Flashback Friday Figure Addendum #0009: Power Armor Batman

Hey guys!  It’s Friday, and you know what that means!  It’s time for another Flashback Friday Figure Addendum!  Today, I set my sites back on DC, specially Power Armor Batman from Kenner’s Batman Beyond tie-in line!

In the 90s, the DC Animated Universe was in its prime. Kenner held the license for the toys, and they were doing some pretty great stuff too. Batman: The Animated Series got a great line, with the majority of the characters seeing release. Sure, it wasn’t all winners, but it was a decent line.  Superman: The Animated Series came along, and while Kenner didn’t quite have the nice selection that B:TAS had gotten, most of the key characters had been released in their basic looks. And then, there was Batman Beyond. Oh, boy was there Batman Beyond. The show was great, but the toyline released along with it was… strange to say the least. For starters, they never actually released a proper normal Batman, and the supporting cast and villains were pretty much non-existent. They weren’t bad toys per say, but they didn’t do the cartoon justice. Case in point, today I’ll be looking at the line’s release of BB’s alter ego, Terry McGuinness, wearing that red and gray power armor he was so known to wear…

THE FIGURE ITSELF

Okay, officially, this wasn’t a Terry McGuinness figure. He was actually labeled “Power Armor Batman” on the box. Let’s be real here: people didn’t buy this figure because it was “Power Armor Batman,” they wanted the Terry McGuinness head. Anyway, the figure was released in one of the later assortments of the first series of Kenner’s Batman Beyond line. The figure stands a little over 5 inches tall and features 5 points of articulation. Kenner were big fans of the 5 and 5 set-up. From a purely technical standpoint, the sculpted work on the figure is pretty top notch. The circuits in his underlying suit look great, and the head is the spitting image of Terry’s appearance on the show. Stylistically, the figure’s body sculpt is completely wrong for the designs of the show, but it was in keeping with the rest of the line, so at least Kenner was consistent. The paint work is passable, with no real slop or bleed over (though mine has suffered some minor wear). For some reason, they’ve gone with a bright red and gray color scheme. Terry’s Batsuit on the show had red circuitry, so I suppose that’s what they were going for, but the light gray armor is just plain weird. The figure was accessorized with several snap-on armor pieces, a removable helmet, and a robotic bird. It’s red, green and yellow, so maybe they were going for a Robin thing? Yep, according to the package, it’s a strike R.O.B.I.N. Okay then.

THE ME HALF OF THE EQUATION

Odd variants aside, I was very excited for the Batman Beyond line at the time of its release. I actually recall seeing this figure at the store several months before I actually got one. I saw the figure on a trip to the store with my parents, who told me I’d have to get it some other time. Little did they know that it would end up being one of the harder to find figures in the line. So, months went by, and I just assumed I’d missed my chance at the figure. Then, on another routine trip to the store, I wandered to the toy aisle, where I found this figure, as well as Blight. My parents were more than happy to get them for me this time around. As strange as this line was, I still have a major soft spot for those two figures in particular. Plus, they actually are pretty good toys!

This review was after I’d passed 200, so  for all intents and purposes it’s effectively a modern review.  It remains the only figure I’ve looked at from this line, a whole 1000 reviews later, which means I’ve yet to get a chance to really touch on how odd this toyline was.  I mean, this guy was actually one of the more faithful figures, and he’s still really off.  Maybe Kenner was wanting to keep these figures consistent with Total Justice and JLA?  It’s odd, because they were still running the TNBA line at this point, so you’d think they’d have wanted the two lines to be compatible, right?  I don’t know.

During The Find, I uncovered that damned R.O.B.I.N. sidekick animal thing.  It makes about as much sense as the rest of the line, I suppose.  I also found one piece of the clip-on armor, but sadly the rest of it’s still missing.  Maybe it’ll turn up one day!  At least it was the other arm piece, so he looks a little more symmetrical now.

