#2987: Arkham Asylum Escape

BATMAN, TWO-FACE, POISON IVY, & HARLEY QUINN

THE NEW ADVENTURES OF BATMAN (HASBRO)

“They’re on the loose!  Those sinister, diabolical misfits of society, Two-Face, Poison Ivy, and Harley Quinn have broken the boundaries of incarceration and once again hit the streets on a path of destruction.  But Batman is ready to put them behind bars once and for all…where they belong!”

Hey, we’re heading down this late-game Hasbro DC rabbit-hole, so I guess we might as well just, you know, do that.  I sure do like themes, right?  And at least this theme is definitively not a Marvel Legends one, which is a nice change of pace these days.  I might be suffering from a bit of Legends burn out here, you guys.  But I’m not talking about them today!  No!  I’m talking about DC!  Yeah!  Let’s do it!

THE FIGURES THEMSELVES

Arkham Asylum Escape, a set made up of Batman, Two-Face, Poison Ivy, and Harley Quinn, was released by Hasbro in early 2000 as a Toys R Us exclusive.  The set has the four figures, as well as a selection of accessories, some character specific, some less so.  The least specific is the Arkham Asylum sign, which actually should have two additional supports not seen in my photo.  It’s a cool piece that makes for a fun backdrop, which isn’t the sort of thing we tended to get for this line.  There’s also a straightjacket, which is listed as being Two-Faces, but which can easily be used for either him or Batman, and I honestly like it more with Batman.

BATMAN

“The people of Gotham City see Batman as an almost mythological figure, able to tame any adversary, no matter how powerful.  But now, with so many bizarre criminals running amok in Gotham City, Batman turns to his trusted allies to aid him in his battle against evil.  The Dark Knight has evened the odds by creating more amazing weapons, gadgets, and vehicles, all of which are available to his crime fighting team.”

You gotta have a Batman, so here’s the Batman.  He’s all Batman-y.  The figure stands 4 1/2 inches tall and has 6 points of articulation.  Amazingly, he gets a whole extra point of articulation, thanks to the swivel at the waist.  This Batman re-uses the mold of the Batman originally packed in the “Batman Vs Two-Face Battle Pack,” which is a rather basic Batman, but running.  Or lunging.  For some reason.  I guess it’s more dynamic.  It’s honestly not a bad sculpt, apart from being a little hard to keep standing.  It’s rather clean, and internally consistent with the standard Detective Batman sculpt.  To match his more dynamic pose, his cape is also more dynamic, with a whole arc and flow to it, which is really cool.  Though this set generally goes for TNBA designs, and the figure’s sculpt is clearly TNBA-based, the paint scheme on this guy is decidedly BTAS-based.  It’s not a terrible look.  The only downside is that it doesn’t really hold up so well to wear and tear.  Batman was originally packed with a grappling hook, but it was lost by foolish child Ethan.

TWO-FACE

“Two-Face (Harvey Dent), well-entrenched as an underworld crime boss, continues to be a major threat to Batman and Gotham City.  However, Two-Face is always finding himself at odds with his dual nature, torn between his own good and evil sides.”

Though prominent early in the show’s run, Two-Face’s only toy release during TNBA‘s actual run was in a two-pack with a Batman variant.  This one upgrades that to a four pack, so I guess it’s sort of a lateral move.  The figure stands 5 inches tall and he has 5 points of articulation.  His sculpt is shared with the two-pack release, and is based on his updated appearance from TNBA.  It’s a good look, and the figure does a good job of capturing the design and translating it into three dimensions.  Given how basic a suited body this is, it’s genuinely a bit surprising that no other uses came from this figure.  It seems like it would be kind of natural.  It was certainly a popular piece amongst customizers at the time.  The paint work was ever so slightly changed here.  Instead of off-white, the lighter parts are a true white, and the lip on the scarred side is red, rather than black.  Technically, the original release was the more accurate scheme, but this one I think maybe presents a bit better in figure form.  Two-Face was originally packed with a machine gun and a pistol, both of which I have been missing since shortly after getting the figure.

POISON IVY

“Villainous vixen of vines, Poison Ivy (Pamela Isley) returns to continue her crusade for botanical supremacy.  While essentially a loner, Ivy is not above ‘hanging with the girls,’ as she occasionally teams up with Harley Quinn.”

Ivy was completely absent from the TNBA tie-ins, at least for the main line.  So, this figure was the first of hers under that specific branding.  It’s a bit of a cheat, of course, since she’s actually not TNBA at all, but I’ll get to that.  The figure stands about 4 1/2 inches tall and she has 5 points of articulation…technically.  The neck joint doesn’t really do anything, honestly.  Since there was no TNBA Ivy sculpt from Kenner, this figure re-uses the BTAS sculpt.  It’s not a great sculpt, but it’s not a terrible sculpt either.  It’s biggest issue is that it’s rather squat and a bit pre-posed.  Of course, it’s biggest issue here in particular is that Ivy’s design changed pretty drastically between the two iterations of the show, so she doesn’t match the theme here all that well.  The paint is also kind of suspect.  Technically, they’re following her TNBA scheme…sort of.  I mean, she doesn’t have leggings, which is the main thing.  Her skin tone is still peach, rather than a greenish white, and her outfit is a far brighter green than it really should be.  Ivy is packed with a crossbow and a plant capture weapon.  Astoundingly, I’ve actually still got both of them.

