#1545: Shanna the She-Devil & Savage Land Reaper

SHANNA THE SHE-DEVIL & SAVAGE LAND REAPER

MARVEL MINIMATES

One the cooler, yet sadly under-used, aspects of the X-Men universe is the Savage Land, a secret tropical area located within Antartica.  It’s a fairly standard hidden land sort of idea, and the X-Men have a tendency to find themselves stranded there every 20 years or so.  Because, honestly, what’s cooler than watching your favorite heroes duking it out with actual dinosaurs?  Very little.  While the typical “lead” in any given Savage Land story is Ka-Zar (Marvel’s answer to Tarzan), in recent years, the breakaway character has actually been his frequent co-star (and eventual wife) Shanna the She-Devil, who, interestingly enough, was actually imported to the Savage Land after she and the location had both been established.  She and her pack-mate the Savage Land Reaper became the first residents of the Savage Land to make it into DST’s Marvel Minimates line back in 2013.

THE FIGURES THEMSELVES

Shanna and the Reaper were released in Series 51 of Marvel Minimates.  The whole series was themed around Marvel’s then-current “Marvel Now!” relaunch.  Shanna was serving as a major player in the Savage Wolverine title, so she found herself in this assortment, with the Wolverine that went with her being packed into the 15th TRU-exclusive assortment released at the same time.  Both figures were packed with a Savage Land Reaper, which served somewhat as an army builder.

SHANNA THE SHE-DEVIL

“Shanna O’Hara is a former Olympic athlete and a licensed veterinarian, and she has made the Savage Land her adopted home. Her fierce hatred of firearms arose from the accidental shooting death of her mother.”

Shanna gained some additional notoriety in the early 00s when Frank Cho helmed a heavily cheesecake-driven solo series featuring the character.  It was actually an alternate universe Shanna, with very little connection to the real character, but it served to elevate her somewhat in the public eye, and it was successful enough for Cho to be able to work her main universe counterpart in when he launched Savage Wolverine.  This figure draws her look from that series, meaning she’s kind of an amalgam of the two Shannas.  She’s built on the standard ‘mate body, meaning she stands about 2 1/4 inches tall and she has 14 points of articulation (though the hair restricts a lot of the neck movement).  She has add-ons for her hair and her belt/loincloth, both of which were new to this particular figure.  The hair’s a little bulky for my taste, but it’s not terrible.  The belt piece is actually pretty nice, and I particularly like the the sheath for her knife.  In terms of paintwork, Shanna’s okay, but she certainly leans far heavier on the Frank Cho alternate universe side of things.  Her hair’s straight blond, rather than the starwberry blond the 616 version’s supposed to have.  She’s also wearing a far more revealing bikini, which is perhaps not the most flattering thing on a block figure.  Ultimately, she looks okay, but I can’t say it’s my ideal take on the character.  She’s packed with a knife (to go in that cool sheath on the belt), a spear, and a clear display stand.

SAVAGE LAND REAPER

“In the Savage Land, the skies are owned by the Reapers, giant pterodactyls who resemble X-Men villain Sauron. When the attack Wolverine and Shanna, they quickly learn that the pair are not easy prey.”

Originally, this ‘mate didn’t just resemble Sauron, it actually was him.  When 51 was originally solicited, the Reaper was just called Sauron, despite being based on the more generic group of pterodactyl men from Savage Wolverine.  A number of people brought up the various design differences between them, and ultimately this figure was re-labeled.  24 Series later, the real Sauron still hasn’t made an appearance.  Poor guy.  This figure starts with the same basic body as Shanna, but gets a unique head, hands, and lower legs, as well as add-ons for his wings and tail.  The new pieces help to sell him as one of the Reapers, without removing him too much from the usual Minimate aesthetic.  His paint is mostly just a lot of the same shade of green, but it’s appropriate for the character, and the detail lines are all pretty decent.  The Reaper is packed with a clear display stand, specially molded to fit his slightly smaller than average feet.

THE ME HALF OF THE EQUATION

When Series 51 was released, I was in the habit of ordering full cases of the latest series, so that’s what I did here.  While this wasn’t a set I was dying to have, I like both characters (or at least the characters that inspired both characters) enough to want them on my shelf. Both ‘mates are decent additions to the line, but neither is particularly thrilling.

