#3949: The Thing II

THE THING II

FANTASTIC FOUR (TOY BIZ)

“Bombarded by cosmic rays during an exploration in deep space, Ben Grimm’s body underwent an extraordinary transformation. His strength, endurance and durability were boosted to super-human levels and his skin became an orange colored, rock-like armor. As a member of the Fantastic Four, The Thing is a sworn protector against villainy and threats of conquest, but his monsterish appearance has always remained his greatest enemy. Often feeling the need to disguise himself when entering public, Grimm’s crude camouflage poorly covers the heart and soul of a true, blue-eyed hero.”

While the team has always shared equal footing within the confines of the book, and have always been equally billed, there’s no denying that there’s an unprecedented break-out character from the quartet that is the Fantastic Four, and that’s Benjamin J. Grimm, the ever-lovin’ blue-eyed Thing.  Curiously, when Toy Biz put together their line based on the team, Ben was, through odd circumstances, *not* the first to double up on figures, as both of the Storm siblings beat him to the punch.  But, he was the first to get a properly planned variant, and also one that made a good degree of sense.  Since Ben’s rocky-form can’t turn on and off like the others (most of the time, anyway), he frequently had to hide himself away under a baseball cap, a colored hoody, and a pair of Aviators a trench coat, glasses, and hat.  It’s a signature look that’s been adapted a number of times, including as part of the very first Toy Biz line, which I’m looking at today!

THE FIGURE ITSELF

The Thing II was released in Series 3 of Toy Biz’s Fantastic Four line.  He was the only member of the team present in this particular line-up, which was otherwise a much wackier collection of characters.  The figure is just shy of 5 inches tall and he has 9 points of articulation.  His bulky stature means even with the standard articulation, he’s not exactly agile, but you can get some subtle variations of his standing around pose.  While it would seem like a great time to re-use parts from the first version, this figure sported an entirely new sculpt.  The line was generally a loose tie-in to the show running at the time, but Ben marks a departure from “loose,” being a pretty spot-on recreation of his animation model from the show.  Of course, it’s his Season 1 model, which was far more cartoony and goofy, and stands out more from the rest of the line, and which was phased out of the show in the same year this figure was released.  It does okay by the design, though, and certainly captures its more bold line-work and cleaner rock structures.  It’s certainly a more huggable Thing.  The figure comes out of the box wrapped in a cloth coat.  It’s a very thin material, and also not *technically* designed for removal, since it’s tied shut with a very tight knot.  You can remove it, though that certainly makes it more prone to damage.  The figure’s paint work is fairly light, with just the eyes and shorts, which appear to be the same two colors.  It’s perfectly fine it its application.  The shade of orange plastic used for the bulk of the body does seem a touch pale, but it’s at least a bit better than the Marvel Super Heroes version.  Ben is packed with his hat and sunglasses, which are specially molded to fit over his head.  They do okay, and round out his disguised look nicely.

THE ME HALF OF THE EQUATION

Since I came into the line a little bit after launch, this was my first figure of the Thing.  Mine, of course, immediately had the coat torn off and thrown aside, since I really just wanted the basic figure.  When my Grandmother took me to the KB Toys Liquidation Center in Delaware about a decade later, they still had a pile of this guy, so I got myself a second one, who has kept his jacket on the whole time, so it’s a little nicer.  He’s a very specific take on the character, and it’s interesting to have such a cartoon-specific version of the character, given there aren’t matching figures of the rest of the team.  He’s not incredibly playable, all things told, but he does make a neat enough display piece.

#3945: Gorgon

GORGON

FANTASTIC FOUR (TOY BIZ)

“A member of the mysterious race known only as the Inhumans, Gorgon is one of the staunchest defenders of their hidden city of Attilan. Possessing the ability to cause staggering shockwaves with a stamp of his hoof-like feet, as well as superhuman strength and stamina, Gorgon is a foe to be reckoned with…as those who would exploit or harass his people have discovered, to their regret!”

Apart from a brief stretch of time where Marvel was *really* trying to push them as X-Men replacements, the Inhumans have kind of been a back burner for Marvel.  As supporting players, they’re neat enough, but as the main feature, it’s hard for people to connect.  They’ve struggled pretty fiercely with proper toy coverage, and it’s been a running gag that in 30 years of them getting toys, the royal family’s never been done collectively in one cohesive style.  Hasbro’s finally doing it this year, but in the mean time, I’m running back to near the beginning, with Toy Biz’s second entry in their ultimately incomplete line-up, Gorgon!

