#2485: Snake Eyes

SNAKE EYES

G.I. JOE: CLASSIFIED SERIES (HASBRO)

For my second day looking into Hasbro’s relauched G.I. Joe, I’m already retreading.  I know, that’s crazy.  Here me out, though: it’s Snake Eyes.  Having one Snake Eyes is like having one potato chip: I just prefer not to have any at all because potato chips are weird and so are the people that like them.  No, wait, that’s not right.  I mean, the potato chip thing is right.  You potato chip people made your bed, now lie in it, and all of its inevitable potato chip crumbs.  But the Snake Eyes thing is definitely not right, because I will buy just about any Snake Eyes figure you put in front of me.  So, here’s this Snake Eyes.

THE FIGURE ITSELF

Snake Eyes is figure 02 in G.I. Joe: Classified Series, and is notable for being the one figure in the first assortment to be double-packed.  That’s a smart move, because people sure do love Snake Eyes.  The figure stands 6 1/4 inches tall and he has 37 points of articulation.  Do you remember my review of the deluxe Snake Eyes?  Do you recall how much I loved that figure’s sculpt?  Good, because this guy has the exact same sculpt.  I’m not surprised, because it’s not like Hasbro was quiet about Snake Eyes also being in the main line, and it would be silly to only use such a great sculpt for a one-off exclusive.  What sets this guy apart is the color scheme.  The deluxe release went for a palette that was overall more complex and varied than we tend to see on Snake Eyes, with lots of browns, greys, and silvers.  I remarked in my review of that figure that Hasbro could have just left a lot more of the figure straight black.  Well, turns out they had that in mind, because this release strips things down a fair bit more, to mostly just black this time around.  Lest anyone think they just cheaped out, there’s still plenty of variation in the finish of the various black sections.  Personally, I enjoyed the slightly updated design colors from the prior release, but the all black does really feel more like Snake Eyes to me, so I like having both options available.  The other slight change-up for this guy is the accessory selection.  Obviously, he doesn’t get the whole rack of weapons of the deluxe, and he also drops the extra set of hands.  In addition, the Uzi and Beretta have been dropped in favor of more sci-fi-esque weaponry, more in line with the how the rest of the line is armed.  They’re both pretty nifty designs in their own right, and I’m sure a slightly easier sale to retailers in this day and age.  He does keep the backpack, silencer, and knife, although there seems to have been a slight mold error with the knife and its corresponding sheath this time, as it doesn’t want to go all the way in.  I may need to see about modding that, because it’s a little bit annoying.

THE ME HALF OF THE EQUATION

I was absolutely thrilled with the exclusive Snake Eyes, and honestly didn’t know what to expect of the standard retail release.  I honestly wasn’t even sure he’d be any different, at least as a core figure.  The paint change-up was not expected, but I really do enjoy it, and I’m just as happy with this guy as I was the initial release.  It will be hard to decide which one will be my main one for display.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2484: Roadblock

ROADBLOCK

G.I. JOE: CLASSIFIED SERIES (HASBRO)

“G.I. Joe is a highly skilled, on-demand, special operations force of men and women from around the globe. These extraordinarily talented heroes are selected for their elite abilities and tasked with defending the world from Cobra, a ruthless criminal organization bent on total domination. With unwavering courage and steely determination, the brave members of G.I. Joe are prepared to seek out Cobra in any environment on the planet. From hostile jungles to ice-clad arctic peaks…wherever there’s trouble, G.I. Joe is there.”

Back in April, I took my first look at the Classified Series, Hasbro’s new attempt at relaunching G.I. Joe as a line of 6-inch figures in the same vein as The Black Series and Marvel Legends, with their fancy deluxe Snake Eyes figure that they offered up as a Pulse Exclusive.  That guy was pretty darn awesome and definitely got me excited for the rest of the line.  Well, just four short months later I’ve finally gotten my hands on the first series proper, and I’ll be kicking things off with the most rhyme-tastic member of the Joes, Marvin F. Hinton, aka Roadblock!

