#0781: Beetle

BEETLE

SPIDER-MAN (TOY BIZ)

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Marvel has a great history of wacky c and d list villains that would get passed back and forth between their various leading heroes. One of my favorites is Abner Jenkins, formerly known as the Beetle. He’s kind of a low rent Tony Stark, which amuses me. Of course, he’s no longer The Beetle, he’s Mach IV of V or X or whatever he is this week. But that’s another story. Good ol Abner’s gotten a few figures over the years, but it all started with today’s figure, from the golden age of Marvel action figures, the 90s.

THE FIGURE ITSELF

BeetleSF2Beetle was released in the “Spider-Force” series of Toy Biz’s Spider-Man line from the 90s. It’s kind of funny, because he never actually showed up on the Spider-Man cartoon, but he did cameo in the Iron Man cartoon from the same time. He’s based on his “classic” look from the 70s-80s (officially known as his MK II armor), which is probably his best look. Curiously, this is the only figure of him to use it. The figure stands about 5 ¾ inches tall and he has 11 points of articulation. Of course, a lot of that articulation is rendered somewhat ineffective due to the use of these freaking “v” style hips, which make doing any real posing of the legs virtually impossible. Beetle sports a body sculpt that would go on to be used for a couple of Toy Biz Marvel figures, but I believe he was actually the first to make use of it. It’s a slightly wonky sculpt, with some weird proportions. The waist is definitely very thin for a guy this size, and the pelvis seems a bit high-set. The hands and feet are also pretty huge, giving him an overall very exaggerated look. The body also has a slightly pre-posed nature to it, though exactly what pose they were going for, I can’t say. The hands definitely suggest some villainous gloating, though. His head sculpt, which was unique to him, does a pretty decent job of capturing the classic Beetle look, though, like the rest of the figure, it’s a fair bit exaggerated. One piece BeetleSF3conspicuously missing from the figure is Beetle’s signature wing-pack. I’m not sure why it wasn’t included, but it makes an otherwise very accurate figure rather inaccurate. Beetle’s paint work is fairly straight forward, but generally well done, and it has a few nice touches. The purple areas are all done with a metallic finish, which looks really sharp, and the green areas have a nice wash to keep those sections from being too drab or boring. The accessories are where things get weird. The main gimmick of the whole Spider-Force series was that each figure came with this sort of a bug… buddy. So, Beetle comes with a giant beetle thing. Said thing can be taken apart and clipped onto Beetle, transforming him from Beetle into, to quote the box, “The Dangerous Beetle.” Because that lovely shade of salmon is just soooooo dangerous….

THE ME HALF OF THE EQUATION

Despite the fact that I quite like the character, and the fact that I had quite the expansive collection of 5-inch Marvel figures back in the 90s, Beetle was not a figure I owned until fairly recently. I ended up picking him up at this year’s Baltimore Comic-Con (from the same dealer who sold me US Agent, Lasher, and Hybrid). He’s definitely one of the more exaggerated figures Toy Biz put out, and the gimmick is goofy as heck, but he’s pretty cool figure.

#0780: Spartan Technician

SPARTAN TECHNICIAN

HALO 5: GUARDIANS (MCFARLANE)

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Wow, another Halo review? Already? Yeah, but this is the last one for a little while. So enjoy it, you hypothetical questioners of my reviews, you. I have not played Halo 5 yet (and I don’t intend to unless they do some really major patches and DLCs), but I did get pretty swept up in the hype train that was the tie-in toys. I’ve already looked at Fred and the Athlon armor, so today I’ll be wrapping up my <current> Halo 5 collection with at the Spartan Technician.

