#1436: Star-Lord

STAR-LORD

MARVEL LEGENDS

“Cosmic calamity!  When Star-Lord blasts into battle, it’s not a matter of if things get weird, but a matter of when.”

“Cosmic calamity?”  Maybe it’s just better not to ask about that one.  Though the GotG films both succeed in no small part due to their amazing ensemble casts, there’s no denying that, at their heart, both are following the story of Peter Quill, aka Star-Lord.  Due to his central nature, Star-Lord is the luckiest member of the team in terms of toy coverage, finding himself in both of the Legends assortments for the movie.  I looked at the first assortment’s short-coated figure, which was one of my favorites this year.  But, can the second round’s long-coated variant live up to that?  Let’s find out!

THE FIGURE ITSELF

Star-Lord is figure 4 in the Mantis Series of Marvel Legends.  This figure covers the the second of Peter’s three prominent looks in the film, giving us his aforementioned long-coated look.  The shorter version still ended up being the more prominent look for the sequel, but this look at least didn’t disappear quite as quickly as it did in the first film.  The figure stands about 6 1/2 inches tall and he has 32 points of articulation.  He’s built from the same starting point as the Titus Series Star-Lord, sharing that figure’s torso and legs, along with a new head, arms, and jacket (obviously).  The new jacket is a very nice piece, and is a stronger sculpt than we saw on the first film’s figure, or even the Titus Series Yondu.  While it’s not as sharp in detailing as the shorter version (due to needing to be molded in a slightly softer plastic), there’s still plenty of very sharp work.  The new arms look decent enough, though they do seem a little more gangly than the Titus Series arms.  My only real complaint about them is that they don’t quite sit flush at his sides.  Still, they get pretty close, and a bit of careful posing covers any remaining issues.  The new gloved hands are fun, and I had a lot less trouble getting the blasters into them this time around, which is a definite improvement.  You know what’s not a definite improvement?  The head.  The Titus Series Star-Lord head is an amazing piece, and was sporting a near perfect Chris Pratt likeness.  This one misses the mark on a few counts.  I do appreciate the more goofy expression, since that’s been missing from prior Legends Star-Lords, and honestly, I don’t think it’s the face that’s really throwing it off.  I think it’s the hair, which has been slightly changed from the last figure.  It’s hard to say if it’s that the hair’s just not as well done this time, or if it’s just been placed a little off on the figure, but it doesn’t look quite right. On top of that, the paint has also taken a slight dip on this guy.  After using newer techniques on the last Star-Lord, as well as this series’ Rocket and Gamora, this figure looks to have gone back to more traditional painting techniques.  There’s a lot more slop, the lines are a lot thicker and less lifelike, and, most annoyingly, they’ve gone back to the “smear some brown paint on the lower half of the face” style of facial hair, which looks really goofy.  Without the prior figure to compare to, I probably wouldn’t have any major issues with the paint here, but after seeing how close they can get it when they put in the effort, it’s a little sad to see a slight step down here.  On the plus side of things, the rest of the paint is top notch.  His shirt gets the print like the one we saw on the earlier figure, which is a fun detail.  They’ve also put a bit of a wash on the jacket, which makes it look appropriately worn-in.  Star-Lord is packed with the scarf we see him wearing on his way to Ego’s “planet,” as well as his Walkman, his two element blasters, and one of Mantis’s arms.  It’s a shame that he doesn’t get the headphones for the Walkman, especially since Hasbro’s already got the mold for them.  Also, while he never wears his helmet in this jacket, it might have helped this figure a bit to include that extra head, since the main issue I have with this figure is the head.

THE ME HALF OF THE EQUATION

I grabbed this guy at the same time as the last three figures.  I’d seen him a few times before, but I held out for the full set.  I like the long-coat look a lot, so I was looking forward to this guy after the awesomeness that was the Titus Series figure.  The head’s definitely a let-down, and he’s got a few other minor issues that hold him back from being quite the same quality as the last one.  Still, there’s quite a lot to like about this guy, and he’s certainly an improvement over the Vol. 1 figure.  Throw one of the two heads from the Titus Series figure on this guy and you’ve got a real winner!

#1435: Nebula

NEBULA – DAUGHTERS OF THANOS

MARVEL LEGENDS

The product for the first Guardians film covered the main team pretty well, but there were a couple of poor characters who found themselves a bit left out.  Completely absent from all of Hasbro’s offerings were both Fondu and Nebula.  Yondu found his way into the Titus Series earlier this year, and Nebula has followed suit, as part of the more recent Mantis Series.  I’ll be looking at Nebula today!

