
SCOUT MK.II
N-STRIKE ELITE
You know how sometimes in the design process, if something has a series of iterative improvements, those iterations are labeled “Mark [number]?” I’m not entirely sure Hasbro really gets that concept. We’ve seen the Recon Mk.II which was certainly an iteration of the Recon platform, but I don’t think many would say it really fixed any problems. Now we have the Scout Mk.II, daughter of Atticus Mk.II. So is this an improvement over the last model? I mean, I guess kinda, that is to say, it would be if it was in any way related to the prior Scout. But let’s not discuss that here, onto the review.
THE BLASTER ITSELF
The Scout Mk.II was released in 2019 as part of the N-Strike Elite series. It features a 4-round revolving cylinder and a prime bar sticking out the back. Actually, it’s mechanically identical to the Quadrant from the Accustrike line, just in a more triangular shell. I’m hesitant to call it “sleeker” because, while the lines do flow a little better than on the Quadrant, it adds a big section as a sort of angled fore-grip, if that made any kind of sense on a pistol. This, paired with the enclosed finger guard means that going for a tactical two-hand grip pretty much forces you to use the angled front section which again, just feels weird on a pistol. I suppose all of this isn’t a problem if you’re shooting one-handed like a true gentleman and officer, but that kind of
went out of style after Crimea. The shell of the blaster does have an attachment rail, and a front sight sort of, but not really any rear sight. You know what they say, foresight is a blessing, but hindsight is just straight-up missing. The performance is ok, but it’s a pretty small blaster so you’re not gonna get a giant air chamber or a hard spring. It shoots fine, just don’t expect to kill any mockingbirds with it. What you absolutely can do is take shots at your younger siblings from across the room, and because it’s the same mechanically as the Quadrant, you can use the loud clack from priming the blaster as sort of psychological warfare. And as long as they’re an armed combatant, the Geneva Convention has nothing to say about it, so you’re good to go. The Scout Mk.II comes packaged with 4 Elite darts.
THE ME HALF OF THE EQUATION
I’ve fooled you. All of you. You thought I was just idly referencing the classic of American literature, To Kill A Mockingbird, but I’ve never actually read it, so ha. Joke’s on you? Anyway, books and international treaties aside, the Scout Mk.II is another entry into the ever-growing “it’s fine, if you want it, get it but you’re not really missing anything if you don’t” group or blasters. Who knows, maybe you like weird angled fore-grips on small pistols, in which case go right ahead and hold it that way while spewing hatred for the Deploy or whatever else people who are weird and wrong do these days.
Without question, everyone who has ever owned more than one Nerf blaster has thought “I wish I could stick these together and make one super blaster.”
The Demolisher was released in 2014 under the N-Strike Elite line in their bizarre switch from the standard phthalocyanine blue and titanium white color scheme to a sort of burnt sienna and ivory (blue and white became orange and white). It features 2 separate firing mechanisms that allow it to fire both Elite darts and the same big rockets that the Thunderblast uses. It sounds interesting and complicated at first until you realize they stuck the Thunderblast on the underside of a scaled up Stryfe and painted it orange.
People that know me know that I spend more than a fair bit of time playing Warframe. And if, like me, you too play more Warframe than you should, you probably know that the Soma rifle from the game is a boss and I’ll fight you if you don’t like it.
The Rukkus ICS-8 was released right at the end of 2018 as part of the N-Strike Elite series of blasters. It is yet another entry into the list of ratcheting clip-fed blasters like the Battlescout but this time the clip feeds vertically rather than horizontally. Additionally the clip on the Rukkus is curved slightly and is not removable from the blaster. It holds 8 rounds and is capable of slam-fire. The blaster also uses a top priming slide rather than a pump grip or bolt. This isn’t unusual for a smaller Nerf blaster at all but it does play into my next bit so sit tight. If recent news has told us anything, it’s that Nerf is not shy about license deals with upcoming products for both Overwatch and Fortnite. At this point, I would like to submit for consideration, Nerf Warframe. Just extend the clip, put a stock and proper barrel with maybe a pump grip, and you have a decent analog for the Soma, at least in form. Hasbro, if you’re listening, just think about it. Anyway, the Rukkus has no
attachment rails or lugs of any sort so, sadly, your options for customization are essentially nil without getting into mods. Personally I start with a Hornet Strike and Pistol Gambit to boost the critical- wait… different mods, sorry. The ergonomics of the Rukkus are decent, nothing really remarkable but it’s all comfortable and functional. Likewise, performance is solid without being mindblowing. There are some shots that feel like they don’t hit quite as hard as others but it’s not consistent so it’s hard to nail down what the cause is.
