#1545: Shanna the She-Devil & Savage Land Reaper

SHANNA THE SHE-DEVIL & SAVAGE LAND REAPER

MARVEL MINIMATES

One the cooler, yet sadly under-used, aspects of the X-Men universe is the Savage Land, a secret tropical area located within Antartica.  It’s a fairly standard hidden land sort of idea, and the X-Men have a tendency to find themselves stranded there every 20 years or so.  Because, honestly, what’s cooler than watching your favorite heroes duking it out with actual dinosaurs?  Very little.  While the typical “lead” in any given Savage Land story is Ka-Zar (Marvel’s answer to Tarzan), in recent years, the breakaway character has actually been his frequent co-star (and eventual wife) Shanna the She-Devil, who, interestingly enough, was actually imported to the Savage Land after she and the location had both been established.  She and her pack-mate the Savage Land Reaper became the first residents of the Savage Land to make it into DST’s Marvel Minimates line back in 2013.

THE FIGURES THEMSELVES

Shanna and the Reaper were released in Series 51 of Marvel Minimates.  The whole series was themed around Marvel’s then-current “Marvel Now!” relaunch.  Shanna was serving as a major player in the Savage Wolverine title, so she found herself in this assortment, with the Wolverine that went with her being packed into the 15th TRU-exclusive assortment released at the same time.  Both figures were packed with a Savage Land Reaper, which served somewhat as an army builder.

SHANNA THE SHE-DEVIL

“Shanna O’Hara is a former Olympic athlete and a licensed veterinarian, and she has made the Savage Land her adopted home. Her fierce hatred of firearms arose from the accidental shooting death of her mother.”

Shanna gained some additional notoriety in the early 00s when Frank Cho helmed a heavily cheesecake-driven solo series featuring the character.  It was actually an alternate universe Shanna, with very little connection to the real character, but it served to elevate her somewhat in the public eye, and it was successful enough for Cho to be able to work her main universe counterpart in when he launched Savage Wolverine.  This figure draws her look from that series, meaning she’s kind of an amalgam of the two Shannas.  She’s built on the standard ‘mate body, meaning she stands about 2 1/4 inches tall and she has 14 points of articulation (though the hair restricts a lot of the neck movement).  She has add-ons for her hair and her belt/loincloth, both of which were new to this particular figure.  The hair’s a little bulky for my taste, but it’s not terrible.  The belt piece is actually pretty nice, and I particularly like the the sheath for her knife.  In terms of paintwork, Shanna’s okay, but she certainly leans far heavier on the Frank Cho alternate universe side of things.  Her hair’s straight blond, rather than the starwberry blond the 616 version’s supposed to have.  She’s also wearing a far more revealing bikini, which is perhaps not the most flattering thing on a block figure.  Ultimately, she looks okay, but I can’t say it’s my ideal take on the character.  She’s packed with a knife (to go in that cool sheath on the belt), a spear, and a clear display stand.

SAVAGE LAND REAPER

“In the Savage Land, the skies are owned by the Reapers, giant pterodactyls who resemble X-Men villain Sauron. When the attack Wolverine and Shanna, they quickly learn that the pair are not easy prey.”

Originally, this ‘mate didn’t just resemble Sauron, it actually was him.  When 51 was originally solicited, the Reaper was just called Sauron, despite being based on the more generic group of pterodactyl men from Savage Wolverine.  A number of people brought up the various design differences between them, and ultimately this figure was re-labeled.  24 Series later, the real Sauron still hasn’t made an appearance.  Poor guy.  This figure starts with the same basic body as Shanna, but gets a unique head, hands, and lower legs, as well as add-ons for his wings and tail.  The new pieces help to sell him as one of the Reapers, without removing him too much from the usual Minimate aesthetic.  His paint is mostly just a lot of the same shade of green, but it’s appropriate for the character, and the detail lines are all pretty decent.  The Reaper is packed with a clear display stand, specially molded to fit his slightly smaller than average feet.

THE ME HALF OF THE EQUATION

When Series 51 was released, I was in the habit of ordering full cases of the latest series, so that’s what I did here.  While this wasn’t a set I was dying to have, I like both characters (or at least the characters that inspired both characters) enough to want them on my shelf. Both ‘mates are decent additions to the line, but neither is particularly thrilling.

The Blaster In Question #0041: Mediator

BlasterInQuestion1

MEDIATOR

MODULUS

mediator1Sometimes a really good idea isn’t something entirely brand new, but rather, a refinement of something that already exists.  Up till this point, we’ve had the Raider CS-35, the Alpha Trooper CS-18, the Rampage, Elite Alpha Trooper, and Stormtrooper Deluxe blaster (the first one) that all fill the role of pump-action magazine fed blasters.  Well, with Nerf’s latest wave of products, we have yet another to check off those boxes and then some.  Let’s have a look at the Modulus Mediator.

