#1143: Wonder Man

WONDER MAN

MARVEL LEGENDS (TOY BIZ)

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In a world where death is already meaningless, Simon Williams, aka Wonder Man, is the type of guy who’s still noted for not staying dead.  He’s the male equivalent of Jean Grey in that respect, I suppose.  The guy died at the end of his very first appearance (way back in the *first* Avengers #9) and thanks to a friendly warning from Marvel’s Distinguished Competition on the potential problems with infringing upon established brands, he stayed that way for a while.  But then the Competition didn’t actually follow their own warnings, and Marvel felt comfortable enough bringing Wonder Man back a few years later, ultimately making him full-fledged member of the Avengers for several years.  He’s died at least two more times since then (currently he’s sharing a body with Rogue, which is awkward to say the least, what with her killing him and all), but never been gone for all that long.  Simon’s never been an A-list character, but he’s managed to get his fair share of figures over the years, including three Marvel Legends figures, two of which I’ll be looking at today!

THE FIGURE ITSELF

wondermanml4Wonder Man was part of the eleventh series of Toy Biz’s Marvel Legends, officially dubbed the “Legendary Riders Series.” There were two different versions of Wonder Man available: the regular flesh-and-blood Wonder Man, and the variant Ionic Wonder Man.  Regardless of version, the figure stands 6 inches tall and has 35 points of articulation. Wonder Man has more than a few parts in common with the recently reviewed Captain Britain, being constructed from that same Black Panther body.  As I noted in my Captain Britain review, while the Panther body was certainly fine on it’s own, it was a slightly odd choice for pretty much every other character they used it for.  While it’s not quite as blatantly out of scale for Simon as it was for the good Captain, it’s still rather on the small side.  Also, for whatever reason, while the body looks decent enough on Panther and Captain Britain, it ends up looking kind of misshapen when used for poor Simon.  Not sure what the difference is.  One of the defining  traits of the Panther body was the unique texturing, which showed that it was a full-body costume.  Since Wonder Man’s design shows a fair bit of skin, his arms are all-new, and his torso has been slightly retooled to smooth out his neck a bit.  The weird thing is that they only removed the actual texturing, not all traces of those pieces being clothed, which means that Wonder Man ends up with these strange folds and wrinkles on his arms and neck.  Wonder Man also featured new pieces for his head, forearms, hands, shins, and feet, as well as an add-on piece for his belt.  Independently, all of the new pieces are decent enough.  The face seems a little low on the head, but not terribly so, and the boots, wrist bands, and belt all feature some cool detailing.  Why did I specify “independently?”   Because the pieces aren’t actually in scale with each other.  The head is too wondermanml1small, and the hands and feet are definitely too big.  The end result is a really odd looking guy.  The standard Wonder Man was painted to be sporting Simon’s fourth costume, which is probably his best known.  It’s not my personal favorite, but the odds of the Safari Jacket look ever getting a proper Legends release are probably slim.  The paint work is decent enough.  There’s some room for improvement, especially on the “W” logo, which isn’t quite shaped the right way and could have probably used a second coat.  That being said, the overall quality of the paint is pretty solid.  The variant Wonder Man represents his powered up Ionic look from when Busiek and Perez brought him back in the 90s.  Pretty much, he’s just molded in translucent indigo plastic, with some red for his eyes, logo, and belt.  Like the Hasbro version of this look, the inclusion of the belt on the Ionic form really isn’t accurate, and it’s made even weirder by the decision to paint the belt red.  Why would the belt remain red, but the wristbands and boots turn blue?  That makes no sense!  Ah well.  Each figure in the Legendary Riders Series included a vehicle of some sort.  Wonder Man’s is some weird W-shaped moped-thingy, which seems to exist for the sole purpose of reminding us all that Toy Biz didn’t have the foresight to realize just how few Marvel characters really fit the “Legendary Riders” theme.  He also included a little Yellowjacket figure, which could be plugged into his back, as well as a copy of Avengers #51 (an odd choice to include with this guy, since it doesn’t really explain the character very well, isn’t really anyone’s favorite Wonder Man story, and the look he’s sporting in the story is not the look he’s sporting on either figure).

THE ME HALF OF THE EQUATION

I’m a pretty big Wonder Man fan, so I was pretty anxiously awaiting his addition to the line for most of Toy Biz’s run on Marvel Legends.  Then the prototype was shown, and I was more than a little disappointed.  Then the final product showed up and I was slightly less disappointed.  I ended up getting the regular version as a Christmas present from my parents the year he was released, and I later picked up the variant loose from All Time Toys a few years later.  Ultimately, neither figure is really perfect, and I was always pretty aware of that, but I was happy to have them nonetheless.

