#1864: Forge

FORGE

X-MEN (TOY BIZ)

“Forge is the X-Men’s brilliant high-tech weapons inventor. Not only can he custom design a deadly arsenal in almost no time… he’s ready to jump straight into action and use it! In fact Forge is such a fierce fighter that when he straps on his weapons and activates his amazing bionic leg, he becomes a one-man army!”

The ‘90s X-Men line was the most expansive selection of the characters ever put to plastic, offering up main, supporting, and minor characters from all throughout the franchise’s history.  It definitely took a heavy lean towards the ‘90s, of course, and paramount to the line’s early days was getting collectors a complete line-up of the X-Men of the X-Men #1 era.  Included amongst that line-up was relatively new addition (at the time) Forge!

THE FIGURE ITSELF

Forge was released in Series 2 of Toy Biz’s X-Men line, and was sporting his strike-team uniformed look, which is, by far, Forge’s most prominent design.  Also, his current design at the time, so it made a lot of sense.  Apart from some repaints of this same figure, this would be the only Forge figure we’d get from Toy Biz, so, hey, they better have made it count.  The figure stands 5 inches tall and he has 9 points of articulation.  Sculpt-wise, Forge is fairly typical of the early line figures.  He’s definitely got a more refined sculpt than a lot of his Series 1 counterparts, but compared to later-run figures from Toy Biz, he’s definitely on the scrawny side.  Though, for a character like Forge, the scrawnier nature isn’t too terrible, especially if your a fan of the tech-geek take on the character seen in the likes of X-Men: Evolution and Wolverine and the X-Men.  Some of the details, especially the pouches and his boots, are far more simplistic than they’d be on more current offerings, but on the plus side, the details on the head sculpt are actually pretty sharp.  Forge’s gun is molded into his hand. Ostensibly, it’s to aid with the figure’s quick-draw action feature, though I can’t say I understand why it had to actually be molded in place for that.  It ends up rather restricting what you can do with the figure.  The paintwork on Forge is about par for the course on this line.  Application’s clean and fairly basic, and the colors are bright.  I quite like the clear molded plastic for his artificial arm and leg; it’s a nice touch.  Like a number of the early Toy Biz figures, there were two minor paint variants on Forge, concerning the color of his holster.  The initial figures were brown, but it was changed mid-production to yellow, which is the one seen here.  Yay?

THE ME HALF OF THE EQUATION

I picked up Forge a few years back, during my first resurgence of 5-inch X-Men collecting, just after my freshmen year of college.  I ended up finding him loose from Yesterday’s fun.  Forge has never been a particular favorite of mine, and the figure doesn’t really do much to change that, being more or less middle of the road, but he’s certainly passable.

#1863: Broken Tusk

BROKEN TUSK

PREDATORS (NECA)

“Mankind’s two ultimate nightmares come together in mortal combat, and whoever wins—we lose.  On the remote planet Ryushi, a small ranching community becomes an unwilling participant in a deadly ritual: extraterrestrial predators have seeded Ryushi with alien eggs in order to create the ultimate hunt.  But what the Predators don’t know is that an alien queen egg is amongst those they’ve sent as potential hunting stock, and when the Predators arrive, the hunters become the hunted amidst a monumental swarm of aliens, and they may need to turn to the very same humans they regard as little more than potential trophies to give them any hope of survival.”

Just over 1000 reviews ago, I had a brief discussion of the Alien vs. Predator movie.  From the moment Predator 2 revealed a Xenomorph skull amongst the collection on the Predator ship, the “Alien vs. Predator” concept has been out there, permeating just about every form of media.  While the movie was awful (although, it was sweet, sweet bliss when compared to its sequel), there have been a number of far more successful takes on the concept, including Dark Horse’s comics version, which actually served as a heavy inspiration for the movie, but is better in just about every facet.  NECA, always anxious for new venues for Predators to release, has slowly been adding various comics-based Predators to their ongoing line.  The latest is Broken Tusk, aka Dachande, the comic’s equivalent to the movie’s “Scar,” as a moderately heroic Predator that assists the humans in defeating the Xeno menace.