Oh, and there’s another piece of the Me Half of the Equation that I left out initially.  I noted that I found Blight at the same time as this figure, after looking for both of them for several months?  Well, I actually found Blight first, and eagerly ran back to my parents with him in tow.  When I showed him to them, they, in their wisdom that is far beyond mine, suggested that this guy might be there too.  So, I went back to the aisle, and, sure enough, someone had cleverly hidden him behind the other, goofier Batman variants.  This figure still makes me pretty happy, truth be told, as goofy as he may be!

#1247: Rogue

ROGUE

X-MEN (TOY BIZ)

Another non-newest series of X-Men Marvel Legends X-Men figure?  Does this mean Ethan’s still looking for that freaking Cyclops figure?  No, actually.  Ethan found that freaking Cyclops figure yesterday afternoon.  He was very excited about that freaking Cyclops figure.  But, he also needs some time to properly appreciate those figures before jumping into the reviews.  Still, X-Men on the brain and all that, so let’s take a look at the back catalogue again.  We’re going even further back this time, and pulling out one of the old Toy Biz 5-inch figures.  Let’s look at Rogue!

THE FIGURE ITSELF

Rogue was released in Series 6 of Toy Biz’s X-Men line, and was by far the most popular figure in the series.  She was actually quite rare for some time, but was eventually re-released as part of the KB Toys-exclusive Marvel Universe line.  The two figures are more or less identical.  I think mine may actually be the re-release, since the timelines line up best that way.  The figure stands 5 inches tall and has 7 points of articulation.  The articulation count is a bit lower than other figures TB was producing at the time, mostly due to the upper cut action feature on her left arm, which removes the neck movement (to allow for the lever that activates the feature) and the left elbow movement.  It also limits the left shoulder a bit.  Not really sure why they opted to go for such an intrusive feature.  Rogue sported an all-new sculpt (which would later be re-used for Polaris).  It’s fairly standard for the time.  Nothing super amazing, but it’s a decent enough recreation of her Jim Lee look.  Her proportions are a bit weird; her hairs is really small, and her legs seem to make up a larger portion of her body than they should.  She’s also a bit on the boxy side.  But, like I said, fairly standard for the time, so I can’t judge it too harshly.  Missing from my figure is her add-on belt, which replicated her wacky asymmetrical thing from the comics.  Yay for asymmetry!  Rogue’s paint work is decent enough.  Everything is applied pretty cleanly and all of the important details are there.  I will say I’ve always found this figure’s color palette to be a bit washed out and dull.  I guess the cartoon and future figures just have made me expect this costume to be a bit warmer.  Rogue included no accessories, not even the weird ‘90s blaster thing that Toy Biz seemed to give to all of the other figures who they couldn’t think of anything better to give to.  Alas, I suppose she’ll just have to steal one from one of the other figures.

THE ME HALF OF THE EQUATION

Rogue was one of the last “main X-Men” I got when I was growing up.  Most of the others had seen one or two re-releases, so getting them wasn’t too prohibitive.  I actually ended up getting the 10-inch version of her first.  Ultimately, I’m pretty sure I ended up with the Universe re-release when it hit.  I think she was a Christmas present from my parents if I’m not mistaken, likely from our first Christmas in the house I spent most of my childhood in.  She may not be the best Rogue figure I own, or even the first Rogue figure I owned, but I was really happy to get her when she was new.

Flashback Friday Figure Addendum #0007: Savage Land Angel

Another Friday, another Flashback Friday Figure Addendum!  This one’s another look back at Toy Biz’s epic line of 5-inch Marvel figures, with Savage Land Angel!

The 90s X-Men line!  Now there was a line.  I haven’t really looked at this line yet on the site, aside from the Original Members Boxed Set, which wasn’t actually part of the line.  But in the 90s, the X-Men were the big thing.  They had a TV show, their comics sold millions, and they had one of the most comprehensive toy lines to date.  There was a Cho’d action figure for God’s sake!  Towards the end of the line, they began to run out of new characters to release, so they started doing these theme waves with rereleases of the main characters.  One of those theme waves was a set of figures based on the X-Men’s many trips to the Savage Land.  It featured figures of the X-Men in tattered “Savage Land” uniforms.  Today, I’ll be looking at the Angel figure from that line.