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#1141: Captain Britain

CAPTAIN BRITAIN

MARVEL LEGENDS (TOY BIZ)

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Can you believe that Toy Biz handed over the reigns to Marvel Legends (and all the other Marvel toys) almost 10 years ago?  That’s pretty darn crazy.  It also means that it’s been long enough since every single one of those Legends figures was released that updates are pretty much a given.  This year in particular, Hasbro seems to have put some serious effort into redoing some of Toy Biz’s efforts.  While the Juggernaut series was perhaps the most evident case of this, it’s seeped into some of the other line-ups as well, including the recent Abomination Series.  Like I did with the X-Men figures, I’m going to be looking at the originals and the updates in tandem with each other, and I’ll be kicking things off with Toy Biz’s take on Captain Britain!

THE FIGURE ITSELF

capbritain2Captain Britain was released in the (first) Giant-Man Series of Marvel Legends, alongside Havok and Kitty Pryde.  The set was the first Walmart-exclusive series and would prove to be one of the last three series during the Toy Biz run.  Captain Britain is based on Brian’s second costume, which is the one he’s best known for, and is, quite frankly, his best look.  It’s worth noting that prototypes for this figure showed him in both this and his look from later in the Excalibur run pretty much interchangeably, so it was kind of down to the wire as to which particular look was getting released (in fact, the figure pictured on the box for this guy was painted in the other costume, prompting some to wonder if it would be some sort of running change).  The figure stands 6 inches tall and has 35 points of articulation.  The body that Brian is built on was initially sculpted for the Series 10 Black Panther figure, before being ever so slightly re-tolled for Series 11’s Wonder Man.  The good Captain gets most of the Panther pieces, with the slightly tweaked upper torso from Wonder Man, as well as Wonder Man’s hands.  He also gets a new head, forearms, and lower legs, which are mostly sculpted to match up with the pre-existing pieces.  The head is nice, and is probably one of the better head sculpts we got out of the TB Legends.  The helmet/mask even matches up with the rest of the body’s texturing, which shows that real effort was put into making the piece match up.  The forearms are fine; basic flared gloves.  The boots/feet are the real weak part of the new pieces; we were well into TB’s duck feet phase at his point, and it was something that they never really got past.  The lower legs are also completely un-textured, which feels rather weird compared to the rest of the body.  And, speaking of the body, that’s where we hit the next snag.  The Panther body was actually pretty cool for the time; it had a nice, sturdy build, and the added texturing to make it clear that he was wearing a costume, not just prancing around in body paint.  It hasn’t aged particularly well, but it was a reasonable piece for the time.  So, it’s not a bad base, generally speaking.  Except, of course, for the fact that Brian Braddock is canonically half a foot taller than T’Challa, which is a bit of an elephant in the room, if I’m honest.  The proportions of the new pieces have been kept internally consistent with the body, which means Captain Britain is, as a whole, in a scale that is completely his own.  There’s pretty much no other figure in the line you can put this guy with.  Captain Britain’s paintwork is decent, certainly on par with other offerings from the line.  The base work is mostly pretty clean.  The white piping on the red details is a little sloppy (because painting a textured base is a bit hard to do consistently), but not awful.  He’s also got some accent work, which feels like it goes a little overboard, especially on the white, or should I say light blue, areas of the costume.  TB never quite grasped how difficult it was to translate this sort of detailing from a custom-painted two-up to an actual production figure.  Captain Britain had no character specific accessories, but he did include the right leg (JUST the leg.  No foot.  That came with another figure…) of Giant-Man.

THE ME HALF OF THE EQUATION

The Giant-Man Series as a whole was rather difficult to acquire, thanks to Walmart’s trademark spotty distribution.  I eventually found this guy (and a few others from the series) while on a trip to visit some family in North Carolina.  Because the small mountain town definitely needed a large stock of this exclusive series of figures that most of the general public had never heard of.  This is a flawed figure.  There’s no denying that.  And, unlike so many Legends from this era, it’s not simply an age thing; he was always flawed.  The weird thing is, as hyper critical as I’ve been of this guy, and as many things that are wrong with him, I still have a soft spot for this figure.  And I’m not even that much of a Captain Britain fan!