#1530: Avalanche

AVALANCHE

X-FORCE (TOY BIZ)

“A mutant with the ability to control earth and rock, Avalanche’s powers earned him a place in the Brotherhood of Evil Mutants! Now operating largely on his own, or in the company of his allies, the Blob and Pyro, Avalanche strikes not so much out of hatred for normal humans, but from a desire to make a profit!”

Back in the ‘90s, the X-Men were super hot, and by, extension, the various X-Men spin-offs were super hot.  X-Force, the spawn of everyone’s favorite artist Rob Liefeld, was inexplicably successful, but only the actual team seemed to get real notoriety.  The villains were mostly forgettable, however, so for the toyline Toy Biz borrowed a few classic X-Men baddies, including today’s focus character, Avalanche!

THE FIGURE ITSELF

Avalanche was released in Series 5 of Toy Biz’s X-Force toyline.  He was the second of the Brotherhood of Evil Mutants figures featured in this particular line, following Pyro.  Seeing how the two of them were a semi-recurrent pair on X-Men: The Animated Series, it was a pretty sensible inclusion, I suppose.  The figure stands 5 1/2 inches tall and he has 11 points of articulation.  He got extra disk joints on his hips, which I guess was kind of nice.  It does seem a little bit odd that Avalanche of all people got extra special articulation, but I’m not gonna fight it.  HIs sculpt was all new to this particular figure, and it was fairly decent for the era.  The proportions are a little exaggerated, obviously, but given that he was in the X-Force line, it’s actually fairly balanced.  There articulation could perhaps be worked in a bit better, but it’s not awful.  The details of the costume are pretty clean, and I do like the intensity of the expression on what we can see of his face.  It’s a bit of a shame that his helmet is permanently affixed, since he had it off rather frequently on the cartoon, but it looks good, and that’s ultimately the most important thing.  Avalanche’s paintwork is fairly standard, mostly silver and blue.  It looks decent enough, though it’s perhaps not the most thrilling color scheme.  Avalanche was originally packed with an “Exploding Rock Platform” which demonstrated his powers via action feature.  My figure was purchased loose, however, so he doesn’t include this piece.

THE ME HALF OF THE EQUATION

Avalanche is a rather recent addition to my ‘90s Marvel collection, picked up over the summer from Yesterday’s Fun.  They had a number of old X-Men figures, and this was one I kept meaning to grab, but never got around to.  He’s a pretty decent figure of a character I admittedly don’t have a ton of attachment to.  Nevertheless, I’m happy to have him, and he brings me one step closer to completing this collection.

#1472: Cyclops & Dark Phoenix

CYCLOPS & DARK PHOENIX

MARVEL LEGENDS (HASBRO)

“Though Scott Summers and Jean Grey shared a psychic link, Cyclops was no match for the Dark Phoenix. As Grey came to possess the power of the Phoenix Force, the Dark Phoenix rose, mastering telekinesis to overthrow her opposition and ascend to cosmic dominance.”

There’s much fan debate over what’s truly the “definitive era” of the X-Men.  For most people, it’s really just the era that introduced you to the characters.  For me, it’s the “All-New, All-Different” era (the first one, not the Bendis one).  Few people would debate the impact of that era’s climactic story, The Dark Phoenix Saga, a story that not only helped define the course of the X-Men going forward, but also the course of the comics industry as a whole, for better or for worse.  The story has been the source of a handful of toy adaptations, including the item I’m looking at today, a two-pack of the two central players, Scott Summers and Jean Grey, aka Cyclops and the Dark Phoenix.

THE FIGURES THEMSELVES

Cyclops and Dark Phoenix (or Marvel’s Dark Phoenix, as the box so possessively names her) are a Toys R Us-exclusive two pack from Hasbro’s Marvel Legends.  They’re one of four such packs this year, and were the first one to hit shelves, back in June.

