#3296: WWII Wolverine & Hydra Agent

WWII WOLVERINE & HYDRA AGENT

MARVEL MINIMATES

In 2009, we weren’t yet into the actual MCU proper, so we had to make due with our only Marvel movie of the year being X-Men Origins: Wolverine.  Dark times, I know.  There was, of course, a proper tie-in assortment of Marvel Minimates for the movie, but the line also had a fair number of Wolverine-themed comics-based ‘mates.  There was a largely Wolverine-themed assortment in its entirety, but then they also worked him into the mixed assortments as well.  For Series 29, there were two sets, focussing on old and new.  Today, I’m looking at the old.

THE FIGURES THEMSELVES

WWII Wolverine and the Hydra Agent were the variant set for Series 29 of Marvel Minimates.  The Hydra Agent was the shared army builder between the two sets, with WWII Wolverine swapping in for the X-Force Wolverine from the standard set.

WWII WOLVERINE

“Before he joined the X-Men as Wolverine, Canadian soldier James Howlett served alongside Captain America, Bucky and others during World War II – something Wolverine himself only discovered after the memories of his past were restored.”

Wolverine’s past, specifically his service during the second World War, has been a subject that’s been rattling around the Marvel universe since early in his comics career.  With Origins‘ renewal of interest in the era, this made for a sensible choice of design for this assortment in 2009.  The figure is based on the standard post-C3 ‘mate body, so he’s about 2 1/4 inches tall and has 14 points of articulation.  He makes use of four add-on pieces, for his helmet, jacket, and sleeve cuffs.  He also gets a set of tweaked hands featuring his pre-Adamantium bone claws.  The helmet came from the DC Minimates Sgt Rock, the jacket from Platoon‘s Sgt Barnes, the sleeves from BttF‘s Marty McFly, and the hands from the “Wolverine Through the Ages” Weapon X.  Aside from the helmet not having any trace of Logan’s hair, making him look kind of bald with it removed, the parts do their job pretty well, so that’s actually pretty cool.  The paint work on this guy is pretty drab, but that’s expected.  It’s not a bad look at all, and there’s actually some really nice detail work going into some of it.  The head was consistent with the other comics Logan ‘mates at the time, and he’s even got a fully detailed shirt on the torso block under the jacket.  I also really dig the “X” on the helmet; it’s a fun touch.  Wolverine was packed with an alternate hairpiece (one of the Origins tie-in ones), a spare set of standard hands, and a Thompson machine gun (also re-used from Sgt Rock).

HYDRA AGENT

“The loyal minions of super-villains such as the Red Skull and Baron von Strucker, HYDRA Agents are bent on world domination through terrorist attacks and dangerous experimental technologies.”

The Hydra Agent marked the line’s fourth go at the army builder concept for the re-pack figure.  He’s a pretty classic one, and one that was at the top of everyone’s lists when the concept was first discussed.  It was kind of a big deal, really.  How’d it go?  Umm…about that… So, right out of the box, he’s got six add-on pieces.  All of them are re-use, with the standard full-face mask piece, the DC-style flared gloves, Emil Blonski‘s torso cap, the skirt from BSG’s Laura Roslin, and Assault Punisher’s holster.  They were clearly trying to get the most out of re-used parts here, and it largely works.  The real issue’s with the torso piece, which just doesn’t quite feel like it fits the usual style of Hydra Agents.  The paint is where the mixed bag really comes into play here.  Series 29 and 30 mark DST really trying to go more in-depth on the line-work for Minimates, so there was a lot more smaller detailing and creative shading, and things just generally looking more scratchy and sketchy.  The face on the full face mask for this figure is kind of a victim of that; there’s just really way too much detailing going on, and it gets kind of distracting.  There was a push on these figures to add alternate looks, and that certainly helped this one a little bit; removing the mask, gloves, and torso cap reveals a slightly more classic Hydra Agent, which is generally an improvement.  Unfortunately, due to a mix-up at the factory, this guy wound up getting a head with a peg-hole at the top, which can become just a touch distracting.  Also, I’ve never been much of a fan of the figure’s coloring.  They went for two shades of green, rather than the usual yellow and green, and the two shades are much closer than I’d like.  Throw in that both shades are rather on the dull side, and the whole thing becomes rather muddy looking.  In addition to all the removable add-on pieces, the Hydra Agent also got a pistol, an assault rifle, and Blonski’s night vision goggles, but in a matching green.

