#2176: Crazylegs

CRAZYLEGS

G.I. JOE: A REAL AMERICAN HERO (HASBRO)

Crazylegs could have been the greatest organist in the world if his fingers hadn’t been too short. The Airborne Rangers don’t care how perfectly you can play Bach’s Toccata and Fugue in D Minor, they’re only concerned with your willingness to jump out of a helicopter into a hot LZ* with nothing but a rifle, a couple of grenades and the best wishes of your commanding officer. Crazylegs is of course, Airborne Ranger qualified and has been cross-trained as a forward artillery observer.”

Craaaaaaaaaaaaaaaaaaaaazy Leeeeeeeeeeeeegs!  This guy’s got some Crazy Legs!  That sounds a bit like a Rick and Morty bit or something, doesn’t it?  Like the natural third partner to Baby Legs and Regular Legs.  He’s the loose cannon!  He’s Crazylegs!  ….What was I doing? Oh, right, toy review.  So, we’re back to the G.I. Joe reviews today, with a look at one of the less-remembered members of the team, one Crazylegs.  This guy’s crazy…or at least his legs are.

THE FIGURE ITSELF

Crazylegs was released in the 1987 assortment of G.I. Joe: A Real American Hero line.  He’s one of the less fortunate members of that year’s assortment, given that ’87 was the year the movie came out, and several of that year’s characters got staring roles.  But not ‘ol Crazylegs.  Nope, there was no space for him.  Had to make room for Big Lob!  Everyone’s favorite!  Crazylegs stands 3 3/4 inches tall and has 14 points of articulation, though his hips are somewhat restricted by the design of his harness.  The figure sported a unique sculpt when he was new, though it would also be re-used for the v2 Crazylegs the following year.  It’s actually a pretty impressive sculpt.  He’s got one of the most expressive faces of all the Joes, with this big goofy grin on his face.  This is a man who enjoys his legs being all crazy.  His uniform is also pretty darn cool; there’s a quilted pattern on the red sections of the uniform, which seems pretty appropriate for someone doing high-altitude jumps.  Crazylegs’ ensemble is completed by his parachute and harness, which actually connect under the legs, rather than pegging into the back like most of the line’s back gear.  Crazylegs’ paint is a decent offering.  It’s different from the usual greens we tended to see with the Joes, instead going for a red and grey combo.  It actually looks pretty decent, and keeps him rather unique (although it does end up being rather similar to his assortment-mate Sneak Peek).  Crazylegs is packed with a sub-machine gun with a folding stock, which is honestly one of the cooler standard weapons from the line.

THE ME HALF OF THE EQUATION

My first introduction to Crazylegs was actually his Pursuit of Cobra figure, which was one of the line’s more oddball choices.  I liked that figure quite a bit, despite not knowing a ton about him.  When I was piecing together a large collection of Joes for All Time, Crazylegs was included and was one of the earlier figures to be pieced together.  As one of the cheaper complete figures, it was pretty easy to throw him on the growing pile of far more expensive figures in the set.  He’s honestly quite a nice figure, with a ton of fun little details.  He’s got that unique expression, the nifty quilted details, a sweet gun, and just the craziest of legs.  There’s really nothing about him I don’t like.

As touched on above, Crazylegs came from All Time Toys, who got in a rather sizable vintage Joe collection, the remnants of which can be checked out the Joe section of their eBay page here.  If you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2162: Tomax & Xamot

TOMAX & XAMOT

G.I. JOE: A REAL AMERICAN HERO

“Spell on the name TOMAX in capitals and and hold it up to a mirror. It reads XAMOT. The same holds true for the actual brothers. Each is the mirror image of the other except for a scar on Xamot’s face. Both twins served with the Foreign Legion paras in Algeria before the officers Putsch. They honed their mercenary skills in the bush wars of Africa and South America. They were too smart to be soldiers forever. Went to Zurich and became bankers.

They quickly found the ins and outs of international finance to be too haphazard for their tastes. They preferred a situation they could control. COBRA was willing to give them access to that control. Now they command legions. But their legions wear three-piece suits and fight their battles in executive board rooms. These then are the most fearsome of the COBRA adversaries. They don’t fight with steel and claw, backed with muscle and honest sweat…The chase you with paper, wound you with your own laws and kill you with the money you loaned them.”

If you’re looking for an easy shortcut to the whole creepy villain thing, identical twins are a good way to go, all things considered.  And, when you’re running a broad strokes, everybody’s got a gimmick toy-line, even better.  There’s your gimmick right there.  Such went the creation of Cobra’s own creepy twins, Tomax and Xamot!

