#2152: Boom-Boom

BOOM-BOOM

MARVEL LEGENDS (HASBRO)

Tabitha Smith, alias Boom-Boom, manipulates energy to create explosive time bombs that she can detonate at any moment.”

Tik tik boom.  On the sliding scale of X-characters, Boom-Boom is what you get when you meet halfway between Dazzler and Jubilee.  Introduced in the pages of Secret Wars II of all things, she’s sort of been batted around the X-verse a bit, and even got a decent role out of Warren Ellis’ Nextwave.  Her height of prominence was during the ’90s, when she was hanging around X-Force.  But even when paired off with the most toyetic property of the early ’90s, she was one of the notable missing pieces of Toy Biz’s ’90s lines.  Her first action figure would come much later, courtesy of Marvel Minimates.  Now she’s finally gotten a follow-up to that, in Legends form.

THE FIGURE ITSELF

Boom-Boom is figure 3 in the Wendigo Series of Marvel Legends.  She follows Cannonball’s lead and goes for her Liefeld-designed number from X-Force #1, meaning we’re up to four of the founding members in their proper debut costumes.  Not bad for a line-up that’s a little past their prime.  The figure stands 6 inches tall and has 27 points of articulation.  Tabitha’s construction should look fairly familiar, since I actually looked at the majority of it not long ago when I looked at Dazzler.  She gets a new head, boot and glove cuffs, and leg strap, as well as swapping out the jacketed arms for the standard ones.  The closeness of the two figures in build really says more about the source material than it does Hasbro, of course, as it’s ultimately pretty accurate for them to look this similar.  ’80s/’90s X-Men designs were not the most wholly unique.  Boom-Boom’s main head does the same thing as the alternate Jubilee head did, and has Boomer blowing a bubble of gum.  It’s still a cool idea and seems less likely to break than Jubilee’s, but it’s slightly odd to have gotten this exact same gimmick back-to-back with another X-assortment.  She also includes a head without the bubble, for a slightly more standard appearance; unlike Jubilee, both heads have the glasses permanently affixed.  Boom-Boom’s colors are appropriately garish and gawdy for the design; brown and pink, what a combo, right?  I do like the accenting on her hair; I really appreciate this becoming a standard thing on the characters with fairer hair.  Boom-Boom is packed with a second left hand with an energy effect attached, as well as a piece to be held in her right.  Also included is the other leg to the Wendigo Build-A-Figure.

THE ME HALF OF THE EQUATION

I’ve got no real attachment to Boom-Boom as a character, at least in her classic form.  I liked her well enough in Nextwave and when she showed up on X-Men: Evolution, but this particular design isn’t so much my thing.  Of course, Liefeld’s stuff in general isn’t usually my thing, but that didn’t stop me from thoroughly enjoying both the Shatterstar and Cable figures based on his designs.  Boom-Boom’s not quite as visually stunning as either of those figures, but she’s also less compromised than the Cannonball figure I looked at yesterday.  Honestly, I liked her more than I’d expected to.

Boom-Boom came to my collection from All Time Toys.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2151: Cannonball

CANNONBALL

MARVEL LEGENDS (HASBRO)

Samuel Guthrie creates a powerful forcefield to fly at superhuman speeds as a leader of the New Mutants known as Cannonball.”

Cannonball is actually a pretty solid success story for a “late run” X-character.  Introduced in the pages of New Mutants as one of the team’s founding members, he was one of the few to stick with the team for its original run and well into its rebranding as X-Force.  He was eventually promoted into the main X-Men team for a bit, and has even had a go at being an Avenger for a span of time.  How about that?  Though not the most prevalent character in action figure form, he tends to get at least one figure for every stylistic iteration of Marvel toys, and he’s found himself included in the latest round of X-themed Marvel Legends.