THE FIGURE ITSELF

Broken Tusk is one of the three figures in Series 18 of the Predators line from NECA.  All three are based on the AvP comic, though somewhat adapted to the more realistic style of the rest of the line, which is sensible.  The figure is just shy of 9 inches tall and has 32 points of articulation.  He uses the larger and more posable style of body introduced with Series 14’s AvP movie Predators.  It gives them quite an imposing stature, and his articulation makes for a very playable figure.  The underlying sculpt is the same basic one seen on the others, with the armored parts being the major change-up.  Broken Tusk has a rather unique armor design.  In the story, he’s injured during the battle with the Xenos, so the humans have to help patch him up.  The end result is a blending of the classic Predator aesthetic (including a Jungle Hunter-inspired faceplate), with more utilitarian human tech worked in on the torso, and then a bit of found materials (including a very cool Xeno head).  As we’ve become accustomed to with this line, the gauntlets have extending blades on one side, and a fold-out panel on the other, which is always a fun feature.  As amazing as the sculpt is, what really sold me on this figure was the paint scheme.  In the comics, he’s colored in a more traditional Predator sort of sense, with lots of browns and greys, making him as a whole look quite similar to the standard Jungle Hunter.  Of course, that describes a lot of the NECA Predators so far, so this guy would have been just one fo the pack.  As cool as the sculpt may be, with those same colors, he might end up unfortunately forgettable.  So, instead, NECA’s played up the human-ally aspect of the character, and given him a color scheme modeled after the Colonial Marines from Aliens.  It’s pretty darn cool, and I love have they’ve even made the patterns on his skin look like the camo pattern from the Marine uniforms.  It’s definitely very clever.  Broken Tusk’s accessories further the melding of the styles, with his more Predator specific two-part staff, and a more human-inspired rifle as well.  Both weapons are very nicely sculpted and well fit to his hands.

THE ME HALF OF THE EQUATION

I’m a more moderate Predator fan, but I’m a huge Aliens fan, so anytime NECA melds those two lines, I’m on board.  As soon as this guy was shown off (TWO Toy Fairs ago), I knew I wanted one.  It’s been a long wait for him, long enough that I’d thought maybe he just wasn’t coming.  But then, Series 18 just sort of dropped in my lap, and boom, here he was.  Fun’s a word I used a few times in this review, and it’s an apt description for him.  I just really like him, in both concept and execution, and he’s a fantastic accent piece for my rather expansive collection of Colonial Marines.

I picked up Broken Tusk from my friends over at All Time Toys.  If you’re looking for cool toys both old and new, please check out their website and their eBay Store.

#1862: Daredevil

DAREDEVIL

MARVEL SELECT (DST)

Did I mention that I liked Daredevil Season 3?  <checks back to my last Daredevil-related review> Yes, yes, I did.  Well, it bears repeating: I really liked Daredevil Season 3.  After being somewhat let-down by all of the post Luke Cage Season 1 offerings from Netflix, I was very happy to see a return to what I’d loved so much about Daredevil‘s first (and the majority of its second) season.  It’s not a huge change for Daredevil to come along and surprise us all with its quality, though, since Season 1 did the same thing back in 2015.  It was such a surprise, that none of Marvel’s usual licensees had actually gotten the licenses for any proper merchandise.  In the case of both Hasbro and DST, their first DD product wouldn’t come until a fair bit after the show’s second season had hit.  I looked at Hasbro’s version of old-horn-head back when he was new and was of mixed opinions, so I decided to finally get around to giving his main competition, the Marvel Select release, a try.

