#3940: Max Rebo & Doda Bodonawieedo

MAX REBO & DODA BODONAWIEEDO

STAR WARS: POWER OF THE FORCE II (KENNER)

Thus far this month, I’ve dedicated my weekly Star Wars reviews to looking into members of the Max Rebo Band, so it can’t come as a terrible shock that I’m continuing that today, especially given the as to now lack of, you know, the guy what the band’s named after.  He’s kind of important, right?  Good ol’ Max?  Funky blue elephant looking guy? Guy who, per the Robot Chicken sketch, has a gig tonight? That’s the guy.  And he’s even here with a not-Greedo-playing-a-clarinet guy.  So, let’s wrap up the band and take a look at these two today!

THE FIGURES THEMSELVES

Max Rebo and Doda Bodonawieedo are the third and final of the three “Max Rebo Band Pairs” two-packs released as a Walmart-exclusive Star Wars: Power of the Force II offering in 1998.  Once more it pairs an original band member with one of the additional embers from the special edition.

MAX REBO

The centerpiece of this whole thing, Maximillian “Max” Rebo (or “Siiruulian Phantele” as was his original name in the pre-Disney days) was portrayed in the original film by puppeteer Simon Williamson, who was originally meant to play a different band member, who didn’t work out for production.  Rebo was of course offered up in the vintage Kenner line, which did its best to interpret him in figure form based on what little we see of him in the film.  As such, he was made a more humanoid character, with legs hiding behind his instrument, as opposed to only having legs, which he uses to play.  This was adapted into other sources, and became the standard for the pre-Disney era depictions of him, which included this figure.  The figure stands about 3 inches tall and he has 5 points of articulation.  His articulation is generally pretty restricted, but he at least does get decent motion on his shoulders, which is good for posing with his instrument.  The sculpt on Max is really great.  It matches his design well, and works in plenty of texturing on his skin, giving him that proper “guy in a rubber suit” feel.  Rebo’s color work is fun, with his bright, vibrant blue implemented well, and the accenting adding a nice pop to the general look of the character.  Max is packed with his red ball organ, a rather extensive and elaborate instrument that he can be slotted into the middle of.  It’s by far the most impressive instrument included here, and honestly one of the line’s most impressive accessories in general.

DODA BODONAWIEEDO

The rather silly name “Doda Bodonawieedo” was first introduced to this Special Edition addition to the band with this very figure, which is pretty nifty, while also still being silly.  Doda is one of two Rodians added to the band in the Special Edition; the Greedo design was one of those distinctive ones, so it makes sense to give it a bit more play.  The figure stands 3 3/4 inches tall and he has 6 points of articulation.  His movement is the standard stuff for the line, but like Barquin, he’s rather preposed, in order to hold his instrument properly.  The sculpt’s a nice one, capturing the Rodian head design really well, as well as working well with his outfit and posing.  Again, a lot of similarities to Barquin in this area, which I can certainly dig.  His coloring keeps the usual green for the Rodians, contrasting it with reds and oranges, which helps him stand out pretty nicely from the rest of the band.  Doda is packed with his own instrument, which apparently is just a “horn” with no fancy space name or anything. It does gets some pretty neat paint work, so that’s pretty cool.

THE ME HALF OF THE EQUATION

When I found the other members of the band, the only one *not* present in the collection was Max himself, which was sort of humorous, but also quite annoying.  I’ve been keeping tabs on loose Max Rebos ever since, but wasn’t having much luck.  I ultimately found the most economical choice was just buying the pair sealed, so I wound up with a spare Doda.  Honestly, it was pretty well worth it, because Max is so very, very cool on his own, and the band is just that much cooler with him included.  This is a set I’m really happy to have finally gotten to complete.

#3936: Barquin D’an & Droopy McCool

BARQUIN D’AN & DROOPY McCOOL

STAR WARS: POWER OF THE FORCE II (KENNER)

In terms of on-screen musicians, the Star Wars Original Trilogy’s really just got the two main contenders: the cantina band from the first movie (officially named “Figrin D’an and the Modal Nodes”) and the band from Jabba’s palace (the Max Rebo Band).  The Nodes are all members of the same species, the Bith, while the Rebo band was more eclectic, with each of its three members being from a separate species.  The special edition surmised that two great tastes might taste great together, so amongst the new members added to the Rebo band was a Bith by the name of Barquin D’an, who got figure treatment alongside original member Droopy McCool.

THE FIGURES THEMSELVES

Barquin D’an and Droopy McCool are the second of three two-packs released as part of the “Max Rebo Band Pairs,” a Walmart-exclusive Star Wars: Power of the Force II offering from 1998.  It continued the theme of one old and one new that split across all of the sets.