THE FIGURE ITSELF

Nebula is figure 3 in the Mantis Series of Marvel Legends.  She has the name “Daughters of Thanos,” which she shares with her sister Gamora (who I reviewed yesterday).  The figure stands about 6 1/4 inches tall and she has 28 points of articulation.  In a bit of a change from most of this year’s movie-based Guardians figures, Nebula isn’t based on her new Vol. 2 look, but instead keeps her look from the first installment (which, to be fair, she does have for at least a little of Vol. 2’s run-time).  I’m actually okay with that, as I find her Vol. 1 look to be the slightly more interesting of the two.  Nebula is sporting an all-new sculpt, and it’s decent.  It’s a little bit of a disservice to this figure that she’s directly following Gamora, who had one of the best sculpts Hasbro’s ever put out.  This one is certainly passable, but it’s definitely not of quite the same quality.  She almost feels like she was intentionally sculpted to be sort of a half-way point between the 2014 Guardians Legends and the new ones, so she’s slightly summed down.  I felt the same way about Yondu, another figure designed to pull double-duty, so maybe I’m on to something.  It’s also possible that these two might have been sculpts that were started in 2014 and were slightly updated for Vol. 2’s release.  Regardless, Nebula’s sculpt is far from bad.  Apart from some slightly gamely proportions, there’s actually quite a bit to like.  There’s tons of texture work, especially on her robotic arm, and the head is sporting a pretty solid Karen Gillan likeness.  I wish her belt was a slightly less floaty piece, but it’s possible to get it seated so it doesn’t bounce around quite as much.  The paintwork on Nebula is once again up to par with Hasbro’s more recent work.  Everything is nice and sharp, and I really dig all of the metallic tones present here.  There’s one minor flaw: the bottom section of her elbow pad on her left arm hasn’t been painted purple.  It’s only just noticeable though, and I really only spotted it because it was painted the correct way on the alternate forearm.  Said alternate forearm is one of her accessories. It replicates her replacement claw-hand she has early in Vol. 2, thus allowing this to officially be a Vol. 2 figure.  She also includes a small blaster pistol and the other leg of Mantis.  It’s a little bit of a letdown that she didn’t get her cool batons from the first movie, but I guess what she has is acceptable.

THE ME HALF OF THE EQUATION

I got Nebula from Toys R Us, same as the others I’ve looked at.  I was rather bummed that she was left out of the toys from the first movie, and was glad to hear she’d be included here.  She’s a decent enough figure overall.  There are some aspects I wish were a little better, but she’s still quite an enjoyable figure, and I’m happy to have her.

#1434: Gamora

GAMORA – DAUGHTERS OF THANOS

MARVEL LEGENDS

“Though each chose their own path in the wake of their father’s rise to power, these skilled assassins forever share a familial bond.”

Thanks to the vast majority of the characters being introduced in the last film, Guardians Vol. 2 actually had the chance to go back and add a little bit more to each of its main characters.  While the overarching story of the film is still rather centered on Peter and his relationship with his newly discovered father, the film still managed to have a nice little arc for each member of the main team.  As much as I enjoyed Zoe Saldana’s performance as Gamora in the first film, it was really nice to see her get to do more than just be serious and intimidating this time around.  Her move from cold killing machine to level-headed-only-sane-man of the team certainly made her quite a bit more likeable, and I absolutely loved her scenes with Karen Gillan’s Nebula.  While her last Marvel Legends figure was decent at the time, I was anxiously awaiting another stab at the character, which Hasbro was more than happy to deliver.

THE FIGURE ITSELF

Gamora is figure 2 in the Mantis Series of Marvel Legends.  She’s listed as “Daughters of Thanos” on the packaging; it’s a name she shares with Nebula, and I think this is probably the most sensible that one of these shared name deals has ever been.  The figure stands about 6 1/4 inches tall and she has 27 points of articulation.  Gamora’s based on her new Vol. 2 design, which is probably my favorite of the redesigned looks.  None of her looks from the first film really stuck with me, but I dig the cavalier, sort of adventurer/pirate thing she’s got going on in the sequel.  The figure’s sculpt is an all-new endeavor. I was actually a pretty big fan of the last Gamora sculpt when it was new, but I have to say that this one completely blows it out of the water, in every capacity.  You know how much I loved the Star-Lord sculpt, right?  Yeah, this one’s definitely on par with that.  She has a little trouble standing.  That’s my entire list of complaints, and even that one’s downgraded from the last figure.  From top to bottom, this is an awesome sculpt.  The head is a spot-on recreation of Saldana’s likeness, of a quality that rivals even Hot Toys. Her implants are sculpted this time, instead of painted, with definitely adds a lot.  The hair is not only well detailed and well shaped, it also manages to not be anywhere near the articulation-killer it could have been.  There’s some slight limitation, but it’s hardly as bad as we’ve seen in the past.  The proportions on the body are solid, and make her look more or less like a real person, which is always a plus.  The details on her costume are really sharp, and really capture the complexity of the pieces.  I like that the bottom of her jacket has a little bit of flow to it, keeping it from being too rigid, but also avoiding going too crazy.  Gamora’s paintwork keeps the good vibes going; like Rocket, she’s got the new face printing technique, which looks super nice here.  The shade of green used for her skin tone is nice and vibrant, and definitely more accurate than the last figure.  The hair also gets the subtle change in color down pretty well, and manages to not look too goofy. There’s a little bit of slop on the edges of her shirt, but that’s about it, and it’s really minor. Gamora is packed with her signature sword (which she can actually hold this time!), in bot extended and compact forms, as well as the Star-Lord-annoying gun from the opening fight scene (which, fun continuity fact, is the same gun that Rocket steals during the prison break in the first movie), and the leg of Mantis.