THE FIGURE ITSELF

Cannonball is figure 2 in the Wendigo Series of Marvel Legends.  He fits well with the running undercurrent of an X-Force theme in this particular assortment, especially since he’s in his ’90s X-Force costume.  Said ’90s costume is probably the design most evocative of the character, so it’s a good choice.  It’s also the same design that inspired his last Legends figure, some 12 years ago, so it’s got that whole direct replacement thing going for it.  The figure stands 7 inches tall and he has 18 points of articulation.  While not super low, that articulation count is a lot lower than most Legends figures.  And why might that be?  Well, as you may have noticed from the photos, Sam doesn’t actually have a lower half.  In the comics, Sam’s ability is usually showcased by sort of a rocket boost effect that consumes his lower half.  It’s a dynamic way of illustrating the level of force behind his abilities.  It’s also something that his figures beyond his Minimates have never really tackled, instead giving us Sam in his powered down state.  This figure instead goes for a fully-powered look.  I’m of mixed feelings on this choice.  While I like to have effects pieces, and the rocket boost is certainly a signature appearance for Cannonball, the choice to release him with only the blast effect and no actual legs severely limits what can be done with this figure.  Additionally, the blast effect is pointed straight up, unlike the Minimates piece, which was angled, thereby making it look like he was flying towards something.  This just makes it look like Sam is angrily propelling himself straight upward, which doesn’t really work all that well, dynamically.  His upper half is fairly decent, I suppose.  He uses the arms from Shatterstar, in conjunction with a new head, torso, and jacket.  The teeth-gritting expression is appropriately Liefeldian, and the new parts create a solid recreation of his costume from the comics.  The upper torso is also removable from the blast effect, if you want to try and give him a set of legs that they didn’t include.  The paintwork on the figure is decent enough; it’s pretty much what we’ve come to expect from the line.  The linework is clean and all of the important elements are there.  The variation from red to yellow on the blast is pretty cool too.  Cannonball has no accessories of his own (which really just further emphasizes that whole lack of legs issue), but does include a leg of the Build-A-Figure Wendigo (again emphasizing his own missing legs).

THE ME HALF OF THE EQUATION

I’m actually still quite fond of the first Legends Cannonball, so this one was already going to have a rough time of clearing that bar, but the confirmation that he wasn’t going to include legs just further put me off.  I’m still all-in on Legends so I was planning to buy him anyway, but I was sure hoping to be surprised by the figure in-hand.  The figure still fills me with mixed emotions.  The upper half is decent, and I don’t hate that he has the effect piece, but it’s really, really limiting, and questionably implemented.  There were definitely better ways of handling this.

Cannonball was purchased from my sponsors over at All Time Toys.  If you’re looking for cool toys both old and new, please check out their website and their eBay Store.

#2150: Wolverine

WOLVERINE

MARVEL LEGENDS (HASBRO)

“Wolverine joins the militant group of super beings known as the X-Force, using his powerful adamantium claws to slash down opposition.”

You know, it’s been like a whole week since I reviewed Marvel Legends, and I’m really starting to miss those little scamps.  It’s a shame I don’t have a plethora of them on-hand still in need of review.  What’s that?  Oh, I’m being informed that I do indeed have a plethora of them on-hand to review.  In fact, they’re coming in so fast that I’ve acquired another series just in the time it’s taken me to write this intro.  Didn’t even buy them, they just materialized right beside me.  Weird.  Well, guess I gotta do another week of Legends reviews.  How ever will I cope?

