#2956: Sprite

SPRITE

MARVEL LEGENDS (HASBRO)

“Sprite has the ability to cast lifelike illusions and is an Eternal much stronger and cleverer than she appears.”

Ah, yes, Sprite.  That refreshing lemon lime taste.  You know, for when they don’t have, like any of the drinks that you actually wanted.  Or maybe they didn’t have Sprite either.  Is Sierra Mist okay?  …Did you guys like that?  Did you like my beverage-related joke?  You see, it’s funny, because….ahem…her…uhh…her name is the same as a, uh, beverage.  I am the peak of humor and whit.  Laugh at me, damn you.  Or, with me, rather.  Not at me.  That would be cruel.  Maybe instead of laughing at me, you could just read my review.  That would work alright for me.  Is Sprite okay?

THE FIGURE ITSELF

Sprite is figure 2 in the Gilgamesh Series of Marvel Legends.  The figure stands just shy of 5 1/2 inches tall and she has 27 points of articulation.  Sprite’s definitely the smallest figure in the bunch, not surprising, what with her childlike appearance and all.  That said, at 5 1/2 inches tall, she’s about a 1/2 inch too tall to be properly in scale with the rest of the set.  This will come up a bit more as we get into the actual sculpt proper.  Sprite’s articulation is rather standard for a female Legend, but like with Makkari, there’s a slightly better range of motion here.  Not quite to the same level as Makkari, but still better than some of Hasbro’s earlier offerings.  Her sculpt is all-new, and it’s…well, it’s not terrible, but it’s also not the strongest.  It’s certainly the weakest of the Eternals sculpts as a whole. The head’s likeness of actress Lia McHugh is far more caricaturized than others.  There are some elements that match up okay, and the general picture isn’t terrible, but it’s also not particularly realistic looking.  The facial expression is definitely going for some sort of a smirk, but it doesn’t quite land it, so she kind of looks a little gassy.  She’s also got one heck of a lantern jaw, which is weird looking at this scale.  Additionally, the fact that she’s too large translates to an issue here, because her head is just…big.  Too big.  It looks almost alien when compared to the others.  The body sculpt is at least a pretty decent piece.  It recreates her costume from the movie pretty well, and there’s even a nice dynamic flow to her cape and skirt pieces.  It’s still a bit too large scale-wise, but it’s less an issue here than with the head.  Sprite’s paint work is alright overall.  The outfit is cleaner than Ikaris’s, which is a plus, and the face is at least rather lifelike.  Sure, the underlying sculpt is still a little wonky, but the paint does its best to make it work.  Sprite is packed with two sets of hands, in open gesture and in fists, as well as the torso for the Gilgamesh Build-A-Figure.  She could definitely use some effects pieces of some sort, but she does at least get the largest piece of the BaF.

THE ME HALF OF THE EQUATION

I knew only a little more about Sprite than I did Makkari going into the film, and it was mostly that he was generally a rather annoying impish sort of character.  I didn’t really know how much I was going to like the character in the movie when I bought the figure, but I was already in for the whole set.  Ultimately, Sprite’s not my favorite character in the movie, but I can kind of see what they were trying with the character.  The figure….less so.  She’s definitely the weakest of this bunch.  She’s not *awful* but she’s not great either.  I guess it kind of fits with the character.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2955: Makkari

MAKKARI

MARVEL LEGENDS (HASBRO)

“Makkari uses her cosmically powered super-speed to scout planets, and as the only deaf Eternal, she is not affected by the sonic boom that accompanies her cosmic running.”

The Eternals as created by Jack Kirby are not the most inherently complex selection of characters.  Not that they really needed to be, of course, but it does leave them a little more room for growth and change, a direction that the film version of the characters took.  The comics version of Makkari, patterned on the Roman god Mercury, is a male speedster.  In the film, Makkari played by actress Lauren Ridloff, and gains a gender swap as result.  The character also became deaf, much like Ridloff, adding another slightly more unique trait to the character.  It took a character that could have honestly wound up as little more than just a Flash pastiche, and granted her a far more memorable selection of interactions with the other characters around her.  In general, she was just a very likable and nicely rounded character, and certainly one of my favorites from the film.  In honor of that, how about a look at her action figure?

