#1396: Rapid Fire Imperial AT-ACT

RAPID FIRE IMPERIAL AT-ACT (w/ SERGEANT JYN ERSO, AT-ACT DRIVER, & C2-B5)

STAR WARS: ROGUE ONE (HASBRO)

“A larger version of the standard combat AT-AT, the AT-ACT walker features a dedicated cargo bed for the transportation of heavy building materials or combat munitions. It was deployed at major Imperial construction projects, such as shipyards and sprawling research installations.”

Toy Fans can be a bit stubborn and short-sighted sometimes.  There’s this innate inability to see that not every product is aimed at them, and that adult collectors only make up a very small fraction of the target audience of any given mass produced line. This means that there’s whole chunks of product not meant for us in the slightest, or at the very least, items that are designed with kids in mind first and adult collectors second.  After going pretty hardcore into the adult collector sphere for a while, Hasbro has shifted their Star Wars product into a more toy-etic form, in an effort to maximize sales and appeal to the new generations of collectors being brought in by the franchise’s newest films.  The new product has been an overall success for Hasbro, but some of the more hardcore sections of the fanbase have been less than pleased.  There’s been a lot of crying foul, particularly when it comes to the various new vehicles, which have proved quite divisive.  One of the most divisive was today’s item, the Rapid Fire Imperial AT-ACT.

THE VEHICLE ITSELF

The AT-ACT is part of Hasbro’s Star Wars: Rogue One line.  It was released about a month or so after the first big product launch for Rogue One.  As with the two X-Wings and the TIE Fighter, there’s a bit of assembly required when you open up the AT-ACT.  The the legs, small blaster stalks for the head, and the cargo bed are packed separately from the main base body and head, and they need to be snapped into place (which takes a fair bit of force, let me tell you).  Once fully assembled, the AT-ACT stands 16 inches tall and 12 inches deep.  That’s far from accurate scaling for the 3 3/4 inch figures, which was a point of contention for some collectors.  It should really be twice the size at least, if not even larger, since the AT-ACT was even larger than the AT-AT.  To give a frame of reference, there’s a shot in Rogue One of an X-Wing fighter flying through the open cargo hold of one of these things.  At best, you can probably get one of the old Action Fleet X-Wings through there.  That being said, at the current size the AT-ACT’s large enough to dwarf just about everything else in a collection, all while keeping it to a manageable size for production and storage purposes.  Could it have been larger? Perhaps, but for most people it’s not going to make a huge difference, and this is hardly the first time a Star Wars vehicle has been underscaled for a toyline.  The sculpt on the AT-ACT does a decent enough job translating the film design into plastic form.  The important details are all there, and it matches aesthetically with the vehicles from Force Awakens and the like.  There’s a little bit of cheating in a few spots (such as the slightly larger head relative to the rest of the body) which has been done to maximize playability with the basic figures, but the overall appearance is still fairly close to the source material.  When it comes to playability, there are two main spots that you can place the figures.  Obviously, there’s a spot in the cockpit for the driver.  While the film’s design has spots for two drivers, this one’s just got space for the one.  This is in part due to the down-scaling, but also due to offering storage space for the four Nerf darts used by the firing feature, which I’ll touch on in a little bit.  The other main spot for figures is in the main body’s removable cargo bed.  It’s actually a pretty neat bit; the sides fold down on both sides, revealing a nicely detailed interior, as well as a plethora of footpegs to hold figures in place.  There are even spots for the troopers to stow their rifles, which is a cool touch.  The bed can be removed and deployed as a cool little base or installation, which also reveals the interior of the AT-ACT proper.  There are even more details, as well as two panels that flip up to reveal footwells that can be used for standing space or additional storage.  Paint is minimal on the AT-ACT, but not entirely absent; there’s some minor work throughout, and it’s all pretty decently applied.  There’s also a sheet of decals to pick up some of the slack, and those work pretty well too.  The AT-ACT is packed with three figures (which I’ll look at in just a second) as well as a cannon and a zipline, both of which can be plugged into either the main body of the vehicle or the cargo bed.  A major selling point of this set was the two included action features.  To make use of the features will require four D batteries.  Both play features can be accessed using the various buttons on the AT-ACT’s back, which can be a little difficult to use.  Fortunately, the AT-ACT is Bluetooth-enabled.  You can download the “Star Wars: Studio FX” app to your phone and use it to control the AT-ACT remotely, which is a lot of fun.  Onto the actual features!  The first feature is the walking ability, which is pretty decent.  It’s slow, and this thing definitely needs to be on a flat, uncarpeted surface to work best, but it’s an amusing feature.  There are a number of associated sound effects and such, which help to sell the feature.  There’s also a head movement capability worked into this, which is a little difficult to really get working, but nice nonetheless.  The second feature is the titular “rapid fire” feature, which replicates the AT-ACT’s blaster capabilities through use of Nerf mechanics.  There are four included Elite-style Nerf darts to use, and I find the feature to be generally pretty amusing myself.  Don’t take my word for it, though.  Here’s a word from the FiQ’s resident Nerf expert, Tim. Quoth Tim:

