Flashback Friday Figure Addendum #0054: Gambit

GAMBIT

X-MEN (TOY BIZ)

Hey, it’s Black Friday!  …which, for the purposes of this site directly…doesn’t really mean much.  You know what?  I’ll give you guys today’s Flashback Friday Figure Addendum free of charge.  How does that sound?  Like it’s the same cost as usual?  Well, yeah, sure.  But think of the value!  Anyway, here’s Gambit!

The ‘90s were quite good to the X-Men. They several top selling comics, a few video games, and a cartoon. But, most importantly, they had an awesome, hugely expansive line of action figures, courtesy of Toy Biz. Earlier figures in the line were fairly straightforward versions of the X-Men, but as the line continued, Toy Biz started experimenting with a number of different gimmicks to keep things interesting. The very first “gimmick series” gave each figure a light-up feature. Though light-up features weren’t new to the line, these figures were different in that, rather than lighting up themselves, they used a two-part light-up feature that allowed them to light up their accessories. Mostly, the series was just an excuse to release new versions of a few outdated figures. Today, I’ll be looking at Gambit from that series.

THE FIGURE ITSELF

Gambit was released in the X-Men: Classic “Light-Up Weapons Series,” which was the 13th series of figures in Toy Biz’s 5-inch X-Men line. This was Gambit’s second figure in the line, after getting his first back in Series 3. The figure stands about 5 ½ inches tall and has 9 points of articulation. His articulation isn’t terrible, but the light-up feature’s inner workings are in his chest and right arm, which reduces the posablilty of the right shoulder quite a bit and also necessitates removing the usual elbow joints. Though the X-Men line was meant as a tie-in for the cartoon running at the same time, the figures tended to be more directly based on their comics appearances. Gambit actually looks to take a lot of influence from his Capcom game appearances, since he’s rather beefy and stylized. The overall look isn’t too bad, though it does seem like Gambit’s been juicing just a bit, since he’s usually more slender than he’s depicted here. He’s about to burst out of his sleeves for Pete’s sake! Also, his hands are absolutely huge, and if I’m honest the right one barely even looks like a hand at this point. The head exhibits the best sculpted work, and does quite a nice job of capturing Gambit’s smarmy personality. Gambit’s paint is fairly decent, if not fantastic. There’s a bit of slop here and there, especially on the fingers, and the pink lines on the sides of his pants are way more subtle than they should be. The color scheme they picked is once again pretty game-inspired, but it has a nice degree of pop, so no complaints here. Gambit included his usual staff, as well as a piece showing a fan of playing cards being kinetically charged, as if Gambit has just thrown them. The latter piece is the source of the light up feature. When plugged into Gambit’s right hand, the cards would light up at the push of the button on Gambit’s back.

THE ME HALF OF THE EQUATION

This is another ‘90s X-Men figure that I’ve owned two of. The first was bought for me by my grandparents on my Mom’s side, I believe as a reward for finishing kindergarten. I got him and Juggernaut, but I think I mostly got Gambit because my grandparents felt I needed to get a “good guy” figure to go with the villain. Somewhere along the way, I lost that figure, so I picked up this replacement from a dealer at Balticon this year. He’s not a terrible figure, but he definitely shows his age. 

Well, honestly, that review’s really not bad.  Kind of hits all the important marks, and I stand by my assessment of the figure from the time.  He’s another figure that came from a large batch of Toy Biz figures I fished out of a big box of loose figures in the Baltic dealers room, literally the weekend after my college graduation in 2016.  None of them had any accessories, but the thing about this guy in particular is that I had one when they were new, and while I lost the figure proper, the accessories remained.  So, I simply united the two halves, and, boom, he’s got his staff and playing card effect again.  Yay for completeness!

#3922: Gambit & Rogue

GAMBIT & ROGUE

MARVEL’S FAMOUS COUPLES (TOY BIZ)

“Even though they’ve only kissed once, Gambit and Rogue are one of the X-Men’s greatest couples. Kept apart by Rogues mutant ability to absorb the memories and powers of whoever she touches, this couple still finds themselves inevitably drawn together. Whether they’re battling the Sentinels or walking side-by-side in the part, Gambit and Rogue know that there is nowhere they’d rather be than together.”

Hey, that’s not a bad bio…for the mainstream Gambit and Rogue…who these aren’t.  Confused?  Allow me to explain.  In 1996, Toy Biz dedicated a single series of their X-Men line to the “Age of Apocalypse” storyline.  It wasn’t really much coverage, but did its best to hit some of the heavy hitters.  It was originally a six figure line-up, but was cut down to five prior to release (something faced by the Iron Man and Fantastic Four lines at the same time, which led to US Agent and Adam Warlock getting cut), with the alternate universe version of Gambit winding up on the chopping block.  Not wanting to let a wholly new sculpt go to waste, Gambit was ultimately salvaged for use in a Famous Couples two-pack, alongside a similarly themed Rogue figure.  All well and good, apart from the two not *actually* being a proper couple in the alternate universe, and certainly not a “famous” one.  Ah, we’ll give them a pass on this one.

