#2812: Union Jack

UNION JACK

MARVEL UNIVERSE (TOY BIZ)

NOTE: This review was written before June 6th.

Union Jack is one of those characters that’s rather hard to group within the Marvel Universe.  As effectively the British equivalent to Captain America, he generally tends to get fitted in there, but in the ’90s, when Cap wasn’t quite as much of a bankable power-house, that made getting a Union Jack figure a sort of a meandering task.  Enter the world of exclusives!

THE FIGURE ITSELF

Union Jack was offered as a mail-away offer in ToyFare #7, made available to order in March of 1998 and shipping out later that same year.  At this point in time, the current Union Jack, Joey Chapman, was wearing a radically different costume, but this one of course had the appeal of potentially being any of the three of them, and Joey would eventually return to it anyway, making it a solid choice.  The figure stands about 5 inches tall and he has 11 points of articulation.  He gets everything that was standard for these figures in terms of movement, as well as getting universal joints on his shoulders.  Yay for extra movement!  Union Jack is a repaint of the Spider-Man line’s Web-Glider Spider-man.  It was a pretty basic, clean base body, so it works overall.  The only slight downside is the presence of peg holes on the outsides of the calves, the back, and the sides of the torso.  They’re generally pretty small and easy to miss, though, and ultimately worth the trade-off of everything else the body offers.  It’s nicely balanced in terms of proportions, and just works well for the character.  He also gets a soft-goods belt piece, which is a little ill-fitting and goofy, but fits with the general aesthetic of other figures in the style.  His paint work is generally pretty solid.  They’ve done a nice job of capturing the distinctive layout of the character’s costume.  Some of the edges are a little fuzzy, and he makes the usual mistake of getting the pattern of the Union Jack inaccurate, since the white border is more or less uniform on all sides.  Still, it’s not horrible for what it is.  Despite a usual lack of accessories with these figures, Union Jack does get one: his knife.  Not typically his main go-to, but it’s one of the two weapons he’s always seen carrying, and it can even be stored in his belt.

THE ME HALF OF THE EQUATION

Seeing as I’ve already stated that Havok was my entry point on these exclusives, I suppose it’s fairly obvious that this was another one I didn’t get new.  He’s a relatively recent addition to my collection, picked up not too long before I started the site in 2013 (in fact, he just missed the window of me starting to look at new additions to my collection by four figures, according to my list; cut that one very close), courtesy of Cosmic Comix.  He’s a fairly basic figure, but also a rather well done one.  Probably one of the better ToyFare exclusives.

#2811: The Child

THE CHILD

STAR WARS RETRO COLLECTION (HASBRO)

NOTE: This review was written before June 6th.

“A mysterious alien pursued by bounty hunters on behalf of Imperial interests.”

Due to how close kept a secret he was, Baby Yoda, aka The Child, aka Grogu, was absent from the merchandising for the show early in the game.  However, once the dam broke, oh boy was it broken, and we’ve subsequently had so much product.  Not that it’s been enough for any of it to hang around, of course.  The first figure treatment was the Black Series release, but since then we’ve gotten him in just about every available style in Hasbro’s wheelhouse.  That includes today’s offering, the latest of the bunch, which puts him into that nice retro style.  Let’s have a look!