THE FIGURE ITSELF

Makkari is figure 1 in the Gilgamesh Series of Marvel Legends.  The figure stands just over 6 inches tall and he has 27 points of articulation.  Makkari’s articulation scheme is generally pretty standard for female Legends, at least in terms of layout.  It’s worth noting that the actual range of motion on the joints is a little bit better than average.  She’s capable of a good assortment of deeper running poses.  Only the neck is sort of restricted, and even then, it’s not as bad as you might expect with the hair as it is.  The joints also nicely worked into the sculpt, with pinless construction on the knees, as well as joints that don’t require the sculpt to look wonky and broken up when posed.  Makkari’s sculpt is all-new to her, and it’s a pretty solid one at that.  The build is nicely balanced and a good match for how she looks in the film, and the Ridloff likeness is probably one of the best in this assortment.  Unlike Ikaris, it’s clear who she’s supposed to be even without outside context.  That being said, while she does look spot on to Ridloff, the hair style isn’t quite right for Makkari’s in the final film; her pony tail had a much tighter braid in the movie than what we see here.  Presumably, this is based on earlier design work than the finished film.  It’s not largely different, though, and ultimately it still works okay for the character.  Makkari’s paint work is generally pretty decent.  The printing on the face works well, and the application on the suit is across the board better than how it was on Ikaris.  Makkari is packed with two sets of hands, on pair in fists, the other with an open gesture left hand, and a right hand making the “I love you” sign, which is a cool touch.  Yeah, it’s really just a Spider-Gwen hand, but it’s a good repurposing, and I like that they made sure to include at least one signing hand to showcase that side of the character.  Also included is the right arm and hands for the Gilgamesh Build-A-Figure.

THE ME HALF OF THE EQUATION

Makkari is a character I only sort of knew going in, and I didn’t really have a particularly large attachment to the character.  Going into the movie, I had no real expectations, but I was buying the whole set, because why not?  Ultimately, I really liked her a lot in the film, and I’m glad I have the figure.  It helps that she’s just generally a very nice figure, especially given how well the articulation scheme works on this particular release.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2954: Ikaris

IKARIS

MARVEL LEGENDS (HASBRO)

“Moral, kind, and charismatic, Ikaris boasts incredible strength, flight, and the ability to project cosmic energy beams from his eyes.”

A week and a half ago, after a year of waiting, the WORST MARVEL EVER was released.  Oh, wait, sorry, no, Captain America was ultimately released as a TV movie in 1992.  That wasn’t this year at all.  What came out a week and a half ago?  Oh, Eternals.  You guys confused me here, because that’s actually not the worst Marvel movie. Or even close to it.  Seriously, have you seen the Matt Salinger Captain America?  It’s bad, guys.  It’s really bad.  Eternals is, notably, not really bad.  It’s not perfect, but there have been far worse things.  I mean, just this year.  Remember Snake Eyes?  Because I do.  And I you don’t, could you share your trick for that with me?  That’d be great.  In the mean time, let’s focus on that not bad thing I was mentioning and do some Eternals reviews.  Let’s kick things off with their resident not-Superman, Ikaris!