THE ME HALF OF THE EQUATION

I was actually pretty excited about this set when it was announced.  Sgt Rock was one of those unexpected favorites of mine from the DC line, and I liked being able to expand his set-up just a bit with this version of Wolverine.  I’d also really been wanting Hydra Agents for a while.  When I finally got the set, I was admittedly underwhelmed.  Wolverine’s certainly not a bad variant, but he’s also not really meant to be the selling point.  The Hydra Agent showed a lot of promise, but ultimately has a lot of little issues that add-up to him not being so great.  Thankfully, there was a later variant that improved on him, but until then, this was all we had.

#3291: Tactical Wolverine & Marvel Now Magneto

TACTICAL WOLVERINE & MARVEL NOW MAGNETO

MARVEL MINIMATES

For the last few years of Fox’s hold on the X-Men film rights, Disney actively discouraged licensees from doing any direct tie-ins with Fox’s movie releases.  So, while we got tie-in assortments for both X-Men Origins: Wolverine and The Wolverine from Minimates, the last of the solo Wolverine films, Logan, went without.  To tie-in with the general themes, however, there was still a comics-based Wolverine assortment in the main line, as well as a corresponding TRU-exclusive.  Today, I’m looking at the TRU-exclusive.

THE FIGURES THEMSELVES

Tactical Wolverine and Marvel Now Magneto were released in the 23rd TRU-exclusive assortment of Marvel Minimates, alongside two shared sets from Series 72 of the main specialty line.

TACTICAL WOLVERINE

“A verteran of many wars, the slow-aging Logan has acquired a great many human combat skills to complement his natural animal instincts.”

As the 65th version of Wolverine to grace the line, Tactical Wolverine definitely comes from a place of “what more can we do to make different versions of this one guy?”  The answer, as it turns out, is add a headband and a vest.  Very exciting stuff, really.  The figure is based on the standard post-c3 ‘mate body, so he’s about 2 1/4 inches tall and has 14 points of articulation.  He’s got add-ons for his hair and vest, plus the adjusted hands and feet with the claws and signature boots.  The hair is the same piece unmasked hair piece that had been in use for a few years at this point, and the hands and feet were the same set-up.  The vest appears to be a unique part.  It’s alright.  Kinda soft on the details, but not the worst.  The paint work on this guy gives him his brown costume, and it’s actually pretty crisp and clean.  I definitely dig the extra stubble on his face; it looks really cool.  For accessories, he’s packed with a mask piece, so that you can convert him to a proper Brown Costume Wolverine, as well as a clear display stand.

MARVEL NOW MAGNETO

“Max Eisenhardt has been both friend and foe to the X-Men over the years. His magnetic powers make him one of the most powerful mutants on Earth.”

Ah, yes, Marvel Now.  Or, I guess Marvel Then at this point, since none of it stuck.  Well, except for Magneto going monochromatic, I guess.  Yay.  Glad that stuck.  Big fan of that.  There were a few different versions of his costume in play.  This one’s sleeveless and black.  He’s got add-ons for his helmet, cape, belt and wrist cuffs.  The belt and cuffs appear to be new, while the cape is a re-use from the Avengers Vs X-Men Scarlet Witch and the helmet is from the Series 50 Onslaught.  The parts are all pretty respectable matches for the source material, so that’s cool.  His paint, monochromatic though it may be, is pretty crisp and clean, and just quite nice looking.  His head gets full face detailing, as well as ears, since Magneto was bald at the time he had this look.  He’s still got the hole in his head, of course, but, you know, there it is.  Magneto’s packed with both a flight stand and a clear display stand.  The flight stand is a bit too small, so his foot doesn’t actually securely stay put, which makes balancing him a real…well, balancing act, I suppose.

THE ME HALF OF THE EQUATION

None of these sets really appealed to me at the time of their release, largely due to me not having a whole lot of money to throw at Minimates.  I got these for the same reason I got most of the Minimates of the same era: TRU was going out of business and they were cheap.  Both figures are pretty nice, all things considered, but they’re also both non-essential looks, which makes this set as a whole kind of extraneous.  Still, they’re not bad.

#3289: Captain America – Tech-On Avengers

CAPTAIN AMERICA — TECH-ON AVENGERS

S.H. FIGUARTS (BANDAI)

There’s something of an irony to the most recurrent character at the center of my S.H. Figuarts reviews for the last couple of years has been Captain America, but, well, here I am.  And you know what?  I’m gonna do it again.  In 2021, Marvel partnered with Bandai Namco for a Super Sentai-inspired Avengers series, Tech-On Avengers.  Marvel’s part was publishing a six issue tie-in miniseries, while Bandai’s part was releasing some Figuarts based on the designs seen in the comics.  The premise is pretty simple: the Avengers lose their powers due to shenanigans caused by the Red Skull, so they all have to be outfitted with Stark-designed armor, to become the Iron Avengers.  And I, being me, have the Captain America, which I’ll be taking a look at today.