CYCLOPS

Cyclops has had a lot of looks over the years, and while I’ve quite liked some of them (the Jim Lee look in particular is a favorite), this one’s really the top of the game.  It’s also the one that seems most neglected in the realm of action figures.  It was only released once in Toy Biz’s 5-inch X-Men line, as a rather hasty repaint, and then later in a two-pack as another hasty repaint.  There was a Toy Biz Marvel Legends release, but the less said about that, the better. This figure follows the formula established by the Warlock Series release, taking advantage of Hasbro’s new system to make the best version of this design out there.  The figure stands about 6 1/4 inches tall and he has 32 points of articulation.  Like every other Hasbro Cyclops in the last five years, he’s built on the Bucky Cap base, which makes for some nice consistency, and also very much fits this incarnation of the character.  In addition to the base body, the figure makes use of the standard buccaneer boots, the special left hand from both the Warlock and Puck Series releases, and an all-new head and belt.  The belt is pretty standard fair; it’s a little floaty, but it gets the job done.  The head is very similar to the one we saw on the Lee Cyclops, just sans the hair. I liked the sculpt the first time around, and I still very much like it here. It definitely captures the character.  The paint’s an area of this figure that had the opportunity to be rather bland if not handled well.  In the comics, the bulk of the costume is blue, but it was always heavily shaded.  That’s a look that’s hard to pull off on a three-dimensional figure, and many others have tried an failed to make it work convincingly (including Hasbro themselves).  This figure looks a lot better than its predecessors.  The base color is a darker blue, and they’ve gone in and airbrushed in some light blue highlights.  The end result can be a little inconsistent in some spots, but it’s overall quite nice looking, and gets the idea across pretty well.  Cyclops includes no accessories, which is a slight letdown.  I would have liked an alternate screaming head, so as to help recreate the cover of #136.  As is, he certainly feels light.

DARK PHOENIX

We actually saw this figure a little while before this pairing was officially announced.  Her head sculpt was shown in one of Hasbro’s slideshows, unpainted.  It wasn’t much of a shock, mind you, since to date no company’s done a Phoenix without an accompanying Dark Phoenix close behind.  That guaranteed second use of tooling is definitely appealing.  The figure is about 6 inches tall and she has 27 points of articulation.  Despite what might seem like an obvious chance to re-use some parts from the original Phoenix release, this figure is actually rather different from that one.  She starts with the same basic starting point, but with a different upper torso, thighs, and feet, and a brand new head sculpt. Most of the changes are minor, and virtually unnoticeable.  I certainly appreciate the new feet with flat heels, since it makes her a fair bit easier to keep her standing than the last one.  The new head is a really nice piece.  The hair in particular is really lively and dynamic, and just generally cool looking.  In terms of paint, this figure’s pretty decent all around.  She’s got a similar style of shading to the Cyclops on the red sections, and the yellows are pretty much the same as the first Phoenix.  The head takes the cake, though; the eyes are blanked out, but not straight white as they’re usually depicted.  Instead, they’re metallic, and accented by black on all sides.  The hair starts as a normal dark red, and then slowly becomes translucent, creating an almost fire-like quality.  It’s pretty cool.  Dark Phoenix makes up for Cyclops’ lack of extras, with two extra heads and a phoenix flame construct.  The first head is the same as the standard one, but with fully opaque hair and pupils in the eyes.  It’s not quite as cool, but it’s perfect if you’re looking to upgrade your basic Phoenix.  The second head is my least favorite of the options; she’s just got a calm expression, pupils, and straight hair.  It’s well done, but not particularly exciting.

THE ME HALF OF THE EQUATION

I’ve been looking forward to this set ever since the prototypes were first shown off.  Unfortunately, the two-packs appear to be the new scalper bait.  I found a small stash of this set back in June, but only had the money for one, which went to my Dad, since he had neither of the single releases and is the one who got me into this whole X-Men thing.  I didn’t see another one of these for a whole four months, but when I finally saw them again, I picked them up so fast.  I like this pair a lot.  I’m happy I found them.

#1467: Rogue

ROGUE

X-MEN: THE MOVIE (TOY BIZ)

“The genetic abilities of the young drifter known as Rogue are both a blessing and a curse. The young mutant has the power to absorb the memories and powers of others through the slightest touch, but because she has no control over this talent, she must keep even those she cares for at a distance. She first met Wolverine when he saved her from an attacking angry mob and feels a special kinship with him because she once used her powers to absorb his mutant healing factor and memories in order to save her life. As a result, she understands why the mysterious loner has such a troubled soul.”

