#0420: Guardian

GUARDIAN

DC UNIVERSE CLASSICS

Ah, yes, DC Universe Classics. One of the most confusing lines I’ve ever collected. Purely viewing the figures offered, it’s easily the greatest DC toyline ever released (beating out Kenner’s Super Powers). The sheer breadth of the line is truly astounding. But, it was a Mattel toyline, which means the line was met with mismanagement, strange choices, and some of the worst distribution I’ve ever seen on a major toyline. An entire series of figures would be completely absent from store shelves in most areas of the country, leading to insane aftermarket prices. Because of this, I’m still filling holes in my collection two years after the line ended. One of my recent acquisitions is Guardian, DC’s resident shield wielding hero who is totally not Captain America. Let’s see how the figure turned out!

THE FIGURE ITSELF

Guardian was released in Series 9 of DC Universe Classics. He’s one of the line’s more odd-ball choices, but that’s never a bad thing. The figure is a little over 6 inches tall and he features 25 points of articulation. He’s based on the original Jack Kirby-version of the character. Early prototypes for the figure showed the 90s incarnation of the character, and comments from Mattel indicated that that version might surface as a variant, but such a figure never surfaced. Sorry Guardian fans. DCUC was primarily a “buck-system” line, and Guardian is no exception. He’s built on the mid-sized buck, with a belt add-on and a new head. The mid-size buck seems like it might be a bit too small for Guardian, but it doesn’t look terrible. One thing I’ve noticed is that since getting back into Marvel Legends, the shoulders on the DCUC bucks look larger than they should, but overall, the bucks were well done, so this is a good starting point. Guardian’s head is really nice. The helmet is a separate piece, so the face is actually below it, which gives the figure the appropriate amount of depth. Guardian’s paint is rather simple, but what’s there is cleanly applied for the most part. There is a tiny bit of slop on the neck line, but that’s about it. The work on the face is the highlight of the figure, mostly due to just how clean everything is. The colors on the costume are really bright, which is befitting of a character like Guardian. They really make him pop. Guardian included his trusty shield, which is sort of silly looking, especially given the size, but it’s actually quite well sculpted. He also included the right leg of Chemo, but my figure was purchased loose and therefore did not have that piece.

THE ME HALF OF THE EQUATION

I wanted a Guardian when he was released. In fact, I wanted pretty much all of Series 9. However, the series never really showed up in my neck of the woods. I was able to track down a few of the other figures from the series, but not Guardian.

The weekend before Thanksgiving, I accompanied my dad to Philcon. We decided to explore the surrounding area on Saturday and came across a very nice toy store, called The House of Fun. The store’s selection was actually a bit overwhelming, if I’m honest. Anyway, my dad and I decided to focus on the large selection of DCUC figures they had, and Guardian happened to be amongst them. I’m glad I finally found the figure. He’s often been referred to as the sleeper hit of this series, and I can see why. He doesn’t have the bells and whistles that some of the better DCUC figures had, but he’s a solidly put together figure who is just undeniably fun.

#0415: Batman

BATMAN

BATMAN: THE ANIMATED SERIES (DC COLLECTIBLES)

Danananananananananananananana na, Batman! Hey guys, you know what’s awesome? If you said “Batman: The Animated Series,” you are correct. Also, you should really stop reading my mind. It’s very rude.

The only thing more awesome than a super cool cartoon is a super cool toyline. The toys released at the time of Batman: The Animated Series weren’t bad, but they were limited by what could be done with toys at the time. Enter DC Collectibles, who have just launched a brand-new line of 6-inch scale figures based on the series. Each figure has a show accurate sculpt, plenty of articulation, and tons of accessories, making these possibly the greatest Batman toys of all time. Today, I’ll be looking at the line’s first figure of the main man himself, Batman!

