#2061: Captain America

CAPTAIN AMERICA

MARVEL LEGENDS (HASBRO)

Steve Rogers prepares for the ultimate battle to save the universe and channels all of his strength as Captain America.”

When is an amazing figure not an amazing release?  When the circumstances surrounding that release mean that not everyone who wants it is going to be able to get it.  Exclusives became the nature of the collecting beast years ago, as big box stores began to throw their buying power into guaranteeing they’d have something you couldn’t get anywhere else.  Walmart in particular has a reputation of refusing to carry certain toylines at all until they are granted an exclusive.  They didn’t carry initial assortments of Toy Biz’s Marvel Legends for this very reason, and it was because of this that Best of Marvel Legends came to exist.  Later in the line, they would get an entire series (the Giant-Man Series) to themselves, and boy was that just a pleasant experience for everyone involved.  And if you believed me there, I have a one-handed Giant-Man I’d like to sell you.  I assure you, he’s much better than one with both hands.  In recent years, Walmart exclusives have become less of an issue, but less because they actually got better at making them available and more because toymakers have started giving them less-essential stuff when possible.  I’ve not had too much trouble with the last few Legends releases, but then again, I’ve not felt like they were essential either (I also didn’t have the nightmarish experience getting Corvous Glaive that some collectors did).  Then today’s figure was announced, and I was again less than enthused by this whole exclusives game.

THE FIGURE ITSELF

Captain America is the third Walmart-exclusive Legends release this year, but he’s actually the second to hit stores because, as of this writing, their Captain Marvel exclusive still hasn’t been seen anywhere domestically.  Cap actually has had a pretty fast turnaround, as we only found out about his existence two weeks ago, and he seems to be be arriving in full force, at least in physical stores.  He’s based on his newly-designed costume from the final battle of Endgame, and is what I’d classify as the “definitive” Cap look for this movie.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Since Winter Soldier, all of the standard MCU Caps have been built on the same body.  While I loved it when it was new, that body has grown more and more out of place as the line has moved forward.  We got a taste of something new with the Infinity War Cap last year, which was part of why I was so disappointed when the Marvel Studios release went right back to the WS body, rather than retooling the new one.  I was crossing my fingers that Hasbro wouldn’t make the same mistake when it came time for this costume.  I’m happy to report they didn’t, and, in fact, they’ve given him an almost entirely new sculpt.  From the thigh down, he shares his legs with the IW release, and he has the helmeted head from the Studios offering (which is one of my few nits with this figure, because it means he’s got the smaller ball-joint of the WS body, meaning we once again have a Cap whose heads aren’t compatible with the Quantum Suit body).  Beyond that, everything else is new to this figure.  There’s a second head included, with another go at an unmasked Steve Rogers.  I liked the Studios unmasked head a lot, but I think this one beats it.  They really got Evans’ look from the movie down.  The build of the body takes note from the IW release, and bulks Cap up a fair bit, so he no longer looks quite as shrimpy when compared to the other MCU releases.  The detailing on the uniform is some of the best we’ve seen on a  Hasbro Cap, with the “scales” on his torso and shoulders being a real highlight of the figure.  I also quite like how they’ve made the shoulder pads floating pieces, so that they can slip over the torso when you’re posing him.  It helps to preserve the look and avoid restricting his motion on his shoulders.  The paintwork on this Cap is pretty good, thought I will say parts of it are a step down from other recent releases.  Both heads make use of the face printing, which looks very nice as always.  The paint on the helmet is also improved from the Studios release, which I was quit happy about.  The rest of the body is far more basic in its application, and also quite sloppy in several spots, especially on the abdomen.  It’s not as bad as some of the stuff we used to get from Hasbro, but it could definitely be much better.  In addition to his unmasked head, Cap also gets two more extras.  The first is his shield, which uses the sculpt from the Studios release, but this time has a fancy battle-damaged paint scheme.  Unfortunately, his left hand is still in a fist, so he can’t quite hold it right.  Fortunately, the hands can be swapped between this and the IW release, should you want a gripping hand.  His final accessory is rather cleverly hidden behind his shield in the package.  It’s Mjolnir, which he wields in epic fashion during Endgame‘s final battle.  It’s just a re-use of the previous MCU mold, but it’s still a fun inclusion, and it was nice of them to hide it in the package.

