#0600: Tony Stark – Mech Test

TONY STARK – MECH TEST

IRON MAN (HOT TOYS)

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Holy crap, I’ve actually written 600 of these things. Wow. And people are still reading, like, at an increasing rate, even. I think I’m actually not scaring people off! Yay! Anyway, another milestone means another “Deluxe Review.” So, we once again dive into the world of high end collecting, with another figure from renowned toy makers Hot Toys.

HT first got into the Marvel game with the first Iron Man film. Over the last few years, Iron Man’s kind of been HT’s bread and butter. It seems like no matter how many versions of the guy they release, the demand just isn’t dying down. I’ve already looked at one of their more conventional Iron Man variants, but my personal favorite is actually a Tony Stark figure. Let’s check that one out!

THE FIGURE ITSELF

Tony is part of HT’s main Movie Masterpiece Series. He’s number 116 in the line, and he’s numerically the fourth Iron Man figure in the line. He stands roughly 12 inches in height and has…ummm….a bunch of articulation. As with lots of HT figures, the clothing covers the majority of his joints, and since I’m not really in the habit of undressing these guys, I don’t really have an exact count. It’s worth noting that the movement in the arms is somewhat restricted, due to the armature on his arms. The figure’s appearance is based on the sequences of the first Iron Man film where Tony is testing out the mechanics of the armor, specifically the flight systems. Not the lengthiest portion of the film, but certainly an important one.

TonyMechTest2Let’s start things off by checking out the head sculpt. RDJ has one of those likenesses that seems to be difficult to capture, especially for Hot Toys. That being said, even though it was only their second attempt at a full RDJ sculpt, I actually think it holds up as one of HT’s better attempts. There are still a few issues here and there. I think the biggest issue with the likeness is the eyes, which seem maybe a little off. I can’t put my finger on it, but they just don’t seem right. Regardless, the sculpt is certainly of a high quality.  It’s full of some great texture and it really looks like a real person’s head. The paintwork just enhances this, with the expertly handled detailing for which HT is best known.

Typically, an Iron Man figure from HT is going to be a fully-sculpted venture. However, this one’s a little bit different. His costume is made up of a short-sleeve t-shirt, a long sleeve t-shirt, a pair of pants, knee pads, a few belts and straps, his boots, and his arm exo-skeletons. The short-sleeve shirt is a little too big to be in proper scale, especially around the collar, but it’s passable. The pants are pretty nice, an feature working pockets and belt loops. The kneepads are a nice hybrid of tailored and sculpted parts, as actual kneepads would be. The big work here is on the armored parts, which feature some tremendously detailed sculpting. You could almost be fooled into believing they’re actually made up of many smaller parts, but they’re just solid pieces. They are also exquisitely painted, which just helps to further the realism.

TonyMechTest3Under the costume is a fairly standard narrow-shouldered True-Type body, with a few main changes (that I know of, anyway). The biggest is the upper torso, which has be reworked to feature Tony’s signature Arc reactor. In addition, the arms (and torso) have been slightly re-worked in order to facilitate a light-up feature. The arms are wired up and can be plugged into the battery pack cleverly hidden in one of Tony’s pouches, and the torso features its own battery pack. The light-up feature works decently enough, however the batteries don’t last very long.

Tony was a little on the light side as far as extra pieces went, though he included one fairly large accessory that made up for it a bit. He included:

  • 2 pairs of interchangeable hands
  • A pair of shoes
  • Dummy
  • Display stand

The hands come in “repulsor” and relaxed varieties. Both pairs are gloved and allow for use of the light-up feature. It’s certainly nice to have the option of relaxed hands, but they really aren’t that different from the repulsor hands, making choosing between them somewhat pointless.

The shoes are a fairly standard pair of HT dress shoes. They’re molded in matte black. Truth be told, I didn’t keep track of the ones included with my figure, hence them not being pictured. I guess they’re meant to allow you to display a more casual Tony, though, it’s somewhat pointless, since the arm pieces can’t really be removed.

TonyMechTest4Dummy is definitely the coolest of the accessories. He’s integral to the mech test scene, so his presence here is much appreciated. He’s very nicely sculpted and painted, and matches up pretty much perfectly to the machine from the film. He isn’t perfect, though. A lot of his pistons and joints are just mock pieces, and don’t actually move the way they’re supposed to, which is somewhat frustrating. Also, he’s rather fragile. The bottom piece of mine just snapped one day, sending the poor bot tumbling. Hence the carefully cropped photo. Still, he’s a fun enough piece.