THE FIGURE ITSELF

So, as I said above, Angel here hails from the Savage Land series of Toy Biz’s 5-inch X-Men line.  He stands roughly 5 inches tall and has 11 points of articulation.  If you read the review of the Fallen, you’ve seen a lot of this figure before.   He shares all but his head, arms and feet with that figure.  The head was actually one that saw frequent reuse over at Toy Biz, and I know this wasn’t the first figure to use it, but I honestly don’t know what was.   Anyway, it works fine here, though it might be a bit scowly for a pre-Archangel Warren Worthington.  The figure’s look is mostly done through paint, which depicts a tattered version of Angel’s blue and white costume from the silver age*.   It’s cool to see this costume here, but a bit disappointing that the costume never got a proper release.  Angel at one point featured a pair of (very small) wings, a gray vest with an X-logo, and some weird claw thing that attached to his wrist, but I lost most of those pieces many years ago.

THE ME HALF OF THE EQUATION

I got this figure on one of my many trips the KB Toys outlet in Rehoboth Beach.  I was very excited to get it because Angel figures were a bit of a rarity in the 90s.  I know I really liked this guy, and for reasons I can’t fathom at this point, I know he spent a lot of time in my Ghostbusters Ecto-1.

Well, that’s not an awful review.  Still a bit shorter than the average review nowadays, but not horribly so.  I actually listed off all of the relevant information for the figure, and even referenced re-used parts and everything (though, rather amusingly, the Fallen pieces I referenced weren’t even discussed in my The Fallen review).

When I last reviewed this figure, he was missing both of his wings and the little wrist claw, both of which were returned to him during The Find.  The wings are rather on the small side, but detailed nicely enough.  I’m not really even sure what the claw supposed to be, but there it is.  Still missing is the grey cloth vest.  Also, I didn’t mention this previously, but each figure in the Savage Land series included a creature figure of some sort.  Angel included a small Sauron figure, which I still haven’t found.  Maybe he’ll turn up one of these days and I can write a *second* addendum.

Flashback Friday Figure Addendum #0006: Ultron

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Alright, it’s time for another Flashback Friday Figure Addendum!  Today’s figure is another Toy Biz Marvel entry, though this one’s from a bit later in the reviews.  Let’s have a second look at Avengers: United They Stand’s Ultron!

Ah, yes, Avengers: United They Stand.  Poor A:UTS. it gets a lot of hate and I’m not certain it deserves it.  Perhaps it wasn’t the greatest depiction of the Avengers to grace the small screen(That honor goes to the more recent Earth’s Mightiest Heroes), but I didn’t think it was all that bad.  The designs and animation may be late 90s over complication at its finest, but I thought the characterization was actually nicely done, and I loved the fact that the focus was on the slightly lesser known Avengers instead of Cap, Iron Man, and Thor.  One of my other favorite things was the tie-in toyline, which is what I’ll look at today.  In particular, the toy counterpart of the shows recurring antagonist: Ultron!  This isn’t the first time Ultron’s been mentioned on this blog.  I previously mentioned him in passing in my Vision review, where I mentioned Ultron was the creator of Vision.  Ultron himself was the creation of Avengers founding member Hank Pym, aka Ant-Man, aka Giant-Man, aka Goliath, aka Yellow Jacket, aka Wasp, aka Dude with serious identity issues!  Ultron rebelled on his creator and became a powerful Avengers foe.  He’s also set to be the villain in the upcoming Avengers sequel.

