HALO 4 (MCFARLANE)
Well, guys, I don’t know how to tell you this, but I think I’ve gotten hooked on video games. Well, a video game, anyway. I know, the video games were supposed to be the guest reviewers’ thing. I’m cutting into their area. So, the game (or game series, rather) in question is Halo. Given that both Tim and Super Awesome Girlfriend are pretty big fans of the franchise, it was really only a matter of time. Of course, another factor for me getting into the games is so that I can have an excuse to buy all the cool toys from the game, like today’s focus, Spartan Gabriel Thorne.
THE FIGURE ITSELF
Spartan Thorne was released in the third series of McFarlane Toys’ Halo 4 line. Thorne is one of the main Spartans featured in the story portion of Spartan Ops. His armor is a re-skin of the Recruit armor, which is the armor set every player starts out with in Halo 4‘s multiplayer portion. McFarlane’s Halo stuff is kind of in a scale all its own; Thorne is about 5 inches in height, which puts him at about the same height as all the other Spartans in the Halo 4 line, and he has 32 points of articulation. His articulation is very similar in design to McFarlane’s Walking Dead line, though it’s a series or two behind in some of the joint styles. In particular, he’s still got the rather restricting ball jointed hips, which really can’t do much but a basic standing pose. Also, the shoulders and elbows are somewhat restricted, but this is more to do with the character design than it does the articulation scheme. Although the character himself may just be a re-skin of an existing game model, Thorne’s figure is actually a unique sculpt. Overall, it’s an impressive piece of work. The Recruit armor has been very nicely translated to plastic form, and the figure has lots of nice detail work, especially on the more heavily armored portions. One thing that is a bit of a let down is the sculpt on the hands. Neither of them has a trigger finger, the fingers are just one solid piece. For a figure based on a game where 99% of the characters are carrying some sort of gun at all times, that seems like a silly decision. As it stands, it means he holds every weapon awkwardly at best, which is not cool. The paintwork on Thorne is pretty nicely handled. There’s a bit of slop here and there, but nothing too noticeable, and the armor has some tremendously well-handled weathering to it. He looks appropriately battle-hardened. Thorne was supposed to be packed with a basic Halo 4 assault rifle, but the piece was missing from my Thorne’s packaging. Given that Halo‘s really big on the whole two weapons at a time thing, it’s a bit of a letdown that Thorne didn’t include anything else, and it’s just made worse by my figure not having the one piece he was meant to have.
THE ME HALF OF THE EQUATION
I wasn’t going to get into Halo toys. I really wasn’t. Then Tim and I found a clearanced Commander Palmer figure at Target. Tim ended up getting her, and I caught this guy on the back of the box. He wasn’t anywhere to be found at that Target, but I kept my eye out and eventually found him at a slightly out of the way Toys R Us. Of course, he was missing his gun and they only had the one, but, fortunately, Tim offered to loan me one of his spare Magnums, so Thorne wouldn’t have to go unarmed. Thorne has a few minor issues, but he’s a pretty great figure overall. Of course, he also opened up the floodgates on getting more Halo stuff…