THE FIGURE ITSELF

Wolverine is figure 1 in the Wendigo Series of Marvel Legends, our third X-themed series of the year.  He’s in the spot of requisite Wolverine variant for the line-up.  Wolverine is sporting his garb from his time leading the covert ops version of X-Force.  We’ve gotten this design once before as a Legend, but he was an exclusive and built on an out-dated body.  This figure stands 6 inches tall and he has 34 points of articulation. This Wolverine follows the tried and true method of building a Wolverine figure these days, starting with the updated Brown Costume Wolverine body.  He actually has more new parts than you might expect at first glance.  The head, forearms, hands, belt, and boots are all new.  The head is the most similar to prior parts, but gets some added stitching on the cowl to further distinguish him from the older designs.  The boots and gloves follow the updated stylings from the comics, with all the straps and such.  Most impressively, this figure gets a new style of claws; rather than the more classically-inspired rounded points we’ve been getting, these follow the more extreme, wider blade style that we saw start showing up more in the ’90s and onward.  While I’m still a classic man myself, I do certainly appreciate them doing something different with them.  Wolverine’s paintwork is much more reserved than others, which I guess fits that whole covert ops thing, doesn’t it?  The grey and black is actually pretty striking, and the application is nice and clean.  I like that they went with grey over silver, as it just reads a bit better I feel (and also matches the other two X-Force figures we’ve gotten, I suppose).  Wolverine has no accessories for himself, but is packed with the head to the Wendigo Build-A-Figure.

THE ME HALF OF THE EQUATION

This Wolverine isn’t one I have a ton of attachment to, so I don’t know that I would have picked him up on his own, but there’s that whole Build-A-Figure bit he’s got going for him, so here we are.  Honestly, he’s nicer than I would have expected, and reinforces that this body can make (most) Wolverine designs work.

I picked up this Wolverine from my friends at All Time Toys.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2149: Cantina Band Member

CANTINA BAND MEMBER

STAR WARS: POWER OF THE FORCE II (KENNER)

Mos Eisley may be home to scum and villainy, but it’s not without its entertainment value.  There’s plenty of peppy tunes to be had in the Mos Eisley Cantina, home to the Cantina Band, known more specifically as Figrin D’an and the Modal Nodes.  The Cantina Band is definitely a distinctive element in the first film, even if they do boil down to just six identical guys with rubber masks.  The band was absent from the vintage line, but Power of the Force put a lot of effort into filling out the Cantina, with both patrons and employees.  Rather than releasing the Band’s individual members, Kenner took advantage of the shared basic design and released one figure with a bunch of instruments, allowing fans to buy how ever many they wanted…provided it wasn’t more than five.

THE FIGURE ITSELF

The Cantina Band Member was offered up exclusively through Star Wars Insider Magazine and the official fan club in 1997.  The figure was limited to five per person…which actually means no one was able to get a complete band, since there are six members in the movie (two of them played the same instrument).  Whoops.  The figure stands 3 3/4 inches tall and he has 10 points of articulation.  In order to facilitate holding all of the instruments, the Band Member was given both elbow and wrist joints, thereby making him one of the most articulated figures in the line.  Such as it is, he still has some trouble holding the instruments, but it was a nice idea.  The sculpt on this guy isn’t a bad one; the aliens always made out the best in this line, and he’s no exception.  The head’s definitely the best piece, and does a quite respectable job of capturing the mask from the movie.  The body falls a little bit victim to PotF‘s penchant for pre-posing.  It’s not terrible, and is really just limited to the slight forward step of the legs.  It does make him slightly tricky to keep standing, though.  The paintwork on him is fairly basic, but there’s definitely some nice accenting on the head and hands, which gives him a little bit of pop.  Accessories are really the main game here, as the figure includes five different instruments.  Included are the Kloo Horn (played by band leader Figrin D’an), the Dorenian Beshniquel (played by Doikk Na’ts), the Fanfar (played by Ickabel G’ont and Tedn Dahai), the Omni Box (played by Tech Mo’r), and the Bandfill (played by Nalan Cheel).

THE ME HALF OF THE EQUATION

I wasn’t so much up on the fan club stuff in the ’90s, so I didn’t get one of these as a kid.  Instead, he’s one of the perks of working with All Time Toys, as I literally had this guy thrown at me by the owner when he was informed I didn’t own one yet.  He’s not quite as good a figure as Kenner was aiming for, but he’s still a pretty solid offering, and at some point I’ll need to track down a few more of them.

This figure was literally thrown at me by my sponsors over at All Time Toys.  If you’re looking for cool toys both old and new, please check out their website and their eBay Store.  I doubt they’ll throw anything at you.

