#3557: Big Barda

BIG BARDA

DC UNIVERSE CLASSICS (MATTEL)

Fun FiQ Fact #0036: Big Barda is consistently depicted as standing *at least* a head taller then her partner Mr. Miracle, and the “Big” part of her name is in no way meant in jest or irony.  Any depictions to the contrary are, generally speaking, wrong.

When I was a kid, probably around 10 or 11, I got pretty super into Jack Kirby’s Fourth World.  At the time, action figure coverage for any of it was pretty sparse, so I made do with the couple of sets of figures put out by DC Direct in the early ’00s.  Some of my favorites of the Fourth World characters were Mr. Miracle and Big Barda, who were amongst the few figures from DCD, but that didn’t stop me from going back to the well when new versions were available…or at the very least trying to.  DC Universe Classics had a rather nice selection of Kirby’s characters, and they made sure to include Scott and Barda…even if there were some questionable choices made.  But, you know what, it wouldn’t really be DCUC without the questionable choices, right?  They kind of excelled at those.

THE FIGURE ITSELF

Big Barda was part of Series 7 of DC Universe Classics, which was the series that built Atom Smasher.  Not that the two had any real ties or anything.  There were two Bardas available, one with her helmet and one without.  DCUC had two methods of handling variants: 50/50 splits and 70/30 splits.  For some reason, they made the two Bardas a 50/50, meaning that half of the figures out there where a look that most people wanting a Barda didn’t want, resulting in it being the one that was everywhere.  Great call, guys.  But, I harped on that in my helmet-less Barda review.  This one’s the good one…more or less.  Barda stands about 6 inches tall and has 23 points of articulation.  Now, the biggest…well, the most major issue with either DCUC Barda figure is sizing; Barda’s supposed to have quite a stature to her, commonly being depicted as about a head taller than the average male hero.  Here, she’s taller than the other female heroes, but is in fact *shorter* than most of the men in the line.  What’s more, she’s also rather skinny, again in contrast to how Barda’s always been depicted.  Given the line’s precedent for bulking characters up from their usual depictions, it makes her really get lost in the crowd, especially compared to the other New Gods.  What’s especially baffling about all of this, though, is that the most sensible explanation for her downsizing, which is the line’s reliance on shared molds, doesn’t hold up here, since Barda got a brand-new sculpt.  Why not just make that brand-new sculpt a larger one?  You got me.  I’d ask the people in charge, but, well, that’s a whole other thing.  The difference in the sculpt between this figure and the one I’ve already looked at is that, in place of a hair piece, she’s got a helmet.  Of the two looks, the helmet is certainly the preferred, so she’s at least marginally better than the other release.  Barda’s paint work is actually pretty good, so she’s at least got that going for her.  In particular, the accenting on the chainmail sections of the suit is quite nicely rendered.  Barda was packed with her Mega-Rod, as well as one of the arms to the Atom Smasher CnC.  It’s a little light, and it’s a shame she didn’t at least get the hover discs that Scott had gotten a series prior.  At least she got the Mega-Rod?

THE ME REMAINDER OF THE EQUATION

I had the unhelmeted version of this when the line was new, as it was the only one I could get my hands on.  I was never happy with that one, so when I got the opportunity to swap out for this one a few months ago, I jumped on it.  It’s still not a great figure, as she’s marred by some very poor choices in terms of production.  Still, she’s a Barda figure, and those always have some form of residual coolness at the very least.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3512: Captain America

CAPTAIN AMERICA

MARVEL LEGENDS (HASBRO)

Equipped with a streamlined new uniform and his Vibranium shield, Captain America leads a team of covert S.H.I.E.L.D. operatives on clandestine missions into the most dangerous corners of the world.”

During this site’s very first year, I got back into Marvel Legends hardcore for one major reason: Captain America: The Winter Soldier.  That was a pretty crazy shift.  And, as of next April, the movie is a decade old.  It tracks, of course, but, you know, it does still feel a little crazy to me.  Whatever the case, ten years means more toys, right?  It sure does.  In fact, we’re even getting them just a little bit early, so that’s not so bad.  Today, I’m taking a look at our latest update to Cap’s stealth look from the movie.  Oh yeah.