THE FIGURE ITSELF

Ikaris is part of the main Eternals tie-in assortment of Marvel Legends.  While the rest of them all have parts for Gilgamesh, Ikaris is the non-BAF double packed figure.  The figure stands about 6 1/4 inches tall and he has 29 points of articulation.  His movement is definitely a little bit restricted by the design here, especially with that skirt piece, but it’s not terrible, and he does get some okay range.  I wish the neck and mid torso were just a bit more mobile, but otherwise, it’s pretty workable.  He’s got the pinless construction on the elbows and knees, which help with the overall sleekness of the design.  Ikaris’s sculpt is an all-new one, based upon his updated design from the movie.  He keeps a lot of elements of the comics design, while adding a few more ornate pieces and turning it into more of an armored look.  It removes him a little more from his Kirby roots, but it also makes him feel a little bit more alien compared to the rest of the MCU, so I can get what they’re going for.  The sculpt does a decent job of capturing this look, and the detailing on the suit looks pretty good.  The head sculpt is okay, I guess.  It’s not the worst take on Richard Madden, but it’s also not really spot on.  Like, I can get who it is through context, but I don‘t think the head on its own really sells it.  It’s definitely the best of Hasbro’s attempts, though.  Ikaris’s color scheme for the film was slightly tweaked, removing his usual red, presumably to remove him a bit further from Superman.  The paint work isn’t bad, but it also doesn’t hold up so much to close scrutiny.  The face looks okay with the printed technique, but the lines on the forehead aren’t helping with the likeness.  The suit looks cool and sleek with the metallic finish, but the gold details on mine are misaligned in quite a few spots.  The overall design of the suit does mask this a little bit, but it’s still a bit frustrating.  Ikaris is packed with two sets of hands (fists and relaxed), as well as an alternate head with laser effects on the eyes.

THE ME HALF OF THE EQUATION

I know just enough to get by about the comics Eternals, so the movie tie-ins had me going in a little bit blind.  They looked cool enough that I thought they’d make good toys, but I had no clue on the film.  Ultimately, I did like the film, but it changed how I felt about the figures a little bit.  Ikaris winds up suffering a little bit for me, not because he’s a bad figure, but more because the rest of the assortment kind of got elevated a bit in light of the movie.  He’s still a solid figure, even if he’s perhaps a slightly flawed one.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2951: The Hydra Stomper

THE HYDRA STOMPER

MARVEL LEGENDS (HASBRO)

“In the universe you know, Steve Rogers was the first Avenger, Captain America. In this universe, Steve is injured and fights in ‘The Hydra Stomper,’ an Iron Man armor created by Howard Stark.”

Hey, we’re back with just a touch more What If…? before we jump down a different Marvel rabbit hole for just a bit.  In 2006, Marvel ran an alternate universe miniseries, Bullet Points, which explored a world where Dr. Abraham Erskine is killed prior to turning Steve Rogers into a super soldier.  In this alternate reality, instead of becoming Captain America, Steve is given a suit of armor, and becomes that universe’s Iron Man.  Elements of this story were re-used for the first episode of What If…?, where, after Peggy gets the Super Soldier serum instead of Steve, he still wants to help out in the battle.  Howard Stark uses the recently recovered Tesseract to power a suit of Iron Man-inspired armor, dubbed “The Hydra Stomper.”  He’s far too large to be a standard release, so Hasbro has instead released him as his own solo release, tying in with the main assortment.  Let’s have a look at him today!

THE FIGURE ITSELF

The Hydra Stomper is, as noted, a larger-scale solo release for Marvel Legends.  He’s larger than the usual deluxe release, and is at the same price point as the Surtur figure from the Infinity Saga line.  By far, he is the largest of the What If…? associated figures at this time.  The figure stands just shy of 9 1/2 inches tall and he has 27 points of articulation.  In many ways, this figure’s construction is similar to Iron Monger, although it’s worth noting that there are no parts at all shared between the two figures.  Just similar structures, likely because they’re both big Iron Man-inspired designs that were in development by the same team at roughly the same time.  The Hydra Stomper sports an all-new sculpt based on its design in the show.  For this alternate universe armor, the designers have clearly put a lot of effort into homaging Tony Stark’s original armor in the comics (which also served as the basis of the Mark I in the MCU proper), with its bulkier build, the slightly different layout of the faceplate on the helmet, and the presence of the antenna on the shoulder.  What was that antenna for, by the way?  Research says it was for extending his range for radio signal.  Well, I guess it was the ’60s, and that was a bigger thing then.  It makes even more sense when you move it back to the ’40s, even.  Whatever the case, the original design is a fine starting point, and Steve was even seen using essentially just that armor in the aforementioned Bullet Points story, so it tracks.  For the purposes of the show, they’ve done a bit to more clearly sell the WWII-era military branding of the design.  Effectively, it looks like a Jeep that walks.  Unsurprisingly, I am okay with this.  The figure’s sculpt does a nice job of recreating the design from the show, and turning it into a hefty, impressive looking toy.  The line work is all pretty sharp, and he looks properly machined for the role.  Range of motion is a little limited at a few spots, as is expected with a figure this chunky, but he’s generally not too bad.  The roughest bits are definitely in the legs, especially at the knees and hips.  He also does need a little bit of care when it comes to making sure he can stay balanced, especially when the rocket pack is in place.  Said rocket pack is removable, and features posable thrusters.  It’s a decent piece itself, though it does fall off just a touch easier than I’d like.  As it stands, it’s not really possible to get Captain Carter on his back like in the show, even with the handhold present on his back, which I was a little let down by.  Hydra Stomper’s paint work is pretty basic for the most part, but it does what it needs to.  The few printed sections on the armor look nice, as does the slight variation in the exact color of olive drab.  Hydra Stomper is packed with two sets of hands (open gesture and fists), plus two blast effects for the rockets.  It’s not a ton, but he’s also a rather sizable figure, so he doesn’t really feel lacking.