THE ME HALF OF THE EQUATION

As I noted in my review of the basic release of this costume, I walked out of the theatre ready to buy a figure of this design.  It was my assumption that he’d be showing up in one of the regular assortments later down the line, but I did have a little concern in the back of my mind that he might wind up as an exclusive of some sort.  I was non-plussed to find out it was Walmart.  Fortunately, I found him with only a few stops, but it did require me buying a figure with a sincerely jacked up package.  This figure is a really, really good figure, and the MCU Cap I’ve been wanting ever since Hasbro stepped up their MCU game.  He’s the definitive MCU Cap, and making him an exclusive to a chain who is notoriously bad about actually getting their exclusives out there seems like a serious misstep on Hasbro’s part.  My only hope is that they have some sort of an ace up their sleeve on this one.  He’s got a lot of new parts for a one-off release, and I can’t stress enough that he really feels like too big a figure just to be a Walmart exclusive.  Time will tell.  Until then, hopefully this figure won’t be too hard to find.

#2060: Cobra B.A.T.s Army Building Set

COBRA B.A.T.S ARMY BUILDING SET

G.I. JOE VS COBRA (HASBRO)

1986 was a good year for G.I. Joe, if you’re me at least.  Not only was my all time favorite army builder, the Cobra Viper, introduced that year, but so was my second all time favorite army builder, the Cobra Battle Android Trooper, better known as the Cobra B.A.T.  After two variants in the vintage line, the B.A.T.s disappeared from G.I. Joe for over a decade, but would return triumphantly in 2002, as the backbone of Cobra’s forces during the “Sound Attack” iteration.  They got a brand-new sculpt in the main line, as well as an online-exclusive rerelease of some old molds, designed expressly for army building.  I’ll be looking at the latter today.

THE FIGURES THEMSELVES

The Cobra B.A.T.s Army Building set was available exclusively through online retailers in 2003.  The line-up was not quite the one seen here, as it actually had one less standard B.A.T., one more Inferno B.A.T., and the commanding officer Overkill.  They were, however, all sold sealed in little baggies, which means that getting them after the fact is pretty much always going to involve buying a bunch of loose figures.

COBRA B.A.T.S

This was the fourth version of the basic B.A.T. to grace the line.  He stands 3 3/4 inches tall and has 15 points of articulation (again including an extra joint on the right forearm).  Since (most of) the original B.A.T. tooling was lost prior to the line’s re-launch in 1997 (part of the reason there was such a gap on B.A.T. figures), this figure instead is built on the body of the V2 B.A.T.  It’s not the same, and really just not as strong a design as the original, but the original was gone, and this is far from the worst substitute.  It’s overall a slightly bulked up B.A.T., apart from the head, which is actually quite a bit pared down from the usual B.A.T. design.  It’s definitely a lot less of a melding of sci-fi and military, falling more firmly on the sci-fi side.  While it results on a figure that’s more internally consistent, it does also remove some of the more definitive flair of the original concept.  This one could really be any sci-fi-robo-henchman.  The main thing that this figure does to the V2 is try and give it the V2 colors, which is an interesting experiment.  I’m not sure how I feel about a ’90s Joe sculpt that’s not done up in its proper neon.  It’s not an displeasing look at all, but it’s definitely different.  Like his predecessors, he’s got the lenticular in his torso, detailing his robotic innards, and I will say that this one is designed to stay more firmly in place than the original, which is certainly a plus.  The B.A.T.s each included an alternate gun-arm attachment, as well as a black display stand.

COBRA INFERNO B.A.T.

Not content to just give us a bunch of standard B.A.T.s, Hasbro also created a new style of B.A.T. for this set, the Inferno B.A.T.  Designed as more independently operating troops, they also had a gimmick where they were always overheating, which gave them the distinctive design we see here.  The body is the same as the standard-issue trooper, but now it’s molded in a translucent red.  It’s actually a pretty solid look, and the brighter palette just feels “right” on this sculpt.  He had the same stand as his fellow troops, but swaps out the black gun-arm for a bright red one.  I dig it.

THE ME HALF OF THE EQUATION

I passed on these when they were new because I was upset that they weren’t the V1 mold.  I was a picky child.  I didn’t get them until a decade after their original release, when I fished these five out of the loose Joes bin at Yesterday’s Fun.  They didn’t have a second Inferno B.A.T. or an Overkill, so I just had to make due with what I got.  They’re not my favorite versions of the B.A.T., but they’ve grown on me, and I can definitely appreciate them for what they are.

#2059: Longshot

LONGSHOT

X-MEN (TOY BIZ)

“Once a slave to the extradimensional tyrant Mojo, Longshot eventually escaped, came ot Earth and joined forces with the X-Men. Armed with razor-sharp throwing knives, his combined abilities of amazing agility and incredible luck allow him to take on the fiercest foes. Recently, Longshot left the X-Men to search for the secrets of his past and travel to parts unknown!”