THE FIGURE ITSELF

Roadblock is figure 01 in the G.I. Joe: Classified Series line-up, the first of the five figures that make up Series 1 of the line.  Roadblock at first glance seems sort of odd as number 1, but Hasbro’s really been pushing him as a main character as of late, so this tracks with that.  At 6 3/4 inches tall he’s the tallest of the initial set of figures, and he has 37 points of articulation.  From a movement, he’s got all the same sorts of joints as what we saw on Snake Eyes, but his mobility is slightly more restricted, both by Roadblock’s slightly larger frame, and also by the presence of a somewhat thick vest piece overlay on the torso.  He’s still quite capable of attaining plenty of the necessary Roadblock-appropriate poses, and then some.  For my figure, his legs are a touch loose at the hips, but otherwise, the articulation is solid.  When these figures were unveiled, Roadblock’s design was under quite a bit of scrutiny, with people generally feeling it didn’t look enough like the character.  He’s certainly not a pitch-perfect recreation of the V1 figure, that’s for sure.  He is, however, a pretty close update of Roadblock’s 1986 V2 design (minus a t-shirt, and plus a couple of armored bits on the legs), which, among other things, is the design that was used in G.I. Joe: The Movie.  So, it’s not like that look doesn’t have its own level of prominence.  Now, is it quite as quintessential and appearance?  Perhaps not, but it’s still a valid Roadblock look.  Personally, I might have liked to see them throw a tank top under the vest and make the vest a little more easily removed, but I’m sure a more classically-inspired Roadblock is very definitely in the cards moving forward.  Taken on his own merits, this Roadblock’s sculpt is still rather impressive, and makes for a cool looking figure.  The detail work on his uniform is nice and sharp, and it’s cool to continue to see Roadblock portrayed as noticeably larger than the other members of the team.  His paintwork is generally pretty solid stuff.  There’s certainly a lot going on.  I know people weren’t big on the golden armor plates.  I’m not super crazy about them myself, but I also don’t find myself all that upset with them either.  They’re just there.  I do really dig the tattoo on his left shoulder; that’s a fun little piece of character added to the figure.  Okay, so, let’s talk about the other area that people weren’t so big on: the accessories.  Or, more specifically, the primary accessory.  Roadblock is the team’s heavy gunner, and he was originally packed with an M-2 Browning.  This figure replaces that with a more sci-fi-y rail gun-style weapon.  The thing is, it’s actually far more sensible for him to be carrying something like this in the somewhat sci-fi driven world than it would be for him to be carrying an actual WW2-era M-2 Browning, which is almost a century old at this point.  So, I can really understand Hasbro’s desire to update.  It’s a cool weapon with a cool design, and I really dig its removable clip/battery pack.  And, if you don’t dig the rail gun, I find that Deathlok’s mini gun makes for a pretty awesome replacement.  In addition to the rail gun, Roadblock also includes a small knife, which can be sheathed on his vest.

THE ME HALF OF THE EQUATION

Going into this line, Roadblock was probably the figure I was looking forward to the least.  You see, for all the defending of the changes to the figure I did up there, I will admit that they amounted to a figure that did feel a little bit less Roadblock-y to me.  Ultimately, he was at the bottom of my list.  However, All Time ended up getting in their Roadblocks a week before the other figures, so I wound up with him on his own, and that allowed me to enjoy the figure in a vacuum.  He’s still probably my fifth-favorite figure in the set, but he doesn’t trail quite as far behind the others as I’d feared he might initially.  He’s actually a pretty fun figure.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2480: Ranger Slayer

RANGER SLAYER

POWER RANGERS: LIGHTNING COLLECTION (HASBRO)

Though they were a smash success on TV, Power Rangers and comics didn’t have the strongest start.  Attempts were made to start some sort of on-going in the show’s hey-day, but nothing really took off, and eventually things just got dropped.  However, a renewed interest in the MMPR-incarnation of the show allowed Boom Studios to launch a comics-based revival in 2016, which ultimately expanded into its own full-fledged continuity.  One of the bigger stories to come out of it was “Shattered Grid”, an alternate universe story featuring an evil Tommy Oliver as its primary antagonist Lord Drakkon.  Serving Drakkon was a brainwashed and crazy Kimberly Ann Hart, now under the monicker of Ranger Slayer.  Hasbro is starting to delve into the comics a little with their toyline, including Ranger Slayer, who I’ll be looking at today!

