#4080: Krule

KRULE

X-FORCE (TOY BIZ)

“A member of the long-lived strain of mutantkind called the Externals, Krule has had literally a millennium to perfect the arts of savagery and torture he enjoys so much. Because of his fiery personality, he finds himself unable to work his evil schemes slowly over centuries in the manner of his fellow Externals. Krule is more likely to act in a moment of passion, counting on his ferocious mutant strength to see him through to victory! Krule’s campaigns have led him into battle against the members of X-Force, particularly Cannonball who, as one of the External High-Lords, he considers to be a blood enemy!”

Hey, remember when I was talking about Cannonball theoretically being one of the “Externals” last week?  And also talking about the whole concept of “Externals” as a whole back in February with the so goofy I have to love him Gideon?  Well, let’s talk about it more, I guess. Here’s Krule, who it’s very important to note has absolutely no similarities to Clancy Brown’s character The Kurgan from Highlander, because that would require you to believe that there were any similarities between the Externals and the immortals in Highlander, and that would be crazy because X-Force definitely wouldn’t just rip-off Highlander like that, right?  And they wouldn’t also change the name of the character from “Krule” to “Crule” to further distance things, right?  Right.  Anyway, let’s look at this figure of a guy who in no way looks like he could be voiced by Clancy Brown.

THE FIGURE ITSELF

Krule was released in Series 2 of Toy Biz’s X-Force line.  He follows Gideon’s lead, in sort of a “one External per set” kind of what that would be totally dropped after this series, because the Externals were also rather quickly dropped themselves.  The figure stands just over 5 inches tall and he has 6 points of articulation.  He’s got no movement on the elbows and knees, and also, for some reason, his waist swivel is only one direction?  And his left arm has sort of a click to it like it’s supposed to do something, but it doesn’t so it’s just…odd.  Also, I’ve not mentioned it before now, but this entire assortment has no peg-holes in their feet, which becomes more of an issue with Krule, whose lack of knee joints makes him a bit less stable.  His sculpt was unique to him and it’s…I mean, it’s accurate, I guess. He’s bulky and bald and wearing very little.  He’s got a separate braid piece that I guess he can kind of use as a weapon?  It wound up re-used for the Fantastic Four Thanos.  It at least makes a little more sense here.  Krule’s color work is fine.  Basic, and super wonky in its shades, for sure.  Who doesn’t love the mix of magenta and orange?  They go so naturally together, right?  My copy has some pretty notable slop around the edges of the orange, especially on the arms and legs.  Krule is packed with a pair of alien skulls (which are most certainly not a Xenomorph and a Predator, because why would they do that?) which…like, he can’t hold them, and the back just tells you to put them on the braid, which you can remove and turn into a “Radical Warrior Bracelet.”  You know, as you do.

THE ME HALF OF THE EQUATION

Unlike Gideon, who I remember from my childhood, I don’t recall anything about Krule (and in fact frequently confuse him with Killspree).  I got him with a few other sealed X-Force figures (which I believe included the Gideon in my collection currently), and then he just kind of sat for a while before I noticed him.  He’s…fine.  Kind of boring, for the most part, with some strange and not really worked out gimmicks.  Honestly, there’s a part of me that wishes we’d gotten the rest of the Externals in equally phoned in figures to Gideon and Krule, just for the absurdity of it all, but, alas, it was not to be.

Flashback Friday Figure Addendum #0080: Quicksilver

QUICKSILVER

X-MEN (TOY BIZ)

It’s officially Friday!  Oh yeah!  We made it to Friday!  Let’s do a bit of Flashing back, but, you know, not to this week, no rather to the far away land of 2023, with a look back at Quicksilver!

“The speedster known as Quicksilver belongs to a family of strong mutants, his sister is the Scarlet Witch and his father is Magneto! Quicksilver spend the early part of his career as a member of Magneto’s Brotherhood of Evil Mutants, before realizing his powers would best be put to use for the good of all Mankind. Since that time, Quicksilver has been a member of several super-teams, including X-Factor and the Avengers!”