Have I reviewed a Longshot figure before on this site?  I feel like I have. <checks backlog>  Why yes, yes I have, waaaaaaaaaay back in review #0034.  Wow, that was a while ago.  It also predates me being quite as in-depth with these intros, so I guess I haven’t really talked about him much, apart from saying he’s nobody’s favorite.  Aw, that feels a little bit cruel.  Past-Ethan’s a little bit of a jerk, isn’t he?  Well, on the Longshot front, it’s worth noting that the guy hasn’t had the best luck when it comes to action figures, both in terms of quantity and quality.  He had exactly one figure during the Toy Biz 5-inch days, and that’s the one I’m looking at today.

THE FIGURE ITSELF

Longshot was part of Series 4 of Toy Biz’s ’90s X-Men line.  He falls into one of the line’s most oddball series, with Professor X, Cyclops II, Ahab, Sabretooth II, and the Brood as his fellow releases.  Longshot joined Ahab and the Brood in the club of “not having been relevant in several years” at the time of release.  The figure stands 5 inches tall and he has 7 points of articulation.  He’s a bit more limited in movement than a lot of the other figures from this line, and I’m not entirely sure why.  He’s only got one elbow joint (the left), which is in order to facilitate his knife-throwing action feature.  That I can kind of get.  But he’s also got no neck movement, for seemingly no reason.  That I don’t get.  Were they just not sure how to articulate it with the mullet?  Whatever the case, it’s not doing him any favors.  Also not doing him any favors is the general quality of the sculpt.  This early in the line, Toy Biz’s sculpts were still very hit-or-miss, and this one’s more miss.  It’s largely that head, which just looks downright goony.  Longshot’s usually depicted as being a somewhat charming fellow, but none of that’s visible, unless you are particularly charmed by the face of a chimpanzee.  Which maybe you are.  I’m not one to judge.  But Longshot isn’t classically this simian.  Toy Biz’s sculptors also seem to have understood the basic concept of the mullet, but not really the implementation, resulting in a hairstyle that’s…well, it’s certainly something.  The head is also rather small when compared to the rest of the body, which, it should be noted, is a much better example of sculpting, comparatively at least.  Longshot’s paintwork is fairly standard.  It’s clean and the colors match his usual depictions.  The face again gets the worst work, though, getting those round, wide eyes, making him look like he’s in a constant state of surprise.  Longshot was packed with two knives (in case you lost one, I guess) and a bandolier, which helped to complete his usual look.  He also had the “KNIFE THROWING ACTION!”, where his right arm will swing forward when pulled back.  It’s not the most technically impressive feature, but at least it wasn’t overly intrusive.

THE ME HALF OF THE EQUATION

I didn’t get Longshot new, but I did get him fairly quickly after the fact (probably around 1999-2000), courtesy of Cosmic Comix during one of their legendary Midnight Madness sales back when they were still on Main Street in Ellicott City.  I don’t know exactly why I got Longshot, but I remember wanting him, for one reason or another.  He’s…not a great figure.  Of course, he’s in luck, because he’s not even the worst figure in this particular series (that’s Ahab).  Longshot’s goofy, and not a good take on the character, but I suppose he’s got his own sort of charm.

#2058: Ofelia

OFELIA

GUILLERMO DEL TORO SIGNATURE SERIES (NECA)

As one of Guillermo del Toro’s most successful films both commercially and critically, as well as good number of movie-goers’ first exposure to del Toro’s work, Pan’s Labyrinth, unsurprisingly, makes up the backbone of NECA’s spotlight on the director’s work.  In addition to getting two of the film’s most distinctive creatures, we also get the film’s protagonist (a real rarity when it comes to toys from horror properties), Ofelia, whose reality and fantasy blending quest drives the film.