THE FIGURE ITSELF

Batman is part of the first series of DC Collectibles’ Batman: The Animated Series line, which apparently isn’t so much of a series as it is a loose grouping of figures being released around the same time. Batman is number 01 in the line. Batman is about 6 inches tall and features 26 points of articulation. Batman is based on his appearance from the show’s second incarnation, Batman: The New Adventures. This has caused a bit of controversy due to some fans wanting the original look first, but have no fear, that look has been slotted for Series 4. Batman features an all-new sculpt, which simply put is fantastic. Rendering a 2D design in 3D is no easy feat, but this figure manages to be an almost perfect recreation of the design. It’s truly an amazing piece. What amazes me even more is how well they’ve worked in the articulation. Part of the reason the older figures were so under-articulated is that the character designs don’t really lend themselves to sturdy joints, but DCC has really made it work. Perhaps the one area where this figure could stand to be improved is the paint. It’s not terrible, but there are some things that really stand out. The biggest issue with my figure is something I’ve actually already fixed. The paint on the nose of his cowl extended way too far down on the left side. A quick examination of other figures showed that this was a definite fluke, but make sure yours doesn’t have that issue. A quick bit of work with some nail polish remover provided an easy fix, but I’d rather not have to do such things. Other than that, there’s just some general sloppiness, especially on the symbol. Another issue is that since almost the entire figure is painted, there are some problems with stuck joints. The hip on my figure won’t budge. All that aside, the paint is mostly clean, it’s very even, and the finish looks fantastic. When the prototype of this figure was first shown, there was some concern about the cape hanging over the shoulders and blocking the movement of the arms. Fortunately, DCC listened and changed the cape to the swept back look he has now. But they didn’t want to deprive fans of the show accurate over the shoulder look, so that piece has also been included as an accessory. By popping off the head, the cape can easily swap out, with no issues. In addition to the cape, Batman also includes a batarang, a grappling hook (with removable hook), 7 extra hands in varying poses(two relaxed, two gripping, two for holding batarangs, and one with the grapple sculpted in place), and a display stand featuring the character design sheet. The plentiful accessories are a welcome change to DCC figures, which tend to be rather barebones.

THE ME HALF OF THE EQUATION

I picked up Batman from my local comic store, Cosmic Comix. I went back and forth on whether I wanted to get into this line. I like the idea, but I must admit the early prototype pictures were just “meh.” My opinion changed when I saw them on display at a few of the conventions, and when I eventually saw this guy in person, I just couldn’t say no. Truth be told, this is the best Batman figure I’ve ever owned, and he is perhaps the best Batman ever made.  Sure, the paint could use some work, but other than that, this figure is all win. I can’t wait to get the rest of the line.

#0402: Cyborg Superman

CYBORG SUPERMAN

SUPERMAN (DC DIRECT)

In the early days of DC Direct figures, Hasbro’s contract for the license prevented DCD from making figures of any characters related to Batman and Superman. Following the transfer of the license to Mattel, DCD was allowed to release those characters to their heart’s content. So, they released a line of figures for each of them. The Batman figures skewed more classic, while the Superman figures took a more modern flare. Today, I’ll be looking at that line’s version of Cyborg Superman, another character with “Superman” in his name who is not actually the man of steel.

THE FIGURE ITSELF

Cyborg Superman was released in Series 2 of DC Direct’s Superman line. The figure is about 6 ½ inches tall and he sports 17 points of articulation, which was quite a thing for a DCD figure to have at this point in time. With a character like this, there’s bound to be some parts overlap between this figure and the basic Superman. In reality, he doesn’t share as much as you might expect. His entire left arm, his left thigh, his right foot, and his cape are the same. The rest is unique to this figure, though some parts are tweaked parts from the base Superman. I should point out at this time that my figure’s lower jaw went missing at some point, and I replaced it with a somewhat crudely sculpted replacement. So, the real figure’s jaw was much nicer. However, this figure’s price has since skyrocketed, so I won’t be getting a proper replacement anytime soon. The figure’s sculpt was very, very well done. The proportions are great, and the robotic pieces look fantastic. One of the coolest things about the sculpt is the organic quarter of his face, which is similar to the full sculpt of the main Superman, but just different enough to let you know this isn’t the same guy. It’s really good work. The figure’s paint, while not anything outstanding, is pretty solid. The colors are nice and vibrant, and everything is nice and cleanly applied. Cyborg Superman included a S-emblem display stand.

