#1342: T-800 – Final Battle

T-800 — FINAL BATTLE

TERMINATOR 2: JUDGEMENT DAY (NECA)

“Specs: Model T-800 {Final Battle} – After escaping Cyberdyne, the T-800, Sarah and John Connor are pursued by the T-1000 into a steel mill. The Terminators engage in violent hand to hand combat causing the T-800 to sustain critical damage. Now missing his left arm and operating on limited power and capacity the T-800 staggers to Sarah and John’s rescue and fires his last grenade into the T-1000 causing it to explode and fall into a vat of molten steel.”

Wow, it’s been like a year since I looked at anything Terminator-related.  Guess I’ll be fixing that today!  So, remember back when I reviewed NECA’s Ultimate T-800 figure from Terminator 2?  And how I mentioned that I owned one of the prior, non-Ultimate-y ones, from their earlier line?  Yeah, well that’s (one of) the figure(s) I’m looking at today!  Let’s get right to that, then!

THE FIGURE ITSELF

The Final Battle T-800 was released in Series 2 of NECA’s Terminator 2: Judgement Day line of figures.  At this point, the line was still exclusively variants of the T-800, but hey, that’s what we all wanted at the time.  The figure stands about 7 inches tall and has 11 points of articulation.  This is before NECA had gotten quite as good with articulation, so he’s a little stilted.  The upper half of the figure’s pretty solid, though, and while the legs are essentially motionless, there’s just enough movement there to help him balance.  On the plus side of things, the lack of motion’s not quite as killer on this particular figure, since the T-800 wasn’t exactly doing kung-fu high-kicks after taking all that damage.  As the name of the figure informs us, this guy’s based on the T-800 as he looks at the very end of T2, after he’s lost an arm and taken a serious beating at the hands of the T-1000.  The figure’s sculpt is pretty darn fantastic, offering a ton of amazing texturing on the leather jacket and pants, and even on the underlying machinery that’s been exposed. There are two heads included with this guy, with varying degrees of damage.  He’s packaged wearing the slightly less damaged of the two, which has the more unencumbered likeness.  While NECA’s gone on to give us better Schwarzenegger likenesses in recent years, this was pretty darn great for the time.  There are maybe some minor quibbles, but that’s really all that can be held against it.  The damage is consistent with what’s seen in the movie, too, which is really great.  The second head is far more damaged, depicting him after he takes a girder to the face a couple of times.  It’s actually one of those cases where the figure looks a bit better than what’s seen in the movie, since the movie had to rely on rather bulky prosthetics, and the figure can just actually carve away chunks of his face.  It’s definitely a nice piece.  The paintwork on this guy is decent enough.  Like the Kyle Reese figure, I did find the soulless eyes to be rather jarring (it’s more obvious on the more damaged head), but it’s far from awful.  There’s a lot of good work on the body, especially the clothes, though.  I do wish the damaged arm had slightly more convincing blood splatters, since these look more like red paint, but that’s minor.  In addition  to the spare head, the figure also includes the slightly damaged grenade launder, which he can hold pretty well.

Did you see in the intro where I hinted at more than one figure?  Well, I’ll touch on that now.  Alongside their 7-inch line, NECA also did some 12-inch Terminator 2 figures, and the Final Battle T-800 was one of the two they chose to do.  The figure is essentially just an upscaling of the 7-inch figure, but there are a few tweaks, most notably the inclusion of a light-up feature for the eye (activated by pressing the panel in the center of his chest).  It’s also worth noting that the larger figure only includes the more damaged head, presumably because a swapping head wouldn’t have worked too well with the light-up bit.  The larger size actually really helps the figure.  The likeness on the head, in particular, is a lot stronger at this scale (to the point where I honestly think it’s a better Arnold than Hot Toys ever gave us on a T-800), and the paint looks way better, since there’s a lot more room for subtlety.  Just like his smaller counterpart, this guy included the damaged grenade launcher.

THE ME HALF OF THE EQUATION

The Final Battle T-800 is the second NECA figure I ever owned, and it’s certainly the one that got me to notice them as a company.  I don’t recall exactly when I picked it up, but I do remember anxiously awaiting its release after seeing it on the back of the Series 1 packaging.  It’s a nice figure because unlike a number of other looks from the movie, the fully battle-damaged appearance really does warrant a whole figure to itself.

The larger figure was a Christmas present, given to me by my parents.  It was the year after I’d gotten the Hot Toys T-1000, and I was really wanting to have at least some version of the T-800 to go on the shelf with him and Sarah.  While I did eventually get the Hot Toys release when it came out (a whole three years later), this guy held me over in the mean time, and actually fit in surprisingly well with the two HT figures.  Looking back, he’s still a pretty awesome figure.  It’s too bad NECA never did any other characters to go with  him!

#1341: Robocop w/ Spring-loaded Holster

ROBOCOP w/ SPRING-LOADED HOLSTER

ROBOCOP (NECA)

Robocop.  He’s a cop and also a robot.  Okay, that’s not entirely true.  I think he’s technically a cyborg.  Right?  I mean, he uses a real guy’s face, doesn’t he?  The movie sort of blurs the line, so it’s a little difficult to say if he’s a robot with the face and memories of a dead guy, or if he’s a dead guy with robotic enhancements.  All of this is my way of saying that I have no idea what to say in a Robocop intro.  So, there you go.  Anyway, I’m looking at a Robocop figure today, so let’s just get right into it, shall we?