THE FIGURE ITSELF

Ofelia is figure 3 in the Guillermo del Toro Signature Series from NECA, following Santi from The Devil’s Backbone and the Pale Man, also from Pan’s Labyrinth.  She’s the middle of the three Pan’s Labyrinth figures, and actually works as a pretty solid bridge from Pale Man to Faun.  Ofelia is seen her in her green and white party dress, which she wears on her way to the first of the three challenges from the Faun.  It’s not a particularly long-lived outfit, but it’s somewhat important to the plot, and definitely her most distinctive look from the movie.  The figure stands 5 inches tall and she has 28 points of articulation.  The articulation on the upper half of the figure is definitely well-implemented, but the legs, especially the hips, are rather restricted by the thick plastic dress.  There’s no easy solution to that, though, and I can’t really fault NECA for choosing aesthetics over performance on this one.  It’s not like Ofelia’s going to need to get into a ton of action poses, so this should do.  Ofelia’s is a pretty decent recreation of her appearance in the movie, though perhaps not quite as strong as the Faun was.  She overall seems a little too stretched out and lanky for actress Ivana Baquero in the film.  I had a similar complaint about the Newt figure from the Aliens line.  I think it’s just something that comes with the translation from real person to articulated figure.  The likeness on the head also isn’t the best we’ve seen from NECA.  It’s not bad, but it’s not quite right.  The hair is definitely throwing it off somewhat, as is the slightly blander expression than Ofelia tended to have in the film, but the face also seems a little too rounded for Baquero, especially at the jawline.  The prototype looked a little closer, so it’s possible it could be a paint thing.  Speaking of paint, Ofelia’s paint is a little more basic than we tend to see on NECA offerings, since the dress is, by it’s very nature, meant to be a much cleaner looking piece.  There’s a little bit of slop on the edges of the transitions from white to green, as well as the edges of her socks.  The facial likeness is again impacted here, I think mostly by the eyebrows, which are just the wrong shape.  It’s minor, but it definitely throws some things off.  On the plus side, NECA’s usual knack for subtle accent work shows up on the green section of her outfit, which have some very nice depth work going on.  Ofelia’s smaller than the average figure, but is at the same price-point as the Faun.  She makes up the difference via accessories.  She’s packed with the key retrieved from her first task, her storybook, three differently colored fairies, and the stone sculpture from the beginning of the film.  The sculpture is made from polystone, and is a very impressive backdrop, but by far my favorite of the extras included here is the story book, which has a hinge, allowing for it to be opened to view two fully detailed pages.

THE ME HALF OF THE EQUATION

Remember how I hadn’t seen Pan’s Labyrinth when I bought the Faun?  And then I sat down and watched the movie before writing his review?  Yeah, well, I really liked the movie, and I knew as soon as I finished watching it that I was going to need an Ofelia to go with my Faun, so I grabbed her the next day.  While she’s not as technically impressive a figure as the Faun, she’s definitely a solid accent piece, and the extras included really make her worthwhile.  Plus, she’s kind of the main character, so…

Ofelia was purchased from my friends at All Time Toys, and she can still be purchased here.  If you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2057: Captain America

CAPTAIN AMERICA

AVENGERS: ENDGAME (HASBRO)

So, now that all of the hype for the Quantum Suits has died down a bit, we can finally set our focus on the suits that the characters actually wear for most of the film’s run-time.  Of all the characters in the movie, Cap is the one with the most suits on-hand, donning his STRIKE suit for the first act, a replica of his first Avengers costume for the second, and then finally getting an all-new costume for the rest of the film’s run-time, which most notably is featured during the film’s huge climactic battle.  That’s the suit that pretty much everyone wants, but, apart from the Titan Heroes release, it wasn’t really available at the time of the film’s release.  Fortunately, it’s at the forefront of a lot of the post-film stuff, including Hasbro’s basic figure line.

THE FIGURE ITSELF

Captain America is part of the second series of basic Avengers: Endgame figures, which appear to have started showing up in force right at the end of May.  The figure stands 6 inches tall and has 11 points of articulation.  Like prior figures in this style, the scaling is just a touch smaller than a Legends figure, so Cap’s not quite going to fit it, but he wouldn’t be terrible in a pinch.  I still don’t know why Hasbro can’t give these guys knee joints, since it’s really the only joint holding them back, but they seem dead-set on sticking to their guns on this one.  This Cap is, of course, sporting his newest costume, which continues the evolution of the design first launched in Winter Soldier.  This time around it maneuvers even closer to his classic comics appearance by mimicking the scale-mail of his classic costume in the patterning on the torso and shoulder segments.  It adds an extra bit of flair to the costume, which this release takes advantage of.  The sculpt, which is all new, is a little bit stiff, what with the lack of certain articulation, but is otherwise a very well-detailed, overall very movie-accurate recreation of the uniform. The detail work, especially on the torso, is very sharp, and the likeness on the head is about as good a match for Evans as any of the Legends. Also, for the first time since the first Avengers movie, we get a Captain America with a grip on the left hand, so he can actually hold his shield properly!  One fun little side thing I did notice was that the head was a little loose on its ball-joint, which has the unintended benefit of making this particular head compatible with the Legends Quantum Suit body, should you prefer this helmet to the one we got.  Yes, it’s still inaccurate, but now you can choose your preferred inaccuracy!  The paintwork on this figure is a bit of a step down from a Legends offering, since he’s half the price and all.  He gets the basics, and they’re pretty good at that.  No fancy printed face or anything, but on a helmeted head, it’s less of an issue. There are some smaller details that are missing, but it kind of comes with the territory.  Cap is packed with his shield, which is a re-use of the most recent Legends iteration, albeit with slightly downgraded paint.  It’s nice that they’re using this same mold, especially if you’re looking for an easy spare for customizing purposes.