THE FIGURES THEMSELVES

Gambit and Rogue are another of the three two-packs from the Toys “R” Us-exclusive Marvel’s Famous Couples line.  Each pair was released separately, with this pair hitting in 1997, during the run’s second year.  The set includes the two figures, their relevant accessories, and a metal pin depicting the two of them.  At least it’s got more direct purpose than the weird metal thing from the Cyclops and Jean set.

GAMBIT

Gambit is really the whole reason this set exists in the first place, as a means to release the unused AoA Gambit from the main X-Men line.  The AoA Gambit design is…well, it’s something.  Of all the designs, his feels the most like it delves into different for different, and it ultimately suffers from not being nearly as striking as the mainstream equivalent.  But, it’s certainly *different* so I’ll give it that.  The figure stands just over 5 inches tall and he has 8 points of articulation. The left shoulder is spring-loaded, so he’s got sort of a flinging action.  It also robs him of his elbow movement.  The sculpt is decent enough.  Rather on the pre-posed side, but pretty much on par with the other AoA figures.  He does wind up rather contorted, especially when it comes to the neck, which looks pretty strange in most poses.  He’s also a little tricky to keep standing.  His cape is a separate piece, and it’s kind of floaty and never seems to quite sit right.  His color work does alright.  This design is a bit slapdash in its color choices, kind of like they just picked at random, but they replicate them well here.  The application’s generally okay, though the skin tone on his face is quite thick, obscuring the sculpted details quite a bit.  Gambit is packed with his staff piece, as well as an energy piece for him to throw, which is, for some reason, cast in opaque blue.

ROGUE

Rogue’s a pretty notable character in AoA, and honestly more noteworthy than Gambit, so the fact that she wasn’t even planned at all for the line-up does seem kind of odd.  There are, notably, no women in the AoA series from ’96, so it might have been a retailer thing.  At least she didn’t ultimately have to wait too long.  The figure stands a little over 5 inches tall and she has 5 points of articulation.  Since Rogue didn’t have a pre-existing mold sitting around to use, Toy Biz had to sort of improvise a bit.  They opted to re-use the mold from the Generation X White Queen figure, which isn’t a bad sculpt, but also isn’t exceedingly much like Rogue’s design from the cross-over.  I guess the head’s not too far off, and they decided to just make the rest of it work as best they could?  Honestly, it does work out a bit better than I’d expected, so I’ll give them some credit on their inventiveness there.  There’s a cloth robe/vest piece, which replaces the jacket of the original mold, and largely serves to hide a little bit more of what’s going on, which it’s ultimately okay at.  Otherwise, it’s paint work doing the heavy lifting.  It’s very much takes Toy Biz’s patented “just completely ignore the sculpted elements” approach, which is what it is.  I do like the colors, though, especially with the metallic sheen the whole thing gets.  Rogue gets a stand, which is the Generation X stand, but in gold instead of red.  Since she’s a bit iffy on her feet, the stand is certainly nice.

THE ME HALF OF THE EQUATION

Back in the early days of collecting for me, it was less immediately clear what figures actually got released.  As such, it was a little while before I learned that there was never *actually* a single release for the AoA Gambit on the back of all the boxes.  I made do at the time with the light-up release, and didn’t know of this one’s release for a few more years.  I ended up getting this one at the same time as last week’s Cyclops and Jean.  It’s nice that they were able to get the Gambit figure out in some way, and also that they found a means to release a Rogue from the story, resulting in a pretty nice selection of the AoA cast in the longer run.

Shoutout to my friends at All Time Toys, from whom I purchased these figures for review!  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

Flashback Friday Figure Addendum #0041: Gambit

GAMBIT

MARVEL LEGENDS (TOY BIZ)

Okay, after a brief interruption in the Flashback Friday Figure Addendums last week, we are back, and we are jumping back onto that Toy Biz bandwagon!  This one strays a bit later than a lot of the Addendums, hitting up Toy Biz’s move to 1/12 scale figures with Marvel Legends.  Let’s look at Gambit!

So, Happy President’s Day, I guess. Um, I don’t really have that much in the way of presidential action figures, so I’m just gonna go ahead as if it’s any other day. But I thought I’d point it out anyway. Just to mess with you.

Looking back at my past reviews, I’m actually a bit shocked by how few reviews I’ve done of ToyBiz’s Marvel Legends. For a while back there they were, like, the only line I really collected, and I’ve done quite a few reviews of DC Direct figures, which I collected about the same time, so it seems odd I haven’t really looked at any of them. I think part of this might be that I have some bad memories of trying to track certain figures down, and part of it might be that the figures just haven’t aged all that well. Or, I’m going by a totally randomized list, and not as many of them have popped up. Who knows? (Well, me but that kinda ruins my intro).

So, in an effort to attempt to correct some slight oversight, I’ll be reviewing the Marvel Legends version of the X-Men’s own resident scum bag, Gambit! Gambit isn’t as big a deal as he once was, but he was pretty big in the 90s, and even into the early 2000s, hence his place in the line. So, let’s take a look at the figure!