THE FIGURE ITSELF

Daredevil was released as a standalone offering as part of Marvel Select‘s 2017 line-up of figures, hitting in the fall of last year.  Matt’s sporting his proper Daredevil gear from Season 2 of the show, which is, admittedly, the more distinctive look.  That said, I’m personally still holding out that someone (other than Minimates, that is) will give us Matt’s all-black number.  This figure was originally solicited with his damaged Season 1-style helmet from after his run-in with Punisher, but by the time he hit shelves, he was actually sporting his proper Season 2 mask, thereby making him distinct from his Legends counterpart.  That was actually a pretty smart move on DST’s part.  The figure is on the shorter side of the Select scale, standing 6 1/2 inches tall, and he sports 30 points of articulation.  The height’s sort of a curious thing, because it means he’s not really in-scale with anything else from his own line, but he *is* kind of in-scale with Legends.  It’s not a perfect match, but he’s less than a quarter-inch off from the proper Legends release, so it’s very fudgable.  The sculpt is unique to this figure, and it’s reasonable.  It feels a little bit like the antithesis of the Hasbro figure.  The build is certainly less wonky, and the overall appearance is more balanced and appealing, but he loses the really nice texture and small detail work of that figure, and while the articulation is certainly usable, it’s not very well worked into the sculpt.  The prototype shots and even early test shots with the new head sported a pretty solid likeness of Charlie Cox, but something was lost in the production process, leaving the figure to look a good deal more generic.  He still looks reasonable from the right angle, but head-on’s a real killer.  His paintwork is mostly rather straightforward.  The blacks and reds aren’t the most eye-catching, but they’re a fairly decent match for his show appearance.  The face suffers the same trouble that most figures with that sort of stubbly, “I haven’t shaved in a day or two” look suffer, where the quality varies widely from figure to figure, and it always looks kind of sloppy. My figure looks reasonable enough, but after what Hasbro’s been doing with such things on their recent face-printed figures, he’s a little out there.  Matt is packed with his billy club, which can separate into two (surprisingly differently-sized) pieces, as well as a spare set of gripping hands to hold them.  There’s also a display stand modeled after a warehouse or something, and an articulated stand to assist in more dynamic poses.  The articulated stand is great in theory, but less so in practice, as the joints are too weak to hold Matt up, meaning he’s still got to be more or less balanced to begin with.  Still, it’s better than nothing.

THE ME HALF OF THE EQUATION

DST’s Daredevil hit at a bad time for me to pick him up, so I didn’t, and I just never had the chance to double back around and get him.  I finally grabbed him a couple of weeks ago during Cosmic Comix‘s “Biggest Sale of the Year!”, because I’m still coming down from that Season 3 high, I guess.  I was hoping for a figure to replace the Legends release, but I’ll be honest, I knew getting into this that that likely wouldn’t be the case.  This figure addresses some of the Legends figure’s flaws, but trades them in for some of his own, resulting in another figure that’s shy of being perfect.  Oh well, maybe Mezco’s got the answer…

#1861: Superman

SUPERMAN

DC ESSENTIALS (DC COLLECTIBLES)

After throwing the entirety of their last line, DC Icons, out the window, DC Collectibles is attempting to settle in comfortably with their newest all-inclusive line of DC figures, this time dubbed DC Essentials.  In my first Essentials review, I made it no secret that I wasn’t 100% on board with the change over, and even after reviewing my first figure, I was still rather skeptical.  Well, I’m going to be giving the line a second shot, taking a look at one of the figures DCC keeps trying to get right over and over again, Classic Superman!

THE FIGURE ITSELF

Superman is figure 5 in the DC Essentials line-up, making him numerically the first figure of Series 2 of the line.  DCC’s really invested in having these figures pair off, so this guy pairs off with Series 2’s Brainiac figure. Though he’s a “classic” Superman, this figure is actually based on Supes’ most current appearance, introduced in Action Comics #1000.  It’s really the same as his classic garb, but with the teeniest, tiniest little tweek to the edges of his sleeves.  Because *something* had to be different.  The figure stands 7 inches tall and he has 34 points of articulation.  Those numbers aren’t surprising, given they’re the same stats we saw with Reverse Flash.  And why is that?  Because, except for a small handful of pieces, these are the same figure.  There are some issues with that.  While using the exact same body worked out fine for the Series 1 line-up of Batman, Flash, Reverse Flash, and Deathstroke, who are all conceivably the same basic build, it doesn’t quite work out for Superman, who I really feel should be a little larger, at least in the upper torso region.  It’s still a decent, balanced sculpt, but he sure does look a little bit scrawny (and he still has those overly long arms, which I’m guessing won’t be going away).  The shaping of the cape doesn’t really help with that, either, kind of accentuating the small sizing of the upper torso and the comparatively large sizing of the legs.  On the plus side, I do rather like the new head sculpt; it feels appropriately Superman-y.  Superman’s paint work is okay, but not quite as good as Reverse Flash’s was.  Generally, the application is clean, and the colors are nice and bright.  However, there’s some rather noticeable slop and unevenness on the edges of the shorts, an issue that plagues all of the Supermen I’ve seen in person.  Also, for some reason, the belt is just straight yellow, with no red for the sculpted belt loops, which looks rather strange, and is a very obvious missing paint application.  Like Reverse Flash, Superman includes no accessories, which, given the level of re-use and the price-point of these figures is quite frankly insane.  At the very least, he should have some extra hands, or a flight stand, or something.  Anything at all to make him actually feel worth what you’re paying for him.