THE BLASTER ITSELF

mediator2First things first, I have no idea why they went with “Mediator” for the name of a blaster.  It doesn’t have quite the same sort of imposing punchy quality as something like the Rampage or Retaliator.  Even in the context of a conflict, a mediator is supposed to be a neutral third party that gets two opposing sides to agree on something.  I don’t know, just feels like a weird choice, but that’s what it’s called so I guess let’s just roll with it.  The Mediator was released in 2018 as part of the Modulus line of products,  Like I said, the Mediator operates much like other pump mag blasters but with 2 major differences.  I would say they’re improvements, but I’m sure there are people who aren’t fans.  Probably the same weirdos that thought The Last Jedi was the worst thing ever, but that’s neither here nor there.  The shell of the Mediator is all new work apart from the standard Nerf barrel and stock attachment points.  That actually brings us to the first big improvement, that being customizability.  While you could expect to find a stock attachment and a rail on pretty much all other pump mag blasters, what you never found was a second rail (I’m counting the Raider/Rampage’s rails as one big one, fight me) or a barrel attachment lug, both of which the Mediator provides quite handily.  The extra rail on the right mediator3side obviously grants you greater potential for decking out your blaster with tactics.  That’s all well and good, but the inclusion of the barrel lug is really what’s new.  Given blasters like the Rampage and Alpha Trooper needed already pretty lengthy front ends to accommodate the pump action, extending the barrel further doesn’t make much sense as it would only work to slow the dart after being fired.  As such, they never had barrel extension lugs, but the Mediator pulls it off thanks to it’s second major improvement over previous blasters.  The whole thing is super compact with just a short little barrel.  This means adding extra barrels doesn’t drastically reduce performance, which in turn means even more customization.  The ergonomics of the Mediator are pretty great.  I’d say it’s probably the best we’ve seen from the Modulus line so far.  The pistol grip is a good size and has a really nice grippy texture to it that I haven’t seen before but certainly hope to see again.  The same texture is also on the pump grip, which is a little short, but not enough to hinder, and I can understand the desire to not have it protrude too far from the body of the blaster.  Everything feels nice and solid, though I wish the ratcheting on the pump grip was a little quieter when cycling the bolt.  Nothing a little light modification can’t fix, though.  My last gripe is purely aesthetic.  I wish the blaster had a raised front sight parallel to the very prominent rear one.  While this would have looked better in my opinion, it turns out the little stubby nub at the front end IS a front sight and is even relatively well calibrated to give slightly arced shots for a subtle boost to the range.  On that note, the performance of the Mediator is decent.  Shots fly and impact right on par with those of other comparable blasters.  The ability to slam-fire is also a plus when busting into your younger sibling’s room and laying down heavy fire.  The Mediator comes packaged with the magazine well detached (needs to be installed to operate the blaster), a 6 round magazine, and 6 white Modulus styled Elite darts.

 

THE ME HALF OF THE EQUATION

I got the Mediator on a trip to Target with my boi, Ethan.  I didn’t expect to come out with it, but I knew I had to buy something and there it was.  See, the night before, Ethan texted me that he had come across another blaster that I was looking for (more on that next week) and offered to grab it for me and I would pay him back.  I didn’t have any cash on me, so when we were hanging out the next day, I suggested we stop by Target so I could get some cash back.  Long story short, I bought a Nerf blaster so I could pay for another Nerf blaster.

#1544: Luke Skywalker in Imperial Guard Disguise

LUKE SKYAWALKER IN IMPERIAL GUARD DISGUISE

STAR WARS: SHADOWS OF THE EMPIRE (KENNER)

“The Empire’s victory in the Battle of Hoth has brought hard times for the Rebel Alliance. Han Solo has been frozen in carbonite by Darth Vader, and two huge bounties have been placed on the head of Luke Skywalker. The Emperor wants him alive, but Prince Xizor , underlord of the most powerful criminal organization in the galaxy, wants him dead. Worse still is that the diabolical Xizor is holding Princess Leia Organa prisoner in his castle on the Imperial Center of Coruscant. this is a tactical maneuver, part of a larger master plan to lure Luke Skywalker into his castle where he can be easily eliminated — the key step in Xizor’s plan to replace Darth Vader at the Emperor’s side. unaware of this danger, the young Jedi and Lando Calrissian sneak into Imperial City hoping to rescue Leia. Simplylaying foot on Coruscant is a dangerous act for these two: high on the Empire’s list of most-wanted outlaws, they could easily be recognized and captured — or assassinated. Disguising themselves as beggars, they “borrow” the armored uniforms from a pair of elite Coruscant stormtroopers. These troopers are some of the Empire’s finest, selected as home guards for the wealthiest and most cultured city in the galaxy. Joining forces with Chewbacca and Dash Rendar, Skywalker and Calrissian attempt to infiltrate Xizor’s nearly impenetrable stronghold and rescue the princess.”

1996’s Shadows of the Empire was important, in that it was the first time the public at large had been introduced to the Star Wars Expanded Universe.  It’s also an interesting experiment in marketing, essentially being a movie merchandising campaign that lacked a movie.  There were a handful of figures, mixed in with Kenner’s then running Power of the Force II.  Newcomers Dash Rendar and Prince Xizor got figures, of course, but there were also new variants of out heroes Luke, Leia, and Chewbacca, all of whom had to take on disguises during this new story.  I’ve looked at both Leia and Chewbacca, which just leaves Luke, who I’ll be reviewing today.