THE ME HALF OF THE EQUATION

Gamora was at the top of my list of wants from this series.  I already liked the re-design, but I saw some early in-hand shots of the figure that just looked fantastic.  It’s actually her fault it’s taken me so long to get the rest of this series, actually.  I’d seen every other figure in the set at least once, but Gamora was always gone, so I kept holding off.  Seeing her at the TRU a couple weeks ago was what got me to break down and buy the whole set.  I really liked the old Gamora when she was new, but this one’s made me realize that figure’s flaws, and is really just an amazing figure in her own right.  If you only buy one Legends figure this year, buy this one.  She’s so worth it.

#1433: Rocket Raccoon & Groot

ROCKET RACCOON & GROOT

MARVEL LEGENDS

“A genetically engineered raccoon and a regenerating, tree-like humanoid, Rocket and Groot make for a one of a kind duo -– not sure what kind, but definitely one of a kind.”

I didn’t get much chance to mention it, but Guardians of the Galaxy Vol. 2 was one of my favorite movies of this past year.  I very much enjoyed the first one, so I was expecting to like the sequel, but I was actually a little surprised by just how much I liked it.  It’s possibly my favorite MCU film yet, and that’s a pretty big thing for me to say.  Despite my immense enjoyment of the film, up until recently, I had very little in the way of toys from it.  Why?  Because of poor distribution, that’s why.  But it’s sort of getting better now.  Without further ado, here’s everyone’s favorite space-fairing smuggling duo since Han Solo and Chewbacca, Rocket and Groot!

THE FIGURES THEMSELVES

Rocket Raccoon and Groot are “figure” 1 in the Mantis Series of Marvel Legends, which is the second Guardians-themed assortment of 2017, following January’s Titus Series. Though both characters are billed in a way that might suggest this is a two-pack, this is really a Rocket figure that includes a small Groot figurine as an accessory.  So, with that in mind, I’ll be reviewing them that way.  Rocket stands about 3 inches tall and he has 24 points of articulation.  Rocket is an all-new sculpt, re-using no pieces from the prior version of the character.  That’s definitely for the best; while I never hated the older figure, there’s no denying that it was by far the weakest of the original set. The articulation is definitely much improved over the prior figure; this guy actually can move his legs, which is a definite *step* up.  Get it?  …Yeah.  The articulated legs mean that this Rocket figure can actually stand a bit better than the last figure, and he’s just a lot less clunky in general.  He also largely improves the film accuracy of Rocket.  The texture on the hair is definitely of a higher detail and the overall proportions seem a bit more balanced and consistent with Rocket’s CG model.  The figure as a whole is a fair bit smaller than the last one, which is definitely a plus, since that one was a bit on the large side.  While the body certainly has a lot of improvements, the greatest leaps are definitely on the head, or should I say heads?  There are two of them around, offering us two different expressions for Rocket.  There’s a slightly more calm one, and then there’s one that’s looks like he’s going ballistic.  Both heads sport a lot more character than the prior head, which looked more like a generic raccoon.  I really like how well they’ve captured Rocket’s expressions here, and the level of detail on both heads is truly amazing.  Hasbro’s really been improving on paint, and Rocket definitely falls in line with that.  His head uses the new matrix printing stuff they’ve been trying out recently, which allows for more variation to the shades of his fur.  It’s still a bit more jarring than it would be in real life, but it’s great for the scale and price point.  The rest of the paint is respectable work all around; the application is pretty clean and it all matches up nicely with the film.  Rocket is packed with a pair of blasters (fun fact: the one in his right hand is actually patterned on the Nerf Nitefinder IX-3; thanks Tim!), as well as the torso of Mantis.  There’s also the previously mentioned Groot figurine.  This little guy’s about 3/4 of an inch tall.  He’s got no articulation, but that’s excusable at this scale.  I do wish he could stand a little better; you have to sort of bend his legs out and set him in place.  He’s depicted here in his Ravager jumpsuit, which is well rendered, and the sculpt is general is quite nice and accurate to Groot’s on-screen counterpart.  Some of the details are a little soft, but again, at this scale, I’ll forgive some of that.

THE ME HALF OF THE EQUATION

I was a bit let down by the last Rocket, so I was eager to get the new one.  Since he’s the double packed character from this series, I’ve actually seen him a few times, but held off on grabbing him until I was certain I could find the whole series.  I stopped at a TRU on the way home from work with the hopes of finding some Black Series figures, and while I had no luck with those, I did find the whole Mantis Series, so I was able to grab a Rocket finally.  I remember feeling that the Vol. 1 Rocket wasn’t really worth the $20 price tag, given his lower quality and small stature.  I feel with this one the price is far more warranted.  The extra posablilty is awesome, and he’s leaps and bounds ahead of his predecessor.  I mean, I thought Star-Lord was a huge improvement, but this one makes the old Rocket look like a sad trash panda.

The Blaster In Question #0025: AlphaHawk

ALPHAHAWK

ACCUSTRIKE

Sometimes bigger isn’t always better, but if you’re going big anyway, make sure you look good doing it.  That pretty much sums up what I must imagine was the design mentality behind this week’s blaster.  I am talking, of course, about the Accustrike AlphaHawk.  We’ve already checked out the target pistol-esque FalconFire, so let’s see what the full sized rifle has going on.