HARLEY QUINN

“Harley Quinn (Harleen Quinzel) continues to be Gotham City’s deadly wild card.  Her lethal toys come in handy whether she’s working out her aggressions with her ‘puddin,’ The Joker, best gal-pal Poison Ivy, or taking on Batman solo.  While she masks her dark and unpredictable nature with playfulness, her hatred of Batman is never far from the surface.”

Introduced within the original run of BTAS, Harley, unsurprisingly, got her very first figure in that line.  It was, however, never an exceedingly easy one to find.  So a second release was far from the worst idea.  The figure stands about 4 3/4 inches tall and she has 5 points of articulation.  She makes use of the single-release BTAS Harley’s sculpt.  It’s a good sculpt, which is pretty on model, and unlike Ivy, it actually matches okay with the TNBA set-up of this release, since her overall design wasn’t really that different between the two shows.  Her paint work is generally pretty decent.  The only change between this release and the single release is the color of the lips, which are red here, in contrast to the black on the original.  Harley was packed with a boxing glove launcher, as well as a gun with a “bang” flag.  Curiously, no mallet.  Mine is missing the gun, but still has the glove launcher.

THE ME HALF OF THE EQUATION

I actually got this set at the same time as the set I looked at last week, both of them being given to me for my 8th birthday in 2000.  I was more interested in the Gordon set overall, but this one was a definite sleeper hit for me, because all of the figures in it were actually pretty solid, at least to child me.  Harley and Two-Face are still my go-to versions for this scale, and I definitely dig the Batman.  Ivy only really ranks lower because I wound up with the original BTAS release later down the line, and didn’t need it’s off-color repaint so much.

#2986: M.O.D.O.K. World Domination Tour

M.O.D.O.K. & THE CAPTAIN

MARVEL LEGENDS (HASBRO)

Stuart Immomen and Warren Ellis’s Nextwave: Agents of Hate, which ran from 2006 to 2007, is, simply put, an experience.  An experience I very much enjoyed, but one that’s very definitely of an offbeat notion.  As such, it’s maybe not the most easily merchandised thing.  While the characters within the story were helped back into prominence by its existence, and have subsequently had an easier time getting toy coverage as an extension, purely Nextwave-based merch has been effectively non-existence.  Clearly, Hasbro’s Marvel Legends team are fans of it, since they’ve been sneaking in little references wherever they can.  Most recently, they actually bit the bullet and made an honest-to-god Nextwave-inspired item, the M.O.D.O.K. World Domination Tour Collection, which I’m taking a look at today!

THE FIGURES THEMSELVES

The M.O.D.O.K. World Domination Tour Collection is a Hasbro Pulse-exclusive Marvel Legends offering, released as part of Hasbro’s second PulseCon event, in the fall of this year.  The set is made up of a M.O.D.O.K. variant and The Captain, two direct lifts from the pages of the aforementioned Nextwave.  The set’s focus on M.O.D.O.K. in particular seems to be an attempt to tie-in with the show on Hulu, though there are, of course, no direct ties, and M.O.D.O.K. himself is a very minor player in Nextwave proper.

M.O.D.O.K.

Certainly, M.O.D.O.K. feels like he’s what got the set made.  The show gave him some extra notoriety, and Hasbro just put the money into getting an all-new M.O.D.O.K. mold out there, so they undoubtedly wanted to get a second use out of it as quickly as possible.  So, they opted to give us the Elvis-looking M.O.D.O.K. variant seen in Nextwave #11’s “You must buy six copies of this comic now” splash page.  It’s a rather distinctive design, and one that even found its way into Marvel Vs Capcom 3, so it’s got some reach on it.  Like his standard counterpart, the figure stands about 8 1/2 inches tall and he has 25 points of articulation.  He’s mostly the same figure as we saw earlier in the year.  Not a bad call, really, because it was a nice sculpt the first time around, and was also very unique, so I get Hasbro’s desire to get more out of it.  This release gets a new face plate and hair piece, complete with the proper pompadour and side burns, as well as an alternate control stick, tweaked to look like a microphone.  In contrast to the last one, this figure only gets the one faceplate (though you can also swap for the other two, if you’re so inclined), but it’s at least a distinctly different one from the two we’d already seen.  The paint on this guy looks rather similar the other version, but there are definitely some small changes that are easy to miss.  The purples are now metallic, and a few of the smaller details have been changed up a little.  It’s still pretty clean, and also quite eye catching.  Elvis M.O.D.O.K. is packed with the two sets of hands included with the standard, as well as a pair of removable shades, his hamburger beam effect, and a corresponding display stand for the hamburgers.  Because why not?