THE FIGURES THEMSELVES

Tomax and Xamot were released in 1985 as a special two-pack; rather than forcing you to track down both individually, Hasbro was actually kind enough to give them both in one go, a practice that they would hang onto for all future releases of the characters.  The figures stands 3 3/4 inches tall and they have 14 points of articulation.  Despite their very similar appearances, the fact that one is a reflection of the other and all the asymmetry that brings means that Tomax and Xamot actually share very few pieces.  The pelvis and the lower arms are the only parts that are actually the same, with everything else being a mirror image of the other figure.  For clarification, Tomax is the one on the left up there, with his armor an his right shoulder, while Xamot is the one on the right, with his armor on his left shoulder, and a scar on his left cheek.  Interestingly, both the cartoon and the comics of the time would mirror the figures, with the armor and Xamot’s scar switching sides on their respective characters.  The two sculpts are pretty decently handled.  The Cobra designs were quickly becoming more fantastical at this point, and it starts to show here.  There’s not a practical reason for these two to dress in this particular fashion.  It does give the opportunity to show off some decent texture work, though.  As far as the actual mirroring goes, given the pre-digital nature of the sculpting, they didn’t do a half bad job of matching these two.  The roughest bit is definitely the hair-part change-over on the heads; it appears Tomax was sculpted first, as his feels the more natural of the two, while Xamot’s is not quite identical in its angling.  Still, really strong work given the time and the scale.  The paint on these two follows the established Cobra norms: dark blue, red, a dash of silver, and some black.  It’s all pretty straight forward stuff, and it makes it pretty easy to tell which side they’re on.  The twins were each packed with a laser pistol, as well as a skyhook and zipline to share.

THE ME HALF OF THE EQUATION

I’ve wanted to get Tomax and Xamot for quite some time, in some form or another.  They weren’t *completely* absent from the 2002 re-launch, but they were packed in with a kind of pricey larger vehicle, which was a little bit prohibitive for me as a child.  I remember eyeing up their Real American Hero Collection re-issues at the time, but never got them, and the same was true of their 25th Anniversary figures.  When these two came in in the large Joe collection that came into All Time several months ago, they were some of the earliest figures I set aside.  I don’t know why they’re so cool to me, but I just really dig the implementation of the concept, and I’m happy to finally have a set of them in my collection.

Like I noted above, the Twins came from All Time Toys, who got in a rather sizable vintage Joe collection, the remnants of which can be checked out the Joe section of their eBay page here.  If you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2148: Lady Jaye

LADY JAYE

G.I. JOE: A REAL AMERICAN HERO (HASBRO)

“Lady Jaye graduated from Bryn Mawr and did her graduate work at Trinity College in Dublin where she acquired the faint Gaelic lilt that adorns her speech. An accomplished actress and mime as well as a studied linguist, she can easily pass as a native in France, Italy, Poland, Russia, Germany, Afghanistan, Spain, and Portugal.  Airborne and Ranger qualified, graduated intelligence school Fort Holabird. Qualified expert: M-16, M1911A1 and reflex crossbow.”

The female component of the G.I. Joe line was more present than you might think, given it was a primarily boys-driven toyline, but that didn’t mean they were letting the girls bunch up in the lineup.  From ’82-’87, there was exactly one new female character introduced each year.  In ’85, that character was Lady Jaye, who like Baroness had actually been introduced elsewhere, specifically the Sunbow animated series, where she would serve as the second most featured character in the series after main baddie Cobra Commander.  That earned her quite the built up fanbase, as did her consistently established connection with another fan-favorite, Flint.  Though she may not have been the first female Joe, she certainly made a very important impression in the line.

THE FIGURE ITSELF

As noted above, Lady Jaye was added to the line in 1985, after making her debut in the cartoon the previous year during the Revenge of Cobra mini-series.  The figure stands 3 3/4 inches tall (actually a little bit taller than the V1 Flint figure) and she has 14 points of articulation.  1985 marked the first year that the ball-jointed neck joints were included in the line, meaning that Jaye is a bit more mobile than her predecessors, at least in terms of moving her neck around.  Lady Jaye got an all-new sculpt, and one that would see no re-use, which is a little surprising.  Her design was considerably different from the cartoon’s take on the character, but unlike Baroness’ change from the comics to her toy, Lady Jaye’s toy design would not inspire a change in the cartoon design for the character.  So, we just had this completely different look for the character, at least until the 25th Anniversary line finally did a cartoon version.  ’85 was when the characters really started looking more unique from each other, in ways other than just “this guy’s got a different gimmick.”  Jaye’s distinctly different from the likes of Scarlett, Cover Girl, and Baroness, and seems like a character that more properly fits the military aesthetic than those three did.  She’s also not really skinny, which was another change, and makes for a figure that doesn’t feel as frail as those others.  Jaye’s paintwork is one of the more reserved schemes of the ’85 lineup, sticking pretty much just to basic military colors, but it doesn’t end up looking quite as drab as the original ’82 figures.  Jaye is packed with a javelin (always her main armament), a back pack, and a spy camera.  A little lighter than some figures in the line, but not a bad selection.

THE ME HALF OF THE EQUATION

When I was getting into G.I. Joe in the early 2000s, the only available media outside of the toys were the reruns of the cartoon running early mornings on Cartoon Network.  Jaye’s prominent role in that show definitely stuck out to me, even if I was never able to track down the ’00s figure.  She and Flint are definitely a favorite pairing of mine, and in fact I even quit reading the Devil’s Due comic series when they killed her off.  After getting a vintage Flint a few years back, I had been on the lookout for Jaye, and was definitely happy to see her turn up in the large Joe collection that came into All Time Toys.  I still prefer the cartoon look, but there’s no denying this is a pretty solid figure.

As I touched on above, Lady Jaye came from All Time Toys, who got in a rather sizable vintage Joe collection, the remnants of which can be checked out the Joe section of their eBay page here.  If you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2134: Baroness

BARONESS

G.I. JOE: A REAL AMERICAN HERO (HASBRO)

“The spoiled offspring of wealthy European aristocrats, the Baroness graduated from student radicalism into international terrorism and finally into the ranks of COBRA. She was severely burned during a COBRA night attack operation and has had extensive plastic surgery. Rumor has it that she is the only one who knows Destro’s secret identity. Qualified expert: M-16; AK-47; RPG7; Uzi; H.I.S.S. tank operator.”