THE ME HALF OF THE EQUATION

The Hydra Stomper is something that almost feels tailored to me, really.  I mean, it’s Steve Rogers in a big, boxy suit of armor with lots of utilitarian design elements and just a hint of Jeep.  And he’s green, even?  What’s not for me to like.  Unsurprisingly, he was the What If…? figure I was looking forward to the most, so of course he was also the last one I was able to get ahold of.  That’s just how it goes, right?  The final product isn’t without its flaws.  I wish he was a little more stable, and I wish it was easier to replicate Carter riding on his back like in the show.  I also kind of wish that they had gone the Monger route and packed him with a pilot Steve figure, but I can see why that might have been seen as sales prohibitive this early in the game.  All those things don’t take away from the fact that I really, really like this figure, and I’m glad to have gotten both he and Captain Carter so quickly after the episode’s premiere.  He’s definitely very fun.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2950: Mobius

MOBIUS

MARVEL LEGENDS (HASBRO)

“Mobius M. Mobius is an Agent for the Time Variance Authority who specializes in the investigations of particularly dangerous time criminals.”

While prior MCU entries have had more direct stories to adapt, Loki was sort of a blender full of various ideas rattling around the Marvel Universe.  Among those ideas was the Time Variance Authority, a concept introduced into the comics by Walt Simonson and Sal Buscema, during Simonson’s run on Thor in 1986.  Initially, the staff of the TVA were all clones of real-world Marvel editor Mark Gruenwald, who had been instrumental at mapping out the Marvel multiverse, as well as cataloging its occupants via the Official Handbook of the Marvel Universe.  The TVA’s most prominent agent was Mobius M. Mobius, whose character was adapted as a major player in Loki, now played by Owen Wilson.  Wow.  And, despite just being another guy in a suit, he did get an action figure.  Double wow.

THE FIGURE ITSELF

Mobius is a Target-exclusive Marvel Legends offering.  He just started hitting Target shelves across the country in the last few weeks, and he’s already being called a peg warmer, so we’re on track with how these things go, I suppose.  The figure stands 6 1/4 inches tall and he has 30 points of articulation.  I was all ready to write this one off as just being a pretty straight re-use of the Coulson body, but as it turns out, it’s actually not.  The arms and legs are the same, but the torso has been replaced with an all-new one, this time with a ball-joint at the middle, rather than the ab-crunch like before.  I’m not entirely sure why they made this change, but it is a little more posable when taking the jacket into account.  Oddly, despite this new sculpt getting him the proper belt buckle, he still has a standard shirt collar, instead of the one that goes all the way to the shoulders, as was the style for all of the TVA suits.  It’s largely hidden by the jacket, but still.  He does at least get the proper jacket with the inverted collar, so that’s cool.  Also, he gets an all-new head sculpt, of course, which sports a pretty spot-on likeness of Wilson in the role.  Weird broken nose and all.  The figure’s paint work is fairly bland, as is appropriate.  The application on the face is up to the usual standards these days, and looks quite lifelike.  I also quite like the patterning on the tie; it’s a nice extra visual touch for the character.  Mobius is packed with his tablet and pruning wand, both of which are pretty key to the character, and also seem like good choices for potential re-use if we wind up getting more Loki-based figures.