THE ME HALF OF THE EQUATION

After buying, and being left uncertain by, Reverse Flash, I really wasn’t sure about this figure.  I had initially been very interested, because I’m always on the lookout for a really good classic Superman.  When this guy showed up at Cosmic Comix, I initially passed on him, and ended up waiting to take advantage of their “Biggest Sale of the Year!” a couple of weeks ago.  At a lowered price, this figure feels justified, but still somewhat far from the mark.  He’s an okay standard Superman, but with the larger scale and all, I still find myself preferring NECA’s Christopher Reeve Superman as my go-to.  Were he in-scale with Legends, it might be a different story, but this is the path DCC’s chosen to go down, and this is the hill they want to die on.  And dying on the hill sadly seems to be what’s destined for DC Essentials, because they just don’t seem to be gaining the foothold they were hoping for.  Apart from the upcoming Green Lantern (who I’m going to be getting purely because I have trouble saying no to even a semi-decent GL figure), I just really can’t see myself supporting this line.

#1860: Iron Man – Mark VII

IRON MAN — MARK VII

MARVEL LEGENDS — MARVEL STUDIOS: THE FIRST TEN YEARS

“Equipped with a mighty Vibranium arc reactor and enhanced flight capacities, the Mark VII is a Fully-Loaded Rapid Deployment suit built for heavy combat.”

Despite the movie’s immense financial success, the tie-in action figures for Avengers were rather understated.  The poor sales of toys for Captain America and Thor, as well as the general lingering of Iron Man 2’s later assortments, meant that retailers weren’t really jumping all-in for line-ups featuring many of those same characters.  Mass retail only wanted smaller-assortment, smaller-scale figures, but Hasbro was able to sell Walmart on an exclusive run of Legends scale figures for the movie.  Of course, this exclusive run meant there were some cutbacks, such as everyone’s favorite armored avenger being stuck with a re-pack of his Mark VI armor from Iron Man 2, rather than the Mark VII armor that more appropriately fit the line-up.  Fortunately, Hasbro took the tenth anniversary of the MCU to amend this issue.

THE FIGURE ITSELF

The Mark VII Iron Man is entry 3 in Hasbro’s Marvel Studios: The First Ten Years sub-line of Marvel Legends.  He is the final of the three single-packed offerings from the line, following the previously reviewed Red Skull and Ronan the Accuser.  This is, of course, Tony’s Mark VII armor, which he sports during the proper assemblage of the Avengers during the film’s big climactic battle.  The figure stands 6 1/2 inches tall and has 37 points of articulation.  Not only does this figure have the most articulation of any of the movie Iron Men, it’s also implemented in the most workable fashion here, meaning that the Mark VII is hands down the most posable MCU incarnation of Iron Man in the Legends line-up.  Though it takes a little bit of cheating, you can also get his signature three-point landing out of this figure, which ended up being one of its selling points for me.  What’s more, you can even move all of the flaps on his back, and his head can almost look straight up.  We saw a lot of improvements in this direction fro both the Mark 46 and Mark 50 releases, but this guy really seems to take everything they’ve learned and even further build on that.  Obviously, with all of this improved articulation, you kind of need an all-new sculpt, and this one’s a very good one.  Thanks to a much-delayed release, Hasbro was able to actually make the figure as faithful to the film as possible, and they’ve generally succeeded.  There are still a few little details here and there, but he’s very, very close.  The biggest plus for me is that, unlike the IM2/IM3 armors, this one is actually properly scaled with the rest of the MCU Legends, and can conceivably be an actual guy in a suit of armor.  The paint work for the Mark VII is solid, and again, one of the strongest entries we’ve seen for an MCU Tony.  The metallic red plastic works very well, being neither too bright or too dark, and the rest of the application is pretty clean.  There’s a slight scuff on my figure’s right leg, but he’s otherwise pretty good.  The Mark VII is packed with a second set of hands, this time in the repulser blast pose (which, sadly, continue the tend of not having the same articulation as the fists), as well as the now-standard blast-effect pieces, this time in a transparent yellow.  I was a little saddened that there was no unmasked head this time, which is about the only major complaint I can lobby against this figure.