THE FIGURE ITSELF

Ultron was released as part of the first wave of Toy Biz’s Avengers:United They Stand tie-in line.  Ultron had several different looks over the course of the show, but this one seems to be a bit of an amalgam of the various looks, with the largest portion of influence coming from his appearance in the show’s first two episodes.   He stands just over 5 inches tall, and features 11 points of articulation (13 if you count the moving knee-pads).  Ultron is a completely new sculpt.  It’s well done, and quite detailed, especially for its time of release.  In particular, the head really captures the look of the character.  The paint is pretty well done, being mostly all one color; a nice bluish silver.  There’s a wash over the whole figure to help bring out the details.  The figure also features a light-up feature.  By pressing the button on Ultron’s waist, you could make the figure’s eyes and mouth light up.  It’s a neat feature that helps to further simulate the look of the character from the show and comics.  At one point, Ultron had a large cannon that hooked onto his right arm, but I’ve since lost that piece.

THE ME HALF OF THE EQUATION

My dad bought Ultron for me when he was initially released.  We happened to stop at a Toys R Us and there he was.  He was one of the last figures I acquired from the line.  It wasn’t because I didn’t want one, but because the A:UTS figures were quite difficult to find initially, so I kind of got them when I saw them.  Growing up, he was the closest thing I had to a classic Ultron.  Because of that, I have quite the soft spot for him.

Okay, now we’re getting somewhere!  This review is from my second month writing reviews, and you can start to see some of the regular review features coming into play.  Height, articulation and paint are all actually addressed this time.  And I even made it past 500 words!  Granted, most of it was the intro, but still.  Also, this is my first Flashback to a post-random review period. Cool.  Cool cool cool.

My actual review was pretty on point for this guy.  The only thing missing was his big ol’ arm cannon, which was amongst the many items excavated during The Find.  It’s goofy, but also manages to match pretty well with the rest of the figure stylistically, and, amazingly, it doesn’t impede his movement when attached (of course, the shoulder’s still a bit restricted thanks to the wiring that allows it to light up).  Also, I neglected to mention in my original review that Ultra’s sculpt, was an early product of the fine folks at Art Asylum, who would later launch one of the best Trek lines ever put into plastic, as well as creating my favorite brand of all time, Minimates.

I’ve actually got a story about this one! As a kid, I lost this figure around Christmas time and couldn’t locate him for a whole year.  Come the next Christmas, I put on my robe I wore one a year on Christmas morning and found this guy in the pocket.  Seems I’d stowed him there for safekeeping the prior year and total forgotten.  To date, this figure remains my favorite figure of Ultron, so I’m happy he wasn’t missing for too long!

Flashback Friday Figure Addendum #0004: Night Flight Batman

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It’s another Friday, which means it’s time for another Flashback Friday Figure Addendum!  This week, I continue the trend of the last three FFFAs, and wrap up my Batman Forever-based addendum, with another look at Night Flight Batman!

Today’s review is the last of the Batman Forever reviews.  It’s a third variant of Batman.  This is another brief review.

THE FIGURE ITSELF

This is another Batman from the Batman Forever line.  He’s yet another fairly-typical-but-not-THE-typical-version(let’s go with FTBNTTV for short).  Night Flight Batman probably has the most descriptive name of the many batmen in the line, as his big feature was a giant set of wings(Lost long ago by silly child-Ethan).  There was certainly a fanbase for the pre-face “Night” amongst the Kenner think tank.  I get that he’s Batman and all, but seriously, Night’s a bit unoriginal.  The actual figure is pretty basic.  Note that I didn’t lose the cape on this one,  he never had one.

THE ME HALF OF THE EQUATION

I do actually recall getting this one.  I liked the “basicness” of this one, so my grandmother bought it for me.   He actually didn’t get much playtime as Batman himself.  Instead, he had his face and torso covered in black tape so that I could use him as Black Panther with my Avengers.  Yeah, I was that kid…

Less than 200 words on that review.  Couldn’t replicate that if I tried.  I spent more time talking about his name than the actual figure!