THE ME HALF OF THE EQUATION

The fact that Owen Wilson hasn’t gotten an action figure up to this point seems odd, if I’m honest, so the fact that we actually got one here was nifty.  I also really liked Mobius as a character, so I was down for the figure pretty much as soon as it was shown off.  I wasn’t really jamming on it as a Target-exclusive, but it seems this one isn’t going to be quite so impossible to get, which I consider a plus.  I myself was able to snag one through Target.com, so I didn’t even have to leave home to get it.  He’s not breaking the mold or anything, but he’s still a generally fun figure, and it’s nice to have him to go with Loki and Sylvie.

#2949: The Watcher

THE WATCHER

MARVEL LEGENDS (HASBRO)

“Time.  Space.  Reality.  It’s more than a linear path.  It’s a prism of endless possibility, where a single choice can branch out into infinite realities, creating alternate worlds from the ones you know.  I am the Watcher.  I am your guide through these vast new realities.  Follow me and ponder the question…What If?”

First introduced during Stan Lee and Jack Kirby’s second year on Fantastic Four, the Watchers have remained a consistent fixture in the background of the Marvel Universe.  Our central Watcher, named Uatu in the main universe, at least, participated in numerous prominent events, most notably the Galactus Trilogy, where he was forced to break his vow of non-interference to help save the planet from destruction.  Uatu became a fixture of Marvel’s What If…? title with its launch in 1977, serving as a host for the stories featured, much like Rod Serling in The Twilight Zone.  For the MCU’s animated adaptation of the concept, the Watcher is back in his central role as host, now voiced by Jeffery Wright.  And, in a rather fitting fashion, he’s also the central piece of the tie-in toy assortment as well.

THE FIGURE ITSELF

The Watcher is the eponymous Build-A-Figure for the Watcher Series of Marvel Legends.  He’s a perfect choice for the spot, since he’s got ties to (almost) all of the figures in the set.  This is the first time the Watcher has been included in Legends, and only his second time as a figure, following his Marvel Select figure from several years back.  He’s of course based on his show design, but the nature of that design does also give him the ability to work in a multi-faceted sense.  The figure stands 8 3/4 inches tall and he has 28 points of articulation.  The mobility on the figure is a little bit restricted by the design, of course.  He’s got full articulation on the legs, for instance, but the rubber skirt piece pretty much means you’re not ever going to do much with them.  The arms at least have a little more room for range, though the right arm has been tweaked so that its articulation won’t break up the sculpt of the sleeve too much.  The sculpt is an all-new offering, clearly based on his main animation design.  I don’t know that there’s a ton of re-use potential here, but I suppose some of it could be repurposed if they wanted to do an Armored Watcher…that’d actually be pretty cool.  The sculpt is a pretty decent one.  He captures the character’s on-screen design pretty well, while still fitting in pretty nicely with the line as a whole in terms of styling.  In particular, I think the head has turned out very nicely.  He’s got a neutral expression that doesn’t seem like it’s doing too much, but has some subtleties to it when you look at it more closely, much like a proper Watcher sculpt should have.  The Watcher’s paint work is overall pretty basic.  Mostly, it’s just molded colors, like the rest of the assortment, but there’s some nice work on the head again, which gives him a fair bit of character.  The Watcher is without any extras or accessories, but I’m not sure what there would be to give him, and he’s honestly an accessory himself, so it’s not a big deal.

THE ME HALF OF THE EQUATION

The Watcher is one of those important characters from a story perspective that doesn’t really make for the easiest toy translation, since he, by design, doesn’t really do much action oriented stuff.  The Marvel Select kind of fulfilled what need there was for him, but that one got very hard to find, and he started to look a little out of place with some of the newer stuff.  An update’s not a bad thing, and I was actually pretty happy to see him turn up here.  The end product isn’t amazingly playable or exciting, but he’s a solid piece, and he looks very nice with the rest of the set.