THE FIGURE ITSELF

The Child (which is still the name the tie-ins are sticking with) is part of the seven-figure line-up of Mando-themed figures that makes up the first mass release set of Hasbro’s Star Wars Retro Collection line.  The figure stands about 1 1/4 inches tall and has 3 points of articulation, moving at the had and shoulders.  This guy’s actually the largest of the Grogu figures we’ve gotten, standing 1/4 inch taller than even the Black Series version.  Of course, scaling up a bit wasn’t a terribly uncommon thing in the vintage days, since it was hard to justify such a small figure.  In Grogu’s case, there’s probably room to justify him as an unarticulated pack-in somewhere else, but then that would damage their ability to sell the show’s most profitable character as a figure on his own.  In terms of sculpt, Grogu is kind the opposite of Kuiil.  While Kuiil felt very authentic, Grogu simply feels like a slightly less detailed modern figure.  He wouldn’t look terribly out of place with one of the more recent 5-POA lines, and honestly, he doesn’t really have many tell-tale signs of being vintage-inspired.  In Hasbro’s defense, of course, with a much smaller canvas, it’s a lot harder to get those details to read the right way.  He’s certainly not a bad figure, mind you.  It looks enough like the in-show puppet to make it immediately clear who it’s supposed to be, and he’s got all the basic detail work he would need.  Also, he’s a little sturdier than the other versions, which I consider something of a plus.  His paint is very basic, with just the eyes and hands getting coverage.  That’s probably the most accurate thing about him, really.  In order to justify charging full price for this guy, he gets another version of his pram (it’s amusing how many of these we got in the last year, given how little use it saw in Season 2), complete with a base, a hovering stand, and removable lid.  He also gets the small frog creature, much like the Black Series.  Keeping with the Child’s own sizing, both are a bit larger here than they possibly should be, but that’s expected, and certainly helps you feel better about the price point.

THE ME HALF OF THE EQUATION

The Black Series release generally filled my need for a toy version of the Child, so I haven’t grabbed any others.  This one was a pretty easy snag, since I’d already decided I wanted the whole set.  Lest anyone reads the above review and gets the impression I don’t like this figure because of its relative lack of vintage-ness compared to the rest of the set, I do actually like him.  I like him quite a bit, and he may be my favorite version of the character.  Sure, he’s not quite as authentic, but he’s just generally harder to translate properly than some of the others.  He still makes for a good toy, though.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2810: Kuiil

KUIIL

STAR WARS RETRO COLLECTION (HASBRO)

NOTE: This review was written before June 6th.

“A vapor farmer on Arvala-7, Kuiil came to seek peace in an out of the way world, which is now being trespassed upon by criminals and mercenaries.”

It feels like just yesterday I was talking about the amazing turnaround The Mandalorian had done for Ugnaughts with the character of Kuiil, but apparently it was a whole month ago.  Time is truly an enigma, isn’t it?  Well, after two years of no Kuiils, Hasbro is giving us a year of three Kuiils, with the previously reviewed Black Series figure, the upcoming Mission Fleet release, and today’s offering, a Kuiil in vintage stylings!

THE FIGURE ITSELF

Kuiil is part of the seven-figure Mando-inspired first mass retail assortment of Hasbro’s Star Wars Retro Collection line.  The figure stands 2 1/2 inches tall and he has 5 points of articulation.  Kuiil’s another all-new sculpt.  He’s no doubt inspired by the vintage Ugnaught, them being of similar design struction and all, but there are no directly shared parts between them.  The sculpt is a good middle-ground between screen accuracy and that true Kenner feel.  He’s not technically accurate, of course, with the face being a little more alien, and the details of the costume are shifted around and adjusted a bit.  It’s a bit like an early animated equivalent to the live-action look.  The broad strokes are certainly, making him easily identifiable, but he at the same time feels very authentic to the older aliens.  He’s even got that mix of one gripping hand and one different pose, which also feels very true to the cantina aliens.  Kuiil’s paint work continues the Kenner style of slight inaccuracy.  The colors are certainly drawn from a similar palette as the proper ones, and at first glance they honestly don’t seem that far off, but as you double check them, you realize just how far off they become.  But again, this is the correct course for that truly authentic feel.  And, it’s honestly a pretty good look regardless of accuracy.  Kuiil is packed with his small blaster rifle, which he can hold in his right hand quite well.