THE ME HALF OF THE EQUATION

I got Cyborg Superman when he was relatively new, from a comicbook store nearby the house we had just moved my aunt into. I had missed out on the regular version of Superman, so I “settled” for this figure. While there are plenty of Supermen that have surpassed the version offered in Series 1, none of the Cyborg Supermen have come close to this one, so I’d say I got the better end of the deal. I just wish I hadn’t lost that jaw…

#0401: Composite Superman

COMPOSITE SUPERMAN

FIRST APPEARENCE

In the 50s and 60s, DC Comics was really king of the absurd idea. Their stories pretty much run on absurdity. When it comes to absurd characters, Composite Superman is definitely up there. Right off the bat, he’s a dude who’s half Superman ad half Batman. But, what’s even wackier is that his origin has nothing to do with Superman or Batman. He’s actually a janitor from the future, granted the powers of all of the members of the Legion of Super Heroes when lightning struck a display of figurines possessing their abilities. So, umm… yeah. On the plus side, the fact that he’s half and half of two of DC’s top characters means he’s gotten not one, but two action figures!

THE FIGURE ITSELF

Composite Superman was released in Series 3 of DC Direct’s First Appearance line. The first two series were purely golden age characters, but the diversified a bit starting with Series 3. This is the first of the two Composite Superman figures. The figure is about 6 ½ inches tall and he has 11 points of articulation. In case the name of the line didn’t clue you in, he’s based on the character’s first appearance, drawn by the legendary Curt Swan. Simply put, the sculpt is outstanding. It’s head to toe a perfect recreation of Swan’s art. The two halves are distinct to each character, but still totally in synch with each other. The only downside to this figure is that DC Direct never separated the sculpt out into proper Swan versions of Superman and Batman (though they did release a completely unique Superman sculpt of a similar style in their Showcase line). The paint is fairly straightforward, but that’s not a bad thing. The colors are all nice, bold and distinct, emphasizing the differences between the halves. The boots and glove have also been done in a very nice glossy sheen, which adds a nice amount of depth to the look. Composite Superman included a mini-replica of his first appearance and a gold display stand.

THE ME HALF OF THE EQUATION

The Composite Superman, like so many of my DC Direct figures, was gotten from a friend who works for Diamond Distributors. I’ve always loved the look of the character, and I was thrilled to find out he was getting an action figure. To top that, it’s not just any action figure, it’s a phenomenal action figure. This really was one of DC Direct’s best efforts.

#0394: Tomar Re

TOMAR RE

GREEN LANTERN (MOVIE)

The 2011 Green Lantern was certainly not the greatest thing to be shown on the silver screen. That being said it’s far from the worst, and I personally found it to be about on par with the Tim Burton Batman films, which suited me just fine. One of the nice things about one of your favorite characters getting a movie is all the toys that are bound to be released to coincide. Sadly, while I found the Green Lantern movie to be inoffensive, the same can’t be said for the vast majority of the toys released for it. One of the few figures from the line I didn’t hate is Tomar Re, the subject of today’s review.

THE FIGURE ITSELF

Tomar Re was technically part of the first series of Green Lantern figures, but he was not amongst the initial assortment of figures. I think he came in the second wave of product. The figure is about 3 ¾ inches tall and he features 8 points of articulation. The articulation is one of the most annoying parts of this line, because it was about 10 years out of date at the time of release. It’s completely useless for anything outside of a standing pose, and in some cases it couldn’t even do that. Case in point, Tomar’s right leg is slightly warped, and the articulation is such that standing is not a thing that happens. Tomar’s sculpt is fine. There was a deluxe Tomar in wonky colors that was released first, so technically this one’s a re-use of that one. There’s some okay texture work on the body, which is nice, I suppose. However, the head is rather smooth, and definitely too squat for the character. In fact, the whole body is off when compared to the on screen character. He’s just too bulky. Were this figure 10-15 years older, the scale might be excusable, but come on, Hasbro’s Battle Droids from 1999 looked better than this. The paintwork is rather vaguely handled. In some places, lines are very sharp, but in others, everything just sort of runs together. That’s sort of what they looked like in the movie, but it wasn’t this bad. He just ends up being a bit of a mush of colors. Tomar included a construct of some sort, but I threw all the constructs together, so I don’t remember which was his.