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#1118: Rorschach

RORSCHACH

WATCHMEN (DC DIRECT)

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Hey, remember back when Zack Snyder wasn’t totally divisive, especially in regards to comic book fans?  Yeah, me neither.  It’s worth noting, though, that there was actually a time when I was on the opposite side of the divided fans (that is, those siding with Zack).  Back in 2009, when he directed the film adaptation of Watchmen, I was actually pretty happy.  I went through a phase of being super, super into Watchmen, and the movie hit sort of at the crux of all that.  In retrospect, I can still enjoy the movie, but I certainly see it’s flaws, as well as the early warning signs of what he’d end up doing with the rest of the DC movies he’s directed.  One of the definite plusses about the movie (and one of the few things everyone can agree was a positive) was that it meant we finally got Watchmen action figures, after having them cruelly snatched away from us just a few years before.  Today, I’ll be looking at perhaps the most popular character to be spawned by the franchise, the Question Rorschach!

THE FIGURE ITSELF

rorshach2The Watchmen figures from DC Direct were divided into two series of four figures each.  Rorschach was released in the first series, alongside Nite Owl, Silk Spectre II, and Ozymandias.  The figures were all based on their movie designs, but fortunately in the case of Rorschach, his movie design was a pretty direct lift from the comics.  The figure stands about 6 inches tall and has 9 points of articulation.  At this point in their run, DCD was mostly producing plastic statues, so the articulation doesn’t really amount to much.  You can sort of move his arms up and down a little, his head can rotate maybe 45 degrees (and even then, it really only looks good in the one pose), and there are swivels at the tops of his legs to aid a bit in keeping him standing.  There’s really one pose for this figure, and that’s all you’re gonna get.  At the very least, it’s not an awful pose, so there’s that.  In addition, the sculpt on the body is actually pretty solid.  The coat in particular is really nice, and looks appropriately broken in.  Rorschach was available with three different heads: masked, unmasked, and unmasked prisoner.  Masked was the standard figure, available pretty much everywhere.  Specialty stores with qualifying orders of Series 1 got the unmasked figure, and the prisoner version was a TRU exclusive.  The masked head was clearly the best way to go.  It’s pretty straightforward.  The actually head lacks any real details, but that’s pretty accurate, and the hat definitely makes up for it.  Both exclusives had the same head rorshachunmasked2sculpt, with slight tweaks in paint (the prisoner version has taken a bit of a beating).  It’s a decent head, and captures Jackie Earl Haley’s likeness pretty well.  In a perfect world, the normal version probably would have just included the extras from the other two.  I myself skipped the basic unmasked version.  The paintwork on Rorschach is pretty decent.  The base work is clean, and he matches up with the source material.  The jacket makes out the best again with some nice weathering.  The masked head seems a bit too clean.  In the movie, the mask was never really pure black and white, but rather grey around the edges, since the black was always in motion.  Also, that one face was all we got.  He was originally solicited to include different face plates with different “expressions” but those never materialized.  The prisoner head is alright.  It’s clean, but really too clean when you get down to it.  He also looks a bit too friendly, if I’m honest.  He’s not awful, though, certainly on par with the rest of DCD’s output from the time.  All of the Rorschach figures included his grappling hook gun, a hand to hold it, and one of the interlocking display stands all of the figures had. The TRU version also included a plate with his name and prisoner ID, which hung from a chain around his neck, but the chain broke on mine, and I’ve since lost it.

THE ME HALF OF THE EQUATION

Believe it or not, I was ecstatic beyond belief to buy the basic Rorschach when he was released.  He was the very first Watchmen figure I got (picked up from Cosmic Comix, of course), on the very first day they were released.  I picked up the TRU version about a month later, and figured I didn’t really need the basic unmasked version (since he’s never actually seen unmasked in costume without the injuries in either the movie or the comics, and I’d already bought two figures).  As an action figure, Rorschach kinda sucks.  I mean, the sculpt’s great, and the paint’s not bad, but all he’s good for is just standing there.  He’s certainly not a bad investment, and I don’t regret getting him at all, but if you want something you can actually play with, there’s far better options out there.

#1078: Robin – Dark Knight Returns

ROBIN – DARK KNIGHT RETURNS

DC COMICS MULTIVERSE (MATTEL)

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One of DC’s longest lasting legacy characters is Robin.  It’s fitting, what with Robin being one of the earliest examples of a sidekick in comics.  As many times as legacy characters may be rolled back to prior  incarnations, Robin always seems to keep moving forward.  Since Dick Grayson vacated the role in 1984, there have been many others to take on the title.  The first is, of course, Jason Todd, but a fairly close second (albeit in an alternate future) was Carrie Kelley.  Carrie hails from Frank Miller’s Dark Knight Returns, and is easily one of the most distinctive parts of the story.  So, it’s not a huge surprise that Carrie has just gotten an action figure in commemoration of the story’s 35th anniversary.