For those keeping track, this was another 5 and 5 figure; 5 inches tall and five points of articulation.  Some closer looking into this figure and the movie that spawned him has made it clear that he’s actually the closest recreation of the Sonar Suit that the line had to offer, with the exception of the missing cape, of course.  I located his giant wings during The Find last summer.  They’re certainly goofy, and I can’t say they’re the most thrilling thing ever.  This figure was also supposed to have some sort of handheld piece, which was not part of The Find.

I mentioned in the review that this guy spent a lot of his time as Black Panther.  In prep for the photo retakes, I cleaned him as best I could, but there’s pretty much no way to remove the white patches.  This is why you shouldn’t apply duct tape to your action figures, kids!

#1211: Lt. Cmdr. Geordi LaForge

LT. CMDR. GEORDI LaFORGE

STAR TREK: FIRST CONTACT (PLAYMATES)

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While I’ve been exposed to Star Trek pretty much my whole life, my only real solid memories of the franchise from my childhood are seeing Star Trek: First Contact in the theatre when it was released (and subsequently getting it on Laserdisc when it came to home video.  For over a decade, that was literally the only way we owned it.  I’d have to fire up the laserdisc player anytime I wanted to watch it.  I’m not joking).  By extension, my first real memories of Star Trek toys are the figures from that movie, which are still some of my favorites.  Today, I’ll be looking at that line’s version of  Enterprise-E’s chief engineer Geordi LaForge!

THE FIGURE ITSELF

geordifc2Geordi was released as part of Playmates’ Star Trek: First Contact line, which hit shelves in early 1996.  The line was noteworthy at the time for abandoning the scale used by all of the prior Playmates Trek figures, opting instead for a larger size.  As such, the figure stands just shy of 6 inches tall.  He sports 14 points of articulation; he and all the other main crew members were given additional thigh swivels, which greatly improved their ability to sit. Of course, the larger scale meant they weren’t compatible with any of the prior vehicles or playsets, so he doesn’t actually have anywhere to sit, but that’s neither here nor there.  Movement is movement.  Prior Trek lines had done their best to give each crew member their own unique body sculpt, but the First Contact figures went for the more obvious shared body idea.  Geordi shares his body with both Data and Picard.  It’s a decent enough sculpt.  The details of the uniform are rather on the simplified side, and they’ve cut down on some things, such as the number of ridges on the grey part, and the seam at the front of the collar.  All of the key details are there, which is good I guess.  Honestly, it’s not that much of a departure from the smaller figures, so I guess the consistency is good.  The build on the body works well enough for Burton (and the other three actors mentioned).  The head sculpt is really big, definitely a bit out of scale with the body.  I don’t think its really any more out of scale than any of the smaller figures, but it’s definitely more noticeable here.  There’s a passable likeness in there, but I can’t say its one of their best (which is kind of a shame, because the First Contact figures overall had some of the best likenesses Playmates produced).  Still, it’s not a bad sculpt, and has some decent texture work, which Playmates didn’t always put on their figures.  The paintwork on Geordi is serviceable.  The body is fairly basic, but it’s clean and the colors are right, so that’s good.  The head has some more in-depth work, and the eyes in particular look really good (Playmates was really good at eyes).  Geordi was packed with an assortment of various gadgets, all molded in black, as well as a display stand shaped like a communicator badge.

THE ME HALF OF THE EQUATION

Geordi was my second figure from First Contact.  I got him on a day out with my dad, who took me to Toys R Us to get him (and then I think we got lunch and he read me some Norse mythology.  It was a cool day).  I know I specifically requested this figure, because my cousin Noah had one and I really wanted my own.  I remember being surprised that he didn’t include his visor (despite having already seen the movie and knowing he didn’t have it anymore).  He’s not the most thrilling figure, but I have fond memories of getting him, and that certainly goes a long way!

