#1475: Mary Jane

MARY JANE

SPIDER-MAN: THE MOVIE (TOY BIZ)

Back in the day, when super hero movies actually got dedicated toy lines at mass retail, one of the nicer things they offered were figures of some of the less dynamic members of their supporting casts.  Perhaps one of the best examples of this is the toy line for 2000’s Spider-Man film, which gave us figures of J. Jonah Jameson, Norman Osborne, and today’s focus figure, Mary Jane Watson!

THE FIGURE ITSELF

Mary Jane was released in Series 2 of Toy Biz’s Spider-Man: The Movie toy line, alongside variants of Spider-Man and Green Goblin, as well as a Peter Parker.  She’s seen here in her red dress she wears during the first movie’s World Unity Festival scene.  While it’s not necessarily a definitive look for her, it’s easily the most distinctive look from the movie, and more exciting than her others.  The figure stands a little under 6 inches tall and she has 10 points of articulation.  Though many of the figures in this line were super-posable, MJ was on the lower end, more on par with the X-Men: The Movie figures.  Like those figures, there’s not a ton of poses possible, but you can get at least a little bit of variety out of her.  The sculpt was unique to this figure, and it’s actually pretty good for the time.  The proportions are still a little bit exaggerated, and the articulation isn’t integrated as flawlessly as I might like, but it looks solid overall.  The detail work on the dress is actually pretty nice, and the likeness on the head isn’t a half-bad Kirsten Dunst.  The paintwork on MJ is pretty solid overall, apart from a few small nits.  The skin’s a little pasty, and the face is a bit sloppy, but the work on the dress is nothing short of amazing.  It definitely makes this figure worthwhile.  MJ is packed with a section of balcony, which is meant to work as a stand, I suppose.  There’s no foot pegs or anything, and it’s only really stable if you’ve got a window to mount it on, but it’s still a pretty cool piece.  There’s a breakaway feature, allowing it to split, not unlike the damage seen in the movie.

THE ME HALF OF THE EQUATION

17 years ago, I picked up this figure in a Toy Zain toystore.  She was rarer at the time, so I almost got her, but she was also $7.99, which was a $2 mark-up from the usual going rate, and I just didn’t know if she was worth it to me.  So, I didn’t get her.  And then I didn’t really see her again, until a few weeks ago, when Cosmic Comix put her out, as one of the many figures they’d gotten as part of a larger collection.  The price?  $7.99.  Nowadays, that’s not so bad, and I was hardly going to leaver her behind again.  She’s actually not a bad little figure, certainly not for the time. 

#1467: Rogue

ROGUE

X-MEN: THE MOVIE (TOY BIZ)

“The genetic abilities of the young drifter known as Rogue are both a blessing and a curse. The young mutant has the power to absorb the memories and powers of others through the slightest touch, but because she has no control over this talent, she must keep even those she cares for at a distance. She first met Wolverine when he saved her from an attacking angry mob and feels a special kinship with him because she once used her powers to absorb his mutant healing factor and memories in order to save her life. As a result, she understands why the mysterious loner has such a troubled soul.”

For 2000’s X-Men movie, Rogue was somewhat refitted into a focal point character, through whom the audience could be more easily introduced to the titular team of mutants.  Since it’s not a role the character had previously filled, she was refitted with some traits from the last two characters to fill this role, Kitty Pryde and Jubilee, which ended up making her a little less Rogue-like.  Still, she got to be a very central figure in on of the franchise’s most visible offerings, so it’s hardly the worst thing ever, right?  And she got toys out of the deal, which is always a win in my book.

THE FIGURE ITSELF

Rogue was released in Series 2 of Toy Biz’s X-Men: The Movie tie-in line of figures.  The first two series of the line were actually released simultaneously, something Toy Biz did with a few lines at the time.  The figure stands 5 1/2 inches tall and has 14 points of articulation.  Most of that articulation is rendered essentially inert, thanks to some very low range of motion.  The neck has the hair to contend with, the cuffs of the jeans restrict the feet, and the hips are v-hips that are so shallow they barely even count as v-hips.  Essentially, she’s good for standing, and that’s about it.  Oh, and she can also wave her arms around.  That’s fun!  The sculpt was an all-new venture, and it’s decent enough for the time, I guess.  The body seems a little skinny for Anna Paquin, and the head doesn’t really look all that much like her, but it’s decent enough from a purely aesthetic standpoint.  She looks like an actual person, which is always a good thing.  The paint work is passable, if maybe a little basic for a figure that’s supposedly based on a real person.  There’s at least some fun detailing on her blouse and undershirt.  She’s got a streak of white in her hair, showing that she’s supposed to be from the end of the movie.  It’s only in the final film ever so briefly, and even the prototype didn’t have it, but one can certainly understand why Toy Biz would want Rogue to have at least one recognizable trait.  Rouge included an overcoat and scarf, both cloth, which completed her look from the film.  They were both rather over-sized and goofy, but better than nothing, I suppose.