THE FIGURE ITSELF

carriekelly1Carrie Kelley was released in the Doomsday series of Mattel’s DC Comics Multiverse line.  It’s the same series that features armored Batman and the Mutant Leader, all of which bear the 35th Anniversary insignia.  This is Carrie’s second figure, with the first coming several years ago courtesy of DC Direct.  The figure is 5 1/4 inches tall and has 24 points of articulation.  As with a lot of Mattel’s output, the articulation count may be high, but the figure’s mobility is just so-so.  The elbows and knees can’t even bend a full 90 degrees, which is really weak.  Surely this is all for the sake of the sculpt, though, right?  Well, sort of, but not really.  The head sculpt is easily the best part, as it’s a pretty spot-on recreation of several panels of Miller’s artwork.  There’s one major issue I have with the head, but I’ll touch on that when I get to paint.  The rest of the sculpt is passable at best and mediocre at worst.  The overall appearance is fine, and she looks decent when in a straight standing pose. That being said, if you move her out of a basic standing pose, the sculpt exhibits a carriekelly3large number of flaws, where the articulation just leaves these odd flat spots on the limbs.  Also, the freaking cape block makes it’s awful appearance once again here, and I think this is probably the worst example of it I’ve seen so far.  I’m really not sure why Mattel has no idea how to attach a cape other than a huge solid brick of plastic sticking out of the figure’s back.  It shouldn’t be this hard.  You should be able to have a caped character without giving them a freaking hunchback.  The paintwork on Carrie is alright, but there are a few pressing issues.  The colors are nice and bright, and match up nicely with the comic colors.  The biggest issue here is the lenses of the glasses.  In the comic, Carrie’s eyes are consistently visible through the lenses, but here, they’re opaque.  Matte’s done clear lenses in the past, so I’m not sure why they were left out here.  Carrie includes a sling shot (which she can’t hold very well, due to her right hand only having a hole drilled halfway through, for reasons beyond me), as well as the leg of the New-52 Doomsday.

THE ME HALF OF THE EQUATION

I found Carrie at Toys R Us a little while ago, while looking for the X-Men Legends figures.  I had been looking forward to this figure to go with the other three figures I’ve got from this set.  I can’t lie, this figure is kinda a letdown.  She’s not a bad figure, but she’s just not up to par with the likes of Hasbro and NECA, or even Funko, all of which are in the same price range.  This figure should have been a home run, but instead she’s just another mediocre figure from Mattel.

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#1065: Luke Skywalker

LUKE SKYWALKER

STAR WARS: THE BLACK SERIES

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Luke Skywalker is kind of the bread and butter of Star Wars: The Black Series.  He’s by far the most recurrent individual character in the line, and is thus far the only character with at least one look from each of the Original Trilogy films covered.  He’s already had two figures from A New Hope, in both his X-Wing pilot gear and his Stormtrooper disguise.  However, his main look from the film was still left unreleased.  Fortunately, Hasbro’s made sure that one of Luke’s most definitive looks didn’t get left out, and Tattooine Luke started hitting shelves over the summer.  I’ll be taking a look at him today.

THE FIGURE ITSELF

lukefarmboy1Luke was released in the sixth series of the third iteration of Star Wars: The Black Series (i.e. the one launched with the Force Awakens product).  He’s #21 in the line (not that the numbers actually mean anything, of course, since Hasbro keeps restarting the counter), and he’s the first Original Trilogy figure to be released since the switch to Force Awakens product.  The figure stands just shy of 6 inches tall and has 29 points of articulation.  As you can probably tell from the pictures, Luke is constructed from a mix of sculpted elements and soft goods.  Pretty much, the underlying body forgoes the shirt, the shirt is cloth, and it’s held in place by a rubber belt.  The basic sculpt is decent enough, though not without its flaws.  The legs and boots are both very nicely detailed and textured, and there is a fully sculpted body under the cloth shirt.  However, the upper body feels somewhat under scaled compared to the legs.  The shoulders feel too narrow and the arms just a bit too short to be accurate.  Rather than re-use the X-Wing Luke head (as was done with the Stormtrooper Luke), this figure gets an all new sculpt.  It’s okay, but is noticeably smaller than the last sculpt, and does not possess as strong a likeness.  The cloth shirt is okay for what it is, but the problem really lies with “what it is.”  The choice to make the shirt a separate piece is somewhat odd.  While it’s not the first time Hasbro has done such a thing with this design, it’s never really worked before, and doesn’t really work here.  Where a sculpted piece could have captured the texture and specific shaping of Luke’s shirt in the movie, the cloth piece is too clean, too simple, and really just hangs there in a rather unconvincing fashion.  The worst thing is that, like Darth Vader before him, the cloth pieces just aren’t tailored correctly to the body, which results in his tunic continuing way too far down his legs, making it look more like a robe than it should.  It’s definitely disappointing.  Luke continues the trend of lessened paint apps on The Black Series figures, sporting only the most basic detailing.  It’s clean, well applied, and well matched to the source material, but it lacks some of the life of earlier figures.  Luke is packed with his lightsaber and a pair of binoculars, both of which can be hung on his belt.  It might have been nice to get a Stormtrooper belt and blaster, since the belt is already removable and it would allow him to match with the Series 2 Han Solo, but I guess Luke being an all-new sculpt made such extras cost prohibitive.