Though he hasn’t quite made the lasting impressing that his twin sister has in recent years, Quicksilver is still certainly in a better spot than he was back before 2014. Nowadays, he’s almost a household name…well, one of him is, anyway. Not sure which. Probably not the comics one, but that’s the one I’m looking at anyway, so let’s just stick with that. Anyway, here’s a Quicksilver, I guess.

THE FIGURE ITSELF

Quicksilver was released in the infamous “Muntant Armor” series of Toy Biz’s X-Men line. There were two variants of Quicksilver available, one in his classic blue and white costume and one in his his then-current white and grey one. Back in 2015, I looked at the white and grey, so today’s review focusses on the blue and white. The figure stands about 5 inches tall and he has 11 points of articulation. As noted in the prior review, Quicksilver was built on the smaller male base body, which Toy Biz got quite a few uses out of around this time. He shares his mostly new head sculpt (retooled from the Battle Brigade Archangel) with his variant, and it’s still a pretty good take on the character. His paint work was obviously the main selling point. It’s a pretty solid recreation of his classic design. For true accuracy, it should have the black shorts, but this isn’t horribly inaccurate or anything. Application is pretty clean for the most part, with minimal slop or bleed over. Both versions of Quicksilver got the same accessories, a weird machine gun thing (missing from both of mine) and a dust cloud running effect stand, which was re-used from Meanstreak, but was now in a fun translucent grey, which was generally just a little more effective for the appearance of a dust cloud.

THE ME HALF OF THE EQUATION

My dad had this version of Quicksilver, while I had the other one when I was growing up. I was always a fan of this one too, but I liked having my own distinct version. Over the years, though, I’ve been slowly working at getting a full run of the Toy Biz Marvel, and I was able to snag this guy at a toy show, in order to help me towards that goal. It’s intriguing that Toy Biz did Pietro with both costumes, seeing as he’s exactly the sort of character that you don’t really need multiple figures for, but now, well, now I have both, and I guess that’s kinda cool, right? 

This review was almost written back in 2018, when one of my ideas for making up for the “lost days” of reviews from my first year before moving ending my fifth was to review a bunch of Toy Biz variants to figures I’d already reviewed.  When I got all the Vipers for the Day of the Vipers, I scrapped the Toy Biz idea, and this guy got shelved.  The final review is from March of 2023, which was the lead-up to my daughter being born, and I was writing a *lot* of reviews in advance to prep for some reduced time devoted to the site.  As such, I was focusing a lot more heavily on stuff I could pretty much slot anywhere, without worry of references being dated or out of place.  This one was written about six months ahead of publication, which is a heck of a lead time. It’s kind of short and loose, but also I’d already reviewed the other variant, and even done an addendum, so I’d said a lot about the release and the mold.  I have since then added a *second* addendum to the variant review, so even more has been said.  As with the last Quicksilver addendum, the big addition here is that I found the weird machine gun accessory, which makes little sense for Quicksilver or the “Muntant Armor” gimmick of the assortment.  He can’t even hold it all that well.  But, he’s got it, and I guess that’s the most important thing.

#4079: Qui-Gon Jinn

QUI-GON JINN

STAR WARS: EPISODE I (HASBRO)

Well, with Power of the Force officially done, and my small handful of actually new Star Wars stuff to review actually burned through, I guess it’s time to move on.  Not from Star Wars, of course.  I’m a toy site.  That would be crazy.  No, move onto the thing that followed (or actually kind of ran a bit in tandem with, I guess) Power of the Force: the Episode I tie-ins!  I’ve reviewed all of two figures from the at the time tie-ins, both of them Obi-Wan, so today I’m jumping over to the other rather important Jedi from the film, Qui-Got Jinn!