THE FIGURE ITSELF

Gorgon is the final figure in the Series 2 line-up of Toy Biz’s Fantastic Four line.  He predates the character’s Season 2 debut on the show they were tying into, but uses a design that’s pretty typical classic Gorgon, in line with what the show eventually used.  The figure stands just over 5 inches tall and he has 9 points or articulation.  While the arm movement’s perfectly fine, the legs are quite stiff.  The right hip is tied into a kicking (or in this case, I guess stomping) feature, same as the first Gambit, so it’s not really for posing, so much as it is either locked down or extended upward.  The non action feature-y left hip doesn’t have much more motion, though, and his knees are also kind of limited.  That said, he can stand there all menacing like, which is most of Gorgon’s thing anyway.  The sculpt is generally pretty good.  It gets all the major points, and certainly looks the part for the character.  He does feel maybe a little small, especially by more modern standards, but it’s not an unreasonable size.  The sculpt’s also a tad soft on a lot of the details.  I do, however, like the detail work on the head, especially his somewhat unkempt hair.  Color work on this figure is decent overall.  The colors match well with his usual depictions, and application on the paint mostly looks good.  He does have a bit of missing paint on his chin, but other than that, the coverage is pretty consistent.  Gorgon is packed with a pair sci-fi rifles, re-purposed from the X-Men line’s Bishop.  Not really Gorgon’s speed, but I guess there was extra space in the package and they wanted to fill it? 

THE ME HALF OF THE EQUATION

I didn’t have a Gorgon figure as a kid.  I wasn’t as personally drawn to the Inhumans, so I just stuck with Black Bolt.  My dad had one, which he got during one of our many trips to Ageless Heroes when it was closing down.  I remember messing with it a few times, but not much beyond that.  Ultimately, he wound up third to last on the list for this line, snagged early this year when Rachel and I took a trip down to Factory Antiques Mall.  He was there, he was affordable, and I didn’t have him, so it all worked out.  He’s not without his drawbacks, but he’s also kind of neat in his own right.  

Flashback Friday Figure Addendum #0049: Quicksilver

QUICKSILVER

X-MEN (TOY BIZ)

It’s Friday!  Finally!  Oh boy, the week’s over…almost.  Well, here’s a double blast from the past, because today’s Flashback Friday Figure Addendum is another one of those doubling down on an addendum entries.  So, let’s look at Quicksilver again…again!

Countdown to Avengers: Age of Ultron: 7 days remaining.

Alright, we just took a look at Scarlet Witch and Hawkeye, two of the most important Avengers in my books. They both joined the team back in Avengers #16, along with the subject of today’s review, Quicksilver. They were led by Captain America and dubbed “Cap’s Kooky Quartet.” Yeah, it was the 60s. Anyway, Quicksilver is an Avenger of moderate importance, though he’s not quite on the same level as the other two. Still, he’s an important guy, and seeing as he’s Scarlet Witch’s twin brother, it’s a little difficult to have one without the other. Plus he had that fantastic scene in X-Men: Days of Future Past, so he’s going places. Let’s look at one of his action figures!

THE FIGURE ITSELF

Quicksilver was released in ToyBiz’s 90s X-Men line as part of their infamous “Muntant Armor” series. The figure was available in two possible decos: his classic blue and white and his current (at the time) white and grey. This one, in case you hadn’t already noted, is the white and grey, which, for those interested, was designed by legendary artist George Perez when he helped re-launch The Avengers in the 90s. The figure is 5 inches tall and has 11 points of articulation. Quicksilver was built on one of ToyBiz’s recurring male bodies of their 5 inch lines, which first popped up in the sixth series of ToyBiz’s Spider-Man line. It’s a pretty decent sculpt, with a nice, lean look, and a decent amount of movement. The only real downside is the left hand, which was hastily retooled from a web-shooting pose, resulting in a rather strange looking fist. In addition to the base body, Quicksilver features a head that is sort of new. The facial structure is the same as that of the “Battle Brigade” series Archangel, but the hair is completely new, giving us Pietro’s signature ‘do. The face is actually a lot better for Quicksilver than it was for Archangel, and the hair is very nicely handled, so it works very well. The figure’s paintwork is generally pretty well-done, though mine has taken its fair share of wear and tear. The lines are a bit fuzzy in some places, but overall the figure is pretty decent. The semi-metallic sheen on the dark grey parts is actually pretty cool, so there’s that. Quicksilver was packed with a stands shaped like a dust cloud and some sort of strange machine gun thing. Most intriguing about this is that he doesn’t actually have any armor, not even of the “Muntant” variety.