I like this set quite a bit overall.  Captain Carter is definitely the star piece for me, with Zombie Cap not too far behind.  Strange and Sylvie are both solid figures that are only held back by a few small things.  Heist Nebula is a fun, if not essential piece.  Zombie Hunter Spider-Man is at least an okay basic Spider-Man under it all, if nothing else.  T’Challa’s really the only weak link, and it’s not even that he’s a bad figure, just sort of a messy one with limited applications.  And The Watcher’s really one of the best choices for a Build-A-Figure in a while.

#2948: Sylvie

SYLVIE

MARVEL LEGENDS (HASBRO)

“Laser focused and relentless, Sylvie is the TVA’s most formidable villain, who has vowed to burn the organization to the ground.”

At the end of Loki‘s first episode, we were presented with the twist that the villain the TVA had brought in Loki to help hunt down was, in fact, another version of Loki himself.  In the following episode, a further twist revealed that this variant of Loki wasn’t just another Tom Hiddleston Loki, but was, in fact, a take on the Lady Loki concept from the comics.  This alternate Loki, who takes on the name of Sylvie to differentiate herself, would from that point forward serve as the show’s deuteragonist, who, much like the Loki we all know and love, proves that there’s a much more sympathetic side to her than her rough exterior might let on.  And, hey, toy love!  Alright!

THE FIGURE ITSELF

Sylvie is figure 6 in the Watcher Series of Marvel Legends.  She’s the only figure in the series not to be based on What If…?, but is following up on the single Loki figure that was in the first Disney+-inspired assortment.  She was also the first figure we knew about from this assortment, since she was shown during the show’s run.  The figure stands a little under 6 inches tall and she has 29 points of articulation.  Sylvie’s articulation scheme is pretty decently handled.  She doesn’t get double jointed elbows, but the single joints do at least get a lot of range, and the rest of the movement is all pretty solid.  The only thing I’m not big on is how the knees do sort of break up the flow of the leg sculpt, but it’s not terrible.  Sylvie’s sculpt is an all-new offering, and generally a rather strong one.  The likeness of Sophia Di Martino isn’t bad on the head sculpt, at least facially.  The hair’s a little iffier, but that’s always a little more troublesome.  The separate piece does at least help a fair bit, as does the inclusion of her broken crown piece, which helps to break things up a bit.  The body sculpt is overall fairly well-proportioned, and the costume parts are all fairly well defined.  Sylvie’s paint work is by and large pretty basic.  Obviously, the most intensive work is on the face, but there’s a little bit of work on the hair, and some smaller details on the outfit.  All of it looks pretty good, and the application is generally pretty clean.  Sylvie is packed with two sets of hands (gripping and a fist/open gesture combo), her blade, her cloak, and the cape for the Watcher Build-A-Figure.  The hands are definitely fun, and the cloak looks pretty good, although with it in place, she’s got no real ability to move her arms.

THE ME HALF OF THE EQUATION

Sophia Di Martino’s portrayal of Sylvie was really one of the highlights of Loki for me.  I really liked her chemistry with Hiddleston, and her story as a whole made her a quite likable character, so I was immediately down for her getting a figure. I’m glad she showed up relatively quickly, and I’m also glad she turned out as nicely as she did.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2947: Heist Nebula

HEIST NEBULA

MARVEL LEGENDS (HASBRO)

“Tech savvy and brave, the intergalactic Femme Fatale, Nebula is an intergalactic opportunist in the galaxy’s underworld.”

And we’re back to the Legends reviews.  I left off on Friday only part way through the reviews for the Watcher Series, a largely What If…? based assortment of figures, so for the first half of this week, I’ll be wrapping those up.  The first of those returning reviews is a second figure from the show’s second episode, “What If…T’Challa Became a Star-Lord?”  We already took a look at the episode’s title character, but now let’s take a look at T’Challa’s intergalactic love interest and business partner, Nebula!