#2148: Lady Jaye

LADY JAYE

G.I. JOE: A REAL AMERICAN HERO (HASBRO)

“Lady Jaye graduated from Bryn Mawr and did her graduate work at Trinity College in Dublin where she acquired the faint Gaelic lilt that adorns her speech. An accomplished actress and mime as well as a studied linguist, she can easily pass as a native in France, Italy, Poland, Russia, Germany, Afghanistan, Spain, and Portugal.  Airborne and Ranger qualified, graduated intelligence school Fort Holabird. Qualified expert: M-16, M1911A1 and reflex crossbow.”

The female component of the G.I. Joe line was more present than you might think, given it was a primarily boys-driven toyline, but that didn’t mean they were letting the girls bunch up in the lineup.  From ’82-’87, there was exactly one new female character introduced each year.  In ’85, that character was Lady Jaye, who like Baroness had actually been introduced elsewhere, specifically the Sunbow animated series, where she would serve as the second most featured character in the series after main baddie Cobra Commander.  That earned her quite the built up fanbase, as did her consistently established connection with another fan-favorite, Flint.  Though she may not have been the first female Joe, she certainly made a very important impression in the line.

THE FIGURE ITSELF

As noted above, Lady Jaye was added to the line in 1985, after making her debut in the cartoon the previous year during the Revenge of Cobra mini-series.  The figure stands 3 3/4 inches tall (actually a little bit taller than the V1 Flint figure) and she has 14 points of articulation.  1985 marked the first year that the ball-jointed neck joints were included in the line, meaning that Jaye is a bit more mobile than her predecessors, at least in terms of moving her neck around.  Lady Jaye got an all-new sculpt, and one that would see no re-use, which is a little surprising.  Her design was considerably different from the cartoon’s take on the character, but unlike Baroness’ change from the comics to her toy, Lady Jaye’s toy design would not inspire a change in the cartoon design for the character.  So, we just had this completely different look for the character, at least until the 25th Anniversary line finally did a cartoon version.  ’85 was when the characters really started looking more unique from each other, in ways other than just “this guy’s got a different gimmick.”  Jaye’s distinctly different from the likes of Scarlett, Cover Girl, and Baroness, and seems like a character that more properly fits the military aesthetic than those three did.  She’s also not really skinny, which was another change, and makes for a figure that doesn’t feel as frail as those others.  Jaye’s paintwork is one of the more reserved schemes of the ’85 lineup, sticking pretty much just to basic military colors, but it doesn’t end up looking quite as drab as the original ’82 figures.  Jaye is packed with a javelin (always her main armament), a back pack, and a spy camera.  A little lighter than some figures in the line, but not a bad selection.

THE ME HALF OF THE EQUATION

When I was getting into G.I. Joe in the early 2000s, the only available media outside of the toys were the reruns of the cartoon running early mornings on Cartoon Network.  Jaye’s prominent role in that show definitely stuck out to me, even if I was never able to track down the ’00s figure.  She and Flint are definitely a favorite pairing of mine, and in fact I even quit reading the Devil’s Due comic series when they killed her off.  After getting a vintage Flint a few years back, I had been on the lookout for Jaye, and was definitely happy to see her turn up in the large Joe collection that came into All Time Toys.  I still prefer the cartoon look, but there’s no denying this is a pretty solid figure.

As I touched on above, Lady Jaye came from All Time Toys, who got in a rather sizable vintage Joe collection, the remnants of which can be checked out the Joe section of their eBay page here.  If you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2147: Alfred Pennyworth

ALFRED PENNYWORTH

DC COMICS MULTIVERSE (MATTEL)

“Butler.  Medic.  Soldier.  Friend.  There’s nobody more important to Bruce Wayne than Alfred Pennyworth.”