THE FIGURE ITSELF

SpartanTech1The Spartan Technician is part of the first series of Halo 5 figures from McFarlane Toys. This particular figure was Toys R Us’s exclusive figure from the assortment. Like the Athlon, the Spartan Technician isn’t an actual character, but rather an armor set from the game. The figure is about 5 inches tall and has 30 points of articulation. For some reason, the mid foot movement has been cut, which is slightly frustrating. Structurally, the Spartan Technician is the same as fellow series 1 figure Spartan Tanaka. Given than Tanaka wears the Technician armor, this is a warranted sharing of parts. It also means that this is actually a female spartan, which is cool, since we don’t have a lot of those. The Technician is kind of a clunky, utilitarian design, which is an interesting change of pace. It’s not quite as bulky as, say, Fred, but the focus does seem to be on functionality over design, so this one’s really not sleek at all.  There’s a lot of obvious mechanics, exposed wiring, and random protrusions. It makes for an armor that is pretty effectively different than the others, as well as making for a pretty interesting looking figure. The sculpt translates the design quite well, and has a nice amount of texturing and the like. The underlying body is nicely handled, with more realistic proportions than are usually afforded to female video game characters. The figure clearly has some feminine characteristics, but there’s nothing super overt, as should be the case when dealing with a heavily armored super soldier. The Technician’s paint is what sets her apart from Spartan Tanaka. While Tanaka was a more subdued set of greys, the Technician is a deep green. It’s rather striking and stands out rather nicely from the rest of the assortment (barring maybe the Athlon). The paint is overall very well done, and the washes on the armored parts in particular do a really great job of showcasing the sculpt’s details. The Technician is packed with a battle rifle and a Magnum. Both are very well sculpted, and they have the usual tabs for stowage on the figure.

THE ME HALF OF THE EQUATION

The Technician is officially the last piece of Halo merch I’ve gotten. I picked her up while out and about for my brother’s birthday, back in August. I like green, so when I saw the Technician on the back of Fred and Athlon’s boxes, I knew I wanted to track her down. Ultimately, I’m not sure she’s quite as much fun as the other two, but I still like her quite a bit, so I’m glad I got one. And now begins the wait for Spartan Buck and the rest of series 2.

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#0779: Sarco Plank

SARCO PLANK

STAR WARS: THE FORCE AWAKENS

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The new Star Wars movie is just over a week away. That’s pretty cool, right? Well, I’m pretty pumped for it anyway. And you know what helps me get even more pumped for stuff? Action figures. And believe me, if there’s one thing Star Wars is good at, it’s getting action figures, even of the most obscure characters. Having not yet seen the movie, I can only speculate, but I’m gonna guess Sarco Plank might be one of those more minor characters.

THE FIGURE ITSELF

Sarco2“A scavenger and trader who scours frontier worlds for riches, Sarco Plank must wear a specialized mask that keeps his native atmosphere circulating through his alien lungs.” So l it would appear that Sarco here is some sort of scavenger, possibly related to Rey in some way. Also, it should be noted that this guy was in some of the “Dark Side” reviewer packages, so he seems to be a bad guy. The figure stands about 4 inches tall (making him one of the taller guys in the line) and he has 5 (ish) points of articulation. There’s not much in the way of movement on the neck, but I’m pretty sure there’s still a joint there, just not a very useful one. Having no real reference for the character in the actual movie, I have the judge him purely by the quality of the sculpt. The quality is pretty good, mind you. This guy’s got a lot of cool textures and such, and the folds in his clothing look convincingly real. I also really like this guy’s helmet. It’s got a nice level of sleekness to it, with just the right amount of kitsch-y retro sci fi details thrown in. The multi-part visor in particular gives him a pretty unique look. His robes have been somewhat awkwardly cut into a pair of legs for articulation’s sake; it’s definitely goofy, but it calls back to the vintage Star Wars figures that did the same sort of thing with robed characters, so I don’t mind it too much. I’m not sure what’s going on with his hands, though. They’re kind of…mushy? My best guess would be they’re supposed to be hairy. Sarco actually gets a slightly more intricate paint job than a lot of the other figures in this scale. His helmet has a gradient of colors, making it look semi-transparent, and the robes have a nice variety of orang-y reds, as well as a slight wash to give him some extra depth. The apparatus on his chest even has the slightest bit of grime, which is a nice touch. Sarco is packed with a fairly neat looking gun (which could definitely benefit from some paint), as well as a piece to one of the build-a-things. Fortunately, his build-a-thing piece is actually another gun, so it adds a little more value, instead of being a meaningless piece of plastic like all the others.