Flashback Friday Figure Addendum #0003: Sonar Sensor Batman

0003aDid you guys notice I missed a Flashback Friday Figure Addendum?  Because I did, but not until last Saturday afternoon.  Lotta good that did me.  Well, I’m just gonna pretend like I didn’t miss a week.  Today, I’m continuing my chronological look at my earliest reviews with Sonar Sensor Batman!

Continuing the trend of my last two posts, I’m looking at another figure from 1995’s Batman Forever Line.  This guy isn’t quite as significant as the last two, so he’ll be a bit more brief.

THE FIGURE ITSELF

So, like I said above, Sonar Sensor Batman is another Batman Variant from the Batman Forever line.  This one’s a slightly more conventional Batman, though, like Robin, not THE conventional Batman of the line.  This one’s still got the cape because it’s permanently affixed, which was a good move on Kenner’s part.  And he’s got what appears to be a….nipple gun?  I mean, that’s what it looks like(And this is Scumacher we’re talking about here).  It’s right on his right pectoral, and it’s even got those red dots on it.  When you push the yellow button on his belt, the gun flips down, only emphasizing the nipple gun-ness of it.  And I have no idea what any of this has to do with sonar, or sensing for that matter.

THE ME HALF OF THE EQUATION

Not a whole lot on this one.  I remember having it.  I remember thinking he had a nipple gun as a child.  I actually don’t know where I got this one, so I’m going to assume it was a gift.  Regardless, it didn’t really get much play-time as my go to Batman.

Nipple gun.  Heh!

So, this is yet another very brief review.  I really can’t even conceive of talking about a figure in so little words nowadays.

No articulation or height noted either; he’s another 5 and 5 for those that are curious.  Missing from my original review was his super sick neon orange shield.  Still have no clue where the “sonar” part of his name comes in, but he’s certainly well defended.  The center of the shield is a removable disc, which served as ammo for the disc launcher he also included (mine is, sadly, still missing).  It definitely ups the goof factor.  He can’t really stand very well while holding it, either; I had to do some very strategic posing for the photo.

I mentioned in the original review how this guy didn’t get much playtime as my go-to Batman, which is true, but a re-watch of the Batman: The Animated Series episode “His Silicon Soul” reminded me what he did get a lot of use as: Batman’s robotic duplicate.  …Who has a nipple gun.

#1207: Lando Calrissian as Skiff Guard

LANDO CALRISSIAN AS SKIFF GUARD

STAR WARS: THE POWER OF THE FORCE II (KENNER)

landoskiff1

Man, the Star Wars characters sure do like disguising themselves, don’t they?  At some point in the franchise, just about every main character has gone incognito (even Chewbacca).  And, of course, toy companies love this, since it’s a pretty easy way of milking another variation of the main characters to make into an action figure.  Lando Calrissian was actually the very first character to get such a figure (well, technically.  He and Leia as Boush were released at the same time, but Lando’s date stamp is from ’82, while hers is from ’83).  That’s not actually the figure I’m looking at today, though.  It seems Lando’s disguised look is more enduring than some of the others, seeing as it makes up roughly a third of all of his figures.  Today, I’m looking at Kenner’s second stab at this particular look.

THE FIGURE ITSELF

landoskiff2Lando was released in the first assortment of the 1997 series of Kenner’s Staw Wars: Power of the Force II.  It was the second version of Lando in the line and his fifth figure overall.  As touched on in the intro, this figure is based on Lando’s Skiff Guard disguise from the opening of Return of the Jedi.  Honestly, even as a disguised look, this is the most action-oriented design we saw Lando in, and I think that’s where a lot of its appeal comes from.  The figure stands about 3 3/4 inches tall and he has 6 points of articulation.  Lando comes from later in the POTF2 line, which was after the sculpts has calmed down a bit and worked out some of the ‘90s over-stylization.  He’s still a fair bit more jacked than Billy Dee Williams ever was, but that was on par with the rest of the line.  His head sculpt was the same one used for the Bespin version of Lando (and later the General version as well).  It’s not a spot-on Billy Dee Williams, but it’s still closer than most of the likenesses at the time.  And at least it was consistent, right?  The body sculpt was all-new to this figure.  Apart from the aforementioned “jacked” nature of the build, it’s a decent enough translation of the onscreen design.  He also ditches a lot of the pre-posing from earlier in the line, instead getting a more natural pose, and thereby offering a bit more versatility.  Lando’s paintwork is generally pretty solid.  Nothing spectacular, or particularly noteworthy, but it’s certainly well-done.  The colors are all well matched to the costume from the movie, and all the application is pretty clean.  There are some slight mismatches between some of the paint and molded elements, but nothing super awful.  Lando originally included a removable mask and vibro-axe, but my figure hasn’t had either in well over a decade.