THE FIGURE ITSELF

Captain America is part of the 2023 assortment of what has become the ongoing Infinity Saga sub-line of Marvel Legends.  I guess we’re just revisiting it every year now.  I got no problems with that, of course, so let’s do it.  We’re finally getting Cap in a standard release assortment for the line, which I’m always happy to see.  Cap is seen here in his S.T.R.I.K.E. suit from the movie’s opening half, which is patterned on his Commander Rogers gear from the comics.  It’s a very good look, and certainly one of the MCU’s most memorable Cap designs.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  His articulation is a lot like the Stealth Cap from 2014.  In fact, it’s identical to the articulation on the Stealth Cap from 2014.  Do you know why?  Because this figure is, aside from the head, the Stealth Cap from 2014.  The thing is, I liked the sculpt a lot in 2014, and it was very good in 2014.  But that was a decade ago and Legends has definitely made some advancements since then.  This figure, with his visible pins, somewhat limiting ab-crunch and waist swivel, and kind of scrawny arms, is…well, he’s dated.  Don’t get me wrong; the sculpt was top of the line when it hit, and it’s not completely outmoded in this day and age…but it could be better.  In 2021, we got a totally upgraded Mark III sculpt to replace the old movie figure, and this is serving as an update for a figure that’s almost as old, relatively speaking.  At least a new upper torso would go a long way.  He does at least get the updated helmeted sculpt from the First Ten Years two-pack; that sculpt is at least a very strong one, with a much better Evans likeness than the last release of this body.  This figure’s paint work is, unsurprisingly, very similar to the last one.  It’s a little cleaner this time, and he gets the printed face, as opposed to the rather thick paint from the last one.  In terms of accessories…we run into some issues again.  He’s got an unmasked head and a shield.  I can’t tell if the head is the same sculpt as the First Ten Years one, or not.  If it is, the paint’s not holding up its end, because the likeness doesn’t feel as strong this time.  It also looks a bit large on the body, which doesn’t help the overall scrawniness feeling.  The shield is the updated version from the two-pack, now in the stealth colors.  It’s a fine piece, but it again seems too large compared to the rest of the figure, making him feel a bit small by comparison.  And that’s it on the accessory front.  The last release included a shield and an alternate head as well, but also had a second set of hands, as well as a Build-A-Figure part, and he was $5 cheaper.  Now, I understand rising costs and all, but given that this figure features at most a single new part, it sucks that he can’t at least get extra hands.  We finally got a pair of gripping hands for Cap with the Infinity War update, so the fact that we’re back to him not being able to grip his shield properly so shortly after that is definitely frustrating.

THE ME HALF OF THE EQUATION

I’ve been waiting for an update to this look for at least five years, and I was very happy to see his name crop up on this list.  And then the figure arrived and…well, it let me down.  It’s very frustrating that after ten years, we don’t actually get an update to this design, and instead get yet another release of a mold that needs to be retired.  This very definitely should have been our chance to finally get a new Cap mold, built from the ground up, rather than continuing to get MCU Caps cobbled together from old parts.  It feels like a real missed opportunity.  Okay, ready for the flip around?  This figure?  I like him.  I know, I tore him to shreds up there, and brought up a ton of issues.  And I stand by those issues.  But, I also acknowledge that, viewed purely on his own, this is still a very good figure.  After getting through my issues with him, I just sort of sat back and took in the figure by himself, with no other figures, and I remembered why I loved this mold in the first place.  I’d still love an actual update (maybe they can do a new one without the shield and helmet and just say it’s him from the beginning of Endgame), but at the end of the day, there are worse things they could have done than re-use these parts.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3508: Tunnel Rat

TUNNEL RAT

G.I. JOE: CLASSIFIED SERIES (HASBRO)

My GI Joe reviews aren’t *quite* as infrequent these days as they have been, I suppose, but my investment in the franchise’s latest incarnation, Classified, is certainly waning. At this point, I’m just sticking to characters I have a prior attachment to, rather than trying to build up a full lineup. First introduced into the franchise in 1987, and even getting a focus in the animated movie from the same year, Tunnel Rat’s not necessarily one of the faces of the franchise, but he’s become a recurring element of its more paired down core team approaches. And, four years into Classified, he’s getting a 6-inch update.

THE FIGURE ITSELF

Tunnel Rat is figure 83 in the G.I. Joe: Classified Series lineup. They’ve done away with assortments at this point, but he’s been shipping alongside the classic Firefly, as they’re both mass release figures. The figure stands 6 inches tall and he has 34 points of articulation. Tunnel Rat’s articulation scheme is more or less the same setup we’ve seen on all of the male Classified figures. It does what it does. It can at times make him a little floppy, but that’s just G.I. Joe. Tunnel Rat is sporting an all-new sculpt, courtesy of sculptor Fred Aczon, patterned pretty much directly on his v1 figure. It’s…well, I certainly have some opinions. Let’s discuss just looks first. On a purely aesthetic front, he’s a very nice looking figure. The technical side of the sculpting is definitely solid. That said, the design being so slavishly loyal to the original means that you get a guy who’s clearly patterned on a Viet Nam-era soldier, inexplicably hanging out with high-tech paramilitary squad in 2023. It’s not entirely without adjustments, though. Notably, while the original figure was inspired by Larry Hama, both facially and in terms of footwear (hence the cowboy boots), this one goes for more generic facial features, and grants him more standard issue footwear. While the head looks nice, I can’t help but feel it loses a bit of the personality sported by the original. Still, it’s an overall decent look. So, with the overall positive assessment of the look out of the way, let’s discuss functionality, because oh boy is that a thing. As has become increasingly common for the line, Tunnel Rat’s assembly has all of his gear each as its own separate overlay piece. While this is great in theory, what with the potential of customization and all, in practice it leads to a lot of loose floating pieces, all on top of each other. In Tunnel Rat’s case, his neckerchief, shoulder holster, ammo belt, and satchel are each a separate part, all vying for the rather small space that is his torso. With no way for any of them to peg into place or lock in, they just get mangled into a mess of stuff sliding all over the place every time you try to pose him. In particular, the ammo belt wants to slide off the shoulder, and the holster wants to pop up off chest, and they are going to fight you every time you move. If there was just some way to lock a few pieces in one spot, I think he’d be a lot more fun. His color work is about what you’d expect, being on par with the rest of the line, as well as consistent with the original figure. There’s a little bit of missing coverage on the edges of the bandanna on mine, but he otherwise looks pretty solid. Tunnel Rat is packed with his large rifle (with folding legs at the front and a removable magazine), a pistol, a knife, night vision goggles, his backpack, and two flashlights. While the rifle’s folding legs are more secure than the folding stock on Falcon’s shotgun, the magazine falls out very easily, which is frustrating for posing. Likewise, the backpack again doesn’t contour to the figure’s back at all, meaning it also falls out of place a lot, adding even more to the general not-fun-ness of handling the figure.