THE ME HALF OF THE EQUATION

I got Tomar from a Walmart near where I was vacationing the year these were released. This was notably two days AFTER I broke down and bought the wonky colored deluxe Tomar because I hadn’t been able to find this one. Yay. It’s hard to say much about this figure that isn’t negative. I honestly don’t hate it, and I really think it was one of the better small scale figures Mattel offered in this line, but that isn’t saying much. There’s a reason this line didn’t sell well, and it wasn’t the poor performance of the movie.

#0393: Psycho Pirate

PSYCHO PIRATE

CRISIS ON INFINITE EARTHS

When DC first came onto the super hero scene (then still known as National Comics), they had no idea what kind of success the concept would have. However, the superhero boom of the Golden Age was relatively short lived. It started just as the 40s did, and it was pretty much done a few years into the 50s. But, in the 60s, they wanted to bring it back. To do this, the re-imagined their characters in new ways, resulting in the Silver Age. The old versions were largely forgotten, until a story called “The Flash of Two Worlds” teamed up the Golden and Silver Age Flashes, explaining that they came from two separate universes. Earth 1 held the contemporary characters, while Earth 2 housed the heroes of old. Over the years, DC added more and more universes, resulting in the Multiverse. In the 80s, they decided this was all too confusing, so they created Crisis on Infinite Earths, which did away with all but one universe. So, what does this have to do with Psycho Pirate? Not a whole lot, to be honest. He has a decently sized role in Crisis, and it got him a toy. So there.

THE FIGURE ITSELF

Psycho Pirate was released in the first series of DC Direct’s Crisis on Infinite Earths line. The Psycho Pirate depicted here is the second version of the character, Roger Hayden. Hayden was created in the 60s, which means he showed up during the Silver Age, but his first appearance is clearly set on Earth 2, making him a Golden Age villain, sort of kind of. Basically, his deal is that he’s got a mask that lets him control emotions. He’s based on his appearance in Crisis, as depicted by George Perez. The figure is about 6 ¼ inches tall and he features 15 points of articulation. DC Direct was pretty big on everybody getting their own sculpt at the time, so Psycho Pirate’s sculpt is 100% unique to him. It’s a pretty great sculpt, too. The proportions are all pretty decent, and the face is undoubtedly a George Perez face. I also love how expressive the hands are. Perhaps the only issue with the sculpt is how flat the upper arms are. The paint work doesn’t quite match up to the sculpt, but it’s not bad. For the most part, things are clean, but there are some issues with bleed over on the sculpted lines. The red also has a tendency to bleed through where it shouldn’t. Also, while I like the boots having a glossy sheen, I’m not quite sure why the inside of the cape has been given the same treatment. It looks fine, but it just seems odd. On the plus side, the colors are nice and bold, and the work on the face is very nice. Psycho Pirate includes his Medusa Mask, which fits very nicely on his face, and a display stand that reads “Crisis on Infinite Earths.”

THE ME HALF OF THE EQUATION

Psycho Pirate is a figure that actually got me to read the source material so that I had a reason for purchasing the figure. I had seen him in the store, and I liked the look of him, so I picked up one of the anniversary trades of Crisis from my library and gave it a read. Then, just a few weeks later, I received the figure as a birthday present from my brother Christian, who had some help from my dad. Looking back at this figure, I was happy to see it had aged as well as it did. It’s really a very nice figure.