THE FIGURE ITSELF

Captain America — Tech-On Avengers is the second Tech-On Avengers release in Bandai’s S.H. Figuarts line-up, following the Iron Man from earlier in 2022.  Cap started arriving domestically towards the end of the year, in that early to mid December area.  The figure stands right at 6 inches tall and he has 45 points of articulation.  The articulation on this guy is a little bit finicky; Figuarts often are, but they’ve been getting less so as of late.  This guy’s even more finicky than usual, especially when it comes to the pelvis area.  The waist folds inwards on itself, and the hips are just generally kind of a little tight, which is only made potentially worse by having the waist folded in too far.  There’s also a floating pelvis piece to contend with, which just further complicates movement.  You can still get a decent range out of the figure, but it can take some getting used to.  On the plus side, the way the shoulders are laid out is actually pretty intuitive, and gives him a solid range of motion.  Cap’s sculpt is an all-new one, based on his tech-ed up look.  It’s honestly a pretty fun look, and I kind of dig the Ultraman manga vibe going on here.  It’s a good merging of the Cap, Iron Man, and Sentai vibes, while still maintaining the classic Cap vibe through and through.  The sculpt is quite nicely detailed.  It’s very sharp and clean, and appropriately sleek.  The construction uses just a little bit of die cast metal, which appears to be confined to the feet.  Not sure exactly why, but I guess it at least makes him rather sure footed.  His color work is generally pretty classic Cap fare; red, white, and blue, or at least a close variation of it.  I dig the metallic blue and the varying shades of red, but I’m a bit less sold on the light grey in place of white.  It lacks some of the pop that it should have.  At the very least, the paint work is cleanly applied.  Cap gets an impressive selection of accessories, including five sets of hands (in fists, gripping, flat, open gesture, and with pegs for use with the blast effects), a slightly more tech-y version of his usual shield, four different styles of straps for said shield (for mounting on his back, proper gripping, loose hanging, and one for throwing), a throwing effect, four different blast effects, and a display stand.  One of the gimmicks for Cap’s armor is the ability to use his shield as an extra armor-up feature.  To facilitate that, this guy gets an alternate larger set of hands, forearm guards, shoulder pads, front, back, and lower torso plates, a version of the shield that’s opening up for the armor up feature, and effects for the shield, the front of the torso, and his fist.

THE ME HALF OF THE EQUATION

Overall, Tech-On is a concept that I don’t have much use for.  It’s a bunch of gimmicky variants of characters I have plenty of times over, and they’re all rather on the expensive side.  That being said, I’m a sucker for a fun Captain America variant, and that’s what this guy is.  He’s still perhaps a bit on the pricey side, but there’s plenty going on with this guy that makes him feel worthwhile.  And he’s even got fighting fists?  How can I not love a Cap that has fighting fists?

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3288: Cyclops

CYCLOPS

MARVEL LEGENDS (HASBRO)

“Scott Summers, aka Cyclops, is one of Xavier’s very first students and fights tirelessly for Xavier’s dream as the X-Men field leader!”

Oh sure, just go ahead and make me buy the same design for a third time, why don’t you?  What do you think I am, Hasbro, an easy target?  Because I am.  I mean, at least when there’s a ’90s Cyclops on the table.  Which there is.  Check it out.  ’90s Cyclops.  Oh, you want context?  Yeah, okay, I’ll give you context.  Remember how Hasbro’s been doing this whole line of animation-inspired X-Men figures based specifically on X-Men: The Animated Series?  Yeah, that’s been pretty cool.  I’ve picked up most of them (I’ve been focusing really just on the core team members, though), and I’ve been enjoying them a fair bit.  But, it’s all been a build up to the one figure I was really, really hoping to see, which was an updated version of ’90s Cyclops.  And, yes, I know I’ve gotten him updated.  On multiple occasions even.  But, look, I can always use more ’90s Cyclops.  And would you look at that?  More ’90s Cyclops.  Let’s review the ’90s Cyclops.