THE ME HALF OF THE EQUATION

Tunnel Rat’s been a particular favorite of mine since I got into the smaller scale Joes in the early ’00s, and he was one of the very first vintage Joes that I added to my collection. I’ve loved his updates for Sigma 6 and Renegades, and he’s been a character I’ve been hoping to see added since Classified launched. This figure is one that I wanted to love so badly…but unfortunately I just don’t. Sure, he looks cool, but he’s absolutely no fun, and that kind of sucks. It’s just another sign that the line’s just really not what I’m looking for, I suppose.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3448: Battle Mode Blue Beetle

BATTLE MODE BLUE BEETLE

DC MULTIVERSE (McFARLANE TOYS)

Warner Brothers really is trying to figure out how the heck to handle DC movies.  It’s crazy, because it really shouldn’t be this hard to figure out making movies about some of the best known pop culture icons on the planet, but it’s honestly pretty classic DC.  They’re really bad at understanding their own stuff.  If they were better at it, they might have not spent their entire marketing budget for the year on the dumpster fire that was The Flash, and might have saved enough to give poor Blue Beetle something more than one proper trailer.  You know, maybe put some support behind the best DC project since the Nolan trilogy.  Heck, the best DC project since Christopher Reeve’s Superman.  Yeah, I said it.  And I stand by it.  After trying desperately for years to find their Iron Man equivalent, DC finally made one in Blue Beetle…and they missed the mark by not actually getting people to see it.  That’s gotta sting.  Well, at least I got the best love letter to the Blue Beetle mythos a fan could ever hope for.  It’s a decent consolation prize.  Oh yeah, and there’s some toys, too.  Not a ton, you know, because the the flubbed marketing thing.  Also, McFarlane.  Still, Blue Beetle.  Calling it a win where I can.

THE FIGURE ITSELF

Battle Mode Blue Beetle is one of two Blue Beetle figures released in the main tie-in assortment of McFarlane’s DC Multiverse.  There’s another Blue Beetle with the arm cannon and sword, as well as a deluxe Carapax MegaFig, but I’m gonna look at “Battle Mode” Blue Beetle.  You know, the one that comes with wings and no weapons of any kind.  Like a Battle Mode.  The figure stands about 7 inches tall and he has 37 points of articulation.  His articulation scheme is the standard McFarlane set-up, with the addition of two swivels on the wings/horns….allegedly.  The wing/horn swivels aren’t actually good for much, but I’ll get to that in a moment.  There’s layers here.  The bulk of this figure’s sculpt is shared with the other Blue Beetle from the assortment.  It makes sense, since it’s always the same core suit in the movie, and he just cycles through different attachments.  Honestly, it’s even a pretty darn good sculpt.  It looks a lot like the movie suit, it has a lot of sharp detailing, and, apart from the arms being a touch too long, it has pretty solid proportions.  Because it’s shared with the other figure, you can also still remove the left forearm, allowing you to swap in the other figure’s cannon arm, if you so choose.  Heck, it even moves pretty well.  The core body, that is.  It’s McFarlane, though, so you’re all waiting for this to take a turn, right?  Well, here’s where that happens.  You know how this figure has Beetle’s wing attachments?  And they’re removable, even?  Yeah, well the horns, which are always visible on the back of the suit when its powered up, are attached to the wings.  So, you can’t give him the horns without the wings…you know, the way he looks for most of the movie’s runtime.  Also, because of the angle that the horns are attached to the wings, you also can’t have the wings posed in anything but a straight out angle, otherwise the horns get caught on each other and bump into his head.  This figure does at least *have* the horns, which is more than can be said for the other figure, which just lacks them outright.  If they’d just been sculpted onto the actual backpack piece, there’d be no issue.  Heck, I’d have settled for a separate set of horn pieces to swap out for the wings, since they’re easily removed.  But, nope, we just get the ones attached to the wings.  That’s annoying.  Moving back to better things, the paint work on this figure is also pretty good.  The base colors are clean, and I love that metallic blue.  Then there’s a bunch of accenting which gives him a little more wear and tear, while also still not going too overboard.  I can certainly appreciate that.  Beetle is packed with six different hands (a pair of fists, a right open gesture, a right pointing, a left thumbs up, and a left peace sign), a standard display stand, and a card.  The hands are fantastic and I love having them.  The stand is surprising because it’s not a flight stand, which seems odd, but it’s better than nothing.  And the card is infuriating because it shows Jaime with the horns but no wings.  You know, the way this figure can never be displayed.