#0389: Man-Bat

MAN-BAT

BATMAN: THE ANIMATED SERIES

Batman: The Animated Series started off with quite a bang (quite literally; it’s one of the first things in the opening credits). The first episode, “On Leather Wings,” showed the full potential of the series, and to this day remains one of my two favorite episodes of the series. One of the most interesting things about the episode was the choice of foe. They steered clear of any of the major Bat-Rogues, such as Joker or Penguin, or even Riddler, and instead turned their focus on Man-Bat, a character who to date still remains foreign to all but the most die-hard DC fans. When people do know the character, they tend to remember the animated incarnation. Today, I’ll be taking a look at Kenner’s version of the character from the tie-in toyline of the time.

THE FIGURE ITSELF

Man-Bat was released in Series 2 of Kenner’s Batman: The Animated Series. The figure marks Man-Bat’s very first action figure, though Kenner themselves had planned to release a classic comic version of the character had their DC Super Powers line continued past Series 3. Man-Bat is about 5 ½ inches tall and he features 12 points of articulation, which was stellar for the time. Man-Bat had two appearances on the show, and the look was a little different in each. This one is based on the first version, which is the actual MAN-Bat (Kirk Langstrom’s wife ends up being the creature in the second, resulting in a “Woman-Bat”). Standards for figures have changed over the years, but for the time, this figure was quite good. It’s not a spot on recreation of Man-Bat, mind you. The shape of the head is a little off, the arms are a bit too skinny, and the legs are a bit too small when compared to the rest of the figure. But, as a whole, the figure makes a good approximation of the character from the show. It’s certainly as accurate as, say, Kenner’s Joker figure, so the inconsistencies help the figure blend more with the rest of the line. Man-Bat’s paint work is pretty straight forward. He’s mostly molded in an appropriate brown plastic, with paint for his pants, eyes, and mouth. Everything is pretty cleanly applied, so that’s good. Man-Bat originally included a small length of string and a hook so that the figure could be made to look as if he were flying.

THE ME HALF OF THE EQUATION

I missed out on the first few series of BTAS figures, due to not quite being into collecting. So, Man-Bat was a figure I didn’t have while growing up. I went through a period immediately after my freshman year of college where I attempted to fill as many holes in my 90s collections as possible. Man-Bat was a rather pricey figure at the time, so I had to hold off on him. As luck would have it, while visiting that year’s Mego Meet, I come across a loose Man-Bat for $2 or $3. Man-Bat was certainly one of the more unique figures in the line, and his presence in the inaugural episode of the show means he holds a special place in the line. Incidentally, DC Collectibles has announced that a more accurate Man-Bat will be released in the second series of their own BTAS line. Until then, this guy’s still pretty important.

#0388: Alan Scott & Solomon Grundy

ALAN SCOTT & SOLOMON GRUNDY

DC POCKET HEROES

Before Minimates made it onto the scene, minifigures hadn’t yet settled on being “block” figures. In 2002, DC Direct decided to do a line of smaller scale figures, which were inspired by Mego’s Pocket Super Heroes line of the 80s. Instead of dedicated character sculpts like the original figures, DC Direct opted for a basic body with add-on pieces, not unlike Minimates or LEGO Minifigures (or Kubricks, a contemporary of DC Pocket Heroes.) The line never really hit it big, but it was successful enough to get seven assortments of two-packs and four larger boxed sets. It covered characters from all over the DC Universe, but tended to focus more on “classic” characters and looks. Today, I’ll be taking a look at the line’s versions of Alan Scott, the Golden Age Green Lantern, and Solomon Grundy.

THE FIGURES THEMSELVES

Alan and Grundy were released in the third assortment of the first series of DC Pocket Heroes, released in December of 2002.