THE ME HALF OF THE EQUATION

I walked out of Endgame desperately wanting a figure of Cap in this costume.  I’m a self-admitted Cap fan, and this is definitely my favorite of his MCU designs.  With the Legends release uncertain (at least at the time I got him), this figure was an easy purchase.  I’m not gunning for him to be my go-to Cap or anything, but this guy’s definitely not a bad figure for the price.

#2056: Hawkeye & Black Widow

HAWKEYE & BLACK WIDOW

MARVEL LEGENDS (HASBRO)

From the ranks of SHIELD to the growing team of Avengers, Black Widow and Hawkeye put their expert training to use as they suit up to defend their world and universe from intergalactic threats.”

There sure was a lot of pre-movie hype built around the Avengers’ Quantum Suits in Endgame, and then…well, let’s just say they aren’t overly present for much of the film.  But, I suppose they did get that grand entrance, and they were certainly an intriguing new design.  They’re also a decent way of getting out a fair number of the main characters out with as much shared tooling as possible.  I’ve looked at one Legends offering of the Quantum Suit (worn by Captain America), and now I’m following it up with fellow founding Avengers Hawkeye and Black Widow!

THE FIGURES THEMSELVES

Hawkeye and Widow are a Target-exclusive two-pack of Marvel Legends, and started arriving at shelves right around the film’s release date.

HAWKEYE

After quite an absence from the toy realm, Clint Barton has been pretty well-served by the initial Endgame product, with a whole two Legends figures, right out of the gate.  No body else got that!  Well, okay, Cap’s almost getting that, since the Walmart-exclusive is already hitting, just over a month after the first figure, but let’s not sully Hawkeye’s good fortune.  The figure stands 6 1/2 inches tall and has 32 points of articulation.  This guy is mostly made up of re-used parts, being identical to the Quantum Suit Cap from the neck down.  It’s really not a surprise, especially given the slightly more averaged proportions of the body.  It’s also supposed to be the same suit on everybody, so I guess it’s a sensible choice.  Hawkeye gets a brand-new head sculpt, sporting Clint’s radical new hair, or at least an approximation of it.  It’s also got probably the best Renner likeness we’ve seen from Hasbro (although Super Awesome Fiancee says he does have enough of a “dad” look to really be Hawkeye), and is generally a nice offering.  It has the added benefit of looking pretty nice on the Ronin body, should you want his look from most of the movie.  The paint on Hawkeye is about what you’d expect.  The head sports the face-printing tech, which looks nice and lifelike, and the body is an exact match for the paint on the Cap figure.  Hawkeye is packed with his bow, re-used from his first Avengers figure.  Befitting the “lots of characters from the same shared tooling”, he also includes two alternate heads, for Iron Man and Ant-Man.  They’re re-used from the IW Thanos and the Cull Obsidian series figures respectively.  Not at all accurate, but hey, that hasn’t stopped these figures before.

BLACK WIDOW

Widow was represented in the Infinity War toys, but thus far has had a much sparser selection for Endgame, with this being her only planned figure from Hasbro, at least so far.  I wouldn’t be shocked if that changes going forward, though.  The figure stands 6 1/4 inches tall and has 29 points of articulation.  Widow’s sporting an all-new sculpt.  It’s a solid match for the male version of the suit, and it’s in fact a little better, at least from a proportions stand-point.  The head is sporting a very nice likeness of Scarlet Johansen, which, again, I’d say is the best version of her likeness we’ve gotten from Hasbro.  It’s also sized well to fit on the Infinity War Widow body, if you want her non-Quantum-Suited.  The paint on Widow matches pretty decently with Hawkeye’s, so it’s another very strong offering.  I especially like that they got that little bit of blonde at the end of her ponytail.  Widow is packed with her twin batons (re-used from the Infinity War release), as well as an extra head and pistol so she can be used as Nebula (both re-used from the Mantis Series figure).

THE ME HALF OF THE EQUATION

This set was a little scarce around the movie’s release, what with the hype and whatnot.  I was searching for a little while without much luck, and kind of gave up, honestly.  Then the power went out a few weeks ago, and we had to run out for dinner and some supplies, and I just happened to wander past the toy aisle and, boom, there they were.  While having the quantum suits doesn’t mean as much to me, I’m definitely glad to have the new heads for Nat and Clint.

#2055: Batgirl

BATGIRL

DC ESSENTIALS (DC COLLECTIBLES)

I’m a fan of pairing off my figures, which is actually one of the few things that DCC’s current central line is tailored to, since they generally like to have two pairs of figures per assortment.  The latest round is decidedly Bat-themed, and a natural pairing to yesterday’s Nightwing is Barbra Gordon, aka Batgirl, who is amongst many other things his on-again, off-again romantic partner.