THE ME HALF OF THE EQUATION

I got Quicksilver at a local toyshow, which my dad took me to, probably about 15 years ago. I remember that I was never able to find either of the Quicksilver figures when they were at retail. My dad had the blue and white version, but my collection was sadly Quicksilver-less. So, when I found this guy, I was pretty excited. I didn’t have a choice in deco, but I actually like this one, so it worked out. This figure’s still a pretty strong figure, even after almost 20 years. I’m certainly glad I found one!

That’s the original review from 2015, and here’s what I had to say when I revisited it two years later:

Oh man, this review was part of my rather lengthy countdown to Age of Ultron’s release. I was very excited for that movie. It’s funny to see my line about him “going places” seeing as the MCU Quicksilver won’t be going much of anywhere. You didn’t see that coming?

My actual review for this guy is pretty solid, I think. It’s worth nothing that, despite this being the fourth figure I reviewed on this body, I do believe it’s the first time I actually reviewed it. I kept referencing the Fallen figure’s review, but I never actually discussed the body there at all. Pro tip, guys: re-read the reviews you reference.

During The Find, I dug up this guy’s little dust cloud base thingy. It was re-used from the X-Men 2099 line’s Mean Streak figure. Quicksilver’s feet slide into the two slots, and he looks like he’s running. I guess. There are also wheels on the bottom, so you can push him around like he’s a parade float or something. Nifty.

I still like this guy a lot. One of these days, I’ll need to track down the other costume.

My first addendum notes it was a pretty good review the first time around, and I’m inclined to agree, even a whole decade removed.  Good for me, having good and consistent reviewing habits.  About a year after the addendum, I finally did get that other costume, so good on me for that one.  When I first revisited the figure, I’d found his dust cloud running base, a repurposed piece from fellow speedster Meanstreak (who I have reviewed in the time between these addendums), but was still missing his goofy arm-mounted machine gun accessory.  I found it!  Yaaaay! I don’t know that it was ever used with any other figures, but it’s an odd piece for Pietro, and also doesn’t really seem to work all that well with this figure’s mold.  I mean, he can hold it, but it’s awkward.  Also, in the time since my last visit to this figure, I’ve done a little bit of restorative work to his paint, so he’s not longer got that weird balding look.

#3943: Cyclops & Jean Grey

CYCLOPS & JEAN GREY

MARVEL LEGENDS (HASBRO)

As a direct continuation of X-Men: The Animated Series, the designs in X-Men ’97 at its launch stick pretty close to the designs from the original, which for most of the characters also means sticking to their Jim Lee-designed looks from X-Men #1.  Before the show launched, we heard that the main cast would be getting some costume changes, which led to a lot of deliberation about which set of post-Lee costumes they’d land on, until the show itself threw things into reverse, reverting most of the cast to their ‘70s and early ‘80s era attire (the explanation in-show being that those are the costumes they had on-hand at the auxiliary base they have to launch their final run on Magneto from).  For me, it’s the best of both worlds, because I love both sets of designs, and it also means that the more frequently overlooked ‘70s designs get an excuse for some toy focus.  Also, there’s a new Cyclops and Jean Grey, and how can I ever complain about that?

THE FIGURES THEMSELVES

Cyclops and Jean Grey are a Hasbro Pulse-exclusive Marvel Legends two-pack.  They’re under the X-Men ’97 banner, and were released at the same time as a Storm and Wolverine two-pack with their matching costumes (Jubilee in her alternate attire, which was *not* a ‘70s/‘80s look also hit right around the same time in the main line).