THE CAPTAIN

Nextwave’s five-member line-up was mostly pre-existing characters, but there was one notable exception.  The Captain, formerly known as Captain ☠☠☠☠ until Captain America objected, was an all-new creation, designed to fill-in for all of the lame, terrible, or otherwise forgettable characters with the moniker of “Captain” over the years.  Unlike the other members, who have other notable appearances to draw from for their figures, the Captain has no such luck, making it quite an accomplishment that he got a figure at all.  The figure stands 6 1/2 inches tall and he has 34 points of articulation.  I was quite pleasantly surprised to find a set of butterfly joints hiding under his jacket, as well as cut joints at the tops of his shoes, both of which make him a little more agile than I’d expected.  The Captain makes use of the arms and jacket from the Netflix Punisher figure, but is otherwise an all-new sculpt.  That’s honestly surprising for such a minor character, but I’m certainly not complaining.  The Captain has largely been drawn by his co-creator Stuart Immomen, who has his own rather unique style, which isn’t quite the same as the usual Legends fare, so this figure sort of splits the difference between Immomen’s usual depictions and the line’s standing aesthetic.  It works out pretty well overall.  To my eye, his head seems to scale a bit larger compared to the body, and boy is he not a looker, but it generally feels proper to the character as we know him.  He gets two different heads, one goofy, and one serious.  I prefer the goofy myself, but they’re both good sculpts, and I appreciate the options.  It makes for better variety when posing.  The Captain’s paint work is overall pretty basic, but it does what it needs to, and it does it well.  There’s quite a bit of detailing on both faces, and they’ve also done a solid job on the camo pattern of the pants.  The star on his shirt is a little inconsistent in coverage, but it’s otherwise good.  The Captain’s only accessory is the previously mentioned extra head, but it’s honestly all I can really think to give him.

THE ME HALF OF THE EQUATION

I’ve been a big Nextwave fan since my college years, and I honestly never expected any dedicated figures for it.  I’ve been glad to get the few crossover characters we’ve seen so far, but I certainly didn’t think we’d ever get The Captain, much less a MODOK variant that appeared on one page.  I was honestly pretty hyped for this pack when they were shown off, and Max was kind enough to help me secure a set during Pulse Con.  I like this set a lot.  MODOK is far from essential, but he’s a lot of fun, and The Captain is just plain Awesome.  Here’s to hoping we can get dedicated Nextwave versions of the rest of the team.

#2985: Armadillo

ARMADILLO

MARVEL LEGENDS (HASBRO)

With how many animal-themed foes Spider-Man’s got, plus the fact that this is a Spider-Man-themed assortment of Legends, it’s natural to assume that Armadillo is just a Spidey villain through and through.  He’s not.  He actually first appeared in Captain America, and would kind of remain revolving around Cap and the Avengers for a bit, before the animal-themed thing did eventually lead to him being grouped with Spidey’s foes.  He’s one of those lower-tier villains with a rather tragic and relatable backstory, who writers like to start down the path of redemption every few years or so.  I certainly can get behind that type of storytelling, since it’s kind at the core of the whole Marvel experience, really.  Armadillo is the latest of those sorts of characters to finally get the action figure treatment, and I’ll be taking a look at said treatment today!

THE FIGURE ITSELF

Armadillo is the titular Build-A-Figure for the Armadillo Series of Marvel Legends.  His choice for the assortment is more than likely based on his cropping up in the MODOK show, though it also just may be because Hasbro was running through the list of larger characters without any toy coverage and settled on him.  Either way, I’m not gonna knock it.  The figure stands about 8 inches tall and he has 27 points of articulation.  Similar to Ursa Major earlier this year, Armadillo is a figure I was expecting some sort of re-use or something on, since he’s a rather minor character and all.  However, this guy is all-new, which is a pleasant surprise to say the least.  He’s based on a more modern interpretation of Armadillo.  I like him to be a little goofier myself, but I won’t deny that it’s a pretty decent sculpt, which does an alright job of capturing the general essence of the character.  I quite like the detailing on the armor plating; it’s got some great texture work.  Curiously, though he’s an all-new sculpt, the elbows and knees have visible pins…on one side.  The other side is without the visible pin.  It’s weird.  Armadillo’s paint work is generally rather basic looking.  His construction means that the underlying body and the armor are mostly separate pieces, so they can be molded in the proper colors.  What paint is there is very clean, and I definitely dig the subtle shift in the coloring on the main body.  It adds more to the look than you’d expect.  Armadillo’s got no accessories, but there’s not a ton you can really give him, and given his size and the uniqueness of the sculpt, coupled with him being an accessory himself, it’s not a big deal.

THE ME HALF OF THE EQUATION

Armadillo is one of those characters that you don’t realize you want until someone goes and makes a figure, and then you’re suddenly aware of how lacking your life has been without him.  Or maybe that’s just me.  He served as my main reason for completing the set, and I gotta say, he’s a really fun, really chunky figure.  I really love these sorts of characters and I’m glad that Hasbro’s focusing on getting them to us.