THE BLASTER ITSELF

The AlphaHawk was released in 2017 as the then-flagship blaster for the new Accustrike line.  It uses a 5-round rotating cylinder like the Hammershot or Spectre REV-5.  It uses a bolt handle to prime the plunger as opposed to the more common slide or hammer mechanisms and features the ability to swing the cylinder out to the left side to facilitate loading.  Very little if any part of this blaster is new, mechanically speaking, but the tooling on the outer shell is all original.  This is perhaps the best feature of the blaster.  It’s clear a lot of care went into the design because it just looks fantastic.  Additionally, it feels great too.  The grip is very ergonomic and even has rubberized side panels for extra traction.  The bolt handles are all plastic unlike those found on the Longshot or Tri-Strike and are much lower profile plus have a spring return instead of having to be manually pushed forward again.  The AlphaHawk also has somewhat functional sights along the top with a big ring around the front post.  There aren’t any accessories included with the blaster but it does sport a rail on the top of the body and another just under the muzzle if you feel like adding any.  I personally think it looks rather smart with the scope from the Zombie Strike Clear Shot.  The performance for the AlphaHawk is pretty standard for a mainline Nerf blaster, shooting pretty far and hitting reasonably hard.  The darts are perhaps the biggest improvement, offering significantly more consistent flight paths for every shot.  Using regular Elite darts effectively makes the blaster just like any other 5 shot revolver except in a package the size of a rifle.  This then begs the question, “why would you choose a rifle with only 5 shots when there are pistols with higher capacity and equal or superior performance?”  The answer is simply “style.”  Looking at the pure numerical statistics of the AlphaHawk, it’s not that great of a blaster.  It doesn’t provide any real benefit of use for all that extra plastic, but that’s not the point.  Yes, it’s styled to resemble a sniper or marksman’s rifle, but you’re never going to get that kind of performance from a toy for kids 8+.  In this case it’s all about the feel of the blaster, and the AlphaHawk feels phenomenal.  The size does make it a little unwieldy for the traditional busting-into-your-sibling’s-room kind of attack, but it’s a ton of fun to play indoor sniper and take pot shots at them from down the hallway.  The AlphaHawk comes packaged with 10 Accustrike darts.

THE ME HALF OF THE EQUATION

There are a handful of blasters out there that I feel get an undeserved amount of hate from Nerf fans.  Most of the time it’s very straightforward, but I feel like the AlphaHawk is the target of a much more subtle brand of contempt.  I’ve never heard anyone flat-out say they hate the AlphaHawk, but I’ve seen more than a handful of videos of people cutting off the barrel and stock, making it into just a revolver pistol.  If you want a revolver pistol, Nerf has a wide assortment to choose from, but I really don’t understand the point of ruining arguably the best feature of the blaster in order to get there.

#1432: R2-D2

R2-D2

STAR WARS: POWER OF THE FORCE II (KENNER)

“R2-D2 is a tripodal computer repair and information retrieval robot, or astromech droid. As an R2 unit, he is equipped with navigational starfighter interfaces, plus extensive sensor packages and numerous devices to facilitate in-flight repairs: laser arc welder, circular saw, grasper arm, and fire extinguisher. He communicates through information-dense chips, beeps and whistles and seems to take pleasure in causing anxiety for his neurotic companion, the protocol droid C-3PO.”

More Star Wars?  Really?  Listen hypothetical reader, I have a lot of Star Wars figures, and I can’t just stop reviewing them for three months every year just because there’s a big explosion of new product.  That would be insane.  Almost as insane as writing an action figure review every single day for the rest of my life.  Moving on.  One major player absent from all of the new stuff I reviewed was astromech droid R2-D2, who for the second time in a row has been left out of the initial product launch for a Star Wars film.  Fortunately, I have a whole back catalogue to fall back on.  So, here’s an R2 figure.

THE FIGURE ITSELF

R2 was released in the first assortment of Kenner’s Power of the Force II line in 1995.  While later R2s in the line would go for more scene-specific looks, this one is just a standard R2; no special bells or whistles.  The figure stands about 3 inches tall and he has 3-ish points of articulation.  I say “3-ish” because in addition to joints at his head and the tops of his legs, R2 also has an extending middle leg, which I guess is *sort of* articulation.  This was the first time an R2 figure got the extending leg.  It’s still sort of in a prototype stage, and isn’t as cleverly designed as later models, but it works well enough.  R2’s sculpt was new to him, and it’s not bad.  Most of the important details are there, and they’re nicely defined.  He does end up a little skinnier than he’s usually depicted, but with all the wonky proportions that were going on in this line, I think it’s safe to say that R2 got off pretty easy.  R2’s paint is passable, though not without a few flaws.  Let’s start with the head: the vac metalizing, though inaccurate to the film, is certainly a cool feature, and helps him stand out.  Of course, as is usually the case on vac metalized pieces, some of the overlying paint has had a fair bit of chipping.  The body was mostly molded in white plastic, and, as you can probably see from the photos, it was pretty prone to yellowing.  The overlying paint is fairly decent overall, though it’s important to note that the’ve left off one of the blue stripes that makes up R2’s “face.”  I only just noticed that while writing this review, actually.  Now I’ll never be able to un-see it; the sacrifices I make for these reviews.  R2 included no accessories, but he does have a pretty nifty light-piping feature in his head, which illuminates his eye when you get the light just right.