THE FIGURE ITSELF

Gambit was released as part of the 4th wave of ToyBiz’s Marvel Legends line. He stands about 6 inches tall, and he has 40 points of articulation. The figure depicts Gambit in him classic pink/blue/black leotard and brown trench coat look that everyone thought was oh so rad in the 90s. It’s a truly hideous design, but I can’t help but be so damned nostalgic about it, because being born in the 90s ruined me as a person. The sculpt was pretty good at the time, but now feels like one of the more outdated sculpts in the line, with huge hands, some pretty serious monkey arms, and an overall emaciated look to him. I think the head still holds up, with that perfect floppy Gambit hair, and the totally in character smirk. The coat isn’t the best tailored thing ever, but it isn’t too bad, and it does somewhat mask the odd proportions of the figure. The figure’s paint is pretty good, though it can be sloppy in some places, particularly the face, which I’ve seen have some variance from figure to figure. I do appreciate that this is one of the only Gambit figures to give him the appropriate black sleeves with those weird pink squares, instead of just leaving them pink. The figure had a really nice assortment of accessories that I wish I still had, including: his staff, an energy explosion with a set of cards to simulate his powers, and a base sculpted to look like a fallen Sentinel hand. These pieces were all pretty cool, and I think I still have the stand in a box with some others, but the other two pieces are long gone.

THE ME HALF OF THE EQUATION

Believe it or not, Gambit was one of my favorite ToyBiz Legends. I’m not really sure why, as I’m not that big a fan of the character, and the figure isn’t that amazing, but I really liked him. I suppose coming early in the line, he got a lot more play time than some of the later figures, and he was one of the figures in the line who you didn’t have to devote all your free time to tracking down.

He hasn’t aged amazingly well, but he’s still held up better than some of the figures, which does give a leg up. And given Gambit’s rather quick decline in popularity, the character has yet to see any kind of rerelease in the more recent incarnations of the line, which I suppose makes this guy a bit more valuable. 

That is a very long intro, and it sure does take a while to get to the point, doesn’t it?  I was still getting the feel for how to jump into things, I think, and I was still doing a lot of call outs for even more minor holidays, which I just don’t do now.  At this point, I was still recovering from being burned by some bad experiences collecting Toy Biz Legends.  Another decade removed, I’m less that way, and generally feel a bit more nostalgic about the whole experience.  Also, I do kind of rag on Gambit for being not really relevant anymore, which is funny here in 2025, when he’s definitely come back around.

Generally, the review proper’s not bad.  I stand by a lot of what I said.  The sculpt has good aspects, but also some issues as well, much like most of the Toy Biz run of this period.  When I originally reviewed him, he was sans accessories.  Since then, I’ve tracked down the stand (which I knew I had when I reviewed him originally, but just didn’t go to the trouble of tracking down), as well as the charged card effect piece (which I was convinced there was no chance at me finding originally, but I was clearly wrong).  The display bases could be a bit of a mixed bag, but Gambit’s is undoubtedly one of the best from the line, and the best of the running subset of damaged Sentinel bases packed with X-Men characters.

Flashback Friday Figure Addendum #0028: Gambit

GAMBIT

X-MEN (TOY BIZ)

Hey-ho, we are back with the Flashback Friday Figure Addendums here at the FiQ, and I’m sticking with that whole “Toy Biz Marvel” thing, because it sure does bring me comfort.  Or something like that.  Moving past cleaning up my reviews of the first series for a moment, I’m jumping later into the line, with Gambit!

“Gambit has the mutant ability to take the energy of any object and put it to his own use. That use usually means turning the object into a deadly weapon. Gambit is a martial arts expert with a lightning-fast karate kick. When battling multiple attackers, Gambit relies on his Techno Battle Staff for additional assault power.”

As someone whose primary introduction to the X-Men came from their ’90s cartoon, I have an almost unhealthy appreciation for their resident Cajun sleazeball, one Remy LaBeau, aka Gambit.  I am, of course, not at all alone in this, which has helped to keep him relatively high on the action figure count.  Today, I’m jumping back to the beginning, and taking a look at his very first figure (more or less).

