ASTRO MEGAZORD
POWER RANGERS IN SPACE (BANDAI)
With Hasbro’s Lightning Collection ended and Playmates taking the line back to the Mighty Morphin roots again, I don’t do much talking about Power Rangers around here these days. It’s not for lack of appreciation, but I’ll admit I don’t have *quite* the attachment some people do to it. I am, however, a hardcore Power Rangers in Space supporter, so I do have my collection of stuff associated with that show, even going back to the original tie-in line for the show. Something entirely absent from all of my Rangers coverage up to now is the Megazords, which are kind a key piece of all the shows. I don’t really have many, because of the space commitments, but I still gotta get that In Space coverage somehow, so let’s look at an Astra Megazord.
THE FIGURE ITSELF
The Astro Megazord was released as part of the first “Action Zords” assortment of Bandai’s Power Rangers in Space tie-in line in the Spring of 1997. The Action Zords were smaller scale Zords sold in the same blister style packaging as the standard release figures, as a sort of competitor to Micro Machines’ Action Fleet range. There were two versions of the Astro Megazord, one in robot configuration, the other in ship mode, and the Mega Tank. This figure here is the robot Astro Megazord, in case you couldn’t tell. The figure stands about 5 inches tall and has 9 points of articulation. The articulation is rather on the restricted side. The neck, shoulders, and elbows are all just cut joints, while the hips and ankles are rather simple ball-joints. None of it has much range, but then again, neither did the show design. The biggest hang-up, really, is the lack of hinges on the elbows. Also, for
whatever reason, none of the joints really stay in place, so he falls apart a lot, especially at the arms. There are also opening flaps on the torso and lower legs, allowing for some storage space. The sculpt here actually recreates the show design rather well, and since it’s not sporting any sort of transformation feature, it even winds up being more show accurate than the standard Megazord release. The sculpt is generally pretty sharp in terms of detailing, and there’s not too many concessions made for translating it to toy form. The Astro Megazord’s color work is pretty much just the basics, but it does those well. The colors match okay with the show (the blue could perhaps be a shade lighter, but it’s very minor), and the paint application is overall clean and without notable slop or bleed over. Mine’s got some slight wear, but given how long I’ve had him, he’s really not bad. The Astro Megazord is packed with his sword, shield, and blaster, as well as a miniature Red Ranger and Astro Glider. Andros and the glider are far from proper scaling, but still pretty neat, and show that lean into the Action Fleet stylings most clearly.
THE ME HALF OF THE EQUATION
This was one of the handful of In Space toys I had when the show was still on. He was most definitely a purchase by my Grandmother on one of our KB Toys trips when I’d go and stay with her and my Granddad. This one got quite a bit of play, and got lugged back and forth to my post-Kindergarten day care more than a few times. I lost Andros and one of the arms along the way. Well, I lost the whole thing, and even bought myself a replacement a couple of years ago, but then I found most of my original, and used the replacement to restore him. He’s small, but super cool.




















