I’ve talked before about how much I appreciate Nerf’s willingness to update and improve on their designs over time.
The Delta Trooper was released in 2018 as part of the N-Strike Elite line and moved to fill the role of the Recon Mk2 as the newest version of the slide-primed magazine-fed configurable rifle/pistol thing.
attached, is again, thoroughly uncomfortable thanks to the design of the shell.
There’s one thing that Nerf keeps trying to do that I don’t think I’ll ever understand, and that’s attaching cameras to their blasters.
The Cam ECS-12 was released in 2014 under the core N-Strike Elite line of blasters.
Sometimes, it is pretty clear when Hasbro, and more specifically Nerf, take criticisms to heart and fix problems with their products. The Recon Mk.II comes to mind. Other times, it seems more like they hear the criticism and offer a solution that isn’t exactly what people had in mind. One of the most widespread gripes about Nerf lately is their tendency to only paint one side of a blaster, leaving the design lopsided. I can’t help but feel they heard this and said “You don’t like how we paint our blasters? Well how about we just don’t?” Introducing the Surgefire. Ok, there’s more to it than that, but I just had to get it out of the way. On to the review!
The Surgefire was released in 2018 as part of the core N-Strike Elite series. It operates on a pump-action revolver design that holds 15 darts in the cylinder. It’s hardly the first time we’ve seen these mechanics used in a blaster. I suppose if you wanted to make the leap, you could say it’s an update to the Furyfire from the old Dart Tag line, though most people go with calling it the Elite version of the MEGA Rotofury. Both descriptions work. The shell is all new work and features one Nerf attachment rail along with some pretty interesting body detailing. The dark grey area just above the trigger assembly actually has the word “Elite” carved out of it revealing the blue plastic underneath through the letters. The use of dark blue text sunken into a dark grey panel does make it probably a little more subtle than they might have intended, but I do like that it suggests more intricate builds and sculpts to come. This also plays into the aforementioned lack of paint, save for the Nerf logo and the name “Surgefire” above the barrel. All variation in color is achieved via layering and inlaying separate pieces of plastic. It does lend itself to a higher quality feel to the blaster over something that might rely on paint or decals. Overall, the style is
pulled off pretty well with just a couple drawbacks. First and foremost is in the pistol grip. Along the front seam where the two light grey halves meet, the screws are placed just far enough that the plastic can flex and produce a hard edge where it splits. At the best, its abrasive over time or if you’re holding onto the blaster tightly, and at worst it can actually pinch my fingers. It seems like adding another internal support wouldn’t have been too much trouble so it’s irksome to find it absent from the design. Ultimately it’s a minor complaint, and my second complaint is even more so. I’ll sum it up here: “By the goddess, that’s a lot of orange in one place.” Yes, it might have been nice to see some other colors on the front end, but it is what it is, I guess. Barring the issue with the grip, the blaster feels good in the hand. It’s stout but solid, giving it a sort of combat shotgun kind of feel. I do wish the cylinder could be loaded from the rear and that the ratchet on the cylinder could be indexed by hand a little easier, but ultimately it’s functional so I can’t really complain. For all its petty aesthetic and operational quirks, the Surgefire actually makes up for most of it in performance. Shots feel like they have more energy behind them than a lot of other recent blasters, flying far and hitting hard. You should really think about whether or not your younger sibling has earned it before you bust into their room and open fire with the Surgefire. Not as much as with, say, a Rival blaster, but more than just popping them in the head with a Jolt. The Surgefire comes packaged with the cylinder which snaps into the blaster and 15 Elite darts.











