#0088: Ultraseven

ULTRASEVEN

ULTRA-ACT

For Day 10 of my post-Christmas Review, I’ll be jumping back over to the Ultra-Act line.  This time around, I’ll be looking at the recent release of the second Ultraman to have his own show, Ultraseven.

Ultraseven has the distinction of being possible the most popular of the Ultramen in Japan itself, which means he’s had multiple series and has a tendency to show up in the later ultra-series.  Most recently, Ultraseven made an appearance as the father of Ultraman Zero, one of the more recent Ultramen.

THE FIGURE ITSELF

Ultraseven was released as part of the Ultra-Act line in late 2013.  Like the others in the line, he was a single release, not part of a wave or assortment. This is the second release of Ultraseven in the line.   He received an update for pretty much the same reasons as the original Ultraman.  Ultraseven stands just over 6 inches tall and has 40 points of articulation.  Like with Taro, the joints on Seven are a bit tighter than those on the original Ultraman, which makes the figure a little bit sturdier.  Seven’s sculpt lives up to the rest of the line.  He has a lot of similarities to Taro, as he is one of the more detailed Ultraman designs.  Everything looks accurate to the character’s design on the show.  Seven’s been given a slightly more heroic build on the figure, but I kind of like it.  It makes him stand out a bit more.  The paint on Seven is probably the best I’ve seen so far in the line, but Seven also has one of the more simplistic paint schemes, so I suppose it wasn’t too hard to pull off.  Keeping in line with the other Ultra-Act figures, Seven has a nice selection of accessories.  He includes a plug to hook him onto one of the FigArts stands, two boomerangs, a slash effect for the boomerang, a spare shoulder piece and 13 hands: fists (L and R), grasping (L and R), open gesture (L and R), saluting (L and R), karate chop (L and R), a right hand for holding the boomerang by its point, a peace sign, and a right hand with a blast attached.  The plug is really only useful if you buy one of Bandai’s separately sold stands, but I suppose it’s a nice touch.  The boomerangs are slightly different; one has a slightly longer front to allow it to be plugged into Seven’s head and the other is a bit shorter to be hooked into the slash effect.  The shoulder piece is similar to the piece included with Taro and Dyna, being partially bent to allow for deeper poses at the shoulders.  The hands are all well sculpted, and swap out relatively easily, adding a lot of options for various poses.

THE ME HALF OF THE EQUATION

Seven was purchased by me using a gift card I received from my Grandmother for Christmas.  Thanks Grandmother!  Seven was one of the Ultras I’d wanted for a while, but not as much as some of the others.  I was really glad to get him, and he’s a lot of fun in hand.  Bandai obviously put a lot of effort into making him one of the better figures in the line.

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