THE FIGURE ITSELF

Heist Nebula is figure 5 in the Watcher Series of Marvel Legends.  She’s designed for pairing off with the T’Challa figure, and really not much else, but I’m hardly one to complain.  This marks Nebula’s second time as a Legend, or third if you count the extra head included in the Endgame Hawkeye and Widow pack, which feels like a real stretch to me.  The figure stands just shy of 6 1/4 inches tall and she has 28 points of articulation.  Nebula is one of the heaviest parts-re-use figures in this line-up, which was probably a large contributing factor to her getting made in the first place.  From the middle of the torso down, she’s re-using the last Nebula’s parts, along with a set of standard female base body arms.  The head, upper torso, and belt are what’s new here.  Generally speaking, the last Nebula figure wasn’t a bad sculpt, and the costume design remained quite similar, so it makes sense to re-use.  The new parts mesh well, and are generally well-rendered.  I quite like the new head; it’s got a lot of character, and maintains some of the animation style, without going too deep into it the way T’Challa did.  The paint work on this figure supports her overall cleaned up appearance well.  The colors are close to her prior figure, while still being brightened up a bit, making them a little more eye-catching.  Nebula is packed with two sets of hands (trigger fingers and an open gesture/fist combo), her unique blaster pistol, and the upper and lower torso, collar, and skirt for the Watcher.

THE ME HALF OF THE EQUATION

I quite liked the show’s new take on Nebula, and I really enjoyed her more cleaned up design, so I was certainly okay with her getting a figure.  She’s definitely the most oddball choice of the assortment, but I still like her as a figure.  I think it’s a design that translated well, and I’m ultimately glad she got the nod for this set.  I hope she signifies a chance to get some of the other secondary characters, should they do another assortment of these figures.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2944: Doctor Strange Supreme

DOCTOR STRANGE SUPREME

MARVEL LEGENDS (HASBRO)

“When an unforeseen event changes Stephen Strange’s perspective on life, the path he chooses is one filled with even darker magic.”

In the comics, What If…? stories could have a real tendency to end on a major downer note.  The show didn’t do that quite as much, but episode 4, “What If…Doctor Strange Lost His Heart Instead of His Hands?” goes full-on into that downer territory, as a desperate Stephen Strange’s path winds up having reality destroying implications.  It’s also the first episode to show the Watcher in any way interacting with those he’s watching, setting up the events of the season’s final two episodes.  All-in-all, it’s a very classically “What If…?” story, albeit not one that exactly gets the warm fuzzies going.  As such a overarching plot relevant story, it’s not a huge shock that the altered version of Stephen Strange got a figure, which I’m taking a look at today.

THE FIGURE ITSELF

Doctor Strange Supreme is figure 4 in the Watcher Series of Marvel Legends.  He’s the only figure based on his episode of the show specifically, but there aren’t a ton of other looks to choose from, so he can kind of mix in with pre-existing figures, and also pairs off pretty well with the Watcher Build-A-Figure that I’ll be looking at next week.  The figure is specifically based on Strange’s darker “Supreme” appearance from late in the episode, as well as his reappearances in the final two episodes of the season.  Definitely a solid choice for design, since it gets a lot of play.  The figure stands just shy of 6 1/2 inches tall and he has 32 points of articulation.  Strange’s sculpt is a mix of old and new.  His lower half is re-used from the first movie Strange, while the rest of the figure is an all-new sculpt, based more directly on the show’s tweaked design for the character.  He sticks much closer to how Peggy’s sculpt handled things in regards to walking the line between animation and realism.  His head sculpt in particular is clearly very much based on the animation model from the show, but it makes it work, and he doesn’t look completely out of place with standard MCU figures.  No doubt, his exaggeratedly gaunt appearance in the episode aids in that.  Also like Peggy, I feel that this cartoony sculpt manages to have a better overall likeness to Cumberbatch than even the improved Infinity War release had.  I really quite like it.  The torso and arms are a good middle ground between the realistic legs and the more cartoony head.  They’re slightly simplified in terms of texturing, and the proportions are certainly a little more exaggerated, but it’s generally a good look.  To denote his different path in the show, Strange doesn’t get his Cloak of Levitation, but instead gets a slightly more evil coded equivalent.  It’s an all-new piece, and, while the Cloak of Levitation didn’t get this, this new cloak pegs into place on Strange’s back.  It’s a little loose, but generally it looks pretty good, and I love how dynamic the sculpt is.  Strange’s paint work is pretty much on par with the rest of the figures in the set.  His base work is clean and colorful, and there’s some solid accenting on the face to help sell how far gone he is, which works pretty well.  In terms of accessories, Strange is packed with the alternate Time Stone effect hand we saw with the IW figure, as well as the left leg to the Watcher figure.  I like getting the Time Stone hand again, and I’m glad that it’s just an alternate piece this time around, but it’s a shame we couldn’t get any alternate parts to represent the alternate forms Strange took while absorbing all of his power.  That definitely would have been cool.