THE ME HALF OF THE EQUATION

My disappointment with the Mark 50, combined with my prioritizing of the other figures in the Marvel Studios set, meant that I passed this figure up a great many times.  I guess I just didn’t think too much of him.  It was actually Super Awesome Fiancee who brought him home for me from her work, at which point I was able to re-examine him in-hand, and realize I’d been totally wrong about this guy.  There’s a lot to like here.  He’s the best MCU Iron Man on the market, and the easiest one to find at that.  I whole-heartedly recommend him!

#1859: Green Lantern

GREEN LANTERN

DC SUPER HEROES (MEGO)

Back in the day, Mego were the first company to really offer up substantial action figure product for either the Marvel or DC super heroes.  Sure, Ideal Toys had briefly touched on them for their Captain Action line, but that was more as an augment to an established thing, not their own thing outright.  Mego gave them the treatment they deserved, and because of that, they’ve both become tentpole properties within the toy market.  Of course, now that Mego is back around, DC and Marvel are both tied up with a multitude of other manufacturers.  DC in particular has been getting consistent Mego-style coverage from Figures Toy Company, but there was still some room in the market for the the over 12” and under 18” market.  It’s a pretty specific niche, but Mego was there, offering up a rather classic selection of DC characters, including, for the first time ever as an official Mego product, Green Lantern!

THE FIGURE ITSELF

Green Lantern is part of the second series of Mego’s DC Super Heroes line, alongside Superman, Batgirl, and Poison Ivy.  Hal is sporting his classic ‘70s appearance, which is the correct era for a genuine vintage GL, had Mego released one back in the day.  The figure stands 14 inches tall and has 18 points of articulation.  All of these figures appear to be patterned after the body of the Mego-designed and Denys Fisher-released “Power Action” Superman figure from the late ‘70s.  It’s a respectable starting point.  It’s similar to the standard Mego body, but with slightly tweaked proportions, giving it a generally more heroic stature, which works nicely for the likes of the DC Super Heroes.  It’s also got some extra articulation in the knees, which is fun.  GL gets an all-new head sculpt, which is actually quite nice and surprisingly detailed.  I’d love to see it shrunk down for an 8-inch body.  GL also gets a unique right hand, sporting his lantern ring, as has become the standard practice for such figures.  His costume is a three piece affair, made up a spandex jumpsuit and a pair of plastic boots.  The body suit is fairly well tailored to the body; I appreciate the use of different materials stitched together, rather than just silk-screening.  It makes it look a lot cleaner.  Hal’s paintwork is mostly confined to the head, which is nicely applied, sharp, and sporting some quite subtle accent work.  GL is packed with his power battery, which is another fairly standard thing for him.  He can’t really hold it, but it’s nicely sculpted, so there’s that.

THE ME HALF OF THE EQUATION

I passed on the first series of DC Super Heroes due to not really having an undying need for any of the characters offered.  Of course, Green Lantern’s my boy, so when he was shown off for Series 2, I knew I’d be tracking one down.  Okay…well, maybe not personally, because it was actually my dad that tracked him down for me.  He’s goofy, he’s really big, and he’s kinda awesome.  I don’t know if I’ll be really investing in this whole line, but I’m certainly very happy with GL.

#1858: Gabe Jones & Hydra Flame Trooper

GABE JONES & HYDRA FLAME TROOPER

MARVEL MINIMATES

When it came time to do the Minimates for The First Avenger, the film’s titular character was featured in most of the sets, but he did get to take a break for a few packs.  This includes today’s focus pack, which is perhaps the most obscure pairing of the bunch, Howling Commando Gabe Jones and the Hydra Flame Trooper.

