MOTOFURY RAPID RALLY
One of the most prominent trends in Nerf marketing is the considerable groundswell surrounding the release of a new type of ammunition. It happened with Vortex, it happened with Elite darts, it happened with Accustrike. This makes the substantial lack of hype for the new Nitro series curious. Ok, maybe not that curious once you realize that Nitro is doing something completely different from the Nerf dart blaster lines. That something is cars. I’ll be honest, I wasn’t really grabbed by the premise of Nitro, but the launchers themselves were similar enough to the dart blasters that I was willing to give it a try, so today I’m looking at the Motofury Rapid Rally set.
THE BLASTER ITSELF
The Motofury Rapid Rally set was released in 2017 as the flagship of the Nerf Nitro line of car launchers. It uses a flywheel system to fire the foam cars, much like any of the numerous flywheel Nerf blasters, however, it only uses a single wheel as opposed to the pair of wheels seen in blasters. I guess in a sense, you could say this is the Stryfe of the Nitro line, but the comparisons really stop after the use of flywheel propulsion. As with all of the Nitro launchers, the underside of the launcher is flat and designed in such a way that prevents a car from being fired if its not on a flat surface. At least, that’s the idea. It’s not difficult at all to press in the rev switch on the bottom of the grip with one hand while holding the launcher with the other, although I’m not really sure why you would want to. It should be pretty obvious that cars handle rolling along the ground much better than being unceremoniously chucked through the air. Keeping its intended position in mind, the Motofury feels solid in the hand, or rather, on the floor. This is the only of the Nitro launchers to use a detachable magazine to feed cars into the firing mechanism as well as the only electronic launcher. It does feel a little weird getting prone on the floor in order to shoulder and aim the launcher as instructed, but there’s nothing stopping you from launching cars from a regular seated position. Speaking of aiming, the Motofury features a flip up sight for maybe aiming, I guess. It’s just a single sight with nothing else to align it with so it’s effectively useless, but you do feel a little like a sniper lining up a shot if you bother with the sight at all. For the most part, launched cars travel pretty straight and at high enough velocity to be fun, but not enough that you’ll hurt anybody or damage anything. One complaint I have with firing the cars is that there is a considerable delay between when the trigger is pulled and when the car actually exits the launcher. For someone used to the quick, snappy response of Nerf blasters, this delay can seem like a misfire and pulling the trigger again before the first car has been launched can result in a jam fairly easily. The MotoFury requires 4 AA batteries to work and comes with 9 cars in 3 styles, and a 9-car magazine. Now that would be fine and dandy if it were just the launcher, but what makes this a set is the extras that come with it. Included in the box are 4 red barrels, 4 crates, 4 tire stacks, a high jump ramp, and a long jump ramp. The random obstacles are pretty plain. You can set them up and crash cars into them and that’s about it. The ramps, however, are quite fun as they dramatically affect the trajectory of cars that reach them. As you can imagine, the long jump ramp makes the cars fly pretty far through the air and the high jump ramp gives them considerable height.
THE ME HALF OF THE EQUATION
This was an impulse buy for me. I was at a local TRU with my boy Ethan looking for any of the newest wave of Nerf blasters. I didn’t find any of them, but there was a sale specifically for Nitro products. I was curious about the line and the extra 20% off was enough to get me to pick up the Motofury and I’m glad I did. It’s not a Nerf blaster, but it’s a lot of fun. I don’t see myself getting any more Nitro after this, so I don’t mind splurging just a little to get the top of the line.