THE ME HALF OF THE EQUATION

No real exciting story for how I got Sarco. I just happened to find him at my local Toys R Us. He was the only “new” Force Awakens figure they had, and I thought he looked kinda cool, so I figured he warranted a purchase. I know nothing about the character, but I do really like his design, and I think it makes for a pretty neat toy. Here’s hoping the character doesn’t totally blow!

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#0778: Supergirl

SUPERGIRL

DC NEW 52

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Ah, the DC New 52, how I’ve missed thee. Well, okay, no. No, I haven’t. In part because it’s still kinda here, but also because of that whole “generally not very good” thing. When the whole ordeal started, I did give more than a few titles a try. Among them was Supergirl, which, while not terrible, wasn’t particularly exciting either, so I dropped it after issue 2. But hey, even if the series wasn’t the greatest, I can still enjoy associated action figures, right? Right! So, yeah, let’s look at this here Supergirl figure.

THE FIGURE ITSELF

SupergirlNu2Supergirl was released as part of the main DC New 52 line from DC Collectibles. She was released in 2014, as a solo release, but the back of the package shows off fellow 2014 figures Batgirl and Orion. The figure stands just shy of 7 inches tall and has 19 points of articulation. Supergirl is a slightly older release from DCC, and they’ve made some leaps and bounds since then, so she’s slightly outmoded. The articulation is a little bit difficult to make use of, so you won’t get much besides a basic standing pose. It’s there, she can do some stuff with her arms, but that’s really it. Supergirl has her own unique sculpt. She is, obviously based on her basic New 52 design. Supergirl’s look is one of the less offensive New 52 looks. Since she’s had so many different looks over the years, another one isn’t all that out of place. The boots with the knees cut out are a little weird, but that’s the only real complaint I can come up with. In general, the sculpt is pretty well handled. The proportions are pretty decently balanced; the legs are a little on the long side, and the waist is a bit thin, but the overall flow of the proportions works. The head is a fairly attractive piece, and I’m kinda getting a bit of an Uma Thurman vibe from her. Also, not something I usually touch on, but the cape on this figure is quite nice. It sits well on her shoulders, and the flow of the material is really nice; to too straight, not too windblown. The paintwork on this figure is pretty decently handled. The colors are generally pretty vibrant, which looks nice, and I really love the metallic colors on the symbol and the boots. The face seems maybe a little over made-up, but not horribly so. Supergirl isn’t the most accessorized figure, but she does have a shard of Kryptonite, which she can hold, though she probably shouldn’t. Cuz, you know, Kryptonite.

THE ME HALF OF THE EQUATION

So, I don’t really care for the New 52, the book this figure is based on didn’t grab me, and I’m just alright on the costume design. Why do I have this figure? Well, my local comic book store strikes again. I had a 40% off coupon, and I saw this figure and figured, why not? She’s not the most exciting figure, but she’s a pretty solid addition to the collection.

#0777: Combat Elite

COMBAT ELITE

HALO 3 (MCFARLANE)

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When I think Halo, my mind tends to immediately jump to the Spartans, who are the protagonists of <most> of the games in the series. The main character, Master Chief, is one of them, and the default settings for players in multiplayer games always have the player as a Spartan. They tend to get pushed to the forefront. With the exception of the three ODST reviews, all of my Halo reviews so far have looked at the Spartans. But, what good are a bunch of armored heroes without a foe to face off against? My personal favorites of those foes are the Covenant Elite, who make for the best direct parallel to the Spartans. So, let’s have a look at one of them, shall we?