CYCLOPS

This figure makes up kind of the central need for this whole set in the first place.  Though this look served as Scott’s main appearance for just over a decade, it often gets the short end of the stick on toy coverage.  In the case of Legends, the last release was back in 2017, as part of an exceptionally hard to get Toys R Us-exclusive two-pack.  Suffice to say, that figure’s gotten pretty pricey on the aftermarket, and also doesn’t quite fit with newer releases.  This one’s aim is to address all that, and also to maybe fix some issues with prior figures?  I’ll get to that.  The figure stands just shy of 6 1/2 inches tall and he has 34 points of articulation.  As with most recent Cyclops figures, this one is built on the Vulcan body.  For this design in particular, it feels like a pretty natural choice for the character.  He gets a pair of new heads, new shins, and a new belt add-on piece.  The two heads follow the trend of recent Cyclops figures, with one calm, and one more intense.  As with prior instances, the more intense head has a slot in the visor for the attachment of an optic blast effects piece, which is always a fun touch.  When the X-Factor Cyclops was released, I was low-key kind of expecting those heads to get a straight re-use for this costume, despite the inaccuracies involved with such a choice.  I was very pleasantly surprised by the decision to go all-new for both sculpts, meaning that not only does he get the more distinctive visor shape of the Cockrum/Byrne days (complete with the etched in lines running at either side of the visor), he also gets the proper slants of the full mask under the visor; both prior Legends versions of this costume have gone with the later straight lines from the edges of the visor look, and while it’s a minor detail, I’m very glad it didn’t get overlooked here.  Likewise, his new boot pieces are a more accurate version of the boots Scott wore with this costume than the more generic buccaneer boots of earlier releases, making him even more accurate.  The only thing that isn’t quite as cool as Hasbro’s last version is the paint work, which, rather than replicating the shading of the comics for the blue sections, just goes for a flat blue.  They’re going for the animated look, which was a bit flatter, and I know the coloring on the last one was difficult to get consistent, so I understand it, and this one ultimately doesn’t look *bad*, but it’s the one area where he’s not *quite* as impressive.  Cyclops includes two pairs of hands (in fists, and an open/activating visor combo) and the large optic blast effect first used with X-Factor Cyclops.  It’s basic, but covers the important bases.

JEAN GREY

Jean’s return to her green miniskirt costume in the last pair of ’97 episodes is a return in more ways than one, since she’d also worn it during the original show’s adaptation of the “Dark Phoenix Saga.”  She’d also recently returned to it during the Krakoan-Era in the comics, which was how it got its last Legends figure.  That one wasn’t all that long ago, nor was it super hard to find, so this one was a *little* surprising, but given the two-pack angle, not incredibly so.  The figure stands 6 1/4 inches tall and she has 29 points of articulation.  Going in, I was expecting a lot of re-has from the HoX release of this costume, but that’s really not the case.  The only piece actually shared between the two is the torso.  The arms and legs are newer, updated pieces that sport the pinless construction on the elbows and knees.  The feet are now proper closed boots with heels, instead of the re-purposed shoe-d feet from Peggy Carter, and the gloves are now cleaner slip-over pieces, rather than the wrinkled ones from the last one.  She’s also got two new heads, and a newly sculpted skirt piece, which is more dynamic than the last one, and therefore more practical for posing the legs.  In general, she’s a much easier figure to pose, and by extension more easy to balance.  Much less falling over with this one.  The two heads mimic Cyclops, with one calmer, and the other more intense.  They’re both clearly patterned on her animation model from the show, but can also work easily as a stand-in for her comics look.  Jean’s color work is a slightly different approach than the HoX version, which went for flatter shades.  This one goes a bit more off-kilter, making the yellows gold and the green a sort of duller shade.  I wasn’t sure about it at first, but in hand it actually really works, and gives this design a more unique feel, while also calling forth her Phoenix design.  Jean is packed with two pairs of hands (in fists and open gesture), as well as two energy effects pieces in blue.

THE ME HALF OF THE EQUATION

I’ve mentioned many times how the late ‘70s X-Men is really what I consider my X-Men.  So, I’ve got this real attachment to that classic Cyclops look.  The Toy Biz version’s not worth mentioning, and much as I love the TRU Cyclops (because he’s a half-way decent Cyclops), he’s got some issues that hold him back.  When this look reappeared in ’97 I was very hopeful it would turn up in toy form again.  It took a while, but here it is.  I jumped on the pre-order for these as soon as possible, because I was not missing this Cyclops.  He’s sooooooooooo nice.  Very much the best version of this costume, and I love so much about him, but especially the actual accuracy to the costume’s intended design, which is always overlooked.  Jean I had very little actual expectations about.  I had the HoX release, and it was fine but not overly impressive.  I expected mostly re-hash here, and just saw her as a glorified accessory for the Cyclops figure.  While she doesn’t supplant Cyclops as the star for me, she’s a lot better than I expected, and an unquestionable improvement over the last release, and I’m very happy about that.