While the GI Joe comic was designed primarily to sell the toys in the toy line, it wasn’t entirely without its roster of non-toy-bearing characters.  On the Joe side, it was most limited to higher ranking officers who didn’t get in on the action quite so much.  On the Cobra side, however, there was the Baroness, who would go on to be one of the franchise’s most prominent fixtures.  Though introduced in the very first issue of the comic in 1982, Baroness wouldn’t join the toyline for another two years, and in fact would only have a single figure during the original vintage run.  I’m reviewing said figure today.

THE FIGURE ITSELF

Baroness was added to the GI Joe line-up in 1984.  The line was at the time doing one female figure per line-up, making Baroness the third female figure to be inducted into the line.  She was the first female Cobra added, and she would remain their only female member until Zarana jointed the line in ’86.  The figure stands 3 3/4 inches tall and she has 14 points of articulation.  Baroness’s sculpt was all-new to her at the time, but would go on to see re-use for a few other Baroness figures later on down the line.  It’s probably the most attractive female sculpt that the vintage line produced, and certainly a step up from the likes of Scarlett and Covergirl.  It’s pretty decently proportioned, and really captures that femme fatale thing that Baroness had going in the comics and cartoons.  Additionally, it follows that great trend with a lot of these mid-run Joes, where there’s just so much depth to their sculpts.  You can make out what’s body armor, versus what’s the underlying jumpsuit.  It gives her a definite weight that a lot of similarly styled figures tend to lack.  They even manage to not make the glasses look totally awful, which is certainly not a bad thing.  Compared to others, Baroness’s paint is perhaps a bit lax, with a majority of the figure being un-painted black plastic.  What paint is there is really made to count, as she’s one of the cleanest vintage Joes I’ve ever handled.  Baroness is packed with a small back pack and a laser rifle.  The rifle would later see itself repurposed during the 2002 line for the re-issued Vipers, which is kind of nifty if you ask me.

THE ME HALF OF THE EQUATION

When the large Joe collection that netted me the previously reviewed Destro figure arrived at All Time Toys, Baroness was one of the earliest pieces to jump out at me, even though the figure’s never been at the top of my must-have list.  There was just something very impressive about this figure in-hand, and finding both her and Destro complete and together was really what sold me on getting the two of them.  She’s a very strong figure, and I can definitely get why Hasbro felt this one would do it for the whole vintage run.  Certainly one of the strongest figures the vintage line had to offer.

As noted above, Baroness came from All Time Toys, who got in a rather sizable vintage Joe collection, the remnants of which can be checked out the Joe section of their eBay page here.  If you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2120: Combat Jet Skystriker – XP-14F (w/ Ace)

COMBAT JET SKYSTRIKER — XP-14F (w/ ACE)

G.I. JOE: A REAL AMERICAN HERO (HASBRO)

“Ace would rather fly than do anything else. During high school he worked after school and weekends to pay for flying lessons. Spent one year flying pipelines in Alaska and two years stunt flying for movies. Enlisted USAF at 22. Duty most previous to G.I. Joe assignment: senior instructor USAF Fighter Weapons Squadron “The Aggressors” (pilot combat training school). Qualified Expert: F-5E, F-15, F-16, XP-14/F. 

Ace has one major character flaw: cutthroat poker. A predilection for gambling would ordinarily disqualify an applicant for the G.I. Joe team but in Armbruster’s case you can hardly call it gambling since he NEVER LOSES. That’s why we call him Ace!”

Having set a standard of larger scale vehicles with the MOBAT in the first year of their rebooted GI Joe line, Hasbro decided to up the ante even further.  The 1983 vehicles focused fairly heavily on aerial combat for both sides.  However, it was once again the Joes who pulled ahead on the coolness front, with their star 1983 offering being the Combat Jet Skystriker and its pilot Ace, which would proudly launch the Joe tradition of things getting bigger and better every year.  Like the MOBAT, the Skystriker offered up the kind of vehicle that the 12-inch line could have never dreamed of doing proper justice, further cementing the new line’s niche.  And, also like the MOBAT, the Skystriker had one of that year’s coolest Joes as its pilot, which certainly helped its case.