“With such an extensive history of military manufacturing such as G.I. Joe, Nerf, and Furby, it’s not surprising that the Galactic Empire contracted Hasbro to help develop weapons like the ones seen on the AT-ACT.  The dart cannon in the walker’s head is optimized for size, using a greatly miniaturized version of the tried-and-true flywheel mechanisms seen in blasters like the Stryfe.  The cannon uses a gravity-fed, 4-round magazine and an electronic pusher to feed the darts into the itty bitty flywheels, producing some rather hilariously flaccid results especially after the ominous revving noise that precedes each shot.  Also, just as a fun side note, if we can assume the darts are in scale with the pilot figure, the full size projectiles would be almost 4-1/2 feet long.”

SERGEANT JYN ERSO

The first of the three included figures is the film’s leading lady, Sergeant Jyn Erso.  As the main character, I suppose it makes sense to pack her in again, and they were undoubtedly trying to avoid the issues caused by leaving Rey out of the Millennium Falcon from TFA.  That being said, I don’t believe Jyn ever actually interacts with an AT-ACT in the film, so her inclusion does seem a little bit out there.  The figure stands about 3 1/2 inches tall and she has 5 points of articulation.  She uses the same sculpt as the Jedha variant of Jyn from Series 2 of the main line.  Of course, I never got that figure, so this one’s new to me.  It’s a pretty decent sculpt, and I think I like this one more than the Eadu version.  The likeness to Felicity Jones is definitely improved.  The paintwork also appears to be a step-up from the single-carded released.  The basic colors are all the same, but the application is a lot sharper, and she’s also got some extra detailing on the legs, indicating she’s been running around on Scarif’s beaches for a bit (not that it happens in the final film, but hey, let’s go with it).  It’s a little on the heavy side, but it looks decent enough.  Jyn is packed with her blaster, which is painted silver, rather than molded like the single releases, which looks a lot better.

IMPERIAL AT-ACT DRIVER

The AT-ACT isn’t going to get very far without someone to drive it, right?  Well, as luck would have it, the second figure included with the AT-ACT is the Imperial AT-ACT Driver.  This is easily the most sensible of the three figures included.  The figure stands about 4 inches tall and he has the usual 5 points of articulation (though the hips are a bit limited).  The larger scale AT-ACT Driver was a total parts re-use, but I don’t think that’s the case here.  He’s definitely got some similarities to the basic Shoretrooper, but there are enough subtle differences between the two to illustrate that they aren’t made from the same molds.  It’s a little weird that they aren’t the same sculpt, though, because the AT-ACT Driver has some slight inaccuracies to his design that would totally come from sharing parts with the Shoretrooper.  Most glaringly, the skirting on his belt; the driver should have the same style of belt as the Hovertank Driver, but instead he’s got the Shoretrooper skirt, just painted the same color as the pants.  It’s an odd choice.  The other problem with the presence of the skirt is that it impedes the movement on his hips.  Normally, I’m not a huge stickler about such things, but given that this figure’s whole purpose is being able to sit in the cockpit of the vehicle he was included with, it’s more than a little annoying.  In terms of paint, this guy is fairly decent.  Like the larger scale figure, he uses the deco of the AT-ACT Commander, as denoted by the grey on his shoulders.  Where the larger figure kept the dark brown and bone white of the Tank Driver, this figure goes for a more straight black and white scheme.  It’s not terrible, just different.  The figure includes a large blaster rifle, which is the same one included with the two Scarif Troopers.

C2-B5

I can’t say I know much about ol’ C2 here, given its complete lack of presence in the final version of Rogue One.  There were a few potential endings floating around, I suppose it’s possible C2 played a role in one of those.  Or, perhaps Hasbro just really wanted to put an astromech in this set.  It’s Star Wars.  It wouldn’t be right if they didn’t get an astromech droid in there somewhere.  This figure’s about 2 1/2 inches tall and has 3 points of articulation.  C2’s a head-to-toe repaint of the Mission Series R2-D2 (which was re-released for Force Awakens as well).  It’s a pretty standard astromech sculpt, so that’s reasonable.  It’s a shame it couldn’t have been one of the slightly better articulated R2s, but they’re undoubtedly going for consistency here.  Instead of the usual R2 colors, C2 is done up in a more imperial dark grey and silver.  Not a bad look, though perhaps not the most exciting color scheme.