THE FIGURE ITSELF

Qui-Gon Jinn is one of the three deluxe figures from Hasbro’s Star Wars: Episode I tie-in line, released alongside similarly deluxe versions of Obi-Wan and Darth Maul.  Like the other two, he consisted of a rather standard core figure, with an action feature activated by a kind of wonky lightsaber hilt-looking thing.  The figure stands just over 3 3/4 inches tall and he has 6 points of articulation.  The deluxe figures lacked the wrist and elbow swivels of the standard figures (Obi-Wan kept one of the elbow swivels, but Qui-Gon wasn’t as lucky), and the shoulder movement was restricted by the action feature.  While Obi-Wan’s sculpt wasn’t really all that different from the standard, Qui-Gon’s is actually quite different.  He’s a lot more pre-posed, in sort of a mid-battle set-up, with his hair swept back and his teeth bared.  While it’s a bit more limiting, it’s also a more dynamic, and I feel slightly more exciting sculpt.  It’s not as crazy as some of the Saga figures got, though, and he’s more stable on his feet.  Qui-Gon’s color work is pretty good.  Nothing crazy for the era, with the body work mostly focusing on base color stuff.  The head’s a bit more involved, with the hair getting some grey streaks in it.  Qui-Gon was packed with his standard lightsaber, as well as the larger “control” saber, which clipped around the figure’s waist and could activate the action feature.  As with Obi-Wan, I lost that one at some point, because I was some sort of silly child.

THE ME HALF OF THE EQUATION

I got a fair bit of Episode I related stuff for my birthday the year the movie came out, and I recall this Qui-Gon was amongst the bunch.  He was specifically my first Qui-Gon figure, and I recall being pretty excited to get him.  I got the standard not to long after (I think he may have just been a slightly delayed birthday present, truth be told), but I always liked this one a little bit more.  He’s not exactly a figure with a lot going on, but over 25 years out, I do still quite like him, and he’s probably still my favorite Qui-on figure.

#4076: Cannonball

CANNONBALL

X-FORCE (TOY BIZ)

“Sam Guthrie lived an uneventful life in a small Kentucky town, until a mining accident triggered his latent mutant powers! He found that he could propel himself through the air at fantastic speeds, and, while doing so, his “blast field” rendered him impervious to harm. Sam realized that he had to use his powers to help bring about a better world, a task he strives to accomplish in the company of X-Force as Cannonball!”

Though the original cast of New Mutants are really none of them slouches in terms of long-term viability, perhaps the breakaway hit of the bunch is Sam Guthrie, Cannonball, who stuck with the team through its whole run as the New Mutants, and then stuck around for a good amount of time when the rebranded as “X-Force” and even got moved up to the main X-Men team for a while in the ‘90s.  But, before his main team stint, he remained a major focal point of X-Force, which delved into not only his hero’s journey, but also had a whole sub-plot where he was supposedly one of the Externals, which just kind of got dropped because it was vague and confusing?  Anyway, his only figure during Toy Biz’s run came from the early X-Force days, and I’m looking at that today!

THE FIGURE ITSELF

Cannonball was released in the second series of Toy Biz’s X-Force line.  There were two color variants on the Series 2 release, as well as a third variation released as part of KB Toys’ exclusive X-Men reissue line in 1998, and I’ll discuss the specifics on those in the paint section.  He’s based on his initial X-Force look, which was still current when the figure hit shelves.  It’s certainly one of Sam’s most distinctive and signature designs, so that’s a plus.  The figure stands about 4 3/4 inches tall and he has 7 points of articulation.  Size-wise, he feels more in line with the first series, rather than the scaled up second series, but in terms of quality of sculpt, he’s definitely more like the rest of Series 2.  There’s a lot of detailing, and especially a lot of character going into his face.  It does kind of make him look a lot older than he should be, but that’s not all that out of place for Sam’s usual depictions, so it kind of works.  Sam’s original release aimed to capture the sort of lavender/lilac hue of his costume in the comics, but ended up a lot more pink than intended.  There was a running change during the X-Force run to a much darker purple shade, which is closer to, like, his colors on the covers I suppose.  The paint masking on the two is the same, and while I think the contrast is a little better on the second one, the general coloring on the first one ultimately feels a bit more true to the character for me.  Clearly that was a prevailing feeling, since his 1998 re-release brought the pink back, this time with a vengeance.  The general application was a bit more punched up for this release as well, with a better layout of colors on the face, as well as a few extra smaller details, and making the accenting silver.  The one weird quirk of this release, however, is that the back of his head, rather than being the proper brown of his aviator cap, is just flesh tone, which is…odd.  All three figures included a silver launching pad, which is a sort of gimmicky way of showing off his powers, but is also fun in the goofiest and best sort of way.  Also, you can put it on his back, if you want?  Why?  I don’t know, but it’s an option.