The display stand is actually different from the normal HT stand. It’s a flight stand, which is nice, considering the scene this figure is replicating hinges on Tony flying. The base is designed to look like a section of Tony’s workroom floor, which it replicates quite nicely, and there’s also a nice little engraved name tag at the front. I do wish it were just a little bit more compact, as it’s quite a shelf-hog as it is, but it’s not the worst thing ever. He also included a tri-fold cardboard background depicting the rest of the workroom. It’s rather simple; just a screen shot of the room, which can be stood behind the figure. Not the most exciting thing, but it’s there.

THE ME HALF OF THE EQUATION

Tony here was a combination birthday/graduation present from my parents. Some kids get a car or something big to take off to college. Me? I got an action figure. Not that it’s really that surprising, right? Tony was only the third HT figure to be added to my collection, and he was the first Marvel HT I got, which makes him pretty special. Truth be told, he’s still one of my favorites, and I find him to be far more interesting than just a basic Iron Man.

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#0599: TIE Fighter Pilot

TIE FIGHTER PILOT

STAR WARS: THE BLACK SERIES

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Star Wars: The Black Series started out pretty strong, but it sort of got a little bit lost for a while, with weird case packouts and a few questionable character version choices. However, it seems like things have picked up a little bit in more recent assortments.  I’ve been starting to find new figures at a more steady pace, which is always a good thing! Let’s have a look at one of the line’s more recent additions, the TIE Fighter Pilot!

THE FIGURE ITSELF

TIEPilot2The TIE Fighter Pilot is part of …ummm….Series 5(?) of Star Wars: The Black Series. I think that’s just means it was the fifth series of the 2014-2015 segment of the line. Hasbro likes to confuse people that way. He’s marked #005 on the package; I think that places him in the second round of numbering, though it would seem he’s been released out of sequence. The figure is just over 6 inches tall and features 28 points of articulation. The TIE Pilot is based on his appearance from A New Hope. The sculpt is mostly new, which actually surprised me a bit. At first glance, I assumed that the TIE Pilot was making use of Pilot Luke’s body. However, upon closer examination, the only pieces they share are the left hand, and the hips. Some of the other parts are similar, but the TIE Pilot is taller than Luke, and the proportions have been tweaked to match. The star piece here is definitely the head sculpt. It’s got a lot in common with the Stormtrooper, but it’s all new. The details are nice and crisp, and everything is properly symmetrical. It looks pretty much like a miniaturized version of the real thing. Paint on the TIE Pilot is on the light side, but what’s there is quite well handled. He’s got the proper Imperial emblems on his shoulders and helmet, which are nice and clean. Also, the figure may be all black, but he’s got matte and shiny finishes on various parts of the uniform, which adds a nice level of realism. The TIE Pilot is also a bit light on accessories, including only a basic Stormtrooper rifle. However, given that the Pilot’s spend most of their time in the TIE Fighters, there aren’t really a lot of accessory options, so I guess it’s forgivable.

THE ME HALF OF THE EQUATION

The TIE Pilot is another addition to my collection courtesy of Super Awesome Girlfriend. We needed to pick up a few things from Wegman’s, and, as I’m prone to do, I wandered over to their small toy aisle, where I found this guy. Since she felt bad for dragging me along on a run to the grocery store, Super Awesome Girlfriend decided to buy the figure for me. Because, as I’ve noted many, many times before, she’s waaaaaaaaaay too supportive of this whole collecting thing. The TIE Fighter is a fun addition to the Black Series line-up, and I’m happy to have one.

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#0598: Shatterstar II

SHATTERSTAR II

X-FORCE (TOYBIZ)

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Ah, the 90s. What wondrous creations you gave us. The X-Men were super hyped up, so, obviously, it being the 90s, they needed an edgier, x-ier spin-off team. Enter X-Force, a slightly re-worked version of the New Mutants, with several new, more x-treme members. It had art done by Rob Liefeld, who seemed to set out to make it the most 90s thing imaginable. One of his additions was the character Shatterstar, who was either an alien or a mutant who had the amazing ability to…ummm….have swords? Yeah, I don’t know.

