#3578: Cyclops

CYCLOPS

X-MEN ’97 EPIC HEROES (HASBRO)

Fun FiQ Fact #0057: Cyclops’ Jim Lee re-designed costume has appeared in figure form 19 times, before the arrival of the X-Men ’97 tie-ins.

Do you guys know what day it is?  It’s X-Men ’97 day!  After a 27 year hiatus, X-Men: The Animated Series is back in the form of X-Men ’97, which makes its debut to Disney+ today.  I might be just the slightest bit excited about this.  No biggie.  There’s a whole plethora of tie-in merch hitting for the show, so I figured the launch day might be a good one to review one of those.  And, you know me: I’m a sucker for a Cyclops figure.  So, I’m definitely gonna review one of those!

THE FIGURE ITSELF

Cyclops is part of the first series of Hasbro’s X-Men ’97 Epic Heroes line, which is both a tie-in for the show, and also falls under their new “Epic Heroes” banner, which is what they’re classifying all their basic price-point 1/18 scale lines under.  Cyclops was also re-released alongside the rest of Series 1, plus the vehicle pack-in Storm, and a thus far exclusive Gambit, in a five-pack for Target, which hit towards the end of last year.  The figure stands just shy of 4 inches tall and he has 15 points of articulation.  In terms of mobility, he’s about on par with the end of the Universe/Legends run.  It’s not a terrible set-up, and he’s honestly able to pull off most of the poses you’d need to get out of him.  Plus, he doesn’t feel as fiddly as some of the Universe figures, and he’s certainly more stable on his feet than the Universe ’90s Cyclops figure.  The sculpt on this figure is all-new, and it’s not bad.  It does appear that, in spite of him being specifically called out as a ’97 figure, he’s a little more in line with his design from the original show.  This is especially evident in the head, notably the way the hair sits.  Of course, it still works very much as an evergreen take on the character, which is far from a bad thing.  The actual detailing is all pretty sharp, and the proportions are nicely balanced.  Cyclops’ color work is decent enough.  Paint, especially the yellow sections, is a little sloppy.  I’m also not sure why they’ve neglected to paint his shorts yellow, but I assume there’s probably some sort of cost-saving element involved.  It’s a frustrating omission, but not the end of the world.  Cyclops is packed with an optic blast effect piece, which slips over his head.  It’s super goofy, but I unabashedly love it.

THE ME REMAINDER OF THE EQUATION

Last year, when these started to be sighted at retail, and their listings dropped on Amazon with no real info, I jumped on them, because, well, it’s ’90s X-Men, and how can I not.  Obviously, I’m not the main target audience for the line, which is part of the reason why I haven’t reviewed any of the four figures I’ve picked up until now.  But, like I said above, I can’t resist a good Cyclops, and, basic though he may be, this is a good Cyclops.  And now, if you don’t mind, I’m gonna watch a new episode of X-Men: The Animated Series for the first time in two decades.

#3577: Captain America

CAPTAIN AMERICA — CLASSIC

ONE:12 COLLECTIVE (MEZCO)

Fun FiQ Fact #0056:  Classic Captain America was the very first Marvel offering in the Mezco One:12 line.

For the second time in less than a week, I’m going back down a path I haven’t gone down in quite a while: Mezco’s One:12 Collective.  It’s okay, though, because I’m keeping it confined to my “core” character set-ups, which is to say the handful of characters that I like to have in most styles.  Of these core characters, perhaps the one glaring omission from my Mezco collection was Captain America.  I love a good Captain America, so it’s the sort of thing I was really hoping to fix.  And so I have!

THE FIGURE ITSELF

Captain America was a summer 2016 release for the One:12 Collective line.  He’s the classically-inspired variant to the more Now!-inspired standard release.  This particular version was an SDCC exclusive the year he was release, and he beat the main release to market by four months.  The figure stands 6 1/2 inches tall and, per his solicitation, he has over 32 points of articulation.