THE ME HALF OF THE EQUATION

My main knowledge of Cannonball growing up was from his time in the X-Men in the ‘90s.  As such, I’m rather partial to that look for him, which doesn’t much look like this look.  I did end up getting one of these, some time in the mid ‘00s, from an older couple selling off their son’s collection at the Farpoint dealer’s room.  That was the original pink one, and I was always fine with that, but I’ve managed to pull the other two over the years as well, which feels all nice and complete.  I still like the original the best, and would certainly not say no to his X-Men look, but they’re all kind of nifty in their own way.

Flashback Friday Figure Addendum #0079: Corsair

CORSAIR

X-MEN (TOY BIZ)

And here we are, at the end of the week.  It’s been a hell of a week, but it’s over.  Let’s just celebrate that simple fact.  Last week, I didn’t have a post of the flashback variety, but it’s okay, because I’m bringing it back around this week.  Just in time for Father’s Day, it’s the Summers dad, Corsair!

“Snatched from the Earth by a passing Shi’ar spacecraft, Christopher Summers was pressed into service as a slave of that galactic empire. But Summers burst the bonds of his captivity, and now in the company of his fellow Starjammers, he roams the cosmos as the free booting space pirate known as Corsair!”

“The Phoenix Saga” opened up a lot of new avenues for the X-Men. I guess going into space will do that for you. In addition to contending with the whole Shi’ar Empire, they also came upon a band of space pirates, the Starjammers. Originally pitched by artist Dave Cockrum as a standalone set of characters, they were reworked into the crew of a displaced Christopher Summers, the man eventually revealed to be the father of X-Men Cyclops and Havok (and Vulcan, too, but I don’t wanna talk about it). As the bio above notes, Christopher took on the name “Corsair” and even managed to get himself an action figure, which I’m looking at today!

THE FIGURE ITSELF

Corsair was released in the 8th Series of Toy Biz’s X-Men series, officially dubbed the “Phoenix Saga” Series, and designed to tie-in with the storyline’s adaptation on the cartoon. Corsair played a large role in that adaptation, so his presence in the tie-in made quite a bit of sense. Interestingly, Corsair was actually the third Starjammer to grace the line, following Ch’od and Raza’s inclusion in Series 7. The figure stands 5 inches tall and he has 9 points of articulation. He’s a pretty standard offering for the line in terms of mobility and construction, being hampered by no odd lack of joints or the addition of any weird action features. He’s just a nice, basic sculpt. The details are all pretty cleanly handled, and he’s got a nicely balanced set of proportions. He’s perhaps a touch exaggerated, but certainly no where near as badly as later figures in the line. He does go for Corsair’s slightly updated shoulder pad-bearing design, introduced in the early ’90s (because everyone had to have shoulder pads in the ’90s, of course). It’s the one used on the cartoon, and it really wasn’t much of a change from the original design, so it ended up working out okay. If there was one change I’d like to see on this figure, I wouldn’t have minded if his hair had a little bit more of a dynamic flair to it; it was usually pretty fabulous, and it seems a little tame here. It’s not the end of the world, though; I’ll learn to live, I’m sure. Corsair’s paint work is overall pretty cleanly handled. It’s basic, but it’s also bright and eye-catching, as Corsair should be. Corsair was originally packed with a sword, gun, and grapple. My figure’s only got the sword left, but that’s honestly the best part, so I’m okay with it. Interestingly, Corsair is one of only two figures in the Phoenix Saga Series not to gain extra accessories when the assortment was moved over to the larger-style cards. I guess they felt like he had enough already.

THE ME HALF OF THE EQUATION

I got Corsair as gift from my Nana back when he was new. I don’t remember exactly the occasion, but I know it wasn’t a birthday, because my cousin Rusty also got one at the same time. Maybe it was an end of school thing? Or possibly an Easter thing? I don’t know. I do know that Rusty had no clue who Corsair was and definitely didn’t appreciate getting him as much as I did. He’s a pretty solid figure, so I definitely am glad he was one I held onto.