THE ME HALF OF THE EQUATION

I was intrigued by this set when the Rogue One product started hitting, but the initial $300 price tag was just too much for me.  Rather quickly after the holidays, Target started marking it down to $150.  At that price, I was very much tempted, but my finances at the time didn’t really allow me to drop that much on one item.  I mentioned it to my parents, but that was kind of the end of it.  It disappeared from shelves, and I convinced myself that I hadn’t really needed it that much.  Flash forward to my birthday this year, when I unwrapped this.  Apparently, mentioning my interest in it to my parents was *not* the end of it.  My mom went out the very next day and bought this, and then they hung onto it for six months.  This thing got a lot of flak from the fanbase, and perhaps some of it was deserved, but this is a really, really fun toy.  I’m definitely very happy to have it!

#1390: Princess Leia Organa as Boushh

PRINCESS LEIA ORGANA AS BOUSHH

STAR WARS: SHADOWS OF THE EMPIRE (KENNER)

“After Han Solo was captured by Boba Fett, several attempts were made on Luke Skywalker’s life which threatened the future of the Rebellion. Princess Leia Organa and Chewbacca sought to protect the young Jedi, and traveled to Coruscant to follow up leads surrounding these attempts. They hoped to draw from the extreme intelligence gathering network of the Black Sun, a criminal organization whose operations extended to the farthest reaches of the galaxy. Because Coruscant is the homeworld of the Empire- a dangerous place for any member of the Rebel Alliance- Leia disguised herself as the renowned Ubesian bounty hunter Boushh. Boushh’s helmet concealed her entire face while a built-in voxscrambler altered her voice to resemble that of an Ubesian; a false I.D. and code taken from Black Sun completed her disguise and provided a safe level of anonymity. Little did she know that Prince Xizor, Underlord of Black Sun, was behind the murder attempts on Skywalker, and had his sights set on Leia as well.”

Long bio there.  How do you follow that, amirite?  Um, so, yeah, today’s another Star Wars review. Yaaaay.  This time around I’m taking a look at another Princess Leia figure, specifically the one from that time she pretended to be a bounty hunter.  Everybody loves bounty hunters!

THE FIGURE ITSELF

Leia in Boushh disguise was released not as part of the main Power of the Force II line, but instead as part of the basic assortment of Star Wars: Shadows of the Empire (she would later see a re-release on a standard PotF2 green card, though).  She has the notoriety of being the only movie-based figure in the line-up.  The figure stands about 3 3/4 inches tall and has 6 points of articulation.  As with the PotF2 Slave Leia figure, this Leia is a bit on the tall side.  This was a recurring issue early into this line; at least they were consistent, right?  Leia sports a unique sculpt. It’s fairly decent for the time, being only slightly pre-posed and generally pretty decently proportioned.  It captures the look from the movie pretty well, and only makes minor stylistic adjustments.  The thermal detonator in her left hand is permanently attached, which removes a little bit of versatility from the figure, but given how integral that piece is to her intro in Jedi, I’m willing to give them a pass.  The head doesn’t exactly look like Carrie Fisher, but it also doesn’t look like a chimpanzee, which puts it ahead of most of the Leias of the time.  The paintwork on Leia is generally pretty solid.  The colors match well enough with what we see on-screen, and the application is all pretty clean.  Leia was packed with a removable helmet and half-cape to complete her Boushh look, as well as the usual staff, which according to the packaging is actually a blaster rifle.  Who knew?  I certainly didn’t.

THE ME HALF OF THE EQUATION

This wasn’t my first Leia (that was the monkey-faced ANH version), but this figure has the distinction of being my go-to Leia for most of my childhood.  I actually don’t 100% recall where this figure came from.  She was probably a gift, likely for my birthday, but that’s really just me making an educated guess.  Nevertheless, this was my favorite Leia for a good long while, and is the strongest of the ’90s Leia figures.  This figure is pretty much single-handedly responsible for my love of Leia as Boushh.

Check out this review’s Flashback Friday Figure Addendum here!

#1382: K-2SO

K-2SO

S.H. FIGUARTS (BANDAI)

Oh hey, look!  It’s another K-2 figure!  It’s been, like, forever since I’ve looked at one of these.  But, of course, there were still other K-2 figures in existence, so it was really just a matter of time before I got another one on the site.  I’ve looked at pretty much all of the lower-end K-2s, so now I’m turning my sights to the higher-end stuff, starting with Bandai Japan’s S.H. Figuarts offering!

