#2702: Luke Skywalker – Hoth

LUKE SKYWALKER — HOTH

STAR WARS: THE BLACK SERIES ARCHIVE (HASBRO)

“While on patrol, Luke and his tauntaun are attacked by a vicious wampa. The creature hangs Luke upside-down in its cave, but Luke uses the Force to escape.”

Luke has been no stranger to variants in Star Wars: The Black Series.  As a rather major character in the franchise, I guess that’s pretty fitting.  His major variants largely hit earlier in the line’s run, generally a good deal before the rest of the others in their matching attire.  That has a tendency to drive the prices of said matching looks up a bit.  Fortunately, with the introduction of the Archive sub-line, Hasbro’s got an okay way of getting them back out on the market.  One of the more notable looks that gone without a follow-up was Luke’s cold weather gear from Hoth, which is the Luke variant for the latest round of Archive figures.

THE FIGURE ITSELF

Luke is from the third assortment of The Black Series Archive, re-releasing a figure that was originally put out in 2015, packaged alongside the Wampa in the deluxe portion of the Blue Line iteration of the brand.  The figure stands about 5 3/4 inches tall and he has 25 points of articulation.  Luke’s articulation scheme is rather on the archaic side compared to newer offerings.  The range on a lot of the joints is far more restricted, and they tend to break up the sculpt a lot more than on recent figures.  The arms in particular suffer from both a lack of proper elbow movement, and from a curious lack of anything beyond cut joints for the wrists, which is just unheard of for the line.  A lot of this is due to the figure’s nature, beign built out of parts that are over five years old at this point.  Moreover, Luke is unfortunately from the line when it was kind of at is lowest, before Hasbro really found their footing again.  It’s rough to say the least.  The actual sculpting work’s not awful, at least.  Luke’s seen here post-wampa attach, so his goggles are missing, and he’s got some sculpted scarring on his face.  The face has a pretty decent likeness of Hamill, especially for earlier in the line.  The detail work on the gear is passable, though a touch softer than more recent releases tend to be. His head scarf is a cloth piece this way, which works better from a posing stand point, though it does wind up looking a bit flat and devoid of detail.  Luke’s paint work is generally pretty basic.  It could probably stand to have a little extra accent work, to bring out some of the sculpted details a little better, bit everything important is there.  There’s some slop on the edges of a few spots.  The belt buckle’s slightly misaligned and the skin tone of the the neck doesn’t quite cover the whole area it’s supposed to.  Luke gets the face print set-up in place of the original paint scheme, which is in some ways better, but not quite as hefty an improvement as it usually is.  Notably, it misses out on the blood detailing for the scarring, which was on the prior release.  Additionally, the eyes just don’t look quite right.  At first, I thought I just got a misaligned copy, but all of the ones I looked at were the same, so it looks to be line-wide.  It looks alright from a distance, but up close it looks weird.  In terms of pack-ins, Luke is obviously without the Wampa he was originally packed with, but he gets the lightsaber and blaster from the prior release.  The blaster’s pretty decent, but the lightsaber is of a notably lower quality than other versions; the hilt is molded in silver rather than painted, and the whole thing is a softer plastic than usual, causing the blade to pop out a lot easier.

THE ME HALF OF THE EQUATION

Luke’s original release marked the period when the line was hardest to fine and generally at its lowest quality, which made it rather hard to stay invested at the time.  That, coupled with the higher Deluxe price point had me steer clear of this guy the first time around.  With all of the other Hoth figures as of late, I’d been hoping for an update or something.  Here’s an “or something”, I guess.  Given the era of the line this sculpt comes from, it’s about what I’d expected.  The articulation’s not ideal, and the sculpt could probably stand to be a little sharper.  In general, he just feels sort of half-formed.  The new paint does a little bit to dress him up, but ultimately, it feels out of place in the modern line.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2699: Grimlock & Autobot Wheelie

GRIMLOCK & AUTOBOT WHEELIE

TRANSFORMERS: STUDIO SERIES (HASBRO)

“Grimlock, Wheelie, and the Dinobots storm the Quintesson Courtroom to save Hot Rod and Kup from Quintesson judgement”

2021’s line-up for the core Transformers product lines is split between Beast Wars and Transformers: The Movie.  How about something that’s a nice transitional ground between the two?  Yes, it’s Grimlock, leader of the Dinobots.  They’re notable for being a group of G1 bots that *aren’t* vehicles in their alt-modes, which was a bit of a switch, huh?  They proved to be rather popular, I guess.  I mean, I think people like robots, and people like dinosaurs, so I suppose robots that turn into dinosaurs are a safe enough bet.  Well, it got me in the door for at least one toy, so let’s look at this here Grimlock figure.