THE FIGURE ITSELF

Cyclops is the eighth figure in the X-Men: The Animated Series sub-line of Marvel Legends.  He follows up on the Mystique figure that I didn’t review, and is currently the last figure in the line-up, at least as far as we know.  Following Scott, Hasbro’s shifting things over to Spider-Man: The Animated Series, so Cyclops is our send-off for the line.  Like the last handful of figures from the set, Cyclops was shown off and went up for order on his own.  He was originally slated for a March 2023 release, but wound up making it out just before Christmas.  As with the rest of the line, Cyclops ships in a VHS-inspired package, with an illustration by Dan Veesenmeyer on the front.  It’s honestly my favorite illustration thus far, but I’m probably a bit biased.  The figure stands about 6 1/4 inches tall and he has 34 points of articulation.  From a structural stand point, Cyclops is using the Vulcan body as a basis.  It’s a decent choice, since it’s been deigned the replacement for Bucky Cap, which was the recurring base body for Scott previously.  It’s just a little bit bulkier, which actually fits a little more with the ’90s Cyclops than Bucky Cap, honestly.  The only down side to the Vulcan sculpt is the glove line on the forearm; it’s not terribly noticeable, but it’s still just a little bit annoying.  Cyclops shares his slightly modified legs with the previously released Morph figure, allowing him to have the proper strappy bits for this costume.  He also re-uses the wrist straps from the prior ’90s Cyclops, which is fair enough.  The figure also gets a new head and a modified torso piece, both courtesy of sculptor Rene Aldrete.  The head is quite similar to the prior ’90s Cyclops head, but goes a bit more in depth with its detailing.  I liked the last sculpt a lot, but this one is a marked improvement across the board.  It’s worth noting that, similar to Morph, the sculpt walks the line between animation accuracy and the line’s usual stylings, suggesting it’s likely to get re-used for a standard color variant at some point down the line.  The new torso, much like the legs, takes the standard torso set-up, and makes the strappy bits an affixed element, rather than just a free-floating piece.  The floating nature of the prior release’s harness was one of my few issues with it, so working it into the torso sculpt not only makes it less of a pain to pose him, it also just makes for a tighter fit and a generally better looking design.  Following in the footsteps of the rest of the line, Cyclops’s paint work replicates the cel shading of the cartoon.  It’s not too pronounced, and like the others, it works surprisingly well from different angles.  I myself still quite like the cel shading on these figures, but I know others aren’t quite as keen on it.  If nothing else, it makes this release a bit more unique.  Cyclops is packed with five different hands, a pair of fists, a pair relaxed, and his usual left hand with the two fingers extended for proper optic blast unleashing.  It’s a little bit bare bones, honestly, but it’s on par with most of these releases, especially given how much new sculpting this one got.

THE ME HALF OF THE EQUATION

I’ll admit, I was pretty hyped for Morph when this line began, because he’s unique and everything, but the figure I was absolutely hoping for the most from this line-up was this guy.  X-Men: The Animated Series‘ take on Cyclops shaped a lot of my view on the character, as well as shaping a lot of what I like in characters in general.  I like a good clean cut hero, what can I say?  I’ve gotten pretty much every possible version of the ’90s Cyclops design out there, and I honestly do love them all.  This guy is just a step above the rest, though.  And, I look forward to buying this exact same figure again, but without the cel shading.  Look, I know what I’m about, okay?

#3286: Nebula & Drax

NEBULA & DRAX

MARVEL MINIMATES

“Set to the all-new sonic backdrop of Awesome Mixtape #2, Marvel’s Guardians of the Galaxy Vol. 2 continues the team’s adventures as they traverse the outer reaches of the cosmos! The Guardians must fight to keep their newfound family together as they unravel the mystery of Peter Quill’s true parentage. Old foes become new allies and fan-favorite characters from the classic comics will come to our heroes’ aid as the Marvel Cinematic Universe continues to expand.”

On December 20 of 2017, I noted in the intro to my Minimates Taserface and Mantis review that I hadn’t picked up the Toys R Us-exclusive Nebula and Drax two-pack. Well, the times they are a-changin…in the spring of 2018…when I actually bought this set.  And…then I took quite a few years to actually review it.  And I’m probably making it worse by drawing attention to it here.  But, you know what, I’m just going for it.

THE FIGURES THEMSELVES

Nebula and Drax were the TRU-exclusive pack in the Guardians of the Galaxy Vol 2 tie-in assortment of Marvel Minimates, hitting about two months before the film’s release in 2017.  This pair rounded out the titular team from the film.