THE FIGURE ITSELF

Ranger Slayer is the final figure in Series 5 of Hasbro’s Lightning Collection.  Following Lord Drakkon’s release in Series 3, she’s our second Boom Studios-inspired figure.  The figure stands just shy of 6 inches tall and she has 30 points of articulation.  Ranger Slayer is sporting an all-new sculpt, and even gets a slightly tweaked articulation scheme, most notably on the ankles, which are a slightly more compact design than the standard boots we’ve been seeing on other Rangers in this line.  The articulation’s great in concept, but perhaps a little iffy in execution, as on my figure, her feet tend to fall off at the ankle during posing a lot.  This also makes her not exceedingly stable on her feet, so she falls down a lot.  I’m not a huge fan of this.  In contrast to Magna Defender and his permanently attached cape, Ranger Slayer’s cape is totally free floating, and doesn’t actually attach to the figure.  Ultimately, it works out okay, but it does mean it falls off a lot, which I’m again not the biggest fan of.  At the very least having it peg into her back would have helped.  The final issue with my figure is one that isn’t a line-wide one, but is an annoying one nevertheless.  It seems the head on my figure wasn’t quite properly molded, resulting in the socket for the neck joint not actually clicking into place.  It just sort of wedges on there, and never all that securely.  That, coupled with the cape and the feet, really makes posing her a pain.  Moving past all of that, I will say that the figure has a good *looking* sculpt, and I particularly like the way the cape has been sculpted so dynamically.  Her paint work is decent, but probably the weakest of my Series 5 set.  There’s a few spots of noticeably missing paint, and some sloppy edges, especially on the legs.  Ranger Slayer includes her Bow of Darkness, Blade Blaster, a stock of three arrows, a shooting arrow effects piece, and two sets of hands (gripping and fist/flat combo).  It’s too bad she didn’t also get an unmasked head, especially given that Drakkon got one, but at least she doesn’t feel like she comes up too light.

THE ME HALF OF THE EQUATION

I haven’t really followed the comics from Boom, but I have been aware of some of the broad strokes elements, which included Drakkon and Ranger Slayer, both of whom have some pretty nifty designs going for them.  I missed out on Drakkon’s initial release, but I definitely didn’t want to miss this one (or any of this series, really).  Ultimately, this is a figure I had pretty high expectations for, and unfortunately, especially in the case of my personal copy, I definitely feel a little bit let down.  She’s not a bad figure, and she still does have an impressive design, but she’s just not quite as playable as I’d like.  Still, I wouldn’t mind seeing Hasbro go back to the comics well again for things such as the Ranger Sentries.  That’d be pretty cool.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Lightning Collection, or other toys both old and new, please check out their website and their eBay storefront.

#2479: Time Force Red Ranger

TIME FORCE RED RANGER

POWER RANGERS: LIGHTNING COLLECTION (HASBRO)

My relationship with Power Rangers is a little bit turbulent.  While I recall the tail-end of the original run of MMPR, it wasn’t until Zeo that I jumped into the merchandising aspect of things.  Then Turbo came along and kind of killed any real interest I had, before I got thoroughly hooked by In Space.  Its follow-up Lost Galaxy was fine, but not my favorite, and Lightspeed Rescue has really always left me a little bit bored.  My last true hurrah with the franchise was Time Force, after which I pretty much tapped out (but then again, so did Saban…at least for a bit).  Time Force is finally making its entrance into The Lightning Collection, with its Red Ranger, Wes Collins, who I’ll be taking a look at today!