THE FIGURE ITSELF

Grimlock is the entire Leader Class component of the ’86-branch of Transformers: Studio Series.  He’s officially numbeded 86-06, making him the last of the Transformers: The Movie figures….so far.  That won’t be sticking, though.  Whatever the case, he’s the last of the first batch, and is likewise the last of them to arrive on shelves, getting in a few weeks behind the rest.  In his robot mode, Grimlock stands a whopping 8 1/2 inches tall and he has 22 workable points of articulation.  Grimlock is the largest of the post-War For Cybertron Leader Class figures, going back to almost Prime Wars scaling for the Leaders, which works well for Grimlock’s typically much larger size.  And, despite being much larger scale, his construction is still pretty solid, with minimal hollowed out points, which I’m always glad to see.  The smaller-scale ’86 Studio Series figures are generally lifted pretty directly from the movie’s animation models, which were generally a little more detailed than the corresponding cartoon models.  Grimlock’s was a little more simplified, especially given how little of the film he actually spent in his robot mode.  This figure’s robot mode is very definitely G1-animation inspired, but it gains some additional smaller details which bring his design more in line with the Siege/Earthrise figures.  That, coupled with the presence of the 5mm ports that the Studio Series figures have by-and-large dropped, points to Grimlock being a figure that was possibly meant for the main trilogy line, before moved over into Studio Series.  Regardless of its original intended placement, the sculpt is a very nice piece of work.  It’s a nice, solid, chunky sculpt, and a great fit for the character’s design.  Like I said when I reviewed Optimus, this isn’t the toy you had as a kid, but it’s as cool as you remember that toy being as a kid.  Grimlock’s color scheme was subject to a few changes over the course of production.  Originally, he was shown with flat yellow and a clear window piece on the chest.  We then saw him with that same set-up, but changing the neck of his beast mode to a transparent yellow.  For the final product, however, the neck was back to opaque, the window on the chest is a smokey color, and the yellow was shifted to a metallic gold.  The final product’s honestly the best set-up in my mind.  Grimlock is packed with a rifle weapon, as well as an articulated figurine of Wheelie, whom he spends a good deal of time with in the movie.  Wheelie is a non-transforming figure, but he does get articulation at the neck, shoulders, waist, and hips, can peg into Grimlock’s shoulder, and has his own included slingshot accessory.

Grimlock’s alt-mode is, as it usually is, a robotic (and historically inaccurate) T-Rex.  It’s got a pretty nice transformation sequence, and one that’s pretty intuitive and doesn’t have any notable issues or misalignments on my copy.  The final product is just as bulky and solid as the robot mode, and features a similar styling to the detailing, going heavy on the G1-look, but with a little bit of extra detailing.  He’s fairly posable in this mode as well, with the smaller arms in particular having quite an impressive range on them.  In this mode, Wheelie can again be placed atop Grimlock, though he doesn’t plug in quite as securely this way.  Still, I doubt he’s really going anywhere in either mode, and Grimlock is certainly impressive in either of his two modes.

THE ME HALF OF THE EQUATION

Grimlock is one of those G1 designs that has always kind of stuck in my head, even though my direct experienced with him have generally been pretty limited.  He’s certainly got a distinctive visual in both of his modes, and I’d definitely been hoping for some version of him to be included in the “modern” lines.  This guy’s really quite nice.  He’s just a really solidly put together figure, and I’m not sure they’ll be able to top him.  Definitely another fantastic addition to the line.

Thanks to my sponsors at All Time Toys for setting me up with this guy for review.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2698: Bumblebee & Spike Witwicky

BUMBLEBEE & SPIKE WITWICKY

TRANSFORMERS: BUZZWORTHY BUMBLEBEE (HASBRO)

Despite his increased presence in the franchise in the last few years, Bumblebee has been without any major presence in the main core line of the toys since the beginning of the War For Cybertron Trilogy.  He’s gotten a couple of figures in Studio Series, of course, as well as the one notable exclusive figure from Walmart for the main line, but that’s admittedly kind of minor given how many Optimuses and Megatrons we’ve gotten in that same span of time.  Fortunately, Hasbro’s at least a little bit aware of the seeming lack of Bumblebees, and they’ve got a whole subline of stuff dedicated to him.  Isn’t that nice?  I mean, I think so.  Most of the line is re-releases, but there’s one new item in the starting line-up, a Bumblebee and Spike Witwicky two-pack, which I’m taking a look at today.