Perhaps the biggest selling point for this particular release was his main head sculpt.  While the standard version gave him a more modernized design, with his ears covered and the head wings adapted into printing on the sides of his “helmet,” this one goes for something more classically inspired.  It’s clearly a variation on the same core sculpt, and it retains some of the modernization, but the head wings are a three-dimensional element, and his ears are visible.  The helmet also sits a little tighter to the head, and the “A” is a touch larger.  It’s not a ton of changes, but they add-up, and they make for a pretty solid adaptation of Cap’s design from the comics, into the style that Mezco was building for the line early on.  Cap gets a second head, this one unmasked, which is shared with the standard release.  The two sculpts are internally consistent, but I myself am not quite as sold on this particular style of unmasked head as I was on the masked head.  Still, it’s nice to have the option.

The base body for this figure is a lot more bulked up than others I’ve looked at from the line, barring DKR Batman.  It’s perhaps a touch squat and wide for Cap’s usual depictions, but it’s really not far off, and it’s certainly more posable than I’d expected it to be at first glance.  His outfit is a mix of different mediums, with an underlying body suit, which is actually a few different parts stitched together.  There’s a rubberized scale mail print on the upper section, which works pretty well.  On my copy, the red and white mid-section have bled into each other, so the white’s a bit pink, which is a little frustrating.  For this release, the pants portion of the suit is tighter fitting, in contrast to the standard release.  Cap has sculpted cuffs for his gloves, a sculpted belt, and sculpted boots.  These are all shared with the modern version, and, much like the Cyclops I looked at last week, it’s not strictly accurate to the look they were going with.  However, there’s enough tweaking to the rest of the look that these parts don’t look totally out of place.  The only thing I’m not overly keen on is the knife sheath on the boot, but it’s a minor thing.

Cap is packed with a respectable selection of accessories, which, in addition to the two heads, includes 11 different hands (pairs of fists, gripping, relaxed, and flat grip, plus saluting and point for his right, and a thumbs up for the left), a shoulder harness, his shield, a knife, two grenades, and alternate pouch for his belt, and a display stand with the shield pattern printed on it.  The coolest thing here is definitely the shield, which has a magnet in it, allowing for easy mounting on either forearm (as the gloves have metal in them), or on the shoulder harness.  It makes swapping it around a lot easier than it might be otherwise.

THE ME REMAINDER OF THE EQUATION

Back in the early days of One:12, I was still kind of intrigued by it all, and trying to find my entry point.  It wound up being Space Ghost, of course, but it was almost Captain America.  I came very close to getting the standard release, but this one’s announcement, and how hard he wound up being to get, meant that I just gave up on the whole venture of getting a Cap from this line at all.  When All Time got in its recent epic collection of 1/6 and 1/12 figures, I was a little bummed that neither Cap appeared to be in the collection.  I was, of course, getting ahead of myself, as Max wound up pulling this one, as he’d found another batch of Mezco buried.  Since he was the version I’d wanted in the first place, I figured, why not?  He’s actually a lot nicer than I’d expected him to be.  I can be a little down on Mezco, but this is just a very fun figure.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3576: Spider-Man

SPIDER-MAN — MULTI-JOINTED ACTION POSES

MARVEL SUPER HEROES (TOY BIZ)

Fun FiQ Fact #0055: Prior to Toy Biz taking the license, no Spider-Man figure had ever been more posable than the rest of his corresponding toy line.

As I was a child when I started collecting action figures (what can I say, I had no choice in this matter), a lot of my earliest entries in my collection were gifts from family members and the like.  My grandparents had a real tendency to bolster the ranks of the collection, and introduce me to characters I didn’t already have.  Since others were buying the figures for me, I didn’t always have a say in *which* version started things.  So, there are some cases where I perhaps *wanted* one version, but got another instead.  But I’m in charge of it all now, and there’s no one to stop me from going back to get the ones I wanted…so that I can discover that the one already had was honestly just as good.  I’m getting ahead of myself.  Anyway, here’s a Spider-Man.