THE FIGURE ITSELF

Shatterstar here was released as part of Series 3 of ToyBiz’s X-Force, which, like the comic, was a spin-off of the X-Men line. As the name denotes, this is the second figure of Shatterstar that the line offered. Shatterstar stands roughly 5 inches tall and features 9 points of articulation. This figure is actually based on Greg Capullo’s redesign of the character following Liefeld’s departure from the series. It’s…a little better? It’s more symmetrical, that’s for sure.  That being said, he’s still got many of the 90s trademarks. He’s got pouches, shoulder pads, pouches, some weird headband thing, pouches, and that funky sunburst tattoo over just the one eye. Though, I guess you need some of that 90s flare to recognize it as Shatterstar, right? It should also be noted that Shatterstar also appears to have been doing a bit of juicing since his first figure. He looks…I don’t want to say puffy… but, yeah. He’s gotta be at least twice the size of the previous Shatterstar figure. Now, to be fair, that figure did seem a little emaciated, but this one seems to have gone a bit too far the other way. It’s not completely off the mark for Capullo’s rendition of the character, but the size feels a little bit laughable. That being said, the figure has a sculpt that is up to the standards of other ToyBiz Marvel stuff of the time. The details are nice and clean (which is certainly better that the comics) and the figure does a pretty good job of translating the comics design to three dimensions. The paintwork on Shatterstar is generally pretty clean. There’s some bleed over here and there, but nothing too noticeable. The colors are nice and bright, which is always a plus. Shatterstar included a pair of his trademark (and oh so silly looking) twin-bladed swords. Sadly, my figure doesn’t have them. He does, however, still have his action feature. His arms can be raised and locked into place, and then released by pressing the button on his pack, resulting in a slashing effect of sorts. So there!

THE ME HALF OF THE EQUATION

Whilst at Balticon this year, I dug this guy out of a dollar bin of loose figures. I kind of have an addiction to the old 90s ToyBiz stuff, so I obviously had to get him (and several others…). Truth be told, goofy as he is, I kind of like Shatterstar, and this is definitely the best of his 90s figures. Certainly worth the dollar I paid!

#0597: Iron Legion

IRON LEGION

AVENGERS: AGE OF ULTRON

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It seems that not everyone agrees, but I thought that Avengers: Age of Ultron was a pretty fantastic movie. I was thoroughly entertained from start to finish, and after having seen it five times, I feel it really holds up to repeat viewings. For me, perhaps the most disappointing piece of the movie experience has been the rather light offering of movie-based action figures. Hasbro’s offerings in particular seem to be missing several key pieces of what made me love the movie just as much as I did. Interestingly enough, more than one line of figures is placing a decent-sized focus on the Iron Legion, who ultimately have a minor role in the film. But, hey, new toys is new toys, so I got one.

THE FIGURE ITSELF

IronLegion2The Iron Legion figure is part of the second series of Hasbro’s 3 ¾ inch line of Avengers: Age of Ultron figures. The figure stands roughly 3 ¾ inches tall (not a huge shocker there) and has 5 points of articulation. It’s disappointing that Hasbro’s decided to switch to the lower articulation count, but I guess it’s, at the very least, consistent. The Iron Legion figure appears to be an all-new sculpt. It does a nice enough job of translating the movie’s design to the smaller format. The proportions are all pretty good, and the details seem to be well-placed. The sculpt is a little on the soft side in terms of details, but it’s about on par with the rest of the line. Overall, not a bad sculpt. Paint? That’s a different story. Hasbro desperately needs to work on the paint on their figures. It’s consistently their downfall. First of all, this guy is missing more than a few details. The blue is only applied to about half of the places it should be. Also, while they’ve chosen the red accent color (which I think belonged to either 03 or 05, depending on which one of those was Ultron Mk 1), they haven’t actually put in a number or done any of the detailing outside of a small section of the torso. The worst thing is that, with the exception of the small bit of red, all of the paint is very sloppily applied, with fuzzy edges, bleed over, inconsistent coverage, and splats of paint where there shouldn’t be. It’s an incredibly messy figure. The Iron Legion’s one accessory is some sort of an energy blade clip-on. Not really sure what it’s supposed to be, but I don’t think it was in the movie. At least it’s not a missile launcher…

THE ME HALF OF THE EQUATION

Getting the Iron Legion was sort of bittersweet. I found him along with an entire case of Series 2 figures, which is really great. However, the figure I wanted most, Scarlet Witch, is only packed one per case (which is super dumb). My Dad really wanted one (he’s a long-time Scarlet Witch fan) so the single Witch I found went to him. So, I got this guy and an Ultron to hold myself over until I can get a Scarlet Witch for myself. The trouble is, he’s not particularly well done, nor is he a figure I was desperate to own, so my opinion of him is rather “meh.”