BARQUIN D’AN

Though the race was totally absent from the vintage line, Power of the Force II did okay by the Bith, with the mail-away figure that could act as the Modal Nodes if you got enough, and also this guy.  In-universe, Barquin is Figrin’s brother, and may or may not also be present at the cantina, just not playing.  The figure stands about 3 3/4 inches tall and he has 6 points of articulation.  The Nodes got elbow and wrist joints so that all of the instruments could be used, but Barquin is sculpted specifically for one instrument, so he’s a fair bit more restricted.  His sculpt’s not far removed from the mail-away figure, especially the head, but there’s some subtle differences.  The body’s more notable, with a more svelte build, and Barquin’s more unique attire.  It’s also a bit more accurate to the source, since the source was still very recent and easily accessible at the time.  His color work’s generally minor, but the accenting on the head in particular is very nice.  Barquin is packed with his kloo horn, which is molded in gold and gets a nice rustic sort of finish, which makes it feel very used.

DROOPY McCOOL

Okay, so before I get into the main thing here, I was looking at the Star Wars wiki for info, and in the very short two paragraph entry for Droopy, there’s a specific note that his body releases a “vanilla-like smell.”  That’s such an odd main point, but it’s right there.  I feel like if you’re gonna assign one Star Wars character a smell, you gotta do them all, right?  Well, the figure smells like plastic, so there’s that.  Droopy was included in the vintage line, with a figure based on generally the same look.  This one was…different?  Like, not really majorly so, but different.  The figure stands just under 3 3/4 inches tall and has 6 points of articulation.  His movement is greatly restricted by his sculpt.  Mostly, it’s just there for minor attunement so that he can stand and hold his instrument.  You aren’t getting much variety out of this one.  The pose is at least a good one, though, so it’s hard to complain too much.  The sculpt’s honestly pretty strong.  His vintage counterpart was very soft, but this one has a lot of texture and creasing, and looks very unique on the shelf with the others.  His color work makes a lot of the sculpt as well, with accenting to bring out the many folds and wrinkles in the skin.  It’s quite dynamic, and makes it much easier to see details that would have otherwise fallen to the wayside.  Droopy is packed with his chindinkalu flute, which fits very nicely in his hands.

THE ME HALF OF THE EQUATION

Like last week’s set, I was able to snag these two loose via a trade-in at All Time Toys a little over a year ago, after being on the lookout for the band for a decent while.  Of the new additions to the band, Barquin’s always been my favorite, largely because I just think the Bith are a cool design, hence my similar love of the Nodes.  He’s a basic, but still neat figure, and I like seeing the different approach to him, versus the Nodes.  I didn’t expect much of Droopy, but he’s very unique, and I think he’s got a fun presence on the shelf.  Of the three sets, I find this one to be the most balanced, and I do really like that.

Shoutout to my friends at All Time Toys, from whom I purchased this figure for review!  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3933: Sy Snootles & Joh Yowza

SY SNOOTLES & JOH YOWZA

STAR WARS: POWER OF THE FORCE II (KENNER)

First appearing during the Jabba’s Palace sequence of Return of the Jedi, the band that would eventually be known as the Max Rebo Band was a three-piece band, and one that was never named on-screen.  The first names they got were courtesy of Kenner’s original toy releases, where they were collectively named as “Sy Snootles and the Rebo Band,” with the main name hailing from Sy Snootles, the band’s front and center singer from the movie.  The first Special Edition release added new members to the band, and Sy was ultimately given a bit of a downgrade, with Max taking the official front man spot for the group as a whole.  There were three band pairs released by Kenner in their Power of the Force run, and today, I’m looking at original front performer Sy Snootles and one of the new additions, Joh Yowza!

THE FIGURES THEMSELVES

Sy Snootles and Joh Yowza are the first of the three “Max Rebo Band Pairs” released by Kenner in 1998 as part of their Star Wars: Power of the Force II line.  The pairs were all exclusive to Walmart at the time.  This set in particular has the notoriety of being the only totally CGI character-focused one, so there’s that.