THE FIGURE ITSELF

K-2SO was released as part of the Rogue One sub-set of the main S.H. Figuarts line, and he hit shortly after the film’s theatrical release last December.  The figure stands a little under 7 1/2 inches tall (he’s just a smidge smaller than the Black Series and Elite Series figures) and he has 34 points of articulation.  Not only does he have the most articulation of any of the K-2 figures, he’s also got the most mobility by a very large margin.  The sheer range of posability on this guy is just insane.  Things like the shoulder pads are on their own hinged joints, allowing them to be posed out of the way, which helps to maximize the possible range of all the articulation.  I didn’t know I wanted a K-2 that could pull of crazy high kung-fu kicks, but by god did this figure convince me that was a thing I wanted.  Posability is one thing, but how’s the actual sculpt?  As much as I loved the Black Series sculpt, there were some definite inaccuracies present.  This figure fixes all of those issues, and presents the most accurate version of K-2 we’ve seen yet in plastic form.  In addition to the sheer accuracy of the sculpt, the detail work is really clean, and really, really sharp.  Truly amazing work.  Given that he’s made from a less rubbery plastic than the Black Series figure, I was a little worried about this guy’s durability, but so far I’ve had no issues.  Obviously, he’s not going to hold up to seriously rigorous play, but he’s still pretty solid.  The paint on K-2SO is also very top-notch.  The base color is the appropriate gunmetal finish, which looks super sleek.  The small details are really nicely handled as well.  I love how they handled the eyes in particular; the lenses are clear plastic, with details painted beneath.  I do believe this is the first K-2 to implement the eyes in the proper way.  K-2 is a little lighter on extras than most Figuarts offerings, but he does at least include three pairs of hands (in fists, gripping, and open gesture poses), and a clear display stand with a posable arm.  I do like the stand, but I really wish he’d included the blaster pistol he has during the climax.

THE ME HALF OF THE EQUATION

K-2 here was given to me as a birthday present from my boi Tim.  He’s apparently run out of Aliens to buy me, so he went with the next best thing.  I didn’t know what to expect from this guy, but I have to say, I’m very impressed.  The Black Series release is still perhaps the best toy of K-2, but this figure is definitely my favorite.

#1378: IG97 & Rom Mohc

IG97 & ROM MOHC

STAR WARS: LEGACY COLLECTION COMIC PACKS (HASBRO)

“Rom Mohc is an Imperial general involved in the testing of advanced battle droids known as Dark Troopers. One of these droids ends up on Tatooine and becomes activated by scavenging Jawas. The Dark Trooper attacks three friends camping in the desert. But things change when the prototype encounters a clumsy IG97 Battle Droid on Tatooine, and the machines battle each other.”

The Star Wars Expanded Universe may not be as “official” as it once was, but when it was in full swing, it encompassed a whole lot of stuff.  TV, video games, novels, and of course, comic books.  There are many, many unique characters there-in, with many of them remaining exclusive to one medium or the other.  Only a handful of characters have made appearances in multiple forms of media.  The set I’m looking at today includes one of those cross-over characters, as well as a character that only has one appearance to date.  Without further ado, let’s take a look at IG97 and Rom Mohc.

THE FIGURES THEMSELVES

This pair was released in 2010, during the Star Wars: Legacy Collection line.  They were part of the Comic Packs sub-line, and were offered as a Walmart-exclusive set.  The two are based on the Star Wars Tales #4 story “Sand Blasted,” in theory at least…

IG97

IG97, or IG-97 as he would be if he followed the usual droid naming conventions, is the less frequently appearing of the two figures included in this set.  In fact, his only appearance is in Star Wars Tales #4.  While he’s not the most major player in the story, he’s a fairly sensible choice.  The figure stands about 3 3/4 inches tall and he has 12 points of articulation.  He’s surprisingly posable for a figure of his scale, and definitely a lot of fun to play with.  IG-97 is built using the body of the 2009 Legacy Collection version of the Battle Droids from the prequels.  It’s a pretty close match for the design of the  droid from the comic, and it was one of the best droid bodies Hasbro had at the time (and even now, it really hasn’t been topped).  He gets a new head, which is based on the art from the book.  This is a point of contention for some, who find him to be too cartoony and goofy to truly fit in with the rest of the figures of this era.  Personally, I rather like him, and enjoy the character and expression present in the head sculpt.  I certainly prefer this look to the basic Battle Droid head.  For a figure that’s largely a pale tan color, the paint on this guy is surprisingly well-done.  He’s molded in the base tan, and then has a darker brown wash, which brings out the details of his sculpt very nicely, and also helps to replicate the line-art from the comic.  IG-97 included a standard Battle Droid blaster, as well as both the standard and commander back-packs from the Battle Droid.