THE FIGURE ITSELF

EliteMags2This particular Combat Elite was released as part of a Team Slayer two-pack in McFarlane Toys’ Halo 3 line. He was originally packed with a Blue Mk VI Spartan. The figure stands about 5 inches tall and has 25 points of articulation. In the games, the Elite are noticeably larger than the already massive Spartans, but that’s not quite the case with this particular figure, at least when compared to the Spartans I have from Reach, 4, and 5. To be fair to McFarlane, the scale is noticeably smaller on the Spartans from 3, so this figure would probably look a lot more menacing with them. As is, he’s not terrible, truth be told; he’s about the same height as the average newer Spartan, and he’s a bit bulkier, so it works. Just don’t put him next to, say, Jorge. He looks even better with the ODSTs! As far as sculpt goes, he’s got the same basic sculpt as all the Halo 3 Combat Elites. It’s perhaps not as fantastic as some of the more recent stuff, but it’s still no slouch. The armored parts are very clean, sharp, and mechanically detailed, and the underlying areas are covered with tons of fantastic texturing. I’d say he looks like he stepped right out of the game, but I think he might even be better than the game in terms of detail. I will say the wrists look really skinny, especially in comparison to the rest of him, but that’s my only real complaint. Paint is kind of important on a lot of these figures, since it’s the one thing that sets them apart. This Elite’s color scheme is a nice red/purple combo, which looks really sharp. And it’s not just solid red, solid purple either. No, there’s a lot of great variation in the color coded areas, which adds a nice level of depth to the figure. Plus, he’s got some great wash work to help accentuate the sculpt, which does its job well. I also love the glossy finish on the armored parts; it gives him some nice pop. The Elite’s one accessory is a standard plasma rifle, which is admirably sculpted, and sits well in his hands.

THE ME HALF OF THE EQUATION

The Combat Elite was the last piece of my Halo buying spree from this past summer. I actually got him at the same time as the recently reviewed Rookie figure. After getting that many Spartans and ODSTs, I figured I needed at least one of the Elite. So, I was looking at the various options, and this guy caught my eye. I like the color scheme, because it makes him look kinda like Magneto, so that’s kind of become his name, for me at least. I’m glad I picked this guy up, because he’s a lot of fun!

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#0776: Gorn

GORN

STAR TREK REACTION (FUNKO)

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Remember how Funko holds the license to literally everything you love? Well, you can add Star Trek to that list. Unlike a lot of the stuff Funko’s added to their various lines over the years, Trek is hardly new to the world of licensed toys. Seriously, they’ve been getting toys since the 70s! In fact, they aren’t new to 3 ¾ inch figures either. Mego did some for The Motion Picture, Ertl had a few for Star Trek III, and Galoob’s Next Generation line was that scale. Playmates’ 2009 figures were also in that scale, but the less said about them, the better. To be fair to Funko, we’ve never gotten the Classic Trek characters in the smaller scale, so their ReAction stuff is new on that count. Plus, Classic Trek is also one of the better fits for the style, especially today’s entry, the Gorn!

THE FIGURE ITSELF

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The Gorn is part of the second series of Funko’s Star Trek ReAction line, alongside Kirk, Scotty, and Vina. He’s based on the Gorn Captain’s appearance in the Star Trek: TOS episode “Arena.” The figure is 3 ¾ inches tall and he has the usual 5 points of articulation. He may not have a lot of articulation, but he can sit, which is something the las Gorn I looked at couldn’t. Unsurprisingly, the Gorn got an all-new sculpt. The Gorn’s somewhat goofy, guy in a rubber suit look is right up the ReAction line’s alley, and the sculpt ends up conveying the design quite nicely. He’ obviously more simplistic than the Playmates or Art Asylum versions of the character, but he’s actually got a lot of detailing for a ReAction figure. His skin has some great texture work, the crosshatch pattern on his eyes looks really great, and the detailing in his clothing is pretty sharp. I will say, the sculpt is a little odd when viewed straight on, especially the head. He ends up looking just a bit off. With a slight rotation, however, the sculpt looks pretty spot on to the design from the show. The Gorn exhibits the cleanest paintwork I’ve seen yet on a Funko figure. Pretty much all of the detail work is right where it’s supposed to be, and everything looks pretty sharp. There isn’t any slop or bleed over, or anything. Very solid work all around. ReAction figures tend to be light on accessories, and the Gorn is no exception. He’s got a stone spike, which he can hold reasonably well, and that’s it.