THE FIGURE ITSELF

Luke Skywalker in Imperial Guard Disguise was released in the basic figure assortment of Kenner’s Star Wars: Shadows of the Empire line.  The figure stands about 3 3/4 inches tall and he has 6 points of articulation.  This Luke uses the same head as all of the other early PotF2 Lukes.  It’s not the best likeness, but hey, here’s to consistency, right? The rest of the figure is brand new.  The packaging dubs his look as “Imperial Guard Disguise,” a name that tends to conjure up the red guards from Return of the Jedi, who look quite a bit different than the look Luke is sporting here.  However, the bio fills us in that this armor is actually from one of the elite Stormtroopers on Coruscant, making it a separate look entirely.  As with so much of the design work seen in Shadows, the armor is undeniably a product of mid-90s comic book design, meaning it’s a little divorced from the original trilogy designs.  His armor’s bulky and ultra padded, and seems to lack that used look we’re so accustomed to.  It’s a little hard to reconcile this as a design that would appear in between Empire and Jedi.  That being said, it’s hardly a terrible look.  In fact, it manages to be rather unique and helps this Luke to stand out a bit from the crowd of other Lukes from over the years.  The paint work on this figure is fairly decent, and, like the rest of his design, fairly unique.  The red’s a nice shade, and all of the application is pretty clean.  He’s packed with a removable helmet and half-cape to help complete his full disguise.  Since Luke lost his father’s lightsaber in Empire and didn’t build a new one until the beginning of Jedi, he of course needed a new weapon, so this figure included a taser staff weapon.

THE ME HALF OF THE EQUATION

This figure was, I believe, my first Shadows of the Empire figure.  My cousin Noah had saved up to buy the PotF2 Millennium Falcon, and was along for the trip to go buy it.  Noah’s mother, who took us on the trip, agreed to get me one figure.  Luke was my favorite character, and this figure appealed to my 5-year-old self, so he was the one I picked.  I’d say having this guy in my collection already was probably what pushed me to pick up the Bounty Hunter Chewbacca instead of the normal one, and owning these two is certainly not a decision I regret in the slightest.

Check out this review’s Flashback Friday Figure Addendum here!

#1543: Black Bolt

BLACK BOLT

MARVEL LEGENDS (HASBRO)

“Supercharged powers and a quasic-sonic scream let Black Bolt destroy enemies with a single utterance.”

You might think you’ve caught on to my little running theme the last three days, where I review Marvel Legends with the prefix “Black.”  You might think you’re clever, noticing this trend.  But you’re wrong.  Today’s figure doesn’t fit that trend, because the first half of his name isn’t actually “Black,” it’s “Blackagar.”  Because, as I’d like to remind you all, dear readers, Black Bolt’s real name is Blackagar Boltagon, the stupidest name in comics.  Nah, I’m just kidding! I totally picked Black Bolt to do the whole running theme thing.  But who can resist the chance to make fun of Black Bolt’s real name?  I certainly can’t.

THE FIGURE ITSELF

Black Bolt is part of the latest series of Marvel Legends, which is themed around next month’s Black Panther movie.  Why is Black Bolt in a Black Panther-themed assortment?  Your guess is as good as mine.  They both certainly like the same predominant color on their costume.  They were also both part of Marvel’s Illuminati team at one point, but I don’t think there was ever any overlap between them.  But hey, if it gets me a new Black Bolt figure, I guess I won’t complain too much.  Black Bolt is one of three comics-themed figures in the assortment (all of whom have questionable ties to Panther at best).  Like the Panther figure I looked at earlier this week, a lot of this figure is just a slight re-working of a previous figure, specifically the Black Bolt from 2014’s SDCC-exclusive Thanos Imperative boxed set.  That set was pretty difficult to acquire outside of the con, and Blackagar here was probably the most sought after in the set (since Star-Lord got a pretty quick re-release), so the re-release is much appreciated.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  Like his predecessor, he’s built on the Bucky Cap body, which seems a reasonable enough choice for Mr. Boltagon.  His upper arms are the same pieces used on the last figure, which, admittedly, isn’t a huge point in this figure’s favor.  The wings are solid plastic, and jut straight out of the back of the biceps.  They’re sculpted to rest flush with the sides of the torso, but it only works in a very specific pose.  move the arms any other way, and the wings are just sticking straight out.  I would have liked to see this handled similarly to the Jessica Drew Spider-Woman, where there are two different sets of wings that can be swapped out.  As it is, they’re more than a little limiting.  This figure also gets the same head as the last one, which is a solid piece of work, and a good fit for the character.  However, Hasbro was also kind enough to throw in another head, this time depicting Black Bolt screaming and all powered-up.  There’s a lot of of fun expressiveness to this one, and I love the Kirby Krackle effect on his tuning fork.  In addition to the new head, the other change between the TI Black Bolt and this one is his paint.  It’s really just a minor shift, with a dark blue in place of the straight black, but I like it.  I do wish the silver detailing was a little cleaner, but it’s not awful.  Black Bolt is packed with the previously mentioned extra head, as well as the right leg of the Build-A-Figure, Okoye.

THE ME HALF OF THE EQUATION

Black Bolt caught me by surprise.  Tim and I were out and about, and we stopped by Walgreens, mostly to see if I could find the new Legacy Gold Ranger.  I didn’t find him, but I did find the remnants of this assortment, which I didn’t even know was hitting yet.  I missed the TI set, so I was definitely getting this guy.  He’s got a few flaws, but I’m still happy with him overall.

#1542: Black Widow

BLACK WIDOW

MARVEL LEGENDS VINTAGE (HASBRO)

“Natasha Romanov uses her fearsome fighting techniques for good as Black Widow!”