THE VEHICLE ITSELF

Certainly the star affair here, the Skystriker is kind of the fighter jet equivalent to the MOBAT’s tank, in that it reads as a pretty decent summation of a basic military vehicle.  Like the MOBAT, the Skystriker had some realworld inspiration, specifically the F-14 Tomcat.  Of course, the F-14 actually went into production, meaning the salvaged experimental design angle that was so cool about the MOBAT ended up dropped here.  Of course, the F-14 still being fairly new at the time of this vehicle’s release does still make it feel pretty cutting edge.  At the time of its release, the Skystriker was the largest vehicle in the line, and it would remain so until the USS Flagg came on the scene in ’85.  And, if you want to get really technical, that was more a playset than a vehicle, so it’s all very suspect if you ask me.  The Skystriker was robbed, I tell ya!  …Where was I?  Right, toy review.  Always toy review.  The Skystriker’s a big boy, measuring almost 2 feet in length.  It was a brand new mold, and would see itself repurposed for the Night Boomer in 1989, as well as being slightly retooled to be an all-new Sky Striker in the 30th Anniversary line.  Much like the MOBAT, the Skystriker’s sculpt is noticeably less dated than the figures it accompanied.  It emulates the real world vehicle well, and includes a lot of nice technical details that keep it from becoming too generic or sci-fi-y.  There are lots of little crevices and small details littered throughout.  While the MOBAT was really just a solid chunk of plastic with one small opening to house a single figure, the Skystriker is designed with a bit more interaction with the figures in mind.  The interior of the cockpit actually has a bit of the appropriate detailing, as well as seating for two separate figures, a feature which the comics and cartoons, and even the 2011 re-release dropped.  It’s not a ton of extra seating, but compared to the tank, it was a pretty big deal.  The Skystriker wasn’t quite as feature heavy as some of the other vehicles in the line, but it did have removable seats for an “ejecting” feature.  More prominently, the wings can be moved forward or back (much like a real F-14), and the landing gear on the underside was tied into this feature.  Moving the wings forward brings the landing gear out, while switching them back will fold it back up.  There’s no paint on the Skystriker, but there are a rather extensive selection of decals, which mainly serve to remind you that decals really aren’t designed to last, and be a major pain to anyone who wants to restore a vintage Skystriker.  The Skystriker was packed with six missiles, which could be mounted on the underside of the vehicle.  It also included…

THE FIGURE ITSELF

…Ace!  First coming onto the scene with the Skystriker in ’83, Ace would go on to become one of the most prominent pilots in the Joe line-up, with a whopping 12 figures to his name…well, to a variation of his name, since he couldn’t keep just “Ace” post 25th Anniversary.  Ace’s original design kind of dives back into that “experimental” bit that the vehicle didn’t quite keep up with, since he’s got more in common with an astronaut than your typical fighter pilot.  It’s certainly a distinct appearance, though, and the figure’s sculpt does a respectable job of making him look cool.  The figure stands 3 3/4 inches tall and has 14 points of articulation.  As an ’83 figure, his neck is still just a swivel, but with the big collar, it’s not really much of a loss.  Though Ace’s sculpt was all new, his head actually shares a number of common elements with the Hawk/Steeler/Flash/Shortfuse head from the ’82 line-up, though the level of detailing had certainly taken a jump.  The color schemes of the ’83 line-up moved away from the drab greens of the initial figures, and Ace follows suit, with a white and red number, which matches him well with the Skystriker.  Ace had no armaments of his own (he’s already got the combat jet, so what more does he need), but he does have a removable helmet.

THE ME HALF OF THE EQUATION

Remember me mentioning the really large G.I. Joe collection that All Time Toys got in?  Wanna guess where this thing came from?  Yeah, I was responsible for piecing most of the collection together, which meant I got to spend a whole lot of time with most of it.  This was kind of a star piece, since, in addition to having everything but the parachute, it also included its box, blue prints, and even some spare decals.  It was a nice enough piece that I decided I kind of wanted to keep it, and my parents were kind enough to assist on that and give it to me as a birthday present this year.  Since receiving it, I’ve been spending my nights working to restore it to the best of my ability, which included stripping it of all of its decals, cleaning it,  replacing the decals I could with the spares, and then re-affixing the rest of them.  It’s been a lot of work, but I knew that one going in.  And it may be more work yet, as I’m not entirely sure I’m going to be keeping the vintage decals long-term.  Whatever the case, this is a fantastic center piece to my Joe collection, and has definitely been a big investment for me.

#2093: Destro

DESTRO

G.I. JOE: A REAL AMERICAN HERO (HASBRO)

“Destro is the faceless power behind MARS (Military Armaments Research System), largest manufacturer of state-of-the-art weaponry. To Destro, war is man’s most natural state: the fittest survive and the greatest technological advances are made. He maintains a luxurious lifestyle around the world. Destro provides high-tech arms to any side able to meet his price and will incite war where it does not exist. He dons his silver battle mask (a family tradition) and enters battle himself, either with COBRA Command (Destro is their major weapons supplier) or against them if it’s better for business.

Destro respects the G.I. Joe team for their combat skills and expertise, but abhors them for wasting such skills to maintain peace. He’s totally dedicated to seeing them undermined, subverted, or destroyed! Destro respects the G.I. Joe team for their combat skills and expertise, but abhors them for wasting such skills to maintain peace. He’s totally dedicated to seeing them undermined, subverted, or destroyed!”

The villainous component of the A Real American Hero line in its debut year was somewhat small compared to what it would later become.  Apart from Cobra Commander’s later inclusion the first year, there weren’t really many villains to go on.  And yet, before the two sides of the conflict were even fully formed, we already had a potential middle ground (though he’d eventually prove a pretty strict villain for just about every version of the franchise going forward) in Destro, steel-faced arms dealer.