THE FIGURES THEMSELVES

Bumblebee and Spike Witwicky are part of the Target-exclusive Buzzworthy Bumblebee line, specifically under the War For Cybertron branding.  Though dubbed as a two-pack, the focus of the pack is really the Bumblebee figure.  He’s part of the newly launched core-class size, which is a slightly smaller scale at an appropriately smaller price point.  In his robot mode, Bumblebee stands about 3 1/2 inches tall and he has 9 practical points of articulation.  Design-wise, this Bumblebee is definitely G1-inspired, though not quite as 100% cartoon accurate as some of the larger scale WFC figures have been.  There’s a little more stylization to this mold, and it matches up pretty decently with the other G1 figures we’ve seen from the core-class line-up so far.  The kibble is a bit more intensive on this robot mode, since his smaller scale makes folding such things up a little more difficult.  He’s also got some more hollow and exposed portions in robot mode, again thanks to the smaller size.  Ultimately, he’s pretty impressive for the smaller size, and he’s a fun little figure.  Bee is packed with a small blaster pistol, styled after his G1 weapon, which is pretty nifty.  He’s also joined by Spike Witwicky…or at least Spike’s exo-suit from Transformers: The Movie.  Spike’s about 2 1/2 inches tall and he’s got movable arms, and that’s it.  The sculpt’s pretty rudimentary, and is designed in such a way that you can’t actually see anyone inside of the exo-suit.  Silver lining: that means it can just as easily be Daniel!

Bumblebee’s alt mode isn’t the usual G1 VW Beetle, and is instead a more generic tiny little car.  Given the lower price point on this guy, the VW licensing probably wasn’t going to be worth it.  This is an okay alternative.  It’s generic, but not a terrible look.  It’s also a pretty easy transformation, and pretty fun to swap back and forth.  Spike’s also got an alt-mode…in theory.  You lay him down on his front and flip one panel over.  Boom.  He’s a…thing?  It’s a different thing, I guess?  I don’t know.  Hey, he’s pretty much an accessory; anything extra’s cool.

THE ME HALF OF THE EQUATION

Kudos go to Max for setting me up with this set.  I’m not in dire need of any of the Core Class stuff, and I was content with just the Walmart Bumblebee, but the inclusion of Spike’s exo-suit made this set a bit more worthwhile for me.  Ultimately, he’s not the star of the set, and he’s pretty basic, but the price point on this set is also low enough that it doesn’t really hurt too much to pick it up.  The Bumblebee being a nifty figure on his own helps things out too.

#2697: Black Roritchi

BLACK RORITCHI

TRANSFORMERS WAR FOR CYBERTRON: EARTHRISE (HASBRO)

Most of this week’s Transformers reviews are quite current.  Today is different.  You may ask “why?” and I would answer that I have this unfortunate habit of buying Transformers and then maybe kinda sorta forgetting that I even got them, for a space of at least a few months each.  This is especially true of the Generations Selects figures, which have a tendency to be more obscure characters, and also are repaints, occasionally of figures I’ve already got.  They’re kind one of those items that I use to fill out a week of reviews, and also the most frequently dropped items when I decide to rework my schedule.  All of this is to tell you, my dear readers, why there’s this one not-from-this-year review in the middle of this week.  Now you know.  And knowing is half the battle.  Crap, that’s the wrong in-house Hasbro property.  Well, let’s roll out, I guess.  There.  I said a Transformers thing.  Are you happy?

THE FIGURE ITSELF

Black Roritchi was released as part of the Generations Select portion of the War For Cybertron Trilogy, falling under its Earthrise component.  He started hitting right at the end of last year.  Roritchi is another Modulator, like Greasepit.  He’s based on a previously Japan-exclusive concept, the companion piece to BlackZarak, a Scorpinok retool from the Super God Masterforce line, who was also the leader of the Guardminders from the cartoon of the same name.  I’m sure those are a bunch of words that make a lot of sense to a very large portion of my reader base, right?  Or at least a few of you?  Okay, to be fair, they only barely track for me, and I’m the one who wrote them.  In robot mode, he stands about 5 1/2 inches tall and he has 22 workable points of articulation.  Black Roritchi is largely a parts re-use of the main line’s Fasttrack.  It’s a sensible choice, since the original was likewise a re-deco of the original Fasttrack, and his animation model was also recolored from Fasttrack.  The only change between the two figure’s sculpts is that Roritchi’s head has been modified to remove Fasttrack’s antenna, an erroneous change made due to Roritchi’s antenna being black, and the reference image from the cartoon having a black background.  Hey, at least they didn’t misspell his name twice on the box, I guess.  That would sure be embarrassing.  Honestly, at least this way he’s a little bit different from Fasttrack, making them at least a little bit unique.  Regardless of which character the sculpt is representing, it’s a solid generic looking Transformer design.  It moves well, and the details cover all of the important elements shown on the vintage figure, while also adding a few more elements in order to make him a more thoroughly detailed figure in general.  The original Black Roritchi was all gold with purple wheels, but this figure uses the Guardminder Leader’s coloring, so as to make him a little more visually interesting.  Roritchi includes two blaster attachments and a small dagger piece.  The blasters can go over the hands, but the dagger doesn’t have any similarly built-in uses.