#0596: Karai

KARAI

TEENAGE MUTANT NINJA TURTLES MINIMATES

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Not too long ago, I finally got around to getting the last main figure from the first series of Teenage Mutant Ninja Turtles Minimates. I took my sweet time getting that set finished up. Not really sure why, but I just kept putting it off. What finally encouraged me to finish up the set was actually the fact that Series 2 had made its way to release. I haven’t taken the full plunge on the second set just yet, but I did manage to pick up one figure, Karai, daughter of the main baddie Shredder!

THE FIGURE ITSELF

Karai2Karai was released blind-bagged, as part of the specialty assortment of Teenage Mutant Ninja Turtles Minimates Series 2. I’m not 100% sure, but I think she might be one of the two figures in this series that is specialty-exclusive. The figure is roughly 2 ½ inches tall and has 14 points of articulation. She is, obviously, based on Karai’s design from the latest TMNT cartoon. I haven’t really kept up with the cartoon, so I’ve not actually seen any of this incarnation’s appearances, but she seems to have kept at least a few key elements from prior incarnations of the character. She’s built on the standard Minimate body, with add-ons for her hair, gauntlets, and belt/sheath. The gauntlets first saw use on Marvel Minimates Series 36’s Silver Centurion Iron Man, and they seem like a decent enough match for what she has on the show. They could Karai3maybe stand to be a little more elegant, but they work in a pinch. The hair and belt pieces both look to be new to the figure, and both seem like pretty good matches to the show’s design. The hair in particular is a pretty spot on translation of her ‘do from the show. Karai’s paintwork is decent enough, though, like most of the TMNT Minimates, she’s not perfect. The detail lines are nice and sharp, and actually on the plentiful side, which you don’t always see with animated characters. The armor on her upper arms and thighs in particular are quite nicely handled, and the thigh armor even wraps around the sides. I also love the fully detailed sash, which even features detailing on the clips keeping it in place. However, some of the base paintwork is a little on the sloppy side, most noticeably on the gauntlets and the back of the hair. Karai comes packed with a short sword, an alternate masked head, and a clear display stand.

THE ME HALF OF THE EQUATION

I got Karai as part of a large order from Luke’s Toy Store (the same one that got me my Aliens Minimates and my Age of Ultron singles). I actually wanted a Casey Jones, but Luke’s was out of those, so I ordered one Series 2 blind-bag at random. Big shocker: it ended up being Karai. Not quite what I wanted, but truth be told, I kind of wanted her too, so I wasn’t too bummed. Karai isn’t the most exciting Minimate ever, but she is a bit more exciting than April, and she certainly goes nicely with the other TMNT Minimates we’ve gotten so far.

Custom Action Figures and the Dilemma of the Replacement

Having been an action figure fan pretty much my entire life, I perceive popular culture in, perhaps, a different way than some.  In many cases, my enjoyment of certain entertainment is almost directly linked to just how much I want to have its heroes and villains in articulated plastic form.  This in many ways stems from my parents willingness to whisk me to a nearby toy store shortly after seeing a movie so that I could acquire a figure of my favorite character.

However, while I may be willing to buy action figures of just about anything, toy companies are hardly going to risk producing such an item for every piece of entertainment.  Inevitably, there will be holes in the collection that cannot be filled with an official product.  Sometimes it’s a single character who is just too obscure to warrant a figure, or is tied up in some sort of rights issue.  Other times, it’s an entire property that gets overlooked.  And sometimes, it’s just that the property isn’t available in your preferred style.

For many, this simply means that there is an item you will never own.  But for the more intense, devoted collector, there’s another fix: the custom action figure.  Customization of action figures has existed for a good long while in the world of collecting, and it can take many forms, ranging from a simple part-swap or repaint to a figure with extensive uniquely sculpted pieces.  For many, how extensive you go is based purely on your own personal talent.

This far into this article, it’s probably not a huge surprise that I myself have ventured into the world of custom action figures.  I worked in a variety of scales and styles, but the largest focus by far was Minimates.  My love of the line is no secret to those that read the site, so it’s not really shocking that I felt the need to increase the ranks of my collection.  As a plus, the fact that parts were completely interchangeable and most of the design relied on painted or printed details made assembling them with quick speed a relatively easy task.