SY SNOOTLES

As one of the original members, Sy was portrayed in the original film by use of a puppet.  For the Special Edition, she was re-designed to allow for more expressive and modern (at the time) effects-driven approach.  She’s ultimately a lot more cartoony, which is okay enough, and does at least make this a more drastically different figure from the original.  The figure stands about 3 3/4 inches tall and she has 5 points of articulation.  Though she gets the basic movement, it’s generally pretty restricted.  A lot of that’s to do with the preposed nature of the figure’s sculpt, since she’s been given a rather sassy pose, which feels pretty in keeping with her characterization.  Despite not being very posable, the sculpt is nevertheless a pretty nice one.  It matches the design from the movie, and there’s also plenty of texture work, especially on the reptilian looking skin.  Sy’s color work also matches well with her film appearances.  It’s admittedly a bit of a departure from the usual Star Wars colors, especially the predominantly brown-based shades of Jabba’s palace.  The application’s pretty cleanly handled, and she even gets a little bit of accenting on her outfit.  Sy is without any accessories, though she was originally shown with a microphone and stand.  Since she doesn’t use them in the movie, though, they were dropped before release.

JOH YOWZA

Joh was added for the Special Edition, and is an entirely CGI creation.  He’s pretty much the epitome of the “annoying CGI creations that jump in front of the screen and make noise.”  So, you know, he’s not particularly well-liked.  It doesn’t help that he doesn’t much *look* like a Star Wars character, but hey, that’s just how it is.  The figure stands about 3 1/2 inches tall and he has 5 points of articulation that are even more pointless than those on Sy.  He’s really pre-posed, and exactly what that pose is supposed to be is…unclear?  I don’t know.  The sculpt does a good job of capturing Joh’s design, whatever your opinion of said design might be.  It’s got some interesting texture work, and if nothing else, the face is certainly expressive.  Joh’s paint work was pretty involved, with a fair bit of accent work going on.  The fur work in particular works pretty well.  Like Sy, Joh is without any accessories.  There was a third-party instrument made available, for people that didn’t want empty hands.

THE ME HALF OF THE EQUATION

My family didn’t really shop at Walmart in the ‘90s, and without access to the internet as it is, I didn’t really know about these sets until much later.  They’ve been on my want list for a good long while though.  I had the opportunity to grab most of the band members loose via a trade-in to All Time Toys about a year ago, which is how I got both of these.  Of the three sets, this one’s definitely the weakest.  Neither figure is really much in the way of playable, and Joh in particular just isn’t really impressive by any metric.  Still, they’re not terrible in the slightest.

Shoutout to my friends at All Time Toys, from whom I purchased this figure for review!  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3770: Green Lantern’s Light

HAL JORDAN, GUY GARDNER, JOHN STEWART, SINESTRO, & TOMAR RE

DC UNIVERSE CLASSICS (MATTEL)

Last week, I did my first dive back in to DC Universe Classics since early last year, because that’s the space I’m deciding to occupy right about now.  I kicked things off by looking at the very first Green Lantern from the line, so I guess I’ll keep that particular theme running.  Green Lantern was at something of a high point for the property while DCUC was running, with the main comic being consistently at the top of DC’s list, plus multiple events building out of it, and, of course, the movie on the horizon.  In 201, there was quite a bit of lead-up to the film tie-ins, which included not just a whole GL-sub-line, but also a fair bit in the main line as well, such as today’s big ol’ boxed set!

THE FIGURES THEMSELVES

Officially titled “Green Lantern’s Light,” this 5-pack was a Walmart-exclusive DC Universe Classics offering, which hit retail in 2010.  It was the second of three such 5-packs offered up by Walmart during the line’s run.  In contrast to the prior year’s set, all of the figures included here were unique in someway, and would remain so going forward (though that doesn’t mean the set didn’t have a lot of re-hash).  In addition to the five figures, the set also included 5 power batteries, this time in a more sensible color than the first release.

HAL JORDAN

While training in a flight simulator, test pilot Hal Jordan was suddenly transported to the crash site of an alien spacecraft. The injured pilot passed on to Jordan his green ring and uniform. The ring allowed him to make real anything that he could imagine, from flying unaided through space to lifting mountains. With it, Jordan, chosen by the ring itself because of his fearlessness, must fight evil as a member of the Green Lantern Corps.”

After kicking off the GL-theme in 2007 and getting a two-pack release in 2008, there were notably no Hal Jordans to be had in 2009.  It’s okay, because 2010 made up for it by putting out three of them.  Like his standard Series 3 release, this one stands about 6 1/2 inches tall and he has 23 points of articulation.  He’s the same exact mold as that one, which was pretty much expected.  It’s a solid starting point, since it’s a pretty nice sculpt in the first place.  In order to mark a little more change, this guy was specifically based on Hal’s post-Crisis appearances, when they gave him the graying temples to signify his status as one of the last hold-outs from the Silver Age.  It actually works pretty well, and differentiates the figure more than you might think.  In addition to the hair change, this Hal gets the same iridescent green for the uniform as the rest of the set, which works a touch better than the flat green used previously.  I also find the paint to be generally cleaner and sharper than on the earlier figure.