THE FIGURE ITSELF

Spider-Man was released in the third series of Toy Biz’s Marvel Super Heroes line in 1992.  There were two Spider-Men in the assortment, and this one was the “Multi-Jointed Action Poses” version, which is to say he was extra posable.  The same figure was re-released in Series 5 of the line, two years later.  The figure stands about 5 inches tall and he has 15 points of articulation.  Up to this point in the line, all of the Spider-Men had used a body that was similar in construction to the rest of the line.  It was bulkier and more pre-posed, and looked more like Toy Biz’s Super Powers-inspired DC figures.  This time around, Spidey is far skinnier, and in fact has a much greater level of articulation.  While the mobility isn’t quite to the heights of later Marvel offerings, it was by far the best this specific line had to offer, and would remain some of the best to come out of Toy Biz’s 5-inch line.  The sculpt is still somewhat dated by modern standards, but showed a real jump forward in terms of how Toy Biz handled things.  There aren’t any major details or anything to worry about, but the proportions were generally much more balanced than others, and he certainly looked the part for the character.  Since the sculpting is on the lighter side, the paint does the heavier lifting here.  It does well enough.  The weblines aren’t terrible, though there are some slight inconsistencies in exact placement on some of the extremities.  This design opts for a smaller eyed version of the mask, which is unique, and also kind of fun.  The biggest issue I have with the coloring on the figure is the near universal issue of the figure’s upper legs discoloring over time.  This figure was packed with no accessories, with the extra posablity being his main selling point.

THE ME REMAINDER OF THE EQUATION

When I was a kid, my cousin Rusty got Spider-Man before me, and this was the one he got.  I wanted one too, but when our Nana went back to get me one, the closest match was the later Spider-Man Animated super-posable figure.  He was fine, but I always kinda wanted this one.  I had the chance to snag one loose from a collection that came into All Time a couple of years ago.  Ultimately, he’s fun, and a cool sign of Toy Biz’s progression with the brand.  I can’t really say it’s *better* than the Animated one, though, so I spent a lot of time chasing an equivalent, if perhaps not a little worse, figure.  It makes you think, I guess.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3573: Cyclops

CYCLOPS

ONE:12 COLLECTIVE (MEZCO)

Fun FiQ Fact #0051:  I have reviewed a total of 43 Cyclops figures here on the site, going back to the very first week of reviews.

My love of Cyclops is, of course, no secret.  It’s honestly only grown over the years, and more and more, he’s becoming one of those characters that I just want to own as many versions of as possible.  This means, in part, going back and picking up certain Cyclops figures I opted to skip the first time around.  When Mezco released their two versions of the character, I was obviously in for the Jim Lee-inspired one, but there was a variant that I passed on…at the time.  But, this isn’t that time, so, well, here we are.

THE FIGURE ITSELF

Cyclops was released in the fall of 2019, as part of Mezco’s One:12 Collective.  The standard version was the Jim Lee costume, which hit first, followed shortly by the PX-exclusive, which is the one I’m looking at today.  This one is based on Cyclops’ classic ’70s era costume.  The figure stands 6 inches tall and he has over 30 points of articulation.

Like the standard version, this Cyclops sported multiple heads.  He’s got the standard calm expression, as well as one with gritted teeth (which is more reserved than the outright scream that the standard release got), both of which are sporting the full cowl.  He’s also got a fully unmasked head, which is also on the calmer side.  They’re all consistent with the “likeness” seen on the standard release, which is a respectable enough look for Scott.  I’m still partial to the Legends heads, but these work.  All three of the heads work with the light-up feature in the neck, which is the same assembly as the regular.  It’s not super bright, but it’s better than nothing, I suppose.

This figure is built on the same base body as the regular release.  It’s pretty standard fare, and still fits well for the character.  He’s using the same wrist bands and boots as the modern style figure, as well as a slightly darker, but otherwise unmodified version of the underlying bodysuit.  He’s also got a unique belt piece, and a pair of shorts over the bodysuit.  The wrist bands and boots aren’t accurate to the design they were going for, but the belt has at least been similarly modernized, so it feels more like a stylistic choice than an actual mess-up.  I really like the fact that they gave him back the shorts, as it was the one major thing missing from the other release.

Cyclops’ accessories set-up was pretty good.  He gets the two extra heads, plus five extra visors to swap out between the two masked ones, which includes two extra standards, two “smoking eye,” and two different extremes of blasts.  There’s a pair of sunglasses meant for the unmasked head as well.  He also gets three pairs of hands, in fists, open gesture, and a flat/visor operating pose combo, as well as a display stand that matches the other release.  He does *not* get the bomber jacket, which is fine, since this design shouldn’t have that anyway.  At least there’s the extra head.