THE ME HALF OF THE EQUATION

R2 was a gift from my parents, I believe on a Valentine’s Day?  Since I was never much for lots of candy, they tended to get me a small figure of some sort instead, and that was R2.  This was my first R2 (and I believe one of my earlier Star Wars figures in general), and he’s really the only one I had until well into the 2000s.  Like the rest of the line, he shows his age, but he’s a fun figure, and certainly not bad for the time.

#1431: Force Link Starter Set

FORCE LINK STARTER SET (w/ KYLO REN)

STAR WARS: THE LAST JEDI

Hey guys, remember how I wrapped up my Force Friday II reviews like not even a week ago? Well, I knew I’d be getting around to more of that stuff eventually, but I did sort of expect more than a 5 day break.  You can’t always get what you want…or expect…or something. 

Anyway, I’m plunging back into Hasbro’s Star Wars: The Last Jedi line, and taking a look at one of the central items from the line, the Force Link Starter Set, i.e. the thing that provides the gimmick to every TLJ I’ve looked at so far.  Yes, as much as I hate to admit it, up until now all of my Last Jedi figure  reviews are incomplete.  It’s okay, I’m fixing it today!

THE SET ITSELF

This set was released alongside the initial product launch for Force Friday.  Included in the set is the Force Link Reader and a Kylo Ren.  The Reader is also available in the big BB-8 playset, and will also be offered in a TRU-exclusive pack later down the line, but this will remain the cheapest way to get one.  As of right now, this Kylo figure is exclusive to this set.  Not included in the set are the three AAA batteries that you’ll need to get the Reader up and running.

FORCE LINK READER

Obviously, this set’s main focus here is the reader.  The thing what makes the other toys do what they do.  Like the Comm Tech gimmick from the Phantom Menace toys, each toy in this line includes a small NFC chip (imbedded in the figures this time, instead of an exterior stand).  The Force Link reader contains the main chip with all of the actual sound information, and each smaller chip just serves to “unlock” that particular set of sounds.  Unlike the Comm Tech reader, this one’s wearable.  Wooooo!  Different!  The reader’s a fairly simple design; a bracelet with two bits and a strap.  The battery pack goes over your wrist and the actual reader part goes forward, sitting against the back of your palm.  There’s a hing between the two segments, which has a spring in it to keep the reader part forward, and thus always against your hand.  The whole thing’s not a terribly large contraption, which is certainly for the best; this is meant for kids after all, and they need to be able to actually use it.  The flip side is that it’s a bit of tight fit on anyone who isn’t child-sized.  The strap is adjustable, but it only goes so far.  I suppose you could change out the strap for a longer one if you really needed to, but it’s ultimately not a big deal.  Why isn’t it a big deal? Well, mostly because I’m not sure how many people are going to end up using this thing the way it’s intended.  The way the instructions and the back of the box show the reader in use, it’s strapped to the back of your wrist, and you hold the figure in your hand and move it about.  In order to get the reader part to best line-up with the chip in the figure’s torso, you pretty much have to entirely envelop the figure in your hand, and even then, it’s not always super reliable.  I found it much easier to just hold the reader in one hand, or even place it on a flat surface, and touch the figures to it directly.  I’ll give Hasbro some credit on this, though; I did find the wrist set-up was far more practical when using the vehicles, so the strap’s not a total loss.  I do have one minor complaint about the reader: there’s no on/off switch, so it just turns on when you tap a figure to it.  This can be unreliable, and a bit frustrating at times.  Once you get it going, the sound quality on all of the effects is fairly decent, at least for something of this size, and once you get the hang of it, it’s pretty easy to get the sounds going.  For the ships, there’s really just one sound for each, which includes the engine starting up, followed by some sustained flight sounds, which will pretty much go until you set the ship down.  The Imperial Probe works in a similar fashion, getting some sustained hovering sounds, but he does also get the distinctive robot chatter from the film, which will pop-up occasionally.  Each of the figure’s gets a whole list of dialogue, as well as one sustained battle sound, which will eventually culminate in an explosion of some sort.  A lot of the dialogue seems to be archive dialogue from the movies (including some new lines from Last Jedi), but a few figures, Luke and the unmasked Kylo most noticeably, get re-recorded lines with “soundalike” actors.  Luke’s is a little off, but not terrible.  Kylo’s, on the other hand, is downright laughable, and made worse by the fact that the masked Kylo is still using Adam Driver’s real voice.  I’ve gone through all of my figures now and made a list of the bits of dialogue each of them played.  It’s possible there are more for a few of them, since the clips are accessed at random.  There were a few times I thought I was done with a figure, only to find one last sound.  Unfortunately, while going through my figures, I did find that one of them, the Praetorian Guard, had the chip from A-Wing Pilot Tallie, instead of his own.  I foresee this being a recurring issue.  Here’s the list of dialogue by figure:

LUKE: “May the force be with you,” “Trust your instincts,” “Come, I’ll show you the true meaning of the Force,” “Leave this place!” “Stay Back!” and a loud whooshing sound.

REY: “I’m with the Resistance,” “You’re going to pay for what you did,” “The First Order are everywhere,” “I can do this,” and a lightsaber sound.

CHEWIE: Wookie sounds, as far as the eye can see

KYLO (SINGLE): “I feel the power of the Force,” “I know what I have to do,” “Traitor!” “You will bring Luke Skywalker to me,” and a sustained lightsaber effect.