THE FIGURE ITSELF

Batgirl is figure 10 in the DC Essentials line, placing her two figures ahead of Nightwing, though the two of them arrived in stores at the same time.  She’s based on her “Batgirl of Burnside” attire, which I’ve always found to be a pretty solid design.  It’s also been her default look for a few years now, so it’s certainly sensible.  The figure stands 6 3/4 inches tall and she has 34 points of articulation.  As the line’s first female figure, Barbra does get an all-new sculpt, because DCC has at least drawn the line at saddling her with the same body as everyone else.  How kind of them.  Batgirl changes things up for this line, at least so far as the figures that I personally have looked at, being not just a brand-new sculpt, but also one that’s fairly tailored to its specific character.  While I can certainly see elements of it being reused for other characters, a lot of it, specifically the head, torso, pelvis, forearms, hands, boots, and most of the right leg are all clearly designed for Batgirl and Batgirl alone.  That’s slightly surprising for this line, but I guess not a huge shock given the nature of this particular costume design.  The sculpt is a fairly decent one overall.  The long arms of the male body have been traded for long legs here, which, while still not perfect, are certainly a better trade-off.  Some of the details, especially on the head, are a little softer than I’d like, but it’s not awful.  Other areas are just a little more crisp is all.  The paintwork on this particular figure is brightly colored and eye-catching, and reasonably close to how she appears in the comics, though, like Nightwing, there’s a bit of slop and fuzz on the edges, but no specific gaffes like I had on Nightwing.  I was particularly impressed by how they handled the boots and gloves, which sport some really solid accent work to bring out the details.  Essentials figures aren’t known for their accessories, but Batgirl makes out the best out of all of the figures I’ve looked at so far, with not only a batarang, but also an extra set of gripping hands.  Extra hands with an Essentials release.  Who could have seen that coming?  Certainly not me!

THE ME HALF OF THE EQUATION

Since I was already grabbing Nightwing on FCBD, I felt compelled to grab Batgirl as well, because I generally like to have them both in any given style.  I also never got around to getting the Icons Batgirl, so I didn’t yet have this costume as a figure.  She’s actually rather refreshing after a lot of same-ness from this line, with an all-new, actually character specific sculpt, and even a few accessories.  Perhaps she’s a sign of things to come?

#2054: Nightwing

NIGHTWING

DC ESSENTINALS (DC COLLECTIBLES)

I’m a little bit of a glutton for punishment, aren’t I?  How else can you explain the fact that I just keep returning to the toylines that hurt me?  There are, of course, a few entries under that title, but the one I’m concerning myself with today is DC Essentials.  It’s DCC’s second line by that name and also their second attempt at a line of consistently styled and highly articulated versions of their characters.  After they put Icons out to pasture, this became their new focus, which, for DCC, generally means rereleasing many of the same characters all over again.  Today, I look at a figure I already had as an Icon, Nightwing!

THE FIGURE ITSELF

Nightwing is figure 12 in the DC Essentials line.  He was actually one of the first figures to be shown off when the line was announced, but found himself pushed back a little bit.  He’s based on Nightwing’s Rebirth design, which is fairly heavily inspired by his appearance from The New Batman Adventures.  It’s a nicer redesign than either of his New 52 looks, so I really can’t complain.  The figure stands 7 inches tall and he has 34 points of articulation.  Apart from a new head and hands meant for gripping, Nightwing is just using the same body as Reverse Flash and Superman before him.  Like I mentioned in the Superman review, the fact that they’re using the same base body for all of these characters is one of the iffier aspects of the line, as these three should really not be sharing a build.  On the plus side, the general build works okay for Nightwing, at least in a vacuum.  The downside is that the body still has all of the issues it had before.  The forearms are definitely too long, and those pegs on the ab-crunch still really bug me.  I will say, I do like his new headsculpt, and I think it’s one aspect of this figure that I really prefer to the Icons version of the figure.  In particular, I like the slight little grin on his face.  Nightwing’s paint is fairly straight forward.  The blue makes for a nice contrast to the black, and he’s fairly eye-catching.  However, the application’s a little spotty, with a lot of fuzz around the edges of the blue.  Also, my figure has a rather noticeable smear on the back of his head, which, for the record, I could not see in the package.  Nightwing includes his usual escrima sticks, and that’s it.  In his defense, that’s two more accessories than the prior Essentials figures I’ve reviewed, but it’s still quite a bit less than his Icons counterpart, or really any comparable figures.  Given the MSRP on these is several dollars higher than a Marvel Legend, that’s really a let-down.