THE ME HALF OF THE EQUATION

After rushing out to get Cyclops and Jean Grey when they were first released, I patiently waited for my 8th birthday to get the rest of the line.  Rogue was near the top of my list, but she and Toad were both short-packed, meaning they weren’t found for my actual birthday.  However, I did get a little money, which I immediately took to the nearest Toys R Us, where I found both Rogue and Toad in one fell swoop.  Nifty! Rogue is perhaps not the most thrilling figure, but she’s a pretty solid standard civilian, and you don’t get many of those.

#1461: Snake Eyes & Storm Shadow

SNAKE EYES & STORM SHADOW

G.I. JOE VS COBRA (HASBRO)

Heyo!  As all my faithful FiQ-fans are undoubtedly aware, today marks four years of reviews here at the site.  In honor of this momentous day, I wanted to take a look at a pair of figures that are somewhat important in the grand scheme of my collection.  I’ll be setting my sites on G.I. Joe, a franchise that I feel I don’t look at quite as often as I should around these parts.  I mean, it is the *original* action figure, after all.  The line definitely deserves some respect.  Today, I’ll be looking at two of my favorite characters from the franchise (as well as two of the most popular characters in general), Snake Eyes & Storm Shadow!

THE FIGURES THEMSELVES

Snake Eyes & Storm Shadow were released in Series 1 of Hasbro’s G.I. Joe Vs Cobra line. This series served to bring brand-new 3 3/4-inch Joes back to mass retail after a one year absence and a few years of repaints.

SNAKE EYES

“SNAKE EYES learned his top combat skills in missions around the globe. A tragic helicopter mission took away his voice and scarred his face. That’s why he communicates with sign language and never removes his mask around others. He studied mystical martial arts with the Arashikage clan, which is also the family of master ninja STORM SHADOW, SNAKE EYES is an expert in all disciplines of martial arts and silent weapons. He can move silenty and without being seen. At one time, he and STORM SHADOW were sword brothers, linked by spirit and tradition. Now that STORM SHADOW is part of the evil COBRA organization, there is no escape from a final battle between two of the world’s greatest martial arts fighters.”

As perhaps the most popular Joe ever, it was no surprise that Snake Eyes turned up here in the first series.  The figure stands 3 3/4 inches tall (he’d be taller without the wide stance) and he has 14 points of articulation.  The first series of Vs were distinct in their construction.  Hasbro abandoned the more typical O-ring construction, and went for a more solid construction.  This results in figures that are a little sturdier than their predecessors, but slightly more limited in their posability at the hips.  It wasn’t a perfect solution, and that’s why Hasbro ended up going back to the O-ring build in the next series.  This Snake Eyes had a unique design, which made use of elements from all of his prior figures.  I may be a little biased, but this has always been a favorite look of mine.  His sculpt definitely shows its age….or an age.  Given the sheer size of this guy’s muscles, he looks like he should be straight out of the ’90s, not the early ’00s.  Guess Hasbro was still shaking off a little of the Extreme days from the ’90s.  That being said, whoever worked on this sculpt was certainly having a good time of it.  The details in the wrappings, the straps, and the pouches are all really well rendered, and indicate real attention being paid to this figure.  The head’s my favorite part of the figure, as it’s probably the least affected by the stylization.  I like that you can clearly see the face under the mask, but it’s not quite as ridiculous as the sculpted lips from Rise of Cobra.  The paintwork on this figure is a bit more involved than most Snake Eyes figures tended to be.  He’s actually molded in a very, very dark green, allowing his visor to be made straight black and still have contrast.  The rest of the work is all in the accents, which all go pretty well.  He’s got some color without it getting too garish.  Snake Eyes was packed with a pair of swords, a backpack to hold them, a knife, and a sub-machine gun.  After 15 years, all my figure has left are the swords. [EDIT–Seems that’s not the case, because I found all of the parts to him for his Flashback Friday Figure Addendum!]

STORM SHADOW

“STORM SHADOW grew up in the Arashikage clan of ninjas.  During his training, his sword-brother was SNAKE EYES, the commando and martial arts master of the GI JOE team.  The evil COBRA organization recruited Arashikage members.  This corruption split the clan in two.  After a COBRA agent killed STORM SHADOW’s uncle, he went undercover within COBRA to find the assassin.  When the killer was revealed, STORM SHADOW joined the GI JOE team to get revenge.  But now, STORM SHADOW is back with COBRA.  Are all Arshikage ninjas evil? Or does COBRA COMMANDER hold some special power over STORM SHADOW?  Whatever the reason, the anger is clear when he meets SNAKE EYES.  The battle between the ninja masters will be legendary.”