Black Roritchi’s alt-mode is a Cybertronian tank sort of thing.  It’s the same thing the original figure turned into.  Since he’s a Modulator, he transforms into it via partsforming, rather than an actual transformation sequence.  It’s not quite as much disassembly as some of the others, though, so it’s ultimately pretty intuitive.  Unlike some of the other Modulators, he’s only got the one dedicated alt-mode, but he can still be broken apart for use with other figures from the line.  Personally, I didn’t really find him as versatile as, say, the Siege Weaponizers, but I can appreciate the option.

THE ME HALF OF THE EQUATION

After grabbing Greasepit, I kind of got attached to the idea of picking up the recolors of the Modulators, rather than the standard versions.  I liked the standard Fasttrack design well enough, but I opted to go with the slightly more unique color scheme of this guy when the opportunity arose.  He’s a nifty figure.  Not really essential, but nifty.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2696: Cyclonus

CYCLONUS

TRANSFORMERS WAR FOR CYBERTRON: KINGDOM (HASBRO)

Yesterday, I kicked things off in a decidedly not G1 fashion for this week’s Transformers reviews.  Today, however, I’m flipping the script, and going for the decidedly G1 fashion.  See, in addition to this year’s focus on Beast Wars, the main line is also splitting that focus to take a look at the other notable piece of media with halfway notable anniversary, Transformers: The Movie.  While most of the ’86 focus is in Studio Series, it’s overflowing a touch into Kingdom as well.  One of Galvatron’s two lieutenants, Scourge, made it into the Studio Series line-up, but his other secondary, and today’s focus, Cyclonus is instead part of the Kingdom line-up.

THE FIGURE ITSELF

Cyclonus makes up one half of the first Voyager Class assortment of Kingdom, alongside Optimus Primal.  He’s designed to be compatible with the Studio Series figures, so his design is generally closer to animation accuracy than prior main line figures.  In his robot mode, he stands about 7 inches tall and he has 25 usable points of articulation.  In contrast to the two Beast Wars figures I’ve looked at from the line, the articulation on this guy is pretty nicely designed and laid out.  The movement is pretty smooth, and he’s got a good range of motion.  The sculpt is very cleanly rendered, and followed the animation model very closely.  He’s appropriately sharp and angular, which is really how Cyclonus should be.  The kibble from his alt-mode folds up nicely into the robot mode, and doesn’t impede his movement.  Generally, it’s a nice, very solid sculpt, and the figure really has a nice heft to him.  Additionally, thanks to the design of the legs, it’s possible to adjust the height of the figure a little bit, thus replicating Cyclonus’ slightly variable size from the animation, which is certainly a cool touch.  Cyclonus is packed with his “Oxidating Laser” weapon, which is a pretty nifty looking sci-fi-esque gun.

Cyclonus’ alt-mode is a space jet fighter, just like it was in the movie.  It’s a pretty reasonable transformation process, that isn’t too difficult to get through.  It’s certainly not as fiddly as some of the Studio Series figures.  I did get a kick out of the Russian nesting doll-esque nature of unfolding the nose cone over and over again.  The end result is pretty decent, though I did have some trouble getting the mid-section to clip into place just right on mine.  I’m not sure if that’s an across the board thing, an issue with my figure thing, or an “Ethan’s not always great with Transformers” thing.  It’s certainly a minor thing, so there’s that.  Like the robot mode, the jet fighter mode is fairly animation accurate, and even has some fun little touches, such as fold out landing gear.  The Laser can be mounted to the top of the jet mode, for a more offensive set up.

THE ME HALF OF THE EQUATION

With the ’86 guys, I’m generally more of a heroes guy than a villains guy.  Because of that, I opted to pass on Scourge when he hit.  Cyclonus is a slightly different story for me.  He did have a tendency to get paired off against Ultra Magnus, and he’s also notable in the small handful of Transformers comics I’ve actually read.  Plus, there’s no denying that he’s got a pretty slick look.  All of that made it pretty hard for me to pass this guy up.  I’m glad I opted not to pass on him, because he’s quite a nice figure, and makes me feel not quite so bad about Kingdom as a whole.  Definitely my favorite piece of the figures from launch.

Thanks to my sponsors at All Time Toys for setting me up with this guy for review.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2695: Blackarachnia

BLACKARACHNIA

TRANSFORMERS WAR FOR CYBERTRON: KINGDOM (HASBRO)

Okay, it’s a new month, and it feels like a good time to knock out some Transformers reviews, doesn’t it?  I happen to have this whole stack of them here, so I can just make a whole week out of it, can’t I?  Oh, yes I can!  We’re kicking things off in a decidedly not G1 fashion, and looking at one of this year’s big focusses for the line: Beast Wars.  I looked at Cheetor last month, and I’m finally getting the opportunity to follow that one up with another figure, this time from the opposing team (well, some of the time, anyway).  It’s Blackarachnia!