THE ME HALF OF THE EQUATION

I was quite a bit of a Ted Kord fan back when Jaime was first introduced.  And, despite Jaime’s comics origin requiring Ted being shot in the head, I still really liked Jaime.  I followed his first solo series, I followed his back-ups in Booster Gold, and I even followed Generation Lost.  I drew the line at the New 52 incarnation, but that’s a whole other thing.  I love Jaime just as much as Ted, and I was very excited when this movie was announced.  In case you didn’t gather from the intro, I loved the film when I saw it in the theatre as well.  And even though it’s McFarlane, I still wanted one of the figures.  This figure is so frustrating because he’s *so* insanely close to being the best thing McFarlane’s done with DC.  He’s got a solid sculpt, good paint, the awesome extra hands….they just got the horns wrong.  And, like, doubly wrong, because the way they are, you can’t even use the wings right, either.  We’re so close!  Thankfully, there are some people out there doing kits with just the horns as a separate piece, but I really shouldn’t have to resort to third party pieces to get the standard look for a character.  But, hey, it’s Blue Beetle.  I’ll take what I can get.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3420: Nightwing

NIGHTWING

SUPER POWERS (MCFARLANE TOYS)

Kenner’s Super Powers line is perhaps *the* defining DC toy line, but at three series totaling 34 figures, it’s also a relatively short-lived one.  So, it’s rather surprising that it took so long for anyone to really look at revisiting the line, to fill-out the roster a bit.  For better or for worse, McFarlane has stepped up to bat on that one, producing something that’s supposedly a direct follow-up, but with…mixed results.  I’ve finally gotten around to snagging one of  them for a review, so let’s have a look at Nightwing!

THE FIGURE ITSELF

Nightwing is part of Series 3 of McFarlane’s Super Powers line, a line that has up to this point been a Walmart-exclusive.  The Series 3 line-up also includes Deathstroke and Wonder Woman.  Nightwing is an interesting case of “new,” since Dick Grayson was in the original Kenner run, but as Robin, rather than Nightwing.  Nightwing is seen here in a modern take on his costume, which is a bit of a bummer for a character that existed during the original line’s run, and therefore has more vintage-appropriate options.  I don’t dislike the design chosen, but it just doesn’t fit the vibe, and feels like a missed opportunity to break out the disco suit.  I suppose that’s not edgy enough for Todd.  The figure stands just shy of 5 inches tall and he has 7 points of articulation.  First and foremost, he’s too tall by about a half an inch.  It’s a line-wide problem; for some reason, McFarlane went for a hard 5-inch scale instead of the 4 1/2 inch scale that the vintage line maintained.  It’s not an immense jump, but it’s enough to throw everything off just enough for it to be noticeable, and, in the case of Nightwing, it makes him taller than the vintage Batman.  It hinders the ability to mix this stuff with the old line, which sort of defeats this line’s whole point.  The sculpt looks to be all-new, and it’s honestly better than I expected.  It foregoes a lot of the weird McFarlane-isms, in favor of something cleaner and more like Kenner.  He technically gets more details than he should, since he’s got sculpted lines for his gloves, boots, and trunks, but those actually feel like details Kenner might have added, rather than McFarlane’s propensity for over complicating things.  It’s not perfect; the legs should really have a wider stance (which would also aid him in standing better than the figure actually does), and the knees having visible pins gives him more of a Toy Biz vibe than a proper Kenner one.  I don’t dislike the head, but there’s something about it that feels just a bit too modern.  All of the vintage figures were based on Jose Garcia-Lopez’s style guide, and this doesn’t feel like something he’d draw.  But, it still looks a lot better than McFarlane’s prior Nightwing head sculpts.  The figure’s paint work is basic and clean, which works fine by me.  There’s a little bit of fuzz on some of the edges, but nothing too terrible.  He’s backed with his eskrima sticks, which are just basic cylinders, as they should be; no weird clubs this time around.  As with the rest of the line, Nightwing doesn’t get an action feature.  It would be fun, but it’s the change for which I feel they get the easiest pass.

THE ME HALF OF THE EQUATION

As a very big fan of the vintage line, any form of continuation of Super Powers is something I’ve been hoping to see for a long time.  McFarlane rarely gives me much confidence on really any venture.  So, them being the ones to handle the relaunch didn’t exactly thrill me.  The first two series did nothing for me, but Series 3 showed a bit more promise.  I wound up in a Walmart for other reasons, and they had this guy, so I opted to give him a try.  In fairness to McFarlane, the figure’s better than I expected.  Of course, my expectations were really low, so that’s not saying a ton.  There’s definitely some major issues at play, and I can’t see this line finding its market in its current state.  At least he was decent enough that I don’t feel like I wasted the money I spent on him.