THE FIGURE ITSELF

Gambit was initially released in the second series of Toy Biz’s X-Men line.  Following the success of the cartoon, he was subsequently re-released in the “Classics” assortment a few years later.  The figure reviewed here is technically the later release, though the only actual difference between the two is the accessory selection.  This figure stands 5 inches tall and he has 9 points of articulation.  Gambit’s sculpt is fairly typical of an early Toy Biz figure, meaning he’s a little more rudimentary than later offerings would be.  He’s slightly scrawny, and the details are a little softer.  This is definitely a kinder, friendlier looking Gambit than you usually see.  It’s not necessarily a bad thing, but it’s definitely different than other Gambits.  His trench coat seems to have thrown Toy Biz for a bit of a loop, as well.  Rather than sculpting it onto him, they opted for a removable piece…mostly, anyway.  The bulk of the jacket is just a thin plastic get-up, not unlike the capes from the old Kenner Star Wars figures.  It’s not terribly sturdy, and isn’t really the sort of thing we ever saw again from them.  It looks alright, but certainly limits his playability when in place.  What’s slightly odd is the decision to make the collar of this jacket a sculpted element, which is part of the figure’s torso.  This means it’s always there, even when the coat is off of the figure.  Why not just leave the collar as part of the coat?  Who knows.  Well, someone at Toy Biz probably knew, I guess.  Gambit’s paintwork is alright.  It’s pretty basic, and gets the general gist of the character down.  There’s a lot of pink, which is really the most important thing when you get right down to it.  It does get a handful of details wrong, though, such as keeping the sleeves of the shirt pink (rather than matching with the pants as they did in the comics), and the pink squares on the sides of his legs are a different pattern than usually seen.  The original release of Gambit included his staff, while the re-release included the bandolier and knives (presumably meant to stand in for his playing cards) from Longshot.  Gambit has an action feature, a kicking action, which is an interesting choice for the character.  It’s also not implemented incredibly well, because it’s default state is actually with the leg extended, meaning the latch is in a constant state of strain when he’s in a basic standing pose.  The end result is a figure that you will commonly find with his leg forever stuck at a 90 degree angle.  Fortunately, this isn’t the case with my figure, but I’ve seen my fair share of figures that weren’t so lucky.

THE ME HALF OF THE EQUATION

I don’t recall exactly where I got Gambit, but I know I was with my parents, and it was very early into my collecting because it was before we moved into the house that they’ve been in since I was four.  So, somewhere in late ’95?  Anyway, despite how harsh I may have been on this figure in the actual review segment, it’s worth noting that this remains my very favorite Gambit figure to date, and just one of my favorite X-Men figures in general.

That review hails from right at the end of 2018, as I fell into my return to the vintage reviews a bit.  A few things to clarify here.  As I note in the original review, there are two releases of Gambit, and my original was the second release, with Longshot’s bandolier and knives.  My original photo actually didn’t have Longshot’s knife, but rather a proper playing card, which came from the later X-Men vs Street Fighter Gambit.  I must have grabbed the wrong piece during my original bulk photo session and just never fixed it.  For the purposes of this revisit, I did manage to track down a proper original release Gambit, so now I’ve got the staff as well, and a slightly less messed up coat.  Slightly.  That coat’s still not built to go the distance.  In my original review, I said I didn’t recall where/when I got Gambit.  I seem to have had a lapse in memory there, because I definitely remember getting it from a mall trip with my dad on a day off with him when we were living in our old house.  I got him and Tony Stark, and my Dad got Corsair, I believe.  I remember sneaking down during what was supposed to be my nap time to play with them.

#3395: Banshee, Gambit, & Psylocke

BANSHEE, GAMBIT, & PSYLOCKE

MARVEL LEGENDS (HASBRO)

“Intrigue over the throne of the Shi’ar Empire has drawn Banshee and his sonic scream to space fighting alongside fellow X-Men…or possibly against them. New recruit Gambit leaps and blasts his way through the Starjammers and Imperial Guard with his kinetically-charged deck of cards and bo staff. Telepath Betsy Braddock cuts through secret plots that lurk on Shi’ar homeworld Chandilar with her psychic blades.”

At the tail end of the ’80s going into the ’90s, eventual superstar artist Jim Lee became Uncanny X-Men‘s regular penciller.  He would eventually pay a major role in a revamp the entire line, but before that, he did some slightly more minor re-working in Uncanny.  Since the founding five were still over in X-Factor, and Nightcrawler and Kitty had moved over to Excalibur, Uncanny placed its focus on some of the more minor characters, who were at that point still bouncing around Muir Island.  This more eclectic (at the time) cast of characters were given an updated version of the original matching X-uniforms and rebranded as the “Strike Force Team.”  While the looks were generally short-lived, they serve as a great excuse for a toy companies to put out a whole set of popular X-Men with one consistent look, utilizing very similar tooling for the figures.  As part of the 60th Anniversary of the X-Men, Hasbro’s decided to jump on that particular band-wagon, putting out the whole team at once.  Today, I’m looking at three of those figures.

THE FIGURES THEMSELVES

Banshee, Gambit, and Psylocke are one of the pair of Marvel Legends three-packs (the other one featuring Storm, Forge, and Jubilee) that, in conjunction with the single-release Wolverine from the last retro card assortment, give us the whole seven-member line-up of the Strike Force.  All of them are based on their designs from Uncanny X-Men #275, where the team debuted.