This assortment is, overall, kind of a weak one for me.  Armadillo was definitely the main selling point, and in hand he’s definitely my favorite piece.  Shriek is probably the best of the singles for me, since we’ve just never gotten one before.  I do like Jonah a lot, though he’s not breaking any molds or anything.  Strange and the two Spidey variants are nice figures, but at this point some of the MCU upgrades are getting harder to get enthused about.  And while Miles and Morlun are both serviceable, both are figures that aren’t remaining in my collection beyond these reviews.  Given how fantastic the Spider-themed assortment that started the year off was, I guess this one just had too high a bar to clear.  I am happy with the figures I like, though, so it’s not like it’s a waist of my time or anything.

#2984: Shriek

SHRIEK

MARVEL LEGENDS (HASBRO)

“Frances Louise Barrison, a.k.a. Shriek, escapes from captivity and forms a twisted family with like-minded villains to terrorize Spider-Man.”

In the ’90s, Venom was all the rage, so Marvel spun-off Carnage from him.  And then Carnage became all the rage, so, in 1993, Marvel used him as the central player in a Spider-book-wide crossover, “Maximum Carnage,” which teamed him up with his own band of super villains.  Mostly, they were repurposed from elsewhere, but brand-new to the crossover was Shriek.  Though certainly prominent within the story, Shriek has struggled to do much of note since then, so she’s not had much in the way of toy coverage.  She did get a Minimate three years ago, and now she’s also has a Marvel Legend.  Lucky her!

THE FIGURE ITSELF

Shriek is figure 6 in the Armadillo Series of Marvel Legends, where she is the second of the two comics-based figures.  Her spot in the line-up is no doubt due to the character’s presence in the Venom sequel, since it did elevate her profile at least a little bit.  The figure stands 6 1/4 inches tall and she has 29 points of articulation.  Shriek is built on one of the smaller female base bodies, but it’s been slightly tweaked to update some of the aesthetics, removing the visible pins on the knees, as well as updating the elbows to double joints.  The elbow construction is a little bit iffy, at least on mine. I wound up having to do a little bit of clean-up on the excess plastic at the edges, as it was causing the joints to get stuck and risk tearing.  After the clean-up, she was just fine, but it’s certainly something to keep an eye on when taking her out of the package.  In general, Shriek’s sculpt is a rather basic and straight forward one, but that’s something that Hasbro’s come to excel at, so she looks pretty good.  She’s quite clean and sleek looking.  A look like Shriek’s requires a very well-executed paint job, since it’s all just black and white.  Fortunately, she’s got some of the sharpest paint in the assortment, so her look winds up really sticking the landing.  Shriek is packed with a whopping three sets of hands, in fists, gripping, and open gesture poses, as well as the largest section of the Armadillo Build-A-Figure, the torso and backplate.  I suppose some effects might have been cool, but it’s hard to do sound as a visual thing, and I do really appreciate the extra hands.

THE ME HALF OF THE EQUATION

I’m not the world’s biggest Shriek fan by any stretch of the imagination, but I won’t deny that the character has a pretty cool visual, so the fact that she’s been such a rarity in the toy world is kind of sad.  I wasn’t really rooting for her to get a spot here, but I also was definitely not opposed, and I do have to say that the final product turned out rather nicely.  She may be a rather by-the-numbers figure, but she follows those numbers well.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2983: Morlun

MORLUN

MARVEL LEGENDS (HASBRO)

“From the darkness, the vampire Morlun hunts Spider-Man in an effort to slay the superhero and feed on his powers.”

In the early ’00s, writer J. Michael Straczynski took over as the main writer for the Spider-Man books, and decided to add his own lasting impact to the mythos with…well, let’s just call them some questionable ideas.  Everyone remembers the messes that are “Sins Past” and “One More Day,” two stories that Marvel’s been trying to shake for a while now, but one that gets overshadowed by those two a lot is “The Other,” a story that reveals that Peter getting bitten by the spider was no accident.  No, apparently the spider did it on purpose to pass its powers onto Peter and turn him into a Totem, a bridge between animal and man.  It only gets weirder from there, honestly.  The central villain to this very odd story is Morlun, a rather generic vampire guy, who’s a generic vampire and also…I mean that’s really it, I guess.  Maybe Straczynski forgot that Peter already had a vampire-themed adversary?  When Dan Slott took over the book years later, he decided that rather than just ignore all of this stuff, he’d try to make it actually a little more worthwhile, and made Morlun part of a whole family of multi-universal hunters called the Inheritors, who are all far more interesting than he is.  It makes him suck less on the whole, but it also makes me like him less by comparison, so it’s certainly a catch-22.  Now he’s got a figure, so there’s that.  Guess I’ll get that reviewed.