THE ME HALF OF THE EQUATION

As I mentioned in the Black Series review, I’ve been waiting for Kuiil toys since episode 1 of the show.  When it came to the retro figures, he certainly felt like a natural fit, and, after IG-11, he was probably the one I wanted the most.  In hand, he’s really great, and is, up to this point, the figure in the set that best captures the feel that Hasbro’s going for with these figures.  He truly feels like a proper ’80s release, and is just a lot of fun.  Certainly a nice surprise of a figure.  Both this and the Black Series figure were nice surprises, both for entirely different reasons, and I really dig them both for those differing reasons.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2809: IG-11

IG-11

STAR WARS RETRO COLLECTION (HASBRO)

NOTE: This review was written before June 6th.

“One of a series of dangerous assassin droids largely outlawed in the galaxy, IG-11 is a hired gun programmed to follow Bounty Hunters Gild protocols to the letter.”

Without a doubt, my very favorite part of The Mandalorian was IG-11.  It’s not a huge stretch, since I already really liked IG-88, and I also like Taika Waititi, and IG-11 is really just those two things put together.  Works for me.  IG-11 also helps with that retro feel of the show, so it only makes sense that he’d also be part of the Retro Collection set based on the show.  Let’s have a look at that one, shall we?

THE FIGURE ITSELF

IG-11 is part of the seven-figure Mando-themed assortment of Hasbro’s Star Wars Retro Collection line, which kicks off the major retail release for the Collection.  The figure stands 4 inches tall and he has 5 points of articulation.  IG-11 is the least unique figure in this particular set, a trend amongst IG-11 figures from Hasbro.  Much like those other releases, this one is patterned on an IG-88, specifically the vintage release, even more specifically the second version of the vintage release’s mold, which had slightly modified details.  Given the overall similarities of the characters, it does make sense to re-use, although I’m not sure how true to classic Kenner it would be.  His torso has been modified, so as to include the proper dual bandoliers, of course, and other parts, notably his hands, are also slightly different from 88.  That said, though they may be different, the hands are still not accurate to the upgraded hands 11 was sporting.  I guess I just got spoiled by that Mission Fleet version.  IG-11’s main change-up is paint.  Rather than sticking purely to the show’s far closer to IG-88 color scheme of largely grey/silver, this guy’s more of a dark bronze, I guess to sort of simulate his sequences underground in the finale, and also maybe to look like the credits art?  Whatever the case, the color change is certainly something that feels more authentically Kenner, as they were known for changing up colors for the sake of a more visually unique figure.  IG-11 is packed with two blaster rifles, long and short.  They appear to be more or less the same as the ones included with IG-88, but in black instead of dark blue.  I can dig it.

THE ME HALF OF THE EQUATION

IG-11 is the only figure from this set I knew for certain I was getting from the start.  Which is kind of silly when you get down to it, since he’s also the only figure that’s a re-use, and it’s of a mold I already own three other ways.  What can I say, I’m not the most diverse collector on some things.  It’s a simple figure, but I do still love him, mostly because I still love the vintage IG-88, and I’m always happy to be reminded of that.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2808: Cara Dune

CARA DUNE

STAR WARS RETRO COLLECTION (HASBRO)

NOTE: This review was written before June 6th.

“A veteran of the Galactic Civil War who fought under the banner of the Rebellion, Cara Dune is a seasoned warrior.”

Hey, cool, a Cara Dune figure.  Weren’t those all sure to be cancelled, as confirmed by all those people on the internet with no actual ties to anyone involved with the production of this figures?  No, it would seem that weren’t.  And this one wasn’t.  And now I’m gonna review it. And that’s all I got to say about that…