Ah, the revolving door that is Storm Shadow’s affiliation.  Yes, one of the notable things done by the relaunch was placing Storm Shadow back on the side of Cobra, which was explained in the Devil’s Due comics of the time as the result of brainwashing.  The figure has the same height and articulation as Snake Eyes.  Thanks to a slightly straighter stance, that actually makes him a little shorter.  The sculpt for Storm Shadow as another all-new one, and while Snake Eyes would get another sculpt very quickly, Storm Shadow’s stuck around for several years.  It’s not anywhere near as exaggerated as the Snake Eyes sculpt, so I guess it had a slightly longer shelf life.  That being said, I can’t help but feel this sculpt is a little less inspired than that of Snake Eyes.  The details seem a lot flatter, less organic, and just generally a little less developed.  And then there’s that hood; what’s going on with the hood?  It’s all stuck to the head, and generally un-hood-like.  The Storm Shadow figure just prior to this one clearly showed that sculpting a hood was totally within Hasbro’s grasp, so this just looks…strange.  It’s as if they didn’t decide until the last minute whether they wanted the hood or not, so he just has this amorphous could-be-a-hood-could-be-a-mask thing.  Storm Shadow’s paint is alright.  It’s pretty basic stuff, really.  Red, white, gray, and black.  It’s relatively clean, and makes for a good contrast with Snake Eyes.  The white is all molded plastic, though, so he’s done some serious yellowing over the years.  The figure was packed with two swords, a backpack, a knife, and a sub-machine gun.  Apart from the backpack and knife, the pieces were actually unique to Storm Shadow, not shared with Snake Eyes.  That’s actually pretty cool!

THE ME HALF OF THE EQUATION

These two are my very first small-scale G.I. Joes.  I had several of the 12-inch ones, but the smaller line was on the back burner for my earlier collecting years.  When the first series was first shown in ToyFare magazine, I was pretty excited, and I knew from the very beginning that Snake Eyes was the first one I wanted.  Storm Shadow sort of came along for the ride.  My dad bought these for me, as a reward for patiently waiting for flooring with him at Home Depot.  They aren’t amazing figures.  None of this era of Joes really were.  But they were my first, and they were fun.  I loved having them, and they got me into the whole franchise.  Now I have over a hundred of these little guys.  Lots of them are better technically than these two, but these two are still my favorites.

#1393: Buzzing Beetle

BUZZING BEETLE

SPIDER-MAN: CLASSICS (TOY BIZ)

When is a figure you want not a figure you want?  That’s a confusing question.  What I’m getting at is that sometimes, there’s a character you really want, and when they arrive, they just aren’t what you wanted at all.  That’s the perpetual story of Beetle.  He’s a B-list Spider-Man foe, so his appearance in numerous Spider-Man lines over the years is no surprise.  What’s continued to be a surprise is the versions of the character we’ve gotten.  Back when Toy Biz was still pioneering the Marvel Legends style, they gave us our first 6-inch Beetle as part of their complimentary Spider-Man: Classics line.  It was…not exactly what was expected.

THE FIGURE ITSELF

Buzzing Beetle was released in Series 14 of Spider-Man: Classics as one of the two Spider-foes in the set.  The figure stands a whopping 7 3/4 inches tall and has 39 points of articulation.  This Beetle figure is based on one of the much later Beetle designs.  It’s not exactly one of the more memorable designs that the character’s had.  In fact, Abner Jenkins, the original Beetle, never even wore this armor.  He instead controlled it by remote.  It was eventually worn by Leila Davis, after Abner had given up the Beetle identity, but even that was rather short-lived.  It’s at the very least a visually interesting design.  The complexity of the design means it also requires a completely unique sculpt.  It’s pretty decent work all-in-all.  The various pieces of armor have differing textures, which adds a lot of additional cool factor to this figure.  The design also really lends itself to toy form, so the articulation can be worked in pretty well.  The hip joints are kind of obvious, as were all of these types of joints at the time.  Beyond that, it’s really pretty solid.  The “buzzing” feature was linked to the wings (which my figure is lacking) and the mechanics are placed within the torso.  Due to the sheer size of the figure, though, the mechanics really don’t impede the sculpt or articulation all that much.  There’s also a light-up feature on the visor, which turns it…red?  Yeah, okay.  The paintwork on Beetle is actually pretty great.  The metallic shades are really cool to look at, and the purple and green go really well together.  There’s also some really fun weathering on the purple bits, which helps further accentuate their already more worn-in sculpt.  In addition to the (missing) wings, Beetle also included a pair of missiles (also missing) to go in the missile launchers affixed to the figure’s forearms.

THE ME HALF OF THE EQUATION

I saw this figure a few times when it was new, and I never bought it.  I was a little bit resentful that they went with this design over the classic look.  Of course, once it was officially gone from all the regular places, I kind of regretted never picking it up.  I ended up fishing this figure out of the $1 bin at 2nd Chance Toyz, which was pretty exciting.  Sure, it’s missing a few parts, but the base figure is still cool.  Really, at the end of the day, I’m actually kind of happy this figure was made when it was.  It’s actually a pretty fun design, and it’s the sort of thing that wouldn’t really be financially feasible in this day and age.  A good toy’s a good toy.