I’ve mostly given up customizing to focus more on pure collecting, and, of course, this very site.  However, I was quite proud of a few of my sets of Minimates.  One in particular was my set of custom Aliens-themed Minimates, which was one of the more expansive sets I completed, created over the span of a week or so in the summer of 2009.  There were 10 figures in all: Ripley, Hicks, Newt, Vasquez, Gorman, Hudson, Burke, a Xenomorph, and Bishop in both standard and battle-damaged varieties.

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If you’ve been keeping up with my reviews, you’ve probably caught the news that Diamond Select Toys is currently producing their own official set of Aliens Minimates.  This is a fact I couldn’t be happier about.  Aliens is my favorite movie of all time, and Minimates is one of my favorite toy lines.  Combine the two and I’m in toy heaven.  But, that does sort of bring up the lingering question: What do I do with my customs?

Well, I should definitely start off by pointing out that not all of the characters I made have been added to Diamond’s line just yet.  Hicks,Burke, and the Xeno are the only ones with direct replacements currently.  The line has a Ripley, but it’s not the same iteration of her costume as the one I made.  However, the version of Ripley I used, as well as Newt, Vasquez, and Hudson will all be joining the line with Series 2.  The “half Bishop” has already been shown as a prototype and is set to be included with the Alien Queen.  That leaves Gorman and regular Bishop, both of whom have been heavily implied to be in an upcoming assortment of the line.  All of these figures will have proper replacements soon enough.

For now, how about a look back at the three that have already been “replaced?”

AliensCustoms4Burke was really the first at the axe.  For the most part, my custom was assembled from unaltered pieces of official ‘mates.  The body was from one of the X-Men Origins Wolverines, and the vest was from another.  Throw in a hairpiece from one of the movie Tony Starks and a face decal designed by me, and there you have it.  Liberties were taken with the style of the shirt and vest, due to my not wanting to ruin the only copies I had of these pieces.  I also recall really not wanting to have to paint a flannel pattern.  I’m still really proud of the face on this guy.  The expression just turned out so well.  I don’t mind the face on the official version, but I do miss this guy’s more panicked look.  At the end of the day, the official version wins, and my custom will likely be disassembled so that the parts can finally make their way back to their rightful owners.

AliensCustoms5With the official version being one of the earliest released official ‘mates, the Xenomorph came under fire pretty quickly too.  My Xenomorph was a later addition to my set.  When I created the original figures, I still wasn’t entirely comfortable with sculpting new parts wholesale, as would be required by the Xeno, so I put it off.  I eventually built up my skill a bit, and this was the end result.  I won’t lie, this figure has aged the worst of the set by far.  I was happy with him at the time, but the sculpting really didn’t hold up, and  he is devoid of many of the proper Xenomorph details.  The figure is also essentially a statue and rather brittle, making this one of the easiest replacements of the bunch.

AliensCustoms2The last replacement is perhaps one of the most difficult to go through with.  Hicks was a custom I put a lot of thought into, and one of the figures with which I was most pleased after finishing.  Some of the details of the uniform are a little muddled, and the armor isn’t quite what it could be, but I was particularly proud of the head.  I love the official version, but I wasn’t sold on the included hair piece.  As you can tell from the pictures, I’ve already replaced it with the same piece I used on my custom.  I was also quite proud of the likeness on the face, something I feel the official version was just the slightest bit off on.  Ultimately, the sculpted armor of the official version wins it some serious points, and it has a much more polished look, but it hasn’t quite surpassed my original like the others here.

That’s all for this particular side bit.  More than likely, I’ll come back to this a few times, as DST replaces the rest of my customs.  Until then, I guess my Aliens Minimates collection is just a little bit more complete than everyone else’s!

#0595: Panzer Puncher

PANZER PUNCHER

ASSEMBLE BORG (REVOLTECH)

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What the heck is a Panzer Puncher? That’s probably a question that you, dear reader, are wondering right now. Well…um…it’s kind of just this thingy. I honestly feel like no explanation is ever going to live up to that name. Is he a Panzer that also punches? Is he a guy who exclusively punches Panzers? Who knows? Not me, that’s for sure, but I’m hardly going to complain. ‘Cause how can you complain about a name like Panzer Puncher? You just can’t. Anyway, he’s another figure from the Assemble Borg line, on which have recently become hooked. Does he live up to the phenomenal Nexus? Let’s find out!