POE (SKI SPEEDER): “Now we have a chance,” “We got a lot of company!” “I’m gonna get us in position!” “Red 4, Red 6: Cover us!” and a sustained blaster sound.

HUX: “We shall destroy the Resistance,” “Bow to the First Order!” “Capture the droid if we can, but destroy it if we must,” “We have their location,” and a blaster sound.

POE (SINGLE): “I’m Poe! Poe Dameron!” “I can fly anything,” “We’re gonna do this,” “Take my lead,” “Let’s light it up!” and a blaster sound.

ROSE: “I can fix anything!” “We have a mission to complete,” “You can’t give up on the Resistance,” “Bullseye!” “Blast ‘em!” and a blaster sound.

PAIGE: “Orders received,” “We have to tackle the First Order head on!” “My sensors are picking up TIEs; Brace yourself!” and a blaster sound.

TALLIE: “Reporting in, Squadron Leader,” “Protect the bombers!” “Here they come!” and a blaster sound.

FINN: “The name’s Finn and I’m in charge!” “Stay low! It confuses their tracking!” “Oh, you gotta be kidding me!” “Do exactly as I say, I can get you out of here,” “YAAAGGH!!” and a blaster sound.

BOBA FETT: “He’s no good to me dead,” “Don’t bother hiding,” “Orders are to finish you off,” “You’re on borrowed time,” and a jetpack sound.  (His flamethrower extra also makes a flame throwing sound.)

HAN: “Han Solo.  I’m captain of the Millennium Falcon,” “I got a bad feeling about this,” “They’d be crazy to follow us, wouldn’t they?” “Never tell me the odds!” “Great shot!  That was one in a million!” and a blaster sound.

VADER: “If you only knew the power of the Dark Side,” “Sweep the asteroid field until they are found,” “Prepare your troops for a surface attack,” and a lightsaber sound.

KYLO REN

Alongside the reader, this set also includes yet another variant of our boy Kylo.  This Kylo is distinct from the two other Kylo figures released at launch in that this one has his mask.  I can certainly get behind that.  Like his predecessor, he stands about 4 inches tall and he has 5 points of articulation.  Though you wouldn’t guess it at first glance, this Kylo figure is actually a completely unique sculpt from the single release.  The details here are all consistent with the single release, but he’s posed ever so slightly differently.  It’s a more intimidating, advancing sort of pose, with his legs a bit more spread apart, and his hunch more pronounced.  The hand poses have changed as well, with the right one in a grip, and the left in a slight Force-using pose.  The cape’s also been tweaked ever so slightly, so that it leans more to one side, thus exposing his right arm a bit more, and allowing him to better hold his lightsaber.  Of course, the biggest difference between the two figures is the head, what with it having the helmet now and everything.  It’s a very nice sculpt, and presents all of the details quite sharply.  Like the single release, the paint on Kylo is fairly simple; lots of black, with just a little bit of silver thrown in.  It’s certainly accurate to the source material, and they do what they can to keep it from being too bland.  Kylo is packed with his lightsaber, which appears to be the same piece from the single release.  This Kylo gets his own unique Force Link dialogue, which includes: “Show me again, the power of the darkness” “I will let nothing stand in our way” “I’ve been waiting for this day a long time” “Find them” “You know what I’ve come for; where is it?” “Put every hangar on lockdown!” and a lightsaber sound.

THE ME HALF OF THE EQUATION

So, why didn’t I just review this with the rest of the Force Friday II stuff, right?  Because I just bought it Monday, that’s why.  Here’s the deal: I was going to hold off of getting one of these readers until the TRU-exclusive set with the Executor Trooper and Praetorian Guard was released. Then I found out that General Mills was offering a coupon for $10 off the starter set in some of their cereal boxes, and found one of said boxes. The reader is rather gimmicky, and I don’t really know how much use anyone’s going to get out of it.  That being said, I much prefer this sort of thing to the random bulid-a-whatsits from The Force Awakens.  Of course, by the very nature of it’s design, it’s pretty much limited to whatever figures and ships Hasbro had slated when it went into production, so I doubt it’ll survive past the new year.  The Kylo figure included is actually surprisingly cool, and quite different from the one I already had. At $25, this set seemed a little high; at $15, it feels like a really nice deal. 

#1430: Thor

THOR

MARVEL SUPER HEROES (TOY BIZ)

“Thor, the legendary Norse God of Thunder, is the most powerful Marvel Super Hero. With his amazing hammer, Mjolnir, Thor can fly, smash through any obstacle and create and control the mightiest storms – even tornadoes and hurricanes. Though Thor’s home is Asgard, where all the Norse gods live, Thor spends most of his time on Earth with his friends Iron Man and Captain America helping them fight the forces of evil and injustice that threaten the world.”

Happy Thorsday everyone!  …She already did this bit earlier, didn’t she?  *sigh* This is what I get for letting other people write for the site.  Well, there goes my intro.  Anyway, I’m also looking at a Thor figure today, but I’m looking at the original, Odinson variety of Thor.  This one hails from the ‘90s, which was actually a pretty barren time for Thor figures, believe it or not.  There were only three figures of him in the space of the decade, and today I look at the first of those three.