#1379: Jason Todd

JASON TODD

BATMAN: HUSH (DC DIRECT)

“When the mysterious Hush swoops into Gotham City, Batman is forced to cut a swath through his famed Rogues Gallery with the aid of his closest allies in a desperate search for the masked villain’s true identity!”

No body ever stays dead in comic books.  There used to be exceptions to that rule, but slowly but surely they’re all finding their way back.  One character who managed to stay dead for a decent chunk of time was Jason Todd, the second Robin.  Following his death in 1989’s “Death in the Family,” he was gone for almost two decades.  He was first “brought back” during Geoff Loeb and Jim Lee’s “Hush” storyline, where he was revealed to be the titular villain.  Over the course of that particular story it was revealed that (spoiler) it wasn’t really Jason at all, but instead Clayface masquerading as Batman’s dead partner to mess with Bruce’s head, and that Jason was still deceased.  But, a returned Jason proved to be a popular idea, and so it was retconned that Jason had indeed been brought back during the course of “Hush,” and he’s since taken up the role of Red Hood.  Comics everybody!  He’s had a crap ton of figures since his return, but today I’ll be looking at his very first proper figure….which may actually not be him…or maybe it is?  Ah, heck with it, let’s just look at the freaking figure!

THE FIGURE ITSELF

Jason Todd was part of DC Direct’s Batman: Hush line, and was offered as a special ToyFare-exclusive, released just before the first series of the main line.  The figure stands about 6 1/2 inches tall and he has 11 points of articulation.  Not a lot of mobility, but it was pretty good for the time.  He’s based on the Jason-Hush from the comics, depicting him from his fight with Batman, following the dramatic unmasking.  It was a pretty easy way for DCD to get an extra use out of the Hush mold from Series 1, so that’s exactly what they did. The Hush body is actually a pretty nice bit of work, capturing Lee’s design and style very nicely, and offering a crisp, highly detailed sculpt.  It’s really only got the one pose, but you can finesse it a bit, which offers a bit of variety, I suppose.  He gets a new head, which is nicely sized for the body (which is more than can be said for the standard head), and does a respectable job of capturing “Jason” from the story.  I particularly like the slight sneering to the mouth; it adds a lot of Jason’s character to the figure and helps to further separate him from the similar-looking Dick Grayson.  The only one draw back to the figure is his hands.  The Hush figure had guns permanently molded into his hands.  They’re well-sculpted, and work fine for the basic Hush, but Jason never actually has guns during his fight with Bruce.  The figure was originally supposed to have spare hands, but they were dropped somewhere along the way.  The paint on Jason is tight and clean, and very bold.  It’s on par with the rest of the line, and it’s aged a lot better than contemporary figures.  There’s minimal slop, and there’s even some awesome weathering on the jacket and gloves.  The figure’s only accessory is a display stand, which is the same one included with the rest of the line.  It’s a shame he didn’t get anything else; as is, he feels a bit light.

THE ME HALF OF THE EQUATION

Talk about grail figures.  This guy’s been on my list for a very long time.  I remember very well when he was offered in ToyFare, and I really wanted him.  However, as I’ve noted in my review of Rex Ganon, I only had the money for one of the two, and I ultimately chose Rex.  Since then, I’ve always kept an eye out for Jason, but he’s always been far out of my price range.  Earlier this year, I found someone at a toy show selling a complete set of Hush figures for $400, Jason included, and asked if he might part with just Jason.  He said he would, but quoted me $250 for Jason on his own, which was most definitely not happening.  I came across another Jason just a week later, at Gidget’s Gadgets, a regular stop of mine.  This time he was $70, a far more reasonable price, but still outside of my range.  Have I mentioned before how my family are too good to me?  Because they are.  See, my brother was with me both times I asked about Jason.  He knew I really wanted the figure.  So, being the truly amazing person that he is, he went out and bought me the one that GG was selling.  Have I mentioned I love this guy?  I’m beyond thrilled to have this figure.  I’d reconciled long ago that I’d never own one, but now I do.  And he’s really, really cool.

#1377: Wrestler Spider-Man

WRESTLER SPIDER-MAN

SPIDER-MAN: THE MOVIE (TOY BIZ)

In light of the recent re-re-launch of Spider-Man in Spider-Man: Homecoming, why not have a look back at Spidey’s first turn as a movie star.  Though they have been eclipsed a bit by some of Marvel’s more recent offerings, the Raimi Spider-Man films are still some of my favorites (yes, even the much maligned Spider-Man 3).  Another favorite thing of mine?  Prototype super hero suits.  Today’s figure combines both of these things.  Without further ado, here’s Wrestler Spider-Man!