For 2000’s X-Men movie, Rogue was somewhat refitted into a focal point character, through whom the audience could be more easily introduced to the titular team of mutants.  Since it’s not a role the character had previously filled, she was refitted with some traits from the last two characters to fill this role, Kitty Pryde and Jubilee, which ended up making her a little less Rogue-like.  Still, she got to be a very central figure in on of the franchise’s most visible offerings, so it’s hardly the worst thing ever, right?  And she got toys out of the deal, which is always a win in my book.

THE FIGURE ITSELF

Rogue was released in Series 2 of Toy Biz’s X-Men: The Movie tie-in line of figures.  The first two series of the line were actually released simultaneously, something Toy Biz did with a few lines at the time.  The figure stands 5 1/2 inches tall and has 14 points of articulation.  Most of that articulation is rendered essentially inert, thanks to some very low range of motion.  The neck has the hair to contend with, the cuffs of the jeans restrict the feet, and the hips are v-hips that are so shallow they barely even count as v-hips.  Essentially, she’s good for standing, and that’s about it.  Oh, and she can also wave her arms around.  That’s fun!  The sculpt was an all-new venture, and it’s decent enough for the time, I guess.  The body seems a little skinny for Anna Paquin, and the head doesn’t really look all that much like her, but it’s decent enough from a purely aesthetic standpoint.  She looks like an actual person, which is always a good thing.  The paint work is passable, if maybe a little basic for a figure that’s supposedly based on a real person.  There’s at least some fun detailing on her blouse and undershirt.  She’s got a streak of white in her hair, showing that she’s supposed to be from the end of the movie.  It’s only in the final film ever so briefly, and even the prototype didn’t have it, but one can certainly understand why Toy Biz would want Rogue to have at least one recognizable trait.  Rouge included an overcoat and scarf, both cloth, which completed her look from the film.  They were both rather over-sized and goofy, but better than nothing, I suppose.

THE ME HALF OF THE EQUATION

After rushing out to get Cyclops and Jean Grey when they were first released, I patiently waited for my 8th birthday to get the rest of the line.  Rogue was near the top of my list, but she and Toad were both short-packed, meaning they weren’t found for my actual birthday.  However, I did get a little money, which I immediately took to the nearest Toys R Us, where I found both Rogue and Toad in one fell swoop.  Nifty! Rogue is perhaps not the most thrilling figure, but she’s a pretty solid standard civilian, and you don’t get many of those.

#1387: Sauron

SAURON

X-MEN (TOY BIZ)

“Sauron is the most terrifying Evil Mutant. Sauron loves to silently swoop down and use his mutant power to hypnotize and drain the energy out of his victim! Then in the blink of an eye, he flies away ready to strike again! The more energy he drains, the more powerful he becomes. Because he can drain the energy from anyone, even another Evil Mutant, even Magneto, the leader of the Evil Mutants, fears him!”

Not to be confused with the evil ruler of Mordor, Sauron is one of the X-Men’s older foes, predating quite a few of the team’s more popular members (including a certain Canadian who goes “snikt”).  Interestingly enough, despite what the bio above may tell you, he’s not a Mutant.  At least not in the same way as the X-Men.  He actually got his powers after being bitten by an Antarctic pteranodon and then being exposed to the mutant energies of Alex Summers, aka Havok.  Yes, really.  Just go with it.  Despite the inherent coolness of a Pterodactyl-man, Sauron himself has only ever gotten a single figure, which I’ll be taking a look at today.

THE FIGURE ITSELF

Sauron was released in Series 2 of Toy Biz’s ‘90s X-Men line.  He was one of four villains in the line-up, and he was the most obscure of the set (though that would change in quick fashion).  The figure stands about 5 inches tall and he has 10 points of articulation.  He lacks the elbow and knee movement that were standard at the time, but makes up for it with the addition of not only outward movement on his shoulders and a cut joint at the base of his tail, but also a hinge on his jaw, allowing for his mouth to open and close.  That’s a pretty wizard!  Sauron had a unique sculpt.  It’s a fairly decent sculpt, on par with the rest of the line at the time.  It does a nice enough job of capturing his classic comics design.  The shoulders are a little weak, and prone to tearing under stress.  Also, I’m no 100% sure what he’s supposed to be wearing, though.  Usually, he would wear the tattered remains of Karl Lykos’s pants, or perhaps a loincloth of some sort.  This is neither of those.  It’s some weird conglomeration, I guess.  Still, a solid sculpt overall.  The paint work on Sauron is pretty simple; he’s mostly just molded in a dark green plastic.  There’s a bit of paint for the eyes, the interior of the mouth, and the…whatever it is he’s wearing.  It’s all pretty cleanly applied, and what’s there works.  Less is definitely more on this one.  Sauron was packed with a big ol’ club.  You know, for clubbing stuff.