THE FIGURE ITSELF

Blackarachnia is part of Transformers War For Cybertron: Kingdom’s first Deluxe Class assortment.  She and Cheetor make up the Beast Wars-half of this particular assortment.  Like Cheetor, Blackarachnia has multiple designs over the course of the show, but this figure goes for her original look, meaning she matches everyone else so far.  In robot mode, she stands about 5 1/4 inches tall and she has 23 practical points of articulation.  Movement wise, Blackarachnia is a little bit better than Cheetor, but still ends up feeling a touch restricted compared to other recent figures from the line.  At least her elbows and knees have a fuller range of motion.  At least the sculpt does a respectable job of replicating her design from the show, with notably less transformation induced compromises than we saw with Cheetor.  There’s certainly less really obnoxious kibble this time around, and she doesn’t feel quite as slapdash as that release.  She does still feel a little bit more…I don’t know exactly how to phrase it, but she’s just not quite as fun to mess with as some of the more G1-inspired bots.  Blackarachnia includes her crossbow-looking weapon thing, which is actually kind of cool, and I do like how they implemented the hands to be 5mm compatible without looking it.  That’s admittedly one of the better elements here.

Blackarachnia’s alt-mode is a black widow spider, which isn’t too surprising with the name and all.  I’m not big on spiders myself, so I’m just gonna have that one single photo there to illustrate.  I changed her once for the photo and then changed her back, because, again, not big on spiders.  Her transformation’s a little fiddly for my taste, and I don’t feel super satisfied with the end result and how it all clicks together, but it’s an okay alt-mode overall.  It maintains a good deal of posability on the legs, and does stay pretty well balanced, so those are all plusses.  Not a plus?  Remember how Cheetor had that issue with that one breaking peg?  Well, I was able to avoid breaking that one on mine, but I was not so lucky on the recurring issue with Blackarachnia.  There’s a peg on her chest, which is another pretty much guaranteed break.  Unfortunately, unlike Cheetor, there’s nothing else to really hold this piece secure in the robot mode once it breaks, and it just swings up and down now, which is more than a little bit annoying.

THE ME HALF OF THE EQUATION

Blackarachnia’s more of a pre-emptive addition to my collection than anything else.  I’m a huge fan of Silverbolt, and in the event of us getting an updated Silverbolt (hopefully soon), I’ll definitely want her to go with him.  So, I went ahead and picked her up.  After being kind of disappointed by Cheetor, I held off on opening her up for a while, which is rarely a good sign with my figures.  Ultimately, I opened her for this review, and she’s okay at best.  Her robot mode isn’t bad overall, and is certainly an improvement on older versions of the character, but the fact that her transformation is pretty much guaranteed to break the figure is a major point against it, and the fact that that’s the second instance of such an issue in the line’s not a great track record.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2694: Ben (Obi-Wan) Kenobi

BEN (OBI-WAN) KENOBI

STAR WARS: POWER OF THE FORCE II (HASBRO)

“Legendary among the heroes of the Rebel Alliance, Ben (Obi-Wan) Kenobi is regarded as one of the greatest Jedi Knights ever to have lived. As a young Jedi who had just completed his own training, Obi-Wan made a solemn pledge to train young Anakin Skywalker in the ways of the Force. Anakin became a Jedi but then turned to the dark side and became Darth Vader. Many years later, destiny would have an older and wiser Obi-Wan guiding Anakin’s own son, Luke Skywalker, in the ways of the Force, and ultimately, in turning Vader back to the light side.”

Last week, I took my first dive into the Power of the Force Flashback Photo subset of figures, and rather poked fun at the concept and how far of a reach some of those figures were for the idea.  Well, in their defense, some of them did make at least some bit of sense.  Given that it was to tie-in with the first of the prequels, and there were actually some crossover characters, showing those characters from the original trilogy, and offering the flashback there?  Not the worst idea.  Among the cross over characters was Obi-Wan Kenobi, who I’m taking a look at today.