ALAN SCOTT

Alan Scott isn’t really anybody’s default Green Lantern, but he’s the original, making him very important. His figure is about 3 ½ inches tall and features 6 points of articulation. He’s based on Alan’s original appearance, back when he was THE Green Lantern. Admittedly, it’s a goofy design, and it doesn’t have the sleekness of the Silver Age design, but it’s not bad. He makes use of the standard Pocket Heroes body, with add-ons for the hair and cape/collar. Unlike Minimates, these pieces aren’t removable, making him a more traditional action figure. The hair and cape are both basic pieces for the line, but they suit the character well, so the re-use is certainly warranted. The base Pocket Heroes body is an interesting piece. It’s a lot clumsier in terms of design than other such bodies. It wasn’t as versatile as DC Direct wanted it to be. However, Alan is one of the characters that fits pretty well on it. The only real issue I see is that the sculpted boots don’t line up with Alan’s actual boots. I don’t know why they didn’t just leave the boots off the sculpt, but I guess that’s what they went with. The paint on Alan Scott is serviceable. It’s nothing amazing, and there are definitely some issues, especially on the color overlay of the boots (the green bleeds through the red, and the red bleeds through the yellow). He’s also got a gash of paint missing on his right eye. However, the paint is mostly bold and colorful, and it looks good for the character. Alan Scott included no accessories.

SOLOMON GRUNDY

Solomon Grundy. Born on a Monday. So, yeah… Grundy is technically a zombie, I guess, and he was a recurrent foe for a few of the Golden Age DC heroes. He had more than a few run-ins with Alan Scott, so this pairing is sensible. Grundy is about 3 ½ inches tall and he sports 6 points of articulation. He’s based on Grundy’s classic, more reserved design. Like Alan, he makes use of the standard Pocket Heroes body, with an add-on for his hair. The hair was new to this figure, though it would eventually see re-use on the line’s version of Bizarro. The body doesn’t work as well here as it did for Alan. The body is very clearly meant to be used for characters in tights, wearing boots. Grundy has neither of those, resulting in an odd looking figure. Obviously a generic suit body wouldn’t have really worked either, but this looks silly. The figure’s paint isn’t too bad, given that they had to work around the base body. Everything is relatively clean, and the detail lines are pretty sharp. The face is kind of gooney looking, though. An, to top it all off, my Grundy figure’s …uhh…backside… fell off right out of the package, which makes him look even sillier!

THE ME HALF OF THE EQUATION

I’ve always had a soft spot for the Golden Age Green Lantern. When I was in 2nd grade, I even dressed up as him for Halloween. So, it’s no surprise that I picked up his Pocket Heroes figure. He actually wasn’t as easy for me to get a hold of as some of the others, though. I actually ended up having to special order this set through a local comicbook store because it had sold out. All in all, Pocket Heroes are a sort of a goofy little set of figures. Some of them didn’t really work, but some of them really did. This set includes one of each.

#0381: Robin

ROBIN

DC COMICS MULTIVERSE

Just when I thought I was out, they pulled me back in! Frequent readers of the blog will probably be aware of my less than stellar opinion of Mattel. For those of you who have only recently joined us, let me ‘splain….no it is too much, let me sum up: Mattel has a tendency to make bad decisions and when said bad decisions fail like they should, they like to place the fault on their fans. It’s not a particularly endearing quality. I am also not a huge fan of the current output of DC Comics. So, it would seem that Mattel holding the DC License would be a perfect partnership for me to ignore. However, I am stubborn, and in spite of my issues with Mattel and DC, I still like the DC characters and Mattel occasionally stumbles their way into a decent action figure. Such is the case with today’s figure, Mattel’s latest version of Batman’s faithful sidekick Robin.