NEBULA

For the first movie, Nebula was exclusive to the specialty assortment, while this time around flipped the script and moved her over to TRU.  Still exclusive, but differently so, I suppose.  This release places her in her updated outfit she gets from the Ravagers mid-way through the film.  It’s not crazy different, but it’s got sleeves, and it’s a little redder.  The figure is based on the standard post-C3 Minimate body, so she’s about 2 1/4 inches tall and she has 14 points of articulation.  Like her first release, Nebula is a vanilla ‘mate with no add-ons.  It makes sense, since she’s pretty svelte, and has no notable things that would require anything extra on the standard body.  Nebula’s paint is where the main work is going on.  The detail work is pretty solid; she gets things toned down a bit compared to the previous version, but it’s still impressive, as is the base color work.  Nebula is packed with a blaster pistol and a clear display stand.

DRAX

Drax’s look is the least changed of the main characters in the second Guardians, which makes this release seem pretty unneeded at first glance.  However, this one was largely used to correct an issue with the last release, which bulked him up with a bulky chest piece, generally seen as not the greatest choice for the character.  This one’s only sculpted add-on is a generic pelvis cap piece, which gives him a little more bulk without going too overboard.  Beyond the change of sculpt there are also some changes in terms of paint.  The upper half of the figure is fairly similar to the first movie version, but just a touch crisper on the details.  He also gets the blue Nova uniform pants, rather than the all-black ones, which feature a fair bit more detailing than the all-black ones from the first film.  Drax is packed with his two knives and a clear display stand.

THE ME HALF OF THE EQUATION

While I got the whole Specialty assortment for this movie within a few months after their release, I held off on this one, for a few reasons.  Firstly, I hadn’t gone out and actually tried to find them, and moreover, I was content with the prior versions.  But, with TRU going out of business in 2018, I had another chance at them, for a much better deal.  Nebula I can take or leave; the first one is still a favorite of mine, so this one’s just different to be different.  Drax is actually an improvement, and I quite like the changes they’ve made here.

#3282: Khonshu

KHONSHU

MARVEL LEGENDS (HASBRO)

Did I hear somebody say I should do more Moon Knight-themed reviews?  I’m pretty sure I did.  I mean, it was probably me.  I probably said that.  And it’s my site, so that honestly carries more weight than anything else.  So, more Moon Knight reviews.  It tracks.  I’ve looked at quite a number of Moon Knights, but I’ve never looked at any of his supporting cast.  In my defense, that’s because they’ve never actually made figures of any of his supporting cast.  Can’t blame me for that.  It’s okay, though, because he’s got a TV show under his belt now, which gives an excuse for things around him to get extra focus.  And what good is Moon Knight without the deity he serves?  So, let’s check out Khonshu, you guys!

THE FIGURE ITSELF

Khonshu is the Build-A-Figure for the series of Marvel Legends bearing his name.  It’s all Disney+ themed, but it’s curiously an assortment without any Moon Knight figures in its line-up, much like how the last assortment had a What If…? Ultron without any What If…? figures.  It almost feels like maybe the two BaFs should have been swapped, but who knows exactly what was going on behind the scenes there.  Whatever the case, we got him, and I built him, so here he is.  The figure stands 8 3/4 inches tall and he has 28 points of articulation.  His articulation scheme is a little bit restricted compared to other recent offerings, making him feel a little more like a figure from a few years ago than one from the line’s current run.  This is generally a design thing, since the layout of his look doesn’t quite allow for full motion on everything.  Khonshu largely just stood around in the show, so it’s certainly not the end of the world.  Khonshu sports an all-new sculpt, which adapts his fully formed deity look from the show, which is itself patterned on Declan Shalvey’s redesign for Khonshu from the 2014 run.  It’s a distinctive look, and a more visually interesting concept that “Moon Knight but with stereotypical Egyptian gear added”, so it’s one that works well both on the screen and in figure form.  The sculpt, which is courtesy of sculptor Rene Aldrete, does a quite nice job of capturing his model from the show.  The detailing is pretty nicely rendered, and the star piece by far is definitely the head, which captures the distinctive shaping of the skull.  Since Khonshu’s head is just floating over his body, with no actual neck, in the show, the sculpt has to get a little bit creative there.  It’s a little bit of a compromise, but it’s what you kind of have to do here.  The sort of wisp-y structure is still visible, but it’s woven into the rest of the sculpt well enough that it doesn’t mess with the overall flow.  Khonshu’s color work is actually quite an impressive set-up.  While the standard Moon Knight just relied on sculpted texture work to carry itself, Khonshu actually gets quite a bit of accenting on his wrappings, giving them a much dirtier, worn-in look, with a similar touch on head, albeit with a slightly different look to more suggest bone.  It’s really nice, and sells the sculpt very well.  Khonshu is packed with his staff, which, like him, has to be assembled, since it comes in two pieces.