#3941: Dragon Man

DRAGON MAN

FANTASTIC FOUR (TOY BIZ)

“Created by Professor Gilbert, once an instructor of Reed Richards’, and granted a sort of pseudo-life by the mad alchemist Diablo, the android Dragon Man is an unstoppable juggernaut of rage and fury! His great wings enable him to fly, his powerful tail strikes with the strength of a dozen bulldozers, and his fiery breath is as hot as a raging inferno! The only thing that distracts this simple man-brute from the rampage of destruction is his fascination with Sue Richards, the Invisible Woman!”

Dragon Man follows the wonderful early Marvel tradition of having a name that’s a simple mash-up of two things, which is attached to a character that is not actually those things…usually an android.  That’s certainly the case here.  He’s not actually a dragon or a man, but just an android.  His earliest appearances aren’t too involved, with him typically just acting as a tool for other antagonists, but over the years, he’s grown into his own fully-fledged character, eventually reforming, and ultimately serving in a mentor sort of role for Bentley-23, a clone of the Wizard.  He’s gotten a surprising number of figures for how infrequently he’s been used outside of the comics.  Today, I’m looking at the first of those.

THE FIGURE ITSELF

Dragon Man was released in Series 2 of Toy Biz’s Fantastic Four line.  While the line generally served as a tie-in for the cartoon running at the same time, Dragon Man is one of two figures in the second set not to appear in the show.  A variation of this figure was also adapted to Toy Biz’s smaller-scale die cast line.  The figure stands just over 5 inches tall and he has 4 points of articulation.  It’s notably rather restricted for this scale, but a lot of that’s to do with how the design works.  The sculpt is decently handled.  It takes Kirby’s base design for the character, and makes it work within the context of the animated style if the rest of the line.  The build and texturing is a good match for the character, and he’s just got a nice, satisfying heft to him. He has a “fire breathing” action feature, activated by squeezing his legs.  It’s the same gimmick as the Marvel Super Heroes Venom’s tongue gimmick, which is goofy, but fun.  The color work on this one is mostly molded color, but there’s enough paint to sell the rest of it, and it’s all cleanly applied.  Dragon Man is packed with a fireball piece which is…well, I’m not sure exactly what it’s meant for.  It’s not really something he can hold, or anything, so it’s just sort of an extra bit that floats around.

THE ME HALF OF THE EQUATION

Dragon Man’s not a character I’ve had a *ton* of interaction with, especially not as a kid, since he wasn’t featured in the cartoon or any of the comics I read.  I had the die cast figure, thanks to a boxed set I’d bought for other characters, but never the proper figure.  In fact, this wound up as the *last* Fantastic Four figure I needed to finish the set, so I finally made it a point to track him down in the last month.  He’s simple, but there’s a definite presence to the figure, and he fills out the shelf nicely.

If you want to see this figure in motion, I did a quick video with him over on the Figure in Question YouTube channel, so check that out here!

#3937: Blastaar

BLASTAAR

FANTASTIC FOUR (TOY BIZ)

“Dubbed the Living Bomb-Burst by the subjects he once ruled within the strange dimension called the Negative Zone, the mighty Blastaar has the power to generate staggering explosions from his fingertips. But, despite this power, Blastaar was eventually overthrown, and he was exiled to our positive universe! Now he uses his concussive abilities to try to recreate his lost empire…but the Fantastic Four inevitably foil his schemes for conquest!”

The Negative Zone, an alternate dimension that exists singularly throughout all of the Marvel multiverse and is ever writers favorite way of explaining things they don’t want to explain, first appeared in the pages Fantastic Four, where it was initially an uninhabited space.  A year after it debuted, though, it got its first resident of note, Blastaar, a deposed monarch of the Zone.  He made a brief appearance in the ‘90s FF cartoon, and by extension, got his first action figure via Toy Biz’s tie-in line for the show.

THE FIGURE ITSELF

Blastaar is part of Series 2 of Toy Biz’s Fantastic Four line, released in 1994.  He’s one of the three villains included in the line-up.  The figure stands just shy of 5 inches tall and he has 7 points of articulation.  Blastaar’s mobility is really restricted, due both to his design and his action feature.  The neck has a cut joint, but because of the hair, he sort of only moves it at an angle.  He’s also lacking any elbow joints, and his arms are at a very straight angle.  The sculpt is unique to Blastaar, and it’s actually a pretty impressive piece of work.  He’s suitably bulky, as the character should be, and there’s some very nice texturing, especially on the figure’s hair and beard.  He’s got a bit of a Kirby vibe, but also still manages to fit with the rest of the line.  The only real quirk of the sculpt is how the action feature works into it.  He “blasts” missiles out of his hands, meaning they need to run up the entire length of his arms, meaning the arms are totally straight, and he’s got holes on either side of the arms.  There’s also no clip or actual proper launching feature, so they just sort of pop back out.  The paint work on Blastaar is pretty simple for the most part, but hits all the important notes for the character.  He’s packed with the two missiles, for use with his launching feature.