THE FIGURE ITSELF

Cara Dune is part of the seven-figure line-up of Mando-themed figures that makes up the first mass release set of Hasbro’s Star Wars Retro Collection.  The figure stands 3 3/4 inches tall and she has 5 points of articulation.  Cara is another all-new sculpt, and is another first season-inspired figure, although in this case, it’s at least the whole season, rather than just a single episode.  She doesn’t really have any direct inspiration in the vintage line, but she’s still designed to fit well within it.  Much like a proper vintage release, she’s got no real likeness to speak of, instead going for a more generic appearance, which I suppose kind of worked out for them, now didn’t it.  But I’m not getting into that.  That way lies madness.  I do like the way that they’ve sculpted the hair, so as to keep it clear of the neck joint, allowing for full range of motion.  The body gets a respectable amount of detailing as well, while still keeping that slightly dialed back look of the vintage line.  In terms of paint work, Cara is honestly a bit advanced for the proper Kenner style.  Not only does she get all of the appropriate color work, but she also gets her tattoo and her lipstick, both of which would have more than likely been left off of an authentic Kenner release.  But, she still feels very true to the line and the character, making this a rather happy medium.  Cara is packed with two guns, one a large rifle with a strap, and the other a smaller pistol.  She holds both of them nicely in her hands.

THE ME HALF OF THE EQUATION

I was never really worried about this Cara making it out, since it was in production before there was reason for it not to, and it doesn’t really have much of likeness anyway.  My faith was well-placed, I suppose.  This figure’s pretty fun.  Not a ton going on, but she gets the execution down pretty well, and even does things a little bit better, while still evoking the feel of the earlier figures.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2807: The Mandalorian

THE MANDALORIAN

STAR WARS RETRO COLLECTION (HASBRO)

NOTE: This review was written before June 6th.

“The Mandalorian is battle-worn and tight-lipped, a formidable bounty hunter in an increasingly dangerous galaxy.”

A week and a half ago, I took a look at one of Hasbro’s latest ventures into reviving some Kenner nostalgia, courtesy of their oddly-placed Retro Marvel line.  Marvel’s not the most natural fit for such a thing, but Star Wars, on the other hand, is pretty much perfect.  Hasbro tested the waters the last two years with some re-issues of the Star Wars and Empire Strikes Back lines, but they’re finally making their way into something newer, albeit still fitting that Retro feel, with a whole assortment of new figures based on The Mandalorian.  I’m kicking off my look at them with the show’s titular character today!

THE FIGURE ITSELF

The Mandalorian is the first of the seven figure line-up that is the Mando-themed series of Hasbro’s Star Wars Retro Collection, which is technically the third series under the Retro Collection banner, but the first to be offered up to retailers at large, rather than just being an exclusive.  The figure stands 3 3/4 inches tall and he has 5 points of articulation.  His design is based on his first episode appearance, which is on one hand kinda weird, but on the other rather befitting the style, since any vintage figures would have undoubtedly been based on the early look seen in promotional images and the like.  It’s an all-new sculpt, patterned a little bit after Boba Fett, I suppose, mostly by virtue of them both having that distinctive helmet.  Through the lens of vintage Kenner, it’s a good sculpt.  It fits the general style, but certainly has that slightly higher level of detailing that came with 1980 and later figures.  The articulation has clear range of motion, and the hands are clearly designed for holding the guns, so he’s very well-utilized in that way.  The one slightly odd bit is the “cape.”  He’s got a vinyl cape patterned after the ones seen on the ones seen with the early line figures.  While it’s certainly well-recreated, technically, a character like the Mando, coming from a post Jedi-era, would have a cloth cape, as the vinyl ones had been phased out on new figures by the time of Jedi.  So, technically, it’s inaccurate.  Of course, the vinyl reads as more obviously retro, I suppose, which has its own benefits.  Mando’s paint work is actually surprisingly involved, which I guess again makes it *technically* inaccurate, but it looks good, and it still has that proper feel, so I can’t really complain too much.  The Mando is packed with his long rifle and his blaster pistol, both of which he can hold pretty nicely.