THE ME HALF OF THE EQUATION

I was thrilled beyond belief that the Moon Knight show existed, and the further thrilled that we got the two Moon Knights from the show.  And, sure, I wanted more, but I certainly didn’t expect it, because, again, just thrilled about what I’d already gotten.  Since Khonshu wasn’t bundled in with the two Moon Knight figures, I wasn’t really expecting to see him quickly, so this was a pleasant surprise.  He’s a very nice figure, and honestly, he’s probably the best Build-A-Figure this year.

This assortment kind of feels like the MCU equivalent of the Bonebreaker series, given how oddball and kind of off the wall the character choices are.  Khonshu was my primary reason for getting the set, of course, and is ultimately my favorite piece.  That said, the singles are all pretty decent themselves.  Red Skull is the best of the singles, though he’s just a minor tweak on a prior figure.  Howard and Classic Loki are both figures with flaws, but they wind up being a lot of fun regardless.  Zombie Scarlet Witch is pretty by the numbers, but still solid, and He-Who-Remains isn’t thrilling or anything, but he does what he needs to. Jimmy Woo winds up as the kind of underdog success for this round.  He doesn’t look like much, he doesn’t seem like much, but he’s quite fun.  All-in-all, this is a very balanced series.  No one really jumps ahead of the pack, but no one’s really a bad offering, either.

#3280: Hulk Buster Iron Man

HULK BUSTER IRON MAN

IRON MAN (TOY BIZ)

“When Iron Man’s regular armor isn’t powerful enough to get the job done, Tony Stark devises new specialty suits of armor — each tailored to the needs of a specific mission! The heavy combat armor contains few built-in weapons — but it boosts Iron Man’s physical strength to near-impossible levels!”

First appearing in Iron Man #304 as an add-on for the newly introduced Modular Armor, Iron Man’s Hulk Buster armor has become a steady fixture of the character’s armor set-ups.  It was quickly adapted into animation as part of the ’90s cartoon, and with its official appearance in the show occurring the much-improved second season.  The design was granted its first figure in that show’s tie-in line, and I’m taking a look at said figure today!

THE FIGURE ITSELF

Hulk Buster Iron Man is part of Series 3 of Toy Biz’s Iron Man line, as one of three Iron Man variants in the line-up.  Though the armor appeared in the show, this figure’s design owes less to that look and more to his appearance in the comics, likely owing to this figure being released prior to the show’s second season, and the final design not yet being ready*.  The figure stands just over 5 inches tall and he has 9 points of articulation.  The Hulkbuster armor is typically a lot larger in stature than a standard Iron Man, but this one’s only a very slight bit taller, with most of his difference in size being more of a width thing.  He’s certainly bulkier, but he definitely feels somewhat diminutive compared to where he should be.  This was presumably done to keep him within the standard price point range.  As with the rest of the line, the figure’s assembly consists of a core figure with a number of armor add-on pieces, though there are notably a lot less of the armor pieces for this release than there were for the others.  The underlying figure isn’t too far removed from the whole design, but he’s certainly less impactful than the fully-assembled look.  Fully assembled, he gets an additional helmet (rare for these figures), shoulder pads, wrists gauntlets, and boots.  The coloring is a mix of metallic and flat.  It works out alright, but there’s definitely a little clashing between the reds.  At least the yellows match.  Beyond the extra armor pieces, the Hulk Buster doesn’t have any other accessories.  Not that there’s a ton more you could include, I suppose.

THE ME HALF OF THE EQUATION

I was a really big fan of the Iron Man cartoon and its corresponding toy line when I was a kid, so I actually had most of the figures, especially the Iron Men.  Hulk Buster was included.  I don’t recall exactly how I got him, though I assume he was probably a gift from my parents, because they got me most of my Iron Man figures.  While I lost a few of the armor pieces to my original over the years, I was able to snag a replacement that came through All Time a few years ago.  Calling it a win.  I was always the slightest bit let-down by this figure’s scale, but he’s otherwise not a bad little figure.

*Had the Iron Man tie-in line continued, we would have received a more accurate recreation of the show’s actual animation design, also matching the stature and general concept of the Hulkbuster a bit more.  The figure was ultimately scrapped, but the molds would resurface for a few other releases, including the Battle-Action Mega Armor Wolverine.

#3279: Red Skull

RED SKULL

MARVEL LEGENDS (HASBRO)

“The Red Skull sets his HYDRA forces against the Allies’ lone super-soldier, Captain Margaret “Peggy” Carter.”