THE FIGURE ITSELF

Morlun is figure 5 in the Armadillo Series of Marvel Legends.  He’s the first of the two comic-based figures in the assortment, and also marks Morlun’s first time in figure form.  The figure stands about 6 1/2 inches tall and he has 29 points of articulation.  Morlun is built from a mix of a few different parts, as well as a few new parts mixed in.  He’s got the arms from the male Hellfire Club members, as well as the core and legs of the larger suited body, mixed with a new head, hands, and jacket/torso cover.  It does a perfectly fine job of capturing the character’s, admittedly, rather generic design from the books.  The parts mesh well together, and they do at least give it there all on the detailing.  He’s even got the little life-force suckers on his hands, which is kinda cool.  The standard head has a toothy grin that’s fairly appropriate to the character’s depictions over the years, so that’s a cool touch too.  Morlun’s paint work is decent enough.  Certainly not crazy-eye-catching or anything, but it does what it needs to, and the application is generally pretty clean and sharp.  Morlun is packed with an alternate head, this time with his lips pulled back to reveal more of his upper teeth.  This is…imposing?  Or maybe it’s supposed to be?  It’s a near miss, I think.  It kind of just looks like he’s got indigestion.  Maybe something he ate is disagreeing with him?  Morlun is also packed with the right arm of Armadillo.

THE ME HALF OF THE EQUATION

In case you hadn’t picked up, I don’t really care for Morlun.  My first exposure to him was an off-hand mention in the bio of a Minimate, since I wasn’t a regular Spider-Man reader until well after he appeared, and I remember looking him up, only to discover how bland, disappointing, and out of place he was.  I didn’t hate what Slott did with the Inheritors, but Morlun himself has never stuck with me.  I wasn’t exactly jumping up and down about his inclusion here, nor does the figure do much to sway me on the character.  It could be worse, though, and at least this one means we might see the other Inheritors down the line.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2982: Miles Morales

MILES MORALES

MARVEL LEGENDS (HASBRO)

“When a fierce power struggle threatens to destroy his new home, Miles Morales realizes that with great power there must also come great responsibility.”

In 2018, Sony took advantage of their exclusive distribution rights on Spider-Man media to release a totally PS4-exclusive game based on the character, which was rather a big hit. There were some toy tie-ins at the time, and last year they launched a follow-up game to go along with their launch of the PS5, now centering on Miles Morales in the title role. Unsurprisingly, there are some more toy tie-ins, starting with a standard version of the main character, who I’m taking a look at today.

THE FIGURE ITSELF

Miles Morales is figure 4 in the Armadillo Series of Marvel Legends.  Miles is under the Gamerverse branding, and is the only such figure in this set.  He’s based on his standard costumed appearance from Spider-Man: Miles Morales, which is in turn a pretty straight translation of his costume design from the comics.  The figure stands just shy of 6 inches tall and he has 32 points of articulation.  In terms of how the articulation works, he’s pretty much set-up the same way as the Integrated Suit Spidey, with the adjusted neck joint which includes the double ball joint.  It’s generally not a bad set-up, so I can get behind it.  Miles is sporting an all-new sculpt (which is shared with the Gamestop-exclusive stealth version).  It’s a little taller and the proportions are a little more nuanced than on the previous strictly comics Miles.  There’s also a good deal more texture work this time around, with raised webbing and some actual patterning on the suit proper.  It all looks pretty good, and helps give him a little bit of extra sharpness over his predecessor.  It also means that, unlike the Peter figure we got back in 2018, Miles is quite screen accurate, which is pretty cool.  Miles’s paint work is generally pretty solid.  The application’s all pretty sharp, and I quite dig the slightly metallic finish on the red sections.  Miles is packed with quite an impressive selection of accessories, getting three sets of standard hands (in fists, open gesture, and thwipping), plus a set of hands specifically for his shock abilities, as well as an unmasked head, and the right leg for the Armadillo Build-A-Figure.  Given how anemic the accessory selection on some of the Spidey variants has gotten more recently, as well as the fact that he’s an all-new sculpt, there definitely feels like a lot of value here.

THE ME HALF OF THE EQUATION

Special thanks to Max for loaning this figure for review.  I’ve been taking a closer look at how I collect Legends in the last year, and with me already owning a pretty standard-looking Miles figure that I quite like, I wasn’t sure I was in a rush to get this one.  Max, not having the prior release, was snagging one, so he was kind enough to set me up with the BAF piece, as well as letting me borrow this one to round out the reviews.  This figure’s quite nice, I won’t lie.  He turned out very well, and I certainly appreciate the level of detail on the sculpt, as well as how well accessorized he is.  I also like that Hasbro’s committed to keeping a standard Miles available, especially one that’s just a strong all-around figure.

#2981: Orrimaarko (Prune Face)

ORRIMAARKO (PRUNE FACE)

STAR WARS POWER OF THE FORCE II (KENNER)

“Leader of a resistance cell on his homeworld of Dressel, Rebel Alliance member Orrimaarko proved to be a fierce warrior against the evil Empire.”