THE FIGURE ITSELF

Wrestler Spider-Man was released in the third, and final, series of Toy Biz’s Spider-Man: The Movie tie-in line. The figure stands a little over 6 inches tall and he has 22 points of articulation.  He’s based on Peter’s initial costume, which, as the name suggests, he makes for his wrestling match against Bone Saw McGraw.  Well, part of the figure is based on that, anyway.  This guy’s actually a two-in-one, representing both a standard Spider-Man *and* Wrestler Spider-Man.  The base figure is the standard Spidey, which is generally pretty nicely sculpted.  He’s not quite as mobile as the actual standard Spider-Man from this line, but you can get some pretty solid poses.  There’s a touch of preposing to him, with a slight hunch to his torso, which makes for some Spidey-worthy poses.  The head is unmasked, and is a pretty spot-on likeness of Tobey McGuire as Peter.  The standard Spidey look is finished off with a removable mask.  Said was prone to tearing, which is why my figure is missing his.  The paint work on the standard Spidey is really quite nice; the suit has the basic colors down, and there’s a ton of great accent work exhibited throughout.  The head also gets a pretty solid paint job, though the skin does seem a little bit pale and pasty.  Still, it’s far from bad.  To transform him into the Wrestler Spider-Man, the figure includes a spare set of arms and feet, as well as a rubber shirt piece, mask, and pants.  The sculpted parts are quite nicely detailed, and swap out with relative ease.  The extra add-on pieces are a little difficult to get on, but the end result is that they’re pretty form-fitting, and that makes for a much better final figure.  Like the standard mask, the Wrestler mask was also rather prone to tearing, meaning my figure’s missing that one, too.  Good thing he’s got that nice Tobey McGuire likeness, right?

THE ME HALF OF THE EQUATION

As I noted in the intro, I really like prototype super suits, and this particular design is one of my favorites (the year Spider-Man was released, I actually made this costume to wear for Halloween).  I remember this guy being announced in ToyFare, and anxiously awaiting his release.  I ended up getting him during a trip to KB Toys with my Grandmother.  He’s definitely my favorite figure from this particular line; I just wish the masks had held up a little bit better.

#1374: Roboto

ROBOTO

MASTERS OF THE UNIVERSE (2002)

One year ago exactly, I wrapped up a two-week stretch of Masters of the Universe reviews with a review of the Castle Grayskull playset from the 2002 line.  In what I guess is going to become a birthday tradition on the site, I’m looking at yet another MotU figure today.  It’s one of my favorite characters from the franchise, Roboto, Heroic Mechanical Warrior!  I’ve actually looked at Roboto once before, having looked at his vintage counterpart, but today I look at his super awesome 2002 version!

THE FIGURE ITSELF

Roboto was added to the re-launched Masters of the Universe series in 2003, as part of the fifth assortment of Heroic Warriors.  The figure stands about 6 1/2 inches tall and he has 12 points of articulation (13 if you count the very slight mobility of his jaw).  Where the vintage Roboto made use of a couple of pieces from Trap-Jaw, this Roboto was a totally unique sculpt.  This figure takes Roboto’s admittedly rather goofy vintage design, and does its very best to make him look, you know, actually pretty cool.  Unlike a lot of things that Mattel tries at, this figure succeeds.  In fact, this is easily one of my favorite designs from the 2002 line, and really Masters of the Universe in general.  He keeps all of the important details from the original Roboto, so you can clearly tell it’s the same character, but all of these details have been made much sharper, more robotic, and more in line with other cool robots of the last few decades.  The head in particular ditches the duck-billed knight looking design of the vintage figure in favor of a more futuristic warrior look, which made more sense in the setting of the updated cartoon.  Like his vintage counterpart, this guy takes advantage of the usual hollow torso of these figures, and has molded it in clear plastic and placed an assortment of gears inside, representing his inner workings.  In terms of paintwork, this guy is pretty great; the application is all very clean, and I really like the metallic re-working of his classic color scheme.  It really pops.  The figure is packed with two arm attachments for his right arm: a claw and a blaster.  Both are updates of the same pieces included with the vintage figures, updated to match the new figure’s style.  He loses the third attachment (the axe) but gains an extra armored piece for his torso, as well as a missile for his blaster arm.  Not a bad assortment of extras at all!

THE ME HALF OF THE EQUATION

Roboto’s debut episode was one of my favorites of the 2002 show, so I always wanted this figure.  Remember how I mentioned that his re-design was one of my favorites?  Well, I wasn’t alone in this thought.  That, coupled with Mattel’s incredibly stupid methods of packing cases and distribution, meant that I never once saw this figure at retail.  It also meant he was one of the figures to hold onto his aftermarket value, even well after most of the line had fallen way down in price.  Honestly, I’d never even seen this guy in person.  So, when I found him at Lost In Time Toys a few weeks ago, I was pretty excited.  I was even more excited when I found out that he was half-off his given price, allowing me to get him for a more than reasonable price.  I’m thrilled to finally have this guy, and for all the ragging I do on Mattel, there’s no denying that this is a cool toy.