THE ME HALF OF THE EQUATION

When I reviewed the Playmates version of this guy, I mentioned how much I love the Gorn as a character. When Funko announced the Star Trek ReAction figures, I wasn’t overly anxious to pick them up, but as soon as I heard they were making the Gorn, I was on board. I ended up finding this guy at a Barnes and Noble on the way to North Carolina. I’m genuinely impressed by this guy. I’ve enjoyed all the ReAction figures I’ve gotten so far, but they all felt a bit behind the figures they were attempting to mimic. I think the Gorn fixes that. He’s definitely my favorite ReAction figure to date, and a pretty fun figure in general!

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#0775: The Punisher

PUNISHER

SPIDER-MAN (TOY BIZ)

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The Punisher. This guy. He’s the quintessential anti-hero. He was the 90s stereotype fifteen years early. He was introduced as a Spider-Man foe in the late 70s, and he seemed to amass a fairly sizeable fan base overnight. Sure, he was never an A-lister, but people knew the guy. He’s had a whole three movies (though only two were actually released theatrically), and he’s set to play a pivotal role in the second season of Netflix’s Daredevil show. If you find Marvel related apparel, there’s like a 99% chance this guy (or his logo) will be there. Plus, he’s one of the few Marvel characters who has ever been allowed to age at a rate vaguely resembling real life. Also, I don’t really like the guy. Wait, what? Yeah, you read that right: I don’t like the Punisher. I mean, I don’t hate him, but I’ve just never seen the appeal. I did love the Punisher parody “Big Shot” for the 90s Tick cartoon, so there’s that. So, umm, let’s look at a Punisher figure?

THE FIGURE ITSELF

Punisher2The Punisher was released in Series 5 of Toy Biz’s Spider-Man line, which was based on the 90s cartoon. He’s actually the third Punisher figure they released, which doesn’t seem that odd until you realize that, at this point they had only released one single Captain America figure. Hey, it was the 90s. The figure is 5 ¼ inches tall and has 9 points of articulation. While he hails from an animated series-based toyline, he’s actually not based on the animated design (which removed a lot of the black from his costume in order to make animating him a bit easier), but rather his more standard comics look. His sculpt still takes a few key points from the anima aged look, especially the facial features, but also his general build as well. His proportions are fairly standard for the time, being rather exaggerated, though not as severely as other figures. The arms seem to get the worst of it. They’re pretty long, and those biceps are huge. Guess that’s what happens when you lug around a bunch of huge guns all the time! Beyond the proportions, the sculpt actually has some neat touches. The face definitely conveys Punisher’s less than pleasant disposition pretty well. He’s also got some cool straps and pouches, like proper 90s guy should. Punisher’s paint is the real Punisher3breaking point from the animated look; they’ve just gone for the classic black and white scheme. The paint is pretty sharply handled, and the black and white look really great together. One oddity is his five o’clock shadow, which is conveyed here as just a solid patch of grey on his lower face. To be fair, this is accurate to the cartoon, so there’s that. Punisher actually has a pretty neat assortment of accessories. While he doesn’t have a normal gun, he does have a giant missile launcher (and this was BEFORE Hasbro got the license!) with two different projectiles. He also has a headset, a shoulder holster, a knife (which fits into his leg sheath), and a pin with his logo on it.

THE ME HALF OF THE EQUATION

This is the one, single Punisher figure in my entire collection of over 3000 pieces. That’s a position that used to belong to the more cartoon-accurate repaint of this figure from one of the boxed sets, but I ended up giving that figure to a friend of mine who was a Punisher fan a few years back. I’m nice like that. I may not be a fan of the character, but I did like that figure. So, when I found this guy at a dealer’s table at this past Shoreleave, I went for it. I really love this guy. He’s kind of goofy, but in the best possible way.

#0774: Robin

ROBIN

BATMAN: ANIMATED (DCC)

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When Batman: The Animated Series returned as The New Batman Adventures, virtually every character was given a snazzy new design. Some were very minor updates (such as Harley Quinn), but some were pretty drastic. Robin’s new design was definitely a pretty big change from his old design, but he had a good reason: he was actually a whole new character. Yes, he was now Tim Drake, the current Robin of the comics at the time. So, how about taking a look at one his many action figures?