Well, except for initially, when she…ya know….used them for…bad.  But that was only at the very start!  Promise!  Just two years at the very beginning there, then it was all straight and narrow from then out.  Despite being arguably Marvel’s most prominent female hero these days, Black Widow’s been oddly absent from the toy shelves, and what we’ve gotten’s been mostly movie-based.  In a slightly strange turn, we’re finally getting some comics-based Widow product…a few months after she died in the comics.  I mean, it’s not like it’s gonna last, but still.

THE FIGURE ITSELF

Black Widow is part of the first series of Hasbro’s new Marvel Legends Vintage line.  Much like last year’s Star Wars: The Black Series: 40th Anniversary line, it’s a mix of re-releases and “new” figures, all packed on vintage-styled card backs.  In this case, the cards are patterned after the old Toy Biz Marvel Super Heroes packaging, which is certainly unique.  While Widow never had a figure in that line, they’ve done a respectable job of creating an accurate card in the same style.  The figure stands about 6 inches tall and has 29 points of articulation.  Widow is seen here in her third main costume, which debuted in Amazing Spider-Man #86, back in 1970.  It’s very definitely the “classic” Black Widow design, and this is the first time we’ve gotten it as a Legends figure.  Despite the all-new look and being the only “original” figure in this first series, Widow is actually almost entirely reused pieces.  She’s built on the Phoenix body, which is a good starting point for Widow (though I do wish the elbows had a slightly better range of motion).  On top of that, she’s got the bracelets from the Hobgoblin Series Spider-Girl, and the head from this summer’s TRU-exclusive Mary Jane.  The re-use on the head has been a point of some contention for fans.  Personally, I don’t mind so much, but that might be partly due to the fact that I never actually found the MJ figure anyway.  I also find this sculpt is pretty solid for Widow as well, so on it’s own, it really works well for the character.  Worst case scenario, the upcoming Widow and Motorcycle set’s going to have two heads packed in, so there are some options available. As far as I can tell, Widow’s only new piece is her belt, which is a fairly simple add-on piece.   I wish it was affixed some how so it didn’t float around so much, but it’s not terrible.  It’s possible her hands are also new, but I’m not 100% sure on that.  They’re just pretty standard trigger finger hands, but they get the job done.  Widow’s paint is clean and bold, and really well suited to her classic design.  There’s not a ton of work going into it, but the end result is still very sharp, and I just really like it.  The figure’s a little light on the accessories front, with only a pair of pistols packed in.  I can’t say there’s much else I would give her, but considering she retailed for the same price as normal, BAF-including figures, she does feel a little lacking.

THE ME HALF OF THE EQUATION

As soon as these figures were shown off, I knew I wanted Widow.  I’m fortunate enough to have the original releases of the other figures, but there hasn’t been a proper comic Widow since back when Hasbro did the two-packs, and that one was pretty hard to come by.  I ended up finding this figure sort of by accident.  Super Awesome Girlfriend and I were on our way home from taking the cat to the vet, and I made a wrong turn, and the next closest place to turn around was the Walgreens parking lot.  I figured I might as well run in and check their stock, and sure enough, Natasha was one of the two Marvel Legends Vintage figures they had on the shelf.  And, as luck would have it, they were even running a sale on Legends that week!  Hooray for me!  Like yesterday’s Panther figure, there’s not anything particularly revolutionary about this figure, but she’s still a really strong addition to the line, and I’m happy to add her to the shelf!

#1541: Black Panther

BLACK PANTHER

MARVEL LEGENDS (HASBRO)

“With his claws sharp and his eyes set on his target, Black Panther is ready to pounce.”

I really try not to critique the packaging bios too much, but I gotta say, if you’re completely unfamiliar with Black Panther as a character, that’s probably not gonna do much to help.  In fact, it sounds more like the sort of description you’d see of an *actual* panther.  Hasbro knows he’s not an actual panther, right?  One would certainly hope so…

We’re about a month out from the theatrical release of Black Panther, 2018’s first on a long list of super hero movies.  This, of course, will mark the second time audiences see T’Challa grace the screen, after his pretty much universally praised appearance in 2016’s Captain America: Civil War.  I’m certainly excited to see more of the character, especially given the rather rich history they’ve got to draw from.  The landslide of movie-based product just started hitting last week, but before I get to that, I’ll be looking at one of Panther’s comic-based figures!

THE FIGURE ITSELF

Black Panther was a Walmart-exclusive Marvel Legends figure, released last year.  When it was released last year is very much up for debate.  Samples of the figure started showing up over seas at the beginning of 2017, and the product was given to Walmart not long after that.  However, there was no official announcement that he was coming from Hasbro or Walmart, and no real estimated street date.  A few people found him starting in the spring, but for a lot of people, this guy didn’t actually show up until just before the winter holidays.  Quite a lag time.  But the figure’s here now, and that’s really all that matters, right?  For the most part, this figure’s just a slight re-working of the Rocket Raccoon Series Black Panther from 2013.  That whole series was pretty difficult to track down, and Panther in particular was always the most popular, so it’s nice for Hasbro to give some of us another shot at him.  Like the Marvel Universe figure, this one’s based on his classic 60s/70s appearance, from when he was with the Avengers.  With the included cape, he actually comes pretty close to a first appearance Panther, but the cape’s a touch long and he’d still need the satchel.  The point is, he’s a pretty standard “classic” Black Panther.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  He’s built on the Bucky Cap body (which, when it was used for the last Panther, was still a fairly new addition to the line).  There have been some arguments made that he should actually be on one of the slightly larger bodies, but I find this base feels right.  He gets the same head as the Rocket Raccoon Series figure, which is a good translation of Panther’s distinctive full-face mask.  There are enough details that you can actually make out some of T’Challa’s face beneath it, which I think is pretty darn cool.  Changing things up ever so slightly from the last figure, this one gets the belt piece from Daredevil, and the hands from the Civil War Panther.  I wasn’t sure about the use of the hands at first, since the CW Panther has a lot of sculpted textures that I thought would be out of place on an otherwise comics-inspired figure, but they work surprisingly well.  The figure also sports a cape, reused from the 2008 Adam Warlock figure.  It’s not bad, but I definitely prefer Panther sans-cape.  The paint on Panther is subtle, especially when compared to the RR one, which had a lot of blue going on.  This one’s mostly just straight black, with a bit of detailing for the accents on the boots, gloves, and belt.  I really dig the striped boots and gloves, as they’ve always been one of my favorite parts of the classic design.  Panther is packed with the previously mentioned cape, a spare set of normal gripping hands, and a spear (borrowed from Kraven the Hunter).