ROM MOHC

Rom Mohc is a character with a decent chunk of appearances, in a number of differing mediums.  He first appeared as the antagonist of the Dark Forces video game.  Subsequent appearances have been related to that, by and large.  Him getting a figure isn’t that odd, but it being part of a set based on “Sand Blasted” is somewhat strange, given that he only appears in about 3 panels of the story at the very beginning, and he’s almost completely divorced from everything else that’s going on.  But, he’s here nonetheless.  The figure stands about 3 3/4 inches tall and he has 14 paint of articulation.  Despite technically having more articulation than his pack-mate, he’s much stiffer, and way more limited in posability.  The figure is largely re-used, with his upper torso and arms coming from the Revenge of the Sith Tarkin (which also served as the basis for the previously reviewed Comic Pack Tarkin) and his legs coming from Janek Sunber.  He gets a new head to top it all off.  While the actual quality of the pieces used isn’t bad, they don’t add up to a figure that looks much of anything like any of Mohc’s appearances; certainly not the comic that this guy was actually supposed to be based on.  A lot of it comes from the re-used body, which just doesn’t have the right build for Mohc.  All of the available Imperial officer bodies were on the skinny side, so there’s not much Hasbro could have done, I guess.  The paint on Mohc is decent enough.  It’s not terribly exciting, being mostly drab colors, but it gets the job done.  He’s packed with a SE-14C blaster, which he has a little bit of trouble holding.

THE ME HALF OF THE EQUATION

I wasn’t super familiar with either character in this set prior to acquiring it, but I’m always a sucker for a cool robot toy, meaning this sets been in my sights for a little while.  I spotted the two at Yesterday’s Fun, and Super Awesome Girlfriend insisted on getting them for me as an early birthday present.  I can take or leave Mohc, since he’s not super exciting.  Still, he works as a nice generic Imperial Officer, so that’s something.  IG-97 more than makes up for any of Mohc’s shortcomings, and is easily one of my favorite Star Wars figures I’ve gotten in a while.

#1376: TIE Fighter Pilot

TIE FIGHTER PILOT

POWER OF THE FORCE II (KENNER)

“With its vast space fleet, the Imperial Navy is a model of military efficiency. The best pilots in its ranks are rigorously trained to useto use highly maneuverable and heavily armed Twin Ion Engine (TIE) fighters. The small ships are used to both attack – and defend against – Rebel forces.”

Do I have to turn in my nerd card if I admit that until I read that bio in preparation for this review, I actually had no clue what TIE stood for?  I kinda thought it was because they looked like bow ties.  Now I know, and knowing is half the battle!  Wait, wrong 3 3/4-inch-based franchise!  Without further ado, let’s look at one of these Twin Ion Engine fighter pilots!

THE FIGURE ITSELF

The TIE Fighter Pilot was released in 1996, during Power of the Force II’s second year.  This marks the second time this design had been seen in plastic, following the vintage figure.  The figure stands about 3 3/4 inches tall and has 6 points of articulation, which was standard for the line.  The figure’s sculpt was unique to him, and does a fairly decent job of capturing the TIE design from the movies.  He’s surprisingly tame in his stylization and his pre-posing, and also helped by not having a likeness to really worry about.  The lack of pre-pose is likely owed to his intended use with the actual TIE Fighter vehicle (which, fun fact, arrived on store shelves a year before this guy’s release), since too much of a pose would have made seating him in the ship rather difficult.  I appreciate that the figure’s been designed in such a way as to keep his neck movement, by way of attaching the tubes and box to his head.  It can look a little weird when turned to certain angles, but is by-and-large a well-worked out concept.  The paint on this guy could have been rather lazy and un-inspired, but Kenner went the extra mile and added differing sheens to the various black tones, as well as making sure he has all of the proper insignias.  It’s really quite remarkable work.  This figure was packed with two different blasters, one large, and one small.  Neither really seems to go with the figure, and mine has been without both for a little while.

THE ME HALF OF THE EQUATION

When I was growing up, in addition to grandchild-specific gifts, both sets of grandparents would tend to go out and buy one smaller item in bulk, to give everyone that one same item.  The TIE Fighter was one such gift, given to all of the grandkids on my Dad’s side one year for Christmas.  We were all pretty into Star Wars at the time, so it was pretty sensible.  While I’ve never really had a particular attachment to the TIE Fighter pilot, I do still really like this guy, and he’s always been a steady fixture of my collection.

#1362: Luke Skywalker

LUKE SKYWALKER

STAR WARS: POWER OF THE FORCE II (KENNER)

“Raised by his Uncle Owen and Aunt Beru on their Tatooine moisture farm, young Luke dreamed of being a pilot for the Rebel Alliance. He realized his destiny after being saved from the Tusken Raiders by the mysterious Obi-Wan Kenobi, who told him of his past and began to teach the boy the ways of the Force. When the Empire killed Luke’s family, he and Kenobi set off to find Princess Leia, whose message hidden inside the droid R2-D2 beckoned them to join the Rebellion.”

