#3786: Plastic Man

PLASTIC MAN

DC MULTIVERSE (McFARLANE)

It would seem I haven’t reviewed a single Plastic Man figure here on the site since my first year, where I had a veritable surplus of a whole two of them.  That’s quite a hiatus, huh?  I blame my need to really project that Elongated Man-stan site energy.  Is that the right use of “stan?”  Should I even be using “stan?”  Probably not, but I’ve gone and used it anyway, about Elongated Man.  I mean, if I’m gonna cross that line, Elongated Man’s a good reason.  But, I’m not supposed to be talking about Elongated Man, now am I?  Right, it’s Plastic Man.  He’s okay, I guess.  Anyway, here’s a Plastic Man figure.

THE FIGURE ITSELF

Plastic Man is the Build-A-Figure from the ’90s JLA-themed assortment of DC Multiverse from last year (you know, the one that inexplicably included a not even remotely ’90s John Stewart as its Green Lantern).  The figure stands a little over 7 inches tall and he has 35 points of articulation.  With the exception of the slightly changed up neck joint, his articulation is more or less the same as your average DC Mulitverse figure.  On my figure, the standard arms are quite loose at the shoulders, but I don’t know if that’s an across the board thing or a just my figure thing.  Aside from the John Stewart, this set is supposed to based on the team’s late ’90s depictions.  For Plas, that keeps his general classic look, but results in him being more exaggerated in his proportions and appearance. Plas makes use of the arms and upper legs of the Blue Beetle base body, along with a new head, torso, pelvis, and lower legs.  In general, he feels maybe a touch bulky for Plastic Man, who is usually a little skinnier than others.  I can’t help but feel that maybe the body used for Ambush Bug might be a better starting point?  The new parts are okay, though.  I do like finally getting a set of shins for this body without the sculpted boot cuff.  The feet are a bit freaky and grotesque, and the head’s giving me slight Elvis vibes, but on a whole, it works okay.  Plastic Man’s color work is serviceable.  Nothing too crazy.  I do dig the reflection in the goggles, so that’s certainly a plus.  Plas is packed with an alternate head and arms, which are more stretched out.  Generally, I prefer them to the standards, with the head in particular just feeling more true to the character.

THE ME HALF OF THE EQUATION

While I liked the general look of this guy when he was shown off, I didn’t exactly want to buy a whole set of figures just to get him.  And, honestly, I didn’t really expect to get the chance to get one, because I haven’t really seen many of the McFarlane BaFs resurface.  I was proven wrong on this one, because I actually had a loose complete one land in front of me at work, in a relatively short span of time from release.  Every time I’ve passed on a figure of Plas in the past, I’ve wound up regretting it, so I tried to avoid running into that here.  He’s okay.  He’s got some slight issues, but at the same time, he’s still worth the time.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3783: Superman – 1978

SUPERMAN — 1978

DC MULTIVERSE (McFARLANE TOYS)

Oh man, two whole Superman reviews, in the same week?  That’s crazy, right?  Well, maybe not so much, I guess.  I do like Superman, so I have a few of them shuffling around.  Also, I had the DCUC one on the schedule before I even knew when I’d be getting this one in-hand, so, you know, less than intentional.  And that one was comics-based, whereas this one is based on Christopher Reeve’s iconic turn in the role, starting with 1978’s Superman: The Movie.  Reeve is a defining in the role of Superman much in he same way that Superman himself was defining for super heroes as a whole.  Neither Reeve, nor the first of his films, really has a true equal.  Figure coverage of Reeve has increased notably in more recent years, but he’s still a little more on the scarce side, especially for more conventional offerings.  Five years into their run with the license, McFarlane has added Reeve’s Superman to the main DC line-up.

THE FIGURE ITSELF

Superman – 1978 Movie is figure #25 in the Collector Edition sub-line of DC Multiverse, and hit in the area of right at the end of last year, right at the beginning of this year.  There were two versions, the standard and a Platinum Edition based on his evil counterpart from Superman III.  The one seen here is the standard, but the only difference between the two is the deco.  The figure stands just shy of 7 1/2 inches tall and he has 39 points of articulation.  The sculpt on this guy looks to be an all-new one, though I’m not 100% sure.  The initial shots of this one didn’t wow me, so I wasn’t sure about how it would look in hand.  I have to say, it actually looks a lot better in person than I’d expected it to.  It’s a little tricky to get it to photograph well, but it genuinely looks good.  Aside from the rather strange look of the elbows when they’re bent, the articulation scheme is solid, and he’s got a good range of motion.  The head sculpt has a pretty respectable Reeve likeness.  It’s not exactly lifelike, and there’s a bit of caricature to it to better adhere it to the rest of the line’s stylings, but it’s pretty clear who it’s meant to be, and it captures the spirit of the character nicely.  The body sculpt is pretty basic for the most part, apart from that slightly odd extra bit of detailing on the wrists, and has a decent enough set of proportions, which match well with Reeve’s build.  He’s got a cloth cape with wires running through for full posability.  I actually really, really like the cape.  The wires are really strong, and hold up very well, adding a lot of options for posing him.  Superman’s color work is appropriately bright and colorful.  It’s heavy on molded colors, but the paint work that’s there is generally pretty clean, and the face is pretty lifelike.  Superman is packed with a pretty impressive selection of accessories.  He gets an extra head, 10 hands (pair of fists, pair of flat, pair of loose grip, pair of open gesture, a pointing right, and a left holding the Kryptonian crystal), a flight stand, and a card.  The alternate head is clearly meant to be used for the alternate color scheme, and looks slightly odd on the classic colors, but it’s got a good Reeve likeness.  The hands add a ton of posing options, and the flight stand is always a good addition.