THE ME HALF OF THE EQUATION

I’ve been looking for a Sauron for a little while. I haven’t been looking particularly hard, but I’ve been keeping an eye out.  The trouble with this guy is the shoulders; loose figures will almost always have one of them broken or about to break, which doesn’t work for me.  Recently, I decided to start working on completing my Toy Biz X-Men collection, and I went to the Dave Hart Toy Show last month with this in mind.  I looked though several bins of loose figures, and put back a handful of broken Saurons, before finally finding a fairly cheap packaged sample and calling that a win.  Not a bad figure overall.  A shame he’s not a touch more durable.

#1385: Raza

RAZA

X-MEN (TOY BIZ)

“His body rebuilt as a cyborg after a near-fatal accident, the freebooting swashbuckler Raza travels the galaxy in the company of the star-spanning Starjammers, lending his sword and his courage to any battle for freedom and justice!”

The sheer character depth of Toy Biz’s ’90s X-Men line is perhaps its greatest strength.  They took full advantage of the popularity of the X-Men in the ’90s and used that to produce a very large chunk of the major and minor players in the franchise.  Even slightly older characters and groups eventually found their way into plastic form.  One of my favorite teams represented was the Starjammers, the group of space pirates introduced during the Phoenix Saga.  Today, I’ll be looking at one of the more minor Starjammers, Raza!

THE FIGURE ITSELF

Raza was released in Series 7 of the X-Men line.  Believe it or not, along with Ch’od, Raza was the first appearance of the Starjammers in this line.  The figure stands a little over 5 inches tall and he has 11 points of articulation.  The sculpt was unique to this figure, and patterned on Dave Cockrum’s illustrations of Raza from the comics.  It’s an okay sculpt; it’s overall decent, but definitely not without issues.  A lot of the issues are to do with posing.  Raza’s pose is a little odd.  He’s a bit pigeon-toed, and his shoulders are oddly thrown back.  And, for whatever reason, his right hand has his palm facing forward.  In addition, the articulation, especially at the shoulders, isn’t well worked into the sculpt at all.  On the plus side, he does fit in pretty well with the rest of the line overall, and there’s plenty of solid work, especially on his head, which really capture’s Raza’s distinctive look.  In terms of paint, he’s pretty decent.  The colors match his colors from the comics, and the application is all pretty clean.  The colors are also nice and vibrant, which is always a nice thing.  Raza was packed with a sword and a pistol, both of which fit quite nicely in his hands (though it’s a shame his right hand doesn’t have an extended trigger finger) and stay pretty well put.  There’s also an action feature, where his arms rock back and forth at the shoulders.  It’s kind of hard to explain, and I’m not 100% sure what it’s supposed to do…

THE ME HALF OF THE EQUATION

When I was growing up, my Dad had a Raza figure.  I always thought he was pretty cool.  I almost bought one of my own numerous times over the years, but never got around to it.  In actuality, I kept thinking I already had him for whatever reason.  After verifying I definitely didn’t have him, I eventually ended up getting him at the Dave Hart Toy Show in Timmonium, just about a month ago.  He’s not one of the star figures from this line, but he’s still pretty nifty.  At least he’s better than Ahab, right?

#1383: Cyclops

CYCLOPS

X-MEN PROJECTORS (TOY BIZ)

When it comes to action figures, you know what a lot of adult collectors really despise?  Stupid dumb gimmicks.  You know what I kind of love?  Stupid dumb gimmicks.  Well, to a point, anyway.  As a rule, I like my figures to be fun.  And a well-executed gimmick can be very fun.  Or it can be weird.  Which can also be sort of fun in its own strange way, I guess.  Toy Biz did a lot of the weird gimmicks, including the time that they decided to take all of Marvel’s most popular characters and stick projectors in their torsos.  I’ll be looking at one of those projector-in-torso figures today, specifically Cyclops!