THE ME HALF OF THE EQUATION

Blastaar is on the earlier end of additions to my collection; I got him as a gift from a family friend back when he was new.  I knew nothing of the character at the time, and he ultimately got kind of overshadowed by the fact that I got Cyclops II at the same time, and that was clearly where all of my focus went.  Blastaar himself kind of got thrown to the side, and ultimately ended up in my Dad’s collection.  I wound up replacing that one more recently.  He’s a good figure, who very much didn’t get a proper shake when I was a kid.  But…you know, Cyclops.

If you want to see this figure in motion, I did a quick video with him over on the Figure in Question YouTube channel, so check that out here!

Flashback Friday Figure Addendum #0047: Dr. Doom

DR. DOOM

FANTASTIC FOUR (TOY BIZ)

At the beginning of the week, I officially finished of my reviews of the first series of Toy Biz’s Fantastic Four line, wrapping up a thing I started when I launched the site, 12 years ago.  But, I’m not quite done.  Oh no.  I’ve still got at least one more thing I can do, and that’s a Flashback Friday Figure Addendum of Latveria’s mad dictator, Doctor Victor Von Doom!

Today, we look at another figure from Toybiz’s Fantastic Four line from the 90s. Yesterday, we looked at Reed Richards, today we look at his arch nemesis Dr. Victor Von Doom

THE FIGURE ITSELF

The patriarch of Latveria was released in the first wave of figures. He’s based on the character’s look on the cartoon, which was obviously based the comic book look. The figure stands 5 inches tall and has 8 points of articulation. He has a removable cape and a spring loaded right hand. The hand is launched by pushing the extremely obvious lever on the shoulder. It’s kind of an odd feature, as I don’t recall Doom ever doing anything that resembled what this figure seems to emulate. I guess maybe if he were a Doombot, but it just seems like an odd choice for a figure that would have probably been better without it.

THE ME HALF OF THE EQUATION

Dr. Doom was a great figure. I remember being pretty content with this figure, and as a kid he was one of my go to bad guys for whatever hero I was playing with that week. I think he still holds up pretty well for the time, aside from the odd action feature.

Man, check out that brevity.  Love it.  Miss it sometimes, honestly.  I do manage to at least cover all of the basics, so hey, pretty efficient.  I’ve always quite liked this figure’s sculpt, even if it does make him tricky to stand at times.  I do stand by my assessment that the arm launching bit is weird.  12 years later, and I still don’t quite get it.  When I first reviewed him, he was missing his only accessory, and black blaster, recolored from the X-Force line.  It’s basic and boxy and not really his usual style, but it gets the job done alright.

In addition to all the new fancy pictures, I also put together a quick video for this guy over on the newly launched FiQ YouTube page, so please check that out here!

#3935: Morph

MORPH

MARVEL LEGENDS (HASBRO)

The character of Morph was created for X-Men: The Animated Series by re-working an obscure X-Men foe “Changeling” essentially for the sole purpose of having a team member to kill off in the pilot, to show the seriousness of the situation.  Morph, however, proved to be a lot more popular than the show runners had expected, so the character’s death was reversed at the end of the first season, and they returned as an antagonist in the second, before eventually turning on Mr. Sinister (who had kept them alive, but brainwashed them), and returning to the team as a reserve member.  For the show’s continuation, X-Men ’97, Morph is once more a full-fledged member of the team, and that’s finally paid off in figure form, too!