THE FIGURE ITSELF

Time Force Red is part of Series 5 of Hasbro’s Lightning Collection, and is both this assortment’s requisite Red Ranger and our first Time Force Ranger.  The figure stands 6 1/4 inches tall and has 34 points of articulation.  Surprisingly, Time Force Red is an all-new sculpt.  Given how Galaxy Red was handled, I was definitely expecting this guy to be fairly re-use heavy.  Obviously, I’m sure most of these parts will end up used again for the the other three male Time Force Rangers, but it’s nice to see them actually go to the trouble of mixing things up a bit with some new parts.  I actually like how these parts turned out a little bit more well put together than some of the earlier parts.  It’s definitely a slightly sleeker sculpt than the MMPR parts, which definitely suits the design aesthetic of Time Force in general.  If I have one complaint about the sculpt, it’s that the helmet seems a touch wide, but it’s possible my memories of the old figures are playing tricks on my eyes with that one.  It’s certainly not a *bad* sculpt, so I’m hard-pressed to really complain.  His paint work is pretty clean, and is probably the best in this particular assortment, at least as far as my copies are concerned.  It definitely works well with the more crisp and clean nature of the design, as I think paint errors would have been more of an issue here.  Time Force Red is packed with his Chrono Blaster, a pair of Chrono Sabers, an effects piece, two pairs of hands (gripping and a fist/thumbs-up combo), and an unmasked Wes Collins head.  The sabers can combine as in the show, resulting in a slight compromise to the handles when they’re separate.  Still, it’s a cool gimmick.  The thumbs-up hand is one the better alternate hands, and the unmasked Wes head is another strong likeness.

THE ME HALF OF THE EQUATION

Time Force still ranks pretty highly for me in terms of Power Rangers shows, and while Wes isn’t necessarily my favorite member of the team, I’m still glad to be getting our first taste of the team.  He’s a pretty solid figure, and I really dig all of the new parts they’ve given him.  I look forward to getting the rest of the team to go with him!

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Lightning Collection, or other toys both old and new, please check out their website and their eBay storefront.

#2478: Mighty Morphin’ Blue Ranger

MIGHTY MORPHIN’ BLUE RANGER

POWER RANGERS: LIGHTNING COLLECTION (HASBRO)

Continuing on yesterday’s Lightning Collection theme, today we’re jumping just a little bit back in Rangers history, with a Mighty Morphin’ era figure.  Hasbro’s been slowly weaving the inaugural team into the Lightning Collection line-up, and the latest to join them is Billy Cranston, the Blue Ranger, notable for being the only member of the MMPR team to stay with the show for its whole run, before being retired from active Ranger duty during the events of Zeo.

THE FIGURE ITSELF

Mighty Morphin’ Blue is part of the fifth series of Lightning Collection figures, and is the MMPR offering for this particular set.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Billy is largely built out of the same bank of parts as the other male MMPR Rangers, which is fairly sensible, and also fairly expected.  It also means he’s a pretty straight-forward figure in terms of what he does.  The new helmet’s a nice enough piece, though as with all of the MMPR figures, I think I do prefer the Figuarts one. Something about the proportions on this one just seems a little off.  Of course, it’s still got all the important Blue-specific elements, so it’s still very identifiable as Billy’s helmet.  As with Red and Black, Billy gets a slightly tweaked belt, with the proper belt buckle, which continues to be a really cool, and not immediately expected element.  Billy’s paint work is pretty straight forward stuff; if you know general Hasbro paint, you know how this one goes.  There’s minimal slop or bleed over on my sample, so that’s certainly good.  For me, the part where this figure really shines is the accessory selection.  He gets an unmasked head (with a pretty solid David Yost likeness; it’s easily the best of the MMPR likenesses), two pairs of hands (in gripping and fists), his power lance in separated and fully extended form, and a blue lightning effect.  The unmasked head is definitely a lot of fun, but I was also really happy to get the fully extended Power Lance, given its absence from the Figuarts release.  Now, between the two, I have the full accessory complement.  Yay!

THE ME HALF OF THE EQUATION

While I generally haven’t felt the need to pick up the MMPR cast in the Lightning Collection style, thanks to already having the Figuarts and still being quite happy with those, Billy is by far my favorite member of the team, and just one of my favorite Rangers in general.  Given the extra unmasked portrait and the extended lance, this one was pretty easy sell for me.  Not gonna lie, he’s making it harder for me to stick to the my plans to skip MMPR, because I do really like this figure.  I think I’ll be able to manage holding out on the others, though.  Whatever the case, this guy’s pretty sweet.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for the Lightning Collection, or other toys both old and new, please check out their website and their eBay storefront.