THE FIGURE ITSELF

PanzerPuncher2Panzer Puncher was entry 011 in Revoltech’s Assemble Borg line. He was part of the second round of heroic Borgs, under the “Counter Strike” heading. The Counter Strike figures each had a “CONVERTING SYSTEM” gimmick, and Mr. Puncher here is apparently “For Close Combat CONVERTING SYSTEM” according to the box. Panzer Puncher pre-dates the change-over to the more modular style of Assemble Borg introduced with Nexus, so he’s a little bit more of a traditional figure. However, he does still have a fair bit of customizability. In his standard, no-add-on set-up, Panzer Puncher is roughly 6 inches tall and has 42 points of articulation. While Nexus had a rather technical detail-intensive sculpt, Panzer has a much cleaner, sleeker design. Every detail carries a certain quantity of weight to it, which gives Panzer Puncher a rather bold looking design. He definitely feels like a different style of character compared to Nexus, though the two still manage to mesh well together. They’re definitely from the same line. All the PanzerPuncher5Counter Strike figures feature the same set of pieces as a starting point, with tweaks here and there to emphasize their particular theme. Since Panzer Puncher is a thoroughly close-combat style of character, his armored parts are a little bit more bulky and lot more squared-off. The guy’s even got a freaking battering ram on his face, just to send home the message of what exactly his specialty is. Panzer also includes a set of big ol’ shoulder pads, which, through use of some extra Revolver joints, can be attached to his shoulders for additional protection. But, hang on, isn’t this guy’s name Panzer Puncher? Shouldn’t he have some serious fighting-fist capabilities? Fear not, dear reader. The shoulder pads can be moved from the shoulder and attached in place of his normal-sized hands, for proper giant fighting-fists. What’s more, the tops of the shoulder pads can be removed and placed together, to create a big sea mine looking thing, which you can use for just about whatever you want. Also, I don’t think this is true of every version of the figure, PanzerPuncher4but my Panzer came with three tops for his shoulder pads instead of two. More armor for me! In addition to the shoulder pads/fighting fists, Panzer includes a multi-part display stand, an action impact stand (my favorite of the two), a backpack, a selection of Revolver joints (with a cool box to keep them in), and four pairs of hands: fists, gripping, open gesture, and karate chop. For some reason, my figure has two left chopping hands, but I feel certain it’s supposed to be right and left. Bummer, but it’s not like I’ll be using the normal hands anyway. Also, Panzer has a Revolchip worth 10 points. During the line’s run, these could be traded in for various promotional items, but only if you had a Japanese address. No Revolchip points for me! For Nexus, the paint hardly seemed worth mentioning, but I would be remiss to neglect it on Panzer. He doesn’t have the most complicated paint in the world, but he does have some pretty amazing semi-metallic, glossy finish blue on his armored parts, which just looks absolutely amazing in hand. It just pops!

PanzerPuncher3 PanzerPuncher6

THE ME HALF OF THE EQUATION

It’s still Tim’s fault. See, I didn’t quite share the whole story last time. After Tim showed me the two figures he had ordered and before they arrived, the two of us decided to troll eBay to see what figures were readily available. Tim ended up purchasing yet another two figures, and, after looking through a fair amount of pictures, I decided that Panzer would be my first Assemble Borg. So, I went ahead and bought an amusingly incorrectly named “Panzer Pancher” from a seller on eBay. Of course, then Tim got an extra Nexus and ruined that plan, but hey, what are you gonna do? Panzer definitely exhibits a different side of the line than Nexus, but I certainly didn’t enjoy him a single bit less. He’s an incredibly fun figure, and one of those toys that I keep finding myself picking up and messing with a lot. Of course, now I’m firmly entrenched in this line and there’s no way of going back, but, hey, what’s one more import line to collect?