BANSHEE

Okay, let’s all be clear on the real selling point of this set: it’s Banshee.  Banshee was one of the very first Marvel Legends from Hasbro….and it wasn’t exactly a high point for the line.  It was also 16 years ago, and sporting his classic green and yellow, rather than the blue and gold.  Banshee was one of two characters to keep the Strike Force uniform as his main look into the larger ’90s relaunch, which gives this one a little extra range, adding to the hook of him selling the set.  Gotta have him for that X-Men #1 line-up.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Banshee is built on the Vulcan base body, with the Lee-strap-bearing legs from Morph, as well as a new set of forearms, a modified upper torso with a collar, and two new head sculpts, all supplied by sculptor Paul Harding. The last Banshee was built on the Bullseye body, which was still new at the time. The Vulcan is a replacement for the Bucky Cap, which was itself the effective replacement for the Bullseye, which makes this a solid choice for Banshee. The new pieces are definitely fun. The two heads give us options for screaming or not, as well as offering up two different hair styles. The calm head gets his muttonchops and is decidedly very ’70s, so it’s definitely my favorite of the two. I’m sure it’s also already tapped for reuse on the inevitable green Banshee. Banshee’s wings are cloth pieces, which is pretty standard. I’m not super keen on the big tabs sticking off of the body to attach them, but at least they don’t constantly fall off the way the original did. Like Syrin, they’re only printed on one side, but at least the way they hang, you won’t really see that. Banshee’s color work is nice and bold. A lot of it’s molded colors, which keeps it very clean. The faces get the printing, which looks lifelike, and what paint is there is cleanly applied. Banshee gets two sets of hands, in fists and open gesture.

GAMBIT

The Strike Force set-up was an important one for Gambit, who wasn’t yet a proper member of the team prior to that sequence of events, but wound up a series regular for quite a while afterwards. He’s had a couple of figures with this look in the past, though no Legends. He was actually amongst the possible candidates for the Fan Poll figure in 2007, but lost out to AoA Sunfire, who actually managed to get two whole figures before this guy got one. The 2007 figure would have gotten a sculpted jacket, though, while this one goes sans-jacket instead. The figure stands 6 1/4 inches tall and has 34 points of articulation. His construction is a lot of the same parts used for Banshee, but without the wings, and with a different collar piece. He gets a brand new sculpt, also from Paul Harding. I think that the Retro card release still has my favorite sculpt for the character, but this one’s absolutely no slouch, and certainly a close second. His color work is similar to Banshee, as expected. It’s bold and clean. The face is printed, which does the sculpt a lot of favors. The headgear on mine has a couple of noticeable paint chips, which aren’t awful, but are a little annoying. Gambit is packed with standard gripping hands for both sides, as well as two alternate lefts, one for holding a single card, the other throwing three of them. He also gets his single charged card, his staff, and a satchel (re-used from Green Goblin).

PSYLOCKE

Is it really an X-Men three-pack without a Psylocke?  I mean, okay, sure, it is sometimes, but also there’s been three separate instances where she’s been part of one, so, like, that’s kind of crazy, right?  I mean, seriously, we’ve had four Psylocke Legends under Hasbro, and three of them were in three-packs.  It’s an interesting metric.  The figure stands just over 6 inches tall and she has 31 points of articulation.  Psylocke is sporting the body that’s been designed to be the female equivalent of the base body Banshee and Gambit are sporting, and it’s also shared with Storm from the other pack.  It seems maybe a touch squat and short for Betsy at this period in the comics, but overall it works reasonably well-enough.  She gets an all-new head sculpt, which gives us Psylocke with a ponytail, which is at least a more unique set-up.  Her color work matches up with what we saw on the other two in the set; it’s bright and colorful, and the application on the paint is fairly crisp and clean.  Psylocke is packed with two sets of hands, one set in gripping, one in a flat/fist combo, as well as her assortment of psychic weapons (the psychic knife, katana, and effect piece) from the last two releases.

THE ME HALF OF THE EQUATION

I’ve been waiting for an update to Banshee since…well, shortly after the release of the last Banshee, really.  With Black Tom and Siryn getting updates, the lack of an updated Sean was getting really notable.  This one isn’t the look I wanted the most, but it’s still a good one, and it’s a key look for the Lee X-Men line-up.  He’s also a pretty strong figure in general, and definitely feels worth the wait.  Oh, and there’s the other two figures, too.  They’re fine, I guess.  They’re not Banshee, though.  So.  You know.

Thanks to my sponsors over at All Time Toys for setting me up with these figures to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2620: Gambit

GAMBIT

MARVEL LEGENDS (HASBRO)

“Gambit has the ability to mentally charge objects with explosive kinetic energy! Remy LeBeau relies on his superior card-throwing abilities and lightning-fast reflexes to turn the tide of battle in favor of the X-Men.”

Today is Super Awesome Wife’s birthday, and so, in her honor, I’m going to use today’s review to focus in on one of her favorite characters (at least in recent years) from the X-Men franchise, one Remy LeBaua, aka Gambit!  Gambit spent a few years away from Legends (due in part to a diminishing prominence in the comics in more recent years), but got a pretty solid release last year as part of the main line.  With Legends generally on the rise, that figure came and went relatively quickly, so Hasbro’s doubled back, tweaked him, and given him another release, which I’m taking a look at today!