Hey-o, it’s another Star Wars review.  Alright, let’s do this.  As I’ve noted a few times before, my main introduction to Star Wars toys was the 1990s revival line.  I came into it during the second year, meaning I generally missed out on the “main” versions of a lot of the characters.  Main versions inevitably found their way into my collection, of course, which is how I can look at this figure I’m looking at today!

THE FIGURE ITSELF

Luke was released in the very first series of Kenner’s Star Wars: Power of the Force II line.  He was the first Luke in the line, and is based on his farm boy look from A New Hope.  The figure stands 3 3/4 inches tall and he has 6 points of articulation.  As one of the earliest figures in the line, Luke falls victim to just about all of the oddities that plagued the line in its early days.  The pre-posing isn’t the worst, but he’s definitely got the odd proportions, especially those rippling pecs beneath his shirt, and those super tight clinging sleeves.  It’s Star Wars if Star Wars had been a harlequin romance, or an ‘80s action film starring Dolph Lungdreon.  Look, if your in a loose fitting shirt, your muscles shouldn’t be showing through as they please.  The head sculpt is kind of so-so.  None of the likenesses on these early figures were particularly close, but I’ve always found Luke’s to be one of the weakest.  It’s the same head they used on several of the earliest Luke figures, but it never really looked right.  It’s not a bad sculpt in and of itself, I guess.  The paint work on Luke is mostly pretty passable.  Everything’s pretty cleanly applied and all.  The color choices are a little off, mostly on the legs, which have an odd green tone to them.  Luke was packed with his lightsaber and a grappling hook thingy.  There were two versions of the saber available, depending on which run of the figure you got.  Earlier runs had the long saber (seen here) which is laughably long, to the point of being taller than the figure proper.  Later figures fixed this, replacing it with a more reasonably sized model.

THE ME HALF OF THE EQUATION

Dagobah Training Luke was my first Luke Skywalker figure.  This one was my second, picked up for me by my maternal grandmother from a convention dealer’s room.  I settled for him because the look I really wanted (Bespin Luke) wasn’t yet available.  I can’t really say he’s ever been a favorite of mine.  This particular look just doesn’t work as well in the “x-treme” stylings of the PotF2 line.  Ultimately, he’s about par for the course for this line, which is at the very least entertaining.

#1357: Kit Fisto

KIT FISTO

STAR WARS HERO MASHERS

Hey, look guys!  A Mashers review.  I haven’t done one of these in a good long while.  It’s probably got something to do with me not actually being that into the line, or, more likely, it’s that the whole concept appears to have been abandoned by Hasbro.  That’s a good way of getting me to stop buying something.  Well, in theory.  Less in practice, as you can see, since I still got another one.  Without further ado, here’s Kit Fisto!

THE FIGURE ITSELF

Kit Fisto was part of the first series of the basic line of Star Wars Hero Mashers…which is a little strange, when you consider that this series was released to coincide with all the Force Awakens stuff, and Fisto was barely even relevant during the trilogy that he was actually a part of, but whatever.  The figure stands about 6 inches tall and he has 18 points of articulation.  As with all the Mashers, Kit Fisto’s been stylized a bit.  He’s a little bit less removed from the source, since it appears they followed the design from the 3-D Clone Wars show more than his live-action look.  I have no issues with this, since I’ve always found the animated look to be the superior design.  Anyway, he’s been made extra angular and chunky, which I think works very well for a more alien design such as Kit.  I really dig the open-palmed hand for the left hand; it’s a nice change when compared to the other figures.  Just like every other Mashers release, Kit can be disassembled at the neck, elbows, hips, and knees, allowing for swapping with other figures in the line.  Still can’t say I completely understand the concept in general, but there it is.  He’s also got an assortment of ports and the like, allowing for various accessories to be plugged in, though Kit himself doesn’t include any real parts to do this with.  He does include his lightsaber, which is a pretty awesome piece itself.  On the paint front, Kit’s fairly decent. Not the most exciting color scheme in the world, but it’s clean, and fairly accurate to the character.

THE ME HALF OF THE EQUATION

Why’d you get another Mashers figure, Ethan?  Why’d you do it?  You keep complaining about them, so why do you keep getting more?  In this case?  Price.  Super Awesome Girlfriend and I found him on clearance for like $2 at a Walgreens.  I’ve always had a soft spot for Kit Fisto, so I figured why not, right?  Honestly, he’s one of the best Mashers I’ve gotten, right up there with the basic Vader.