What If…? provides us with alternate designs and looks for a good number of Marvel characters, but it also relies on pre-established designs for an even greater host of them, given that things are meant to only be diverging at one specific point and all.  For the most part, the characters who don’t change aren’t really in need of new figures, since, well, they don’t change.  Red Skull, for instance, serves as the main antagonist of the premiere episode, but is sporting a look that’s not changed from his The First Avenger appearance.  So, he doesn’t *need* another figure.  But, umm, he got one anyway?  Just go with it, guys.  It’s another Red Skull.  And it’s maybe not bad.  Let’s give it a try.

THE FIGURE ITSELF

Red Skull is figure 6 in the Khonshu Series of Marvel Legends.  He’s the last of the What If…? based figures, and the single figures in general (since I’m not reviewing the Zombie Iron Man, what with him not having a BaF piece and all).  He’s seen here in his long-jacketed look, which has gotten Legends treatment once before, albeit as a con-exclusive.  The figure stands 6 1/4 inches tall and he has 30 points of articulation.  From the neck down, this figure is the same sculpt as the SDCC figure from 2018 (which itself has arms and legs in common with the standard retail version).  It makes sense, since it’s supposed to be the same design in-universe, and the parts didn’t get much use.  It does mean that he’s still got visible pins on the elbows and knees, but it’s not the end of the world.  I myself never got to mess with the SDCC figure, so I dig getting another shot at the mold, and honestly find myself preferring this mold to the standard release.  This release gets a new head, which is a little more dialed into the animated design for Red Skull.  The more movie-based look wasn’t *bad*, but I think the nature of the design didn’t translate quite so well on the last two figures.  The more animated one, with its slightly more pronounced features, works a little better in toy form, I think.  The color work on this guy is a lot of black and red, which is what you expect.  The face gets a lot of accenting, somewhat simulating the shading from the show, and helping to sell the details of the sculpt.  Red Skull is packed with the Tesseract, as well as the right arm of the Khonshu Build-A-Figure.

THE ME HALF OF THE EQUATION

I had the standard Ten Years Red Skull, which isn’t a bad figure, but was never my preferred look from the film.  The SDCC figure was harder to find, so I just made due.  Over the years, I’ve gotten a little iffy on the head sculpt used for them, so I was actually pretty happy to see this one.  Sure, he’s not an essential release, and he only very loosely fits the What If…? theme, but he’s still a lot of fun, and certainly the best MCU Red Skull to date.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3278: Howard the Duck

HOWARD THE DUCK

MARVEL LEGENDS (HASBRO)

“When an alternate Thor turns earth into an intergalactic tourist destination, Howard the Duck arrives to join in the festivities.”

Oh man, is that a Howard the Duck figure?  Like, on his own?  Not packed with, like, a Silver Surfer, or something?  That’s crazy.  Is that allowed?  I guess so.  I mean, here’s the figure.  So, you know, it exists.

Prior to his appearance in his self-titled, George Lucas-produced film in 1986, Howard the Duck began as a back-up feature in Adventure into Fear, headlined by Man-Thing of all characters.  He was a breakaway hit, getting spun-off into his own series, and then getting the aforementioned movie, which was both a critical and financial failure.  The character fell out of the spotlight after that, but resurfaced in the public eye for a cameo in 2014’s Guardians of the Galaxy film.  He’s gotten a few more spots in the MCU since then, and got a little bit of actual focus in What If…?, which was enough to net him another figure.

THE FIGURE ITSELF

Howard the Duck is figure 5 in the Khonshu Series of Marvel Legends.  He’s the third What If…? based figure in the set.  Interestingly, bio suggests the figure is based on “What If…Thor Were An Only Child?”, which is admittedly odd.  While Howard *is* in that episode, and does get a little bit of focus, he’s far from important to the overall plot.  On the flip side, “What If…T’Challa Became Star-Lord?” gives Howard an actual plot relevant focus, and is the episode of the two that’s gotten figure coverage already from Legends.  It’s also just a much better episode.  It’s all kind of irrelevant, I suppose, though, since his animation model’s the same across the board.  Who am I to complain about specifically which episode I get my Howard the Duck action figure from?  Also, the bios aren’t even on the box anymore, so the whole thing becomes increasingly irrelevant.  The figure stands 4 1/2 inches tall and he has 14 points of articulation.  Howard’s articulation is on the lesser side of things.  I mean, sure, he’s more posable than the *last* Legends Howard, but that one was just a pack-in, not his own figure.  This one gets decent movement on the arms, okay movement on the neck and waist, and movement that barely counts as movement on the ankles.  There’s nothing actually on the legs proper, which, with a lot of things on this figure, seems to be a licensing thing, since we know Disney’s very particular about Howard merch.  The sculpt is all-new, and it’s fairly accurate to the source material, which is itself a pretty nice Howard the Duck design.  The one notable deviation from his main look is the inclusion of the hat, which is its own piece, but is glued in place on the head, so it’s not budging.  This again seems to be a licensing thing, since we know the Minimate was also required to have the non-removable hat.  It’s a minor issue, and I’m curious to see how hard it might be to remove it with some modding.  The color work on him is pretty basic; largely it’s molded in the proper colors, but there’s some paint work head and torso, which gets all the important stuff.  Howard has no accessories of his own, but the pack also includes the disembodied head version of Scott Lang from “What If…Zombies?”, which doesn’t really have anything to do with Howard, but it offsets the smaller size of the figure.  It also looks nothing like actual Paul Rudd (though I suppose it’s not a *terrible* take on the animated likeness), so it’s really only context that sells what it is.  To further offset the core figure’s smaller size, there’s also the torso of Khonshu, complete with his robe, which is the largest piece of the Build-A-Figure by far.  Like, to the point that, in the box, the torso is actually packed in the “figure” slot, and Howard is bagged up like one of the accessories.  It’s kinda goofy, but I sorta love it.