THE FIGURE ITSELF

Gambit is a Target-exclusive Marvel Legends offering, as part of the Retro Collection sub-line.  To that end, he takes last year’s Gambit, and pushes him a bit further into that Animated Series territory, crafting the character’s third time as a Legends release proper.  Like the prior figure, he stands 6 1/2 inches tall and he has 32 points of articulation.  Gambit is predominantly the same sculpt as the previous figure, which is quite alright by me, because that was a rather strong sculpt, and it had a lot of new parts that have yet to see any other use.  The only sculptural change actually addresses my only complaint about the sculpt the last time I looked at it: his hair.  The last release had the hair all blowing a single direction, and just generally looked far too lop-sided for my taste.  This one replaces that piece with one that’s got a part and a little more of that traditional Gambit hair bounce we’ve all come to know and love.  For me, it just ends up working out a lot better for the character.  I’m glad they took this opportunity to fix that.  The next big change up on this figure is the paint work.  The prior scheme was definitely more comics-based, while this one goes for a much brighter and more saturated look that’s more in line with Gambit’s animated appearance.  I honestly had no issue with the previous paint scheme, but I’ll admit that this one feels like an improvement to my eyes.  The only thing about it I’m not entirely sold on is the swapping out a very dark blue for the black sections.  It’s not bad at all, but I’m just more used to the straight black.  This looks cool too, though.  The last Gambit had a good selection of extras, and this release keeps them all, as well as adding one more.  He’s got the staff, the two playing card effects, and the open hand of the last release, plus a new gripping hand for his left side, so he can two hand the staff.  I also really appreciate how they actually painted the card details on this time; I didn’t miss it the last time, but it adds an extra touch this time around.

THE ME HALF OF THE EQUATION

I loved the Toy Biz Gambit, and I loved the last Hasbro Gambit, so I wasn’t really feeling like I needed to be in the market for another Gambit.  I’ve got two very good ones to choose from.  So, when Hasbro announced this one (as well as the fact that it was yet another Target exclusive), I was game to skip…until I saw that damned hair, and realized they fixed my one and only complaint about the last figure.  I was expecting him to be really hard to get, but I actually found acquiring him to be quite a breeze.  I caught a message that he’d shown up in stock on Target’s web site, and I was able to get on and get him ordered with no fuss.  Yay!  He’s an awesome figure, and hands down the best Gambit out there.  I don’t really know what could be done to improve him, honestly.

#2040: Gambit

GAMBIT

MARVEL LEGENDS (HASBRO)

Remy LaBeau is an ex-thief from New Orleans with the mutant ability to convert energy and cause objects to explode.”

Alright guys, I hope you’re ready, because we’re about to embark on another week of Marvel Legends reviews.  It’s time for us to once again set our sites on Marvel’s band of merry mutants, the X-Men, whose yearly assortment now looks to have morphed its way into two.  Hasbro also seem to be easing themselves away from trying to keep things more current, as the latest round of figures is purely ’90s X-Men fare.  At the top of the ’90s X-Men heap is Gambit, who may not have been added to the team in the ’90s, but certainly hit the pinnacle of his fame during that time.

THE FIGURE ITSELF

Gambit is the first figure in the Caliban Series of Marvel Legends.  He’s this assortment’s non-BaF-piece-sporting double-pack, which, given the fairly devoted fanbase for the character, probably isn’t the worst idea in the world.  This is only Gambit’s second time as a Legend (the first having been way back during the early days of the Toy Biz line), and the first one he’s gotten since Hasbro took over the license way back when.  It’s kind of crazy that its taken this long to finally get another stab at him, but to be fair, the original is one of the few Toy Biz figures to still hold up pretty well.  This guy follows that one’s lead, giving us Gambit in his full-on ’90s look, which, frankly, is the quintessential Gambit look.  Bothering with others seems kind of pointless.  The figure stands 6 1/2 inches tall and he has 32 points of articulation.  Gambit is mostly a new sculpt.  Just the arms and jacket are re-used (the jacket from Nick Fury, and the arms from Punisher, just like with Multiple Man).  The rest of the sculpt is brand-spanking-new, which, I’ll admit, did surprise me a little bit at first.  I was very definitely expecting to see some Bucky Cap show up on this guy, and there’s absolutely none of that featured.  The resultant body is certainly very similar in build, but every piece of it’s full of Gambit-specific detail.  The boots, the belt, the bib, heck, even the pink rectangles on his legs are all sculpted right onto the figure, which makes him a very unique looking figure.  Hasbro certainly could have phoned in the pink rectangles at the very least, but they didn’t, even though that details unlikely to be seen by most people.  Perhaps my only slight bit of contention with the figure is the head sculpt.  Well, not even the whole head, really; the main head, especially the face, is quite nice.  I just don’t like the hair.  It’s too lopsided for my taste.  I’m used to a Gambit with lots of hair bouncing out of his cowl from all angles.  This one’s decidedly to the one side.  I don’t hate it, but it’s off enough to bug me.  Gambit’s paintwork is up to the usual standards of the line, meaning it’s clean, bold, and matches well with his comics appearances.  His stubble is a marked improvement for what we’ve seen from Hasbro, being appropriately subtle and not a horrible mess.  That’s a huge step for them.  Gambit may not have a BaF piece, but he does still get his own assortment of extras, including his staff, a single charged card, and an alternate left hand with three cards in mid-throw attached.  It’s all of the basics you could want from a Gambit, so no complaints there.