THE ME HALF OF THE EQUATION

I was a sucker for the 5-POA Star Wars lines, and was quite upset when they were phased out for Rise and Mandalorian, because they’re kind of my main jam for the toys.  I was hoping we might get something later down the line.  This isn’t exactly what I had in mind, but I can’t say I’m unhappy about it.  Hasbro did a very good job of capturing that retro feel here, and they’ve made a figure that’s just good clean fun, and generally more functional than the more detailed counterparts.  I look foraward to getting the inevitable beskar re-deco, and whatever else Hasbro wants to throw at us with this mold.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2806: Jawa & “GONK” Droid

JAWA & “GONK” DROID

STAR WARS: POWER OF THE FORCE II (HASBRO)

NOTE: This review was written before June 6th.

“Jawas are small, foul smelling machine-scavengers of Tatooine’s deserts. Crafty traders and talented mechanics, they often use power ‘Gonk’ droids to provide energy for their scavenged goods.”

Though they only got one single release in the vintage line, and they’re only in one film of the original trilogy, when it came to Power of the Force II, Kenner was determined to give the Jawas some more proper coverage.  They got in early, with a pair of them joining the line’s second year.  There was also a follow-up in 1997 with one of the creatures.  Finally, we got one last one just as the line was on its way out, this time alongside possibly the best droid in the whole franchise, the “GONK” Droid!

THE FIGURES THEMSELVES

The Jawa and “GONK” Droid were added to Power of the Force in 1999, officially falling into Hasbro’s tenure in the last two years.  They were part of the second round of figures for the year, running concurrently with the Episode I figures.  The Jawa stands about 3 inches tall (placing him between the two from the two-pack in sizing) and has 6 points of articulation.  Hasbro was getting a little more experienced with robe construction, so this one’s actually got a separate robe piece for the bottom half, with actual legs sculpted beneath it.  It means more articulation, but also means less motion, since the robe only allows so much movement.  In terms of pure functionality, the prior design honestly worked a bit better, but I suppose the appearance is a little better on this one.  The depth of detail on this new figure was more involved, so he’s a bit more technically impressive, although the overall appearance is really the same as the larger Jawa from the two-pack.  The paint work on the Jawa is virtually identical to the prior releases, right down to the light-piping square on the top of his head.  If it ain’t broke, don’t fix it, I guess.  The GONK winds up as a bit more of an accessory.  He’s about 2 3/4 inches tall and he has moving legs, but not in a way that really counts as articulation.  There’s a button on the left side, which moves right leg backward, and the left leg forward.  Unfortunately, to facilitate this feature, that means the default set-up has the right leg forward and the left leg backward, with no way to lock them into place in a regular standing position.  And he’s not really stable in the default pose.  You have to rely on rubber bands or twisty ties if you want to keep his legs in a regular pose.  That’s not ideal.  On the plus side, it’s at least a fairly nice sculpt, far removed from the vintage design, and transitioning into something far more screen accurate.  These two are packed with two accessories: a blaster for the Jawa and a CommTech chip, which actually does play sounds for both figures.  That’s pretty cool.

THE ME HALF OF THE EQUATION

I’ve always liked the Jawas, and, of course, I have a fondness for the GONK due to my brother Christian’s attachment to the LEGO version, so this was a set that it’s kind of surprising how long it took me to acquire.  I actually had it for a while before reviewing, as I’d picked it up during one of my big splurges of Power of the Force buying from All Time.  But, it remained sealed hanging on my wall for a bit, until one in a ratty package came through, and I decided it was easier to swap them, since I was going to open mine eventually anyway.  Hey, at least it pushed me to finally open them.  These figures are overall pretty good, but they both suffer a little bit from some over-engineering.  Fortunately, it’s easy enough to work around, and, especially in the case of the GONK, it’s worth working around, because it’s a very nice looking figure.

#2805: Firestar

FIRESTAR

MARVEL UNIVERSE (TOY BIZ)

NOTE: This review was written before June 6th.