THE FIGURE ITSELF

Ben (Obi-Wan) Kenobi, as he is so specifically named on the box, was part of the first set of “Flashback Photo” Power of the Force figures, hitting towards the end of 1998, just as we were getting prepped for the new movie.  He was our fourth Obi-Wan from the line, and only the second to be part of the regular line.  The figure stands 3 3/4 inches tall and he has 10 points of articulation.  This would mark the first real move to improve the articulation on these figures, as Obi-Wan wound up with a whopping three joints in each of his arms.  Sure, they were all cut joints, and sure, the rest of his movement was majorly restricted by the robes, but it certainly was a step up.  Also of note was the fact that this was the first Obi-Wan not to be based on the first PotF figure’s molds, making him generally less oddly bulked up and weird looking.  He’s still a little more bulked up than Sir Alec Guinness actually was in the movie, but it’s not quite as insane.  Preposing is a bit more involved this time, with the figure being designed to directly interact with the “Flashback” Vader figure, in an effort to recreate their duel from A New Hope.  With the extra articulation, there’s a little more variety as to what you can do, though it’s still not a ton.  Honestly, the screen accurate thing wasn’t the worst concept, and it does at least make him a little more unique compared to others in the line.  It’s not a bad looking sculpt, either, and they were really starting to get the hang of making the clothes look fairly natural on the bodies.  The hood in particular doesn’t look too bad, and hoods are usually pretty darn tricky.  The only downside is that the hands have some difficulty holding the lightsaber, which does somewhat hinder his purpose.  In terms of paint work, Obi-Wan is about on par with the rest of the line, so he’s basic, but generally pretty well handled.  All of the important details are there, and they’re pretty cleanly applied.  Obi-Wan is packed with his lightsaber, which is about all he really needs.  Of course, he’s also got the Flashback Photo, which is about as intriguing here as it was with Beru.

THE ME HALF OF THE EQUATION

All of the Flashback Photo figures passed me by as a kid, just because there wasn’t actually much new coverage there.  This one in particular proved frustrating for me as a kid, because I just wanted a prequel Obi-Wan figure, and I kept finding this one, and he wasn’t really what I wanted.  Admittedly not really the figure’s fault, I suppose.  I wound up getting him this past fall when he was traded into All Time.  He’s not a bad little figure, and is probably this line’s best version of Obi-Wan.

#2692: Cobra Viper

COBRA VIPER

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Alright, so, for my seventh entry in my crazy, insane “Day of the Vipers”–wait a minute! It’s not 2018 anymore, is it?  I…I already made it through the Day of the Vipers, didn’t I?  Right.  Sorry.  The “Day of the Vipers”, it did things to me, you guys.  I still haven’t fully recovered.  When I last left off with the Vipers, it was 2003, and the Joe line had just done a re-brand into it’s Spy Troops incarnation.  That line would lead into Valor Vs Venom, which got its own brand new Viper mold.  After VvV, the 3 3/4 inch line went on another hiatus at mainline retail, and moved to Direct To Consumer markets, until returning in 2007 with the 25th Anniversary line.  The Viper would gain an additional seven figures from that line (the first of which I reviewed here back in 2016), and then another revamp in the Pursuit of Cobra/30th Anniversary style.  The 3 3/4 inch line again went into hiatus following the franchise’s 50th anniversary, but Joes have returned once more, now in a 6 inch scale, and with an all-new Viper figure to boot.  What could possibly go wrong?  Yeah, about that…

THE FIGURE ITSELF

The Cobra Viper is the other half of the second “Special Misions: Cobra Island” assortment of G.I. Joe: Classified Series.  He’s officially figure 22 in the line, the highest numbered figure so far in the line-up.  He follows the trend set by the Cobra Trooper of standard Cobra army builders being exclusives, which isn’t very cool.  Hopefully he’ll also get a second release in the main line, just like the standard trooper, because as of now, he’s even harder to find than that one was. The figure stands about 6 1/4 inches tall and he has 35 points of articulation.  The Viper’s design is unquestionably an update on his V1 design.  Most Vipers since the ’00s have worked from this same reference material, so there’s been a lot of smaller tweaks to it over the years.  This one follows suit, with its own handful of tweaks, but does honestly stick closer to the original design than a lot of the Classified figures so far.  Most of the tweaks are of the rather minor variety, changing up some of the specifics of design, to modernize and somewhat utilitarianize the look, while still kind of hitting the same ending mark.  Things like the ribbed section of the shoulders on the original figure have now been adjusted to be straps holing things in place.  Same end result visually, but a more practical rational for it, and one that fits a bit more with the aesthetics of the line.  The biggest change to the character’s visual is on the arms; rather than the tightly rolled up sleeves of the original figure, this one’s arms are almost entirely covered in the default set-up.  The changes that cause this are two-fold.  Firstly, the new add-on pieces for the wrist guards are designed with removing them in mind, so they wrap solidly all around the arm, rather than leaving most of the forearm exposed like the original design.  Secondly, the sleeves come much further down the arms than the original, almost exactly meeting the guards.  This bit is caused by the figure’s only re-use; namely, he has the upper torso and arms of the Duke figure.  It’s not the worst choice of re-use, even if the sleeves aren’t quite right; it changes things a little bit, and removing the guards entirely helps to sort of simulate the old look in its own way as well.  He also gets Duke’s holster for his leg, giving the Viper a side-arm he doesn’t classically have.  The rest of the figure’s sculpt, apart from the arms, is all-new.  It’s a pretty solid sculpt, with quite a bit going on, and quite a few layers.  The helmet is a very clean piece; its shape is slightly sharper and more stylized than the classic helmet, but it fits well with the rest of the figure’s design.  Much like the 25th Anniversary figure, this one’s goggles are a separate piece, and much like that figure, there is some difficulty keeping them in place.  With a little bit of doing, you can get it to sit a little bit more securely, but I’ve heard that it’s prone to breakage, so I was quite careful.  Even so, mine’s started to split a bit at the back, so I don’t foresee it holding out terribly longer.  Ultimately, the removable goggles are an intriguing idea, but much like the 25th, I’m hoping Hasbro uses later releases to offer up a version with the goggles attached directly to the helmet.  The goggles are an interesting experiment, but they always seem to introduce extra problems, and honestly, how many people are really looking to display the Viper without the goggles?  It winds up as the one really annoying feature on an otherwise enjoyable figure.  The paint work on this figure is pretty decent.  It follows the usual set-up for the color scheme on a Viper, with a touch of extra red detailing worked in.  The flesh tone on the arms is a little sloppy around the edges, and misses the mark, as well as having a spot in the middle of one arm.  These parts aren’t really meant for being seen, I suppose, so it’s not the *worst* possible place for issues to occur.  The Viper’s accessory selection includes the previously mentioned goggles, a removable bandana piece, a back pack, Duke’s pistol (to match the holster), and a rifle with a removable clip.  The rifle’s not quite the distinctive silhouette of the classic Viper weapon, but it’s not an awful looking update either, and is a cool looking gun on its own merits.