THE ME HALF OF THE EQUATION

I always wanted the RR Series Panther figure, but never could find one.  I eventually got the Civil War figure, which is an awesome enough figure that I was willing to let it slide that he wasn’t a classic Panther.  Needless to say, when this figure first surfaced, I was pretty dead set on getting one.  It took me until December to actually find one.  My closest Walmart put out about 20 of him all at once (all of which were gone within a week, I might add), so I grabbed him as soon as I saw him.  There’s not anything particularly innovative or new about this figure, but he’s still one of the best Black Panther figures in my collection, and I’m happy to add him to my Avengers shelf.

#1540: GCPD Rogues Gallery

RENEE MONTOYA, BANE, KILLER CROC, MR. FREEZE, & POISON IVY

BATMAN: THE ANIMATED SERIES (DC COLLECTIBLES)

For my ninth and final 2017 post-Christmas review, I’m returning to a line that fills me with lots of mixed emotions: DC Collectibles’ Batman: Animated.  I was very supportive of the line early on, an really liked the first couple of series, despite some of the minor flaws.  However, as the line has progressed, I’ve found a lot of the later offerings to be a bit lackluster. The thing that broke me from the line was actually the set I’m looking at today.  As I’ve noted a few times, “Heart of Ice” is hands down my favorite episode of Batman: The Animated Series, and is possibly just one of my favorite cartoons ever.  Obviously, I was eager to get a proper Animated Series Mr. Freeze.  The first figure was the New Adventures design, which is fine, but not really what I wanted.  So, what does DCC do when it finally comes time to release the classic Freeze, one of the most demanded figures in the line?  Pack him in with four other figures in an expensive boxed item.  ….Yay?

THE FIGURES THEMSELVES

This five pack was released about mid-year last year, under the title “GCPD Rogues Gallery.”  All five figures in this set are based on their Animated Series designs, with the four titular Rogues being the second figure for each, following their TNBA design-sporting single-releases.

RENEE MONTOYA

Fulfilling the “GCPD” segment of this set is Officer Renee Montoya.  Montoya is noteworthy for being the second of B:TAS’s successful original creations that made her way back into the comics after the fact (following the immensely successful Harley Quinn, of course).  Montoya is the one wholly unique figure in this set.  She’s wearing her beat cop uniform, since she didn’t make it to detective until TNBA.  The figure stands about 6 1/4 inches tall and she has 22 points of articulation.  Her articulation works better than some of the Batman: Animated figures I’ve looked at, which certainly makes me feel a bit better.  Her sculpt is definitely one of the strongest in the set, recreating her animated design rather nicely. She avoids being too devoid of detail, another issue that plagued some of the line’s other figures.  Similarly, her paint is also very strong.  The application is nice and clean, and the colors all match up with her on-screen appearance.  Montoya is packed with an extra head, a handgun, a shotgun, four pairs of hands, and a display stand.  The head offers Montoya without her hat, which I guess is nice, in theory, at least.  In practice, it’s just very annoying.  Why?  Because, thanks to the design of the double barbel DCC’s used for her neck peg, if you’re not careful when swapping out the heads (a very difficult task, I might add), then the peg will pop out of the neck, rather than the head.  I ended up having to spend about 20 minutes removing the barbel from the second Montoya head to put the one with the hat back on, and after all that, the peg is mangled to the point that I doubt I’ll be able to successfully swap it again.  Okay, but what about the guns?  Well, they look nice, but I almost broke both of them taking them out of the package.  Also, despite the plethora of hands included, there’s not really a combo that can properly hold the shotgun.

BANE

The New Adventures Bane was one of my favorite figures from the single-packed line, so this figure has a lot to live up to.  I’m gonna let you all down easy here: he doesn’t.  He’s not helped by the design, to be fair.  The B:TAS Bane design is certainly one of the weakest from the original run of the show (part of why he got such a drastic redesign later).  He’s not particularly intimidating or anything.  He’s just looks like a slightly paunchy luchador.  Not the greatest design for a villain.  The figure stands 7 inches tall and he has 24 points of articulation.  Okay, let’s get this out of the way: Bane can’t stand.  Like, at all.  Just getting the photos for this review was one of the most infuriating experiences I’ve gone through.  The actual sculpt is decent, I suppose.  It replicates the show design well-enough, but I find he lacks the playability seen on the last Bane figure.  His paintwork is decent from a palette stand-point; he’s bright and colorful.  The application’s a bit iffy, and he’s got several spots of random shininess on an otherwise matte finished figure.  It’s rather distracting and makes for a fairly sloppy looking figure.  Bane includes four sets of hands, a dumbell, and a display stand.  The dumbell’s a nice extra, but, as with Montoya, there’s not actually a hand that can properly hold it.  Doesn’t that seem like the sort of thing that you would want to double check before sending this figure out?