#2477: Zeo Gold Ranger

ZEO GOLD RANGER

POWER RANGERS: LIGHTNING COLLECTION (HASBRO)

ZEEEEEEEEOOOOOO GOOOOOOOOOOOOOOLLLLLLD!!!!!  OH YEAH!!! …ya know?

I began my last Zeo Gold Ranger review with a note that I don’t review many Power Rangers here, a statement that has become patently untrue, so I guess I can’t very fairly repeat it.  However, if I *didn’t* review many Power Rangers around here, this guy would still probably make the cut.  Why is that?  Because he’s the Zeo Gold Ranger, and the Zeo Gold Ranger is the best damn Power Ranger there is.  And I will fight you on that.  Okay, I probably won’t.  It’s okay if you don’t agree.  I’m gonna be sad, and that means you made me sad on my birthday, but I guess we’ll all learn to live with it.  I can learn to forgive.  Where was I?  Yes, the Gold Ranger review.   Excellent.

THE FIGURE ITSELF

Zeo Gold is part of Series 5 of Hasbro’s Power Rangers: The Lightning Collection, following Zeo Blue’s debuting the show’s coverage in Series 4.  But, as I noted in the review of that figure, Zeo Gold was technically the debut figure, thanks to an early release last summer as part of an SDCC two-pack last year.  At their core the two releases are the same, but there are some differences when it comes to accessories, which I’ll touch on when I get to that section of the review.  This actually marks the third Gold Ranger in the line, after the Beast Morphers and Dino Charge versions, for those keeping track of such things.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  A number of Zeo Gold’s parts are shared with Zeo Blue, but he still gets a new set of arms, lower legs, head, and armor, which keeps him looking *fairly* unique when compared to Blue.  It’s a solid selection of the parts for him, and does a really nice job of capturing the suit as seen in the show.  The torso armor is a little more floaty than I might have liked, especially when compared to the White and Green Rangers.  It’s not terrible, and the floating is preferably to being totally fixed when it comes to posability.  It’s a really nicely sculpted piece, though, and it and the helmet are definitely the coolest parts here.  On the helmet, I especially like the raised kanji element, as the Bandai figures usually didn’t have quite as nicely pronounced.  It looks really sharp here.  The paint work is overall pretty solid on this guy.  The helmet’s definitely the best, with the sharpness again really coming though, but I also really like the accenting on the chest piece.  There’s a touch of inconsistent coverage on the upper sections of the knees, but beyond that, it’s pretty good.  Now, for the change-ups from the SDCC release, the accessories.  The biggest shift is the unmasked head, because while the SDCC figure was Jason, this release is Trey of Trifecta, and gets the corresponding unmasked head.  It’s just the one Trey head, and it definitely would have been cool to get all three triplets, but only one of them actually wore the suit at a time, so I guess this is fine.  I totally don’t need three of him.  That would be silly.  It’s worth noting that the Jason head that went with Jason in the SDCC set actually got packed with the standard Mighty Morphin’ Red in Series 3, meaning it’s pretty easy to make him Jason on your own.  No matter who you prefer to have in the suit, Zeo Gold gets two sets of hands in gripping and fists, as well as a yellow effects piece (both of which were the same on the SDCC version), and his Staff of Gold, which is in a slightly different configuration than the two versions included in the SDCC set.

THE ME HALF OF THE EQUATION

As noted in the intro, Zeo Gold’s my favorite Ranger, so when be was initially released in the SDCC set, I was a little bummed, but figured a single-release was inevitable.  It was quite a wait (with two other Gold Rangers taunting me in the meantime), but he finally showed up, and boy was I excited to see him in the line-up, and he was the first figure I tore into once I got the set in-hand.  I was happy with the Legacy Collection Gold when he was released, but he’s not held up, and I was definitely glad for this upgrade.  He’s really awesome, and I’m so happy to have him.  ZEO GOLD!

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Lightning Collection, or other toys both old and new, please check out their website and their eBay storefront.

#2473: Sugar Man

SUGAR MAN

MARVEL LEGENDS (HASBRO)

Mixed in with a lot of re-imaginings of prior characters, Age of Apocalypse did also have a few honest to gosh new characters, wholly original to this reimagined universe.  Included in that grouping is today’s focus, Sugar Man, a character that even 25 years later still has no main universe counterpart.  In fact, he’s more or less his own main universe counterpart, since he was one of the four character’s to travel into the 616 following AoA’s wrap-up, and spent a good 20 years cropping up in the background of various X-Men stories.  He’s also really gross.  Yuck.  Well, let’s review him, shall we?