THE ME HALF OF THE EQUATION

As I noted in the main body, I wasn’t really wowed by the prototype shots for this guy, so I went in with low expectations.  McFarlane struggling to get us a decent Superman at all in this scale just furthered that argument.  In hand he looked good.  Out of the box, he’s even better.  This is genuinely a great figure, start to finish, and just one of my very favorite McFarlane offerings.  I didn’t expect it to blow the NECA figure out of the water, but it kind of does.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3780: Superman

SUPERMAN

DC UNIVERSE CLASSICS (MATTEL)

It’s time for more of the review subject gift that keeps on giving, DC Universe Classics.  I’m taking a break from this month’s general theme with DCUC of Hal Jordans and Green Lanterns, because why not.  Also, because it’s Superman, and I realized all this time in I hadn’t reviewed the basic DCUC Superman, which seems like something of an oversight.  So, let’s fix that particular oversight and get him done now!

THE FIGURE ITSELF

There was a strange path of release to this particular figure, and I’m gonna break that down here.  Since DC Universe Classics spun out of the somewhat similarly designed DC Super Heroes line, Mattel didn’t immediately put out a new classic Superman.  The first Supes was in Series 2, and it was Superman Blue, with a Superman Red variant.  Eradicator got released in the exceptionally hard to get Walmart-exclusive Series 5, and had some more classic Supes vibes, but his classic Supes head had red eyes.  Series 6 was set to have regeneration suit Superman as the standard and classic suit with the long hair as the variant, but those got swapped before release, so we had something slightly approximating a classic Superman.  Then we got a two pack release with the standard costume and the short haired head from Eradicator, but the eyes were still red, so still not classic.  Classic costume with classic hair and classic eyes would finally get its release in the first Walmart Exclusive five-pack in 2009.  That same figure later got a single “World’s Greatest Super Heroes” release and two-pack releases with a repack of the DCSH Parasite and a recolored MOTUC He-Man, all in 2010.  So, finally a standard Superman, and four ways to get him.  I bought mine loose, so I couldn’t tell you which particular release it was, but they’re all effectively the same.  The figure stands 6 1/2 inches tall and he has 23 points of articulation.  He used a variation of the standard-most male body, with the Eradicator head, and the Superman specific cape, belt, and calves.  Generally, they’re pretty good parts.  The head’s maybe a touch long, and the cape sits a little odd on the shoulders, but that’s really all I’ve got on those fronts.  He certainly reads well as a classic Superman.  The color work is okay.  The paint gets a little sloppy, especially on the yellow/red change-overs.  The logo is a little thin, I feel, and the blue always struck me as the slightest bit too dark.  I believe the WGSH release gave this guy one of the blue oval stands, but otherwise, he was never given any extras that I know of.  Mine’s got nothing, but it’s Superman, so I guess your options are a bit more limited.

THE ME HALF OF THE EQUATION

I wanted this figure, but I didn’t really want a multipack to get him, and I managed to never see the single release at retail.  I ended up finally getting a loose one off eBay, back in 2011 I believe.  I was trying to fill out my JLA roster, and being as close as I was the the Satellite era roster, I really needed this guy.  Ultimately, he’s not a crazy good, defining piece for the character or the line, but it was a solid version of an essential character, filling out the roster of a pretty solid line.

#3775: Hal Jordan vs Thaal Sinestro

HAL JORDAN VS THAAL SINESTRO

DC UNIVERSE CLASSICS (MATTEL)

Hey, hey, hey, it’s another DC Universe Classics review!  I’m enjoying the weekly rhythm on these, so I’m keeping it going for a bit.  I’m also keeping the Hal Jordan theme going, because why not?  Last week, I brought up how there were no Hals in 2009, but there were three of him in 2010.  Well, he’s another one of the 2010 ones, facing down his arch enemy, Thaal Sinestro, in exclusive two-pack form!  Who doesn’t love that?  Well, a few people, for, admittedly, valid reasons.  But let’s not dwell on that here.  Onto the review!