KILLER CROC

I never actually got the TNBA Croc.  I kept meaning to, but I never did.  It’s okay.  I’ve never been a huge Croc fan anyway, so I probably didn’t need two of him.  Truth be told, Croc’s another character who I feel had a stronger design initially, so this figure’s good for that.  He stands just a little shorter than Bane, and he has 23 points of articulation.  He has the mid-torso movement like we saw on the first Bane figure, which is certainly a plus.  It helps to make him one of the most easily posed figures in the set.  It also allows for a lot more fine tuning on his weight distribution, helping him stay standing a bit better.  The sculpt is another strong offering, and I’d certainly place him on par with Montoya in that respect.  He’s very true to the show’s design, and captures Croc’s character.  I look at this guy and can hear him saying “I hit him with a rock!”  The detail work is all very sharp and crisply defined, not soft like some of the others in the line.  The paint on Croc isn’t the most exciting thing, but it matches the show.  It’s all cleanly applied, and it looks pretty decent for what it is.  Croc is packed with three sets of hands and a display stand.  No rock to hit Batman with?  I guess I can supply my own.

MR. FREEZE

Four figures in and I’m finally getting to the one that actually matters!  Yeeeeeeeaaaaahhhhh! …Sorry, that’s not really appropriate for Mr. Freeze, is it?  He’d go for a more reserved, served cold sort of thing.  Ah, yes.  A Mr. Freeze figure.  Of course.  Would that it could warm his frozen heart.  But alas, there is no hope for him.  But hey, cool figure, right?  The figure stands 6 1/2 inches tall and he has 22 points of articulation.  Freeze has nay favorite sculpt of all the figures included here.  He’s just really got the show design down pat.  The best piece by far is the head, which just looks absolutely spot-on from every angle.  The rest of the sculpt is a solid recreation of his suit design from the show, and it’s really only marred by one thing: the head dome.  On its own, it’s fine, but it doesn’t fit the body quite right, so it never sits flush the way it should and it pops out a lot.  It’s not awful, but it’s a minor annoyance, and there was no such issue on the last Mr. Freeze figure.  If there’s a major downfall to this figure, it’s the paintwork.  It’s not the worst I’ve seen in this line, but it’s definitely sloppy, especially on the blue parts of his suit.  How they got the others in this set so clean and not Victor is honestly a bit baffling to me.  Freeze is packed with his freeze gun, five sets of hands, a snow globe, and a display stand.  Ready for the common theme of this review?  Despite the large selection of hands, he can’t really hold his gun very well, and he can’t actually hold the snow globe as well.  I appreciate the extras being included, but I wish they could be more adequately used.

POISON IVY

Last up, it’s Poison Ivy, the other hotly demanded figure in this set.  I picked up the first Ivy figure, and I liked her overall, but she was certainly a flawed offering.  I was sort of hoping that this one would fix some of those.  It does, but there are some other ones that have cropped up to replace them.  The figure stands 6 inches tall and she has 23 points of articulation.  Her sculpt is…okay? It has its ups and downs.  It’s definitely not anywhere near as accurate as the other figures in this set, which is a shame, really.  She’s far more on par with the last Ivy, in that she looks okay from certain angles, but not so great from others.  I do like that she doesn’t have the ugly seam running down the side of her hair this time.  Unfortunately, she’s now got a rather ugly bend in her right leg, as well as a severely misshapen wrist bolt.  It kind of ruins the aesthetics.  The paint on Ivy is okay, but rather on the sloppy side of things.  It’s especially bad on her legs, where there’s a few spots of errant paint.  Ivy is packed wth five sets of hands,  the Wild Thorny Rose seen in “Pretty Poison,” and a display stand.  At least she has hands that can actually hold the rose.  I guess that’s a nice change.

THE ME HALF OF THE EQUATION

As I discussed in the intro, I was less than enthused by DCC’s decision to lump all of these figures into one big set, so I didn’t grab this when it was new.  My parents were nice enough to get this for me as my main gift this Christmas.  This set frustrates me because I really wanted to like it, but it’s perhaps the most frustrating thing I received this year.  Sure, most of the figures are a marked improvement on the single releases, but there are still enough flaws throughout the set that it’s infuriating.  The fact that Freeze and Ivy include more accessories also drives home the point that DCC designed them as individual releases and held them back to move this big set, which feels like a real cheap move to me.  Ultimately, I’m happy to have the Mr. Freeze I wanted.  He’s a good figure.  Montoya is also a solid addition, and Croc’s a pleasant surprise that I probably wouldn’t have gotten otherwise.  Ivy’s another flawed version of the character, though, and Bane just does nothing for me.  So, that’s 2/5 figures in this set that I would have much rather passed on.  That’s not a very good spread, especially for something that carries this hefty a price tag.

#1539: Xenomorph

XENOMORPH

ALIEN: COVENANT (NECA)

“Ridley Scott returns to the universe created, with Alien: Covenant, a new chapter in his groundbreaking Alien franchise.  The crew of the colony ship Covenant, bound for a remote planet on the far side of the galaxy, discovers what they think is an uncharted paradise, but is actually a dark, dangerous world.  When they uncover a threat beyond their imagination, they must attempt a harrowing escape.”