THE FIGURE ITSELF

“Leg Holster” Robocop is part of the second assortment of NECA’s Robocop line.  After the basic Murphy did decent business, they decided to follow him up with a couple of variants.  While this guy is *technically* a variant, he actually improves on a few issues from the basic Murphy figure, and is kind of the “ultimate” Robocop, so to speak.  The figure hands a little over 7 inches tall and he has 16 points of articulation.  He’s not super mobile, but then, neither was the character in the film, now was he?  This figure mostly re-uses pieces from the standard Robocop figure.  The sculpt was a good one, and is incredibly faithful to the movie’s design.  One notable fix between this figure and the initial one is that this one’s mask has been pushed all the way down, so he doesn’t have the slight bit of extra nose protruding down like the first figure, which makes for an overall much better look.  What can be seen of the face is rather on the generic side (since Peter Weller has yet to grant his likeness rights to NECA), but it’s a tiny enough section of face that there’s not much of a likeness to worry about.  The main change to this figure is the right thigh, which has been designed to replicate Murphy’s built-in leg holster.  There’s a button on the back of the leg, which pops it open, revealing the “holster” (which is really just a set of clips which can hold the gun), and allowing for the gun to be placed inside.  Then you can pop the leg back together, albeit with a fair bit of effort.  When I got the figure, I was initially worried that the leg holster might interfere with the quality of the figure, and possibly be too gimmicky, but it’s really not.  It’s there if you want to use it, but once you clip the leg back together, it’s as if the spring-loaded feature isn’t there at all.  The paint on Robocop is pretty solid.  The base work is all nice and clean, and I particularly like the slightly iridescent finish to the silver sections.  He includes his signature gun, as well as an alternate right hand with his data spike extended.  Apart from an unmasked head (which obviously wasn’t going to happen), I really can’t think of anything else he’d need!

THE ME HALF OF THE EQUATION

I bought this figure whilst in the midst of my NECA summer, aka the first summer that I discovered NECA, where I was playing catch-up and getting as many of the older figures as I could.  This particular figure was purchased in response to Hot Toys announcing their own version of Murphy.  He was super cool, but I realized that spending $300 on a figure from a movie I at best kind-of-sort-of enjoy made absolutely no sense.  So, I got this guy instead, and I’ve been quite happy with him ever since!

#1317: Corporal Dwayne Hicks & Private William Hudson

CORPORAL DWAYNE HICKS & PRIVATE WILLIAM HUDSON

ALIENS (NECA)

“I’m Hudson, sir; he’s Hicks…”

Ever buy something you don’t actually need?  I know, I’m on dubious ground here, seeing as I run a whole site devoted to things I don’t technically need.  I guess in this context, I’m referring to figures that I more or less already own.  In terms of re-releases and the like, I tend to skip them.  Today’s review sort of violates that rule, in that there’s not *technically* anything new about either of the figures I’m reviewing here.  I’ve reviewed every single piece of both figures before (here, here, here, and here).

A little backstory: I got into NECA’s Aliens line on the ground floor, pre-ordering Series 1 a good couple of months before it hit shelves, and then picked up every single release up until Series 6.  This means I had both versions of marines Hicks and Hudson, who were in the first series and then each packed in a two-pack with a Xeno.  However, there are good number of people who didn’t enter the line until around Series 5 or so, when the Aliens version of Ripley was released.  This caused a significant jump in the aftermarket prices on both Hicks and Hudson, especially as more of the marines have been released.  Not wanting to leave fans missing two major characters from the movie, NECA’s taken advantage of the film’s 30th Anniversary to put out a special two-pack, which offers up both characters again at retail.  As I said, technically speaking, there’s nothing new to these guys.  So, why am I reviewing them?  I’ll get to that.

THE FIGURES THEMSELVES

Hicks and Hudson were released as a two-pack within the 30th Anniversary Collection sub-set of NECA’s main Aliens line.  They are meant to compliment Series 9’s Vasquez and Frost figures, and they started hitting in March, wedged between Series 10 and 11.

HICKS

Hicks is perhaps one of my favorite movie characters of all time, so by that grace, he gets to go first.  If you’ve read my two prior Hicks reviews, you’ll know that this figure stands about 7 inches tall and has 30 points of articulation.  You’ll also know that I’m a pretty big fan of the sculpt, particularly the body.  None of that has changed, apart from the body having slightly sturdier joint construction this time.  This figure has both the un-helmeted and helmeted heads of the single and double-pack versions of the character.  Of the two, my favorite is definitely the un-helmeted head.  It’s more calm expression works better for the character, and lends itself to a more recognizable Beihn likeness.  The helmeted head is okay, but I don’t care for the screaming expression, and I feel the helmet sits a bit too high.  The real, important difference on this figure is the paint.  While it’s just cleaner in general, the major deviation is how the skin has been handled.  The Series 1 figures hit at a transition point for NECA, as they moved from painted to molded skin tones, and due to the size of the production and costs associated, the Series 1 Marines had painted skin.  It was far from awful, but later figures, most notably the recent Ripley and Vasquez figures, had the molded skin.  For the re-releases, NECA’s brought Hicks inline with the newer figures.  It’s really just a simple change on their part, but it makes for a major change in the quality of the figure.  The likeness on both heads is greatly improved by the lack of extra paint, and he looks far more lifelike in general, thanks to how the light hits plastic vs. how it hits paint.  In addition to the pair of heads, Hicks has his M41A pulse rifle, his shotgun for “close encounters,” a holster for the shot gun, a motion tracker, and a removable shoulder lamp.  Most of these pieces are identical to the original releases, but the shoulder lamp has been tweaked to make it much easier to get it placed on his back (a huge issue with the original figures).