#3309: Jon Snow

JON SNOW

GAME OF THRONES (FUNKO)

Wait, a Game of Thrones review….What year is this?  If it’s anything later than 2019, this just doesn’t seem to track.  Huh, I’m getting reports that it’s later than 2019.  Yeah.  Not tracking.  Look, guys, I haven’t bought anything since Game of Thrones went off the air, and I’ve honestly moved past it, but, the thing is, I’ve had this one item just sort of lingering for a while and I feel like I just need to get it done and out of the way finally, so it can just, like, stop staring at me and making me feel bad about my life choices.  Just…okay?  So, please enjoy this Jon Snow review.

THE FIGURE ITSELF

Jon Snow was one of the 9 figures that made up the first (and only) series of the ill-fated smaller Game of Thrones line from Funko, which came and went in the last chunk of 2016.  All of the figures were centered on the Wall, for which they also did a playset.  It was, perhaps not the best choice, seeing as the two seasons that surrounded this set’s release moved the action away from The Wall for the most part, but planning and production times on toys being what they are, I suppose there was only so much Funko could do.  Jon is unquestionably the biggest name of the single carded figures, rivaled only by Tyrion overall, but he was stuck with the big, expensive playset.  Jon was based on his mid-run Night’s Watch look, in the Seasons 2-4 area.  It’s a definitive look for him, and one that tied well with the overall theming of the line.  The figure stands about 3 3/4 inches tall and he has 9 points of articulation.  Of the four figures I own from this line, Jon’s the best articulated, just in terms of proper clearances and stuff on the joints.  It’s not anything crazy or anything, but he poses well enough for what you’re getting.  His sculpt’s a pretty basic one.  This whole line was sporting much more dialed back sculpts, which honestly felt like an odd choice for a property like GoT, but I myself didn’t hate the concept.  Admittedly, Jon’s got a look that works alright with the style.  The body captures his outfit pretty well, and it’s even got a removable cloak, which gives him some more options.  The head’s certainly got one of the weaker likenesses, though.  The other three all had some sort of distinctive trait of their actors present, but there’s really really not a lot of it Harrington coming through here.  Like his larger counterpart, however, it’s possible this might be more of a paint thing.  The paint on the face is certainly an improvement on the larger figure, but it’s still a little off; those eyebrows are still not Harrington’s.  Otherwise, things are generally okay.  The detailing on the fur of his cloak in particular is quite nice.  Jon’s packed with his sword Longclaw, which is a decent enough little piece.

THE ME HALF OF THE EQUATION

I picked this figure up back in 2017, when he was roughly a year old.  I’d gotten Ygritte, Tormund, and the Wall, and I kind of wanted a Jon to go with them.  So, when I found him at a small game store in College Park called Pandora’s Cube, I went for it.  Now, you’re probably asking yourself “Why wait this many years to actually review him, Ethan?”  Valid question.  Ummm, I forgot about him.  No, really.  I took photos of him, and had actually planned on reviewing him to coincide with the series finale in 2019.  But, in the two years of waiting, and the ensuing excitement surrounding Avengers Endgame and it’s tie-in product around the same time as the GoT finale (to say nothing of my own diminishing interest in the show as the season wrapped up), I just forgot to review him, and post-finale, I had little calling me back.  But, I had the photos, and he was sitting there, and it’s honestly been nagging at me for a bit.  So, you know, there it is.  Yay.  Review done.  Boy, I sure hope there aren’t any other items I’ve been putting off lingering somewhere…

#3225: Stryfe

STRYFE

X-FORCE (TOY BIZ)

“Stryfe is the mysterious evil mutant who could be Cable’s brother – or perhaps even Cable himself! No one knows the truth about this fearsome warrior, and anyone who came close to finding out learned never to do it again! Styfe’s armor is not only shatter-proof, it’s packed with amazing weapons systems. But his most dangerous weapon is his energy mace – with just a touch it can destroy a skyscraper.”

Ah, Stryfe.  He’s so ’90s, it’s painful.  Definition of try-hard.  Just way too much going on.  Ooooh, what if he’s Cable?  Or what if he’s a clone?  And what if he looks like Wolverine, but with more Wolverine stuff shoved on his face?  But he’s also in a full suit of armor?  And he’s maybe a telepath?  And there’s a random “y” in his name, in place of the proper vowel?  See what I mean?  Too much going on.  He’s just so hard to follow.  At least he had a short run of action figures, I guess.  Well, here’s the first one of those.