THE FIGURES THEMSELVES

Gabe and the Hydra Flame Trooper were one of the two Toys R Us-exclusive pairings for The First Avenger, alongside Golden Age Cap & Dum Dum Dugan.

GABE JONES

Gabe is perhaps a less distinctive member of the Howling Commandos than Dum Dum, but he’s an important one nonetheless, and one that’s stuck around for quite a while.  He also has the notoriety of being Marvel’s first African American hero, albeit not quite one of the “super” variety.  The figure is built on the standard Minimate body, so he’s about 2 1/4 inches tall and has 14 points of articulation.  Gabe is constructed using two add-on pieces.  The first is his helmet, which is shared with Frontline Captain America.  It’s a decent, standard-issue piece, so it works well enough.  His second add-on piece is his vest, a unique piece to this particular figure.  It’s definitely another solid piece, and it has some pretty excellent detail work, especially on the bandolier.  Like others in this particular set, there’s a holster attached; I still like them better as separate pieces, but it doesn’t look terrible.  The paintwork on Gabe is pretty standard stuff.  The application is all pretty cleanly handled.  He’s a little bit drab, but that’s just his design.  His face is sporting a pretty decent likeness of Derek Luke, but, as with Dugan, the likeness isn’t that far removed from Gabe’s comic incarnation, should you want to swap this head onto one of the comic book agent bodies.  Gabe is packed with a rather large machine gun, just like the one he was carrying around in the film.  He can hold it surprisingly well, given that it’s a two-hander.  He also includes a standard issue side-arm, which is the same as the one included with Cap and Bucky.

HYDRA FLAME TROOPER

The Hydra Flame Trooper, like the basic Hydra Agents packed with Peggy and Howard, was first offered up as part of the single-packed army builders case, before being offered up a second time here.  It’s actually a pretty sensible way of filling in the line-up, since I doubt anyone’s really going to complain about a duplicate here.  The figure uses four add-on pieces for the mask/goggles, chest cap, and flamethrowers.  The mask is the same one used on the basic Agents, which is good for consistency’s sake.  The chest cap and flamethrowers are big and bulky, and a little bit restricting, but that was the case in the movie as well, so it’s not really a complaint here.  Lastly, the figure swaps out the upper legs for a pair of more detailed ones, used from the Hammerdrones.  The Flame Trooper’s paintwork is pretty straightforward stuff, really.  It’s black, with thin white detialing.  It actually looks quite good, and makes for rather a striking figure. The Flame Trooper included no accessories, but given all of the sculpted extras, I suppose that’s excusable.

THE ME HALF OF THE EQUATION

I grabbed these two from a TRU on a road trip with my my family back in 2011.  Gabe isn’t the star figure in this assortment, but he’s exactly the sort of figure you like to see come out of movie assortments.  A fun second-tier character who wouldn’t otherwise get a figure.  The Hydra Flame trooper is another fun addition to the Hydra army, based on one of the cooler designs from the movie.

#1857: ASP-7

ASP-7

STAR WARS: POWER OF THE FORCE II (KENNER)

“From the newly-created footage in Star Wars: A New Hope – Special Edition.”

Those words are proudly splashed across the front of this figure’s packaging.  Remember when that actually would have excited people?  Remember before Lucas kept changing and changing them, and just generally ruining everything?  Pepperidge Farm remembers.  And me; I also remember, which I guess is more relevant for this site, isn’t it?

The ASP-7 was one of the many additional CGI characters added to the original trilogy during Lucas’ first CG-laden Special Edition fever dream, and is, admittedly, one of the less offensive additions.  He just hangs in the background and carry’s some metal bars around.  At least he doesn’t dance in front of the camera…or shoot first…or sound like Temuera Morrison.  Point is, things could have been way worse for old ASPy here.