GUY GARDNER

“When Abin Sur crash-landed on Earth, his power ring detected two equally suitable replacements: Hal Jordan and Guy Gardner. Jordan got the ring because he was closer to the crash. Later, Guy received a second chance to join the Green Lantern Corps, but he often clashed with Jordan. Still, the Guardians sensed great potential in him. After proving himself, Guy Gardner was promoted to ‘honor lantern,’ one of the highest ranks in the Corps.”

Hey look, it’s Nathan Fillion!  That’s a joke I could have done above, as well, I suppose.  It’s funny that he’s played two different Earth Lanterns, though.  With Man of Tomorrow hitting this year, Guy is set to get some focus, which is good for him, I suppose.  Personally, I never resonated much with guy, and he was always my least favorite Earth Lantern (at least until Baz showed up, but there’s a lot of layers to that one).  I’ve grown to appreciate him more in recent years, though.  Guy represented he heaviest allotment of new tooling in this set, given his more unique design.  He got a new head, forearms, and lower legs, as well as a new overlay piece for his vest.  Generally, it’s an okay set-up.  Certainly different.  The head’s notably very cartoonish, and I was never a huge fan of that.  He’s seems especially out of place with the other Lanterns, even just in this set.  Something just a little more refined might have worked a bit better. The rest of the new parts work out alright, though, and I do like the vest piece. The paint is also a little bit sloppier on this one, especially on his vest.  The white detailing seems to have given them difficulty in particular.

JOHN STEWART

“When Green Lantern Hal Jordan was incapacitated en route to a JLA adventure, Hal’s power ring selected John Stewart to be Hal’s ‘alternate’ peacekeeper of Space Sector 2814. Honest and utterly without fear, John was eventually awarded his own power ring and full-time status as a Green Lantern in his own right. He continues battling evil as a Green Lantern, his dedication earning him full membership in the JLA.”

John Stewart had been added to DCUC the previous year, with a pretty fantastic figure at that.  This one takes that one and sort of tweaks it and it sort of works but it sort of doesn’t.  Since he’s re-using parts from the last John, that places him on a different base body than the other four figures in this set.  He’s still got the same basic articulation set-up, and he’s only fractionally taller, but the upper torso in particular is a bit more bulky.  In general, the initial John sculpt is a very good one, on par with the initial Hal Jordan.  The issue it runs into here is that it’s clearly a modern John Stewart…and his costume isn’t.  The paint attempts to place him in one of his earlier suits, earlier in the Mosaic run…more or less.  It’s a bit of an amalgam of sorts.  It’s not a bad one, mind you, but the hair on the sculpt doesn’t really match, nor do the raised edges on what were originally wrist bands on the first figure, now supposedly gloves.  Overall, it’s not terrible, but he’s certainly off.  The application of the paint is at the very least pretty clean; not quite as sharp as Hal, but a little better than Guy.

SINESTRO

“Sinestro was chosen to patrol space sector 1417 as its Green Lantern, but instead he ruled Korugar with an emerald fist. While he trained fledgling GL Hal Jordan, the Korugarians freed themselves and exposed Sinestro’s abuse of power. The Guardians of the Universe stripped Sinestro of his mantle and power ring, subsequently banishing him to the anti-matter universe of Qward.”

Ooooooooh, every party has a pooper, that’s why we invited Thaal!  In short, this figure is not good and by far the worst in the set.  In long?  Well, the original Series 3 Sinestro wound up too short during production.  Something about his skinny stature just got sort of lost, and they made him just  a little guy.  People weren’t thrilled.  This one, which was originally shown on a skinnier body, overcorrects the problem by moving Sinestro over to the medium base body, which is just too big for him.  He’s still using the original head, though, which was sized for a much smaller body, and therefore looks way too small.  And to top it all off, he doesn’t get his mask, which is somewhat understandable, but also still rather annoying.  I just don’t care for this one.

TOMAR RE

“An ordinary scientist from an obscure planet named Xudar, Tomar-Re never dreamed he would be chosen to serve in the Green Lantern Corps, much less that his name would one day stand for courage and integrity, assigned to protect Space Sector 2813, Tomar-Re distinguished himself so thoroughly in the line of duty that the Guardians of the Universe promoted him to their elite honor guard.”

Ha-ha!  I’ve already reviewed this one, way back in #0422!  All by his lonesome.  Really, I’m just putting him here from the turnarounds, since I wasn’t doing those yet in 2014.  Also, to reassert that even with the other four around, this one’s still my favorite, so there.

