#2545: Cameron Hodge

CAMERON HODGE

X-MEN (TOY BIZ)

“Once a mutant-hating businessman, Cameron Hodge had his entire body reconstructed into a biomechanical killing machine known as a Phalanx so that he could more readily pursue his murderous goal: the elimination of all mutants! Driven by hate and rage, Hodge is not the most stable of opponents – but his cybernetic abilities make him nonetheless a lethal one!”

Cameron Hodge was a good example of X-Men‘s ability to allow a recurring background character to really grow over the years, beginning as a seeming ally to the main heroes in the pages of X-Factor, before being revealed to be just as much of a bigot as some of the worst “normal” humans the mutants met.  After his original arc ended with his demise, he was eventually revived by the Phalanx, and wound up playing a role in a few more cross-overs, as well allowing him to play the role of main antagonist in one of the cartoons best episodes (I may be projecting some personal feelings onto that one).  And, since he did a bunch of stuff in the X-Men comics in the ’90s, of course he got a toy!

THE FIGURE ITSELF

Cameron Hodge was released in 1995, as part of the “Mutant Genesis” Series, the tenth series of Toy Biz’s X-Men line.  Believe it or not, Hodge was probably one of the best known characters in that particular assortment, which had some serious second and third stringers.  The figure stands 5 inches tall and he has 8 points of articulation.  Hodge is based on his appearance post-Phalanx-assimilation, which was firstly a relevant choice for when this figure hit shelves, and secondly a far more interesting choice than any of his other designs when it came to making toys.  Also, he looks like he’s got a thing of french fries on his head, and who doesn’t love that?  His sculpt was totally unique to him, which I guess makes sense, because, really, who’s he going to share with?  He definitely endorses the general bulking up of the line, which was getting near to critical mass at this paint.  Hodge was usually depicted as a little skinnier, but given the shape-shifting properties of the Phalanx, it’s not a crazy concept.  I particularly like the head on this figure, which does a solid job capturing Hodge’s particularly manic personality.  Cameron’s paint work is probably his weakest point, largely due to an issue of translation of what’s on the page into reality.  The technoarganic nature of the Phalanx just doesn’t look quite as impressive when it’s all just a rather unappealing yellow.  Later takes on the concept would make it work a bit better.  Hodge’s one accessory is a pump that plugs into the very large and very obvious spot on his back.  What does it do?  It lets him squirt water out of his gun hand, of course.  You know, like in the comics!

THE ME HALF OF THE EQUATION

As much as I liked “Phalanx Covenant”, I never had much interest in this toy as a kid, and as such it went un-purchased by me for a rather long stretch of time.  I even avoided picking him up during my first real return to the line during college.  It wasn’t until very recently that I picked this figure up, and it was mostly because I was already picking up a bunch of other stuff, if I’m honest.  He’s not bad.  Not very exciting, but also not bad.  I’d say he’s better than I’d expected, in fact.

#2544: Soundwave

SOUNDWAVE

TRANSFORMERS: STUDIO SERIES (HASBRO)

“Soundwave latches onto an orbiting satellite in his own satellite mode to listen in on communications about the location of a shard of the Allspark.”

The Michael Bay Transformers movies and I have a tenuous relationship at best.  I’ve only actually seen two of them in theaters, those being the first one and Dark of the Moon.  I have notably never seen Revenge of the Fallen, and I can’t say I regret that fact.  With the exception of a single Jazz figure from the first movie, I tend to avoid the Bay-themed figures.  That said, today I’m looking at a Bay figure, from Revenge of the Fallen no less.  I know.  It’s okay, lest you think I’ve completely lost all sanity, it’s Soundwave.  So, you know, I’m not totally losing my sense of self.

THE FIGURE ITSELF

Soundwave is figure 62 in the Studio Series line-up.  He’s another offering from the 10th wave of Deluxe Class figures, right alongside Cliffjumper.  This is Soundwave’s second Studio Series figure, following the Dark of the Moon version from earlier in the year.  In his robot mode, Soundwave stands bout 5 inches tall and he has 15 points of articulation.  Of all the Studio figures I’ve picked up, Soundwave’s definitely the least posable.  A lot of that comes from the nature of the design, which is kind of clunky, spikey, and restrictive.  Also, speaking of the design, Soundwave’s has an interesting quirk: it’s not seen at all in the movie.  In RotF, Soundwave remains in his alt-mode the whole time, with no proper robot mode.  This figure is based on one that went un-used for the film proper.  It’s honestly not a terrible design, and winds up looking less generic and bland compared to other Bay designs. It’s certainly preferable to his DotM design.  Soundwave’s alt-mode, which is really his main mode when you get right down to it, is a satellite.  As far as updated alt-modes for Soundwave go, it’s not a bad one.  Certainly, it’s a far more sensible choice for him than a Mercades, right?  Doing that to him would just be silly, right?  Right, Michael?  The transformation on Sounwave is really pretty simple, with just 10 steps.  It’s pretty intuitive, mostly because it’s so basic.  You fold his legs back behind his head and clip a few things into new spots.  Not exactly rocket science…because it’s actually satellite science, so a-ha!  Soundwave is packed with a stand to keep him aloft while he’s in his satellite mode, which is certainly handy.  Sadly, he does *not* come with Ravage, despite his DotM release getting Laserbeak.