HUDSON

Okay, I feel a little bad for Hudson, having just proclaimed Hicks one of my favorite characters of all time.  It’s okay Hudson, I still like you too!  When I reviewed the original figures, I had some issues with Hicks, but for the most part I was pretty solidly happy with both versions of Hudson.  This guy is essentially the same: about 7 inches tall, 30 points of articulation, and a pretty kickass sculpt.  Like Hicks, he has both helmeted and un-helmeted heads.  Unlike Hicks, I don’t really have a favorite of the two, since I find the likeness on both to be pretty solid, and the issue with the high sitting helmet is avoided.  He’s got the same tweaks to the paint as Hicks; everything is sharper overall (though there was a bit of errant paint on his un-helmeted head), and he’s got the new molded skin tone.  If I thought the figures were good before, there’s really no topping them here.  Hudson gets one more tweak on the helmeted head; the original helmet detailing was rather generic, and was missing Hudson’s character-specific graffiti.  This figure adds that back in.  It’s one of those things you don’t realize you miss until you see it, and then you really can’t un-see it.  Now the older figure just looks wrong (I mean, he always was, but now it’s a more nagging wrong-ness).  Hudson has the M41A pulse rifle, motion tracker, and removable shoulder lamp.

THE ME HALF OF THE EQUATION

I didn’t originally plan on getting these, since I had the originals.  Seeing them in person at All Time Toys kind of changed my mind, but I didn’t have the money to buy any figures, much less ones that were so similar to ones I already had.  But, then my Dad offered to get me an action figure or two in exchange for helping to put down a carpet at my Grandmother’s house (both a resourceful bribe and a reference to the fact that he bought me an action figure the last time I helped put down carpet.  I was 4 at the time, but the point still stands).  And I also wanted to buy something slightly bigger than the $4 Gambit figure to help support All Time after the Main Street Flood.  And I was killing time in Ellicott City.  So, these two came home with me.  I didn’t really have super high expectations of either figure going in, but I was very surprised to find just how much of an improvement both figures are over the prior releases.  They almost feel like different figures.  If you missed the initial releases, then you’ll be very happy with these.  If you have the originals?  Well, it’s hard to say.  I might have liked to get a few extras that weren’t seen on the prior figures (headset head for Hicks, non-bandaged arm for Hudson), but I understand why they weren’t included; it’s not doubt to avoid forcing those who have the originals into buying them again, just for a new piece or two.  Ultimately, even without any new pieces, I feel this set is different enough to warrant long-time collectors picking it up, but it really comes down to how much of a Hicks/Hudson fan you are.

Aaaand I just wrote over 1200 words about figures I already reviewed.  Wow.

#1307: Amanda Ripley

AMANDA RIPLEY

ALIENS (NECA)

“15 years after the disappearance of the commercial towing vessel Nostromo, the ship’s flight recorder is discovered floating in deep space. Its owner, the Weyland-Yutani Corporation, immediately dispatches a team of representatives to Sevastopol Station to retrieve it. Among their number is Amanda Ripley, daughter of Ellen Ripley, the Nostromo’s warrant officer.”

It’s no secret that Aliens is my favorite movie of pretty much all time (though Guardians Vol 2 has given it some serious competition, not gonna lie).  As I was -6 when the film was released, I never saw it in theaters.  I instead caught it many years later when it was released on DVD.  On the DVD, the default version is the director’s cut, which adds 16 minutes of footage.  There’s a lot of simply cut lines, but a few whole scenes, and by extension underlying subplots, were cut.  The removal of Newt’s family and the other scenes at the colony is the biggest excision, but not far behind it is the removal of the pre-inquest scene where Ripley discovers the fate of her daughter, Amanda, who died during Ripley’s 57 years away from Earth.  All we get is a name, a picture, and her age at time of death.  28 years later, we got Alien: Isolation, a game centered on Amanda and her quest to find out what happened to her mother.  Real shocker here: she runs into a Xenomorph along the way.  Who could have foreseen that?

THE FIGURE ITSELF

Amanda Ripley was released in Series 6 of NECA’s Aliens line, which was a whole series devoted to Isolation.  There were two Amanda figures in the set; this one depicts her in her main jumpsuit-ed look, which she’s sporting for a good chunk of the game.  There was also a figure of her in her compression suit, which I never got around to picking up.  This figure stands about 7 1/4 inches tall and has 26 points of articulation.  As it was supposed to be nearer in the timeline to Alien than to Aliens, Isolation took a lot of its design elements from the first film.  By extension, each of the three figures in Series 6 borrows liberally from prior NECA Aliens figures.  This Amanda figure is built using about 95% of the parts from the Jumpsuit Ripley figure from Series 4, along with a new head and upper arms.  The designs of the jumpsuits are close enough that this makes for a pretty decent recreation.  If you want to get super nitpicky, the pattern of the seams and “belt” on the pelvis section is incorrect, and she’s missing the leather pads on her shoulders.  However, it’s hardly noticeable; you have to be looking for inaccuracies (which, I as a reviewer am paid to do.  Oh wait, no I’m not.  There’s no money in this.  It’d be nice, though, wouldn’t it?).  The new pieces blend well with the old, and make her sufficiently different from her mom. The head does a suitable job of capturing Amanda’s likeness from the game; it does seem a tad on the small side to me, though.  Amanda’s paint work is decent, but it does have a few issues.  The overall application is pretty solid, and the colors all seem to match what’s seen on the screen.  She’s got painted skin, which I don’t like quite as much as the molded skin, but I guess it’s alright.  There are a few scuffs on my figure, and she’s got a weird splotch of discoloration on her forehead.  Overall, though, she’s really not bad.  Amanda is packed with a flamethrower (the very same one included with her mother), as well as her self-assembled motion tracker, and her backpack.  A great selection of extras all around.