 THE FIGURE ITSELF

Destro was part of the 1983 assortment of GI Joe: A Real American Hero, where he’s actually one of only two single-carded villains, the other being Major Bludd.  The figure stands 3 3/4 inches tall and he has 14 points of articulation.  Though they had added the bicep swivels by this point, the necks hadn’t yet been upgraded to the ball-joints, meaning he’s just got the side to side motion.  I guess it’s not the end of the world for a guy in a big metal mask, though.  There are lots of distinctive Joe looks, but it’s honestly kind of hard to top the classic Destro look.  It’s hokey as all get-out, but its undeniably unique,  and would go on to play a major part in influencing the less “standard issue” parts of the Joe mythos.  For what its worth, Gung Ho’s presence in the same year’s line-up means that Destro doesn’t quite have the most absurd design, but it’s definitely up there, with the popped collar, low-cut shirt, and chrome mask.  Said mask is certainly the star piece of the figure; unlike later versions, it actually looks like a mask, and has much sharper angles than a normal face.  It’s also a little larger, so there could conceivably be a head underneath of it, which was most definitely dropped as they progressed.  At the time of his release, Destro was the beefiest figure in the line, which would serve as an inspiration for the character’s imposing stature going forward, though it’s certainly more underplayed here than you might expect.  Destro’s paintwork was pretty basic, with the chromed helmet again being the star attraction.  Everything else is straightforward, though it’s worth noting things like his pendant were especially prone to wear as time went on.  Destro was packed with a small pistol and a backpack, which folds out to showcase an array of weaponry, as you would expect to see for an arms dealer.

THE ME HALF OF THE EQUATION

Destro is actually the earliest thing I recall about the small-scale Joes.  I remember seeing him (though it was definitely a later figure) at Ageless Heroes when they were closing down.  At the time, I mistook him for Deadman (who was still without figures in those days), and his look kind of stuck in my head from thereout.  Despite that, I’ve not had many Destros in my collection, for one reason or another.  I’ve been wanting to get the original for some time, and fortunately the large Joe collection that came in at All Time gave me just such an opportunity.  Destro’s original figure is one of the gems of the earliest days of the line, and a real showcase of where things would end up going.

As noted above, Destro came from All Time Toys, who got in a rather sizable vintage Joe collection, the remnants of which can be checked out the Joe section of their eBay page here.  If you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2079: Motorized Battle Tank – MOBAT (w/ Steeler)

MOTORIZED BATTLE TANK — MOBAT (W/ STEELER)

GI JOE: A REAL AMERICAN HERO (HASBRO)

“Steeler comes from a blue collar middle-class background. He put himself through college on an ROTC scholarship and work as a heavy equipment operator. Familiar and proficient with all NATO and Warsaw Pact AFV’s. Graduated Armor School, top of class. Special Training: Cadre-XAFV Project; Artillery School; AFV Desert Exercise; Covert Ops School. Qualified Expert: M-16; M-1911A1; MAX-10; Uzi.”

The first year of G.I. Joe: A Real American Hero didn’t just serve up its original 13 Joes and their two enemies, it also took a page out of the Star Wars and Micronauts playbook and went hogwild on giving them some vehicles with which to play around.  There were eight vehicles and playsets that first year, but perhaps the most impressive was the Motorized Battle Tank, or MOBAT for short.  Though lacking in some of the fancities of later vehicles, the MOBAT gave the Joes some serious offensive power, and definitively gave us the sort of vehicle to which the old 12-inch line could never really do proper justice.  And, of course, it had one of the cooler launch-Joes driving it, which is always a good point in its favor.

THE VEHICLE ITSELF

The MOBAT is definitely the main focus here (well…for most people; at my heart, I’m still a figure guy), and is a pretty straightforward “tank.”  It’s specifically patterned after the MBT-70, which was a scrapped US/German tank design from the 60s.  It’s fitting that it would get repurposed here, and really fits that experimental angle that the Joes were getting into, while tying them more to the real world than they would be later.  It’s also a fittingly “all-American” design that just looks like the average US tank to most people who don’t spend their time researching these sorts of things for toy review sites.  What an uninformed life that must be…with so much free time!  Though it would be dwarfed fairly quickly as the line progressed, the MOBAT was the largest vehicle in the line at the time of its release, measuring about 10 inches at its longest length, and sitting about 5 inches tall.  Its mold was brand new at the time, but has subsequently been re-used for both re-releases of the MOBAT, as well as both versions of the Crimson Attack Tank, Cobra’s equivalent.  While not a high-quality scale model, the sculpt on the MOBAT is still pretty solid for the time, and certainly looks a bit less dated than the figures it was meant to accompany (which is why it was still able to be used 25 years later, when the figure molds had been long since retired).  The details are all clearly defined, and there are lots of great little bits, with all the panelling and grates and rivets.  It’s mostly a hard plastic construction, but uses a more rubbery material for the treads, as vehicles tend to do.  There’s only space for a single figure (probably this vehicle’s main drawback), in the turret at the top, and the rest is a solid construction.  And I do mean solid; this thing’s got some definite heft on it, with a potential for even more.  The name’s inclusion of “Motorized” isn’t just a fancy naming scheme, it actually refers to the tank’s special feature, which was a full working motor that could run off of two D Batteries.  Sadly, my MOBAT doesn’t move, a common problem with most vintage MOBATs these days.  I’ll have to tinker with it to see what’s up.  Still, I bet that was pretty cool when it worked.  Paint’s not really a thing on the MOBAT, which instead has a whole ton of decals.  They haven’t held up super well over the years, but they do offer up some nice extra details to give it more of a finish.