THE ME HALF OF THE EQUATION

I don’t like the Bay films so much, but I do like Soundwave.  This led to me being very tempted by his earlier figure this year, despite my dislike of that figure’s alt-mode.  However, once I knew that this version was coming, I had an easier time passing on that release, and just letting this one be my movie Soundwave.  He’s not quite as impressive as either of the other two I looked at this week, but he looks nifty enough on the shelf, and I can’t say I regret buying him.  Great, now I have two Bayformers…

Thanks to my sponsors at All Time Toys for setting me up with this guy for review.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2543: Blitzwing

BLITZWING

TRANSFORMERS: STUDIO SERIES (HASBRO)

“Blitzwing interrogates Bumblebee about the whereabouts of the Autobots”

Bumblebee fell into the same sort of territory as X-Men: First Class and Batman Begins, as a film that was really a reboot, but was pitched as prequel of sorts to a prior series of movies, just in case it didn’t quite work out in its own right.  Since it was designed as a prequel, most of its characters needed to be characters not already used in the pre-existing franchise films, resulting in a slightly more eclectic selection.  Rather than one of the more prominent jet Decepticons, like, say, Starscream, the film instead made use of the slightly less prominent Blitzwing, a former triple-changer repurposed into Bumblebee’s first foe, who bears an uncanny resemblance to another robot with a real history of being all back-stabby.

THE FIGURE ITSELF

Blitzwing is figure 65 in the Studio Series line-up.  He’s a Voyager Class release, part of Wave 10, alongside Constructicon Skipjack and a re-pack of Scrapper.  He’s the second of the Bumblebee figures at this size, following Optimus.  Blitzwing is specifically designed to pair off with the previously released Offroad Bumblebee, as they both feature in the same sequence of the movie.  In his robot mode, Blitzwing stands 6 1/2 inches tall and he has 24 workable points of articulation.  He’s got a slightly higher articulation count than Cliffjumper, befitting his larger size.  He’s a touch more limited on range on the neck, torso, and legs, but the arms are pretty decent.  Notably, he’s got a joint in the middle of his right hand, but *not* his left.  This facilitates him being able to pick up Bumblebee as in the movie, but it’s kind of odd it’s only on one hand.  Presumably, it didn’t cost out for both hands.  Blitzwing’s mold is an all-new affair, and it’s honestly not quite as solid a recreation of his film design as some of the other more recent Bumblebee figures.  He’s not *majorly* off, but his general robot mode appearance is a little more clunky and rudimentary than the film’s design. The torso in particular is a fair bit boxier than the movie appeance.  Probably not aiding in his accuracy in robot mode is his alt-mode.  In the film, Blitzwing turns into an F-4 Phantom II, but much like Shatter, Blitzwing’s alt-mode isn’t an officially licensed recreation.  So, he’s a bit of an approximation of things…sort of.  It looks about the same if you squint, I guess.  At the very least, it has a pretty good, generic “fighter jet” sort of feel about it.  To the untrained eye, it’s really not bad.  The transformation process is also a pretty intuitive one again, making it a pretty easy, and not too fiddly transformation.  Also, no really obvious undercarriages either, which is always a plus.  Blitzwing is packed with both a gun arm attachment and a spike blade to swap out for his hands.

THE ME HALF OF THE EQUATION

Much like Cliffjumper, Blitzwing is one of those figures I’ve been hoping to get since pretty much as soon as I saw the film.  Then began the waiting game until he was actually released, which only ramped up after I’d gotten the Jeep Bumblebee.  Ultimately, he’s not quite as sleek or polished as some of the others I’ve picked up recently, but he’s still pretty strong, and certainly a fun figure in his own right.

Thanks to my sponsors at All Time Toys for setting me up with this guy for review.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.