THE ME HALF OF THE EQUATION

This is my very first Lando action figure, though he didn’t technically start out as mine.  He was one of a handful of Star Wars figures that I helped my Grandmother pick out at KB Toys back in the day so that my cousin Patrick and I would both have some figures at her house to play with (since we spent at least one day of the week there).  Eventually, Patrick grew out of his Star Wars phase and neither of us was spending as much time there, so Lando and the others eventually came home with me.  He’s the only one that made it through all of my various collection purges, mostly due to being the only Lando figure I owned for a good long while.  He’s actually not a bad figure, and he’s probably aged better than most of the others in this line.

#1201: Gorilla Alien

GORILLA ALIEN

ALIENS (KENNER)

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Due to some adverse reactions to the small quantity of merchandise put out for Alien, its sequel Aliens got no merchandise at all at the time of its release.  Instead, fans of the film would have to wait six years, when a failed pitch for a cartoon based on the property resulted in a line of action figures from legendary action figure makers Kenner.  Sure, they were super goofy, and ‘90s out the wazoo, but they were certainly better than nothing.  And you can hardly debate that the line was entertaining.  One of the more intriguing aspects of the line was that handling of the titular creatures.  Rather than simply release a bunch of generic Alien Warriors, Kenner followed the example of the Dog Alien from Alien3 and created some other, non-human-host-based Aliens.  One of the earliest examples is the figure I’m looking at today, the Gorilla Alien!

THE FIGURE ITSELF

gorillaalien2The Gorilla Alien was released in the first series of Kenner’s Aliens line, as one of the three initial Aliens.  The figure stands roughly 5 inches tall and has 5 points of articulation (7 if you count the extra shoulder movement granted by his action feature).  In terms of design, the Gorilla Alien really doesn’t stray from the classic Xeno look all that much.  Really, it just takes the Aliens design and bulks it up a little bit more, to showcase the slightly larger frame of a Gorilla.  The sculpt on the figure is pretty decent; the proportions are rather exaggerated, but it’s a ‘90s figure, so that’s somewhat expected.  He features a ton of really great detail work on the body, with each little bit of the Xeno being carefully outlined.  They even managed to work in the levers for his arm-swinging action feature by The head is a little less impressive, due to being made out of hollow rubber in order to facilitate the “acid spraying” feature (you dunk the figure under water and squeeze the head to fill it.  Then you take it out and squeeze it again to shoot “acid”).  It’s still a perfectly acceptable sculpt, but it just is a noticeable step down from the rest of the figure.  The paint on the Gorilla Alien is actually pretty neat.  The figure’s molded in black plastic, with a nice metallic blue brushed on to help accent all the sculpted details.  Each of the three aliens in the first series had their own color scheme (the Scorpion was brown, and the Bull was red), and I think the blue was the best by far.  The Xenos just look best in blue.  The Gorilla Alien was packed with a metallic blue facehugger, which my figure is sadly missing.