THE ME HALF OF THE EQUATION

When the figures were first shown off, Nightwing was actually one of only two that I really had any interest in, but then I got the Icons Nightwing, who I really liked.  I also got Reverse Flash and Superman, who made me less than enthusiastic for the line, so when Nightwing first popped up, I decided to pass.  However, Cosmic Comix was running a sale on Free Comic Book day, so I was able to grab him for a far more reasonable price.  Ultimately, he’s still not swayed me on the line, but I don’t hate him, because at least he’s a semi-decent Nightwing figure.

#2053: J Jonah Jameson, Aunt May, & S.H.I.E.L.D. Agent

J JONAH JAMESON, AUNT MAY & S.H.I.E.L.D. AGENT

MARVEL MINIMATES

Civilians and Army Builders!  What a combo!  Though absolutely pivotal to the Spider-Man mythos, J Jonah Jameson and May Parker are not the most toyetic characters.  But, as usual, Minimates prove to have an easier time at making such characters into figures, as evidenced by today’s focus, where the two are each paired off with one of the most requested Marvel army builders, the S.H.I.E.L.D. Agents!

THE FIGURES THEMSELVES

These guys were released in the “Death of Jean DeWolff”-centered Series 43 of Marvel Minimates.  Jameson was the regular release, with Aunt May as his one-per-case variant, and the S.H.I.E.L.D. Agent filling in as the second release in both sets.

J. JONAH JAMESON

Perhaps Spider-Man’s most persistent antagonist, J. Jonah Jameson’s actually not part of the “Death of Jean DeWolff.”  In fact, his absence from New York at the time is a fairly prominent plot point.  But, I guess that sort of makes him important to the story in his own way.  JJ has actually been a Minimate before…kind of.  A Jameson mask was included with the variant version of Chameleon way back when, but this figure rightfully gives Jameson his own due.  Jameson makes use of five add-on pieces, for his hair, vest, tie, and sleeves.  The hair is a new piece, depicting Jameson’s distinctive flat top.  It’s a nice piece, and a noted improvement over the much less detailed offerings of the past.  The rest of his parts are re-used, with his vest coming from the Ghostbusters Mayor, and the sleeves and tie coming from The Spirit.  It’s a nice combo of pieces, and it gives him a very unique, character specific feel, all without actually needing many new pieces.  JJ’s paintwork is fairly standard stuff.  The blue certainly looks nice, and the detail work on his face in particular is really sharp, and really expressive.  In general, the faces in this assortment were really strong, and JJ is a great example.  One rather minor touch I quite like as well is the two-toned nature of his vest, which is blue at the front and black at the back, showing that the two sections are actually made of two different fabrics.  JJ includes a nice selection of extras.  He has a second set of arms, in blue to match the legs, as well as a corresponding suit jacket/tie/vest piece, allowing for a slightly more formal appearance for the character.  He also has two copies of the Daily Bugle; one rolled up and one folded flat.  The flat one gives us a couple of news stories, including a shot of Spider-Man and of Tony Stark (who is inexplicably the RDJ version).  This offers a ton of variety for the figure, and makes him quite versatile.

AUNT MAY

Peter Parker’s elderly aunt is even less toyetic than Jameson, and it shows in the difference of figure representation.  This was May’s introduction into the Minimates form (though her second figure would be only three series later), and only her second action figure ever.  The important thing is that our Minimate Spider-Men will no longer have to go without their wheatcakes!  Aunt May uses two sculpted add-on pieces; one for her hair, and the other for her skirt.  The hair was a new piece for this figure. It’s a nice offering, and matches up pretty decently with the sorts of hair styles we tend to see May sporting.  It’s also generic enough for some pretty swell re-use, which we’ve already seen at least once.  The skirt piece is Gwen Stacy’s, just like the Jean DeWolff figure also in this series.  It’s serviceable for the job it’s got to do.  If it ain’t broke, don’t fix it, right?  Aunt May’s paintwork is decent enough.  Not incredibly eye-catching, and in fact she seems maybe a touch washed out, but maybe that’s sort of the point, with her spending most of her time in the comics as glorified scenery.  The detail work is pretty solid stuff, and the face is, once again, pretty solid looking.  The very slight smile works quite well for the character.  May is packed with no accessories.  Scratch what I said about the Spider-Men getting their wheatcakes.  Looks like they’re going to have to wait a little longer on those.