Corsair’s a mid-2020 review, in that bliss that was post-Day of the Wolverines.  I think it hits pretty much all the important notes, in terms of reviewing.  I did erroneously state that there were no additional accessories for the larger-carded release.  In fact, in addition to the original sword and pistol, the second release also added a whole zipline thing to the mix, which feels appropriately pirate-y.  My figure only had the sword before, but now he’s got everything, which is pretty cool.

#4072: Grizzly

GRIZZLY

X-FORCE (TOY BIZ)

“The rampaging strongman of Cable’s mercenary outfit the Six-Pack, the massive Grizzly balances unequal physical force with a liberal dose of sardonic humor. But don’t take him too lightly, lest he turns his prodigious mutant strength and massive battle-hammers to the attack. Now reunited with his former Six-Pack Comrades after serving with the SHIELD unit Weapon Prime, Grizzly battles those menaces that pose a threat to a safe and prosperous future for mutant and human alike.”

What, new mutant character from the ‘90s who was part of a paramilitary squad and has a “sardonic humor?”  That’s so very unique and original.  Is he also the best there is at what he does?  Well, “unequal physical force” suggests yes, I guess.  The name, though?  Not very original, since Grizzly is the fourth character to sport that name in the Marvel universe, and is, perhaps, the one with the least rational for using it.  But, he’s the only one who got a figure from Toy Biz, because it was the ’90, and we were all about the X-characters.  Anyway, here’s the figure.

THE FIGURE ITSELF

Grizzly was released in the second series of Toy Biz’s X-Force line, alongside fellow Six Pack member Kane.  He was the fourth member of the team, though he’s the fifth and final member I’m reviewing.  Yes, there were six members, but it’s Toy Biz, so they couldn’t finish a line-up; that would be out of character for them.  In their defense, the comics also pretty much forgot Hammer existed as well, so the main five are the ones you’d remember anyway.  The figure is about 5 1/2 inches tall and he has 6 points of articulation.  He lacked any sort of neck movement, and the shoulders were restricted by the action feature, but he does at least get knee joints.  His sculpt was unique to him, and would remain so for Toy Biz’s whole run.  It’s perfectly fine.  Generally, it looks the part.  I think an argument can be made for him being a bit under-scaled, especially given the slight scale up on the Cable and Kane from this same assortment, but given he was a Liefeld character, his scale was rather all over the place in the books.  Otherwise, the detailing matches up pretty well with his depictions in the comics, and there’s a decent assortment of textures.  Grizzly’s color work matches pretty well to the comics.  It’s odd, for sure.  Like, why is he red?  No idea.  He just is.  And he wears a lot of blue and green, which doesn’t really match.  But, also, there it is.  He’s packed with a pair of “Power Hammers” which he can hold in his hands, and swing up and down using his action feature.

THE ME HALF OF THE EQUATION

The entirety of my knowledge of Grizzly comes from this figure’s existence.  And, admittedly, that’s not a lot.  I’ve never had much attachment to any of the Six Pack stuff, so I can’t say I really sought it out.  I got Grizzly because I was buying a couple of other Toy Biz figures online and wanted to combine shipping, and he was one I didn’t own.  I can’t say he does much to bring me into being interested, but also, like other X-Force figures, I can’t say he’s a bad figure, either.  And, if you really want that Six Pack line-up, this is the only Grizzly, so, you know, you gotta.

SeaQuest Customs

On Wednesday, I wrapped up my running sub-feature from the last four months of looking at Playmates ill-fated SeaQuest DSV tie-in toyline.  Much like the show, it certainly showed a lot of promise early on, but despite the quality of the figures being there, the line just couldn’t secure its spot in a crowded ‘90s marketplace, and the show shifting gears and itself struggling to keep is own audience didn’t help matters.  The biggest drag to the toyline as it exists is the omissions.  Playmates released seven of the show’s ten regular characters, while also released two of the guest stars.  Plans for continuing the line would have of course included the three missing member, but not helping matters is that two of the three, Westphalen and Krieg, are major fixtures for the show’s first season, and the final of the three, Ortiz, is one of the few cast members to return in the show’s second season.  It just wasn’t right.  So, I decided to fix it, darn it!  I mean, I decided to fix it roughly 13 years ago, when I bough a spare Bridger and a Playmates Lore, with the intent of making a Krieg, because he was my favorite character.  Of course, I ended up getting side-tracked for far too long, but I found those parts while working to get my collecting in better order, and finally put that Krieg together.  And I liked the end result so much that I decided to put together the other two.  So, here they are!