THE FIGURE ITSELF

Cyclops was released in the first assortment of Toy Biz’s X-Men Projectors line, hitting in 1994.  The Projector figures were in a totally different scale than the usual line, so this guy stands about 8 inches tall.  He’s also got 5 points of articulation, as well as a hinge on his torso, allowing for placement of the projector discs within the chest.  This figure was patterned on the Cyclops II figure from the main line in terms of style, though it’s important that he’s not an up-scale of that figure; all of the Projector figures were unique sculpts. The quality of the sculpt is actually pretty decent.  There are some slight oddities to it, such as the slightly enlarged torso, but I find the sculpt on this guy to be a far more detailed, and a lot nicer all-around than the smaller-scale figure.  Well, apart from the freaking projector that’s sticking out of the middle of his torso.  That does slightly mar the overall authenticity of him as a straight Cyclops figure a touch.  It’s sort of obvious, but far from the most obtrusive action feature.  Maybe he’s a robo-suit or something.  The paint work on this guy is pretty decent.  Nothing super fancy, but all of the basic color work is nice and clean.  His skin is even a bit more lively and colorful than a lot of the other X-Men figures of the same time, which is quite nice.  In terms of accessories, Cyclops just included the three projector discs, which could be placed in his chest.  There’s a switch on the back which turns on a light in his chest, as well as a knob to allow for the disc to be turned.  My figure has none of the discs, and I haven’t yet tested to see if his electronics still work.

THE ME HALF OF THE EQUATION

Growing up, I had two of these figures: Magneto and Civilian Wolverine.  I got Magneto because there was no small-scale Magneto readily available when I started collecting, and I think Wolverine was a gift.  I never tracked down any of the others.  I was at 2nd Chance Toyz just last week celebrating my birthday, and I fished this guy out of their dollar bin, and couldn’t bring myself to leave him behind.  He’s goofy, there’s no denying that, but he’s my kind of goofy, and he’s helped to remind me that these were actually pretty nifty figures in their own right.

#1375: Ahab

AHAB

X-MEN (TOY BIZ)

“A houndmaster from a future timeline in which mutants are hunted down and destroyed, Ahab has time-traveled to the present to continue his mission of eliminating dangerous mutants. Employing advanced Sentinel technology in his powerful cyborg body, Ahab ruthlessly enslaves those mutants he does not kill, transforming them into telepathic hounds which he uses to track down others of their kind. Only the combined powers of the X-Men, X-Factor, the New Mutants and the Fantastic Four were able to put a stop to Ahab’s murderous rampage through our time in the past. Should he reappear, who knows what havoc he might wreak!”

You know how sometimes there’s bad figures of good characters?  Or, on the flip side, good figures of bad characters?  Today represents neither of those things.  Today, I look at what might be one of the very worst figures ever released in Toy Biz’s 5-inch X-Men line.  He’s a little figure by the name of Ahab.  Let’s just get straight to it, shall we?

THE FIGURE ITSELF

Ahab was released in Series 5 of X-Men.  In a series populated by fan-favorites, he’s…well, he’s not.  He’s an odd choice for the set, and the line in general really.  I mean, I guess he was involved in some semi-important stories in the comics.  But, given that one of the characters completely absent from Toy Biz’s entire run was Rachel Summers, who’s sort of the only reason Ahab matters at all, he feels out of place.  Maybe there’s a big Ahab fanbase out there or something.  I don’t know.  Anyway, the figure stands a little over 5 inches tall and he has 6 points of articulation.  For reasons I’m not entirely sure of, he lacks neck and elbow movement, which makes for a very stiff figure.  Already not the greatest start.  Ahab has what has to be one of the clunkiest sculpts of any figure in this line.  I genuinely don’t know how they managed to mess him up this bad.  I mean, he’s hardly got the greatest design in the comics, but it’s better than this, to be sure.  Everything about this figure is blocky, stiff, and inorganic.  That’s fine for the blocky, stiff, and inorganic parts, but not so much for the parts that aren’t those things. His head is particularly bad, given it’s incredibly thin, tall look, and complete lack of neck.  He’s got this sort of cyborg-zombie-Abraham-Lincoln thing going on, and the sculpt doesn’t seem to be able to decide what’s his hair and what’s his headgear.  They just sort of meld together. He’s also got this look on his face like he just crapped his pants.  Which, in a gross way, leads me to my next complaint: his legs.  Or, more specifically, his hips, which are oddly shaped, not particularly accurate to his comics design, and start a considerable distance after his torso ends.  Ahab’s paintwork is decent enough for what it is. It’s pretty basic, and far from the most appealing color scheme.  Burnt sienna and lavender isn’t exactly an imposing combo.  Also, we get the same issues the sculpt had with the hair/headgear changeover, which just sort of…happens.  The figure was originally packed with a missile launcher and three “harpoons,” which I don’t have.

