SUPER FRIENDS (FIGURES TOY COMPANY)
Okay, I just had eight solid days of Marvel, how about something else? It seems only fair to give DC a shot at a review, right? DC doesn’t really show up here as often as Marvel. It’s not that I don’t like DC; in fact, I used to be more of a DC guy than a Marvel guy, largely due to DC’s far superior animation presence. Back in the day, my very favorite super hero was Green Lantern—Hal Jordan, specifically. And, if I wanted to see him in animation, my only real option was Challenge of the Superfriends. Not exactly high art, but it still influenced everything that came after (and I’ll take it over the DCEU any day). While Super Friends got no direct tie-in toys when the show was still on the air, the old Mego figures were a pretty good substitute. More recently, someone had the absolutely brilliant idea of tying those two styles together officially, offering some of the show’s characters that never got official Mego figures. A few months ago, I looked at show-original characters the Wonder Twins, and today I’ll be looking at my main man Hal today!
THE FIGURE ITSELF
Green Lantern was released in Series 4 of Figures Toy Company’s Super Friends line, alongside the Super Friends versions of Cheetah, Bizarro, and Toyman. As with the previously reviewed Wonder Twins, Hal is a merging of his Super Friends design and the ‘70s Mego aesthetic. The figure stands about 8 inches tall and he has 14 points of articulation. He’s built on the Type 2 male body, with modified arms to allow for the attachment of gloved hands. The quality of this body is more or less the same as Zan’s, but with less issues on the shoulder movement, which is a plus. Hal makes use of a unique head and hands. The head isn’t quite as accurate as the ones on Zan and Jayna, but it’s still pretty good. The face is actually pretty accurate; it’s mostly the hair that throws it off. It seems a little too close to the head; Super Friends Hal’s hair was pretty bouncy. That being said, it fits in quite nicely with the old Mego stuff, which is really the point. The hands are very similar to the ones seen on Zan, albeit with the gestures swapped. They’re not technically the right style of gloves, but they’re close enough to work. And, they’re very nicely sculpted, and that’s the important thing. They also stay on better than Zan’s did, a definite plus. Hal’s costume is made up of a cloth jumpsuit and a pair of rubber boots. The tailoring on the costume is quite nice, and the velcro is a lot better than it usually is at this scale. The boots are a little clunky, but not horribly so; it’s mostly just at the tops. The figure’s got some paintwork on the head, which is pretty decent overall. There’s a bit of slight bleed over, especially on the edges of the mask, however it’s mostly pretty minor. Also, it’s not exclusively paint, but the color scheme on this figure is a really good match for Hal’s colors on the show; one of the problems with DC Direct’s (otherwise pretty cool) Super Friends figures was that they largely just painted the figures like their normal comics counterparts. FTC has given Hal the proper slightly greyed-out green he always had on the show.
THE ME HALF OF THE EQUATION
As a kid, I used to play with my Dad’s old Mego figures when I would spend the day at my grandparents’ house. It gave me an appreciation of the style that most collectors my age wouldn’t have. However, the one big hole in the collection for me (and every other DC fan) was Green Lantern. Back before the whole return of Mego craze, I actually assembled my own custom GL Mego using report parts. I also picked up Mattel’s Retro Action figure when he was released. I like both of them, but they’re sort of their own thing, removed from the actual Megos. My parents picked this guy up for me from Midtown Comics while they were there for a trip a couple of months ago. He feels a lot more like an authentic Mego than the prior figures, which I really dig. He’s definitely aimed at a very particular demographic, but if that’s you, this is a pretty nifty figure!