KRIEG

As noted above, Krieg is a Bridger with a heavily modified Lore head from Playmates’ TNG line.  I aimed for closer to his look in the pilot, to keep him in line with the Hitchcock figure.  His head is still pretty easily removed, so maybe one day I’ll do an extra head for Season 3 Krieg!

WESTPHALEN

Of the three not produced, Westphalen is the only one to supposedly have gotten a prototype from Playmates, though no images have ever surfaced.  Mine uses a Hitchcock body, repainted to give it the proper science department blue, with a heavily modified Lwoxana Troi head.  I based her on her appearances early in “Games” when she’s more casual, in part to better pair her off with Zeller, and in part because it made re-using the Hitchcock body an easier alternative to some more heavy modification for her slightly more standard lab coated look.  I’m still not 100% on how the hair looks, but she was definitely a “close enough to call it done” figure.  I may revisit later.

ORTIZ

Ortiz is ultimately a pretty simple figure, using O’Neill’s body, with a head from Wesley Crusher, who doesn’t actually look anything like Will Wheaton, but who does look an okay amount like Marco Sanchez.  Yay!

#4070: The Regulator

THE REGULATOR

SEAQUEST DSV (PLAYMATES)

“Name: Dr. Leslie Ferina, aka “The Regulator”

Rank: Renegade Black Market Trader

Last Recorded Location: “Down World,” beneath the sea, south of Madagascar

UEO Case File #: Q8983-S/21-74373

Character Profile: Once thought of as true genius. Illegal trader of marine equipment and weapons. Long suspected a thief. Frightening, ruthless and violent. Paranoid loner. Contemptuous of society’s laws and rules.

Personal History: Showed exceptional scientific aptitude as a child. Received college scholarship at age 14. Ph.D in Marine Geophysics, 1992. Credited with the development of the “Hemosponge” artificial gill system, 1996. Stripped of credentials in 1999 after surgically adapting a miniature Hemosponge on a land based mammal. Listed as suicide and disappeared from public view, 2005. Now operated on black market from secluded underwater location, accompanied only by his companion Verne — the orangutan he once tried to surgically alter to breath underwater.

Mission Specialty: Obsessed with the search for the beginning of land-based evolution. Once kidnapped Darwin, who he believed could speak regular English, to aid in “research” of his spherical evolution theory.”

My very first SeaQuest DSV here on the site wasn’t of any of the members of the show’s regular cast, but was instead Dr. Rubin Zeller, a single episode antagonist, admittedly from one of the show’s best regarded episodes.  In this sense, I suppose it’s fitting that my last SeaQuest DSV review would be of the line’s *other* non-series regular figure, also a single episode antagonist, the eponymous character from “The Regulator.”  Though not as universally praised as “Games” and certainly leaning more into the show’s tendency for camp, “The Regulator” is a pretty solid building up of the world and the backstories of the characters, with Leslie “The Regulator” Ferina serving as an interesting character, whom it’s ultimately disappoint the show never got back to.  Well, at least he got an action figure. 