THE ME HALF OF THE EQUATION

I found Luke here at the Walmart near where my family vacations.  Wasn’t really looking for him or anything, just killing time on my way there, but there he was.  I was actually pretty excited to find him, since I haven’t gotten a new Black Series figure in what seems like forever.  That being said, I can’t help but feel a little let down by this guy.  He’s not awful or anything, but he’s not the slam dunk he should have been.  Rather than being THE Luke to own, he’s just another figure in the pack.  X-Wing Luke will continue on as my go-to figure for display purposes.

#1058: Prince Talon

PRINCE TALON

FLASH GORDON (PLAYMATES)

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Each new iteration of Flash Gordon brings its own unique characters to the table.  The 90s cartoon was no exception.  In some cases, characters were created wholesale, and in others, they were amalgamations or approximations of previously existing characters.  Presumably, after the unforgettable performances of Brian Blessed and Timothy Dalton as Prince Vultan and Prince Barin, respectively, in the 1980 Flash Gordon movie, the makers of the cartoon felt replacing them might be difficult, and instead gave us Prince Talon, who was one of the Hawkmen, just like Vultan, but also was far less antagonistic, and served as a foil to Flash, much like Barin (who would later appear in the cartoon, albeit in a much smaller role).  Today, I’ll be looking at Talon’s one and only action figure.

THE FIGURE ITSELF

princetalon2Talon was one of the basic assortment figures from Playmates’ Flash Gordon line.  The figure is about 5 inches tall and he has 8 points of articulation, counting his wings. After reviewing Ming, Talon feels like quite a step down in terms of movement.  The one pose you see him in for the pictures?  That’s pretty much the only pose you’ll be getting out of him.  Talon is ostensibly based on his cartoon design (well, the second one, since he had a different look in the pilot), but he doesn’t really translate as well as the others in the line did.  On the show he was very angular, classically heroic in built, and had a very rigid stance.  On the figure, he’s round, a little pudgy, and permanently in a weird sort of mid-lunging pose.  Most of the cool details from his costume are just painted on, despite many of them having dimension on the original design, and the others in the set getting all the appropriate details on their sculpts.  And for some reason, they’ve given him a pair of sunglasses.  I guess all black guys in the ‘90s had to have cool shades?  They just end up looking rather hokey, though, since their shape doesn’t fit with anything else about the design.  It feels like the sculptor just got too lazy to actually sculpt his eyes, and did this as a time saver.  The wings can be removed if you so desire (because it was easier to fit him in the package with them off).  They’re rather basic and uninspiring, and once again seem to miss the coolness of his design from the show.  The paint on Talon is also some of the worst the line had to offer.  His colors are rather drab, and don’t really match up with his show design.  The pale green has been replaced by a warm yellow, which just looks even more dorky.  His details are all kind of fuzzy around the edges, and he’s painfully shiny in hue.  He just looks rather fake and cheap.  Talon included a weird bird-shaped blade-gun thing, which has an extending feature, as well as another AirSled, this time in light blue.

THE ME HALF OF THE EQUATION

Talon is one of the last figures I got from the line.  He came from the lot of 8 I picked up at a convention last summer.  He was actually one of my main reasons for picking up the set, because Talon was one of my favorite parts of the show.  Unfortunately, the Talon figure takes a look at the bar set by yesterday’s Ming figure and just sort of face plants just in front of it.  Somehow, they managed to take the coolest of the show’s designs and turn it into the lamest of the 8 figures released.  It’s a real shame.

#1047: Kitty Pryde

KITTY PRYDE

MARVEL LEGENDS (TOY BIZ)

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Kitty Pryde is really a marker for change in the X-Men comics. She was the first new mutant to be added to the team following the All-New, All-Different change-up, and represents perhaps the only hopeful note to come out of the Dark Phienix Saga. Almost as soon as she joined, she became a focus point for the series. She’s also noteworthy for being one those rare instances of a comic character who was allowed to grow up, as her quest to become a full-fledged X-Man was one of her major story points. And, above all, she’s pretty consistently a fun character. Unfortunately, she’s had some rotten luck with action figures (if you don’t believe me just look at the last Kitty I reviewed). Toy Biz tried their hand at making her twice, with mixed results. I’ll be looking at that second attempt today.

