#0894: Spartan Thorne

SPARTAN THORNE

HALO HEROES (MEGA BLOKS)

ThorneMB1

The main character of the Halo series is John-117, aka Master Chief. Well, he’s the main character in the main games in the series, anyway. However, the series has spawned a few off-shoot games, each with their own protagonist. Halo 3: ODST had the Rookie and Halo Reach had Noble 6. While the Spartan Ops levels in Halo 4 just had the player using their basic multiplayer appearance, the animated shorts that went along with said levels needed a unique protagonist, so they created Spartan Gabriel Thorne. He just found his way to Mega Bloks form, and I’ll be reviewing that figure today.

THE FIGURE ITSELF

ThorneMB2Like ODST Buck, Spartan Thorne is part of the first series of Halo Heroes, Mega Bloks’ new blister-packed line of single figures. The figure is roughly 2 inches in height and he has 16 points of articulation. He’s based on Thorne’s only appearance, Halo 4: Spartan Ops, where he was wearing a modified version of the Rookie armor. Since he just uses the basic armor, he shares his sculpt with all the prior Rookie armored figures. The design is a little more noticeably stylized than the ODSTs, but it’s translated pretty well, and there’s a ton of great texturing and small detail work. The chest, shoulder, and thigh armor is all removable, but stays in place very securely. The underlying body is a bit different that the ODST body; the musculature is a little more defined, and there’s some extra “tech-y” detailing. Technically, as a Spartan, Thorne should stand a bit taller than the ODSTs, but here he’s the same height. However, this is kind of forgivable, since one of Mega Bloks’ big things in interchangeability, and they wouldn’t be quite as interchangeable if they were different sizes. Continuing what we saw with Buck, Thorne is a bit more detailed than the usual Mega Bloks figure. He’s mostly just cast in the appropriate colors, but he’s got some nice accent lines to spice him up a bit, as well a cool insignia on his left shoulder. Thorne includes a three-piece display stand and a Promethean Suppressor. The gun gets extra painted details, which are pretty cool, but it’s also got a big nub where it was originally attached to a Promethean Knight, which is kind of annoying.

THE ME HALF OF THE EQUATION

I picked up this guy at the same time as Buck. Thorne has the notoriety of being my first ever McFarlane Toys Halo figure, so I have a bit of a soft spot for the guy. While I’m not sure he’s as much of a standout as Buck was, I do really like this figure, and he’s a whole lot of fun!

#0679: Spartan Thorne

SPARTAN THORNE

HALO 4 (MCFARLANE)

Thorne1

Well, guys, I don’t know how to tell you this, but I think I’ve gotten hooked on video games. Well, a video game, anyway.  I know, the video games were supposed to be the guest reviewers’ thing. I’m cutting into their area. So, the game (or game series, rather) in question is Halo. Given that both Tim and Super Awesome Girlfriend are pretty big fans of the franchise, it was really only a matter of time. Of course, another factor for me getting into the games is so that I can have an excuse to buy all the cool toys from the game, like today’s focus, Spartan Gabriel Thorne.

THE FIGURE ITSELF

Thorne2Spartan Thorne was released in the third series of McFarlane Toys’ Halo 4 line. Thorne is one of the main Spartans featured in the story portion of Spartan Ops. His armor is a re-skin of the Recruit armor, which is the armor set every player starts out with in Halo 4‘s multiplayer portion. McFarlane’s Halo stuff is kind of in a scale all its own; Thorne is about 5 inches in height, which puts him at about the same height as all the other Spartans in the Halo 4 line, and he has 32 points of articulation. His articulation is very similar in design to McFarlane’s Walking Dead line, though it’s a series or two behind in some of the joint styles. In particular, he’s still got the rather restricting ball jointed hips, which really can’t do much but a basic standing pose.  Also, the shoulders and elbows are somewhat restricted, but this is more to do with the character design than it does the articulation scheme.  Although the character himself may just be a re-skin of an existing game model, Thorne’s figure is actually a unique sculpt.  Overall, it’s an impressive piece of work.  The Recruit armor has been very nicely translated to plastic form, and the figure has lots of nice detail work, especially on the more heavily armored portions. One thing that is a bit of a let down is the sculpt on the hands. Neither of them has a trigger finger, the fingers are just one solid piece.  For a figure based on a game where 99% of the characters are carrying some sort of gun at all times, that seems like a silly decision.  As it stands, it means he holds every weapon awkwardly at best, which is not cool.  The paintwork on Thorne is pretty nicely handled.  There’s a bit of slop here and there, but nothing too noticeable, and the armor has some tremendously well-handled weathering to it.  He looks appropriately battle-hardened.  Thorne was supposed to be packed with a basic Halo 4 assault rifle, but the piece was missing from my Thorne’s packaging.  Given that Halo‘s really big on the whole two weapons at a time thing, it’s a bit of a letdown that Thorne didn’t include anything else, and it’s just made worse by my figure not having the one piece he was meant to have.

THE ME HALF OF THE EQUATION

I wasn’t going to get into Halo toys.  I really wasn’t.  Then Tim and I found a clearanced Commander Palmer figure at Target.  Tim ended up getting her, and I caught this guy on the back of the box.  He wasn’t anywhere to be found at that Target, but I kept my eye out and eventually found him at a slightly out of the way Toys R Us.  Of course, he was missing his gun and they only had the one, but, fortunately, Tim offered to loan me one of his spare Magnums, so Thorne wouldn’t have to go unarmed.  Thorne has a few minor issues, but he’s a pretty great figure overall.  Of course, he also opened up the floodgates on getting more Halo stuff…