THE FIGURE ITSELF

TimDrake2Robin is figure #10 in DC Collectibles’ Batman: Animated line, and is technically part of the third series of the line. He’s based on Robin’s appearance in TNBA, specifically the episode “Old Wounds,” which is a little amusing, since that’s actually a Dick Grayson focused episode. I mean, Tim’s got a decent role in that one, but you’d think they’d go for something like “Sins of the Father” especially since that’s the episode Two-Face was based on. But, he doesn’t have much in the way of episode specific stuff, so it doesn’t really matter anyway. The figure is roughly 4 inches tall and he has 26 points of articulation. His sculpt is all new, and it’s a pretty great translation of his 2D show design. The sculpt is nice and cleanly handled, and the details are all pretty sharp. He does seem just a tad bit on the large side, at least compared to the Dick Grayson Robin from Series 2. He looks perfectly fine when placed next to the Series 1 Batman, which is the important thing. Also, there’s an odd, sculpt/paint combo issue. For some reason, the red from his torso continues onto his arms. It’s not noticeable TimDrake4in a straight standing pose, but when his shoulders are moved, it starts to look a bit odd. It feels like just leaving the shoulders straight black would have worked out a lot better. The rest of the paint is pretty decent. The colors are nice and bright, and the details are all nice and clean. Robin has a nice selection of accessories, including a pair of bat-cuffs, a batarang, a grappling hook, three pairs of hands (in batarang grip, loose grip, and…looser grip?), a hand with the grapple sculpted into it, and a display stand with his design sheet printed on it. Like the B:TAS Batman, he skips the extra cape, though it’s less of an issue with this guy.

THE ME HALF OF THE EQUATION

Like pretty much the entirety of this line, Robin was purchased from my local comic store, Cosmic Comix. Truth be told, I’ve always been more of a Grayson fan, but I did like a lot of what they did with Drake in the show. Plus, I’ve got both Batmen, I sort of need to have both Robins. This guy’s definitely well done, and a solid entry to the line. Definitely a step up after being somewhat let down by the second Batman!

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#0773: The Rookie

THE ROOKIE

HALO 3 (MCFARLANE TOYS)

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One of the more distinct things about Halo 3’s spin-off, Halo 3: ODST, was the diverse team of ODSTs that make up most of the game’s cast. Because of this, it can be easy to overlook the main player character from the game, simply named The Rookie. Of course, it could also be due to him being totally voiceless (aside from some heavy breathing). That might have had an effect. He was hardly overlooked in terms of toys, though, and he got three separate figures just from McFarlane alone. Today, I’ll be taking a look at the first of those.

THE FIGURE ITSELF

RookieODST2The Rookie was released as part of Series 6 of McFarlane’s Halo 3 line. He’s the second ODST soldier to see release in the line, but the first of the actual ODST characters to show up. The figure stands roughly 4 ½ inches tall and has 26 points of articulation. Unsurprisingly, this figure has more than a few parts in common with ODST Mickey. The base body on the two is pretty much identical, which is fine by me. The sculpt is still very well detailed, and the armor looks to be a pretty spot on recreation of the game armor. There are a few notable differences between the two figures, though. Where Mickey had asymmetrical shoulder pads, the Rookie has two that match. Nothing really special there, just the same shoulder pad used on both sides. He’s also got a more traditional pack on his back in place of the more tech-y thing Mickey was sporting. His right shin does not have the extra rounds seen on Mickey, but he does have a few extra pouches taped there. He’s also got another pair of pouches attached to his left thigh (seriously, what’s with all the pouches? Was Rob Liefeld involved?) and a spare grenade on the left of his belt. The Rookie is generally more balanced and symmetrical than Mickey. The most jarring change between the two figures, at least for me, is the head. The Rookie’s head isn’t simply Mickey’s with the camera removed, it’s a totally different sculpt. It’s a lot thinner, almost like it was squashed or something, and just generally doesn’t look as good. It’s passable, but could be better. The paint on the Rookie is kind of an issue, but not from a quality standpoint. The quality is fine; everything is pretty clean and the metallics look pretty awesome. However, there are a few inaccuracies with the colors chosen. Overall, he feels a little on the green side for the Rookie, who was a more subdued color in the game. In addition, he lacks the Rookie’s white helmet stripe, and the color of the chest plate is a bit too dark. The Rookie was packed with his signature suppressed SMG, as well as a piece of the build-an-insigna thing that McFaralne did.