THE FIGURE ITSELF

The ASP-7 was released in the 1997 assortment of Power of the Force II, right on top of that whole “Special Edition” thing.  The figure stands 3 3/4 inches tall and he has…articulation.  An exact count’s a little tricky, because it’s hard to tell what’s actually a proper joint, and what’s an un-articulated joining of the plastic.  The general gist is that this guy’s just not terribly mobile.  His sculpt was an all-new offering, and has remained unique to him.  It is simultaneously a product of its time and completely different than the rest of the line it hails from.  He’s honestly far more screen-accurate than a good chunk of the Power of the Force figures, but at the same time, that’s not saying a lot.  As a mid-90s CG model, the ASP-7’s movie counterpart was pretty devoid of detailing, and was quite rudimentary.  This figure follows suit, so while he may not have the wonky proportions of a lot of his compatriots, he also lacks a lot of the fun detail work that really allows most of the line to shine two decades later.  The paintwork on the ASP-7 is decent enough.  Like the sculpt, it matches very closely to the on-screen appearance.  Those rather generic filler gradients of the animation model come through perfectly clear here.  On the plus side, this is undoubtedly an area where it looks better on the toy than in the movie, because this styling of paintwork is fairly common place, especially in toys of this era, so he ends up looking alright.  He’s packed with a single accessory: a pile of bars, just like the ones he’s seen carrying in the movie.  I don’t think you can come up with a better accessory than that, can you?

THE ME HALF OF THE EQUATION

The ASP-7 is the penultimate figure in the selection of them I grabbed over the summer during one of Lost in Time’s sidewalk sales.  He was grabbed first and foremost because he was a figure I didn’t already have, but also because, hey, kinda nifty robot, right?  I know the actual review segment here was kind of rough on him.  He’s not the finest offering this line had, not by a long shot.  But, as with so many of the figures in this line, I still can’t help but kind of love this little guy, warts and all.

#1856: Leatherface

LEATHERFACE

SAVAGE WORLD (FUNKO)

Funko, masters at getting literally every license under the sun, got into the action figure game with ReAction, a line of figures based on the styling of Kenner’s failed Alien line (and, by extension, the styling of Kenner’s far more successful Star Wars line).  There were some gems in that run, but Funko sort of ran it into the ground, so they decided to move forward and ape *another* vintage toyline’s style.  This time, it was Masters of the Universe.  Their first offerings were from the thematically appropriate Mortal Kombat, but, as with everything they do, Funko has decided to extend the style to cover a plethora of other licenses.  The line we’re focussing on today, Savage World,  is an anthology line of sorts, based on several popular slasher franchises.  Today, I’ll be looking at Leatherface, the slasher from The Texas Chainsaw Massacre, viewed through that He-Man-esque lens.

THE FIGURE ITSELF

Leatherface is part of the five-figure first series for Savage World, alongside Michael Myers, Freddy Kruger, Jason, and Pinhead.  There are enough heavy hitters here that I’m honestly not sure there’s a Series 2 in the plans, and quite frankly, that’s for the best.  Funko’s not had the best track record of finishing things (if you don’t believe me, ask anyone of my three incomplete Serenity crews), so a one and done is alright by me.  Leatherface is 5 1/2 inches tall and he has 6 points of articulation.  His sculpt appears to be unique to him (which is actually a bit of a surprise, given the heavy parts reuse of the old Masters figures), and rather nicely sums up the intended aesthetic.  His design has, rather expectedly, gone through some notable changes to bring him more in line with that Masters thing.  Obviously, he’s super buff and cut, and quite squat, in contrast to the more schlubby look of the movies.  And to accentuate this new build, he’s also ditched his shirt, as you do.  Topping all of that off, he’s gone full-on Ash Williams, and replaced his right hand with a chainsaw attachment.  He’s also got the usual furry loincloth piece that most of the Masters had, because he just wouldn’t quite look right without it.  Admittedly, Leatherface’s classic design doesn’t seem quite as natural a fit for this style as the others in the set, but ultimately the figure makes it work pretty well.  The paint work on Leatherface is overall pretty basic.  The application is clean and sharp, and they’re are some nice smaller details, like the blood splatter details on his torso.  He doesn’t have the most eye-catching color-scheme, but that’s true to Leatherface.  He’s packed with a second hand attachment, a mallet, which swaps out with the saw hand.  It’s not as definitive as the other hand, but it’s still fun.