THE FIGURE ITSELF

Sugar Man is the Build-A-Figure for the predictably titled “Sugar Man Series” of Marvel Legends.  Given his monstrous size and odd proportions, he’s a rather natural choice.  While this is his first Legend, it’s not actually his first figure, if you can believe it.  He managed to get a figure from Toy Biz’s 5-inch line back in the day.  The figure’s 6 1/2 inches tall, and just about as wide, and he’s got 38 points of articulation.  Though he’s got plenty of joints, he’s not exactly the most exceedingly mobile figure in the Legends line-up.  In the figure’s defense, however, a lot of the limits are imposed by the character’s design, and he’s certainly a dramatic improvement over the old ’90s figure.  Sugar Man’s sporting an all-new sculpt, which isn’t really that surprising, because really, who would he share parts with? It’s definitely an impressive sculpt, and a really hefty one, too.  The detailing is all nice and crisp, and there’s a great dynamic flair to him with the facial expression and his flailing tongue.  He is truly hideous, and I can’t really say I’d want him any other way.  Hideous is kind of Sugar Man’s game.  There’s also just a lot going on with this sculpt, from the unique gesturing on each of the hands, to the novelty buttons lining his suspenders.  Someone certainly had fun with this one.  In terms of paint, Sugar Man does a pretty solid job of translating the quite frankly rather messy color jobs the character was usually sporting in the comics into something that looks alright on a mass produced figure.  There’s a fair bit going on here, just like with the sculpt, with a fair amount of accenting, especially on the head/torso.  Sugar Man is packed with his hammer, complete with “SUGAR” inscribed on one side.  He can either hold it or keep it stored on his belt, though it’s a little tricky to get it in there, given his general shaping.

THE ME HALF OF THE EQUATION

As with a lot of AoA stuff, I can’t really say that Sugar Man was a character I was dying to have in figure form.  Heck, I don’t even have the old one.  However, he did certainly look pretty impressive, and I was already planning to grab the whole assortment, so here we are.  He’s certainly one of the most unique BaFs we’ve gotten, I’ll give him that, and he fills out the rest of the assortment well.

This is definitely one of the most focused assortments of this line we’ve gotten, what with the very defined theme and all.  My favorite is definitely Morph, who’s quite basic, but just such a clean translation of his comics design.  X-Man’s another high ranking one for me, with Jean not too far behind.  Sunfire was certainly better than I’d expected, and I guess Dark Beast isn’t too bad either.  I can kind of take or leave Weapon X and Wild Child, but I definitely knew that much going in.

#2472: Dark Beast

DARK BEAST

MARVEL LEGENDS (HASBRO)

“Dr. Henry McCoy constantly experiments on himself to enhance his superhuman powers.”

Within the AoA universe, there were a handful of characters who swapped over to the other team in terms of morality and good vs evil alignments.  Many former villains found themselves as reluctant heroes, but on the flipside, a few previously heroic characters became very much not so.  One of the most notable was Hank McCoy, known as Dark Beast in this new continuity.  Where the other was a kind-hearted, good-natured man who contrasted with his supranym, the AoA version was just downright evil.  He also wound up as one of the four characters to be “saved” from the AoA universe when it reverted back to the standard 616, taking him from a crossover villain to a full X-Men villain proper.