THE FIGURES THEMSELVES

Hal Jordan and Thaal Sinestro were released as a Toys “R” Us-exclusive DC Universe Classics two-pack, which hit towards the later part of 2010.  It was one of six two-packs released in 2010, and one of the two released at TRU.  The pack contains the two figures, accessories for each of them, and a split color yellow and green power battery for them to fight over.

HAL JORDAN

This was Hal’s fifth entry into DCUC, and it was sort of an amalgam of some ideas that had come before.  Structurally, he’s the same as the last two Hals I looked at.  The figure stands 6 1/2 inches tall and has 23 points of articulation.  He’s using the medium base body and the standard Hal head sculpt.  They were good the first few times, and they were still good.  In fact, on my figure at least, he’s got even better plastic quality than the prior two.  The main change-up here is the paint work, which is pretty drastic this time.  This one is a glossy, metallic finish, which I actually really like.  It’s very sleek, and an intriguing contrast to the flatter colors.  He also takes some inspiration directly from his Super Friends appearance, with a slightly adjusted logo (something that not even the officially Super Friends based figure got right), and visible pupils.  The eyes got him labeled as “creepy eyes Hal” by a lot of the fanbase, but I’ve never been quite as bugged by them myself.  While prior Hals were without any constructs, this one gave him a few options: a gun attachment (from John Stewart), buzzsaw (from Gold), and a mace (from Iron).  It’s crazy that they went into the John Stewart molds for a construct and didn’t give him the giant fist that always felt tailor made for Hal.  It’s even crazier that they *never* gave that attachment to Hal in the whole of the line.  But, at least he got something.

THAAL SINESTRO

What, didn’t you know Sinestro was his last name?  Yeah, he’s actually Thaal.  I *totally* knew that before this pack came out and didn’t totally discover it when the set was announced.  I’m a proper GL fan.  I couldn’t miss a detail like that, right?  Right.  Last week, I discussed the height issues of the original DCUC Sinestro.  The 5-Pack didn’t really come up with a good solution, but this pack aimed for something a little better.  Generally, it succeeds, but there’s certainly some Frankensteining involved.  He starts with the skinnier base body of Deadman, and adds on the forearms, head, collar, and belt of the Series 3 release.  Honestly, it’s not terrible.  His forearms are perhaps a little short, and the neck joint is rather tight, but otherwise, it goes together alright, and is certainly a better end product than his original diminutive showing or the 5-pack version.  Sinestro’s paint work is basic and clean, and generally a good match for the stuff that came before.  Sinestro gets his own assortment of constructs in yellow, including Gold’s pickaxe, Iron’s wrench, and Hawkman’s mace.  The mace is handheld, which is weird, but it’s just one of the three, at least.

THE ME HALF OF THE EQUATION

I remember this set’s release, and I remember the frustration around it at the time.  It was kind of pricey for an ultimately unneeded repaint of Hal and the Sinestro we should have gotten in the first place.  I, being a college freshman, with not a ton of money, didn’t go out to get one right away.  I did, however, find a loose pair not too long after the fact, while trying to build back up my GL collection.  Honestly, this set’s not a bad one.  It gets a bad rap, but Sinestro’s the best one Mattel offered, and I do like the Hal a lot more than I’d initially expected.  There were certainly worse offerings from the line.

#3771: Green Lantern, Starman, & Hourman

GREEN LANTERN, STARMAN, & HOURMAN

SUPER POWERS (McFARLANE TOYS)

Hey!  It’s Super Powers!  Hooray!  I love Super Powers!  …I’m kinda running out of things to say about it, though.  I mean, I expected a little over 30 of these reviews at the outset, and then, there were, like, more.  Not that I’m complaining, mind you.  It’s a good problem to have.  While the vintage line did have an impressive coverage of the JLA, it featured only a single member of the JSA, Dr. Fate.  And he was very lonely indeed.  But, it’s okay, because 40 years later, he’s finally getting some team mates!  And it’s not just one: it’s a whole three-pack!

THE FIGURES THEMSELVES

Green Lantern, Starman, and Hourman were released as part of McFarlane’s Super Powers continuation in a three-pack.  This marks the second “standard” three-pack, following up on the Peacemaker set from earlier.  There doesn’t really seam to have been a specific theme to the three chosen beyond “let’s do JSA.”