THE FIGURE ITSELF

KittyTB2Kitty Pryde was released in the Walmart-Exclusive Giant-Man series of Toy Biz’s run with Marvel Legends. She was based on Kitty’s then current Astonishing X-Men design. The figure stands a little over 6 inches tall and has 38 points of articulation. For the most part she’s the same figure as the Jessica Alba Invisible Woman that I reviewed a few months ago. That’s not great, because that body had some major issues, including, but not limited to: incredibly obvious joints, an impossibly small waist, and super fragile arms and legs. It’s not a particularly strong body. What’s worse, the details on the body don’t quite line-up with Kitty’s Astonishing design. It’s a weird body choice all around. I’m not really sure why they went with it, but I’m not Toy Biz. I’m also not out of business, so I think that I won this one! Kitty got a new head sculpt, which is okay, but hardly one of Toy Biz’s best.  Like Hasbro’s smaller attempt, she feels a bit old for Kitty, and the total lack of ears weirds me out a bit. Also, her hair is pretty much completely wrong for this interpretation of Kitty, being all around too long and just too bushy. Were it not supposed to be this specific Kitty, that would be fine, but it stands out here. The paint work on Kitty is probably some of the weakest on any of the Toy Biz Legends.  The face is alright, but the eyebrows are slightly off from the sculpt, which throws her whole look off. Also, the color scheme of the costume is totally off. In the comics, her costume was black and a warm shade of yellow. Here, it’s a dark grey/pale yellow combo that looks incredibly boring and drab. It’s not a fun look, and means she’ll tend to get lost in a group. Kitty included her pet dragon Lockheed, as well as the upper torso and head of Giant-Man.

THE ME HALF OF THE EQUATION

I didn’t find this figure at retail, due to the all-around difficultness of finding this series at Walmart. My dad bought her for me from a reasonably priced eBay auction. At the time, I was really excited to get this figure. I mean, she was my first Kitty Pryde figure, and I’ve always loved the character. That being said, I very quickly found the flaws in this figure, and she’s never been one of my favorites. She’s probably one of the older Legends most in need of an update.

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#0980: Arkham Origins Boxed Set

BATMAN, JOKER, DEATHSTROKE, & BLACK MASK

ARKHAM ORIGINS (DC COLLECTIBLES)

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Video game adaptations of comic book characters have a somewhat rocky history. For every — there’s a Superman 64; for every Spider-Man 2, there’s an Aquaman: Battle for Atlantis. The Batman: Arkham series is probably one of the best adaptations out there, though even it hasn’t been totally immune from criticism. Perhaps the most criticized game in the series is Arkham Origins, a prequel game that wasn’t even developed by the same group as the others. Today, I’ll be looking at several figures based on that game.

THE FIGURES THEMSELVES

Batman, Joker, Deathstroke, and Black Mask were all released as a big boxed set as part of DC Collectible’s Batman: Arkham Origins line. They were all also available individually, with Batman, Joker and Black Mask being in Series 1 and Deathstroke being in Series 2. The figures are pretty much identical in both releases.

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ArkhamOrigin3Batman manages to get a slight tweak to his design for each Arkham game. Oddly, the Arkham Origins design was even more advanced than the Asylum and City designs, despite this design supposedly predating those looks. Maybe looks are deceiving? The figure is about 7 inches tall and he has 31 points of articulation, which is quite impressive for a DC Direct/Collectibles figure. The sculpt on this figure is pretty solid. It does a pretty great job of capturing Batman’s Origins look. One of my issues with a lot of the Arkham-based Batman figures is that they all seem to be stuck with pinheads, which this figure manages to mostly avoid. I mean, his head is still smaller than his biceps, but it’s fairly true to the game and, it’s also not as drastic as some of the others.  The rest of the sculpt is quite beefy (seriously, this is a beefy, beefy Batman. He has all the beef), but he has very sharp detail work, and just all-around pretty cool looking. I especially appreciate the choice of a straight hanging cape, since Batmen have a tendency to go for absurdly flowy capes. The paintwork on this figure is rather subdued, and very well carried out. Everything is nice and clean, and he’s got some really great accent work, especially on the stubble and the shadows on the grey parts. Batman included a weird gun thing that I feel certain someone more familiar with the game than me could ID. His elbows hinder him from really holding the thingy in any truly believable way, but hey, he’s a cool Batman. Who cares if he can hold some weird gizmo the right way?