THE FIGURE ITSELF

Thor was released in the second series of Toy Biz’s Marvel Super Heroes line, alongside fellow Avenger and previous subject of review Iron Man.  The figure stands about 5 inches tall and has 7 points of articulation.  He’s ostensibly based on Thor’s classic design, though he’s a bit removed from how he usually looks.  See how he doesn’t have a cape?  There’s no missing piece there; he just never had a cape.  They left it out, for whatever reason.  Your guess is as good as mine.  Maybe they were actually basing him on Thor from Adventures in Babysitting?  I mean, he doesn’t look *unlike* Vincent D’Onofrio.  Maybe I’m onto something here.  Thor’s sculpt was unique to him, and follows the style seen with the likes of Cap, Iron Man, and Silver Surfer.  There’s a definite Super Powers sort of aesthetic, albeit a slightly dumbed down version.  It’s not quite as strong a sculpt as Series 1’s Captain America (which is probably my favorite in the line), but it’s certainly an improvement over the really goofy Iron Man sculpt.  Still, he’s kind of oddly proportioned, and the hair just sort of looks weird suddenly stopping the way it does.  Thor’s paintwork follows the sculpt in its strange lack of cohesion to his usual design.  Instead of the usual black for the tunic, this guy’s got the same blue used on his pants.  It makes for a slightly less bold look, and means he looks a little blander than usual.  It probably that doesn’t help that the little chest circles are light blue instead of silver, and the helmet is just a straight white.  The paint definitely seams a bit lax on this guy.  Thor was originally packed with his hammer Mjolnir, which mine is missing.  He also has a hammer swinging action feature built into his right arm.

THE ME HALF OF THE EQUATION

Marvel Super Heroes Series 2 was pretty much entirely gone from retail when I started collecting, so I went quite a while without a Thor (all I had was the rather lackluster Marvel Masterpiece boxed set version).  I ended up getting this guy over the summer, via Yesterday’s Fun.  He’s okay, I guess.  Not anything amazing, but he fits well enough with the rest of the set of Marvel Super Heroes Avengers.

Guest Review #0047: Thor

THOR

MARVEL LEGENDS

Heyo and happy Thorsday, everyone! Heh, get it (You can’t see me, but I’m wiggling my eyebrows)? Of course you do, and if not that’s fine too. Quick fact: Thursday was originally called Thorsday after the Norse god Thor. Another fun fact: Wednesday was originally called Wodenesday, after Woden/Odin, and Friday is in honor of Frigg or Freyja. Alternatively, Wednesday was also the day of Mercury, and the Roman’s tried masking Odin and Mercury together. Anyways, wow sorry for the detour and on with the show!

THE FIGURE ITSELF

So this beautiful female warrior is the new Thor from the currently running comic series The Mighty Thor. She’s not Miss Thor or Lady Thor just Thor, the name given to her by the previous Thor who now calls himself Odinson. This Thor is one of a few in the new Thor Marvel Legends series, which also includes Thor: Ragnarok versions of Thor (male) and Loki with the build-a-figure being gladiator Hulk.

Thor stands at about 6 inches tall, and no I’m not going to crack out a measuring tape to give an exact measurement because I don’t really care for that. All I care about is that she looks cool, which she does, so sue me. She has 29 points of articulation and is built on the Moon Stone body, but she has unique head, cape, chest, left forearm, skirt, shins, and ankle thingies.

Thor’s head is pretty cool and I like what they’ve done with it. Her face and helmet aren’t super detailed, which is fine because there’s not much detail to them in the comic since she’s trying to hide her identity. The helmet could’ve had a little more detail then some paint and suggestions of markings, but honestly it doesn’t take away from the figure’s overall look. Her hair is molded such that she can wear her cape and still have some movement, unlike other female figures I’ve seen that are limited by their long hair. The cape is neat but also kind of annoying because it has a hard time staying on sometimes, since the peg bent slightly and has to go into her back. Overall, the cape is neat in simplicity, with tons of wrinkles and some texturing to make it look like cloth. In the comic I think the cape is a bit longer, if not ridiculously long but I completely understand that that is hard to accomplish with a posable figure that’s supposed to stand on its own. Her arms are a little skinny for me, I think they should be a little bit bigger but I understand that Hasbro probably wanted to save money by reusing an older body. Her left forearm is unique because it has a special bracer that’s a part of the costume. The bracer is pretty cool and I really enjoy it. It’s all smooth and shiny with suggested layers and little markings that show where the arm bands connect to the metal, and then arm bands of tiny little buckles and actual suggestions of straps, loops, and holes for adjusting. I know, crazy to spend so much time looking at a forearm but it’s so detailed that I get carried away. Next is her chest piece which looks like a typical chest plate with some Nordic symbol that’s too small to discern. Like the arm brace, it’s shiny and has some texture that gives the appearance of thick metal, but it’s a slightly different color than the brace. My favorite part about her costume was the skirt and this figure does not disappoint me there. The skirt is not fixed to the figure, though I doubt it can be easily removed, and it is designed to help give her legs a more powerful look and also appear to be in motion, due to wind or something. It’s a simple piece but I really like it because it’s practical. The outside of the plastic is a bit rough like think cloth, the belt has little raised circles which are very common in leather belts, and the front flap’s border is a little raised to give it an embroidered look. Most of her legs are painted blank, assuming that she’s wearing leggings, and her shins are covered in cloth wrap that matches the skirt. The detailing in the wrapping is kinda cool because it does look like random shin wrappings; they’re not even symmetrical which makes it look a bit more authentic. Lastly, her boots…shoes are okay. There’s really nothing special there other than the tops are moveable, but there’s not much detailing to them.