THE FIGURE ITSELF

Stryfe was released in Series 1 of Toy Biz’s X-Force line.  He was one of two outright villains in the first assortment, the other being the wonderfully named “Forearm.”  Gotta love that one.  The figure stands a little over 5 inches tall and he has 10 points of articulation, as well as a flip-up helmet.  The figure’s sculpt was all-new.  Apart from the head, which was re-used for one of the X-Men boxed sets later down the line, it was a sculpt that remained unique.  I looked at the slightly miniaturized version of the sculpt when it was in the Steel Mutants line-up, and I wasn’t particularly enamored by it at the time.  I’m still not really enamored by it here.  He’s scrawny, strangely shaped, and still largely devoid of detailing.  The flip-up helmet is an interesting concept, but it just winds up looking really strange.  It’s just so flat, and the underlying head just winds up looking silly.  The cape piece is removable, and….well, it connects at a very unfortunate spot, right in the middle of the butt.  Yes, this figure has a butthole.  Why connect it there?  Doesn’t it just feel like it’s asking for trouble?  The paint work on this figure is very basic.  Lots of silver.  All very flat.  It’s alright.  Stryfe was packed with his weirdly shaped mace, which is just about as goofy as he is.

 

THE ME HALF OF THE EQUATION

I don’t like Stryfe.  I’ve never liked Stryfe.  This figure’s always looked lame, and I stand by that.  I bought him because I want all of them, and he was cheap because I bought him loose.  He’s not great.  He’s really not.  He’s a try-hard, and that comes through on the figure, too.  I guess it could be worse.  It could be Ahab.  But that’s not a lot to clear, really.

#3179: Ultra Magnus

ULTRA MAGNUS

TRANSFORMERS: R.E.D. (HASBRO)

Okay, the Transformers reviews have certainly slowed down around here, I suppose.  I was trying for a once-a-month thing, but I couldn’t even do that.  Admittedly, I wasn’t really trying.  Well, hey, would you guys like a Transformers review?  Okay, but slight caveat: this one does not transform.  I know.  First Transformers review in three months.  Doesn’t even transform.  There’s some sort of cruel irony there.  Well, if it makes it any better, it’s at least an Ultra Magnus.  So, you know, it’s at least mostly on brand.  Mostly.

THE FIGURE ITSELF

Ultra Magnus is one of the two figures (the other being the Prime version of Knockout) that make up the fifth assortment of Transformers: R.E.D., which remains exclusive to Walmart.  The entire selling point of this line is that the transformations are sacrificed in the name of animation accuracy, a selling point that has been completely lost with this figure, because instead of being based on any animated appearance of Magnus, this figure is instead based on his G1 inner robot.  Why?  Re-use, that’s why.  I’ll get to that.  The figure stands about 6 inches tall and he has 34 points of articulation.  Magnus’s entire existence is reliant on one thing: he’s a 100% parts re-use.  Since he’s just the inner robot, rather than a proper armored Magnus, he’s just a complete repaint of the Series 1 Optimus Prime mold.  This is my first time messing with the mold.  It’s alright.  The movement is a little better than the Soundwave mold for the most part, and I found the angles to be a little sharper on this one.  It matches the Prime animation model, which is good for Prime.  For Magnus, it’s kind of neither here nor there whether it’s accurate to anything.  It’s generally a pretty fun sculpt removed from the source, and it plays pretty well, so I can’t really complain.  The mold still features Prime’s opening chest compartment, which on the first release allowed for storage of the included Matrix of Leadership.  The Matrix isn’t included here, so it’s kind of vestigial, but it’s still a cool feature.  The main change-up for this release is the paint scheme.  As with the G1 figure, he’s a largely white version of Prime, much like the inner bots for the Siege and Kingdom releases.  Not *actually* being an inner bot means he can follow the original color scheme a little bit more, specifically with the upper being silver, rather than just more white.  The application is clean, and he looks the part, so it all works out.  Magnus is packed with three sets of hands (fists, open gesture, and a grip/pointing combo), a rifle, and an alternate Energon axe hand (now in blue).  All of these are the same as those included with the standard Optimus, though, as noted above, this guy loses the Matrix.

THE ME HALF OF THE EQUATION

I got this line’s Soundwave because he pretty much fell into my lap.  He was fine, but not really enough to make me jump into the line any further.  The announcement of a Magnus was exciting, but that was undercut by the reveal that he was just a Prime repaint.  Generally, I don’t tend to go for just inner-bot Magnuses, so I wasn’t really planning to get this one.  Ultimately, I got him because I needed to stop at Walmart for something else, he was there, and he was on sale.  He’s not a bad figure, but he’s also just sort of…lost?  Like, he’s not even true to the one thing the line had going for it, so, exactly what is his purpose?  I’d like to see a proper armored version later down the line, but honestly I feel like this figure’s existence is going to make getting another one more difficult.  I get Hasbro wanting to get extra mold re-uses, but for this specific line, I don’t feel like this is one that really works.  So, I’m glad to have another Magnus, as per usual, but I do wish he were better.