THE ME REMAINDER OF THE EQUATION

I opted not to get this one new, in part because he was more expensive than the already rather expensive standard version.  I came to regret that choice later, but I didn’t pay it too much mind.  Well, All Time got in a collection of epic proportions last week, and it included a metric ton of 1/6 and 1/12 figures.  This guy didn’t appear to be amongst the Mezcos at first glance, but we dug him out during the second batch, and I just couldn’t say no.  Both Mezco Cyclopses exist in an odd space for me, because I don’t find myself enjoying them as much as the comparatively cheaper Legends versions of the same looks.  But, I do still like them, because they’re Cyclops figures, and I just have a tendency to like those.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  They’re still processing that epically proportioned collection this guy came from, and it will be hitting their their eBay storefront for the next few weeks at the very least, so definitely check that out.

#3571: Silver Surfer

SILVER SURFER

MARVEL SUPER HEROES (TOY BIZ)

Fun FiQ Fact #0050:  Though first introduced all the way back in 1966, the Silver Surfer wouldn’t join the world of action figures until 1990, with the very figure I’m looking at today!

I have a lot of gaps in my knowledge of how *exactly* I encountered a number of classic Marvel characters for the first time, and Silver Surfer is part of that.  I feel like something to do with the FF would be how I knew him, but I don’t recall seeing any of his appearances on the ’90s cartoon until after the fact, which means that, like last week’s Daredevil, I’m leaning more on comics appearances, I guess?  Exactly which ones, I don’t know, but there certainly had to be something.  I mean, obviously, there were figures, too, right?  Right.

THE FIGURE ITSELF

Silver Surfer was released in the first series of Toy Biz’s Marvel Super Heroes line in 1990.  The figure stands 5 inches tall and he has 7 points of articulation.  He’s rather typical of the earliest figures in the line, in terms of articulation and design.  There’s a slightly tweaked version of this figure from Series 3, which I looked at a few years back.  That one was vac-metalized, a process that also removed the neck joint from the figure.  The vac-metalizing removed a ton of the sculpt’s sharpness (and it’s not an exceptionally sharp sculpt in the first place), so this one does wind up looking a little bit better.  He’s still a little odd looking on the proportions front, and I don’t care for the face, but it’s not *awful*.  In contrast to the chromed finish of the Series 3 release, this one gets a flat silver finish.  It’s not as immediately stunning, but it works fine.  He also gets paint for the eyes on this one, which is a minor change-up, but enough to be somewhat notable.  Surfer is packed with his board, which for this release is really thick and bulky, and also more of a skateboard than a surfboard.

THE ME REMAINDER OF THE EQUATION

My first Silver Surfer was actually the 10-inch release, followed closely by the CD-Rom pack-in 5-inch figure.  The Super Heroes ones wouldn’t cross my radar for quite some time.  I got the chrome version back in 2016, when I snagged a bunch of loose Toy Biz figures at a con.  It wasn’t until a few years ago that I was able to track down the standard version, when one came into All Time.  I expected to like the chrome one more, but honestly, the sculpt works better this way.  He’s nothing to write home about, but he’s okay in context of the rest of the line.

#3567: Daredevil

DAREDEVIL

MARVEL SUPER HEROES (TOY BIZ)

Fun FiQ Fact #0046: Daredevil’s first action figure was in Mattel’s Secret Wars line, despite the character’s absence from the comic event the series was tying into.

I can’t tell you exactly where my love of Daredevil came from. It had to be comics related, because his cartoon presence in the ’90s was pretty scarce and I don’t recall seeing any of his appearances in first run. I certainly recall one of his early team-ups with Spider-Man from the first essential collection, and I think I had a small stash of Daredevil back issues. Whatever the case, I was invested from a pretty early age. Obviously, my first figure was from ToyBiz, but, curiously, it was neither of the two figures I’m looking at today. Weird, right?