JOKER

ArkhamOrigin2Joker serves as a primary antagonist in (most of) the Arkham games. Seeing as he’s Batman’s greatest foe, I guess that’s not too strange a concept. While other Arkham Jokers stuck more closely to the classic Joker design, this one goes for a more subdued “real world” look. Well, for the clothes, anyway. The face is pretty standard, and clearly made to look like a slightly younger version of the guy from the prior games. The figure is about the same height as Batman and has 16 points of articulation. He’s got about half the articulation of Batman, but he’s got even more restricted movement than you’d expect. He’s not going to be doing much more than just stand there. That wouldn’t be terrible, but he’s also got some weird issues, like his arms sticking out at weird angles. Also, while the sculpt looks okay on its own, it doesn’t do a particularly good job of capturing the in-game design. Like, his whole face is just kind of the wrong shape. And his body just feels kind of soft and lumpy, especially when compared to the much sharper Batman sculpt. The paint doesn’t really help matters. The basic work isn’t terribly, but there’s a lot of bleed over. Also, they tried to vary the look of his skin with some grey accents, but it ends up just making him look splotchy and unwell. Joker includes no accessories, making him the only figure in the set not to have any extras.

DEATHSTROKE

ArkhamOrigin4Do you guys remember when Deathstroke wasn’t over-exposed and annoyingly shoved into tons of stories where he didn’t belong? Because I do. I actually kind of used to like him, even. Somewhere along the way to being overexposed, he also seems to have become inexplicably linked to Batman, which is a little odd, but I guess it isn’t a horrible fit. Deathstroke made his debut Arkham-verse appearance in Arkham Origins, sporting a look that was a pretty decent tactically-based update of his original comics appearance. This figure stands the same height as the other two figures and has 27 points of articulation. His overall movement is comparable to that of Batman, though he does get a different articulation scheme on the hips, which seem a little flimsy by comparison. I think Deathstroke’s sculpt is probably my favorite in the set. Not only is he a great recreation of the in-game look, but the sculpt is also loaded with lots of really cool texture work, which makes him truly look like a battle-worn gun-for-hire. My only real complaint is that the articulation could have probably been worked into the sculpt in a smoother way. The paint on this figure is also pretty solidly handled. He’s by far the most colorful and exciting figure in the lot, and the metallic used for his armored pieces is really sleek. Deathstroke has the most accessories of all the figures in the set, with a katana, a pistol, and a staff.

BLACK MASK

ArkhamOrigin5Oh great. Black Mask. He’s my faaaaaaaaaavrite. Okay, actually I don’t always hate Black Mask, as long as he gets a good story. He just doesn’t tend to get good stories, like, ever. Ah well. So, here’s Black Mask! The figure is 7 inches tall and he has an oh-so-exciting 7 points of articulation. He can like, turn his head and move his elbows less than 45 degrees, and move his legs at the hips, but not at the knees! Awesome, right? Okay, maybe not. This figure’s even worse than Joker on this front, which is just really weak. But his sculpt can still save him, right? Yeah, not so much. The head sculpt is admittedly not bad. I like that he looks like he’s actually wearing a mask, and I like the details of said mask. The rest of the figure is really just lame. The sculpt is incredibly soft and his pinstripes on is suit are so deep that he ends up looking like he’s wearing corduroy or something. Plus, his arms are stuck at a slight enough angle to make the fact that they don’t go back any further incredibly annoying. Black Mask’s paint is mostly off-black and off-white, which could be kind of striking if done right, but…it’s not quite there. I mean, it’s not bad, but it’s also not super interesting. It’s just there. Black Mask includes a pair of pistols, which are oddly chunky. Maybe they’ve been juicing.

THE ME HALF OF THE EQUATION

I’ve never played any of the Arkham games. I’ve gotten a couple of the figures before, but mostly because I liked the characters the figures represented, which isn’t really the true here. That being case, why would I buy this set? Because its box was damaged and Cosmic Comix was selling it for $20. Deathstroke is definitely the best that the set has to offer, and Batman’s no slouch either. Of course, on the flipside, both Joker and Black Mask are very, very weak figures, with little in the way of redeeming qualities. So, half the set’s great, and half the set’s pretty bad. At full price (which is $60-$70), this set is a pretty terrible value. At $20? Sure, Joker and Black Mask may be a waste of plastic, but Batman and Deathstroke are easily worth $10 each.

#0970: Silver Surfer

SILVER SURFER

MARVEL SUPER HEROES (TOY BIZ)

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Though they were best known for their 15 year run with the Marvel license, Toy Biz’s first work of note was actual doing toys based on Marvel’s Distinguished Competition. Toy Biz’s DC action figures were little more than knock-offs of Kenner’s Super Powers line. When Toy Biz was granted the Marvel license, their initial offerings were rather similar to what they had done for DC. They offered a rather broadly ranging line, covering the major corners of the Marvel Universe (barring the X-Men, who got their own line). Today, I’ll be taking a look at one of that line’s versions of the Silver Surfer!