THE ME HALF OF THE EQUATION

So, yeah, confession?  I’ve never actually seen Texas Chainsaw Massacre all the way through.  It’s not really my kind of movie.  By extension, I have no real attachment to Leatherface.  In general, Savage World isn’t really for me, and Leatherface is perhaps the least for me of the set.  Why do I have him then?  Well, he’s not actually mine.  When All Time got in their cases of this line, this guy’s leg had popped off of its socket in the package, so they offered him up to me for review.  Yay for me!  Even for someone who doesn’t have a personal attachment to this figure, he’s pretty solid.  The whole concept’s pretty goofy, but hey, goofy’s fun.

If your interested in getting a Leatherface of your own, you can buy this exact figure from All Time’s eBay store here, or you can buy a sealed one from the web store here.

#1855: Gamorrean Guard

GAMORREAN GUARD

STAR WARS: THE BLACK SERIES (HASBRO)

“Burly, pig-like brutes who favoured axes and other primitive weapons, Gamorreans were often used as muscle by Hutt and other underworld kingpins. Jabba the Hutt employed a gang of intimidating Gamorreans to guard his palace on Tatooine.”

One of the things that makes it so easy to get really, really invested in Star Wars is all of the interestingly designed and individually maintained creatures that serve as little more than set-dressing, especially for the Original Trilogy, where each of them had to be crafted through intense prosthesis or advanced puppetry.  Sometimes, it was even a combination of the two, as was the case for today’s focus, the Gamorrean Guard.

THE FIGURE ITSELF

The Gamorrean Guard is kind of the Star Wars: The Black Series counterpart to the Archangel I reviewed last week.  He’s the first figure in a sub-set of deluxe offerings for the line.  He’s already been followed by Molloch from Solo (who I’m all but positive will be available at a Target near you for many, many years to come) and will be followed up again by General Grievous some time next year.  The Guard is a Target-exclusive, but it doesn’t look like the others in the line will be.  Time will tell.  The Guard is, of course, based on its appearance from Return of the Jedi.  The figure stands 5 1/2 inches tall and has 28 points of articulation, which includes a posable jaw.  I appreciate that Hasbro is continuing to work that feature into the more inhuman figures.  The Guard is actually surprisingly mobile, given his design; Hasbro’s put a lot of effort into giving him the most sensible and efficient articulation possible.  His unique design also warrants a unique sculpt, and, like all of the more out-there aliens we’ve gotten from this line, it’s quite a good sculpt.  Hasbro’s clearly had some fun with this one, and there’s just a ton of detailing worked it, from the slight texturing of the skin to the un-even patch-work stitching of his leather vest.  Elements such as the armored plates on the shoulders, the straps on his torso, and his helmet are separate parts, giving the sculpt a nice sense of depth, and allowing for each of those parts to have all of its proper detailing.  The loin cloth is made from faux-fur, which is a fairly traditional way of handling this part of the design in toy form.  I’m always a little skeptical about the mixed media offerings on Black Series figures, but Hasbro definitely made the right choice here; the fur just wouldn’t have looked right any other way.  The Guard’s paintwork is fairly standard faire for the line at this point, which is to say it’s nicely rendered, and suitably subtle.  It’s not going to knock anyone’s socks off, but it certainly gets the job done.  The Gamorrean Guard is packed with two axes and a staff, as seen wielded by different Guards throughout the Palace sequences of the film, thereby allowing for a bit of army building, if that’s your prerogative.

THE ME HALF OF THE EQUATION

The Guard had, initially anyway, proved rather illusive for a good number of collectors.  He showed up on Target’s site several months back, and people were able to place pre-orders, but those took their sweet time getting out there, and the figures took even longer to make it to store shelves.  I found one a couple of months ago, but I opted to spend the money on something else at the time, and when I made it back, he was long gone.  Fortunately, I lucked into a fresh case of them a couple of weeks ago, while I was out and about with Super Awesome Fiancee.  I like this figure overall.  The Guard was never a particular favorite of mine, but he does translate well to the Black Series style.  I’m cautiously approaching the rest of this “deluxe” line, though.  The Guard feels a little light for the heightened price, and Moloch even more-so.  I worry that Hasbro’s going to price themselves out of this line before they get a chance to really explore the style.