#1348: Dash Rendar

DASH RENDAR

STAR WARS: SHADOWS OF THE EMPIRE (KENNER)

“In all the galaxy there are few who can fly and shoot like Dash Rendar. Many years ago, as a cadet at the Imperial Acadmey, he continually impressed his superiors with the ability to push vessels beyond their usual limits, executing maneuvers his ships were never meant to perform. He held great promise as a future Imperial officer until a freight vessel piloted by his brother malfunctioned and crashed on Coruscant, destroying a private museum that housed many of the Emperor’s treasures. Though the mishap was not the pilot’s fault, the Emperor banished Rendar’s family and had Dash expelled from the academy. Given his bold disregard for regulation and arrogant confidence, it is doubtful that Dash would have fit in well within the ranks of the Empire anyway. He never hesitates to boast of his skills as an expert pilot and gunner. After his dismissal from the academy, he began a career as a thief and gambler, but soon discovered that his exceptional flying skills were a great asset in the smuggling business. He quickly became very successful, making his services expensive but guaranteed for the right price.”

That is a lot of bio right there.  And it’s especially long for a character who could best be summed up as “Han Solo for that one story where they needed Han Solo, but he was all frozen and stuff.”  That’s my official bio for him, anyway.  Dash is one of the earliest examples of a wholly Expanded Universe character appearing in a Star Wars toyline (he and Prince Xizor, from the same story, appeared at the same time), which is actually pretty nifty.  Sadly, that’s the only time he’s ever gotten a figure, but at least he got the one, meaning that I can review it here today!

THE FIGURE ITSELF

Dash Rendar was released in the first and only series of Star Wars: Shadows of the Empire, a spin-off of Kenner’s Power of the Force II line.  The figure stands a little over 3 3/4 inches tall and he has 6 points of articulation.  Dash has a unique sculpt, which was based on a number of Dash’s various designs.  Yes, as a totally non-film character, Dash didn’t have one particular design, just more of a general set of generally consistent elements.  He’s got the armor and the padded jumpsuit, which showed up just about everywhere.  He’s also got long sleeves, which kind of look to be unique to this figure; most depictions of him were bare-armed.  To be fair, the sleeves make him fit in a little better with the rest of the Star Wars characters.  In general, Dash’s design really is Han Solo if Han Solo had been designed by a comic book artist in the ‘90s, which is to say he’s a little ridiculous and over-designed.  On the plus side, the slightly exaggerated proportions and pose that most of the PotF2 figures had is right at home with Dash’s uber ‘90s design, which does make him a little more consistent as a whole.  In general, there’s some pretty solid work on Dash’s sculpt.  There’s a lot of fine detail work that you didn’t usually see on figures of this vintage.  Dash’s paint work is pretty decent as well.  The colors are slightly garish, but that fits the character, and at the very least the application’s all really sharp.  The figure was packed with two blasters, one large and one small.  There’s also a back pack, with a little arm that can attach to the larger blaster.  You know, for….reasons.  I don’t know *what* reasons, but I’m sure there are some.

THE ME HALF OF THE EQUATION

I didn’t have this Dash figure growing up (though I *did* have his Micro Machine), but I always kind of wanted one.  Of course, since he was the only truly unique figure in the set, he was a little more scarce than the other figures.  I’ve been on the look out for him for a little while, and I ended up finding him at Pop Culture Exchange in Omaha, while on my way back home from Seattle.  Sure, he’s super, super ‘90s, but that’s kind of the best thing about him.  Guess I’m gonna have to get the Outrider for him to pilot now.  Oh darn.

#1343: Imperial Death Trooper

IMPERIAL DEATH TROOPER

STAR WARS: THE BLACK SERIES (HASBRO)

“The elite soldiers of Imperial Intelligence, Death Troopers are encased in specialized stormtrooper armor with a dark, ominous gleam and serve as bodyguards and enforcers for Director Krennic.”

Man, for being so elite, these guys didn’t exactly amount to much, did they?  Well, it’a not really their fault, I guess.  At their core, they’re still just Imperial Stormtroopers, aren’t they?  And these guys do manage to hit at least a few of their targets.  Good for them.  Like any good faceless Star Wars troop, they also make for really great toy fodder, so hey, here’s another Imperial Death Trooper figure!