*As an added bonus, Roboto was also the 4000th unique figure to be added to my collection!  Wow, that’s a lot of figures!

#1345: Star Trek Minimates

CAPTAIN KIRK, SPOCK, DR. McCOY, KHAN, & GORN

STAR TREK MINIMATES (ART ASYLUM)

I’ve spoken twice before about the original, larger-sized Minimates, the important stepping stone on the way to getting us the licensing behemoth that we now have.  Today, I’ll be touching on them yet again, this time looking at the one property to have graced both styles of Minimate: Star Trek.   After doing ‘mates from Crouching Tiger and some music ‘mates, and even some Bruce Lee ‘mates, Art Asylum turned their sights onto Trek mostly because they already had the license (they produced a Dark Angel Minimate for the same reason, but with less success).  Anyway, I’ve got a bunch of them, and I’ll be looking at them today.

THE FIGURES THEMSELVES

These five were released in the first (and only) series* of the larger-scale Star Trek Minimates from Art Asylum.  There was also a Mugato in the series, as well as an accompanying ToyFare-exclusive “Trouble With Tribbles” Kirk, but I don’t yet have those two.  Maybe some day.

All of the figures featured here are built on the 3-inch Minimate body, which is a little different from the smaller body in terms of construction, mostly around the elbows and knees.  The assembly can afford to be just a touch more complex at the larger scale, and that’s really the source of most of the changes.  Nevertheless, it works the same as the smaller body from a basic functioning stand-point, and it has the same 14 points of articulation.

CAPTAIN KIRK

This was the first of the 14 MInimates of James T. Kirk.  He’s most prevalent of the Trek characters by far, though he’s got nothing on the likes of Spider-Man and Iron Man.  Anyway, this is the one that started it all.  This figure has three add-on pieces: hair, and both pants cuffs.  The hair was new to this guy (though it was also shared with the ToyFare variant, and would have presumably been used for the Mirror Universe version in Series 2).  I gotta say, I like this piece a lot more than the initial smaller Kirk ‘mates.  It’s still a bit more simplistic than more recent ‘mates, but that’s certainly not a point against it, and it’s definitely in keeping with the other ‘mates of this time period.  The paint work on Kirk is about on par with the rest of the earlier ‘mates.  It’s all pretty clean, but also rather on the simple side.  All of the important things, like the face and various uniform elements are there.  The face has a pretty decent likeness of Shatner (honestly, I think it was a bit better than later attempts), and the uniform details seem to be pretty accurate.  The colors are generally pretty decent, but once again, far more basic than later ‘mates would be.  Kirk was packed with a phaser (painted in all silver, rather than the proper silver and black), as well as one of the goofy puzzle pieces that they threw in with all of the early guys.

MR. SPOCK

Spock’s not too far behind Kirk on the variant front, with a whole 8 Minimates under his belt.  There does seem to be a little less variation to his, though.  Like Kirk, this figure has add-ons for his hair and pant cuffs.  Spock’s hair piece is fine, but I find his style of hair doesn’t translate quite as well to this sort of figure.  Later pieces worked a fair bit better, I feel.  I think his hair just needs more detail to it, otherwise it just ends up looking like a skullcap or something.  The paint on Spock is rather similar to Kirk’s, but once again, I don’t think it works quite as well.  The face definitely tries for a Nimoy likeness and, while it isn’t horribly off, I think the lack of any sort of line work for the cheekbones is really holding it back.  Most characters can get by alright without the cheekbones, but not those played by Leonard Nimoy.  In addition, the shade of blue chosen for the shirt is several shades too dark and far too greyed out for the blue shirts from Classic Trek.  This shade almost looks like something from the JJ Abrams films, which wouldn’t be released for 7 years after this.  Spock includes an extra right hand, doing the Vulcan salute, as well as a tricorder and the puzzle piece.

DR. McCOY

McCoy’s important because he finished out the show’s core trio.  Sadly, he always seems to be the one who gets overlooked.  It’s a shame, really.  But hey, he got this ‘mate and a few others, so that’s pretty good for him, right?  This guy is very similar to the other two, with the exact same cuffs on the legs and then a unique hair piece.  The hair falls somewhere between the other two, being not quite as strong as Kirk’s, but a fair bit more recognizable as hair than Spock’s.  It’s definitely not bad.  In terms of paint, he’s almost identical to Spock, overly dark blue and all.  On the plus side, the likeness on the face is the spitting image of DeForrest Kelly, surly country wisdom and all.  He includes the same tricorder and puzzle piece as Spock, but obviously loses the saluting hand.  It would have been nice to get one of his medical gadgets or something, but the tricorder’s enough, I suppose.