THE ME HALF OF THE EQUATION

The first Amanda Ripley figure I bought actually wasn’t for me, but was instead for my brother Christian.  My exposure to the game was watching him play through it, so I thought it was only proper he get the figure first.  Other things took priority over getting an Amanda for myself, so I just never got around to grabbing her.  Last summer, the day before Movie Stop went out of business, several of us went to see what was left.  Poor Amanda was one of about three NECA figures left, and I ended up getting her for something like 90% off.  She’s a pretty solid figure, thanks in no small part to being built on the same body as one of NECA’s best.  It’s just a shame we never got a Worker Joe to harass her.  Guess I’ll just have to make due with the Xeno….

Hey, look at that; I managed to go this whole Alien-themed review without mentioning my seething hatred for Covenant.  Good on me!

#1191: Ripley & Newt

RIPLEY & NEWT

ALIENS (NECA)

ripleynewtneca1

Here we are at the finish line for the 2016 post-Christmas reviews.  I’m ending things the way I finished them: Aliens!  It’s hardly the Christmas season without a good helping of Aliens merch!

NECA’s a company generally known for doing the “impossible” when it comes to action figure licenses.  When they started off their Aliens line, Hicks, Hudson, and Bishop were the only guaranteed likenesses, and Ripley was most definitely not on the table.  That is, until she was.  But NECA swore up and down there was no way we were getting a Newt figure.  Not only was the likeness not available, but her unique sculpt would make her less than realistic for the line.  No way she was happening.  Until she did.  Yep, during last year’s big Alien Day celebration NECA and actress Carrie Henn unveiled the Newt figure.  She was set for a SDCC release, which made some collectors a bit worried, but NECA assured fans that everyone who wanted a Newt would get one.  They finally made good on that promise, albeit in a slightly roundabout way.

THE FIGURES THEMSELVES

Ripley and Newt were released as part of the “Rescuing Newt” two-pack, which is sort of the last major hurrah of the Aliens anniversary product.  It was originally supposed to hit in November, but was pushed back until right before Christmas.

RIPLEY

ripleynewtneca2While clearly not the main focus of this set, NECA used this as an opportunity to get the Aliens Ripley out there one more time, for fans who missed her Series 5 release.  However, for those of us that have been faithfully following the line, they made her different enough to not feel like a total repeat.  The first figure depicts Ripley towards the beginning of her journey into the hive, and this one depicts her closer to the end.  I’ve looked at about 90% of this figure twice before; she shares everything below the neck with both the Series 5 Ripley and the TRU-exclusive Kenner Ripley.  I loved the sculpt the first time, and I loved it the second time, and I still love it the third time.  NECA really nailed the details for this look, and I can hardly blame them for wanting to get as much milage out of these pieces as possible.  But enough about the old, what about the new?  Well, Ripley gets a unique head sculpt, which reflects her more dilapidated appearance late in the film.  The hair’s a lot more pressed to her head, the eyes more tired, and the mouth ever so slightly open, showing she’s catching her breath after kicking all that Xeno butt.  I gotta say, I was a little underwhelmed by the sculpt when I saw it in the package, but after taking it out and looking at it from a few different angles, I’e warmed up to it.  The Series 5 version is still my preferred look, and has the better overall Weaver likeness, but this one’s a solid runner up, and, if nothing else, fixes the minor issue of the neck looking a bit underscaled on the last two uses of this body.   As similar as the two may look, the paint work on this figure is also a bit of a change from her Series 5 counterpart.  ripleynewtneca4The basics are all pretty much the same, but the stains on her clothes have definitely intensified from the last figure.  In particular, I think the sweat stains on the shirt look a bit more realistic this time around, which now that I’ve typed it out seems like a very strange compliment to pay something, but there it is.  My one complaint about the figure is something I feel certain is confined to my figure: they pupils are off center from each other, which makes her look a bit cockeyed from certain angles.  It’s not the worst thing ever but you can see it a bit in the shots here.  This Ripley includes the same flamethrower/pulse rifle combo from the first figure, but this time she also includes a nifty flame effect attachment, which is a nice touch that could have very easily been overlooked (it’s also compatible with Frost and Windrix’s flamethrowers as well, which makes it extra fun).

NEWT

ripleynewtneca3Let’s be honest, nobody was really buying this set for the Ripley figure (okay, that’s probably not true….)  The real star here is Rebecca “Newt” Jorden.  The set’s named after her and everything. This figure is a pretty straight re-release of the SDCC version (which is exactly what we were all expecting and what most people wanted).  Of course, I never got the SDCC version, so she’s all-new to me.  The figure stands 5 inches tall and has 26 points of articulation.  Her sculpt is a pretty solid one.  The face sports a strong Carrie Henn likeness, and the hair’s pretty not-terrible, which is quite a compliment when it comes to long, sculpted hair.  The body feels a touch too lanky to me, but it’s not like it’s really far off, just ever so slightly.  The incredible level of detail seen on the clothes more than makes up for it.  Everything’s got texture on this figure, and it really looks like she’s the character from the movie.  The only slight inaccuracy I noticed is that the tear on the right shoulder of her shirt isn’t quite as large as it is in the movie, and let’s be honest, that’s reaching pretty far.  One area where things could maybe be just a little bit better is Newt’s paint.  It’s far from bad, but there are a few sloppy spots, especially on the transitions from skin to clothing on the knees and wrists.  Her shoes are also not really symmetrical, with a lot of the paint on ripleynewtneca6her left foot missing sculpted lines almost completely.  Of course, each foot is about half an inch in size, so it’s not like it’s the end of the world.  Apart from those issues, the work is generally pretty good, and she’s at the very least on par with Series 1-3 of the line, so she’s not going to stick out or anything.  The SDCC version of Newt included her doll Cassie’s head, Hick’s helmet (which she’s seen wearing in one scene), a flashlight (just like the one included with Bishop), and her citizenship award that the Marines get her name from.  For this figure, everything but Cassie was cut.  While the other extras were certainly cool, Cassie’s really the only essential accessory for Newt, and this way, those that spent extra money on the SDCC version still get a few unique items.  I mean, it’s gonna eat at me from now until the end of time that I’m missing those three pieces, but such is my life.

