#1350: Cyclops

CYCLOPS

X-MEN (TOY BIZ)

“One of the most powerful forces on Earth, Apocalypse has become the greatest villain in the world of the X-Men. Activating the Apocalypse holo-droid, Cyclops helps the X-Men learn how to fight a foe who is as powerful as his is evil. Avoiding blasts from his gattling gun hand, Cyclops, along with Storm and Jubilee, take down the Robot Fighter with a perfectly timed series of attacks!”

Okay, so I’m gonna warn my readers up front: this month is going to be pretty Marvel-heavy.  That’s just what I’ve been picking up a lot of in the last few weeks.  I’ll mix in some other stuff where I can, but there’s a lot of figures to cover.  With that out of the way, I’ll be setting my sights on today’s focus, Cyclops, who hails from Toy Biz’s lengthy X-Men line from the ‘90s.  I know, from the bio, you might have guessed this was an Apocalypse review, but not so.

THE FIGURE ITSELF

Cyclops was part of the “Robot Fighters” series of X-Men.  This was the 19th Series Toy Biz put out in the X-Men line and it was after they’d run out of steam with the more “normal” figures and switched to more gimmicky sub-lines that allowed for more variants of the main team.  The figure stands about 4 1/2 inches tall (he’s less hunched than Gambit, but still loses some height to it) and he has 5 points of articulation.  He loses even more articulation than his series-mates, bringing him down to Total Justice levels.  In fact, in more way than one, this guy feels more at home with Kenner’s TJ line than he does with most of the stuff Toy Biz was producing.  Even the design of his costume (which was unique to the figure and had no basis in the comics, apart from being vaguely inspired by his Jim Lee toggs) feels a lot like one of Kenner’s Fractal Armor designs.  As with Gambit, I’m still not certain how the Danger Room-related bios attached to these figures translates to these new, over-designed costumes, but there it is.  While the costume’s not the greatest, the thing that really holds this guy back is the pre-posing.  While Gambit’s deep crouch was workable with the articulation and allowed for a few decent poses, I have no idea what you’re supposed to do with this guy.  What’s he doing?  Is he shouting “come at me, bro?”  That’s all I can figure with the outstretched arms and slightly cocked head.  But it also appears that he’s in mid-squat or something.  Whatever it is, he’s really pissed off by it.  So pissed off that he’s gritted his teeth to the point of his visor engulfing his nose.  Wait, I think I’ve got it!  The Apocalypse hologram must have played a game of “got your nose” while Scott was right in the middle of his daily squat routine, and now Scott’s all pissed because that’s his very favorite nose, and so he’s ready to start something.  It makes perfect sense now.  The paint work on this figure is actually pretty solid, truth be told.  I like the shade of blue they’ve used, and the application’s all pretty clean for the most part.  They’ve even managed to make all of the yellows match pretty well too!  Cyclops was packed with a robotic recreation of Apocalypse, which is super goofy and super gimmicky.  It fires missiles and when you press the “A” the right arm falls off.

THE ME HALF OF THE EQUATION

As I noted when I reviewed Gambit, I remember this series hitting retail, but for whatever reason I never got any of them.  I’m a dyed in the wool Cyclops fan, so I was gonna get this guy eventually.  He’s another item from Bobakhan Toys; I fished him out of one of their loose figure bins.  He’s really goofy.  There’s no getting around that.  And, unfortunately, I don’t find him to be as much fun to play with as the Gambit.  That being said, he’s a goofy, very ‘90s Cyclops, and that’s kind of right up my alley.  I’ll just stick him with my Total Justice figures, where he’s less likely to be judged.

#1312: Gambit

GAMBIT

X-MEN (TOY BIZ)

“Training in the Danger Room, Gambit has his hands full with a holographic Sentinel when he is rushed by a fully-armed Robot Fighter! Caught between a Sentinel and a hard place, Gambit pauses when the Robot Fighter suddenly launches its missiles!  Ducking just in time, Gambit turns to see the missiles destroy the Sentinel behind him, giving him a chance to fire his explosively-charged playing cards at the Robot Fighter and bringing him a hard-earned victory.”

The ‘90s X-Men line initially started as a pretty straight cartoon/comics-influenced, but as it progressed, Toy Biz started running out go authentic variants of the main characters, and had to start creating their own.  There were a number of gimmicky-themed series.  Today’s focus hails from one of those series.  So, let’s have a look at the X-Men’s resident lovable rogue (who also loves Rogue…wait, I’ve done that joke before…), Gambit!

THE FIGURE ITSELF

Gambit was one of the five figures that made up the “Robot Fighters” series of Toy Biz’s X-Men line.  It was Gambit’s third 5-inch figure, following the Light-Up Series release.  The figure stands about 4 inches tall (thanks to the hunch) and has 8 points of articulation.  At this point in the line, they were cutting back on the articulation on most of the figures (likely in an attempt to capture some of the McFarlane Toys style), so Gambit wasn’t unique in this.  The Robot Fighters designs were (largely) unique to the figures; Gambit takes a lot of influence from his main design, sans the coat, albeit with a few more armored bits and such.  I’m not really sure how the Danger Room set-up given in the bio text translates to this new design, but I find the design to be pretty cool, so I’m hardly complaining.  As far as the sculpt goes, the best part is definitely the head, which I think may be my favorite Gambit sculpt out there (Toy Biz seemed to like it too; it was re-used later down the line on a Strike Team Gambit).  It’s just really sharply detailed, and they expression looks really dynamic, and almost Kirby-esque.  I’m not sure what the headset is for, but it looks kinda neat.  This whole series was really hit pretty hard by pre-posing, and Gambit sticks with that.  He’s in this really deep crouching pose, and the articulation doesn’t let him get out of it.  It’s not the worst pose ever (there were some far worse ones in this very series), and you can actually change it up a bit and get some really cool mid-action poses, which works well for the proposed setting.  The detail work on the body is a little varied, which some areas being a little more detailed than others, but it’s pretty solid overall.  I particularly like the molded playing cards; the removable ones always seem to get lost!  The figure’s paint is pretty straightforward; the palette is definitely Gambit-like, and the application is all nice and clean.  Nothing’s been left unpainted, and there’s even some nice accent work on the hair and a few of the torso’s elements.  Gambit was originally packed with the Robot Fighter mentioned in his bio, officially dubbed the “Attack Robot Drone.”  It shots missiles, because it was the late ‘90s and everything had to shoot missiles.  I don’t have that piece, having acquired my Gambit figure second hand.

THE ME HALF OF THE EQUATION

I remember the Robot Fighters Series hitting retail, and I remember seeing them all over the place, but somehow I never ended up with a single one of them.  Gambit amends that.  I fished him out of the loose figures bin at All Time Toys.  This is the first figure I’ve bought from them since they re-opened after Ellicott City’s Main Street flood, so he’s kind of special to me.  The actual figure is honestly not half bad.  I mean, he’s uber-‘90s, but it’s at an enjoyable level.  I’m happy that I finally tracked this guy down.  I guess I should get the rest of them at some point.