#3174: Parallax

PARALLAX

DC MULTIVERSE (MCFARLANE TOYS)

“As a Green Lantern, Hal Jordan served the Guardians of the Universe and saved all of existence from great peril countless times. But, when Hal was unable to save him hometown, Coast City, from obliteration because he was off-world, he was shattered. He flew straight to Oa, the Guardian’s home planet, and asked for their help to resurrect Coast City. When the Guardians refused, Hal absorbed the energy of Oa’s Central Power Battery, along with Parallax, a yellow entity made of living fear that was imprisoned within the battery for millennia. Parallax then drove Hal mad and fueled him to decimate the entire Green Lantern Corps!”

Hey, did you guys like seeing me tear into McFarlane for a bit yesterday?  Well, I guess I’m gonna do it again.  I swear, I keep meaning to be done with McFarlane DC, but, you know, then I keep not being…done…with..McFarlane DC.  Look, I just get weak sometimes.  Anyway, recently, McFarlane has been slightly breaking away from the heavy Batman-focus, and there’s been some Green Lantern stuff coming through, which certainly appeals to me.  Amongst those GL-related releases is today’s focus, Parallax, a character of whom my opinions are almost as conflicted as those of McFarlane’s handling of the DC license.  Let’s see how this goes.

THE FIGURE ITSELF

Parallax is another “Platinum Edition” figure in McFarlane’s DC Multiverse line.  As I noted yesterday, exactly what “Platinum Edition” means varies from figure to figure, but in the case of Parallax, it means that he’s a Walmart-exclusive, alongside fellow ’90s-themed “Platinum Edition” release Azrael Batman.  This is Parallax’s first figure under McFarlane, and in fact the first Hal Jordan Parallax figure we’ve gotten since DCD’s old Rebirth release.  That’s quite a gap in figures there.  Sure is fun that it’s a Walmart exclusive.  That certainly won’t be a frustrating turn of events for most people.  The figure stands 7 1/4 inches tall and he has 37 points of articulation.  On the topic of sizing, McFarlane’s difficulties with consistent scaling across their figures kicks in here, as Hal stands 1/4 inch taller than yesterday’s Martian Manhunter, which is definitely off, as J’onn has consistently been depicted as one of the tallest DC heroes, and Hal is usually middle of the pack.  The sculpt for Parallax is an all-new one, and…well, it’s got its ups and its downs.  First and foremost, the box specifically cites this figure as being from “Emerald Twilight,” and it’s just not.  Heck, not even the illustration on the back of the box is from “Emerald Twilight.”  It’s actually from the Convergence crossover series, some two decades later.  The figure proper is a decent enough sculpt from a technical stand point, aside from some slight oddities this the back of the head having a slightly odd shape.  Beyond that, the issues largely stem from a multitude of inaccuracies.  The hair’s short and spiky, rather than the more classically parted hair that Hal usually has.  The arms don’t have the stripes running down the sides, instead having the shoulders come to a point, the way they do on Hal’s classic costume.  The torso, specifically the circle on the chest, is three dimensional, and the surrounding elements are totally different in their shaping than what’s shown on the page.  The tops of the boots are also totally different in their shaping, and there are a ton of extra details on the boots that aren’t there either.  Why all the differences?  Your guess is as good as mine.  Todd’s gotta Todd, maybe?  It’s been a recurring issue with the DC line, but on this one in particular, it sticks out because he’s specifically called out as being based on a specific story.  Parallax’s color work is also notably off.  The most glaring issue is the total lack of the white steaks on his temples, but his hair is also generally too dark, with almost no brown at all.  There’s a slight hint of grey, but it’s far too subtle, and also almost entirely at the back of the head.  The greens are also rather drab, and generally too light.  Beyond that, the application is at least clean, and I do quite like how the clear green hands look.  Parallax is packed with a collector card, two energy effects for the hands, a power battery, and a display stand.  The accessories are at least pretty cool, so he’s got that going for him.

THE ME HALF OF THE EQUATION

While I’ve always had my issues with the story that spawned him, I also have this odd soft spot for Parallax, going back to the Total Justice figure being my only way to get a Hal Jordan figure back when I was a kid.  I loved that figure, and it’s resulted in me really growing to like the Parallax design.  I had the DCD figure back when it was new, but it was always a rather fragile figure, which isn’t very fun.  I had hoped Mattel might get to him during DC Universe Classics, but they never did.  Then the pictures of this guy surfaced, and I realized he was really my best bet at getting a halfway decent Parallax.  I wasn’t looking forward to the difficulties of getting a Walmart-exclusive, but as luck would have it, someone traded one into All Time, making getting one super easy.  Ultimately, my feelings on this figure, much like the actual character, and the overall toyline he’s part of, are very conflicted.  He’s not a bad figure from a technical standpoint, but there’s a lot of issues in terms of accuracy, with lots of changes seemingly being made purely for the sake of change.  It’s an issue I’ve run into before with the line, and I’m sure it’ll crop up again, but you just keep getting this sense that Todd thinks his designs are just better, and, well, he’s wrong, and it gets in the way of figures being as good as they could be, which is a real shame.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3173: Martian Manhunter

MARTIAN MANHUNTER

DC MULTIVERSE (MCFARLANE TOYS)

“J’onn J’onzz, the mysterious Martian Manhunter, is one of the last survivors of the planet Mars, and was accidentally transported to Earth not long after the majority of his people were wiped out. Martian Manhunter is thought to be as strong as, or possibly stronger than, Superman, and has a variety of powers including super-strength, super-speed, flight, telepathy, telekinesis, shape-shifting, phase-shifting, regenerative abilities, and near-invulnerability. Manhunter also has genius-level intellect and strong leadership skills. Using his vast powers and skills, Martian Manhunter strives to protect the citizens of his new home, Earth.”