THE ME HALF OF THE EQUATION

I had originally hoped to be able to get the SDCC version of Newt after the con, as NECA usually finds a few ways of distributing their exclusives, but for a number of reasons, they were unable to do that this year.  This was sort of freaky, because there was something of a delay between the SDCC figure hitting and NECA confirming exactly how they were planning on getting more Newt figures out there, and I almost caved and bought a marked up Newt more than once.  Fortunately, they finally announced this two-pack, and I was able to breathe a sigh of relief.  This set ended up being a Christmas present from my parents.  It didn’t actually arrive in time for Christmas morning, but it made it just a few days later, which gave me one last little burst of present opening.  Yay!  This is a pretty great way of not only getting Newt to retail, but also offering up another chance for people to get Ripley.  Both figures are strong additions to the line, and I’m beyond thrilled to add Newt to my collection (and, as an added bonus, now I’ve got an extra Ripley to pilot the Power Loader!)

ripleynewtneca5

Guest Review #0038: Rue

RUE

THE HUNGER GAMES (NECA)

rue1

The following is a guest review from Jill Mardesich.  Take it away Jill!

Rue is one of the iconic characters from the book The Hunger Games. She was the female tribute from District 11, the farming and agricultural district of Panem. Small and bird-like, she made up for her small stature with her cleverness and her ability to jump from tree to tree like a squirrel. She loved music and won over both the hearts of Panem and the readers/viewers of the 74th annual Hunger Games. She was an excellent tribute and a beautiful character… until, you know, she got stabbed with a spear and died

THE FIGURE ITSELF

rue2Rue stands 5 1/4 inches tall and has 10 points in her articulation. These points are in her neck, shoulders, elbows, waist, and ankles. Her hair is quite accurate to the character’s, but because it is molded plastic it greatly reduces the range of motion in her neck. She also has no articulation in her hips nor her knees, so there are very few positions you can actually put her in, which is a little disappointing. However, her sculpt is quite nice. I love how you can see every ringlets of her curls in her sculpt,and how detailed all of her clothing is. Each article of clothing looks like a distinctive fabric, which is accurate to the movie. Her paint is ok; there’s some slop along the lines on her jacket and her face doesn’t look great. Her facial features aren’t dainty enough to truly be Rue and go with the size of the figure. Her eyelids are heavy and her cheekbones are done is a way that really ages her,and her eyes are very strangely painted. It makes her look like she has an older woman’s face on an eleven (twelve?) year old’s body. Nothing is glaringly bad, but close inspection of the figure does make me feel like it was a little rushed. Rue comes with no accessories, which wouldn’t bother me if her right hand wasn’t obviously shaped to hold a knife like she does in the movie. Having the knife would also make her limited poses make more sense. According to Ethan, she looks like she was originally planned to have the knife, but NECA was probably told to just release her without it to save time.

THE ME HALF OF THE EQUATION

Rue is the very first figure I actually bought for myself. Ever. Before her, the figures I owned were the two that Ethan gave me for Christmas. I hadn’t really gotten into collecting the figures yet, but I saw her at the store Yesterday’s Fun and decided to get her. Rue is one of my favorite characters from The Hunger Games trilogy, even though she is only in one book. Her story is tragic from the beginning, because as a reader you know that Katniss is going to be the one that survives because she’s narrating the story. The odds were never in her favor (heh), but I fell in love with her. She was cheap and I liked her, so I got her. Though she has issues, I really do like her and am glad that she is one of the starters for my personal figure collection.

#1161: Contra

PLAYER 1 & PLAYER 2

CONTRA (NECA)

contra1

I don’t know about you guys, but I definitely enjoyed Friday’s partner review.  And during the winter holidays, I think it’s a great time to deal with togetherness and stuff, so why not do another partner review? It’s definitely not just because this way I only have to do half the work.  What are you talking about?  Anyway, today I’m teaming up with my brother Christian to take a look at NECA’s recent Contra figures.  Any words to start us off Christian?

At this point, I do believe I’ve exclusively written about video game related toys. So to break the mold and expand into new horizons(*wink*), I’m talking about the Arnold-Contra-Guy, Bill Rizer (aka Player 1).

And I’ll be taking a look at Sly-Contra-Guy, Lance Bean (aka Player 2).  Let’s do this!

THE FIGURES THEMSELVES

Bill and Lance were released over this past summer as part of NECA’s Player Select. Unlike most of the line, this is a two-pack, because who in their right mind would release these two separately?  (Mattel probably would…)

PLAYER 1

contra5Ok. I’m not gonna be as much of a spicy meatball about the specifics as MC Ethan down below, but I got some things to say. So yadda-yadda he’s roughly 7 inches tall and has 26 points of articulation. He’s got some like, uh, sand(?) all over his rippling biceps and pectorals and to accent this uber-testosterone he’s got like a bazillion bullets to refill his guns(but not those guns!*FLEX*). He’s waisted up with a knife(Heyo, I’m not Tim. I opened this box with a carving knife.) He looks really good and considering they only have the weird box art and 8-bit pixel patterns to work with and he’s a sturdy figure. In fact, maybe too sturdy. He’s not very easy to pose and is incredibly stiff. Other than that I have no issues. This is a well-made figure that does it’s job well: killing gosh darn aliens!