It wasn’t terribly long ago I was discussing the creation of Firestar, a Marvel character that *didn’t* make her first appearance in the comics, but rather on Spider-Man & His Amazing Friends.  Despite being a rather popular show, Amazing Friends never got any direct toy tie-ins.  And, while that’s not so big a deal for the likes of Spider-Man and Ice Man, whose comic-counterparts had plenty of notoriety on their own, for Firestar, whose comic version has never had quite the same prominence, it made her more difficult to place for toy coverage.  As such, her very first action figure came not as a mass release, but rather as a mail-way exclusive, which I’ll be taking a look at today!

THE FIGURE ITSELF

Firestar was the mail-away offer for ToyFare #2, made available to offer in October of 1997, and arriving the following spring.  Interestingly, while both Firestar and the immediate follow-up, Wonder Man, would gain prominence via membership in Busiek and Perez’s line-up for their relaunch of Avengers, that wouldn’t be until roughly a year after their releases, making it somewhat coincidental.  Much like Wonder Man, Firestar had no direct ties to any of Toy Biz’s currently running lines, making her another one-off.  The figure stands about 5 inches tall and she has 10 points of articulation.  Firestar was a total repaint, specifically of the Medusa figure from the Fantastic Four line.  It’s admittedly not one of Toy Biz’s finest.  The articulation’s kind of wonky, as are the proportions, and she’s also got a lot of sculpted details for her costume that don’t correspond to Firestar.  On the plus side, the lack of volume to the hair is at least less of an issue here, and, honestly, her being stuck in this pose with her arms sort of raised, does at least work better for Firestar than it did for Medusa.  In general, I do feel like the sculpt works better as Firestar, which is odd, because it’s so clearly not for Firestar.  Really, everything about this sculpt just continues to be weird.  The paint work is fairly sparse.  For the most part, she’s just molded in the proper colors, mostly the yellow, though the hair is molded in the proper red.  Beyond that, the paint’s decent enough.  Firestar had no accessories, but that was fairly standard with these releases.

THE ME HALF OF THE EQUATION

As I mentioned in the Legends review, Firestar’s always been a favorite of mine.  I didn’t actually order this figure new, however, and she was one of those ones that had sort of a silly value for a while during my primary time collecting Toy Biz Marvel.  Instead, I wound up finally getting her during my period of getting back into 5-inch Marvel just after starting college.  I found her on a dealer’s table at Mego Meet of all places, and wound up getting her for something silly, like $5.  She’s not great.  She’s not even particularly good.  But, she’s an alright stand-in for the character, and she was our only Firestar for far too long.  All that said, the sting of this figure is certainly lessened by the existence of the Legends release from earlier this year.

#2804: Zodac

ZODAC

MASTERS OF THE UNIVERSE ORIGINS (MATTEL)

NOTE: This review was written before June 6th.

“Cosmic Enforcer!”

Action figures are like potato chips: you can’t have just one.  Or maybe that’s just me.  But only with action figures.  Because I’m actually not that big on potato chips…so I don’t even tend to have the one.  But I do have a lot of action figures.  So, there’s that.  What was the point of all this?  Oh, right, I’m looking at another Masters of the Universe Origins figure.  That’s pretty nifty.  And even niftier, it’s a character I haven’t looked at before, because I don’t actually own him in any other form.  Yes, it’s MotU‘s own resident Cosmic Enforcer (who is no longer “Evil”), Zodac!  Zodac’s actually one of the franchise’s original characters, debuting in the original line-up, and originally being billed as an “Evil Cosmic Enforcer,” so as to keep the numbers equal between both sides.  Outside media generally stuck to a neutral alignment for the character, though, and as the line progressed, “Evil” was removed from his packaging, helping to cement his status as not-a-bad-guy.  Let’s have a look at this not-a-bad-guy.