THE FIGURE ITSELF

Daredevil was released in the first series of Toy Biz’s Marvel Super Heroes in 1990. He then received a repainted release in 1994’s Series 5. The figure stands just under 5 inches tall and he has 7 points of articulation. At this point, Toy Biz was very much working through the left over stylings of their DC line, which had aped a lot of Kenner’s Super Powers, albeit in a more rudimentary fashion. The sculpts on the first Marvel Super Heroes have a lot in common with Toy Biz’s in-house sculpts from the second series of their DC line. They’re up-scaled about half an inch, but they keep the articulation scheme and ever so slight preposing. DD’s sculpt was technically unique, but it was also very similar to other Series 1 figures, just with some DD-specific elements added. The head’s the main selling point, of course. It’s a little on the soft side, and the horns in particular are rather nubby. But, given the era, it’s not terrible. The body features sculpted elements for his belt, holster, gloves, and boots, which is more than a lot of DD sculpts have offered. The Series 1 release is in his classic all red, which is largely just molded plastic, with minor paint work for his face and logo. The Series 5 release upgrades him to his then-current armored look, which changes up his paint tremendously. It also means that the paint doesn’t remotely line up with the sculpted costume elements, but, honestly, given the softness of the sculpted details, it’s not the end of the world. The plant is particularly fuzzy on the second release, and it doesn’t hold up particularly well to wear on either one. Both releases included an “exploding grapple hook”, which is a missile launcher. It’s black on the Series 1 release and silver on the Series 5.

THE ME REMAINDER OF THE EQUATION

My original Daredevil figure was from the Spider-Man Animated line, but the repaint of this guy came pretty quickly after. I recall that it was featured in a story in a Spider-Man magazine I had growing up, and this guy was at Cosmic Comix, so my dad bought him for me. His sculpted details jumped out as wrong, and that’s when I learned about the magical world of repaints! I only added the original release to my collection a few years ago, when one got traded into All Time. They’re both definitely dated, but I still dig them.

#3565: Daredevil, Elektra, & Bullseye

DAREDEVIL, ELEKTRA, & BULLSEYE

MARVEL LEGENDS (HASBRO)

Fun FiQ Fact #0044: The first Legends-branded comic Daredevil figure was released in the “Urban Legends” boxed set, which featured, amongst other things, a white costumed Elektra.  20 years later, an updated comic Daredevil found himself released in a boxed set alongside a white costumed Daredevil.

I keep doing this thing where I skip a Pulse-exclusive set, and then I manage to get it through other channels *just* before an improved version is announced.  It’s not annoying at all.  Why do you ask?  Yeah.  In this case, it’s all about that Daredevil.  Sure, there may be two other figures in play here, but is anyone really paying attention to them?

THE FIGURES THEMSELVES

Daredevil, Elektra, and Bullseye are a Hasbro Pulse-exclusive Marvel Legends three-pack, which started shipping on the earlier side of last year.

DAREDEVIL

Undoubtedly the star of the set is its upgraded Daredevil.  Unlike the last handful of DDs, this one his the classic red costume, not some form of derivative.  While the Hobgoblin Series release is still no slouch, there’s definitely been some progress on articulation schemes since then, and with Matt’s generally acrobatic nature, that’s pretty important.  The figure stands 6 1/4 inches tall and he has 38 points of articulation.  This new Daredevil is making use of the upgraded Spidey body that first turned up in the Renew Your Vows set, making this the first time since the second series of Spider-Man Classics that the two have shared a base body.  Typically, Matt’s depicted as a little bigger than Peter, but the Renew body is on the bulkier side for Spidey, so it winds up working out alright for Matt.  When I first reviewed the base, it was right on the heels of the Amazing Fantasy figure, which I very much loved, so I was a little biased.  I find myself liking it a bit more here, and I’m not sure if it’s just distance from the original release, or if I just like it more as Daredevil.  Sculptor Paul Harding provides a new head sculpt, and there are new add-ons for his belt and holster as well.  The new head is less dialed into a specific look than the Hobgoblin Series release (which was very much a Chris Samnee DD), going for a more all-encompassing “classic” look.  It sits very well on the base body, and just generally feels like a solid DD head sculpt.  His coloring is actually pretty subdued.  While other all red Daredevils have used multiple shades of red to differentiate the gloves and boots from the rest of the suit, this one makes almost everything the same shade of red, with only the eyes, logo, and belt buckle being differentiated.  What’s visible of the face also gets some printed detailing, which is quite lifelike.  DD is packed with two sets of hands (fists and gripping), his batons, and the dynamic zipline piece that clips between the two of them.