THE ME HALF OF THE EQUATION

So, if I hate this guy so much, why do I own him?  Is he another gift from a confused family member?  Nope, he’s actually a pretty recent acquisition.  In the last few months, I’ve decided to try and complete my ‘90s X-Men collection.  That meant I was gonna have to get this guy eventually.  I found this one at Yesterday’s Fun for $1, which is really about the cap of how much I’m willing to pay for him.  He’s an awful figure.  Just awful.  But, I like to look at the positives: the collection only improves from here!

#1371: Maverick

MAVERICK

X-MEN (TOY BIZ)

“A secret agent formerly allied with both Wolverine and Sabretooth, Maverick is as tough a customer as they come! A master strategist and martial artist, Maverick is one of the foremost mercenaries in the world, accepting any assignment… as long as the price is right! With both espionage skills and the mutant ability to absorb kinetic impact, Maverick is a hard man to keep down indeed!”

Maverick is about as ‘90s X-Men as a ‘90s X-Men character can get.  Shoulder pads? Check.  Former ally of Wolverine?  Check.  Sketchy past?  Check.  Single word name picked purely because it sounded cool?  Check.  Vague power set that ultimately translates to “has a big gun”?  That’s a bingo.  Of course, like a lot of uber ‘90s X-Men characters, I have something of a soft-spot for the guy, given his presence in both X-Men: The Animated Series and the corresponding X-Men toyline from Toy Biz.

THE FIGURES THEMSELVES

As you’ve probably pieced together from the intro, Maverick was released as part of Toy Biz’s ‘90s X-Men line.  There are two versions of Maverick available, and there’s a bit of a saga behind those two figures being released.  The gold and silver Maverick was originally slated for release in Series 5 of the main line, as a replacement for the cancelled Gauntlet/Barrage figure.  However, Maverick himself was cut from the line up rather early on in the process, and bumped to the next series, whose line-up he remained a part of long enough for his prototype to be in the line-up shot that was meant to go on the figure cardbacks.  He was dropped from this assortment as well, and his prototype was hastily cut out of the Series 6 photos (you can actually still see his gun overlapping Morph’s hand on the card backs).  This version would eventually see release alongside Series 6’s Trevor Fitzroy in a KB Toys-exclusive two-pack, but did not see a single-carded release.  The single-carded Maverick is the  blue version seen above, and he was released as part of the “Mutant Genesis” series, two years after he was originally supposed to hit retail.  That seems like a whole lot of trouble to go through for Maverick, but I guess it’s nice he finally made it out.  Both figures share the same mold, and thus both figures stand about 5 1/4 inches tall and have 8 points of articulation.  The sculpt is a pretty decent one, overall.  It’s very similar to the other ’93-’94 X-Men figures stylistically, meaning he’s not quite as large and exaggerated as some of the later figures would become.  He’s a little on the stiff side (which was common to a lot of the figures from this point), which isn’t really helped by his lack of neck articulation.  However, for a character like Maverick, who was usual fairly rigid in his movement, it’s not terrible. The sculpt captures Maverick’s (admittedly rater unattractive) design rather nicely, and offers some rather intricate work on the various small details of the armor.  The cables are a softer material, which I suppose would be cool if he had neck articulation, but since he doesn’t, it’s a nice thought that doesn’t amount to much of anything.  At least they tried?  The rest of the figure is done in a much stiffer plastic, which means that his shoulder pads can break if you’re not careful (you can see this breakage on gold/silver Maverick’s left shoulder).  Paint is, of course, the divergent bit of these two.  The original one was gold and silver, and more or less follows Maverick’s design from the comics.  There are a few spots where paint is obviously missing, but he’s generally a good match for his 2-D counterpart.  The second figure opted to replace the silver parts with blue, for…reasons?  I don’t believe this follows any established look for the character, and it looks a bit off.  It wouldn’t be so bad if the blue were a more subdued shade.  Some of the missing paint from the first figure is corrected here, but a few other bits are lost, making for a pretty equivalent trade.  While the blue color scheme is generally fine as its own thing, the one part I’m not much of a fan of is the hair, which goes from a rather believable dirty blond to some sort of off green/grey sort of thing.  Yuck.  Both figures originally included a gun; silver for the gold/silver figure, and black for the blue figure.  It fits in his right hand, and is worked into his “quick-draw” feature, which swings his arm downward when you press the lever on his back.