When the face is a prune, action goes Boom! …or something like that.  There’s this whole subset of Star Wars characters I really only have any sort of attachment to because of how they were handled in the Robot Chicken Star Wars specials, and today’s focus, Orrimaarko, better known as Prune Face, is certainly in that category.

THE FIGURE ITSELF

Orrimaarko (Prune Face) was added to Kenner’s Power of the Force II line in 1998, alongside fellow Rebel briefing room characters Mon Mothma and Ishi Tib.  This was Prune Face’s second figure, following the one he got during the original vintage line.  The figure stands 3 3/4 inches tall and he has 6 points of articulation.  Prune Face was sporting an all-new sculpt, and one that remained unique.  Not a shock there, since, well, who else are you gonna use a Prune Face mold for?  I mean, maybe one of the other Dresselians, I suppose, but that’s an especially deep reach.  It’s a goofy sculpt, but Prune Face is a goofy looking guy, so that goes with the territory.  The face sculpt, as with many of the aliens in this line, is certainly the best part.  There’s a lot of solid detail work going on there.  The body is a little more on the pre-posed side, but not terribly so, and he can at least stand pretty well on his own.  While other Prune Face figures have made use of cloth capes, this one notably goes the soft plastic route.  It’s a little bulkier and more restricting to the arm movement, but it also means it actually holds a shape, which the others haven’t been so great at.  Prune Face’s paint work is generally pretty strong work, with a lot of accenting going on to help out the sculpt.  Prune Face is packed with a quite un-Star Wars-y rifle, which he’s not really meant to hold in so much of an actual gun pose, as much as just use it as a makeshift cane.  It’s a cool piece, fully painted, which wasn’t common on the guns at this point.

THE ME HALF OF THE EQUATION

Prune Face isn’t one of those characters that I absolutely need to have or anything, but I’ll admit that I found the Robot Chicken sketch rather amusing.  Mostly, though, I bought him because of the whole completionist angle.  I picked him up during one of my big runs of the line a few years back, shortly after getting involved with All Time.  He’s goofy and hideous, but in a way that he’s supposed to be, so it works out.

#2980: Gotham City Enforcement Team

BATMAN, NIGHTWING, COMMISSIONER GORDON, & BATGIRL

THE NEW BATMAN ADVENTURES (HASBRO)

“By day, they are ordinary citizens of Gotham City.  At night, they take on a crime fighting identity known only to a certain few, but respected and feared by all.  This is the Gotham City Enforcement Team, committed to righting the wrongs of society and getting crime off the streets for good!”

Last week, I delved into the late-game Animated Series tie-in sets that Hasbro used to help officially launch their tenure with the DC license.  I’m going to continue down that road today, moving away from Superman, and into the slightly-more-loved-by-Hasbro realm of Batman.  Much like with Superman, Hasbro used these sets to delve into some of Batman’s less toy worthy supporting players, intermixed with some of the more toy worthy ones to keep things more exciting, I suppose.

THE FIGURES THEMSELVES

The Gotham City Enforcement Team, which included Batman, Nightwing, Commissioner Gordon, and Batgirl, was released in the summer of 2000, technically as a Toys R Us-exclusive (although due to their partnership at the time, Amazon also offered them for online ordering).

BATMAN

“The people of Gotham City see Batman as an almost mythical figure, able to tame any adversary, no matter how powerful.  But now, with so many bizarre criminals running amok in Gotham City, Batman turns to his trusted friends and allies to aid him in his battle against evil.  The Dark Knight was evened the odds by creating more amazing weapons, gadgets and vehicles, all of which are available to his crime fighting team.”

You’re really not getting one of these sets without a Batman to go with it.  This one went for the far more basic take on the character, specifically his New Adventures look, since that was the general theme of this set.  With that in mind, this figure is, at his core, a re-issue of Detective Batman from Kenner’s The New Batman Adventures line.  The figure stands 5 inches tall and he has 5 points of articulation.  The Detective Batman sculpt was a pretty strong one, replicating the design from the shown pretty much spot-on.  It’s a little stiffer than the BTAS stuff was in terms of posing, but it still works alright.  It’s a very clean, very bold sculpt, which just really works.  It’s not a shock that Kenner and Hasbro both strove to get a lot out of this one.  His cape can be removed, and had been adjusted to a plastic piece, rather than cloth at this point.  It looks a lot nicer, though I suppose it’s more limiting from a posing standpoint.  The figure’s paint work is pretty basic for a Batman.  The grey is a bit brighter than the single release, and they’ve also adjusted the cape so that it’s two-tone now, with a lighter grey liner, which was a really cool touch.  Batman was originally packed with a weird capture-trap thing, which was super goofy, a theme of the accessories in this set.  I don’t have mine anymore, another theme for this set.