THE ME HALF OF THE EQUATION

When I first got into the Kenner Aliens line, I was really only focused on the Marines, but over time I’ve really wanted some more Xenos for them to fight.  I got a good helping of the Xenos through the 10th anniversary Aliens Vs. Marine two-packs, but the Gorilla Alien was sadly not one of the chosen aliens for that set.  I ended up finding him at Yesterday’s Fun this past summer, and was quite happy to finally be able to add him to the collection.  He’s not anything revolutionary, but he’s a solid figure, and he fits well with the rest of the line.

#1196: Dr Z – Rubin Zellar

“DR. Z” — RUBIN ZELLAR

SEAQUEST DSV (PLAYMATES)

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Okay, I went slightly ‘90s with yesterday’s Cannonball and Domino review.  I went a little more ‘90s with the Superman Red review.  Today, I’m going full ‘90s.  Yes, today I tackle SeaQuest DSV. SeaQuest, to those of you that don’t know, was a sci-fi series from the early ‘90s set in the futuristic world of 2018, aboard the naval submarine SeaQuest DSV 4600.  It was a little like classic Trek, but in the water.  Its first season was very strong, and heavy on the actual science (each episode ended with Dr. Robert Ballard explaining the science of that week’s plot), and featuring a diverse and fun cast of characters.  There were two seasons after that, but it’s generally in everyone’s best interest not to talk about them.  The series was fortunate enough to get a short-lived line of toys by Playmates (the then current holders of the Trek license, no less), which covered most of the main crew, plus two of the show’s antagonists.  Today, I’ll be looking at one of the antagonists, Biochemical Terrorist Rubin “Dr. Z” Zellar from the episode “Games.”

THE FIGURE ITSELF

drz2Dr. Z was released in 1993 as part of the first and only series of Playmates’ SeaQuest DSV line.  He’s based on his early appearance from “Games,” when he’s first picked up by the SeaQuest and is masquerading as a prison warden.  He probably spends a greater portion of the episode wearing a borrowed SeaQuest science staff uniform, but that might have proved slightly confusing in the toyline, since it would have made him look like an actual member of the crew.  The figure stands about 4 1/2 inches tall (putting him in the same scale as Playmates’ Trek line) and has 14 points of articulation.  While the Trek figures all got saddled with those wonky v-hips, the SeaQuest figures actually got pretty traditional t-hips, and also got thigh swivels too.  Odd that the unproven show got the better treatment.  The sculpt is pretty similar to the Trek stuff in style, which is to say it’s not super ultra realistic, but it’s still a halfway decent recreation of Zellar’s look from the show.  The head sports a passable likeness of Zellar’s actor Alan Scarfe, and the general proportions are actually a little better than the Trek stuff I’ve looked at.  The standout bit of this figure is definitely the fur coat, which is surprisingly well detailed for a figure of this era and scale.  Zellar’s paintwork is pretty solid; it’s not the most exciting work, but what’s there is nice and clean, and the once again the jacket stands out with some detail work to keep it from being too drab.  Zellar was packed with a number of cool accessories, including a pick axe, a display stand, and a ….weird gun thing.  The coolest piece is the T5-6000 Cryo-Chamber, originally meant to carry Zellar, but in actuality carrying the prison warden he replaced.  It’s just a simple plastic shell with a cardboard illustration on top, but I really like it.

THE ME HALF OF THE EQUATION

I picked up Zellar from Yesterday’s Fun this past summer, as he was one of the two SeaQuest figures I didn’t yet have.  There’s no denying he’s a well done figure, but he’s also one of the most frustrating figures from the line.  SeaQuest was hardly defined by its antagonists, so the fact that we got two of them in place of the three missing members of the Season 1 crew, is really annoying.  “Games” is certainly a memorable episode, and Zellar’s a compelling villain, but the success of the episode hinges more on its focus on Dr. Kristin Westphalen, who was absent from the toyline (interestingly enough, she was the only of the three unreleased crew members to get a prototype, but was left unreleased for whatever reason).  Zellar’s presence in the line seems to have come at the expense of the character that would give him an actual reason to be in the line at all, which just feels rather backwards.