THE ME HALF OF THE EQUATION

I never saw this set at retail.  Not a huge shock, since I wasn’t doing much hunting, and I almost never went to Walmart at the time.  I recall being sort of “meh” on most of the set, so I ultimately settled for Tomar on his own, because he was the main one I wanted anyway.  But, the other four landed in front of me just before the end of last year, and I felt compelled to finish the set.  I’m glad I did.  Sure, Sinestro sucks, but I knew that up front.  Guy and John aren’t perfect, but they’re both still decent.  I really do like this version of Hal, though.  In general, I think it’s a set that’s better as a whole than as individual figures.

#3768: Quicksilver

QUICKSILVER

MARVEL LEGENDS (HASBRO)

“Along with his twin sister, the Scarlet Witch, the ‘speedster’ Quicksilver joined the Avengers after leaving Magneto’s Brotherhood of Evil Mutants”

Oh man, more Marvel Legends?  Whaaaaaaaaaaat?  Who could have foreseen such a shocking twist of events?  Okay, so it’s not really a shock.  Well, maybe a minor surprise?  I did run out of new Legends for a moment there at the end of last year.  There are always more on the horizon, but specifically at this moment, I’m back-tracking the slightest bit to grab more of a filler piece.  So, let’s look at Quicksilver, who is of a greener variety than his usual state of being.

THE FIGURE ITSELF

Quicksilver is a stand-alone Marvel Legends release.  He was a retro carded figure, released exclusively through Walmart at the tail end of last year.  This is our second comic Quicksilver Legend in the modern era of Legends, following up on the blue version from the three pack back in 2019.  He’s seen this time around in his original green costume, which last got the Legends treatment as a variant to Hasbro’s original Quicksilver from back in 2007.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  The construction on this figure is very similar to the last Quicksilver, but with a generally updated flair.  He’s got the upgraded version of the 2099 body, with the pinless elbows and knees, as well as a new head.  At least, I think it’s a new head.  The hair is certainly new, and has regained Pietro’s signature wispy bits at the front.  It also feels a bit less bulbous in comparison to the rest of the body, which is what leads me to think it’s a whole new head.  I certainly like it a lot more than the previous set-up.  The color work on Quicksilver is generally pretty bright and clean.  It’s not a straight palette swap from the blue; the white’s more of an outright white, and they’ve given him the lower collar that was more common to his earlier appearances.  If you want to get finicky, his boots and gloves were more often than not a lighter green with this costume, not white, but that’s really more of a by the artist thing.  Quicksilver gets two pairs of hands, one in fists, the other in open gesture.  The open gesture instead of flat’s an odd choice, and not one I love, but it’s not the end of he world.

THE ME HALF OF THE EQUATION

This figure honestly flew under the radar for me until it was already out and people were getting them in-hand.  That was certainly a weird experience, but that’s how it is when you’ve got a lot going on, which is certainly where I am these days.  After hearing about him, I didn’t really go looking, because I’m even less up for the hunt than I used to be.  Thankfully, one landed in front of me without much fuss or trouble, and now I have him.  He’s not a perfect figure, but he’s certainly a much better figure than the blue one, so that works for me.  I wouldn’t mind an updated blue version, though, and I’ll never say no to the Perez costume, either.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3706: Doctor Strange

DOCTOR STRANGE

MARVEL LEGENDS (HASBRO)

“Stephen Strange was a brilliant surgeon before an accident ruined his hands. Now he defends our reality from supernatural threats as Earth’s Sorcerer Supreme.”

I took a break from Marvel reviews all last month, largely because we’re in a waiting period on new Marvel Legends, which make up a substantial portion of my Marvel reviews.  Of course, that doesn’t stop me from digging into my backlog, I suppose.  I’ve had a number of “new” figures sitting off to the side waiting for a Legends-light period to slot them in, and I’m officially dusting some of them off!  And I do mean that literally…they’ve been sitting for a while you guys.  Anyway, here’s our second ever classic Doctor Strange, released more than a decade after the first!