…Okay, I’ve been putting this off for about as long as I could.  Let’s do this.  For my eighth post-Christmas review, I’ll be asking an important question: is it possible to enjoy an action figure based on something you utterly despise?  I’ve pondered this question before, amusingly enough, in the same franchise as this review, and from the same toy maker even.  I mean, I was able to enjoy four whole Alien 3 figures, right?  Surely Alien: Covenant isn’t that different, is it?  Well, yes and no.  The thing about Alien 3 is that it existed before I even got into the Alien franchise.  I knew it was coming before I even started Aliens.  I had fair warning.  It’s just sort of done.  And, the way Aliens ends, Alien 3 is very easy to ignore.  Moreover, as much as I dislike the movie, I’ll be the first to admit that not *everything* about it sucks.  Things like the quadrupedal Xeno I can certainly get behind.  Alien: Covenant?  Well, I had to experience it new, which definitely sucked.  It’s a sequel to Prometheus, a movie that I enjoyed more than I expected, but an incredibly flawed one nonetheless.  At the end of Prometheus, I actually had this little twinge of hope, that maybe Scott would be taking his characters in a different direction than the earlier films and trying something new.  Silly me.  Covenant takes what I liked in Prometheus and gives it a fiery, explosive death, and takes everything I didn’t like about it and sticks it front and center.  And then it sort of tries to reinvent the wheel by reintroducing audiences to one of the most distinctive monsters of all time in a way that assures you beyond the shadow of a doubt that everything clever Scott did in the original Alien was an accident.

…I’m getting very sidetracked.  I should probably talk about the figure.

THE FIGURE ITSELF

The Xenomorph is part of NECA’s Alien: Covenant line, released to coincide with the movie’s theatrical run.  The figure stands 8 1/2 inches tall and he has 37 points of articulation, plus a bendable tail.  This Xeno sports an all-new sculpt, modeled after the Xeno seen on screen in Covenant.  To NECA’s credit, they’ve crafted a very good recreation of the creature seen in the film.  Every detail looks spot on, and everything is very sharp and well defined.  The figure’s articulation is pretty decently worked in, and he’s just as posable as his brethren from the other movies.  The paint’s pretty solid too.  The fine details on the head are all well outlined and clearly applied, and there’s decent accent work that shows off the sculpt pretty well.  Viewed just on its merits as a plastic recreation of the thing we see in the movie, this figure is nothing short of exceptional.  And there lies the rub.  I could go on for a very long time about what I didn’t like about Covenant (I’ve already gone on too long, frankly), but nothing frustrated me more than the design of the Xenomorph.  It’s like someone looked at the original design and said “how can remove everything unique, interesting, and genuinely terrifying about this design?”  Simply put, this alien looks like a skinned human with a Xeno head stuck on top.  Is that pleasant?  No.  Is it gross? A bit.  Would I want to run into this thing? No.  Is it scary? Not really.  There’s too much going on, and it’s all far too familiar to me.  Remove the head, and you’re left with a monster that would look at home in any slasher film of the week.  It’s really generic.  And I get that they designed it this way on purpose, so that it would still look alright when brightly lit (which is most definitely not true of the Xenos seen in Alien or Aliens; they look downright goofy when seen in regular lighting).  So bravo, you created Aliens you can look at in daylight.  But why, though?  Why?

THE ME HALF OF THE EQUATION

This figure came from Super Awesome Girlfriend.  I had mentioned to her that the Books A Million in the mall where she works had a decent selection of NECA Aliens figures, and when she went back, the Covenant figures were all they had left.  She knew I didn’t like the movie, but she really wanted to get me something Alien-related, so she got me this one.  It’s a thoughtful gift, no doubt.  It’s not her fault that the movie sucked.  Nor is it NECA’s, or even this figure’s.  Like I said, just as a figure of the design in the movie, this figure is solid.  And I’ll put it on the shelf with my other NECA Xenos, and be content.  But I really wish the movie had been better.  And I really wish the design were better.  And I really wish Ridley Scott would learn to quit while he’s ahead.

#1538: Nite Owl

NITE OWL

WATCHMEN (MATTEL)

“Awkward, shy, and unnaturally obsessed with masked vigilantes and ornithology, Dan Drieberg was a surprisingly good fit to inherit the mantle of Nite Owl.  He is a talented engineer with a tragic childhood that feeds his needs to help the helpless and fight the good fight.  However, the world is not a perfect place and Dan is forced to constantly question his own morality.”

I’ve now made it through a full week of my post-Christmas reviews, and now we’re kind of nearing the end of this whole thing.  For today’s review, I’m switching over to a property that I’ve covered a few times on this site, Watchmen.  I was pretty huge into Watchmen a few years back, especially around the time of the film adaptation.  In the years since, my fixation has sort of waned, probably due to the overabundance of grimdark super hero stories in the last several years.  I still appreciate it for what it is, and there’s no denying that the story has lots of exciting designs, just ripe for toy form.  The comics designs are somewhat rare in the toy world, but Mattel put out a set of them a few years back, and I’ll be taking a look at the Nite Owl figure from that set today!