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#0594: The Creeper

THE CREEPER

BATMAN: THE ANIMATED SERIES (DCC)

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DC Collectibles seems to finally be getting into the swing of things with their much anticipated Batman: The Animates Series line of figures. They started off a little bit rocky with a fair share of quality control issues on the first series, causing them to delay production on all upcoming series for a few months. One thing they still seem to be working on getting down, however, is a firm definition of just what figures are in a series. When the QC issues from Series 1 arose, DCC quickly pushed back the release of Series 2 in order to fix some of the problems. They foresaw the potential for more prevalent problems in the planned Poison Ivy figure, so she was removed from Series 2 entirely, and slotted for a later release. It seemed like this just meant Series 2 would be one figure smaller, and I even indicated this in my review of the three remaining Series 2 figures. It would seem I was wrong…sort of. Not long after the rest of Series 2 made their way to shelves, one more figure showed up.

THE FIGURE ITSELF

CreeperTNBA2The Creeper is figure 11 in DC Collectibles’ Batman: The Animated Series/The New Batman Adventures line. For those of you keeping score at home, he’s actually only the eighth figure to be released in the line, but DCC spent all that money designing packaging and printing out those checklists included with every figure, so they certainly weren’t going change things up for pure logic’s sake! Creeper was released sort-of-kind-of as part of the second series of figures in the line. The other three all shipped together, but this guy was late to the party. That said, Series 3 still seems a ways off, so that would put this guy with Series 2. The first series didn’t all ship together either, so I guess that’s just how this line’s gonna work. The figure stands just over 6 ½ inches tall and features 26 points of articulation. My Creeper figure only had 24 of those points right out of the box, as his right shoulder was completely frozen in place. It loosened up after about 20 minutes or so of me prying at it, but wow was it a pain. The Creeper is based on his appearance in the penultimate episode of The New Batman Adventures, “Beware the Creeper.” Seeing as CreeperTNBA4it’s the only time he appeared on the show, I suppose that’s fair. The figure sports a sculpt that is unique to him. It’s a pretty great translation of the show design, which is nice to see. Like with any animation-based figure, there are certain viewing angles that don’t look quite right, but the figure manages to avoid them as best he can. The face seems a tad bit long and the jaw is a little too square, but the overall appearance isn’t bad. They’ve opted to have the boa be a sculpted piece. That’s probably the best possible choice, but it does mean he’s rather top heavy and some of his articulation is a little restricted. Still, it’s well-sculpted, and it makes for an accurate representation of the design without looking too silly, so points for that. Creeper exhibits what is probably the best paintwork I’ve seen yet from this line. It’s still not perfect (especially on the shorts), but things are mostly CreeperTNBA3clean, without too many scuffs or scratches. The head is the best part, with some phenomenal line work on the eyes, eyebrows, and mouth. Creeper is packed with a pretty great selection of accessories. He starts off with three different pairs of hands. He’s got a standard set of fists, gripping hands, and open gesture hands. There’s also the standard display stand, which features his design sheet control art printed on the base. Lastly, he’s got a Batman party mask and a pool cue, which are both really cool episode specific pieces. (EDIT: He also has a rat.  I don’t remember quite what he did with the rat in the show, but I assume it was in the episode.)

THE ME HALF OF THE EQUATION

Creeper really snuck up on me. I had heard through various sources that he had been released, but I hadn’t really looked into it. I figured I’d eventually get around to ordering him from Amazon, like I did with the last three. This past week, I was picking up my comics from my local store, Cosmic Comix, and just happened to spot this guy hanging on the rack behind Batman and Two-Face (who I really should get one of these days). Usually the store places new figures up near the front with the new comics, so I almost missed him. This guy is just super covert. I’m glad I didn’t miss him, though, because he may well be my favorite figure in the line so far. He’s still got a few issues here and there, but I really feel like DCC is starting to get the hang of things!

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#0593: Rick Grimes

RICK GRIMES

THE WALKING DEAD (MCFARLANE)

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When McFarlane Toys first launched their Walking Dead figures, they were…well, they were pretty darn terrible. The sculpts were weirdly proportioned, they looked very little like the characters they were supposed to represent, and their articulation was awkward at best. They had launched the comic and TV-based lines pretty much simultaneously, and both were met with a less than stellar reaction. So, the comic line went on hiatus and the show line…um, removed the articulation? Just for one series, anyway. Then the TV line revamped itself with Series 3, to a fair bit of success. The comic line followed suit, and has been doing a lot better. Let’s look at the line’s most recent take on the lead character Rick Grimes.

