SKELETOR — REVELATION
MASTERS OF THE UNIVERSE: MASTERVERSE (MATTEL)
Masters of the Universe Revelation had a pretty amazing voice cast, but perhaps the best choice of the bunch was Mark Hamill as legendary skull-headed bad guy Skeletor. Alan Openheimer’s take on the character set the standard in the ’80s, making it kind of hard to beat, but Hamill gave the part his own spin, and even in a slightly smaller role (at least in the show’s first half), he made for an impressively memorable Skeletor. I like Mark Hamill, and even so I was surprised by just how much I liked his Skeletor. Now, let’s get to that toy coverage, shall we?
THE FIGURE ITSELF
Skeletor is another figure from the first series of Mattel’s Masterverse line, which is thus far dedicated just to Revelation. There are actually two Skeletors in the first round, since there’s also the deluxe Skelegod figure. This one, on the other hand, is based on the character’s classic design from earlier in the show, much like He-Man. The figure stands 7 inches tall and he has 31 points of articulation. He’s got the exact same articulation as He-Man, by virtue of sharing a lot of parts with him. Unfortunately, that does mean he’s got the same issue with the hips. In fact, it’s probably a little more severe, at least with my figure. I do really hope this issue gets fixed on future releases with these parts, because it’s definitely something I see affecting the figures in the long run. Structurally, Skeletor uses the same torso, upper arms, pelvis, and upper legs as He-Man, with a new head, forearms, shins, feet, armor overlay for the torso, and belt/skirt piece. These parts do a good job of capturing the Revelations design. In particular, the slightly more anatomically accurate nature of his skull face looks quite nice here. I also very much like the multi-part construction of his torso armor, which also allows for proper placement of the included cloth cape piece. Overall, this is a sculpt that quite nicely captures the menace of Skeletor, without going too overboard with things. Generally, Skeletor’s paint is pretty basic, with most of his color work being molded plastic. That said, there’s some quite impressive accent work on his face, to really bring out the quality of the sculpt. Skeletor is packed with his primary weapon the Havoc Staff (complete with an actual jointed head, allowing for some slight adjustments when posing, as well as making it removable, as it is in the show), as well as his other staff he has briefly from the opening episode, and two sets of hands (in gripping and fist/open poses). It’s not quite as much as Evil-Lyn, but it’s still a solid selection of extras.
THE ME HALF OF THE EQUATION
Mark Hamill’s Skeletor performance is what really sold me on really getting into this line. I was initially interested in a few of the others, but after the show, I really wanted this Skeletor, which meant I was honestly looking to swap this one out for my Classics one. And if I was upgrading from the Classics Skeletor, that meant I was going to be ditching the He-Man too, which was kind of the thing that made me realize I was more into the line than I initially anticipated. I’ve been eagerly waiting for this one, and issue with the hips aside, he’s a really strong offering.