GREEN LANTERN — ALAN SCOTT

If you’re jumping into the JSA, it’s hard to not go for Alan Scott.  He’s pretty obvious, and alongside Jay Garrick, he’s one of the central and most consistently depicted members of the team.  He’s also my favorite, so you’ll definitely hear no complaints from me.  The figure stands about 4 1/2 inches tall and has 7 points of articulation.  He’s got an all-new sculpt, and it’s on par with a lot of the more recent offerings, which is to say it’s quite good.  It captures the vibe of the line, while also getting down Alan as a character.  Perhaps the only slight oddity is the lack of a collar on the shirt, but with the cape it’s not too distracting.  Compared to the rather horrid 7-inch figure, though, this is a breath of fresh air.  They even gave him the proper ring shape!  He’s got a cloth cape, which is a little more complex, having the collar and also being two-toned.  I definitely dig it, and it’s avoiding some of the issues of the other capes from the line.  The paint work here is slightly on the messy side, but not terribly so.  The color work is at least pretty nice, and they’ve again got the proper lantern shape for his logo, which I do like to see.  He gets no accessories, even though the hand posing seems like he’s begging for a power battery.  I’d guess that was probably a budget thing.

STARMAN

It’s Starman!  There’s actually been a lot of Starmen at DC.  This is the orginal, Ted Knight.  But not *that* Ted Knight.  Even though that one narrated for Super Friends.  Do you think the real Ted Knight knew about the fake Ted Knight?  Makes you think, right?  The figure stands almost 5 inches tall and he has 7 points of articulation.  Okay, so, you see the height? Yeah, that ain’t right.  Here’s why: he’s on the old Superman mold.  Not the nice, new, improved one we just got before the end of the year.  No, the McFarlane Series 1 version, which is too tall and too bulky, and has its feet too close together.  I totally get re-using Superman for a Starman; they’re costumes are quite similar.  But why not use the new one?  It’s right there.  Now Ted’s really tall, and looks out of place with the other JSA-ers.  He gets a new head, which I also don’t love, because it feels like an earlier run head, as well as a new belt piece and an updated right arm with a new gripping hand.  He gets a cloth cape, which is okay.  I do particularly like the printed star on the back.  The paint on this guy is fine.  Decent, and it gets the job done, but it’s not much to write home about.  Starman gets the only accessory in this set, which is his Cosmic Rod, which fits nicely in his right hand.

HOURMAN

It’s drug use, but as a super power.  You know, for kids!  Like Starman, there have been a few Hourmen, but this is Rex Tyler, the original.  He’s built on a smaller base body, shared with Vigilante.  Rex has been up and down in terms of sizing and scaling, so the shorter at least adds some variety of scaling to the set.  He’s got a new head sculpt, which is…fine.  I can’t say I love it, but it’s alright.  Passable.  I’ll discuss it more in the paint section.  He’s also got a new belt and necklace, both of which work pretty well.  It’s topped off with a cape, which has a pretty impressive printed pattern on it and its own collar as well.  The paint work, especially on the head, is iffy.  The mask is missing the black section, which I always feel throws off the general look.  The DCUC figure did it the same way, and it bugged me there too.  The eye holes also feel like they’re painted up far too high, and the nose coverage feels like it goes too low.  And the eyebrows are just…I don’t know.  Don’t love them, that’s for sure.

THE ME HALF OF THE EQUATION

Obviously, there was no way I was missing this one.  I’ve been waiting a long time for more JSA-ers in the line, and I honestly never really expected to see them.  So, I jumped right on the pre-orders for this one.  Of the the three, Alan is by far the stand out, and by far my favorite.  The whole set’s worth it just for him.  Which is good, because the other two…well, they’re less than stellar.  That was a bit of a letdown.  I mean, they’re not awful.  Still better than the earlier figures from the line, but maybe not quite as good as the more recent stuff.  But, I’m not gonna knock more JSA Super Powers.

#3770: Green Lantern’s Light

HAL JORDAN, GUY GARDNER, JOHN STEWART, SINESTRO, & TOMAR RE

DC UNIVERSE CLASSICS (MATTEL)

Last week, I did my first dive back in to DC Universe Classics since early last year, because that’s the space I’m deciding to occupy right about now.  I kicked things off by looking at the very first Green Lantern from the line, so I guess I’ll keep that particular theme running.  Green Lantern was at something of a high point for the property while DCUC was running, with the main comic being consistently at the top of DC’s list, plus multiple events building out of it, and, of course, the movie on the horizon.  In 201, there was quite a bit of lead-up to the film tie-ins, which included not just a whole GL-sub-line, but also a fair bit in the main line as well, such as today’s big ol’ boxed set!

THE FIGURES THEMSELVES

Officially titled “Green Lantern’s Light,” this 5-pack was a Walmart-exclusive DC Universe Classics offering, which hit retail in 2010.  It was the second of three such 5-packs offered up by Walmart during the line’s run.  In contrast to the prior year’s set, all of the figures included here were unique in someway, and would remain so going forward (though that doesn’t mean the set didn’t have a lot of re-hash).  In addition to the five figures, the set also included 5 power batteries, this time in a more sensible color than the first release.