THE FIGURE ITSELF

The MOBAT’s driver was Pennsylvania-native Ralph “Steeler” Pulaski.  Steeler, like a number of the original Joes, sort of fell by the wayside as the line continued, and was never a major focus in the first place.  He did get a pair focus episodes thanks to the cartoon’s alternate-reality-based “Worlds Without End,” which gave a respectable send-off to Steeler, as well as fellow O13-members Grunt and Clutch.  This (and the 1983 swivel-arm re-issue) would be Steeler’s only figure for the entirety of the vintage run.  The figure stands 3 3/4 inches tall and has 12 points of articulation.  Like all of the original ’82 figures, he was available straight-armed or swivel-armed, and mine is the former.  Additionally, there are two different styles of thumb thickness, and mine is the thin-thumbed version, which is something I’ll be touching on a bit later.  Steeler was largely made from shared parts, with the most egregious being his head, which he shares with both the previously reviewed Flash and Hawk, as well as the as of yet un-reviewed Short-Fuse.  It’s generic enough to work, and in Steeler’s case there’s a unique helmet, which further helps in masking it.  Unlike Hawk and Flash, Steeler does actually get one new part on his person: his torso.  He’s got a zippered jacket (instead of the usual sweater) and a shoulder holster that goes across the chest.  It’s a nice, unique look among his companions.  Steeler follows the trend of rather basic, rather drab paint for the original Joes.  He’s a slightly different shade of green than the others and gets a darker hair color than Hawk and Flash.  He also gets gloves, because he’s very special, I guess.  Steeler included a standard helmet, but had a non-standard, and in fact quite distinctive visor.  He also included an uzi, making him the only vehicle driver from the first year to actually be armed, and with a fairly standard weapon at that.

THE ME HALF OF THE EQUATION

Okay, so first of all, I need to throw in a very, very important shout-out to my Super Awesome Fiancee, without whom this review would not have been possible and I might very well still be a quivering mass on the floor of my toy room.  Remember how I mentioned that Steeler was a thin-thumbed figure?  Do you see how he still has both of his thumbs?  Yeah, that’s actually a pretty big deal, and I was pretty excited to have found him that way.  Then I was a big dumbo who decided to stick Steeler’s uzi in his hand, and when I went to take it out, off came the thumb, which went flying into the oblivion that is the floor beneath my photo stage…before I had even gotten a single shot of him.  I was feeling pretty dumb, but Jess was having none of that, and marched upstairs to help he search for the missing piece, which she managed to find in a few short minutes, thereby allowing me to repair this guy, get the photos taken and regain a good deal of my sanity.  Truly she lives up to the “Super Awesome” monicker.

With that out of the way, where the heck did this guy come from?  Well, recent reader’s will likely guess correctly that it came from All Time Toys, who got in a really huge GI Joe collection last month.  I got the pleasure of sorting through all of them to get all the figures, vehicles, and parts matched up, and this was one the somewhat expensive haul of figures I picked up.  I’ve only recently gotten the opportunity to collect the straight-armed Joes, which is a set that’s always fascinated me.  Steeler called out to me due largely to his slightly more distinct look among the basic grunts.  He’s pretty cool for what he is, and the MOBAT is certainly a nice centerpiece to my Joe display.

As I noted, All Time Toys are absolutely swimming in vintage Joes at the moment, so check out the Joe section of their eBay page here.  If you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2065: Hawk

HAWK

G.I. JOE: A REAL AMERICAN HERO (HASBRO)

“Hawk comes from a well established (real loaded) family. He’s a West Point graduate, top of class and has seen action in a number of trouble spots. Graduated: Advanced Infanty Training; Covert Ops School. Served on Cadre, North Atlantic Training; Covert Ops School. Served on Cadre, North Atlantic Range Command and USA ENG COM EVR Missile and Radar Training; (classified). Qualified Expert: M-16; M-1911A1 auto-pistol.”

When Hasbro relaunched G.I. Joe under the “Real American Hero” banner in 1982, they did so with a team of thirteen Joes, built from a share pool of parts.  Since Duke, the team’s field leader, wouldn’t be introduced until 1983 (and as a mail-away at that), the team’s leader was instead Clayton “Hawk” Abernathy, the original blond leader guy…who would eventually become the brunette leader guy to avoid confusion.  Today’s figure, however, predates that change.

THE FIGURE ITSELF

Hawk was released as part of the very first assortment of G.I. Joe: A Real American Hero in 1982, and came packaged with the Mobile Missile System (MMS for short).  Like all of the ’82 figures, he was available in ’82 with straight-arms (i.e. no bicep swivel) and again in ’83, this time with swivel arms.  Furthermore, the ’82 releases had either thin or thick thumbs, depending on production date. As you can no-doubt tell from my Hawk’s broken (and therefore thin) thumb, he’s the earliest release.  The figure stands 3 3/4 inches tall and he has 12 points of articulation (because of the missing bicep swivels).  As I noted in the intro, the original thirteen were built from the same pool of parts.  Nothing about Hawk is actually unique to him.  The head was shared between him, Flash, Shortfuse, and Steeler, with only the hair color differentiating them.  As I noted in my Flash review, it’s a generic enough sculpt that the small changes do actually work pretty well to sell them as different characters, much in the same vein as the original 12-inch figures.  The torso he shared with Snake Eyes and Stalker, the arms with Grunt, Shortfuse, Stalker, Snake Eyes, and Zap, and the legs with Breaker, Clutch, Grunt, Rock and Roll, Shortfuse, Steeler, Stalker, and Zap.  Since the original Joes were a little more about the uniformed appearance, the mix and match approach actually works out pretty well.  The original Joes were very basic in their paintwork, with a drab color set and sparse applications.  Hawk’s is reasonable enough, though there’s definitely some wear on mine.  Hawk had no weapons (apart from the MMS), but he was packed with a helmet and visor, which is the same as Flash’s.