THE ME HALF OF THE EQUATION

Readers of the site may have *slightly* picked up on the fact that I’m quite a fan of the Vipers.  I’ve been anxiously awaiting their addition to Classified, and I was…less than pleased about the Target exclusive move.  Nevertheless, I was determined not to miss this one, but also not to pay scalper pricing.  I wound up stalking Target’s site for a couple of hours the day these dropped, and was actually able to get one pre-ordered in the less than 5 minutes they were actually in stock.  It wasn’t fun.  What also wasn’t fun was his delivery getting pushed back three separate times, all the while people were finding them in-store, and the aftermarket price was skyrocketing.  Fortunately, they actually came through, and he actually arrived, but Target *really* needs to work on that pre-order system…or maybe just not carry quite so many exclusives?  I don’t know.  It just seems like a bad set-up.  At least the actual figure turned out pretty nicely.  The goggles are annoying, but otherwise, I really like him.  And I’d really like to be able to have a few more of them, so maybe a mainline release?

*The classic Viper rifle above was actually given to me, along with a few other classic Joe-esque designs, by Mark2Designs, whose work is quite impressive, and can be seen on his Instagram page!

#2691: Firefly

FIREFLY

G.I. JOE: CLASSIFIED SERIES (HASBRO)

I haven’t taken a look at anything from G.I. Joe since October, which does feel like a bit of a gap, doesn’t it?  In my defense, there hasn’t been a ton to look at, since I’ve been kind of keeping up with Classified as it’s been moving along, and there was a bit of a gap in new releases, as they at least attempted to actually get some of the older releases to some stores.  But, the new year has brought some new figures…or more specifically some new exclusives.  I know, I’m not thrilled either.  I’m starting things off with the *slightly* less frightening to acquire offering, Cobra’s resident saboteur, Firefly!

THE FIGURE ITSELF

Firefly is one half of the second Target-exclusive “Special Missions: Cobra Island” series of G.I. Joe: Classified Series.  He brings us another Cobra mainstay, and another character that *probably* shouldn’t have started as an exclusive, but, hey, let’s not open that particular can of worms, huh?  Firefly stands 6 1/4 inches tall and he has 34 points of articulation.  FIrefly’s design is one of the ones that’s a little further removed from his classic v1 appearance, at least in terms of direct replication.  All of the major strokes are there to ID him, but he modernizes a few elements.  It’s not incredibly new for the character, since elements like the goggles and the bomb disposal vest were incorporated into the character’s design back during Resolute and Renegades, making him more of an adaptation of all of the character’s appearances through the years, rather than focusing in on just one figure in particular.  The figure is a mix of old and new pieces to achieve this design.  His upper half is shared with Beach Head, while the legs come from Snake Eyes.  While we’ve had some re-use previously, this is the first time that any of them have crossed teams.  Fortunately, they end up looking pretty standard issue, so it doesn’t look too specifically Joe-y.  He gets a new head and boots, as well as an overlay for the bomb vest.  The head’s the best piece, and I absolutely love what you can make out of the crazed expression beneath the mask, as well as that small touch of scarring over the eye.  The boots are sufficiently unique looking, if maybe not much to write home about.  They get the job done.  The vest piece is pretty cool looking, but my main beef with it is how much it restricts the mobility on the torso and hips.  It definitely impairs his posability a touch.  Firefly’s paint work is pretty nicely handled.  He’s got some proper camo detailing, which looks pretty sweet, and they’ve managed to keep him in all greys without him looking too bland or boring.  I also quite like the detailing around the eyes; it really makes them pop.  Firefly is pretty well off when it comes to accessory selection, including a pair of goggles, a gun (based on a modified version of the Nerf Vortex Praxis; thanks Tim!), a backpack, stack of dynamite, drone, and control panel for the drone.  The goggles are another cool piece of customization, and the drone’s certainly a lot of fun, and can even be stored on the backpack (as can the dynamite).  I wish he had a spot for the control panel, but no placement for it seemed to make sense to me.