HAL JORDAN

While training in a flight simulator, test pilot Hal Jordan was suddenly transported to the crash site of an alien spacecraft. The injured pilot passed on to Jordan his green ring and uniform. The ring allowed him to make real anything that he could imagine, from flying unaided through space to lifting mountains. With it, Jordan, chosen by the ring itself because of his fearlessness, must fight evil as a member of the Green Lantern Corps.”

After kicking off the GL-theme in 2007 and getting a two-pack release in 2008, there were notably no Hal Jordans to be had in 2009.  It’s okay, because 2010 made up for it by putting out three of them.  Like his standard Series 3 release, this one stands about 6 1/2 inches tall and he has 23 points of articulation.  He’s the same exact mold as that one, which was pretty much expected.  It’s a solid starting point, since it’s a pretty nice sculpt in the first place.  In order to mark a little more change, this guy was specifically based on Hal’s post-Crisis appearances, when they gave him the graying temples to signify his status as one of the last hold-outs from the Silver Age.  It actually works pretty well, and differentiates the figure more than you might think.  In addition to the hair change, this Hal gets the same iridescent green for the uniform as the rest of the set, which works a touch better than the flat green used previously.  I also find the paint to be generally cleaner and sharper than on the earlier figure.

GUY GARDNER

“When Abin Sur crash-landed on Earth, his power ring detected two equally suitable replacements: Hal Jordan and Guy Gardner. Jordan got the ring because he was closer to the crash. Later, Guy received a second chance to join the Green Lantern Corps, but he often clashed with Jordan. Still, the Guardians sensed great potential in him. After proving himself, Guy Gardner was promoted to ‘honor lantern,’ one of the highest ranks in the Corps.”

Hey look, it’s Nathan Fillion!  That’s a joke I could have done above, as well, I suppose.  It’s funny that he’s played two different Earth Lanterns, though.  With Man of Tomorrow hitting this year, Guy is set to get some focus, which is good for him, I suppose.  Personally, I never resonated much with guy, and he was always my least favorite Earth Lantern (at least until Baz showed up, but there’s a lot of layers to that one).  I’ve grown to appreciate him more in recent years, though.  Guy represented he heaviest allotment of new tooling in this set, given his more unique design.  He got a new head, forearms, and lower legs, as well as a new overlay piece for his vest.  Generally, it’s an okay set-up.  Certainly different.  The head’s notably very cartoonish, and I was never a huge fan of that.  He’s seems especially out of place with the other Lanterns, even just in this set.  Something just a little more refined might have worked a bit better. The rest of the new parts work out alright, though, and I do like the vest piece. The paint is also a little bit sloppier on this one, especially on his vest.  The white detailing seems to have given them difficulty in particular.

JOHN STEWART

“When Green Lantern Hal Jordan was incapacitated en route to a JLA adventure, Hal’s power ring selected John Stewart to be Hal’s ‘alternate’ peacekeeper of Space Sector 2814. Honest and utterly without fear, John was eventually awarded his own power ring and full-time status as a Green Lantern in his own right. He continues battling evil as a Green Lantern, his dedication earning him full membership in the JLA.”

John Stewart had been added to DCUC the previous year, with a pretty fantastic figure at that.  This one takes that one and sort of tweaks it and it sort of works but it sort of doesn’t.  Since he’s re-using parts from the last John, that places him on a different base body than the other four figures in this set.  He’s still got the same basic articulation set-up, and he’s only fractionally taller, but the upper torso in particular is a bit more bulky.  In general, the initial John sculpt is a very good one, on par with the initial Hal Jordan.  The issue it runs into here is that it’s clearly a modern John Stewart…and his costume isn’t.  The paint attempts to place him in one of his earlier suits, earlier in the Mosaic run…more or less.  It’s a bit of an amalgam of sorts.  It’s not a bad one, mind you, but the hair on the sculpt doesn’t really match, nor do the raised edges on what were originally wrist bands on the first figure, now supposedly gloves.  Overall, it’s not terrible, but he’s certainly off.  The application of the paint is at the very least pretty clean; not quite as sharp as Hal, but a little better than Guy.

SINESTRO

“Sinestro was chosen to patrol space sector 1417 as its Green Lantern, but instead he ruled Korugar with an emerald fist. While he trained fledgling GL Hal Jordan, the Korugarians freed themselves and exposed Sinestro’s abuse of power. The Guardians of the Universe stripped Sinestro of his mantle and power ring, subsequently banishing him to the anti-matter universe of Qward.”