THE ME HALF OF THE EQUATION

I’ve been a fan of Hawk since early on in my Joe collecting, but the vintage Hawk is a rather recent addition to my collection.  I found him in rather ratty shape in a collection that was traded into All Time Toys, and decided to bring him home and rehabilitate him a bit. There’s not a lot going on with him as a figure purely on his own, but as the very first version of the character and one of the first Joes, he’s pretty sweet to add to the collection.

As I noted, I got they guy from All Time Toys, who are absolutely swimming in vintage Joes at the moment, so check out the Joe section of their eBay page here.  If you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2060: Cobra B.A.T.s Army Building Set

COBRA B.A.T.S ARMY BUILDING SET

G.I. JOE VS COBRA (HASBRO)

1986 was a good year for G.I. Joe, if you’re me at least.  Not only was my all time favorite army builder, the Cobra Viper, introduced that year, but so was my second all time favorite army builder, the Cobra Battle Android Trooper, better known as the Cobra B.A.T.  After two variants in the vintage line, the B.A.T.s disappeared from G.I. Joe for over a decade, but would return triumphantly in 2002, as the backbone of Cobra’s forces during the “Sound Attack” iteration.  They got a brand-new sculpt in the main line, as well as an online-exclusive rerelease of some old molds, designed expressly for army building.  I’ll be looking at the latter today.

THE FIGURES THEMSELVES

The Cobra B.A.T.s Army Building set was available exclusively through online retailers in 2003.  The line-up was not quite the one seen here, as it actually had one less standard B.A.T., one more Inferno B.A.T., and the commanding officer Overkill.  They were, however, all sold sealed in little baggies, which means that getting them after the fact is pretty much always going to involve buying a bunch of loose figures.

COBRA B.A.T.S

This was the fourth version of the basic B.A.T. to grace the line.  He stands 3 3/4 inches tall and has 15 points of articulation (again including an extra joint on the right forearm).  Since (most of) the original B.A.T. tooling was lost prior to the line’s re-launch in 1997 (part of the reason there was such a gap on B.A.T. figures), this figure instead is built on the body of the V2 B.A.T.  It’s not the same, and really just not as strong a design as the original, but the original was gone, and this is far from the worst substitute.  It’s overall a slightly bulked up B.A.T., apart from the head, which is actually quite a bit pared down from the usual B.A.T. design.  It’s definitely a lot less of a melding of sci-fi and military, falling more firmly on the sci-fi side.  While it results on a figure that’s more internally consistent, it does also remove some of the more definitive flair of the original concept.  This one could really be any sci-fi-robo-henchman.  The main thing that this figure does to the V2 is try and give it the V2 colors, which is an interesting experiment.  I’m not sure how I feel about a ’90s Joe sculpt that’s not done up in its proper neon.  It’s not an displeasing look at all, but it’s definitely different.  Like his predecessors, he’s got the lenticular in his torso, detailing his robotic innards, and I will say that this one is designed to stay more firmly in place than the original, which is certainly a plus.  The B.A.T.s each included an alternate gun-arm attachment, as well as a black display stand.

COBRA INFERNO B.A.T.

Not content to just give us a bunch of standard B.A.T.s, Hasbro also created a new style of B.A.T. for this set, the Inferno B.A.T.  Designed as more independently operating troops, they also had a gimmick where they were always overheating, which gave them the distinctive design we see here.  The body is the same as the standard-issue trooper, but now it’s molded in a translucent red.  It’s actually a pretty solid look, and the brighter palette just feels “right” on this sculpt.  He had the same stand as his fellow troops, but swaps out the black gun-arm for a bright red one.  I dig it.

THE ME HALF OF THE EQUATION

I passed on these when they were new because I was upset that they weren’t the V1 mold.  I was a picky child.  I didn’t get them until a decade after their original release, when I fished these five out of the loose Joes bin at Yesterday’s Fun.  They didn’t have a second Inferno B.A.T. or an Overkill, so I just had to make due with what I got.  They’re not my favorite versions of the B.A.T., but they’ve grown on me, and I can definitely appreciate them for what they are.

#2024: Snake Eyes & Scarlett

SNAKE EYES & SCARLETT

G.I. JOE: NINJA FORCE (HASBRO)

For its first three decades, G.I. Joe was in a rather frequent state of change, attempting to keep itself matched with the times.  Since hitting a smash success with the A Real American Hero incarnation in the ’80s, there’s been a bit of difficulty updating, since a lasting fanbase has prevented them from completely revamping things the way they may once have done.  In the early ’90s, they made a bid at a more informal re-vamp, by breaking out some of ARAH‘s established characters into smaller sub-series, each following a popular theme of the time.  Mainstays Snake Eyes and Scarlett found themselves at the hoist into the “Ninja Force” brand, a decidedly foreign tone for a line that had “American” in its title.  Given the line’s hiatus just a year after this re-branding took center stage, it was perhaps a little too foreign for the established fanbase.

THE FIGURES THEMSELVES

Snake Eyes and Scarlett were both released in 1993, during Ninja Force‘s second year running.  The comics by this point had interwoven both Snake Eyes and Scarlett with Cobra Ninja Storm Shadow, whose move over to the Joe side had led to him being Ninja Force‘s central character during its debut year, and these two coming along to join him seemed like a rather sensible move, at least from a marketing perspective.