THE FIGURE ITSELF

Morph is part of the third X-Men ’97 tie-in assortment of Marvel Legends.  Due to delays with the show and a lack of knowledge of the exact demand for product, the third round had a pretty significant delay from the first and second, with over a year’s worth of space between them.  This is the animated Morph’s second time in Legends form, following up on their first release in the VHS line.  Obviously, that one was based on Morph’s original animated design, which was really just Changeling in a standard X-uniform.  Morph’s success in the show led to the character’s reintroduction during “Age of Apocalypse,” which saw a rather radical redesign.  For ’97, Morph is sporting a design that mixes the two notable looks together, with the presumption that this is Morph’s default state, and the more “human” look seen during the original run (which makes a brief re-appearance in the first episode of ’97) is an affected look used to fit in better.  The figure stands just under 6 1/4 inches tall and they have 32 points of articulation.  Morph is sporting an all-new sculpt.  The articulation scheme is a bit stiff and old-fashioned, apart from the pinless construction, but it does what it needs to.  They end up feeling a bit like the What If…? figures in terms of movement.  The actual sculpt is a good match for the animation model.  The last Morph sort of fit them into the more general Legends style, and was likewise a bit more bulked up than their in-show appearance.  This figure sticks much closer to Morph’s more svelte design, giving them a more unique feel, overall.  Morph’s color work is largely molded colors, which is always pretty clean.  There’s a bit of accenting on their face, to keep it from being *too* blank, which works pretty well.  Morph is packed with two sets of hands (in fists and open), an alternate original series styled head, and an alternate Gyrich head.  Alternate heads are a classic bit for Morph, and I do generally dig them (especially taking the opportunity to offer Gyrich, since he’s a rather noteworthy character who’s never gotten a figure), but unfortunately the molded color on the neck is a match for the standard head, meaning they’ll always have an off-white neck.  Since the neck’s a separate piece, it’s too bad they couldn’t include an alternate part to swap in.

THE ME HALF OF THE EQUATION

Morph’s certainly a favorite of mine, especially in regards to the original series, and all of the figures included.  I’ve always had a soft spot for them, and I was thrilled to hear they were being promoted to full-fledged team member for the revival.  I was a bit bummed by no Morph figures at launch, but I’m glad they were amongst the first of the post-show product.  Definitely a fun little figure.

Shoutout to my friends at All Time Toys, from whom I purchased this figure for review!  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3934: Human Torch

HUMAN TORCH

FANTASTIC FOUR (TOY BIZ)

“Bombarded by cosmic rays while on an experimental space flight, teenager Johnny Storm gained an ability to match his fiery disposition. With but a thought, his body would ignite and burst into flame! Realizing that he must use his powers in the service of mankind, Johnny became the Human Torch, and fights to protect the world as a member of the Fantastic Four!”

I’ve discussed a few times here on the site Toy Biz’s strange fascination with not doing all four members of the Fantastic Four when they did the team in plastic form.  This first cropped up in their Fantastic Four line meant to tie-in with the 1994 cartoon of the same name, where, for reasons that baffled pretty much everyone, they split the main team between the first two series, with Reed and Ben in Series 1 and Sue and Johnny in Series 2.  Retailers, not particularly keen to carry the first series of a line that was only offering half of a team with the number of members in the name of the team, weren’t thrilled, and demanded the missing two members be added to the line-up.  Since the unique molds for Sue and Johnny weren’t yet ready, Toy Biz had to put together two hastily made replacements, using the parts available to them.  And that’s how we got today’s figure!

THE FIGURE ITSELF

Human Torch was a Series 1 release for Toy Biz’s Fantastic Four line.  Sort of.  Kind of.  Not *officially* I suppose, since he’s not actually shown in the Series 1 line-up, but he was on a Series 1 card, and shipped alongside them, just like Sue, making him sort of a Series 1.5 figure, I guess.  This was Johnny’s second figure under Toy Biz, and would of course be quickly followed by another a series later.  The figure stands just under 5 inches tall and he has 11 points of articulation.  Since Johnny’s cartoon-based sculpt wasn’t ready yet, he was represented here as a repaint of fellow Series 1 figure Silver Surfer.  It’s a pretty bold strategy to re-use a sculpt from the same series for a totally different character, but they sure did it.  I guess it’s not the worst thing, since Surfer’s pretty basic in the first place, so he’s a blank canvas of sorts.  The weird DJ arm is even weirder here, but maybe he’s just waving “hi” to everyone.  What has to sell this figure is the color work, which does its best to be radically different.  He’s very orange, so that helps.  Since the sculpt is just basic and there’s no sculpted flames, this one’s just got them painted on, in glow-in-the-dark paint, no less.  It’s a very hokey look that really doesn’t work, but at the same time, it makes me think of the Mego Torch, and that does amuse me.  Human Torch got Cannonball’s launching stand, modified to remove the “X”, and also with the glow-in-the-dark flames.  It’s goofy and silly, but it does send him launching backwards, which is good for a laugh.