NIGHTWING

“After graduating from college, Dick Grayson — once the young sidekick of Batman known as Robin — traveled the world to study criminology.  While living abroad, Dick realized that he had outgrown his youthful role as Batman’s assistant.  Upon his return to Gotham City, Dick used his trust fund from Haley’s Circus to buy a building and convert its top two floors into a high-tech, urban headquarters.  He developed a new heroic identity called Nightwing, and, with the blessings of his one-time mentor, Batman, joined the battle against evil.”

I’ve actually looked at a Nightwing from this line before, though it was under the “wacky variants” heading, and not just a standard.  This figure is actually just that one, but painted up in the standard colors, since that mold was actually a little more accurate than the initial sculpt had been.  He’s just shy of 5 inches tall and he has 5 points of articulation.  As I noted when I reviewed the sculpt the first time, it’s pretty much spot-on to the show, and I stand by that.  Much like Batman, it just really works.  The paint work is clean and bright, which is nice for this look.  He was packed with the grapple and shield of the single release, now done up to match the standard Nightwing colors.  No grapple for mine, but he does still have the shield.

COMMISSIONER GORDON

One of the few incorruptible cops on the Gotham City Police Department, James Gordon rose to the rank of Police Commissioner.  Commissioner Gordon worked tirelessly to clean up the GCPD and is now loved by Gotham City’s citizens and hated and feared by its criminals.  Though he cannot officially sanction Batman’s methods, he is an unofficial and behind-the-scenes supporter of the Dark Knight and uses his position to support Batman’s crime fighting efforts in any way he can.”

The primary selling point of this set was Commissioner James Gordon’s very first action figure.  It was kind of a big deal at the time, and it would serve to inspire a handful of others, which is always cool.  As with most of the set, Gordon is TNBA-based.  It’s not my preferred of the two designs, but it’s admittedly the one that’s easier to translate to three dimensions, and it was technically the “current” look at the time.  The figure is just under 5 inches tall and he has 5 points of articulation.  Gordon was an all-new sculpt, and it’s a little bit of a mixed bag.  The head is fantastic; it’s got a lot of great detail work and is generally just a spot-on take on his later animated design.  The body, on the other hand, is a little rougher.  He’s definitely got too much paunch on his stomach, and the slightly odd posing of the upper body as a whole doesn’t really help so much.  Generally, it’s not the worst thing, but it’s not quite there.  The paint is even more not quite there; it’s very basic and drab, and missing key details.  Most notable?  He’s got no eyes.  At all.  It’s kind of creepy, really.  Gordon was packed with two very oversized revolvers, which just generally never felt very right for the character.

BATGIRL

“Barbara Gordon has just graduated from college with a degree in computer science.  She has landed a job on the police force, working elbow to elbow with her father, Commissioner James Gordon.  And each night she fights crime as Batgirl, alongside the greatest crime fighter the world has ever known.  This double life sometimes threatens to put Barbara in a sticky situation, and each time she puts on her costume, she knows she is stepping outside the law that she was raised to respect.  Yet Barbara believes that the good she does as Batgirl outweighs the risk to herself and her father.”

Batgirl technically got a single-carded release in Kenner’s BTAS line, but it was during the Duo-Force era, and it meant that she wasn’t in her standard colors.  That mold would be re-decoed for the first of the box sets under Hasbro (which was just the main four in metallic colors), and then would be further improved upon for this release.  Yay!  The figure stands just under 5 inches tall and she has 4 points of articulation.  Technically, there’s a joint at the neck, but since the head and cape are all one piece, it’s effectively useless.  The sculpt for this figure is pretty clearly meant to be the BTAS version, not the TNBA version like the others  It’s not absurdly far off, but it’s also not nearly as sharp and clean as it should be.  Ultimately, it’s an okay offering, but probably the weakest of the ones included here.  The paint does at least put her into her New Adventures color scheme, to do it’s best to sell the idea.  I prefer that scheme, and it looks good on a toy, so I’ve always liked it here.  Batgirl was packed with a big ol’ missile launcher, which I don’t have anymore.  Not an incredibly loss, since she couldn’t really hold it anyway.

THE ME HALF OF THE EQUATION

For my eighth birthday, this set was quite high on the list of things I wanted.  So high, in fact, that I actually ended up with two of them, in a continuation of a running gag that would go across my birthday for a few years where my grandmother and my aunt would wind up buying me the same gift with an eerie level of frequency.  I only kept one of them, of course, but these days I kind of wish I’d held onto both.  Though not really new to me, Batman, Nightwing, and Batgirl would become my definitive versions of the characters growing up, and while he’s far from perfect, Gordon was the only one I had for a good while. In general, this was a set that got a lot of mileage for me, and it remains one I’m very fond of, even now.

#2979: Doctor Strange

DOCTOR STRANGE

MARVEL LEGENDS (HASBRO)

“Possessing vast magical knowledge and skills to call upon, Earth’s Master of the Mystic Arts steps onto the battlefield.”