KHAN

Khan’s pretty popular for a guy who was only in a single episode of the show.  Oh, right, and there was that movie thing, I guess.  That might have helped.  Khan’s had a few Minimates, and not a single one of them has been in the same outfit.  This is one of his red outfits, likely chosen for it’s contrast with the rest of Series’ color schemes.  He’s got a hair piece and a skirt for the bottom of his tunic.  Both pieces are pretty solid, so that’s good.  Khan has one of the more complex paint schemes in the set (though not *the* most.  That comes later), and it’s generally pretty nicely handled.  My only real complaint is that his face is slightly off-center, which is a problem that occasionally cropped up with these early ‘mates, due to the hair peg being near the back of the head.  On the plus side, the likeness on the face is pretty decent.  Khan’s only accessory is the puzzle piece.

GORN

Okay, so I freaking love the Gorn, and this is like my whole reason for buying this set.  Because I desire to own every Gorn figure in existence.  I’m actually pretty close on that, so, yaaaaaay.  Gorn FTW!  This guy uses add-ons for his hands and his skirt.  There’s no piece for the head, which leaves the peg hole exposed, but it’s not huge issue, given the placement.  The add-ons are nicely sculpted and pretty cool looking overall.  The skirt piece is a little thick, so he splits at the middle a lot, but it’s a minor issue.  Gorn gets the most complicated of the paint jobs.  It’s still pretty simplified, but I actually really like it.  The face is pretty neat, and I like how they’ve translated his design onto the basic head block.  They’ve also done a nice job with the pattern on his tunic, so that’s cool.  He was packed with a spike, a translator, and that freaking puzzle piece.  Mine is lacking these, sadly.

THE ME HALF OF THE EQUATION

I always wanted to pick up a set of these back when they were still new, back when they would have been my first Minimates, but for whatever reason, I never got any of them.  I’m the reason the line failed, you guys.  I’m sorry about that.  I’ve been on the lookout for a set for a little while now, and I ended up finding these guys at Amazing Heroes, which was a cool toys, comics, and games store that my brother found just outside of Seattle.  I was actually pretty happy to find an almost complete set in one go.  I kinda dig these guys.  Kirk and the Gorn are the definite stars, and translate really well to the more simplistic style.  The others are pretty solid as well, if not quite as stand out.  Now, I gotta get that second Kirk and a Mugato….

*There was a proposed second series, which would have rounded out the main crew and given us a Klingon, but, like all of the 3-inch lines, Trek never made it past Series 1.

#1338: Vampire Buffy

VAMPIRE BUFFY

BUFFY: THE VAMPIRE SLAYER PALZ (PALISADES)

Wow, two Palisades reviews in a row.  Isn’t that upbeat?  Wanna hear about another failed line?  It’s okay, this one was marginally less of a failure.  Back when they were in the swing of things, Palisades was grabbing the license to all the cool cult-followed properties that they could.  While the master license for Buffy action figures was elsewhere, they managed to snag the rights to produce a line of block figures.  Initially, they had attempted to strike up a deal with Diamond Select in order to produce some Buffy Minimates.  For whatever reason, the plans fell through, so Palisades decided to tweak the design sheets ever so slightly and create their own line of block figures, dubbed “Palz.”  They were actually pretty darn awesome, and ended up introducing some nice ideas that would later be adopted by Minimates proper.  Today, I’ll be looking at one of the variants of the line’s title character, Buffy Summers.

THE FIGURE ITSELF

Vampire Buffy was released as an exclusive through ToyFare magazine, and she hit around the same time as Series 1 of the main line.  She’s based on Buffy’s appearance during the first season episode “Nightmares.”  It was actually pretty nice, because Willow’s alt look was from that episode, and there was even a club-exclusive Xander, so the main trio were all represented.  The figure stands about 3 inches tall and has 14 points of articulation.  Like the previously reviewed Willow, she’s built on the female body (because Palz actually had gender specific bodies), with an add-on for her hair.  The hair is somewhat reflective of her look from the show, though it’s not quite spot on for Season 1.  It’s still a nice piece, though.  The paintwork on her is decent enough; it’s certainly vibrant, and I always appreciated how Palisades added depth to the faces, with shading and the like.  It works particularly well for the vampire design.  As was common with these figures, she’s got a second face on the back of the head; this one gives us a standard Buffy face, for those that just wanted a basic Buffy out of this figure.  Buffy is lighter than a lot of Palz when it comes to accessories, but she still has her fair share.  There’s a tombstone (the same as the standard Series 1 Buffy, but this time with writing on it), two books, a purse, and a jacket with a pair of sleeved arms.  The jacket’s cool in theory, but due to the fragile nature of the plastic used for the figure, I wasn’t willing to risk putting it on her, lest I break one of the shoulder joints (this was actually my second of this figure; the first broke in several places).

THE ME HALF OF THE EQUATION

As I mentioned in my review of Willow, a sizable chunk of my Palz collection was courtesy of a very, very nice member of the Minimate Multiverse forum.  Both Vampire Buffys I own are from that chunk.  I wasn’t really dying to track her down on her own, since there are plenty of other Buffy Palz to be had, but it’s nice to have her to round out the set.  She’s okay, but does suffer from being one of the more lackluster entries in the line.  She’s decent enough, but the other Buffys all had a little extra to offer, which makes this one a little more “meh.”