THE FIGURE ITSELF

Zodac is another figure from Wave 3 of Masters of the Universe Origins, right alongside yesterday’s Roboto.  The figure stands about 5 1/2 inches tall and he has 23 points of articulation.  His articulation scheme is effectively the same as Roboto’s, though he gets the extra movement on his right wrist joint.  Like his original figure, Zodac is largely built from shared parts. He’s got the Beast Man torso (because he’s got a lot of back hair, I guess), and the reptilian forearms and boots, as well as the standard upper-arms, upper-legs, and waist.  It’s all topped off with a new head and armor piece.  They do a respectable job of recreating his original, as goofy and silly as it’s supposed to be.  Since his torso is a different set-up, he winds up a little sturdier than Roboto, so he’s less prone to wobbling.  Zodac has a little more in the way of paint than Roboto, but it’s still pretty well applied, on my figure at least.  There’s a slight discrepancy on the painted flesh of the face compared to the molded plastic body, but that’s been an issue with Zodac pretty much since day one.  It’s also not as bad in person as it looks in the photos.  Zodac is packed with his blaster, or, as Tim would like me to point out, his L-shaped mace, seeing as it looks more like that than it does a gun.

THE ME HALF OF THE EQUATION

While I was sold on Roboto as soon as he was announced, I wasn’t really planning to pick up Zodac.  However, Max got his earlier, and I got to mess around with it, which was enough to convince me I kind of wanted one of my own.  He’s a fun little figure, and a nice change of pace for my collection at this point.  Here’s to hoping me might get a Zodak redeco at some point!

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2803: Roboto

ROBOTO

MASTERS OF THE UNIVERSE ORIGINS (MATTEL)

NOTE: This review was written before June 6th.

“Heroic Mechanical Warrior!”

When last I looked at anything Masters of the Universe, I mentioned not yet having any experience with the latest iteration of the line.  Well, hey, that’s changed…just in time for there to be another two for me to keep track of.  Yay?  Well, in the mean time, I guess I’ll look at the one I got.  Launched in the hell-hole of a year that was 2020, Masters of the Universe Origins was designed as a look back at the early days of the line, effectively updating the original vintage line but with more articulation.  So, you know, like Classics, but…umm…not Classics, I guess?  Anyway, my first entry into this new line is one of my favorite characters from the franchise, Roboto!

THE FIGURE ITSELF

Roboto is part of the third wave of Masters of the Universe Origins, which started hitting shelves earlier this year.  It showed up at Walmarts and Targets a bit earlier, but has been making its way to other retailers in the last month or so.  The figure stands about 5 1/2 inches tall and he has 22 points of articulation, as well as a moving jaw piece.  The articulation on these new figures is pretty much the best the brand’s ever seen, even improving a little bit on the Classics movement.  Much like his vintage figure, Roboto shares his legs with the Trap-Jaw figure from the line, but everything else is new.  He’s definitely following in the vintage figure’s footsteps in terms of design.  It’s a very clean, rather retro look.  It’s a little bit less goofy in this incarnation, but not so much so that he doesn’t feel like Roboto, who should always be at least a little goofy.  The way that they’ve kept the general proportions of the vintage figures, while still giving them the ability to, you know, stand up straight, also emphasizes that almost Bruce Timm-esque top-heavy nature of the designs.  I certainly don’t mind that.  The only slight downside to the construction of the figure is that, due to the interchangeable nature of the bodies on these figures, his waist joint is a little on the rickety side.  Not like he’s going to break or anything, but he does wobble a little bit.  Roboto doesn’t have a ton of paint, largely relying on molded colors from the plastic, but they’re pretty bright and bold.  The paint that’s there is cleanly applied, and follows the vintage design well.  As is typical for the character, Roboto is packed with three arm attachments for the right arm, blaster, axe, and claw.  He also has his usual action feature; turning the torso moves the gears in the chest and moves his jaw up and down.  It’s basic, but fun.

THE ME HALF OF THE EQUATION

Roboto is the first Origins figure to really catch my eye (since they appear to be dragging their feet on Mechanek), so I was definitely down for him from the word go.  He’s a very nicely done figure, and just a lot of fun.  Generally, I’m not so much into the vintage style MotU figures, but for the characters I like, this is a nice style, and I’m sure it’s great for more involved MotU fans.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.