contra2I also kept the box, so let’s get cubular. The box art is an obvious homage to the original game’s box art and design(The NECA seal of approval looking like the Nintendo seal made me very happy; so thumbs up for effort!) This box is clearly trying hard to capitalize on the fans of the original and it does a fantastic job. This is not a box to throw away. As for what’s in the box, we’ve got a few accessories to choose from.   We’ve got the spread gun and the machine gun for your bullet-multiplying needs. We also have a sold and well-designed weapon capsule with the red falcon. These are very awesome assets to have and they really make these figures feel like more than just hit-it and quit-it NES inspired cash grabs. For me it’s a plus because rather than 18 million hands to not use to customize my figure, I get real in-game accoutrements that look cool in photos 🙂 

PLAYER 2

contra6Guess I gotta go all “spicy meatball” with the specifics here in my section.  Both Bill and Lance are built on NECA’s Jungle Encounter Dutch body.  As Christian noted above, the body is about 7 inches tall and sports 26 points of articulation.  The choice of body is pretty spot on; while Bill and Lance are commonly known to be patterned after Arnold Schwarzenegger and Sylvester Stallone, on the box art, both of the pair used shots of Schwarzenegger’s Dutch as models, making the use of actual Dutch bodies very appropriate.  It helps that the Dutch bodies are still amongst NECA’s strongest sculpts and are a very strong foundation for any figure.  Lance is sporting an all-new head sculpt based on his box art depiction.  For being based on a single two-dimensional image of a character we only ever see in profile, it does a remarkable job of capturing the general likeness of the character.  Not only is he almost perfect when viewed in profile, but he also just looks really good in general.  I know some people have expressed being slightly let down that he doesn’t really feature any sort of Stallone likeness, but I myself prefer him this way, as it let’s him actually be his own character, rather than just complete imitation of Rambo.  While the sculpt of the head is based on the box art, the rest of the figure, specifically the paint, is based on his actual in-game sprite.  Hence the bright blue clothing and the slightly strange shading on his upper half.  As with so many of NECA’s video game figures, their ability to simulate a pixelated character model on a fully detailed large scale figure is quite impressive, and Lance looks like the spitting image of his in-game model.  The accessories are mostly shared between these two figures, but Lance does get his own pistol and knife, as well as a base rifle to which you can add attachments to make the various types of guns that appear all throughout the game.

THE US HALF OF THE EQUATION

I got Contra at a Goodwill for about 30 bucks. Currently, Contra has shot up in price nearing around $45-$50. It was one of the few non turn-based multiplayer games I had for my NES at the time(I don’t know how much over lap is, but thats’s the Nintendo Entertainment System for those in the dark about video game history. They just made another one, though it’s the small one from Las Vegas) and so I popped it in to play with my best an only bro, Ethan. Not being a child of the 80s, I didn’t have the Konami Code memorized(#F@#&Konami) and had to spend about ten minutes getting the code to work. From there it was free sailing and I had a blast playing it.  Close to a year later Ethan saw the figures in a Toys R Us in PA for only like $17. We picked it up and since Ethan and I are separated by 600 miles and both loved Contra about equally, we agreed to split the two-pack, but I got to keep the box. So by definition I win. Hee Hee!

Look at that, I didn’t have to write the outro! Alright!

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#1145: Zira

ZIRA

PLANET OF THE APES (NECA)

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Hey Ethan, what are you up to today?  Oh, nothing much voice-in-my-head, just following up on an item I looked at 797 reviews ago, that’s all.

Yeah, you remember waaaaaay back in #0348 when I reviewed Cornelius from NECA’s Planet of the Apes line?  Well, I really liked that figure.  He was sort of lonely on the shelf, so today, I’ll be taking a look at his lovely wife, Zira.  Okay, that actually really undersells Zira, since she’s probably the most important of the ape characters (in the first three movies, at least). She’s the first character to discover Astronaut George Taylor’s heightened intelligence, and she serves as an ally to both Taylor and his companion Nova for a large part of the first two films.  And she’s also super cool, so there’s that!  Also, fun fact: the role of Dr. Zira was originally offered to actress Ingred Bergman, who cited turning down the part as one of her biggest regrets.  Now, onto the figure!

THE FIGURE ITSELF

zira2Zira was released in the second series of Planet of the Apes figures (the last series of the line to be released at retail, sadly).  She was a pretty natural choice, especially since Cornelius had found his way into the first series, and it would be silly to have one of them without the other.  The figure stands about 6 3/4 inches tall and has 24 points of articulation.  Zira is based on her standard look from the first two movies, which is certainly good.  Would have sucked is NECA had thrown us a curveball and given us Zira from Escape from the Planet of the Apes, now wouldn’t it?  Zira’s got herself an all-new sculpt, which is pretty good, if perhaps just the slightest bit of a letdown.  See, NECA’s Cornelius is a pretty strong sculpt.  And Zira’s pretty good too, but I’m just not sure she’s quite at the same level.  I think a lot of it’s the head.  It’s not awful, but it’s a little large, and the hair is really solid, almost as if there’s no real weight to it.  At the very least, it should come down a little further, rather than just abruptly ending in the back.  Also, while Cornelius’s actor Roddy McDowell is very evident in his figure’s sculpt, I’m not seeing Kim Hunter in Zira’s sculpt.  It’s still pretty clearly a Planet of the Apes Ape, but it’s slightly on the generic side.      The body is a bit better.  It matches pretty well with Cornelius stylistically and does a pretty good job of capturing Zira’s costume from the films.  Her skirt is actual cloth, which can always be an iffy venture, but NECA remembered the one key rule of real cloth on figures that Hasbro keeps forgetting: don’t phone it in.  The cloth is of a decent quality and they’ve done such crazy things as actually fitting it to the figure and, get this, hemming the bottom.  I know, that’s zira5out there, right?  Seriously, though, it’s nice that they actually put in the effort, and the figure is better for it.  Zira’s paintwork is alright, though not quite as sharp as some other NECA product.  The head seems the get the worst of it.  It’s mostly the eyes, which just feel sort of lifeless.  It’s out of place for me to say that for a NECA figure, which is why it stood out so much for me here.  Apart from that, the work isn’t awful.  It’s all pretty clean, and once again she matches up with Cornelius, which is certainly appreciated.  Zira includes three accessories: a photo of her and Cornelius, Taylor’s “MY NAME IS TAYLOR” note to her, and the paper airplane that Taylor makes for her and Cornelius.  All of these are just made from paper/cardboard, but they’re really fun little extras.   