Since wrapping up the rather epic and sprawling events of the Infinity Saga, the Marvel Cinematic Universe seems to moving somewhat in the direction of more of a general Marvel Team-Up kind of vibe, with solo outings not actually being quite so solo.  In respect of this, No Way Home doesn’t just feature Spider-Man, it also features another Steve Ditko creation, Doctor Strange, in a role that’s at least prominent enough to justify him getting coverage in the tie-in toy line.  How about that?

THE FIGURE ITSELF

Doctor Strange is figure 3 in the Armadillo Series of Marvel Legends.  He’s the last of the movie tie-in figures in the assortment, and our first proper MCU Strange since the Infinity War three-pack release back in 2018.  Despite the rather constant adjustments that happen to costumes within the MCU in order to justify new toys, it appears that Strange’s look has effectively remained the same since the first film.  So, this is just another take on that.  The figure stands about 6 1/2 inches tall and he has 32 points of articulation.  This Doctor Strange continues the trend of the other all being some form of re-work of the first MCU figure.  This one is, notably, the most re-worked.  He shares the legs with the first release, but that’s it.  Everything else is new.  The head is certainly the best Cumberbatch likeness we’ve gotten to date.  I had liked the IW version a lot, but this one’s just a bit better.  He also seems to be just a touch cartoonier, meaning he fits in well with the What If…? figures we just got.  The new arms remove the pins on the elbows, which is a nice, if minor improvement.  The new torso isn’t drastically different, but it’s more accurate, as is the skirt piece, which also features a separate piece for the belt now.  It’s all topped off with a cape that *might* be the same one as the IW version.  There are minor changes in the exact shaping, which might actually make it new, or might just be slight mold variance.  Either way, it’s a nice piece.  His paint work is generally pretty basic.  A lot of the color work is molded, but what paint is there is solid, especially on the face.  Strange is packed with three sets of hands (the two sets of hands included with the first MCU Strange, as well as two all-new effects hands), the Eye of Agamotto (re-used from the prior releases), and the head to the Armadillo Build-A-Figure.  I really love the new effects hands.

THE ME HALF OF THE EQUATION

The IW Strange was one I already I didn’t know that I needed, but that I was very happy to get once I had him.  When this one was shown off, I was really of the same notion, that I didn’t really need him.  I still love the IW release, but this one’s just another improvement, across the board.  The likeness is better, the new body sculpt is strong, and he’s got the best accessory selection we’ve gotten yet for a Strange figure.  This guy’s surprisingly good.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2978: J Jonah Jameson

J JONAH JAMESON

MARVEL LEGENDS (HASBRO)

“Behind the anchor desk on The Daily Bugle web site, Jameson does everything he can to sling mud at his greatest adversary — Spider-Man.”

One the very best things about the Raimi trilogy of Spider-Man films was JK Simmons as constant Spidey foil J. Jonah Jameson.  He was so perfect and irreplaceable in the role, that, in fact, they didn’t replace him.  The Garfield films left Jameson out entirely, as did Holland’s first outing.  However, at the end of Far From Home, we finally got to see the MCU version of Jameson, once again played by Simmons.  His role was really just a cameo that time around, so we had to wait until the follow-up film to see him get the proper action figure treatment.  It also means we got two Marvel Legends Jamesons in the space of one year, which is pretty crazy if you ask me.

THE FIGURE ITSELF

J. Jonah Jameson is figure 2 in the Armadillo Series of Marvel Legends.  He’s the third of the four movie figures in the assortment, and also the second official Legends Jameson in the whole of the line.  The figure stands 6 1/4 inches tall and he has 30 points of articulation.  Jameson is a mix of old and new parts.  Most of them date back to the Coulson body, which remains a tried and true standard.  To mix it up, he also gets the upper torso from Bruce Banner for a sans-tie look.  To further mix it up, he also gets what I believe is an all-new jacket piece (it’s buttoned at the front, which I don’t *think* we’ve seen before), as well as two all-new heads.  The heads are both based on the updated look for Jonah, with one being more neutral in expression, and the other shouting.  I personally prefer the shouting one, because that feels more inherently Jameson, but they both have a pretty strong Simmons likeness, and I do like having the options.  Jameson’s paint work is generally rather subdued, as is to be expected on a rather average looking person.  The paint on the heads is certainly nice (although the mustache on the calm head is a little sloppy on mine), and the rest of the work is good base work.  In addition to the two heads previously mentioned, Jameson also gets two sets of hands, one set flat, and one with a pointing/fist combo.  It’s very useful for the purposes of adding more expression to the character’s posing.  He also includes the right arm to the Armadillo Build-A-Figure.  I wouldn’t have minded getting maybe a Raimi trilogy style head for him as well, but ultimately what we got works pretty well.

THE ME HALF OF THE EQUATION

Jameson is a simple, perhaps outwardly plain figure, as any J. Jonah Jameson figure tends to be, but I certainly had been hoping we might see him turn up since his appearance in FFH.  I wasn’t at all upset to see him crop up here.  The figure isn’t going to be wowing everyone or absolutely selling the whole assortment, but he’s very well done, and about as much as you could hope for from such a figure.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.