THE FIGURE ITSELF

The Imperial Death Trooper is part of the small, four figure assortment of Rogue One-themed small scale Star Wars: The Black Series figures, which were released exclusively at Walmart back at the end of last year.  This is one of the two troop builders in the assortment, which makes it slightly more difficult to find (though not as difficult as the Shoretrooper, let me tell you).  The figure stands just over 4 inches tall and has 26 points of articulation.  As with all of the figures in this assortment, the articulation is a marked improvement over the Force Awakens figures from the prior year, especially on the legs.  That being said, I did find the Death Trooper to be the most difficult to pose of the three I’ve got.  It’s possible that’s due to the character design, though.  The sculpt is all-new to this particular figure, and it’s a pretty great rendition of the unique Death Trooper armor from the movie.  The lankiness of the character is a little more down-played here, which I think is for the best.  There’s an add-on with a pauldron and web gear, denoting that this guy’s a slightly different variation of the Death Trooper than I’ve looked at before.  I believe this makes him a squad leader.  Anyway, the extra gear is pretty cool, and adds something new to this guy.  It’s also easily removable, should you just want a basic Death Trooper, which makes him really great for army building.  The paint on this guy is pretty straight forward; for the most part, he’s just molded in black, but there’s some slight detailing here and there to help break things up a bit.  The application is all pretty clean, and he looks like he does in the movie.  The Death Trooper includes his standard larger blaster, as well as the smaller blaster pistol we saw with the larger Black Series figure as well.  Both are pretty well sculpted pieces, though he does have a little trouble holding the rifle (though it’s nowhere near as bad as the First Order Stormtrooper from Series 2).

THE ME HALF OF THE EQUATION

As I noted in my reviews of Jyn and Cassian, when I didn’t find any of these guys back in December/January, I had resigned myself to never getting them.  When I found the other two, I still resigned myself to never getting either of the troopers, since the army builders would have no doubt cleaned out all of the supplies long ago.  But, while in Seattle with Super Awesome Girlfriend and her family, I found this guy at one of the nearby Walmarts.  He’s pretty cool, and like the other two, I think he’s the best version of the character out there.  Now, if I could just find the Shoretrooper….

The Blaster In Question #0012: Rey Jakku Blaster

REY JAKKU BLASTER

STAR WARS

Why does everyone want to go back to Jakku?  It does’t make sense to me, especially in regards to today’s review.  Yes, Rey is from Jakku, and yes, she uses this blaster, but she never has the blaster ON Jakku.  Why is it named the Rey Jakku Blaster, then?  Beats me, but let’s get past that and take a look at the thing.

THE BLASTER ITSELF

The Rey Jakku Blaster was released in 2016 as a tie-in to the release of Star Wars Episode VII: The Force Awakens.  The shell of the blaster is completely original but the internals are identical to the Han Solo Blaster which was released at the same time.  Both of these blaster, in turn, are largely the same as the Mega series Magnus, just chambered for standard Elite darts and holding 4 rounds instead of 3.  Due to it being a licensed product, it is entirely devoid of any Nerf branding aside from a mention on the box, opting for the Star Wars logo as well as the crest of the rebel alliance.  The blaster is based off of the NN-14 blaster that Rey receives from Han on Takodana, AFTER they have fled Jakku.  The toy is substantially larger than the blaster in the film and, sadly, is not chrome but simply white.  Additionally, there is a sizable grey boxy part that sticks out the back of the Nerf blaster that is not present on the original from the film.  I understand that it needs to be there in order to house the internal mechanism, but it does alter the form factor quite a bit from that of its inspiration.  It seems like the proportions as a whole had a rough time being translated to a functional Nerf blaster.  Even the grip feels oddly oversized.  It’s not terrible, but it definitely doesn’t help, especially with such pronounced edges along the profile.  I’m also not sure why, but there’s an attachment rail on the underside of the blaster if you really wanted to accessorize, I guess.  Functionally, the blaster works just fine.  In fact, I might say it feels better to operate than the Magnus because the loading port on the RJB is long enough to fit a dart without having to bend it or load it at an angle.  The prime is also a good bit smoother than that of the Magnus, but this may be because of the severely weaker spring.  As such, operation is fine, but performance is pretty flaccid.  This shouldn’t be surprising since Nerf needs to keep its core products competitive, but it’s still a little disappointing.  The range from the RJB is laughably short if you see it fired outside, but even indoors, it’ll hit the floor about 10 feet short of a target across the room.  It’s fun for plinking and playing pretend, but unfortunately not much beyond that.  The RJB comes packaged with 4 blue Star Wars branded Elite darts that have transparent tips which is kinda cool.

THE ME HALF OF THE EQUATION

I don’t know if this has come across, but I have quite an interest in weapon design.  After seeing The Force Awakens, I do remember liking the little silver pistol that Rey has and thinking it would be easy to throw together my own prop version.  Then Nerf came along and handled it for me.  Sure, it’s not perfect, but I enjoy it, mainly for the novelty of having a Star Wars gun that actually shoots, and sometimes that’s all you need.