Since his first appearance in Batman #16 waaaaay back in 1943, Alfred’s been a pretty standard fixture of the Batman mythos.  Even as Robins come and go, Alfred’s always there, snarking his way through life.  He’s perhaps the most pivotal member of Batman’s supporting cast.  Despite his importance, he is just an older gentleman in a suit, meaning he doesn’t quite lend himself to the most exciting toys.  While his frequency as an action figure has certainly stepped up in the last decade, it’s still rare enough an event to be pretty exciting, and it’s certainly cool to see him squeak his way into Mattel’s final push of DC figures.

THE FIGURE ITSELF

Alfred is part of the Killer Croc Series of DC Comics Multiverse, one of the final assortments of DC product coming out of Mattel.  It’s a whole Batman-themed line-up, so Alfred’s place is a natural one.  Interestingly, this assortment sort of jumped the order a bit, and ended up arriving sooner at stores than many had expected.  Alfred is officially branded “DC Rebirth”, but generally works quite well as a fairly standard classic Alfred.  The figure stands 6 3/4 inches tall and he has 32 points of articulation.  So, let’s address my primary complaint about this figure: his height.  He’s a good 1/4 inch taller than just about every similarly styled Batman figure that Mattel put out.  Integrating this guy in with your DCUC collection’s not really happening, to say nothing of the even smaller Movie Masters-style figures.  He’ll go fine with some DC Collectibles stuff, and actually fits pretty much right in with NECA figures, but it’s weird that they didn’t actually work to scale him with their own offerings.  Moving on from the height, let’s also discuss the articulation.  Alfred is possibly the best articulated DC figure Mattel’s ever put out.  He pretty much takes the Marvel Legends set-up and ports it over to DC.  As amazing as that is, I definitely had a laugh about Alfred having a neck joint that goes up and down after so many flying characters went without, and double-jointed elbows and knees when we never got a single Batman figure with those joints, given that Alfred is not a particularly acrobatic character.  Whatever the case, I certainly won’t complain in the case of this figure, who is not only well-articulated, but it’s also pretty well worked into his sculpt, which is itself a surprisingly good offering for a Mattel figure.  There’s quite a bit of detailing on the body, and Alfred is packed with not one, not two, not three, but four different heads.  The one he comes wearing is the standard classic comics Alfred, and it definitely captures the usual spirit of the character.  Also in the comics department is the head depicting Alfred in his Outsider identity; it’s the most modern version of the concept, and it’s not quite as well-scaled to the body, as well as being more situation specific, but it’s still cool.  Moving away from the printed page, there are also two live action Alfred heads included.  We get Alan Napier from the ’66 Batman show, as well as Michael Gough from the ’90s films.  This ties back into my point about the body not scaling with Movie Masters and the like from earlier, as these heads won’t quite work with Mattel’s offerings.  On the other hand, NECA produced both West and Keaton as 7 inch figures, and he’ll look good with them.  It’s worth noting that both likenesses are pretty much spot-on, which really sells the whole idea here.  In addition to the multiple heads, Alfred is also packed with a serving tray, a small glass, a Batman cowl, and one of the arms of Killer Croc.

THE ME HALF OF THE EQUATION

I knew only passingly about this figure, and honestly didn’t expect for him and his wave-mates to make it to shelves.  I had also managed to miss that he was coming with all of the extra heads, so that was a pretty pleasant surprise when I found him in person.  The base figure is a solid offering, and the extra heads are nothing short of inspired.  This is how to do an Alfred figure justice, and it continues the increasingly depressing trend of Mattel’s DC Comics Multiverse figures actually being really good.  He’s kind of so good that he further highlights just how awful their output had been for so long.  Imagine if the Batman ’66 figures had been on par with the Alan Napier head included here.  Wouldn’t that have been something?  Honestly, wouldn’t it have been something if Mattel had gotten things together some time before their final year with the license?

#2146: Reinhardt

REINHARDT

OVERWATCH ULTIMATES (HASBRO)

Because I’m something of a glutton for punishment, I like to do things to myself such as grouping up reviews of things with which I’m not overly familiar.  Case in point: Overwatch.  My knowledge of the game really just comes from the toy I’ve seen that accompany it, which certainly makes for a slightly askew idea of what the whole thing is about, I suppose.  A pretty regular fixture of the tie-in stuff is today’s offering, Reinhardt, the big tanky guy!