THE ME HALF OF THE EQUATION

The original Legends Gambit was always one of my very favorite of the Toy Biz figures, and Gambit’s a design I’m fond of, so there was a lot riding on his inevitable re-release.  When it was shown off, I was a bit apprehensive, mostly because of the hair.  In person, there’s just so much I love about this guy, to the point that the hair is really so minor that it doesn’t really affect my opinion of the figure at all.  He’s a very satisfactory upgrade to the original release, and a fantastic start to this line-up.

I got Gambit from my friends at All Time Toys, and he’s currently in-stock at their store, here. And, if you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#1878: Gambit

GAMBIT

X-MEN (TOY BIZ)

“Gambit has the mutant ability to take the energy of any object and put it to his own use. That use usually means turning the object into a deadly weapon. Gambit is a martial arts expert with a lightning-fast karate kick. When battling multiple attackers, Gambit relies on his Techno Battle Staff for additional assault power.”

As someone whose primary introduction to the X-Men came from their ’90s cartoon, I have an almost unhealthy appreciation for their resident Cajun sleazeball, one Remy LaBeau, aka Gambit.  I am, of course, not at all alone in this, which has helped to keep him relatively high on the action figure count.  Today, I’m jumping back to the beginning, and taking a look at his very first figure (more or less).

THE FIGURE ITSELF

Gambit was initially released in the second series of Toy Biz’s X-Men line.  Following the success of the cartoon, he was subsequently re-released in the “Classics” assortment a few years later.  The figure reviewed here is technically the later release, though the only actual difference between the two is the accessory selection.  This figure stands 5 inches tall and he has 9 points of articulation.  Gambit’s sculpt is fairly typical of an early Toy Biz figure, meaning he’s a little more rudimentary than later offerings would be.  He’s slightly scrawny, and the details are a little softer.  This is definitely a kinder, friendlier looking Gambit than you usually see.  It’s not necessarily a bad thing, but it’s definitely different than other Gambits.  His trench coat seems to have thrown Toy Biz for a bit of a loop, as well.  Rather than sculpting it onto him, they opted for a removable piece…mostly, anyway.  The bulk of the jacket is just a thin plastic get-up, not unlike the capes from the old Kenner Star Wars figures.  It’s not terribly sturdy, and isn’t really the sort of thing we ever saw again from them.  It looks alright, but certainly limits his playability when in place.  What’s slightly odd is the decision to make the collar of this jacket a sculpted element, which is part of the figure’s torso.  This means it’s always there, even when the coat is off of the figure.  Why not just leave the collar as part of the coat?  Who knows.  Well, someone at Toy Biz probably knew, I guess.  Gambit’s paintwork is alright.  It’s pretty basic, and gets the general gist of the character down.  There’s a lot of pink, which is really the most important thing when you get right down to it.  It does get a handful of details wrong, though, such as keeping the sleeves of the shirt pink (rather than matching with the pants as they did in the comics), and the pink squares on the sides of his legs are a different pattern than usually seen.  The original release of Gambit included his staff, while the re-release included the bandolier and knives (presumably meant to stand in for his playing cards) from Longshot.  Gambit has an action feature, a kicking action, which is an interesting choice for the character.  It’s also not implemented incredibly well, because it’s default state is actually with the leg extended, meaning the latch is in a constant state of strain when he’s in a basic standing pose.  The end result is a figure that you will commonly find with his leg forever stuck at a 90 degree angle.  Fortunately, this isn’t the case with my figure, but I’ve seen my fair share of figures that weren’t so lucky.

THE ME HALF OF THE EQUATION

I don’t recall exactly where I got Gambit, but I know I was with my parents, and it was very early into my collecting because it was before we moved into the house that they’ve been in since I was four.  So, somewhere in late ’95?  Anyway, despite how harsh I may have been on this figure in the actual review segment, it’s worth noting that this remains my very favorite Gambit figure to date, and just one of my favorite X-Men figures in general.

Check out this review’s Flashback Friday Figure Addendum here!

#1312: Gambit

GAMBIT

X-MEN (TOY BIZ)

“Training in the Danger Room, Gambit has his hands full with a holographic Sentinel when he is rushed by a fully-armed Robot Fighter! Caught between a Sentinel and a hard place, Gambit pauses when the Robot Fighter suddenly launches its missiles!  Ducking just in time, Gambit turns to see the missiles destroy the Sentinel behind him, giving him a chance to fire his explosively-charged playing cards at the Robot Fighter and bringing him a hard-earned victory.”

The ‘90s X-Men line initially started as a pretty straight cartoon/comics-influenced, but as it progressed, Toy Biz started running out go authentic variants of the main characters, and had to start creating their own.  There were a number of gimmicky-themed series.  Today’s focus hails from one of those series.  So, let’s have a look at the X-Men’s resident lovable rogue (who also loves Rogue…wait, I’ve done that joke before…), Gambit!