THE FIGURE ITSELF

Dark Beast is the final single-packed figure in the Sugar Man Series of Marvel Legends, and our first proper antagonist in the line-up.  It’s the first Legends Dark Beast, but not the first ever figure, as he was released as a Minimate and as an under-articulated 6-inch figure by Toy Biz back in the day.  The figure stands 7 1/2 inches tall and he has 36 points of articulation.  The torso, arms, and feet are all shared with the Caliban Series Beast from last year, which was pretty much expected from the word go, what with them technically being the same character and all.  I do have to say, it actually works a little more to this particular figure’s advantage, since Dark Beast is typically depicted as being a far more towering figure, making the extra height less of an issue here than it was with the standard release.  To fully set him apart, Dark Beast gets a new head, pelvis, and legs.  The new head replicates the further mutated appearance of McCoy from the story, with his much wilder hair, and an evil grin cracking across his face.  For the hair, there was a lot of variance in the comics as to its actual shape.  This one opts for something closer to the wacky Wolverine hair side of things, which I think ultimately helps him read a little quicker as Beast, so it works for me.  I do quite like the facial expression, and it furthers my hope to see a calmer head for the standard Beast at some point.  The new legs give Hank his funky banded metal capris he was sporting throughout the event.  They’re very ’90s.  They’re very goofy.  But, they’re also very accurate, so, hey, good job Hasbro.  Another thing that had some room for interpretation in the books was Dark Beast’s coloring.  When he initially appeared, he was very clearly grey, presumably to show he had stayed his initial furry color in this universe, but as he appeared more often, he shifted more to a darker blue shade.  This figure kind of splits the difference on that front, going for a rather dark grey with a hint of blue to it.  It’s really the best possible choice, and looks good on the figure.  His actual paint application is all pretty clean and solid, and there’s more going on with it than you might realize at first glance.  Dark Beast is packed with the same two sets of hands as his normal universe counterpart, as well as Sugar Man’s Hammer, which is meant to go with the Build-A-Figure.

THE ME HALF OF THE EQUATION

Dark Beast is an interesting concept to be sure, as well as a good excuse for Hasbro to get another use out of that mold they debuted last year, so he was definitely not a surprise addition to this line-up, nor is it a huge shock that he’s the hottest figure in the set in terms of demand.  With all that said, while I can certainly appreciate this is a well-made figure, I don’t personally find him to be quite as fun as some of the others in the set.  He’s fine, but that’s about where I leave it.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2471: Morph

MORPH

MARVEL LEGENDS (HASBRO)

“A natural mimic, Kevin Sydney transforms himself into any shape at will.”

Okay, it’s fine guys.  We got through Weapon X and Wild Child.  Now, we get to the good stuff.  Yeah, now we get to the best part of Age of Apocalypse: Morph!  After obscure ’60s X-foe Changeling was re-imagined as Morph in order to have a sacrificial lamb in X-Men: The Animated Series‘s pilot episode, he was then further re-imagined in 1995’s line-wide reboot with Age of Apocalypse.  Admittedly, he was so far re-imagined that he was practically a new character, but that doesn’t mean he wasn’t an *awesome* practically new character.  In fact, he was so awesome that Marvel even wound up creating an almost identical version of the character to star in Exiles, meaning today’s figure is kind of a two-fer.  Yay!

THE FIGURE ITSELF

Morph is figure 6 in the Sugar Man Series of Marvel Legends, and is notable for being the only of the single releases to actually be a new character for Legends.  While we’ve gotten two prior AoA Morphs, they were a Minimate and a 5-inch Toy Biz figure.  So, this is kind of notable, in that regard.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Morph’s built on the 2099 base body.  In the series, his shape-shifting meant that his physique was somewhat variable, but this base is a pretty solid middle ground for his usual default.  He gets a new head, forearms, and boots, as well as a new add-on for his cape (which I wouldn’t be too shocked to see show up on the inevitable AoA Magneto).  The new parts are all pretty clean and cartoony, which is certainly appropriate for the character.  I especially like the head, because, as simple as it is, it really just hits all the proper notes.  I love the wide eyes and the slight smirk.  It’s definitely a “less is more” situation.  The new gloves and boots are surprisingly detailed for what they are, but unlike the equivalent pieces for the Bucky Cap body, they aren’t riddled with too much over texturing so as to clash with the rest of the pieces.  The cape’s an okay sculpt, but is just a touch floaty for my taste.  It’s not quite as bad as some of the earlier Hasbro capes, but it does hinder his playability just a touch.  His paint work is, like his sculpt, rather on the clean and basic side.  For the most part, I’m a fan, even of the outlining of the mouth and brow.  The only thing I’m not quite as big on is how dark the primary blue on the body suit is.  If it were just a touch brighter, I think the figure would really pop.  Morph doesn’t get any accessories of his own, which I suppose isn’t as much of a surprise given how light the rest of the set has been.  That said, it might have been nice to get a few different shape-shifting attachments.  He does get another leg for Sugar Man, though, so at least it’s not a total loss.