THE ME HALF OF THE EQUATION

When these figures were shown off, I honestly didn’t pay Firefly much mind.  I was quite happy with Havoc as a stand-in on the shelf, and this one was an exclusive, and that’s not a game I was really looking to play.  I was far more invested in getting his assortment-mate anyway, so I wasn’t going to put any real effort into this one.  Then they started hitting, and I did stick to that bit about no effort.  Max, however, managed to find a pair of them out in the wild, and hooked me up with this one.  Admittedly, even after getting him, I held off of actually cracking him open for a bit out of protest about getting him before my pre-order for the other figure actually even shipped, but, well, he’s open now, so I guess you can fill in some blanks there.  He’s a well put together figure, but I can’t say he really jumps out at me as much as others from the line.  Still, I’m happy to have him, I guess.

#2690: Grand Admiral Thrawn

GRAND ADMIRAL THRAWN

STAR WARS: THE BLACK SERIES ARCHIVE (HASBRO)

“Thrawn was a male Chiss, known for his brilliant strategic mind and ruthlessness, he was determined to ‘pull the Rebels apart piece by piece’ for the Empire.”

Late last year, I did my first review centered on Grand Admiral Thrawn, a rather notable character in the Star Wars Expanded Universe, and one of the first elements from the old EU to be officially canonized by Disney following their take-over of the franchise.  Thrawn’s inclusion in Rebels netted him a couple of new figures, a feature in Star Wars: The Black Series included.  Thrawn was originally an SDCC release, and then got a standard release alongside the first chunk of Last Jedi items in late 2017.  Both of them proved rather scarce even at the time, and in light of the rest of the Rebels figures getting re-released over the fall, Thrawn was in dire need of some sort of reissue.  Thankfully, Hasbro’s Archive series is here to the rescue on that one.

THE FIGURE ITSELF

Grand Admiral Thrawn is part of the four figure line-up that makes the third series of The Black Series Archive.  Thrawn, like the rest of the Rebels figures, is designed to be a real world approximation of his animation model.  The figure stands 6 1/4 inches tall and he has 27 points of articulation.  Structurally, this figure is, of course, identical to his original two releases.  Additionally, his articulation scheme follows the set-up of the other Imperial Officers we’ve gotten in the line.  Interestingly, however, he’s got no parts in common with any of those figures.  Presumably, it’s in order to make Thrawn a little taller than the other Officers.  Whatever the case, it’s a good sculpt, and matches the other officers well, while still adding a bit more variety to the Officer’s line-up.  Compared to some of the more recent figures in the line, his articulation is a little bit restrictive (the vast improvements really started to hit just after this guy was released), but it’s certainly enough for the sorts of poses you’ll be putting Thrawn into.  Thrawn’s head sculpt is a solid translation of his animated design into a more real world appearance.  Like with Hera, the more alien elements do seem to aid a bit in the transition, so he doesn’t wind up looking quite as wonky as Kanan or Ezra.  Thrawn’s paint work is generally pretty cleanly handled.  It’s mostly pretty basic work, but the application’s pretty sharp.  The one notable change-up for this release is the transition to the printing technique on the face.  It’s not as drastic a change on Thrawn as it is on other figures, but it’s a touch more lifelike and generally looks quite nice.  Thrawn’s only accessory is a small blaster, which he can hold, or stow in his holster.

THE ME HALF OF THE EQUATION

I missed out on Thrawn the first time around.  I don’t believe I ever actually saw him in person, and, admittedly, I wasn’t really looking, since I hadn’t really had any exposure to the character at the time.  I’ve subsequently read a bit of Timothy Zahn’s work with the character and watched through Rebels, which left me really wanting to have him in figure form.  Thankfully, the Archive release hit just at the right time for me, allowing me to finally put this updated version of the character on the shelf.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.