Ooooooooh, every party has a pooper, that’s why we invited Thaal!  In short, this figure is not good and by far the worst in the set.  In long?  Well, the original Series 3 Sinestro wound up too short during production.  Something about his skinny stature just got sort of lost, and they made him just  a little guy.  People weren’t thrilled.  This one, which was originally shown on a skinnier body, overcorrects the problem by moving Sinestro over to the medium base body, which is just too big for him.  He’s still using the original head, though, which was sized for a much smaller body, and therefore looks way too small.  And to top it all off, he doesn’t get his mask, which is somewhat understandable, but also still rather annoying.  I just don’t care for this one.

TOMAR RE

“An ordinary scientist from an obscure planet named Xudar, Tomar-Re never dreamed he would be chosen to serve in the Green Lantern Corps, much less that his name would one day stand for courage and integrity, assigned to protect Space Sector 2813, Tomar-Re distinguished himself so thoroughly in the line of duty that the Guardians of the Universe promoted him to their elite honor guard.”

Ha-ha!  I’ve already reviewed this one, way back in #0422!  All by his lonesome.  Really, I’m just putting him here from the turnarounds, since I wasn’t doing those yet in 2014.  Also, to reassert that even with the other four around, this one’s still my favorite, so there.

THE ME HALF OF THE EQUATION

I never saw this set at retail.  Not a huge shock, since I wasn’t doing much hunting, and I almost never went to Walmart at the time.  I recall being sort of “meh” on most of the set, so I ultimately settled for Tomar on his own, because he was the main one I wanted anyway.  But, the other four landed in front of me just before the end of last year, and I felt compelled to finish the set.  I’m glad I did.  Sure, Sinestro sucks, but I knew that up front.  Guy and John aren’t perfect, but they’re both still decent.  I really do like this version of Hal, though.  In general, I think it’s a set that’s better as a whole than as individual figures.

#3765: Green Lantern

GREEN LANTERN

DC UNIVERSE CLASSICS (MATTEL)

“While training in a flight simulator, test pilot Hal ‘Highball’ Jordan was suddenly transported to the crash site of an alien spacecraft. Recognizing Jordan as a man without fear, the injured alien passed to Jordan his green power ring and energy battery or ‘lantern’ which charged the ring. Jordan has since used the ring’s fantastic powers for good, distinguishing himself as one of the finest members of the elite intergalactic police force known as the Green Lantern Corps.”

Well, it hasn’t been a *whole* year since my last venture into DC Universe Classics, but it’s still been since April, which is a fair bit.  But, I’m feeling the need to dive back into it for a little bit.  Perhaps it’s some residual nostalgia from Friday’s Super Powers review, perhaps its that I snagged a stack of loose DCUC figures just before the end of the year.  Whatever the case, DCUC is a line that well and truly gripped me for most of its run, so I do have quite a good number of them.  Today, I’m delving into the earlier days of the line, with Earth’s second Green Lantern, Hal Jordan!

THE FIGURE ITSELF

Green Lantern was released in Series 3 of Mattel’s DC Universe Classics, which hit in the fall of 2007.  While this wasn’t Mattel’s first Hal Jordan (the infamous Holiday Hal from JLU hit in 2005), it was the first to go to retail.  He was the assortment’s heavy hitter, and was paired off with Sinestro for the hero/villain dynamic that headlined the first few assortments.  The figure stands 6 1/2 inches tall and has 23 points of articulation.  Hal was built on the medium male base body, which was first used by Black Manta in the prior series, along with a new head and right hand, all of them supplied by the Four Horsemen.  The head’s the real star piece, as it has to do the heavy lifting.  It’s a really strong, sort of quintessential Bronze Age Hal.  It’s not *exactly* Jose Garcia-Lopez, but the vibe is certainly quite similar, and it just reads well for the character.  It’s also very sharply defined, and avoids being too reliant on paint to sell it.  That said, the paint does alright selling it, and does do more of the heavy lifting on the rest of the figure.  GL’s one of those character’s where a fully painted suit isn’t too distracting, since it’s supposed to be sleek and one-piece anyway.  Application’s generally pretty clean, and there’s even som slight accenting on the green sections to highlight the sculpt.  At this point, I do have to address the one major oddity of this figure: the residue.  Yes, the first batch of Hals, which my copy hails from, have some sort of issue with the interaction of the plastic and the mold release, and when exposed to air for long periods of time, they develop a white filmy substance over the arms and legs.  Said substance wipes off with a damp cloth, with not notable harm to the figure, but it will re-appear over time, and he’ll have to be wiped again.  So, just remember to wipe your Hals periodically.  It’s not weird.  Don’t make it weird.  Mattel did a later re-release of Hal under the “All-Star” banner, which fixed this issue, as well as tweaking some of the paint/color choices.  Both versions included Hal’s power battery, which seems to be an oddly bright green; I’ve always envisioned it being more on par with the color of his suit, but it’s more of a lime green here.  The Series 3 release also got a piece to the Solomon Grundy Collect-N-Connect, while the “All-Star” version got a stand.