THE ME HALF OF THE EQUATION

So, as you may have gathered from the intro, I rather like AoA Morph.  I mean, I rather like Morph in general, in all of his many forms, but this is AoA Morph we’re talking about here, so I should maintain the focus.  I had the Toy Biz AoA Morph as a kid, and I’ve been waiting for an update since we got Blink.  This guy was at the top of my list for this set as soon as it was shown off, and he’s, unsurprisingly, my favorite figure from the set.  Sure there are a few things that might make the figure perfect, but he’s still a really, really solid figure.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2470: Weapon X

WEAPON X

MARVEL LEGENDS (HASBRO)

“Armed with adamantium claws and superhuman healing abilities, Weapon X joins the battle against Apocalypse.”

And we’re jumping back into the Age of Apocalypse fray.  We last left off with a figure that didn’t fill me with much enthusiasm, and we’re picking up with…another one of those.  Yeah, it’s a Wolverine episode, guys.  Oh, wait, I’m sorry…Age of Apocalypse…it’s a Weapon X episode, guys.  While others around him got new backgrounds and personalities, Logan more or less remained the same in AoA, apart from not being “Wolverine” and being down a hand.  Not that either of those ended up making much of a difference.  I guess it helps justify the toy, though.

THE FIGURE ITSELF

Weapon X is figure 5 in the Sugar Man Series, which seems surprisingly late in the number scheme for a Wolverine, but, well, I guess he’s not a Wolverine, is he?  By the way, if you guys think that joke’s going away, you’re sadly mistaken.  That joke’s here to stay, unlike the Wolverine name…or Logan’s hand…or self-respect.  This marks the third time as Legends figure for AoA Logan, but given that the last one was during the Toy Biz days, an update feels like a good call.  The figure stands 6 inches tall and he has 32 points of articulation.  Like most Logans these days, he’s built on the body from the Juggernaut Series Wolverine, with the cleaned up shins from Weapon X and a new head and forearms.  Essentially, it’s just a pretty straight update on the old figure in terms of part re-use, since that one was also built on its era’s brown costume body.  The new head’s definitely the star attraction here.  Logan’s hair got crazier and crazier as we got further into the ’90s, and in AoA it was at almost peak craziness.  That’s translated here, as this guy’s got one hell of a mane on him.  It puts all other Wolverine hair to shame, really.  How much hair gel do you think he has to use to get that all to stay in place?  I bet it’s a lot.  Like, obscene amounts.  And in a post-apocalyptic setting no less.  The intensity of the hair is matched only by the intensity of his facial expression.  This guy’s definitely feeling a need to show all of those teeth he’s got, in just the most intense way possible.  On the new forearms front, the right one’s not too different from previous releases, but the left of course gives us Logan’s stump, albeit with his claws extended from it.  The paint work on this guy is generally pretty decent.  The basics are all pretty sharp and clean, and they’ve done a respectable job handling the stubble and his arm hair.  He’s also got his signature forehead tattoos, which beg the question of how exactly does Logan manage to get tattoos?  Seems like too much thought for a ’90s comic, I suppose.  Weapon X is packed with a spare stump without the claws extended, thereby allowing for his appearance from earlier in the story, as well as one of Sugar Man’s legs.  It’s too bad we couldn’t also get an alternate burned head to fully replicate all of the looks from the two Toy Biz offerings.  That would have helped to up this figure’s appeal a little bit.

THE ME HALF OF EQUATION

I owned the Toy Biz Weapon X.  I sold the Toy Biz Weapon X (well, okay, not the burned head variant).  I didn’t really miss the Toy Biz Weapon X.  I can’t say I really felt the need for a new and improved version either.  But, I was getting the rest of the set, and I’m kind of doing this completist thing with the line, so I guess I wasn’t missing him, was I?  He’s fine.  Better than I expected, honestly.  It’s just that the AoA version of Logan isn’t really as exciting as other characters.  But, it’s not like we were going to ever get this assortment without him, so I guess it could be worse.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.