THE FIGURE ITSELF

RickComic2Rick was released in Series 3 of McFarlane’s comic-based The Walking Dead line. The figure stands about 5 inches tall and has 22 points of articulation. Losing a hand generally cuts back on articulation, so he’s down a few points there. Rick’s based on his look post issue 50 or so. He was pretty consistently grizzled from that point forward, so this figure can represent just about any point in the series after that. Rick has what appears to be an all-new sculpt. It’s possible his legs might be shared with a previous figure, but I really can’t tell. Like Andrea’s, Rick’s sculpt does a pretty great job of managing to look like artist Charlie Adlard’s illustrations while still managing to have a decent real world feel. I don’t think the head sculpt is quite as good a match for the art as Andrea’s, but it’s not too far off. The body sculpt does a great job of capturing Rick’s more diminished build as the series has gone on, and it features some fantastic detail work, especially in areas such as the bandaged arm. Rick’s paintwork is pretty well handled. His colors are RickComic4appropriately dulled without being too boring. He’s got a substantial bit of blood splattering, which adds a nice battle worn touch to the character. It’s also worth noting that, unlike Andrea, Rick’s arm joints are molded in flesh tone, so the color won’t scrape off. Rick is armed with his revolver, a hatchet, a shotgun, and an assault rifle, which is a rather impressive assortment.

THE ME HALF OF THE EQUATION

I picked up Rick here at the same time as yesterday’s Andrea, from Cosmic Comix during a pretty great sale. I had actually though about buying him a few times before, but just never got around to it. I was happy that he didn’t have any of the breakage/molding issues that Andrea did. He’s not the most exciting figure of all time, but he’s a pretty solid take on the series’ lead character and definitely worth a purchase, though maybe for not for quite the full price.

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#0592: Andrea

ANDREA

THE WALKING DEAD (MCFARLANE)

Andrea1

The Walking Dead is a massively successful television show, however, as just about everyone knows, it didn’t start out on the small screen. The brand began its life as a comic book series, which itself became rather successful. McFarlane Toys managed to snag the toy rights to both the comic and TV incarnations of the series. Things didn’t start off so great for either line, but McFarlane seems to have turned the lines around. The TV line has become their main focus, but they haven’t abandoned the comic side of things. Today, I’ll be looking at their version of Andrea, a character who was treated a little better by the comics than she was the show.

THE FIGURE ITSELF

Andrea2Andrea was released as part of Series 3 of McFarlane’s The Walking Dead comic book line. The figure stands just shy of 5 inches tall and features 26 points of articulation. On my figure, one of the wrist joints was broken out of the package, so she lost a point there. Andrea is based on her appearance in the series from around the issue 90-100 range. She’s got the scar she received during her stay at the prison, but it seems to have faded, as it did later on in the series. This means that she matches pretty well with the other two human characters in Series 3 as far as the timeline of the books. Andrea has an all-new sculpt, which does a pretty good job of capturing how she looks in Charlie Adlard’s illustrations. The face, in particular, is spot on to her design. What’s nice about the sculpt is that she stays true to Adlard’s style while also still looking like a fairly realistic person. There are plenty of fine details throughout the sculpt that add some pretty great dimension to the figure. Even though she’s a comic-based figure, she probably wouldn’t look too out of place with the TV-based figures. Andrea’s paint isn’t terrible. For the most part, the details are clean, and there isn’t really any slop or anything. I wish they had molded her arm joints in flesh tone plastic instead of painting them; a few poses and the paint’s mostly gone, revealing an unappealing grey. Some of the paint is also a bit on the thick side, which tones down the sculpted detail quite a bit. Andrea includes a knife, pistol, and her trusty sniper rifle. It seems like my figure was towards the end of a stock of plastic, as the knife and pistol both appear to have just a little less plastic than they should.

THE ME HALF OF THE EQUATION

A while ago, I stopped reading The Walking Dead, due in no small part to a rather adverse reaction to the comic’s 100th issue. The show was enough for me. At that point, the comic line of figures was on an extended hiatus between Series 1 and 2, so when the line returned, I had moved away from all things comic related, so I didn’t pick up any of the figures. So, why did I pick up Andrea? Well, a few things. For one, as I noted in the intro, I was never totally pleased with the show’s handling of her. Secondly, Cosmic Comix was having a sale where Walking Dead figures were $5. That was a substantial enough mark-down that I figured I’d go for it. The figure’s got a few flaws, several of which I’m sure are isolated to my figure, but are flaws none the less. At full retail, I probably would have been slightly disappointed. At the price I paid, she’s really not bad, and she’s certainly on par with anything from the TV line.