THE ME HALF OF THE EQUATION

I was honestly pretty excited about Howard, because he’s just such a rarity in the toy world, and harkens back to the earliest days of Legends.  I tempered my expectations, of course, because the legal requirements always mess with the end product.  With that in mind, I acknowledge that this guy’s got some definite flaws, but he’s also just still a lot of fun.  Probably a bit pricey for what you get, but certainly more worthwhile if you’re after the Build-A-Figure.  Honestly, the only part of this package I’m not really thrilled about it Scott, and that’s probably more to do with my general lack of enthusiasm about the episode that spawned him.  But Howard’s definitely cool.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3277: Zombie Scarlet Witch

ZOMBIE SCARLET WITCH

MARVEL LEGENDS (HASBRO)

“Infected by the zombie virus sweeping the globe, Wanda Maximoff is kept in captivity by her former lover, the Vision.”

What If…? was, admittedly, a bit of a mixed bag, and its central episode, “What If…Zombies?” was a pretty good microcosm of the show as a whole.  There’s some good stuff in there, but it doesn’t really seem to stick the landing on its potential.  One of the things I did rather enjoy in the episode was its Vision and Scarlet Witch sub-plot, which was darkly touching in its own way.  We’ve thus far only gotten one Legends Zombie, Zombie Captain America, but Wanda’s joining the party with her own figure, which I’m taking a look at today!

THE FIGURE ITSELF

Zombie Scarlet Witch is figure 3 in the Khonshu Series of Marvel Legends.  She’s one of four What If…? figures, and one of two Zombies in this line-up, specifically, the other being Iron Man.  The figure stands 6 1/2 inches tall (thanks to all of the crazy hair) and she has 29 points of articulation.  Since the point of deviation in “What If…Zombies?” was right before Infinity War, the Avengers are all wearing whatever gear they had at that point in the movies.  That means Wanda was still sporting her Civil War era costume at the time of her zombification, and, by extension, this figure makes use of the Civil War sculpt.  She gets a new head, arms, and jacket add-on piece.  The original sculpt was pretty strong, so it’s a good starting point for a new figure.  The new parts mesh pretty nicely, and they’re actually pretty fun.  The head sculpt is particularly dynamic, and just really changes the whole look of the figure, bringing her more in line with the more energetic design scheme we saw with the Zombie Captain America.  The new arms not only give her double elbows and swivels at the shoulders, but they also do the pinless construction, which is a bit sleeker.  I also dig the damage to the jacket, both on the sleeves and on the actual jacket piece.  The figure’s paint work is pretty decently handled, with a bright and bold color layout, as well as some really impressive accenting, especially notable on the jacket piece.  The tear on the pants is only painted, which is pretty goofy looking up close, but it’s just the one spot, so it ends up working out alright.  Zombie Scarlet Witch is packed with a pair of magic effects for the wrists, as well as the left leg to the Khonshu Build-A-Figure.

THE ME HALF OF THE EQUATION

Zombie Cap was a surprise success for me in the first What If…? assortment, so with that in mind, I was a little more excited by additional Zombies.  Iron Man didn’t prove different enough for me to justify grabbing him, but I really liked the look of Wanda as a prototype.  She’s a fair bit of re-use, but it’s good re-use, and it results in another rather fun Zombie variant.  As much as I wasn’t enamored by the episode, I do quite like the figures that came out of it.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.