SNAKE EYES

“SNAKE-EYES excelled in Long Range Recon Patrols and high-risk covert missions in Southeast Asia. His success was based on his ability to use everything from trees to fog when making himself virtually “invisible,” even to skilled Cobra Ninjas. He perfected his mystical martial arts techniques with the same ninja clan that trained STORM SHADOW. Snake-Eyes was living a self-disciplined, tranquil life in the High Sierras when HAWK recruited him for the G.I. Joe team. Since then, he has proven himself an invaluable asset to the Ninja Force and one of the fiercest fighting menaces against all Cobra legions.” 

This Snake Eyes marked his fifth time gracing the small-scale line, which made him the most prevalent character in the line (though Duke would catch him by virtue of getting two figures released that same year).  Snake not joining the Ninja Force until its second year may seem a little odd at first glance, but it’s likely that his very recently released V4 figure from ’91 prevented his presence for the sub-brands ’92 launch.  Up to this point, Hasbro hadn’t really done the same character two years running (apart from Cobra Commander, who was granted a new figure every year from ’91-’94), so I guess they wanted to let the Commando Snake do his thing a little longer.  Snake Eyes stands 3 3/4 inches tall and he has 13 points of articulation.  Snake Eyes’ articulation was a marked change from where the line had been for it’s prior nine years, by virtue of the addition of an action feature.  Squeeze the legs and his arms swing up and down for his “Basami Slice”.  Said feature limits the hip movement to more simple swivels and removes the waist.  Removing movement for a figure that’s part of the “Ninja Force” does seem like an odd choice, but it was the direction things were going at the time, so you can’t really fault Hasbro from leaning into that curve.  This figure’s design took the opposite position to the V4 release, which had almost completely abandoned Snake Eyes’ ninja side, and in contrast plays up the ninja side about as much as is possible.  In fact, you’d be forgiven for not realizing this was Snake Eyes at all at first glance.  He’s got actual, visible eyes, for Pete’s sake!  Where’s the signature eyewear?  Morphed into some sort of full faceplate thing, I guess.  He’s also bulked up substantially from his prior figures, because that’s what the ’90s does to you.  It’s actually not a bad sculpt all around, with solid detail work, showing a definite progression from earlier in the line.  Snake Eyes’ paintwork is actually pretty involved for an Snake Eyes figure.  He’s got TWO colors!  That’s crazy!  Snake Eyes was packed with an impressive selection of accessories.  He included three different swords of varying sizes and styles, plus a small knife, nunchucks, a pair of claws, and a display stand.  Mine is missing the knife and claws, but with that many accessories to start with, he doesn’t feel like he’s missing too much.

SCARLETT

“SCARLETT began her training in the martial arts at age nine and was awarded a black belt at age 15. She was not only physically ahead of her time, but mentally as well. She graduated summa cum laude from two Ivy League universities and went on to excel in training courses at all four branches of the armed forces. Cobra often mistakes her for just a pretty face rather than a member of G.I. Joe’s elite Ninja Force, which makes her perfect for undercover missions. She is great friend to each of the Joes, especially SNAKE-EYES, and a deadly enemy to Cobra.”

Despite being in the line’s first year and being a prominent fixture in both the comics and the cartoon, this was only Scarlett’s second figure, a full decade after the original figure.  She wasn’t previously as linked to the whole ninja-thing as Snake Eyes, but the two have been linked since very early on, so her place here as a companion to Snake Eyes was reasonable.  The figure is just under 3 3/4 inches tall and she has 13 points of articulation.  Like Snake Eyes, she has an action feature that limits the hips and waist.  Her action feature, the “Kato Kick” works a little differently than Snake Eyes, since it’s a kick, and there’s a sort of looser way of activating it.  If Snake Eyes’ design was a departure from his usual design, Scarlett’s is even more so. There’s really nothing left of her original look, apart from her red hair, I guess.  The rest of her look leans really heavily on the ninja thing, enough that this same sculpt was easily re-purposed into Chun-Li the same year.  Scarlett’s headsculpt was actually a notable improvement over the less attractive original Scarlett head, better matching her depictions in other media.  She makes use of soft-goods for both her pony tail and sash.  They sort of lend themselves to being all sorts of curled up and messy, but they were a decent enough idea.  Her paintwork is nice enough.  She’s very green, which was an interesting contrast with the red hair.  Not the most attractive color scheme, but not terrible when compared to some of the other figures from the same period of the line.  Scarlett includes the same accessories as Snake Eyes, but molded in yellow instead of blue.  My Scarlett’s missing even more of the extras, but again, with this many, it isn’t quite as much of a loss.

THE ME HALF OF THE EQUATION

When I first started getting into G.I. Joe, I was always rather perplexed by this subset of the line.  To my younger self, they seemed kind of pointless and goofy, but I’ve kind of gained a new appreciation for them.  I’ve always been a big fan of Snake Eyes and Scarlett, so when this pair showed up in a big ’90s Joe lot at All Time Toys, I fished the two of them out. Are they hokey?  Yes.  Are they the best versions of the characters?  No.  Are they a lot of fun?  Absolutely.

As I noted, I got this pair from All Time Toys, who have been getting a rather steady stream of G.I. Joe collections as of late.  So, if you’re looking for old Joes or if you’re looking for other cool toys both old and new, please check out their website and their eBay Store.