ELEKTRA

Elektra’s not been a stranger to Legends, but they do like to keep things rotating on designs.  The second Legends Elektra (from the Urban Legends set) was painted up in her white outfit, and this one duplicates this look, in order to distinguish her from the SP//dr Series release.  The figure stands just shy of 6 1/4 inches tall and she has 29 points of articulation.  Elektra’s constructed on the fancy pinless female base body.  She’s re-using the skirt piece from the last one, and she’s also got two new heads, courtesy of sculptor May Thamtarana.  One goes with her usual bandanna design, while the other gives her a headband that really lets her crazy wild hair hang free.  The headband one is definitely my preferred of the two; there’s just so much character there.  The bandanna one isn’t quite as strong; the expression is a little bland, and hair sits a little high relative to the face.  Her color work is alright.  Lot of white.  The application gets a little sloppy on the change-overs, but the printed faces look pretty nice.  Elektra has two sets of hands, a pair of sais, and a katanna.  The katana has black spot on blade, but other than that, the extras are pretty standard stuff.

BULLSEYE

Bullseye has a tendency to go some distance between Legends releases; his last one was in 2017, which isn’t the same distance as the 12 year gap before that, but it’s still notable.  Unlike the other two in this set, Bullseye’s not really designed to be drastically different from what came before.  In fact, sculpturally, he’s exactly the same as the last one, meaning he’s still about 6 inches tall and he has 34 points of articulation.  The sculpt wasn’t bad the first time around, apart from the head seeming maybe a touch too large, and it’s generally held up okay.  The paint work was one of the weaker aspects of the last figure, so this one aims to change that up a bit.  They actually adapted a slightly different design this time around, going for his look from his 2017 solo series.  The only real change-up from the classic design is the blue torso section.  It’s different, but I don’t hate it.  The actual application is *a lot* cleaner this time, and it does head sculpt a lot of favors.  Bullseye is packed with four hands (right gripping, and left fist, finger gun, and knife throwing), an alternate unmasked head, and a knife.  They have notably removed the pistol from the prior release, which wouldn’t be a big deal if it weren’t for the empty holster that is attached to his belt.  Like…what are you supposed to do with that?  The stock photos stick the knife in there, but that just moves the problem, since then he’s got the empty sheath on the back of the belt.  Also, it’s clearly a gun holster, so the knife isn’t an ideal place holder.  I’m not entirely sure why they made the change, but given the replacement of the two trigger finger hands as well, it was clearly something more than simple cost-saving.  It results in the one downside to this figure relative to the earlier release.

THE ME REMAINDER OF THE EQUATION

I really only wanted the Daredevil out of this set, because I’m a sucker for a good Daredevil.  But, only wanting 1/3 of the set, I wasn’t looking to pay full price.  I was able to snag one second hand for a good deal, so that made life a little easier.  DD is undoubtedly the star, and he’s a definitive classic red DD.  I like the alternate head for Elektra, but she’s otherwise just kind of middling.  Bullseye wound up really surprising me.  I expected to get nothing from him, but the new paint just really sells the figure.  The missing gun’s just weird, but he’s still nice enough that he’s replaced the prior one as my default Legends Bullseye.

#3563: Six-Armed Spider-Man

SPIDER-MAN

MARVEL LEGENDS (HASBRO)

Fun FiQ Fact #0042:  Six-Armed Spider-Man was one of the earliest Spider-Man figures added to my collections….and I didn’t really want him.  I don’t know why I was so against it, but I’ve come around on it.

Way back at the beginning of 2019, I reviewed a Marvel Legends Six-Armed Spider-Man.  I was prepared to hate him, because of factors that I’d known about since his prototype had been shown off, but, despite it all, I actually kinda dug him.  That didn’t mean there wasn’t room for improvement.  And, so, that room for improvement has been…filled by improvement?  Or something like that.  Look, there’s a new version, okay?