THE ME HALF OF THE EQUATION

The Rookie was one of the last purchases in my grand Halo action figure splurge over the summer. He was bought from the same eBay seller from whom I got a lot of my other figures, for a surprisingly reasonable price given the aftermarket value on this figure. He’s not quite as strong a figure as Mickey, but I’m still happy to have him, and he looks pretty sweet with the rest of my Halo stuff!

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#0771: Glow in the Dark Alien

ALIEN – GLOW-IN-THE-DARK

ALIENS MINIMATES

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Long before Minimates, the frightening titular character of ALIEN found its way to toy shelves in the form of the legendary 18-inch Alien figure, courtesy of Kenner Toys. The figure was quickly pulled from shelves, no doubt due to the nightmares it caused for many an unsuspecting child, and has become one of the bigger grails of toy-collecting. Now, 35 years later, DST pays tribute to that figure with this San Diego Comic Con exclusive!

THE FIGURE ITSELF

BigChapGiD2As noted in the intro, the Alien was released at this year’s SDCC, as part of the greater Aliens Minimates line.  I don’t often talk packaging, but I will here.  For many figures, the package is just the way to transport the figure from the store to the costumer in a nice, flashy way. However, this figure’s packaging is actually a pretty important piece of the figure. The basic layout of the packaging is more or less the same as the single packaging for the Aliens vs Marines Army Dump case, but it’s been done up with graphics meant to replicate the original 18-inch Alien’s box. It features that bright ‘70s blue, the old Kenner ALIEN logo, and an assortment of screen shots from the film. The Big Chap’s a little crowed in there, but the box does a great job of giving a nod to that which came before.  While most of the Xenomorphs we’ve seen so far have taken inspiration from the second film’s design for the creature, this one, like the 35th Anniversary Boxed Set, takes influence from the creature’s very first appearance in 1979’s ALIEN. It’s not leaps and bounds of differences from the later design, but it’s enough that even moderate fans of the films could probably discern between the two.  Like his second film-based brethren, the Big Chap has sculpted add-ons for his head, hands, tail and feet. All of these parts but the head are the same ones used for all of the other aliens. Those parts were good on all of the others, and they continue to be good here. The only minor nit is that the hand should technically be different to be accurate to the Big Chap design, since these use the Aliens three-fingered design, rather than the ALIEN six-fingered design. However, at this scale, that’s a minor issue. The head was initially used on the 35th Anniversary set Alien, and it does a very nice job of replicating the movie’s domed look. While the 35th Anniversary version had the dome glued in place, this version leaves the part loose, so that you can remove it to better see the cool skull design below. It means that the dome doesn’t always stay in place the best, but that feels like a reasonable enough trade-off.  The figure’s paintwork is where his main draw comes into play. The BigChapGiDPack1main detailing of the body is similar to the previous aliens, but the silver is a bit brighter, which certainly sets him apart. The other main draw is the paint on the skull under the dome, which is glow-in-the-dark, as the name of the figure indicates. It requires a bit of “charging” under a light source, but once that’s done, it makes for a pretty eerie effect. The figure’s only accessory is a clear display stand. However, as with all of the prior aliens, the number of sculpted pieces more than makes up for the lack of extras.

 

THE ME HALF OF THE EQUATION

Frequent readers of the site will recall that I did not attend SDCC, so I clearly didn’t pick this guy up there.  No, I actually ordered him from Luke’s Toy Store after the event.  I was actually pretty excited for this figure; the Aliens Minimates in general are a pretty exciting thing, but I liked the whole tribute bit.  This figure isn’t exactly new or anything, but it’s a fun variant of an already great figure.

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