THE ME HALF OF THE EQUATION

This is the second to last figure I needed to complete my Toy Biz FF run.  I never personally had this one as a kid (my dad did, though), coming into the line late enough to get both of the proper Johnnys from the later series.  This one always felt odd and half-formed.  He doesn’t even get to be a sufficiently different repaint like Sue did.  Just the second best flamed on Johnny in the line that only had two flamed on Johnnys.  He’s an interesting quirk of the Toy Biz approach, and at least one that’s got a goofy story behind him if nothing else.

If you want to see this figure in motion, I did a quick video with him over on the Figure in Question YouTube channel, so check that out here!

Flashback Friday Figure Addendum #0046: Hawkeye

HAWKEYE

IRON MAN (TOY BIZ)

Okay, I was a bit late on the draw with today’s post, so I bet you thought it wasn’t happening.  Well, ha-ha!  I’m here!  I’m doing the thing!  It’s Friday, so let’s go ahead and flashback, taking aim at Hawkeye!

 Countdown to Avengers: Age of Ultron: 9 days remaining.

Okay, we’re very definitely getting into the selection of characters that I consider to be the quintessential Avengers. And no one gets more quintessential-y than good ol’ Clint Barton, aka Hawkeye! So, let’s have look at a figure of that guy, shall we? In fact, let’s look at the very first figure of that guy ever released! That’ll be nifty!

THE FIGURE ITSELF

HawkeyeIM2Hawkeye was released in Series 2 of the 90s Iron Man line, which was done to tie-in with the Iron Man cartoon of the time. Unsurprisingly, Hawkeye is based upon his appearance in that show, which in turn was based upon the design he had in the comics around the early 90s. It’s a tweak on his classic design, and it’s not too overly 90s, so it works. I do miss the buccaneer boots and loincloth, but oh well. The figure stands roughly 5 inches in height and sports 8 points of articulation, which is actually a little bit below the standard of the time. The lack of proper arm articulation is certainly odd, what with him being an archer and all, but he actually managed okay, thanks to the pose of his arms. The figure’s sculpt was wholly original to him. It’s not bad, especially for the time. The proportions are generally pretty good. The hands and feet are a little on the large side, and the shoulders are a little high-set. He’s also got some ridiculously defined musculature, but to be fair, that’s actually true to the show. The costume details are pretty well handled, with clean lines and some nice texture work on the purple parts. The head is pretty much spot on for the character, with just the right amount of cockiness in his expression. Hawkeye’s paintwork is pretty much on par with other figures from the same time. It’s simple, but well-done. The colors are nice and bold, and everything is clean, with no real slop or bleed over. The eyes are totally white and pupil-less, which is not in keeping with his appearance on the show. However, given how small they are, it’s likely that pupils would have looked rather goofy here, so it was probably the right call. Hawkeye included a bow, arrow, quiver, a small knife, and the weird character badge thingy that was included with all of the figures in the first few series. Of course, my figure has none of these things because silly child Ethan decided to lose them all. Way to go younger me!

THE ME HALF OF THE EQUATION

So, I don’t recall the exact circumstances by which I came to own Hawkeye. I’m fairly certain that he was a gift from my parents. I know my Dad had a Hawkeye figure first, and that I really liked it, so I’m pretty sure he took note of this and bought me one of my own. It’s definitely an important piece in my becoming such an Avengers fanatic, I know that much. Looking back at it, it’s not a perfect figure. The arms are a weird choice, and he’s held back a little by the fact that he’s in a relatively short-lived costume. All that said, he’s my first Hawkeye figure, and he’s still my favorite.

This guy got reviewed as part of my big countdown to Avengers: Age of Ultron, which took up most of the month of April in 2015.  I was really excited for that movie, which feels like maybe it was slightly overboard in retrospect.  I mean, I was still very pleased with the final product and all, but of all the movies to rally so hard behind, that one feels slightly odd.  Far be it from me to get too harsh on my past self for enjoying something, though.  I recall there was almost some last minute shuffling on the schedule, and this guy almost got replaced by the Marvel Select Hawkeye, but I decided that two Hawkeyes in a month was okay by me.  My review’s not too bad.  Hits all the important notes, and is generally positive about a figure that I do still very much like.  I was missing all of his accessories, though, and I’ve thankfully been able to locate them all in the mean time.  He sure does look a lot less silly actually having his bow and arrows!