THE FIGURE ITSELF

SilverSurferMSH2Silver Surfer was released in the third series of Toy Biz’s Marvel Super Heroes line. The figure stands about 5 inches tall and has 6 points of articulation. That’s actually a pretty low articulation count for a Toy Biz figure, and it’s even a bit low for this particular line. This figure is mostly the same sculpt as his Series 1 counterpart. The only difference between the two is the lack of neck articulation. It’s an odd choice, and it definitely limits what can be done with the figure, but I’d guess it had something to do with the vac metalizing. The sculpt isn’t terrible, but it’s not particularly great either. He’s similar in style to the Toy Biz Green Lantern, in that his proportions feel rather off, and the level of detail is very low. Also, his head is just very oddly shaped. It’s definitely too small, and the face (which is very ill-defined) sits too high. In fact, the head in general sits too high on the neck, and the whole construction there just looks weird. As far as paint goes, this particular Surfer doesn’t really have any, he’s just vac metalized. Later Surfer’s would at least get detailing on the eyes, but that’s not the case with this guy. Just the straight up and down silver for him. Silver Surfer originally included his surfboard, done up to match him. Unlike other versions of the board, this one was really thick, and it had wheels on the bottom. So, he’s not actually the Silver Surfer, he’s the Silver Skateboarder. Radical.

THE ME HALF OF THE EQUATION

The Surfer is the eighth of the 15 figures that I picked up from a vendor at this past Balticon. I…I’m not really sure how I feel about him. I mean, the chrome look is certainly cool, but the actual figure’s kind of a bit lame. Toy Biz definitely improved in leaps and bounds over the years, but this guy’s a disappointment even compared to the figures from the same line. I hate to be this down on a figure, but this guy, well, he’s not great.

#0932: Masked Rider

MASKED RIDER

SABAN’S MASKED RIDER (BANDAI)

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The success of Mighty Morphin’ Power Rangers was somewhat of a shock to most. Like just about any unexpected success, it spawned a legion of knock-offs, all dedicated to aping the formula and capturing as much of that success as possible. Saban, the producers of Power Rangers, got in on the game themselves. They licensed the popular Japanese series Kamen Rider (specifically Kamen Rider Black RX) and, using pretty much the same formula they’d used with Power Rangers, created the somewhat blandly-named Masked Rider. It was not the breakaway-hit that Power Rangers had been, but it did get one 40-episode season, which isn’t so bad. It also got a line of toys from Bandai America, one of which is the subject of today’s review.

THE FIGURE ITSELF

MaskedRider2Masked Rider was released in 1996 as part of Bandai’s Saban’s Masked Rider line (Man, I wish I could get a few more possessives in there…) He was part of the smaller, 5-inch scale line, and is just the basic Masked Rider figure; no fancy gimmick or adjectives for this guy. The figure stands 5 ½ inches tall and has 12 points of articulation. While it might look like he’s got a neck joint, he actually doesn’t; the head is forever stuck staring straight-ahead. Now, why they gave his neck what looks like a super obvious joint where there in fact isn’t one is anyone’s guess. My personal guess is that it’s Bandai America, and they’ve never been particularly concerned with making particularly good action figures, but I could be wrong. The rest of the sculpt seems to support my theory there; it’s not that it’s a bad sculpt, but it doesn’t really look all that much like Masked Rider’s on-screen look, especially not in terms of proportions. His head, shoulders, and hands are way oversized, and the rest of his body quite undersized. His torso is also too squat and his legs too long. Overall, he looks like no human being ever should. In addition, none of the joints are particularly well worked-in, meaning the sculpt has a lot of stop and start going on, and he as a whole looks as if he’s been assembled from several different people. At the very least, the figure’s paint isn’t terrible. All the colors match his show-appearance, and everything is mostly pretty clean. There are a few spots with slop, but they’re mostly minor.  Masked Rider’s only accessory was his sword.

THE ME HALF OF THE EQUATION

When I was younger, I watched pretty much the entirety of the “Fox Kids” lineup, which included the original run of Masked Rider. I enjoyed the show at the time (since I was rather into Power Rangers as well, and this show wasn’t all that different), so I got this guy while on a mall trip with my Grandmother. Neither the show nor this figure has held up very well. Still, he’s sort of a neat artifact of a time when I was a bit less discerning in my collecting habits, and if nothing else, the figure still amuses me.