THE FIGURE ITSELF

Doctor Strange is a Walmart-exclusive Marvel Legends release, hitting in 2022 as a loose tie-in with the release of Multiverse of Madness.  He was only actually available online, rather than in-store, but that wasn’t a widely promoted thing, so it was easy to miss.  As noted in the intro, this was the first classic comic Strange since Toy Biz’s initial release of the character, all the way back in the Galactus Series, since Hasbro’s been sticking more to the modern side of things.  The figure stands about 6 1/4 inches tall and he has 32 points of articulation.  Structurally, Strange makes use of the lower half of the ANAD 2099 body, as well as the upper arms from Kang.  Beyond that, he’s all-new, though a number of the parts were re-used for the Spider-Man: Animated and Wong two-pack Strange releases.  Ultimately, it’s a good mix of parts, which does a really good job of conveying the flow and depth of the design.  The cape (which is one piece that is thus far totally unique to this release) is glued in place at the front, so it’s not going anywhere.  On one hand, it’s a little annoying not to be able to display him sans-cloak, but on the other it means it’s not flopping about and falling off, which I do like.  There are two main heads with this release, one “standard” and the other meditating.  What’s interesting is that they aren’t just a simple change of expression, but also have different hair styles.  The meditating one is more ’70s-inspired (and was in fact sculpted by Paul Harding, based on his own “Marvel In the ’70s” Doctor Strange sculpture), while the other is shorter and more modern.  I generally prefer the meditating one, but it’s limited by those closed eyes.  This is definitely one of those “wish I could swap the hair pieces” moments.  Strange’s color work isn’t bad.  It’s certainly bright and colorful.  The yellow paint on his cape is particularly sloppy, and I find the greying temples on both heads to be a little unsubtle in their application, but generally, things look okay.  Doctor Strange is packed with a third, masked head, based on his era of extra super-hero-y-ness in the ’60s.  It’s just a repainted Silver Surfer head, and it doesn’t actually match the body it comes with, but how else am I gonna build my Kurt Busiek’s The Order line-up?  Strange is also packed with two pairs of hands (spell casting and a fist/grip combo), spell effects pieces, the Wand of Watoomb, and the Axe of Angarruumus, which is all pretty fun.

THE ME HALF OF THE EQUATION

I recall this figure being shown off, and I recall him going up on Walmart.com, but I never did get around to ordering him or putting any real effort at all into tracking him down.  It’s not that I didn’t want one, but I did still have the Toy Biz release, which is really, really good, and I just wasn’t in a rush to deal with getting a Walmart exclusive.  One with a broken tape seal showed up a few months after the fact at All Time, and I took that as a good sign that I should get one.  He’s a solid classic Strange, and a good update to the Toy Biz release.  I can’t say there’s much to him beyond that, but does there really have to be?

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3651: April O’Neil

APRIL O’NEIL

TEENAGE MUTANT NINJA TURTLES: THE MOVIE (NECA)

“Also following the city’s unprecedented crime wave is intrepid Channel 3 reporter April O’Neil, who eventually finds herself face-to-face with the Turtles when Raphael rescues her from Foot Clan ninjas.”

NECA and Teenage Mutant Ninja Turtles go together like…two things that sort of go together, but there are sort of complications to it, and also one of those things also goes with a bunch of other things, so it’s not really all that special when you get down to it?  Okay, admittedly not the cleanest metaphor there.  Back in 2007 when NECA did the first comic-style Turtles, Playmates had kind of a stranglehold on the license, so it was kind of a big deal.  These days, it feels like everyone has some form of the license, so NECA’s offerings are just sort of part of the pack.  Not helping matters in their favor is their reliance on exclusives for so very much of their line.  The movie-based figures started at GameStop, but transferred to Walmart, which was rather frustrating, but is now just sort of the background noise of existence.  Or something.  Anyway, back in 2022, they finally added the live-action version of the Turtles’ best human pal, April O’Neil to the line, and here I am, reviewing it.

THE FIGURE ITSELF

April O’Neil was released in early 2022 as a part of the Walmart-exclusive Teenage Mutant Ninja Turtles: The Movie line.  While Walmart had initially been taking only two-packs, April was a single release, done in NECA’s “Ultimate” styling, something that has become a little more commonplace as the line has progressed. The figure stands 7 inches tall and she has 32 points of articulation.  Compared to some of the other figures in the line, she’s a little restricted, especially the legs, due to the skirt piece.  The hair is also a little restricting on the neck, but not nearly as much as I’d expected it to be.  The sculpt, handled by Adrienne Smith and Trevor Grove, is a solid offering.  The likeness of actress Judith Hoag is quite strong on both of the included head sculpts, though I think it might be just a touch better on the more neutral expression.  Her hair in the movie is very much a remnant of that late ’80s vibe, and it’s the sort of style that’s difficult to translate.  That said, it’s not badly done here; it’s a little thick in some spots, but it generally reads the right way for her appearance in the film.  The body sculpt is respectable enough.  The proportions seem like a decent match for Hoag, and her outfit is well detailed.  I don’t really dig how the articulation is worked into some spots, especially the knees, but it’s generally not bad.  April’s paint work is certainly ambitious, with painted patterns on her shirt and skirt, as well as accenting on her hair, and a fully detailed face.  The patterning actually turns out very well, and is nice and consistent.  The faces, likewise, are very lifelike, and help the sculpt in selling Hoag’s likeness.  My only issue is that the joints on her knees and ankles are molded in her regular flesh tone and painted to match the stockings on her legs, resulting in the paint sheering off pretty much the first time those joints are used, leaving her with rather differently colored joints.  That’s a real bummer.  April is packed with the two head sculpts mentioned above, as well as three pairs of hands (gripping, relaxed, and a fist/pointing combo), her purse, a stack of frozen pizza boxes, Raph’s sai, a microphone with a posable cable, and a small black display stand.  There was also a yellow raincoat piece made available for the first batch of people to get the figure through NECA’s online store, but I obviously didn’t get one of those.