THE ME HALF OF THE EQUATION

Hal’s the figure that sold me on DCUC as a while.  I’d been a solid DC Direct devotee, and had been buying pretty much every Hal they’d put out, looking for that perfect version.  This one came along and blew them all away.  I was so excited by the prototype shots of this guy, that I bought what I could find of the first two series solely based on the fact that he was coming.  This set hit right around Baltimore Comic Con in 2007, so he was at the very top of my list of things to look out for.  I snagged him almost immediately after making it through the door, and was very happy and content.  Almost 20 years later, I’m still quite happy and content, even if it does involve the periodic wiping of the Hal.  I did manage to snag the later release as well, so I’ve got one without need of wiping, which is well enough.  In general, though, this Hal is a figure that makes me quite happy.

#3764: Golden Pharaoh

GOLDEN PHARAOH

SUPER POWERS (KENNER)

“British archaeologist Ashley Halberstam was working on a dig in Giza, Egypt, when he was struck by a mystical bolt of energy that emanated from a lab run by the New Gods. This bolt of energy Transformed Halberstam, unleashing the latent energies inherent in his body and turning him into Golden Pharaoh. Golden Pharaoh uses his uncanny pyramid power for the forces of good.”

Something that’s been a fixture of my Christmases for a good long while is Kenner’s Super Powers. Somewhat unique about last year was how many Super Powers figures I got between my two Christmases, thanks to McFarlane actually really stepping up their game with their continuation. But, I’m going back to the proper Kenner stuff for the day. And what a proper Kenner thing it is, since it’s one of the two characters they made up for the line, Golden Pharaoh! Who’s Golden Pharaoh? Well, he got that little bio and…that’s actually really it, since he never made the jump to the comics outside of some tie-ins. He did get a DCUC figure, which I’ve reviewed previously, but now I’m going back to the beginning!

THE FIGURE ITSELF

Golden Pharaoh was part of Super Powers‘s third abs final assortment, released in 1986. Obviously, this was his first figure, and like his fellow Kenner creation Cyclotron from the same year, it would be his only figure until DCUC. The figure stands about 4 1/2 inches tall and has 7 points of articulation.  While the general set-up of his articulation is pretty standard for the line, the positioning of his arms, coupled with the nature of his costume design with the wings and all, limits his range on the shoulders a fair bit.  The neck is also rather stiff on mine, but that might also be linked to the age of the translucent plastic, and I’m certainly not gonna force it.  Pharaoh’s sculpt was unique, based on Jack Kirby’s design work for the character.  It’s certainly a unique look, and while the sculpt proper is a little soft in some spots, it generally works out alright.  He’s got a rather basic color scheme.  It’s certainly an odd of assortment of colors, and notably no actual gold (something that was ultimately addressed by the DCUC figure).  I do dig the translucent purple on the torso, though.  Golden Pharaoh was packed with a staff, which he can hold in his right hand.  He also had a “Power Action Soaring” feature, which pops his arms upward when his legs are squeezed.

THE ME HALF OF THE EQUATION

Golden Pharaoh was, as has been the trend for the last few years, my “big” Christmas gift from my parents.  He’s certainly one of the line’s more oddball offerings, and one that I don’t know that I really, truly imagined owning at the outset of collecting this line.  He just seemed like one of those far away things.  On his own, he’s perhaps not the most impressive, and could use maybe a bit more flair.  I have to wonder how much cooler he’d have been if he’d maybe been vac metalized gold, but ultimately, he’s not a bad little figure.  And here I am, three figures away from finishing up Super Powers.  Which feels increasingly odd.

#3757: The Riddler

THE RIDDLER

SUPER POWERS (McFARLANE TOYS)

“Riddle us this: what cerebral criminal with an affinity for purple and green loves challenging the Dark Knight with cleverly calculated crimes and puzzling plots?”

The Riddler is a character notable in the context of the vintage Super Powers line in an interesting fashion that hinges on him *not* being in the vintage Super Powers line.  He’s not even one of the scrapped figures from after the line ended.  However, after the line ended in the US, it was picked up by two companies in Argentina, Pacipa and PlayFul, who released the figures under the Super Amigos branding.  They added a single new character to the line, and it was, you guessed it, the Riddler (called El Acertijo), who was just a straight repaint of Green Lantern.  Toy Biz’s re-purposing of the Kenner molds also resulted in a Riddler (this time a re-worked Flash), and all this time later, McFarlane is getting in on the Riddler fun too.