THE FIGURE ITSELF

Robin was released in the fourth assortment of Mattel’s DC Comics Multiverse line, which is their current “collector oriented” line of 3 ¾ scale figures. Robin is based on the character’s appearance in the upcoming Batman: Arkham Knight game, which seems to take fair bit of influence from the Damian Wayne Robin design. The figure clocks in at just about 3 ¾ inches tall and he features 18 points of articulation. Robin’s articulation scheme is the same as that seen on the Christopher Reeve Superman. It’s not bad, and it’s certainly better than what we saw on Zod, but he really would benefit from some ankle articulation, some sort of swivel in his upper arms, and maybe a mid-torso joint. As it is, the figure’s posing options are rather limited, which leaves him rather stiff looking. He’s good for a standing pose, but not much else. Robin appears to have a completely unique sculpt. Overall, it’s an okay sculpt, but it has some rather glaring faults. His head is a bit too small and his torso is too large, resulting in some serious pin-headedness. His torso is also rather flat, and his waist seems to sit too low, making the torso too long. All that being said, the sculpt does have some nice detail work, especially in the armor’s various engravings. The cape is not sculpted, but rather made of cloth. The material used for capes in this line seems to be inconsistent. They go back and forth between cloth and plastic with very little rhyme or reason. I personally prefer the sculpted capes, so the cloth isn’t a huge plus for me. This one’s not too bad, so there’s that. Robin’s paint is decently handled. It’s relatively straight-forward; there aren’t any washes or different finishes or anything. For the most part, it’s rather cleanly applied, but there are one or two areas, like the shoulders, where there is a bit of slop. Robin includes no accessories. His right hand looks as if it should hold a staff or something, so it would have been nice to get something, anything. As is, the figure feels light for the price.

THE ME HALF OF THE EQUATION

I swore I was done with the DC Comics Multiverse line once I got Superman and Zod. So, why then did I end up with this guy? Call it nostalgia. I was visiting some family in mountains in North Carolina. We were picking up a few things at the nearby Walmart, and as I am prone to do, I wandered over to the toy section. I saw this figure and remembered something: on my very first trip to NC, back in 1998, my Dad bought me a Nightwing figure from the Animated Series line of the time. With this in mind, I was drawn to this Robin figure (for those of you confused as to what the two have to do with each other: Nightwing is an older Robin). So, here I sit in my family’s NC house with no internet connection or cellphone service writing this review and feeling nostalgic. This is certainly not a perfect offering, but I feel like it’s better than most of what Mattel and DC are putting out these days.

#0367: Zauriel

ZAURIEL

JLA (HASBRO)

In the 80s, DC Super Powers came onto the scene and made its mark as the definitive DC toyline. Most DC collectors tend to agree that the spot was usurped by DC Universe Classics just a few short years ago. In the time between those lines, there were a few attempts to recapture the magic of Super Powers. The first was Batman: Total Justice, a line that featured a few Justice League members and villains, while also trying to cash in on Batman’s popularity. Sadly, it only lasted two series before ending. A few years later, another attempt was made, this time under the title JLA. It made use of many of the Total Justice sculpts and added a variety of new characters. The character Hawkman was originally present in Total Justice, but at the time of JLA, several botched reboots let to him being deemed “off-limits.” This led to the creation off Zauriel, who filled Hawkman’s position as dude with wings, both in the comics and in the toyline.

THE FIGURE ITSELF

Zauriel was released in the 3rd series of JLA. At the time, the line was exclusive to KB Toys. Zauriel is 5 inches in height and he features 7 points of articulation (courtesy of the wings). Zauriel is shown in his armored look, which was the look he was sporting in the JLA comics at the time. While many of the figures in JLA made use of old parts, Zauriel is mostly a new sculpt. The only pieces re-used are the wings, originally used on the Total Justice Hawkman. The sculpt is okay, but not spectacular. Total Justice figures were infamously pre-posed, and this was passed on to JLA. Zauriel stays true to this trend. His legs are rather oddly posed, and the proportions are a bit strange looking. Aesthetically, the sculpt isn’t bad. The armor is pretty well detailed, and the wings look tremendous. The paint on Zauriel is pretty decent. Everything is cleanly applied; there’s no real issues with slop or bleed over. Zauriel included a fiery sword and a JLA logo display stand in white.

THE ME HALF OF THE EQUATION

Zauriel is a more recent addition to my collection. For whatever reason, I never bought this figure while it was still at retail. I remember seeing it a few times, but I never bought him. I guess I just was unfamiliar with the character. I can’t say I’m super familiar with the character even now, but my local comicbook store, Cosmic Comix, had one marked down to $2.99 the other day. For that price, I figured it was worth it to get one of the few JLA figures I was still missing. Zauriel isn’t really a standout figure or anything, but he’s a decent enough figure.