THE ME HALF OF THE EQUATION

The NECA TMNT figures aren’t what I’d call “fun” to collect.  I got the four turtles because Jess was working at Gamestop at the time, and really only got Casey through luck and connections.  April was really the only other figure I wanted, but, again, the whole process of getting one was not thrilling.  I wound up getting her quite a while after the fact, thanks to a sealed one getting traded into All Time right as her aftermarket price was bottoming out, giving me an easy in. Yay?

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3563: Six-Armed Spider-Man

SPIDER-MAN

MARVEL LEGENDS (HASBRO)

Fun FiQ Fact #0042:  Six-Armed Spider-Man was one of the earliest Spider-Man figures added to my collections….and I didn’t really want him.  I don’t know why I was so against it, but I’ve come around on it.

Way back at the beginning of 2019, I reviewed a Marvel Legends Six-Armed Spider-Man.  I was prepared to hate him, because of factors that I’d known about since his prototype had been shown off, but, despite it all, I actually kinda dug him.  That didn’t mean there wasn’t room for improvement.  And, so, that room for improvement has been…filled by improvement?  Or something like that.  Look, there’s a new version, okay?

THE FIGURE ITSELF

Six Armed Spider-Man was released in a Walmart-exclusive Marvel Legends two-pack, alongside a re-release of the Absorbing Man Series Morbius.  While Morbius is largely unchanged from his original release, Spidey’s a little different.  The figure stands 6 1/4 inches tall and he has 59 points of articulation.  That’s one whole extra point over the prior release.  And how does he manage this feat?  With a tweaked torso mold.  The original one was solid all the way through, but this new one, sculpted by Dennis Chan, gets a ball-joint at the mid-section.  It does a lot of loosen up the figure’s posablility, and it’s quite transformative, really.  Beyond that, he’s really just the same as the other one.  In terms of coloring, the paint’s a little bit tighter this time around, and the colors are toned down ever so slightly, but it’s all very minor.  He does make out slightly better on the accessories front, getting both the thwipping hands from the original, and a pair of fists to swap out.

THE ME REMAINDER OF THE EQUATION

Honestly, I wasn’t in much of a rush to get this one, honestly.  While I saw the areas the original could be improved, I didn’t *need* the improvements, and I certainly didn’t feel the need to re-buy a Morbius I already had to get them.  But, one came through All Time loose, and I decided to trade up.  It was a great call, honestly.  The new torso joint adds a lot to the figure.  Now, I just need to do the weblining like I did on the old one…

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3490: ARC Trooper Fives

ARC TROOPER FIVES

STAR WARS: THE BLACK SERIES (HASBRO)

“Fives trained with Domino Squad on Kamino before being stationed at the Rishi Moon outpost. While on Kamino for medical testing, he discovered a terrifying secret about the clones’ origins.”

There are a number of recurring Clones over the course of The Clone Wars, but there are few that have quite as intricate a story as Domino Squad.  Introduced during the first season episode “Rookies,” the squad’s members are noted for their tendency to, much like the game pieces they are named after, fall.  By the end of their first episode, only two remained, Fives and Echo, who would go on to go from Rookies to ARC Troopers during their run on the show.  Fives initially had the longest run of the squad, surviving until the end of the Clone Conspiracy arc, where he discovers the truth about Order 66.  He’s subsequently had his thunder stolen a little bit with the reveal that Echo actually survived his presumed death at the Citadel, but that doesn’t make Fives any less important.