THE FIGURE ITSELF

Six Armed Spider-Man was released in a Walmart-exclusive Marvel Legends two-pack, alongside a re-release of the Absorbing Man Series Morbius.  While Morbius is largely unchanged from his original release, Spidey’s a little different.  The figure stands 6 1/4 inches tall and he has 59 points of articulation.  That’s one whole extra point over the prior release.  And how does he manage this feat?  With a tweaked torso mold.  The original one was solid all the way through, but this new one, sculpted by Dennis Chan, gets a ball-joint at the mid-section.  It does a lot of loosen up the figure’s posablility, and it’s quite transformative, really.  Beyond that, he’s really just the same as the other one.  In terms of coloring, the paint’s a little bit tighter this time around, and the colors are toned down ever so slightly, but it’s all very minor.  He does make out slightly better on the accessories front, getting both the thwipping hands from the original, and a pair of fists to swap out.

THE ME REMAINDER OF THE EQUATION

Honestly, I wasn’t in much of a rush to get this one, honestly.  While I saw the areas the original could be improved, I didn’t *need* the improvements, and I certainly didn’t feel the need to re-buy a Morbius I already had to get them.  But, one came through All Time loose, and I decided to trade up.  It was a great call, honestly.  The new torso joint adds a lot to the figure.  Now, I just need to do the weblining like I did on the old one…

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3560: Doc Ock

DOC OCK

MARVEL LEGENDS (HASBRO)

Fun FiQ Fact #0039: Doctor Octopus was originally slated to be a secondary antagonist for Sam Raimi’s Spider-Man, but was re-purposed as sole antagonist of Spider-Man 2 when it was decided to give more time to both him and Green Goblin.

As a huge fan of the first Sam Raimi Spider-Man, I was, unsurprisingly, hyped about its first sequel.  And boy did I have good reason to be, because Spider-Man 2 is the unquestioned high point of the trilogy, and Alfred Molina’s turn as Otto Octavious is a key part of the film’s success.  I’d not been much of a Doc Ock fan prior to the movie, but I certainly was after.  Molina’s return to the role was one of the first confirmed elements of No Way Home‘s production, and I was hyped about that, too.  And what else could I possibly be hyped about?  Oh yeah, the toys!

THE FIGURE ITSELF

Doc Ock is a deluxe price-point Marvel Legends release.  Like Goblin, he’s coinciding with the release of the retro-carded No Way Home assortment, though unlike Goblin, he’s not officially NWH-branded.  Instead, he’s using the Spider-Man 2 branding, and appears to be in a similar position to the Andrew Garfield figure, where it was some sort of weird licensing mix-up.  In the case of Ock, it’s a little strange, because he winds up as a bit of a mixed bag in terms of design, since he doesn’t seem to be clearly dialing into either film appearance exactly…but I’ll get to that.  The actual figure stands about 6 1/4 inches tall and he has 30 points of articulation, with the tentacles offering up an additional 10 points of movement (plus being able to bend) and also potentially giving him another 3 1/2 inches or so of height, depending on how you want to display him.  The core figure is pretty standard fare for the line in terms of movement.  He’s a little restricted by the overcoat, of course, but that’s expected.  It’s not like Molina was particularly mobile in the films, so it’s not terribly limiting.  The actual sculpting is actually pretty strong.  As I noted above, he’s a bit of an amalgam of the two film appearances, with the slightly shorter hair of 2, but the added turtleneck from NWH.  The hair’s such a negligible thing that I feel he may have been sculpted to just be a NWH figure, and there were minor adjustments made later.  The head, especially facially, has a strong likeness of Molina.  It’s a little harder to capture in photos, but in person, it’s very good.  The glasses are permanently attached, meaning this one is destined to loose them immediately the way the original SM2 ones were.  They look nice, and I appreciate the slight translucence.  The tentacles are permanently attached to the figure, which I suppose is fitting.  They have a wire running through them, with limited joints on the pincers.  The smaller ones are the more posable ones, though that unfortunately also leads to them falling apart a lot.  The larger ones have no movement past the swivel at the base of the arm, and rely on two different styles of swappable claws, so that you can either use them for standing or gripping.  Standing him on the lower two appendages can take a little bit of doing to hit the right sweet spot, but once you get him there, he’s surprisingly stable, which made me very happy.  In terms of color work, he’s pretty mild.  A lot of earthy tones, as you’d expect.  The face paint is quite nice, and there’s some smaller work on the jacket that adds some nice pop.  The tentacles are notably missing the extra gold detailing that they had in SM2, but it’s possible that’s linked to the material that was used for them, since it’s a softer plastic that might not hold paint as well.  Ock is admittedly light on extras, with just two sets of hands, one in fists, the other in open gesture, as well as the previously mentioned swappable lower claws.  Given the sheer sizing on the tentacles, however, this isn’t terribly surprising.