Overall, the paint seems to be pretty well done.  I do believe that the design on her torso, under the chest plate, is printed onto the figure because the lines and details are too precise to be paint, but it’s not super obvious because the skirt covers it most of the time. There are a few places where the paint doesn’t quite fill in properly, but it’s not super noticeable. Then there are other places where the paint goes over the lines, but again it’s either well-hidden or so minor that as long as you’re not looking at it with a microscope you won’t notice. I will say that it’s weird that there are two different shades of metal grey used on the figure, her chest, helmet, and shoes are a darker grey than her arm brace and metal bits on her belt. Her only accessory is her hammer, Myeuh-muh (Mjölnir), which is pretty cool. There’re little etchings in the molding that simulate the knot designs on the hammer, and there’s groves in the handle too. You can also have her hold it by the strap or the handle.

THE ME HALF OF THE EQUATION

So I wanted to read more Marvel comics other than the ones Ethan was suggesting, even though they were good, I wanted to find something for myself. I was pushed toward the current Thor series after one of the publicity blunders Marvel faced earlier in the year. After doing more research into what happened and who said what, I realized that the whole thing was blown out of proportion and that the company wasn’t trying to be this bad guy people were crying over. So I decided that I would definitely start reading more Marvel comics, starting with one of their more popular series The Mighty Thor with the new female Thor and I fell in love instantly. When Ethan found out what figures were in this line, he immediately told me that female Thor would be included and I proceeded to make inhuman noises for about five minutes then begged him to keep a look out for her. After a few weeks of searching he found her in the bottom of a random cart in Walmart full of older Marvel Legends in an aisle completely away from the toy section. I’ve been happy with her ever since! She’s an awesome figure based on a cool character design from a comic that I’m enjoying way too much. Also she looks fantastic on my bookshelf!

#1429: Supergirl

SUPERGIRL

SUPERGIRL (DC COLLECTIBLES)

In spite of a largely dreary, depressing, and rather boring slate of movies, DC’s actually got a pretty solid little universe of live action TV-properties running.  The Flash is my definite favorite of the bunch, but I definitely appreciate Supergirl for essentially running counter to all of the things the hated about what Man of Steel did to the Super Family.  Supergirl’s initial start on CBS meant that it was in an odd spot as far as merchandising went.  It would seem that the show’s move to the CW smoothed out some of the issues, as we’ve since seen a handful of figures and the like.  Mattel was the first company to put out a figure of Kara, but that one was…well, it was a modern Mattel figure, i.e. not super great.  Fortunately, DC Collectibles followed it up with their own version of her, which looks to be the superior offering.  Let’s find out if that’s truly the case!

THE FIGURE ITSELF

Supergirl is part of DC Collectibles’ over-arching TV-based line, specifically under the Supergirl heading.  She was released alongside Martian Manhunter, towards the beginning of the summer.  The figure is about 7 inches tall and she has 23 points of articulation.  Ready for the same complaint I almost always have about DCC figures?  Yep, Supergirl has no lateral movement on her legs.  Hinged hips and double-jointed knees, but still no way to get her to stand anyway other than pigeon-toed.  It’s still a little annoying that this problem keeps cropping up.  I’m also a little bummed by the lack of waist articulation, but that’s more minor.  She’s not going to be getting into any super limber poses, but there are more than a few manageable poses with what’s there.  She isn’t unnatural looking, and that’s a good thing.  Issues with the articulation aside, Supergirl’s sculpt is most impressive.  The likeness of actress Melissa Benoist is spot-on; she’s even got the nice, friendly smile she’s frequently sporting on the show.  Even the hair does a quite respectable job of capturing Benoist’s style, and it’s a soft enough plastic that posabilty isn’t too hindered.  The body isn’t quite the same level of quality as the head, but it’s certainly solid work.  The proportions are all pretty balanced, and all-around quite realistic looking.  The clothing even has all the proper texturing and everything, which makes it look quite nice.  In terms of paint, Supergirl is generally pretty good.  Once again, the head gets the best, cleanest, and most lifelike work.  The rest is okay, but there are a few slight bits of slop, and I’m also not sure how I feel about the bright white paint used on her fingernails.  Still, very nice work in general.  Supergirl is packed with three sets of hands in fists, gripping, and open poses.  They all swap in and out pretty easily, and make for a nice variety of posing options.

THE ME HALF OF THE EQUATION

I mentioned a while ago in my review of the Dark Knight Returns Armored Batman that I had found the Mattel Supergirl at retail, and was deeply disappointed by her.  I knew DCC was releasing this one, so I was definitely keeping my eye out.  When this figure actually hit, I wasn’t in a good place financially to be picking up figures on a whim, so I held off on her.  Fortunately, my LCS Cosmic Comix held her in stock long enough that I was able to go back and grab her several weeks back.  She’s still a slightly compromised figure, there’s no denying that.  I wish the articulation were better, but the figure’s look is so nice that I’m willing to let it slide.