THE FIGURE ITSELF

Gambit was one of the five figures that made up the “Robot Fighters” series of Toy Biz’s X-Men line.  It was Gambit’s third 5-inch figure, following the Light-Up Series release.  The figure stands about 4 inches tall (thanks to the hunch) and has 8 points of articulation.  At this point in the line, they were cutting back on the articulation on most of the figures (likely in an attempt to capture some of the McFarlane Toys style), so Gambit wasn’t unique in this.  The Robot Fighters designs were (largely) unique to the figures; Gambit takes a lot of influence from his main design, sans the coat, albeit with a few more armored bits and such.  I’m not really sure how the Danger Room set-up given in the bio text translates to this new design, but I find the design to be pretty cool, so I’m hardly complaining.  As far as the sculpt goes, the best part is definitely the head, which I think may be my favorite Gambit sculpt out there (Toy Biz seemed to like it too; it was re-used later down the line on a Strike Team Gambit).  It’s just really sharply detailed, and they expression looks really dynamic, and almost Kirby-esque.  I’m not sure what the headset is for, but it looks kinda neat.  This whole series was really hit pretty hard by pre-posing, and Gambit sticks with that.  He’s in this really deep crouching pose, and the articulation doesn’t let him get out of it.  It’s not the worst pose ever (there were some far worse ones in this very series), and you can actually change it up a bit and get some really cool mid-action poses, which works well for the proposed setting.  The detail work on the body is a little varied, which some areas being a little more detailed than others, but it’s pretty solid overall.  I particularly like the molded playing cards; the removable ones always seem to get lost!  The figure’s paint is pretty straightforward; the palette is definitely Gambit-like, and the application is all nice and clean.  Nothing’s been left unpainted, and there’s even some nice accent work on the hair and a few of the torso’s elements.  Gambit was originally packed with the Robot Fighter mentioned in his bio, officially dubbed the “Attack Robot Drone.”  It shots missiles, because it was the late ‘90s and everything had to shoot missiles.  I don’t have that piece, having acquired my Gambit figure second hand.

THE ME HALF OF THE EQUATION

I remember the Robot Fighters Series hitting retail, and I remember seeing them all over the place, but somehow I never ended up with a single one of them.  Gambit amends that.  I fished him out of the loose figures bin at All Time Toys.  This is the first figure I’ve bought from them since they re-opened after Ellicott City’s Main Street flood, so he’s kind of special to me.  The actual figure is honestly not half bad.  I mean, he’s uber-‘90s, but it’s at an enjoyable level.  I’m happy that I finally tracked this guy down.  I guess I should get the rest of them at some point.

#0962: Gambit

GAMBIT

X-MEN: CLASSIC (TOY BIZ)

GambitLightUp1

The ‘90s were quite good to the X-Men. They several top selling comics, a few video games, and a cartoon. But, most importantly, they had an awesome, hugely expansive line of action figures, courtesy of Toy Biz. Earlier figures in the line were fairly straightforward versions of the X-Men, but as the line continued, Toy Biz started experimenting with a number of different gimmicks to keep things interesting. The very first “gimmick series” gave each figure a light-up feature. Though light-up features weren’t new to the line, these figures were different in that, rather than lighting up themselves, they used a two-part light-up feature that allowed them to light up their accessories. Mostly, the series was just an excuse to release new versions of a few outdated figures. Today, I’ll be looking at Gambit from that series.

THE FIGURE ITSELF

GambitLightUp2Gambit was released in the X-Men: Classic “Light-Up Weapons Series,” which was the 13th series of figures in Toy Biz’s 5-inch X-Men line. This was Gambit’s second figure in the line, after getting his first back in Series 3. The figure stands about 5 ½ inches tall and has 9 points of articulation. His articulation isn’t terrible, but the light-up feature’s inner workings are in his chest and right arm, which reduces the posablilty of the right shoulder quite a bit and also necessitates removing the usual elbow joints. Though the X-Men line was meant as a tie-in for the cartoon running at the same time, the figures tended to be more directly based on their comics appearances. Gambit actually looks to take a lot of influence from his Capcom game appearances, since he’s rather beefy and stylized. The overall look isn’t too bad, though it does seem like Gambit’s been juicing just a bit, since he’s usually more slender than he’s depicted here. He’s about to burst out of his sleeves for Pete’s sake! Also, his hands are absolutely huge, and if I’m honest the right one barely even looks like a hand at this point. The head exhibits the best sculpted work, and does quite a nice job of capturing Gambit’s smarmy personality. Gambit’s paint is fairly decent, if not fantastic. There’s a bit of slop here and there, especially on the fingers, and the pink lines on the sides of his pants are way more subtle than they should be. The color scheme they picked is once again pretty game-inspired, but it has a nice degree of pop, so no complaints here. Gambit included his usual staff, as well as a piece showing a fan of playing cards being kinetically charged, as if Gambit has just thrown them. The latter piece is the source of the light up feature. When plugged into Gambit’s right hand, the cards would light up at the push of the button on Gambit’s back.

THE ME HALF OF THE EQUATION

This is another ‘90s X-Men figure that I’ve owned two of. The first was bought for me by my grandparents on my Mom’s side, I believe as a reward for finishing kindergarten. I got him and Juggernaut, but I think I mostly got Gambit because my grandparents felt I needed to get a “good guy” figure to go with the villain. Somewhere along the way, I lost that figure, so I picked up this replacement from a dealer at Balticon this year. He’s not a terrible figure, but he definitely shows his age.