THE ME HALF OF THE EQUATION

I meant to buy Zira when she was first released.  I really did.  I even saw her a few times and almost bought her.  But there was just something ever so slightly off that always held me back.  Ultimately, I ended up finding her at Suncoast (one of the last seven in the country!) marked down to like $8, which was enough to push me into buying her.  Zira’s not as strong a figure as Cornelius, but I’m still glad to have her.  She’s one of my favorite characters from the movies, and it’s just not right having only one half of my favorite ape couple.  It’s just too bad this line didn’t last very long.

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#1121: Interstellar Figures

COOPER & BRAND

INTERSTELLAR (NECA)

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You know those movies where you go in with absolutely no expectations, and they still totally disappoint you?  Yeah, I had a couple of those this year.  On a rare few occasions, I’ll go into a movie with no expectations and come out of it thinking that was one of the best movies I’ve seen in some time.  Such was the case with Interstellar.  I, like just about everyone else, mostly know Nolan from his work on the Dark Knight trilogy, which I enjoyed, but was never particularly enamored by.  I did really like his work on Inception, but I still didn’t really expect a whole lot going into Interstellar (Matthew McConaughey in the lead role didn’t really boost my confidence either).  I didn’t get around to seeing it until this summer, but I was very much impressed.  It’s the sort of movie you don’t see much of these days, a send up to the hard science fiction movies of the ‘70s, and in many ways a spiritual successor to 2001: A Space Odyssey. It was a lot of fun.  And, even better, it had toys!  In the words of Matthew McConaughey: “Alright, alright, alright!”

THE FIGURES THEMSELVES

In 2014, NECA released Cooper and Brand as a two-pack within their 8-inch retro cloth line.  The figures are kind of like slightly higher end Megos, so it’s an appropriate style for a movie that was a love letter to movies of that same time period.

COOPER

interstellar3Joseph “Coop” Cooper is Interstellar’s central figure, not only as the story’s lead and focus character, but also as the heart of the emotional core that makes the movie as gripping as it is.  Though this may be a grand space epic, at it’s core, Interstellar is the story of a father-daughter bond.  Coop’s entire motivation for taking on his mission is to give his daughter Murphy a chance to live, which is a pretty compelling reason to root for the guy.  His figure stands about 8 1/2 inches tall and he has 24 points of articulation (I think.  It’s hard to tell, because the space suit isn’t removable).

interstellar5Coop includes two heads: with and without his helmet.  The helmeted head isn’t what he’s wearing in the package, but it’s kind of the default and really the only one I can see most people displaying.  The actual head is a separate piece from the helmet (but glued in place), which presents a fairly decent McConaughey likeness.  The paint’s a little messy in some spots, but is generally pretty good looking.  The actual helmet is very nicely sculpted, and looks quite accurate to the source material.  It even has a hinged visor, which is pretty spiffy!  The unhelmeted head is a bit of a step down.  The likeness feels rather off here (despite the two heads sharing the same face).  His head just seems like it’s too deep.  Also, the paint’s pretty rough, with the five o’clock shadow being much heavier, the lips standing out much more, and the eyes being just completely misaligned.  Seriously, it’s hard to take the head seriously with those eyes.

interstellar4I’m pretty sure Coop uses the same basic body as all of NECA’s male retro cloth figures.  This is the first time I’ve encountered it, but it seems pretty solid, especially when compared to the old Mego bodies (which were, admittedly, rather flimsy).  Coop’s space suit is made up of a cloth shirt and pants, as well as sculpted pieces for the gloves, boots, breastplate/backpack, neck guard, elbow boosters, and the straps around his ankles.  In terms of accuracy, the overall appearance definitely evokes the designs seen on screen, but there are a few minor differences here and there.  That being said, they do appear to be conscious deviations, put in place to fit the “retro” feel just a bit better.  That I can certainly get behind.  The tailoring on the cloth parts is a bit rudimentary, but certainly not bad (and once again, fitting the whole retro thing).  The sculpted parts are actually very strong pieces, and really match up well.  The only issue I have is the neck guard, which is just the slightest bit too tall, thereby making it rather difficult to get the helmeted head placed properly.  The paint on the sculpted bits is decent.  It’s not amazing, but there are some nice touches, especially on the NASA logo.