THE ME HALF OF THE EQUATION

The Doctor Strange episode wasn’t my favorite episode of the season, but it did certainly resonate with me on a slightly more personal level.  I also did really like the redesign they gave him, and it wound up translating quite well into toy form.  While I wasn’t in a crazy rush to get this one, I did certainly like the look of him a fair bit.  He’s definitely one of the better figures in the set, behind Peggy and Zombie Cap.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2943: Zombie Hunter Spidey

ZOMBIE HUNTER SPIDEY

MARVEL LEGENDS (HASBRO)

“Zombie Hunter Spidey is in a ragtag group of survivors, fighting his way through a zombie-infested world.”

In the original Marvel Zombies, just about all of the major heroes had been zombified, which included everyone’s favorite web-slinger, who in the main story actually served as sort of the token good guy of the zombie group.  For the purposes of the MCU version of the story, the zombies no longer retain their personalities, and Peter Parker is also spared his zombified fate, instead becoming the story’s central remaining human character.  It makes him a solid choice for toy treatment, I suppose, and so I’m looking at that figure today.

THE FIGURE ITSELF

Zombie Hunter Spidey is figure 3 in the Watcher Series of Marvel Legends, and the second figure in the assortment based on the “Zombies” episode.  The figure stands just under 6 inches tall and he has 30 points of articulation.  The articulation scheme on the figure is a little bit outmoded in its implementation, so he’s not quite as agile as you might hope.  Notably, as a first for an MCU Spidey, he lacks butterfly joints on the shoulders.  Not exactly sure why, but that’s how it is.  Peter’s design in the episode is a mix of a few of his designs from the movies, most heavily leaning on his Homecoming appearance, which is really the most classically “Spider-Man” look of the bunch.  To that end, his sculpt makes use of parts from the Homecoming figure (which does again raise the question of why the shoulder joints were adjusted.)  The figure’s upper torso and arms are new pieces, following the slightly tweaked design of the suit from the episode.  It’s really not terribly removed from the other MCU Spider-Men, which I suppose is the point, really.  During the course of the episode, Peter inherits Doctor Strange’s cloak of levitation, and as such the figure gets its own version of the piece.  It’s totally unique from the ones we’ve gotten with the various Strange figures, which was honestly surprising.  It also has no peg or anything to hold it in place, which does make it a bit hard to keep it seated properly.  Zombie Hunter Spidey’s paint work is notably brighter in color than other versions of the MCU suit, bit it works well.  There’s a bit of shading to indicate the suit’s gotten a little dirty during the apocalypse, which makes sense, and also keeps him from being too bland.  Spidey is packed with an alternate unmasked head, two sets of hands (fists and thwipping), and the right leg to the Watcher Build-A-Figure.

THE ME HALF OF THE EQUATION

I had not particular attachment to this figure before the episode aired, and I still really didn’t have any after.  Mostly, I got him because I was getting the whole set.  He’s an MCU Spidey wearing a Doctor Stange cape.  That’s really it.  It’s not like he does that badly, I suppose, though the decision to remove the butterfly joints and not to include a peg on the cape both do seem rather strange, and also serve to kind of hold him back a bit.  Ultimately, he’s a rather middle of the road figure.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.