THE FIGURE ITSELF

ARC Trooper Fives is number 16 in the Clone Wars sub-set of Star Wars: The Black Series’ Phase IV run.  Like Jesse from last week, he’s a Walmart-exclusive, which continues to be a bit of a bummer.  Honestly, even more of a bummer, really, given how major a character Fives is within the context of Clone Wars.  Like Echo and Jesse, Fives is presented here in his ARC Trooper loadout.  It makes the most sense by far for him, since he spends so much time in this particular gear.  The figure stands 6 1/4 inches tall and he has 29 points of articulation.  If you’ve read my reviews of Echo and Jesse, then you pretty much know the ins and outs of this sculpt, because he’s virtually identical to those two.  Fives shares the upper pouch placement with Jesse, which is accurate to the source material.  He also gets a new head sculpt under the helmet, which is fairly similar to Echo’s, but sports the appropriate facial hair.  I kind of expected the beard to just be painted on, but it’s actually sculpted, which was certainly a plus.  Fives’ color scheme is accurate to the cartoon, so it’s got a similar vibe to the other two, but some of the patterns are shifted around in order to make him more clearly unique from the other two.  Application is generally pretty clean, but on mine, the blue on the helmet fin is a little off-set, so it’s not quite centered the way it should be.  Like Jesse, Fives is only packed with a pair of blaster pistols.  It’s again pretty frustrating, given that he *still* doesn’t have trigger fingers on both hands, but he was at least more frequently seen with just the pistols.  Still, I’d like to at least have the option, given how much re-use he’s sporting.

THE ME HALF OF THE EQUATION

I’m honestly shocked it took as long as it did for Fives to get added to Black Series.  I kind of expected him to be the one that debuted this mold, so Echo and Jesse both beating him to market was definitely odd.  I was definitely not thrilled to find out he was an exclusive, either, but thankfully, I had Max looking out for me, and he managed to snag me one without much issue.  He feels a touch anticlimactic, I suppose, having already gotten the others and all, but I’m glad I at least have him finally.

#3485: Clone Commander Jesse

CLONE COMMANDER JESSE

STAR WARS: THE BLACK SERIES (HASBRO)

“Hard-fighting patriot Jesse proudly wears the Galactic Republic’s symbol on his helmet and as a face tattoo. After Order 66, however, his loyalty shifts from the Republic to the Emperor.”

As an interquel, Star Wars: The Clone Wars was slightly limited in what it could do to show real change and growth for its characters, especially the central characters whose fates we’ve already seen unfold. In order to keep some of that intrigue going, the show relied on the clones to really carry forward growth and development.  Clone Trooper Jesse began his run in the show as a rank and file member of the 501st, eventually graduating up to ARC Trooper, and even replacing Rex as commander of the 332nd company during the events of Order 66, in effect becoming the face of the troopers that fall that day.  That’s really not so bad a run.  And, hey, he’s also got a Black Series figure!

THE FIGURE ITSELF

Clone Commander Jesse is figure 12 in the Clone Wars sub-set of Star Wars: The Black Series’ Phase IV incarnation.  He’s a Walmart exclusive, which is less than ideal, but also not incredibly surprising, given just how much of the Clone Wars stuff has wound up with them.  Jesse is clearly based on his post-ARC Trooper promotion design, with his name signifying that he’s specifically based on the show’s finale.  The figure stands 6 1/4 inches tall and he has 29 points of articulation.  For the most part, Jesse is using the ARC Trooper tooling introduced by Echo back in 2021.  It’s a sensible re-use, what with them all having the same basic set-up to start with.  Apart from its restriction at the hips, it’s also a pretty solid sculpt as well, making its re-use totally acceptable.  He does get a new head under the helmet, showcasing Jesse’s fully shaved head, as well as a slight tweak to the body, with his ammo pouch moving from the left shoulder to the right.  The head is consistent with Echo’s in terms of styling and likeness, so they look like the same guy, but that guy isn’t necessarily Temuera Morrison.  One slight mix-up on the design is that Jesse keeps the exact same helmet mold as Echo, who had a range finder, while Jesse never did.  It’s on a peg, so you can pop it out if you’re so inclined, but it does leave a hole on that one side.  Beyond the sculpt change-ups, it’s paint work that really differentiates him.  He keeps the same basic color scheme, while changing up enough of what goes where to make him clearly a different guy.  In particular, I love how the Republic cog graffiti on the helmet and matching tattoo on the underlying head turned out.  Jesse is packed with a pair of blaster pistols…and that’s it.  Given his tendency to use larger style blasters in the show, it’s a bummer that he didn’t at least get the mid-sized blaster as well, especially with the price.  Also, he still doesn’t have a trigger finger on the left hand, so he can’t properly dual-wield the two blasters he has.

THE ME HALF OF THE EQUATION

With all the love Vintage Collection has been getting on the Clones, I was beginning to worry Black Series was going to miss out on the named guys like Jesse.  I was less than thrilled by him being an exclusive, given the VC got to be a regular release, but I was thankfully able to get some assistance getting one from someone that wound up with an extra he didn’t need.  He’s cool.  He’s definitely light on accessories, and I’m still not a fan of this whole exclusive game, but I’m glad to have him.