THE FIGURE ITSELF

Reinhardt is a solo release as part of the Overwatch Ultimates line from Hasbro.  His release coincided with the first series, but he himself was far too large to fit into a standard assortment package.  Measuring 7 1/2 inches tall and almost as wide, he’s certainly the biggest figure offered up in this line, and size wise he’s comparable to a Marvel Legends Build-A-Figure.  He has 30 points of articulation, making him rather mobile for someone quite so bulky.  Obviously, there’s a bit of restriction on some of the joints, he is a big tank and all, but it’s not quite as limited as you might think at first glance, especially with his articulated shoulder pads and skirt piece.  Another nice thing about all the articulation is that it helps him really plant his feet soundly and keep standing, a definite plus when it comes to a figure as heavy and potentially destructive as this one.  Reinhardt is a solid construction, so he’s certainly a heavy boy.  Reinhardt’s sculpt is a pretty clean translation of his design from the game, and certainly gets that appropriate giant mecha feel that he has there.  The soft plastic for his head means that his horns cane out of the package a little misshapen, but he’s other wise free from any major QC issues.  Even the paint work on him is pretty solidly handled.  Application is clean and crisp, and the colors are bold and eye catching.  There’s a touch of slop on the edges of some of the yellows, but nothing too terrible.  Reinhardt is packed with his hammer, which is a little difficult to get into his hands at first, but one it’s there, it’s not going anywhere.  He’s also got his shield, which is quite sizable and honestly looks more like a serving tray than something from a toy.  It mounts to his arm, and includes two stands for extra stability.

THE ME HALF OF THE EQUATION

I may not know much about the game, but when Hasbro showed off Reinhardt, I was definitely interested.  His design is definitely a solid one, and looked like it would make for a cool toy.  When Game Stop was running a sale, it was hard to say no.  I’m pretty happy with this figure.  He’s just a solid toy, and doesn’t feel super overpriced given what you get with him.  He also sets a nice precedent of Hasbro selling larger figures in ways other than as BaFs, which I’m on board for.

#2145: Ana & Soldier: 76

ANA — SHRIKE & SOLDIER: 76

OVERWATCH ULTIMATES(HASBRO)

“Years after the collapse of Overwatch, Soldier 76 recruits Ana Amari to rejoin the fight.”

You guys remember when I was reviewing Fortnite figures despite knowing absolutely nothing about Fortnite?  Are you ready to go down that road again, but slightly different?  Before Fortnite, the gaming sensation that had everybody all a titter was Overwatch.  Apart from a line of Pop!s from Funko, there was really not much merch when the game was really big, but now that things have died down, there’s been a push to merchandise it some more.  After missing out on the main Fortnite figure license, Hasbro decided to jump on the Overwatch bandwagon.  And, where Hasbro goes, it appears I follow, so let’s just look at the figures, shall we?

THE FIGURES THEMSELVES

Ana and Soldier: 76 are one of the pair of two-packs (the other being Mercy and Pharah) accompanying the first series of Hasbro’s Overwatch Ultimates line.  They started hitting shelves around the beginning of the summer.