Three years into their run with the license, McFarlane Toys’ handling of DC can still largely boiled down to “wow, Todd sure does like Batman, doesn’t he?”  And when it’s not that, it can often be boiled down to “wow, Todd sure does like squeezing extra uses out of a mold in often frustrating ways, doesn’t he?”  Today’s the second thing.  But I’ll get to that in a bit.  For the big super hero teams, I like to discuss the term “quintessential,” for those characters that may not be the heavy hitters, but whom the team kind of feels lacking without.  For the Avengers, I long maintained that character is Hawkeye.  For their equivalent team over at the Distinguished Competition, my vote goes to Martian Manhunter.  He’s just very important to the line-up, and it never feels quite right without him.  J’onn can be hit or miss when it comes to toy coverage, but he generally does alright with his figures when he actually manages to get them.  And hey, by virtue of being not a girl, and therefore unlikely to drive any boys to become serial killers, he gets two whole figures from McFarlane!

THE FIGURE ITSELF

Martian Manhunter is one of McFarlane’s “Platinum Edition” figures for DC Multiverse.  As usual with McFarlane, the branding of “Platinum Edition” is one that has a confusing meaning, since he doesn’t seem to be very consistent in how he’s using it.  In the case of Manhunter, it means he’s a Target-exclusive.  So, I guess there’s that.  This Manhunter is the second figure under McFarlane’s tenure, with the first one, based on J’onn’s New 52-era design, hitting mass retail just about the same time that this one was announced.  You know, just to really split that market on the poor guy.  This one, on the flip side, is a “classic” Manhunter, or at the very least a mid-to-late ’80s Manhunter, given he’s still got the heavy brow and red eyes. The figure stands a little over 7 inches tall and he has 39 points of articulation. The articulation scheme on this figure is pretty much the same one on every McFarlane figure, and as with other releases, it’s clearly been inserted into a finished sculpt, which has its ups and downs. Much like the Peacemaker figure, getting the full range out of some of the joints, especially on the elbows and knees, requires breaking the flow of the sculpt entirely. Not exactly a great look. Additionally, there are a few instances of the sculpt getting in the way of movement, most notably on the hips.  As far as the quality of the actual sculpt, it’s honestly not a bad one.  The upper half of the figure, is mostly shared with the other Martian Manhunter.  He gets a new lower half, as well as new chest harness, and a slightly tweaked cape.  The head is more on the alien side for J’onn, but not out of character.  I like the inhuman and stoic, but still slightly friendly expression of the face, and the angling of the brow is a cool look.  The body sculpt does a respectable job of capturing J’onn’s stockier build, with a fairly realistic set of proportions, that still retain that somewhat heroic look.  There’s some pretty decent texturing at play, especially on his skin.  The cape is generally okay looking, but the collar, which wasn’t on the other release, feels a little haphazardly added; it doesn’t actually connect all the way around, so certain posing will have it clearly disconnected from the rest of the cape, which definitely looks odd.  The color work on Manhunter is nice and bright, which is honestly a refreshing change of pace for the Multiverse figures.  It’s largely molded colors, which keeps it fairly clean.  The greens of the elbows and knees are a slightly different shade from the rest of the body, but beyond that, the plastic coloring works out okay.  The paint work is kept to a minimum, but it looks pretty clean, and there’s not slop or bleed over.  Martian Manhunter is supposed to come with a collector card and a display stand, but mine doesn’t have the stand, and didn’t even have the spot for it in the package.  I mean, it’s just a black disk, and I have a bunch of them, but still.

THE ME HALF OF THE EQUATION

I’ve got a soft spot for a decent Martian Manhunter figure, so when McFarlane showed off their original, more modern Manhunter, I was very tempted to pick him up, and was *this* close to doing so.  Like, he had arrived at All Time, and I was planning to take a look at him in person to make my final call.  And literally that exact day, McFarlane announced this guy, which kind of took all of the wind out of my sails on the other one.  The timing on that announcement was pretty darn rotten.  Also, with a character that’s not a heavy hitter, it feels like splitting an already niche audience isn’t the smartest call.  This was clearly the look that most everyone wanted, so why not just make this the main release.  Was Target really clamoring that much for a Martian Manhunter variant?  Whatever the case, while I’m not one for really hunting anymore, Max was kind enough to give me an assist on this one, so I was able to get him without much trouble, at the very least.  Stupid decisions about his release aside, the figure’s actually pretty darn good.  There’s still some weirdness, but it’s minor, and I really do like how this figure turned out.