THE ME REMAINDER OF THE EQUATION

I kept waiting for this guy to get shown off *somewhere* with all the movie merch that was going around.  Certainly they had to do an update, right?  I mean, yeah, I’ve still got my original, and he holds up better than some of the others, but I can get an upgrade, right? Well, yes, as a matter of fact, that was right.  He’s the last of the whole batch I got my hands on, but he’s worth the wait.  I could rattle off a bunch of issues (and in fact I did up above), but none of that changes how much I genuinely love this figure, or the level of joy opening him up brought me.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3558: Green Goblin

GREEN GOBLIN

MARVEL LEGENDS (HASBRO)

Fun FiQ Fact #0037: Green Goblin’s first 6-inch-scale figure was courtesy of the original Spider-Man movie tie-in line, which, as established in a prior Fun FiQ Fact, was delayed, leading to the creation of Spider-Man Classics and it’s successor Marvel Legends.

Casting in the Raimi Spider-Man films is easily one of the strongest suits of the films, and this was showcased exquisitely with the films’ antagonists.  Much like Tobey Maguire is *my* Spider-Man, his antagonists are also my definitive versions of those characters as well.  Willem Dafoe’s Norman Osborne, aka the Green Goblin, questionable costume choices notwithstanding, wound up being such a defining turn in the role that he returned for cameo roles in all of the Raimi sequels, and was even tapped to reprise the role in the MCU proper when No Way Home came around.  And yay, new toy coverage!

THE FIGURE ITSELF

Green Goblin is a deluxe price-point Marvel Legends release, designed to coincide with the retro-card No Way Home tie-in assortment.  The deluxe pricing seems to largely be there to cover the glider, with the main figure being more or less standard.  The figure stands 6 1/4 inches tall and has 30 points of articulation.  Articulation on the figure is a little restricted, especially on the legs, but it’s generally workable.  Goblin is sporting an all-new sculpt.  While other characters may re-use their looks from prior films, and Green Goblin actually does start out in his gear from the first Raimi film, by the time of No Way Home‘s big climactic battle, Norman’s received several updates to his initial design.  This figure is designed to cover his “final” look, which ditches the mask, and adds the tattered remains of the purple hoody he was sporting earlier in the film, amongst other things.  It manages to sort of thread the needle between keeping elements of his original film appearance and also injecting more of the spirit of his comics counterpart (which the first film look was really lacking).  The sculpt translates the new look pretty nicely.  Of note, the likeness on the head is a pretty strong take on Dafoe, especially his more crazed look as the Goblin.  There are separate overlays for his hood/shirt, as well as the straps and belt, which add a little more depth.  The hood can be removed by popping off the head, if you so choose.  You can also get the remnants of the shirt off with a little work, but the belt and strap are definitely not coming off.  The detailing on the underlying armor is a little on the softer side, but still works pretty well.  The color work on this guy is alright.  Nothing super fancy for the most part.  The face gets the printing, which looks pretty good.  Beyond that, there’s a lot of molded plastic coloring, which has mixed results.  The metallic green isn’t a bad shade, but it hides a lot of the sculpted details, and accenting is ultimately pretty minimal.  The actual paint work on the body is a little on the sloppier side, with several spots of notable bleed over.  Goblin is packed with his glider, which has a few moving parts, as well as its own display stand.  It’s a pretty decent piece in its own right.  He also gets a single pumpkin bomb, a pair of removable goggles, and an alternate helmeted head.  The alt head is a nice piece, but with the body being so clearly the updated look from later in the film (after Norman has smashed the mask), it’s uses are somewhat limited.  I would imagine this one has a degree of future planning involved.

THE ME REMAINDER OF THE EQUATION

I’ve been making do with the original movie Goblin since it first came out, but his design’s always been kind of weak, and sadly hindering to Dafoe’s performance.  I loved seeing his return and I really, really liked the new look.  The deluxe price point is a lot for this guy, but he’s got enough going on to feel worth it.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.