THE FIGURE ITSELF

The Regulator is the final figure in Playmates Toys’ SeaQuest DSV tie-in toyline.  He’s one of the two antagonists included, but at least, unlike Zeller, the characters he interacts with the most were all actually included in the line.  Leslie has a number of looks over the course of the episode, but the figure goes for his introductory design, which is honestly his best and most memorable, so it makes a lot of sense.  The figure stands 4 1/2 inches tall and he has 13 points of articulation.  He’s missing the waist swivel that the others had, and his neck joint is restricted by the hair, but otherwise, it works like the others.  His sculpt is…fine.  It’s honestly the weakest of the batch.  The body isn’t too bad, but feels a little softer than the others.  There’s at least some pretty sharp detailing on the boots and gloves.  The head’s just really not on the mark.  Despite the likenesses generally being quite strong, there’s pretty much no John Bedford Lloyd in this one.  His face is too wide, his hair too straight, and his expression just odd, and unlike the character.  The glasses are part of the attire, but don’t really translate well, and further hamper the likeness.  Regulator’s paint work is rather on the basic side.  It covers the general set-up, but there’s certainly some overlooked details, especially the hat, and the shirt’s pattern is greatly simplified.  Leslie is packed with his orangutan Verne, a voltage drive, PAL, harpoon gun, and display stand.

THE ME HALF OF THE EQUATION

The Regulator is the not only the last SeaQuest  figure I’m reviewing, he’s also the last one I added to my collection.  I mostly just focused on the crew originally, but once I got Zeller, I figured I might as well just round them out.  I don’t remember exactly when I got Leslie, but I recall finding him at Gidget’s Gadgets during one of my family vacations.  Going by his placement in my database, it looks like December of 2017.  He was sealed at the time, and I only just opened him before doing this review.   He’s not as impressive as the rest of the line.  The choice of design is sensible, but the implementation is wonky.  And, as with Zeller, his presence in place of another member of the crew is rather unfortunate.  But, that’s what it is, and that’s a wrap on the line, which is quite a neat little set of quirky little figures.

#4069: Ambush Attack Batman

AMBUSH ATTACK BATMAN

BATMAN & ROBIN (KENNER)

“The cold front moving through the streets of Gotham City lately is the diabolical plan of Mr. Freeze, Poison Ivy and Bane plotting to put the Dynamic Duo on ice! Batman and Robin respond immediately by using the Batcomputer deep within the Batcave to develop Covert Strike Cape technology: specially designed assault capes that reveal secret arsenals of cutting edge weaponry to battle against the evil forces threatening Gotham City! Discover the new, secret technology that gives Batman, Robin, and Batgirl the power to bring fiendish foes to justice!”

Remember when I looked at a Batman & Robin figure last week?  Cool, well I guess I’m gonna do that again!  While from the 1989 film on, the live-action Batman movies have had selling merchandise as at least part of their purpose, Batman & Robin took it to new levels, with director Joel Schumacher reportedly reminding actors between takes that they were shooting a “toy commercial.”  And, for all its faults, it did sell some toys.  For as many toyetic concepts existed in the film itself, the toyline expanded them even further, and…well there were certainly some reaches.  Batman and Robin got paraded around with all manner of frivolous outfits and gimmicks, and today we’re looking at one of those, Ambush Attack Batman!

THE FIGURE ITSELF

Ambush Attack Batman was released in the second year of Kenner’s Batman & Robin tie-in line.  The theme for that second round was “Covert Strike Cape” so all of the figures had some sort of cape-related feature.  I’ll get to that.  The figure stands just shy of 5 inches tall and he has 5 points of articulation.  The  core figure is pretty typical of the Kenner lines at this point.  He’s got the most basic of movement, and the slightest bit of a pre-pose to him, as if he’s sort of mid-step.  The sculpt is new, which was honestly notable in the second year, where there was a decent amount of parts re-using from the Batman Forever line.  It’s…fine?  There’s the standard Clooney Batman head, which looks the part well enough, and the body has a sort of armored look that’s fine enough.  It’s a bit out of step with the more classical armor approaches of the movie’s aesthetic, being a lot more tech heavy and segmented, but perhaps I’m reading a bit too much into the designs here?  It’s a goofy Batman variant, and it does what it needs to.  There’s a spot on his lower back where the cape clips into place, which keeps it nice and secure.  The cape is huge and very wide.  It’s designed to swing forward at his waist, allowing for use of the capture claws mounted on the bottom portion.  It makes him a little hard to stand, but that’s not really surprising, because there’s not much call for properly balancing something like this.  The color scheme on this figure is rather unique, placing Batman in a predominantly green and yellow set-up.  There’s a part of me that’s genuinely curious, given the “Ambush Attack” descriptor and the green and yellow coloring, if there was an Ambush Bug fan at Kenner who was sneaking in a reference with this release.  I have nothing to go on for that, mind you, but I think it would be neat.