ANA — SHRIKE

So, Ana.  She’s…a member of Overwatch?  And a sniper, I guess?  Apparently she’s one of the older members of the team, and linked pretty closely with Soldier: 76 and Reaper.  This figure is based not on her standard appearance, but rather on her time as the vigilante Shrike, sometime in the game’s past.  I think.  I’m not sure, because, you know, not really familiar with the source material.  The main difference with this particular design is that she’s got a full faceplate thing, which is actually a pretty solid design element, which I can certainly get behind.  The figure stands a little under 6 inches tall and she has 27 points of articulation.  Ana’s an all-new sculpt, and she goes for the base figure with a bunch of overlays set-up.  The hood and jacket in particular are separate pieces, and are free-floating.  For the hood, it’s not a big deal, but for the jacket, it means it pops up and down a lot and just generally looks a little goofy.  It contributes to the overall rather flimsy feel to this figure.  There are also a few issues with how the articulation is worked into the sculpt.  The legs are generally pretty well-handled, but the arms really seem to suffer from some design choices.  The elbows don’t have a ton of range, and don’t even quite make a 90 degree bend, which definitely limits the posing options on the figure.  On the plus side, Ana’s paintwork isn’t bad.  It’s mostly pretty basic stuff, but the application is clean, and the colors are nice and contrasting.  Ana is packed with two sets of hands (relaxed and gripping), a rifle, a pistol, and an blast effect piece.

SOLDIER: 76

Soldier: 76!  He’s a patriotic super-soldier from the past.  Now there’s a concept I can grasp!  Unlike Ana, Soldier: 76 is based on his main game appearance.  As the most played character in the game (according to the wiki, anyway), I guess it makes sense to go with the basic look?  It helps that it’s honestly his best look, I suppose.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  Solder: 76’s sculpt is a much better balance of the various elements than Ana’s.  His articulation is far better worked into the sculpt, and far less restricted.  It’s implemented in a very similar fashion to the Lightning Collection figures, which I certainly don’t have a problem with.  Also, most of the costume is sculpted right on the core figure, with the add-ons only being for his shoulder straps and belt.  In Ana’s defense, Soldier: 76 does get something of a leg up here, with his design just generally being far more fit for translation to a figure.  Whatever the case, the sculpt is a faithful recreation of his in-game model; so faithful, in fact, that it leads to my only real complaint about the sculpt.  Soldier: 76’s game model has a holstered sidearm, which is never taken out.  This figure has that same element, and it’s ever so slightly frustrating that it’s not actually a proper gun.  Soldier: 76’s paint work is generally pretty decent, but I did notice a fair bit more slop on this guy than I’ve seen on most Hasbro figures as of late.  There’s also some noticeable spots on the “76” on the back of his jacket.  It’s nothing figure-breaking, but Hasbro has certainly done better.  76 is packed with two sets of hands (gripping and fists), his rifle, and a missile effect piece.

THE ME HALF OF THE EQUATION

I know nothing about the game, so when these figures were first shown off, I wasn’t in on them.  When they started showing up in-person, I spotted this set at a Walmart, and as cool as it looked, I still opted to pass on in, because, as I noted, I know nothing about the game, and the figures are a little bit on the expensive side for that sort of thing.  While on vacation, my Xbox controller died, so we took a trip to the local Gamestop to trade it in for a new one.  While there, I again spotted this set, but now with a pretty decent sale attached to it, meaning that I effectively paid the price of one figure for the pair.  I was mostly buying it for Soldier: 76, and he’s honestly a really fun figure, definitely worth what I put into the set.  That’s a good thing, because Ana’s really not all that impressive.  There are some cool ideas there, but she just ends up “meh.”  It’s a good thing she’s got 76 to carry her.

#2144: Seekers Acid Storm, Ion Storm, & Nova Storm

SEEKERS ACID STORM, ION STORM, & NOVA STORM

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

You know, it’s actually been a surprising amount of time since I’ve written a Transformers review.  I mean, like not a lot of time, but notable time. I sure have added a lot to my collection since then! And now, apparently, I’m letting Jess write this one, because that’s just how I do.  It’s just repaints, so I guess we’ll see how this goes….