BRAND

interstellar2Amelia Brand sort of ends up taking a backseat to Coop and Murph, but she’s far from an unimportant character.  In fact, her relationship with her own father, left on earth with Murphy, plays out as an interesting reflection of Coop and Murph, offering an interesting sort of “what if”scenario of how things could have played out differently.  Her figure stands about a half an inch shorter than Coop, and has 22 points of articulation (having lost the bicep swivels present on Coop).

interstellar6Like Coop, Brand has two head sculpts, one helmeted, one not.  The helmeted sculpt is very similar to Coop’s, with the actual helmet being the same piece.  The face is new, and is a pretty decent Anne Hathaway.  She doesn’t have the most distinctive features, so it’s a little generic, but still pretty good.  The paint is a lot cleaner here than on Coop, which is certainly nice.  Her unhelmeted head is, on a whole, better than the one included with Coop, offering a much closer likeness, and a bit less weirdness with the proportions.  However, the paint brings this one down too.  The eyes in particular feel rather lifeless and a little creepy.  Also, for some reason her nostrils have been painted, despite this detail not being present on the helmeted head.  It’s not a good change, I can tell you that.

interstellar7Brand is built on the female equivalent of the body Coop was built on.  If I’m recalling correctly, she was the first officially released figure to use this body (Broomhilda from Django Unchained would have used it, but only a scant few of her made it out before those figures were cancelled).  It’s okay, but it’s not quite as solidly constructed as the male body, and I miss the extra articulation.  Her suit is pretty much the same as Coop’s, just with the cloth bits tailored to fit the different body.  The sculpted parts are all the same, with the exception of the boots, which are a bit smaller on Brand.  The paint on Brand is actually a bit better on my figure, though I would imagine this varies from set to set.

THE ME HALF OF THE EQUATION

I watched Interstellar with my Dad, who has long been a fan films such as 2001.  He was very enamored with the film, so we ended up picking up this set for him on Father’s Day this year.  I was quite impressed with the figures myself, and was keeping an eye on the set still in stock at the then-closing Movie Stop, waiting to get a good deal.  Sadly, I missed it.  Oh well.  I still ended up getting a pretty good deal, though, since I found it on clearance at a Suncoast (yes, there are apparently still some of those around.  I was shocked too).  I’m pretty happy to have these figures.  They both have some flaws, and the unmasked heads are kind of a waste, but I do really like these two.  I just wish I had a TARS to go with them.  And a CASE.  And Doyle and Romilly.  Heck, I’d even buy Topher Grace’s character.

#1080: Pvt Ricco Frost

PVT RICCO FROST

ALIENS (NECA)

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“Guess she don’t like the cornbread either…”

I’ve seen Aliens a lot of times.  When you watch a movie a lot of times, your perspective on different parts and characters from the from the movie can change with each viewing.  Sometimes this is a cool line you missed in an earlier viewing, or a neat little moment of foreshadowing.  Maybe you missed a fun little character beat.  The thing that I gained from so many repeated viewings of Aliens is an appreciation for Private Ricco Frost. 

Now, undoubtedly, I’m sure a lot of readers are thinking “who’s Frost?”  He’s easy to miss on a regular viewing.  He’s just one of the many Marines not to make it back from that fateful trip to the Alien hive.  But, if you pay close enough attention to Frost, you’ll see that he’s easily the most realized of the secondary Marines, especially in the early establishing scenes.  He gets a lot of memorable lines, he’s humorous, and he has clearly established friendships with Hicks and Hudson.  He even finds himself at the front of many of the shots in which he appears, subtly pushing him as a main character.  Frost is, in many ways, the face of the secondary Marines.  Then, moments into the hive battle, he becomes the very first named casualty in the film.  Bit of a gut-wrench, right?  Well, it’s okay, we’ll get through that together, with this here Frost action figure.

THE FIGURE ITSELF

frostneca2Private Frost is the second of the two Marines in Series 9 of NECA’s Aliens line.  The figure stands just over 7 inches tall and he has 28 points of articulation.  Frost is built on the standard Marine body, which we haven’t actually seen since the second series of the line, way back in 2014. It was a really strong sculpt back then, and it still is now.  Frost uses the Sgt Windrix variation of the body, which has the sleeves rolled down over the arms.  If you want to get technical, Frost should actually have his sleeves rolled up ever so slightly to be truly screen accurate, but that’s the sort of detail pretty much no one but me’s likely to notice.  Frost gets a few new pieces to complete his look.  The most obvious, of course, is the head, which sports a decent likeness of Ricco Ross.  It’s not spot-on (I think it’s a little too thin, myself) but it’s very close.  Frost is notably the first Marine to feature a removable helmet, made possible due to his slightly closer cropped hair.  The helmet is very nicely textured, with the cloth covering being properly depicted.  It sits pretty well on his head, frostneca3though it pops off from time to time while posing.  Mostly, I just appreciate being able to display him both ways.  In addition to the new head and helmet, Frost also gets a new web gear sculpt on his armor, which removes the welder and knife attachments and adds extra grenades and a holster for his side arm.  Frost’s paintwork is very solid, and what we’ve come to expect from NECA for this line.  The basic details are nice and clean, and he even gets all of the appropriate graffiti on his armor.  Fun fact: the graphic on his back is not from the film.  When working on the figure, NECA reached out to Ricco Ross to place some detail on Frost’s otherwise blank back, and he asked for this graphic to be placed there.  It’s a very cool touch, and helps him stand out even more from the rest of the Marines.  Frost is packed with a flamethrower (the same one that came with Windrix), a handgun, his shoulder lamp, and, most importantly, the bag of all the other Marines’ ammo, which Apone gives him during the hive scene.  The only real piece missing is the pulse rifle, but that’s hardly a rare item in this line, and he comes with plenty of extras as it is. 

THE ME HALF OF THE EQUATION

I picked up Frost here at the same TRU where I got Vasquez.  As soon as NECA announced another Marine would be in Series 9, Frost was the one I was hoping we’d see, and his figure definitely does not disappoint.  As cool as Vasquez may be, this guy is kind of my personal favorite from this set.  Can you believe we live in a world where you can own not one, but two Private Ricco Frost action figures?

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