THE ME HALF OF THE EQUATION

I didn’t have much from the second year of this line, because I’d largely moved on to better things.  I was back to more of a Marvel push, and whatever DC I wanted would have most certainly been related to the animated side.  This guy and one other second year Batman were gifts, most likely for my birthday, from a family friend, who was most certainly operating on “he likes super heroes, so I’ll just buy him a couple of Batman figures.”  They would have most certainly been on some kind of sale by that point.  I can’t say I ever thought much of him.  I recall it even took me a bit to actually open him, a rarity at the time, and the most use he got during play time would have been as a stand-in for some sort of Green Lantern Batman.  He’s fine, but honestly a bit unfocused and unclear on what his gimmick is really supposed to be.  But, he survived a good number of collection purges, so I must not have hated him.  

#4068: Kane – 2nd Edition

KANE — 2ND EDITION

X-FORCE (TOY BIZ)

“A product of the same Weapon X program that created Wolverine, Garrison Kane’s arms were replaced with a pair of multi-purpose bionic weapons. Now, alongside his mentor Cable, he battles those menaces that would jeopardize the prosperity of the future as a member of the mercenary unit called Six Pack!”

It’s truly amazing to watch a lot of the X-Force cast’s bios evolve as they reappear in the Toy Biz line and have clearly had major developments to their backstories in the comics.  Garrison Kane’s first figure was produced while he was still one of the book’s many mystery characters, but by figure 2 we knew a little more about him, and so his bio actually, you know, talks more about who he is and less about what this figure’s action feature represents.  They even mention Six Pack!  Everybody loves Six Pack!  Alright, let’s take a look at the second Kane figure!

THE FIGURE ITSELF

Kane (2nd Edition) was released in the second series of Toy Biz’s X-Force line.  It’s crazy to think that, of all the characters in the first round to immediately get a second go, it was Kane who showed right back up.  Shatterstar, Deadpool, and Warpath all got second figures too, but they had to wait, whereas Kane was just right back at the head of the line.  I guess it was more a case of getting while the getting was good, because he didn’t get any additional follow-ups.  While the first Kane figure was the subject of a downright obscene number of variants, they had it better under control for his second figure, so he just has one standardized release.  The figure stands 5 inches tall and he has 8 points of articulation.  Elbow joints had still not become standardized yet, so he lacks them, but he does get a swivel on his right wrist, even if it’s really just tied into his action feature.  He gets two of them, both tied into his hands.  His right hand, which is permanently in propeller mode, has a spinning mode, while his left has a “super punch,” which really just means it means the hand moves back and forth *a little.*  Beyond the action features and articulation, Kane’s sculpt showcases the rather quick evolution of the line’s sculpts.  His first figure was quite rudimentary, but by this assortment, they were a lot more involved, with far sharper detailing and generally bulkier promotions.  It makes for a decent match for Kane’s non-Liefeld appearances, and is generally a rather nice little sculpt.  The permanent propeller hand is really goofy, of course, so he’d probably benefit from an alternate hand or something, but it was what it was.  He had a removable vest piece, which was later re-used for the Fantastic Four Mr. Fantastic, which adds some more variety to his look.  Kane’s paint work is generally basic, and marks a slight departure from his original colors, but he still maintains enough consistency that he generally looks like the same guy.  Kane is packed with a small gun, which he can hold him his left hand, and only his left hand, because his right hand is a propeller.

THE ME HALF OF THE EQUATION

Kane was added to my collection at the same time as last week’s Cable II figure, when they were traded in at work still sealed and were still quite cheap.  I remember the first Kane, but have very little memory of the second one’s existence when I was a kid.  I think I just lumped him in with the original.  It’s not like I had any real frame of reference on the character.  I didn’t know much of what to expect on this figure, but I actually quite enjoy the final product.  Even with his permanent propeller hand.

Shoutout to my friends at All Time Toys, from whom I purchased this figure for review!  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.