#1337: Battle Acroyear

BATTLE ACROYEAR

MICRONAUTS (PALISADES)

“Described as an ‘Enemy of the Micronauts’, this stalwart warrior is surely still a hero among his people and a formidable knight to his allies. Clad in his distinctive crimson and white armor, and possessing the strength to wield his massive Power Sword against the powerful intergalactic foes of his people, what childhood imagination couldn’t give Acroyear the chance to be a ‘good guy’?”

Poor Palisades and their poor cursed Micronauts line.  Though its parent line, Microman, has been a pretty strong seller in Japan, the American-ized adaptation never quite took off the same way.  Mego saw decent success into the ‘80s, but it quickly dwindled under the juggernaut that was Star Wars.  20 years later, fan favorite company Palisades did their very best to bring new life to the line, but they ran into roadblocks at every turn.  The worst of it really hit right at the beginning. The factory producing Series 1 of the relaunched line pulled a fast one on Palisades, by sending them sub-contracted “production samples” which in no way represented the actual quality of the product being produced.  When the Series 1 figures arrived, Palisades was left with a stock that was subpar, with pretty much no funds to replace them.  Worse, stores were already getting the stock, so there was little they could do.  They quickly shifted production to another factory, and put into production a Series 1.5, which offered slightly fixed figures built on the Series 1 molds, with the hopes of tiding collectors over until proper corrected Series 1 figures could be produced later down the line (this, sadly, never happened).  Each Series 1 figure was given a new deco, with some sort of neat backstory to it.  My personal favorite was Battle Acroyear, the redressing of (you guessed it) Acroyear!

THE FIGURE ITSELF

As noted, Battle Acroyear was part of the Series 1.5 assortment of Palisades’ Micronauts line.  The Series 1 Acroyears were perhaps the most negatively effected by the poor quality; the heavy metal torsos would cause the plastic around the joints of the limbs to disintegrate into dust almost immediately after opening, leaving collectors with little more than a pile of wobbly plastic bits.  That’s hardly going to do justice to one of the greatest warriors of all time, so the replacement was necessary.  The figure stands about 4 inches tall and he has 13 points of articulation.  Unlike most of the rest of the line, which used an internal band construction similar to vintage G.I. Joes, Acroyear uses a solid construction.  Like I said above, the figure has a die-cast metal toros, with plastic limbs and head.  Fortunately, unlike his predecessors, this guy’s legs can actually hold his wait, pretty well I might add.  Really, the construction on this guy is really solid; he feels like he could survive most things (and mine’s made it through a few shelf dives, so I know from experience).  The details of the sculpt are nice and clean, and appropriately reto-sci-fi.  While all of the Palisades Micronauts had minor deviations from their Mego counterparts, Acroyear’s were even more minor than most; there’s some slight tweaking to the shape of the head, but it’s the sort of thing that you can really only tell if you’re looking right at both figures.  Paint schemes were a defining factor for the Series 1.5 figures.  While the Series 1 Acroyears had deviated pretty wildly from the classic Acroyear colors, this one brings it back a bit, albeit with a twist.  The original Acroyears were all the same basic colors, with three different accent colors: blue, green, and pink.  This figure gives us a fourth accent color: red.  This is actually a pretty cool reference, as red was the color used for the heroic Prince Acroyear, the main Acroyear from the Marvel Comics adaptation from the ‘80s.*  It’s a color scheme that really works well with the design, and he certainly stands out on the shelf.  Acroyear includes a battle sword (a much larger replacement for the original figure’s smaller dagger), a spy drone, his extra large wing pack, and clear display stand.  The sword is suitably awesome, and the wings are cool, even if they aren’t quite as nifty as Space Glider’s.  The spy drone is interesting enough, and serves a secondary function: Acroyear can be “transformed” into a tank-like thing, using the drone as a turret of sorts.  Not as advanced as later Transformers, but cool nonetheless.

THE ME HALF OF THE EQUATION

I actually had one of the Series 1 Acroyears back in the day.  Fell to pieces in like a day.  One of the more depressing action figure interludes of my childhood.  This figure ended up in my collection a fair bit later, after the secondary market prices on most of the line had shot pretty far up.  Cosmic Comix bought someone’s toy collection, and there were a handful of Micronauts in it, which I ended up getting for a steal.  Battle Acroyear was among them, and he’s easily my favorite of the bunch.  In fact, I think he’s my favorite Palisades Micronaut period.  He’s just a really fun toy.

*Since the team already had plenty of blue and green, Acroyear’s third color was chosen for his primary look.  However, due to the limitations of printing in comics, pink would have been nearly impossible to render consistently, so he was shifted to a straight red.