THE FIGURE ITSELF

Nite Owl was the fourth figure in Mattel’s “Club Black Freighter” subscription, released back in 2013.  He’s based on the comics Nite Owl design, of course, which is a more simplistic look than his more sculpted look from the film, but I feel a slightly more polished and to the point design.  The figure stands 6 3/4 inches tall 23 points of articulation.  The whole Club Black Freighter set was designed to fit stylistically with DC Universe Classics, and a lot of this was done via parts re-use from that line.  For Nite Owl, this means he uses the standard mid-sized arms, legs, and pelvis, along with a new torso and head, as well as add-ons for his cape and belt.  The legs are the end of DCUC legs, meaning they’ve had the rocker-ankles removed.  It’s definitely an annoyance, and it means he can’t really ever keep his feet flat on the ground, which looks rather goofy.  On the plus side, all of the newly sculpted pieces really do look cool.  The head’s a solid piece of work, and replicates Gibbons’ take on Nite Owl quite nicely.  His hard plastic cape, though very cool looking, effectively renders his arms motionless from the elbow up.  The end result to all of this is a figure that’s not really good for anything but standing around.  But at least he looks good, I suppose.  The paint work on Nite Owl is decent enough, and certainly better than a lot of Mattel’s output.  It’s clean and matches well with the art from the book.  It’s not the most thrilling color combination, but that’s true to the character, so one can hardly complain.  Nite Owl is packed with a display stand, three owl-arangs, and a grappling gun, as well as big novelty card thing with an art-deco sort of illustration.  The stand’s fine, but he has some trouble successfully holding any of the other extras.

THE ME HALF OF THE EQUATION

Nite Owl was another Christmas gift from Super Awesome Girlfriend.  By the time the Club Black Freighter set came along, I was kind of done with Mattel’s whole subscription model and past my Watchmen fixation, so I ended up passing on them.  I almost bought Nite Owl a few times from Matty Collector during a couple of their year-end sales, but never got around to it.  Jess spotted him at the GameStop she works at and grabbed him for me.  He’s sort of an interesting phenomenon, a “super-posable” figure that doesn’t work as much more than a statue.  Ultimately, he’s not a bad figure, but he sort of fails at what he’s supposed to be.  I guess he’s rather par for the course when it comes to Mattel, though.

The Blaster In Question #0040: Helios XVIII-700

BlasterInQuestion1

HELIOS XVIII-700

RIVAL (PHANTOM CORPS)

helios1Alright, I know it would have been thematically more appropriate to do this review last week what with the whole Christmas thing that happened, but this is my (subsection on someone else’s) review site and I will do what I like.  Besides, Ethan is still working through his annual haul, so it’s fine.  Now that that’s out of the way, let’s have a look at the first Nerf blaster I’ve received for Christmas in, like, 8ish years.  That would be the Rival Helios XVIII-700.

THE BLASTER ITSELF

helios2The Helios was officially slated for release in 2018 but as you may have figured out, they slipped into circulation just a little early.  So far it is only available in the Target exclusive Phantom Corps subset which means white is your only color option for the blaster itself.  At first glance, it looks like just a revised design of Apollo and I suppose that’s not far off, functionally, but it’s certainly not just a reskin.  Only the Jolt can get away with that.  Like the Apollo, it is a spring powered blaster that uses standard Rival tube magazines loaded through the pistol grip.  What’s different about the Helios is the addition of proper fore-grip and stock pieces, a jam door, and a new style of priming handle.  Instead of being a vertical pull and push bolt handle like on the Apollo, the Helios has a side-mounted bolt handle with a spring return, so you just pull it back and let it snap forward again on its own.  The whole motion is very satisfying and makes the Helios feel like an SMG or machine pistol. The fun doesn’t stop there, though, because those crafty folks at Hasbro worked out how to make the bolt handle removable and reversible, making the blaster helios3completely ambidextrous for all you sinister people out there. Either that or if you’re one of those Ghost Recon/Sam Fisher Ubisoft properties who might need to switch hands at a moments notice. Besides the obvious benefit of just a better priming action, the orientation of the bolt handle means there’s an actually usable line of sight as well as a bunch more rail space for attachments. As with all Rival blasters, it should be noted that it’s not an N-Strike style rail, so only Rival accessories will work.  They’ve also changed the style of safety from a push button on the Apollo to a switch on both sides of the blaster, sticking with the ambidextrous theme.  All put together, you have a very compact, solid blaster that is just a joy to operate and feels good in hand.  The blaster runs very smooth, like how you would expect an improved Apollo to run.  The power of the blaster is right on par with other Rival blasters, flying straight and hitting hard, definitely not something to use lightly when busting into your younger sibling’s room.  Maybe save it for when they’ve actually earned it.  The Helios comes packaged with a 7 round magazine, 7 Rival rounds, and, specific to the Phantom Corps line, two colored team flags, one red, one blue.  I believe the purpose is for them to be attached to your person or your blaster to denote your team when playing competitively, but I just like putting them on my bag so everyone knows I’m a huge nerd who plays with Nerf blasters.helios4

THE ME HALF OF THE EQUATION

The Helios was a present from my parents this past Christmas.  Before that, it was the Dart Tag Furyfire 2-pack when it was new.  That should give you an idea of how long it’s been since I’ve found a blaster under the tree.  Ordinarily I would have already purchased a blaster like this myself and so ruling Nerf out as a potential gift, but recent financial constraints have somewhat slowed my consumption of Nerf lately, but I fully intend to pick up the slack eventually, just have to see when that is.