THE ME HALF OF THE EQUATION

Maverick is another more recent purchase.  I always wanted one of these two, but I just never found one in-person.  I ended up finding the blue version at Bobakhan Toys on my way out of Seattle this summer.  At the time, I lamented that they didn’t have the silver one, and then two days later I ended up fishing him out of a $1 bin at Pop Culture Exchange, which was pretty cool.  Even without owning him as a kid, I’ve always had a bit of sentimental attachment to the character, due to his inclusion in the board game X-Men Alert, where he was very frequently on my team.  Neither Maverick figure is perfect, but they’re both still pretty fun, and I’m happy to have been able to add them both to my collection.

#1365: Sunfire

SUNFIRE

X-MEN (TOY BIZ)

“The champion of Japan, the solar-powered mutant known as Sunfire considers himself a modern-day samurai — and will do nothing to betray his code of personal honor! Possessing the power to fly and to gernerate intensely hot flaming plasma, Sunfire seeks out the enemies of his nation — be they mutant or human — and turns on the heat!”

Sunfire!  Oh it’s sunfire.  I’ve reviewed a surprising number of Sunfire figures on this site.  Of the of the six available Sunfires, I’ve already looked at three.  Not a bad spread, if I do say so myself.  I’m looking at the fourth  of the six figures today.  This one’s actually his first, and unlike the last three, it’s from a slightly different source.  Let’s just get to the review already!

THE FIGURE ITSELF

Sunfire was released in the Mutant Genesis Series of Toy Biz’s X-Men line (it was numerically, for those that are curious).  As noted, this was his very first action figure.  He stands about 5 1/4 inches tall and he has 9 points of articulation.  Unlike prior Sunfire figures, which were based on his classic appearance (which is my personal favorite look), this one is based on his, at the time current, ‘90s appearance, which does not possess the same timeless feel as his other look.  It’s super ‘90s, what with the armor, the shoulder pads, and the over designing.  Also, the crap ton of muscles.  Because ‘90s, I guess.  This particular suit was design to amplify his powers and stuff.  And also look less like the Japanese flag, which I guess was a good thing.  Unfortunately, I can’t really say it’s one of the character’s better looks.  Personally, I’ve always found he looked pretty darn goofy.  This figure lives up to that goofy-ness, presenting him with impossibly muscle-y proportions, as well as the really odd and goofy pony tail he was sporting at the time.  I guess it’s an accurate sculpt, and it avoids the scrawniness of TB’s other Sunfire figure, but something feels a little off about it.  To me, this just doesn’t feel like Sunfire, but maybe I’m just picky.  At the very least, I think we can all agree that his face looks a bit silly, right?  His jawbone looks like it could conquer a thousand kingdoms.  I don’t know if that’s good or bad, but there it is.  His paintwork is generally decent enough.  It’s cleanly applied, and follows the design from the comics. Can’t say it’s the most exciting color scheme, but it’s fairly standard for Sunfire, so that’s good, I guess.  Sunfire included a bit of clip-on armor, which goes over his shoulders and has been vac-metalized.  It fits well enough and looks pretty cool, so that’s nice.  He’s also got a shield, which matches the other armor and can be held in his right hand.

THE ME HALF OF THE EQUATION

I’ve held off on this guy for a while.  This is a figure I’ve had my eye on since about the time I was 9 or 10, but never got him because, quite frankly, he just doesn’t look like Sunfire to me.  However, he was at Power Comics, and he was half-off his already low price, and I’m working on completing my Toy Biz X-Men figures, so I kind of needed him.  He’s really weird and goofy and strange, but he’s part of the set, and honestly he feels right at home.  And I can’t really ask for more.