S.H.I.E.L.D. AGENT

The S.H.I.E.L.D. Agent is the army builder that fans have been wanting since before army builders were really even a thing for Minimates.  Back when the first Nick Fury hit, there were a lot of people stocking up on his pack purely to build up a whole flank of these guys.  We got a slight tease at them with the Ultimates-based S.H.I.E.L.D. Soldier, but that wasn’t quite the same.  It’s the blue spandex-clad guys that we were all clamoring for!  The S.H.I.E.L.D. Agent uses six add-on pieces, for the hair, shoulder holster, gloves, belt, and ankle sheath.  It’s a mix of old and new.  The hair is re-used from the Shocker, and is a nice, generic buzz cut.  The belt, like Sin-Eater’s, is borrowed from Batman, because who doesn’t like a good utility belt?  The gloves are from the Cap TTA boxed set, and while S.H.I.E.L.D. Agents aren’t always seen with flared gloves, I myself quite like them, and certainly won’t shoot down extra parts.  The holster and sheath are both new pieces.  It’s the holster that’s really the star here, as it gives the Agents their distinctive look, and it’s a huge improvement over the slightly disappointing painted version from Fury.  The sheath is a little bulky for my taste, but it’s also the easiest piece to remove and leave off if you don’t like it.  The Agent’s paintwork is definitely solid work.  The darker blue provides a nice contrast to the white, and there’s some fantastic detail work.  The face is suitably generic, if you’re looking to army build, the logo on the shoulder is sharp and crisp, and the inclusion of the white piping on the seam down the middle of the chest, even under the harness where it will mostly be obscured, is a fantastic touch.  The S.H.I.E.L.D. Agent is armed with a pistol and a knife.  Both were new, and designed to fit in the corresponding holsters on the figure.  For the sake of easier army building, the Agent also includes a second hair piece, borrowed from Ultimate Iron Man.  It frames the face differently, thereby creating a credibly different looking “character.”  And, since the piece is blond, in a pinch it works pretty well for my personal favorite agent, Clay Quartermain!

THE ME HALF OF THE EQUATION

J. Jonah James is a pivotal character for Spidey, and this figure goes above and beyond to make him not just a good on the character, but a great take on the character.  Like Jonah, May is an important character, but unfortunately, this figure just doesn’t have quite the same hook as that one.  She’s not particularly exciting on the basis of design, and without any fun accessories to sweeten the pot, she ends up falling a little flat.  Still not bad, but not very standout either.  Undoubtedly, the S.H.I.E.L.D. Agent is the shining star of this already very strong series, and perhaps DST’s best army builder.  With a few spare heads from other figures, it’s very easy to get carried away with these little guys.

#2052: Wedge Antilles

WEDGE ANTILLES

STAR WARS: POWER OF THE FORCE II (KENNER)

Despite his presence in all three films in the original trilogy, two-time Death Star run survivor Wedge Antilles didn’t get figure release during the vintage line’s run.  What’s more, his first ever figure wouldn’t even come as a single release.  Instead, Wedge found himself as the selling point of a carrying case shaped like the Millennium Falcon.  Why Wedge, a character who never even stepped foot on the Falcon was included with the carrying case is anyone’s guess, but I don’t think anyone was going to complain about finally getting a Wedge figure.

THE FIGURE ITSELF

The carrying case that included Wedge hit shelves in 1997, as part of the Power of the Force II line.  There were actually two versions of Wedge offered with the case.  The first shipments gave Wedge an inaccurate color scheme and markings on his helmet, which were corrected in later sets.  The figure I’m looking at here is the corrected version.  Wedge stands 3 3/4 inches tall and has 6 points of articulation.  He’s largely the same sculpt as the Luke Skywalker in X-Wing Pilot Gear, meaning that, like that figure, he’s not actually wearing X-Wing gear at all, and is instead based on the cold-weather gear he sports during the Snowspeeder sequences on Hoth in Empire.  It’s actually the only time we’ve gotten Wedge in this particular get-up.  It also gave the line its second Snowspeeder pilot, allowing for that poor Snowspeeder to actually have a two-man crew.  Despite its exaggerated proportions, it’s not a terrible sculpt, and it has a lot of great detail work going on.  Wedge does get a new head sculpt, and while it’s not a spot-on Dennis Lawson or anything, it’s distinctly a different face from the head used on Luke, which is really the most important thing here.  Wedge’s paintwork actually changes things up a fair bit from the Luke figure, with different colors for his gloves, boots, and belt, as well as a radically different set of details on his helmet (though the original release actually had the same helmet detailing).  It’s a nice paint scheme, and again helps to sell him as a distinctly different figure from the Luke release.  Though more an accessory himself, Wedge still included one accessory of his own.  It’s a re-packaged Han Solo blaster pistol, which was actually the standard issue Rebel blaster for this line, so it certainly fits.

THE ME HALF OF THE EQUATION

Wedge is one of those figures that has long been on my want list, but he’s a slightly rarer item from the line, so I hadn’t really come across him.  Fortunately, I was able to find him loose and on his own during one of my PotF binges last December.  He’s not an amazing figure or anything, but I do find myself having something of a nostalgic twinge for him, even though I didn’t have him when I was younger.  Plus, he’s the first Wedge figure, which is pretty cool in its own right!