THE FIGURE ITSELF

The Riddler is part of Series 9 of McFarlane’s Super Powers line.  He’s designed to pair off with the Batman in the assortment (who’s the “classic” mold, but in black and grey this time).  The figure stands 4 3/4 inches tall and he has 7 points of articulation.  Like the Argentinian figure, which this one is clearly meant to be emulating, he’s a total parts re-use.  However, it’s not strictly Green Lantern this time around.  The head’s still GL, re-purposed from the McFarlane update to Hal, which I actually haven’t yet gotten.  It’s different from the Kenner one, but not in any major way; just different.  Instead of re-using the body from that figure, this guy is instead on the Nightwing body.  It’s a bit of a bummer, since the Nightwing body’s an older one, and therefore too large for the proper scaling the line’s moved into more recently.  Also, while I *get* not re-using the GL body, since it has the ring and such, and is therefore inaccurate for Riddler, it’s weird to be clearly referencing the old figure while not actually recreating the old figure.  Even the early renders of the figure on the back of the box are using the GL mold, so they got it at *some* point in the process.  As it stands, this one exists in a strange middle ground.  In terms of coloring, they’ve aimed to recreate the original Amigos version, and not done a terrible job of that.  I mean, the original is actually a bit terrible, with the lesser plastic quality and all, so this one’s even a touch better.  Riddler is without any accessories or extras.

THE ME HALF OF THE EQUATION

I’ve always been fascinated by the Amigos Riddler, and it’s one of those figure’s I’d love to own at some point, but never gotten the chance to.  This one represented a nice runner up, especially based on the early renders with the different body.  Ultimately, I don’t like it as much as I’d hoped to.  Instead of being a quirky reference figure, he winds up as more of a middle of the road standard figure.  Not bad, but not much to write home about.  In terms of a Riddler that fits with the vintage line, the Toy Biz one might actually be a bit better, since he’s a more unique offering.  Still, this one’s a perfectly serviceable figure on his own.

#3755: Bizarro

BIZARRO

SUPER POWERS (McFARLANE TOYS)

Bizarro is an imperfect clone of Superman created by Lex Luthor to destroy the Man of Steel, but the defective duplicate has never succeeded.  And, as a superpowered being with very low intellect, Bizarro is a brute known for his childlike and dangerous temper tantrums.”

Wow, would you look at that?  I haven’t even gone a whole week, and here I am, reviewing another McFarlane DC figure.  They just keep getting closer and closer together.  Well, this particular figure is Super Powers, so I give myself a little more leeway on that front, at least.  To follow-up on the updated Superman I looked at last month, here’s his opposite number of sorts, Bizarro.  Bizarro’s notable in the realm of Super Powers, having been one of Kenner’s proposed figures from the scrapped post-Series 3 line-up, meaning he’s not really new, he’s just really, really overdue.  He also keeps to the Legion of Doom theme, much like Sinestro and Black Manta from prior assortments.  Also, I’m doing this entire review without the backwards talking gimmick because I just don’t hate myself enough to do that sort of thing anymore.

THE FIGURE ITSELF

Bizarro is part of Series 9 of McFarlane’s Super Powers continuation under the DC Direct banner.  He’s the counterpart to the Superman from the same set, following McFarlane’s recurrent theming of good guy/bad guy pairings.  The figure stands a little over 4 1/2 inches tall and has 7 points of articulation.  Bizarro is, unsurprisingly, re-using a lot of Owen Oertling’s updated Superman sculpt.  It’s a great sculpt, and it’s very likely Kenner had planned to re-use a lot of their own Superman mold when they got to Bizarro, so it adds up.  He gets a new head sculpt, which is slightly more modernized, but not crazily so.  Honestly, Kenner’s proposal for Bizarro had some more contemporary art mixed in with the “classic,” so this isn’t that far out.  It’s sharp, clean, and sufficiently different from the Superman sculpt, so I dig it.  He also gets his “Bizarro No. 1” sign, which looks the part and hangs well on the body.  He also gets the cloth cape, with that same neck connector I’m iffy on, but beyond that it works fine.  Bizarro’s color work generally matches Superman, which is good.  The application’s not too bad, but the red seems a little thin in some spots.  He’s got some decent accenting on the face, which isn’t strictly authentic to Kenner’s style, but is exactly the sort of thing I’m willing to give McFarlane a pass on, because it just looks so nice here.

THE ME HALF OF THE EQUATION

As has become my very surprising standard operating procedure for this line, I wound up preordering this guy through GameStop, along with the rest of the set.  He was particularly high on my list from this set due to his spot as one of the proper Kenner continuation figures.  I was happy to see him included.  He’s got a slightly more unique spin than some of the others, but in a good way, and certainly in a better fashion than the early run “unique” spins from the line.  He’s a good match not only for the updated Superman, but also the vintage one, making him a great use of the line’s status.