These bois are the storm seekers, like the guys that chase the storms. They the storm roadies of the Transformers, maybe they actually decepticons but idk yo…

THE FIGURES THEMSELVES

One is blue. One is green. And one is yellR. They all look the same though, except for the colors of course! They shouldv’e done red instead of green though because then they would’e had all their prime colors! But yea, they all look the same though. So like the same molding and even have the same mud stains on their shins. Do robots have shins? Or are they like lower leg plates? Anyways, they’re about 6 inches tall. They’ve got 12 points of articulation, so in total they’ve got 36 points of articulation. Really it’s just one mold painted in three different colors. Obviously, green is Acid Storm, blue is Ion Storm (I guess, though I think blue is better for Ice Storm), and yellow is Nova Storm. They’re kinda bulky looking, but that’s okay because they turn into vehiculars, planes or something. I wonder if they’re like the Flying Angels or whatever. The paint is okay, kinda bright but i like that because they probably look cool in blacklight. The mud stains are kinda genwric though and only on the legs. I wonder why they only have mud stains on their legs, I’ll let you guys think about that one! Anyways, I guess these figures are decent because I haven’t heard Ethan complain about them. I thought they looked really cool, the bright colors are nice accessories to any room, like the bedroom, dining room.

THE ME HALF OF THE EQUATION

Ethan got this acton figure set from Target. He was gonna leave it cuz he thought he didn’t need it, but I convinced him that he should get it and here we are!

#2143: Nightwing

NIGHTWING

LEGENDS OF BATMAN (KENNER)

“As Robin, he fought crime beside Batman all his life, and with every bit of his mentor’s determination! Now Robin has grown up, and he has a new super-hero identity: Nightwing! His sonic blaster and armored cowl make him a force to be reckoned with! Together, Batman and Nightwing can take on any villain in Gotham City!”

In 1994, we were in between Batman movies, but the holders of the DC license over at Kenner didn’t just want to sit and wait for one to role out in order to release new toys.  The went with a radical concept: basing figures on the comics…well, at first anyway.  Legends of Batman began as a rather straight comic Batman line, with one or two Bat-variants worked in, but it would eventually morph into a full-fledged Elseworlds-esque line.  For today’s review, though, I’m sticking wit the line’s early focus, with a look at Batman’s former sidekick, Nightwing!

THE FIGURE ITSELF

Nightwing was released in Series 1 of the Legends of Batman line.  He’s based on Nightwing’s early ’90s design, which was still current at the time of this figure’s release, and figured into Knightfall, a storyline that was a prominent inspiration for early Legends figures.  The figure stands 5 inches tall and has 5 points of articulation, as was the standard for Kenner figures at the time.  Nightwing sported an all-new sculpt, and you can definitely see a lot of the origins of things like Total Justice in this figure’s sculpt.  He’s heavily pre-posed, and exactly what that pose is supposed to be is a little up in the air.  They were definitely going for dynamic, but dynamically what, that they never settled on.  This intended dynamic look is also passed on to the hair; it’s early ’90s Nightwing, so of course he’s got the mullet, and it’s just whipping around back there like crazy.  On top of the pre-posing, Nightwing is also really bulked up.  This wasn’t uncommon for this costume to showcase Dick bulked way up to near Schwarzenegger-ian proportions, and this figure follows suit.  Strictly speaking, it’s not inaccurate, but it sure is super goofy.  He’s more bulked up than most of the Batmen in the line, which is downright silly.  Nightwing’s paintwork was rather muted compared to the comics design, which honestly robs this design of it’s one real selling point: that it was eye-catching.  Also, despite the “feather” detail being sculpted into the figure’s torso, it goes unpainted, with the figure relying on a removable shoulder piece to provide the yellow.  Unfortunately, if you’re like me and your figure is missing that piece, it makes Nightwing look especially incomplete.  In addition to the removable shoulder piece, Nightwing includes what is obviously the most appropriate accessory for him, a missile launcher!  Clearly this is Dick Grayson’s signature item.

THE ME HALF OF THE EQUATION

While I wasn’t quite into collecting yet when this figure was first released, I did still get him within the decade of his release, albeit as a used offering.  My cousin Rusty had this one, and I always liked it.  Since he knew I was a bit more of a Batman fan than he was, he ended up giving it to me.  Sure, he didn’t have all of the parts, but it was a nice gesture.  The figure’s definitely dated, even moreso than some of his compatriots, but your can’t really say he doesn’t live up to the comics design.