#3212: Obi-Wan Kenobi – Wandering Jedi

OBI-WAN KENOBI — WANDERING JEDI

STAR WARS: RETRO COLLECTION (HASBRO)

It was only just a few months ago that I was looking at the second series of Hasbro’s Star Wars: Retro Collection, which was about a year removed from its first series predecessor.  Those two were both based on The Mandalorian, but it seems Mando isn’t getting all of the Retro Collection love, and we don’t have to wait a whole year for the next round of them.  Hooray!  For years, it’s been widely agreed that, whatever your opinion of the Star Wars prequels may be, Ewan McGreggor’s Obi-Wan was the best part of them, and was also really under-utilized in the grand scheme of things.  With Ewan still being very much on board to do more with the role, Disney decided to give Obi-Wan his own show, bridging the gap between Revenge of the Sith and A New Hope, at least as far as Obi-Wan himself was concerned.  It started slow, but the show’s honestly the best instance of truly melding the aesthetics and tones of the Prequel Trilogy with those of the Original Trilogy, and was just far better than it had any right to be.  With its direct lead-in to ANH, it’s not a bad fit for the Retro style, and Hasbro jumped right in on it, with an assortment of six different characters from the show.  I’m kicking things off today with Obi-Wan himself!

THE FIGURE ITSELF

Obi-Wan Kenobi (Wandering Jedi) is the first of the six figures that make up the first (so far) Kenobi-themed series of Star Wars: Retro Collection, which is officially the fifth series within the wider Retro Collection set-up, counting the more direct re-issue sets.  The figure stands about 3 3/4 inches tall and he has 5 points of articulation.  He’s based on Obi-Wan’s “Wandering Jedi” look, which is what he wears for the first couple of episodes, while he’s doing his whole detective thing.  It’s the look that got the biggest marketing push up front, and also the one that I suppose best fits the overall aesthetic of the show, being consistent with his general looks from the prequels, while also still being a little more average and downtrodden.  To facilitate this, he gets an all-new sculpt, which, much like the rest of the line, is meant to evoke the vintage Kenner feel.  Though time-line wise, he’s from pre-ANH, the figure is clearly meant to evoke a post-Jedi era of the vintage line.  He’s a little less stilted in his posing, and the details are a little more organic.  He’s also lacking the built-in lightsaber of the original Obi-Wan, and gets a cloth robe that’s actually a robe, rather than the vinyl extended vest piece.  It’s an interesting concept of what an Obi-Wan in the vintage line might have been like post-ANH, if he’d gotten there.  I can definitely dig it.  I also enjoy that they’ve kept the working holster concept from Karga in the first series; someone was clearly very proud of that idea.  His paint work is rather on the drab side, as expected, but that’s not a bad thing.  In some ways, he feels like maybe he has just a little too much paint for proper accuracy to the style, but there’s obviously a bit of idealizing here, and I don’t think that’s so bad.  Obi-Wan is packed with his lightsaber (a recolored version of Bespin Luke’s from the vintage line), and a small blaster pistol.

THE ME HALF OF THE EQUATION

I really enjoyed Kenobi, and I found myself really drawn into how it handled the throw-back feel.  I had the chance to grab the first round of Black Series offerings for it, but for whatever reason, they just didn’t speak to me.  These guys, on the other hand, felt much more up my alley.  If I’m entirely honest, this Obi-Wan design is probably my least favorite of the three that have thus far been tapped for toy treatment, but it’s not a bad one, and it certainly translates to a pretty fun little figure.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3211: Iron Man Mark 47 & Happy Hogan

IRON MAN MARK 47 & HAPPY HOGAN

MARVEL MINIMATES

Tying the movie more closely into the universe that spawned it, Spider-Man: Homecoming leans a fair bit on Iron Man and one notable member of his supporting cast.  Not only does Peter work directly with Tony Stark on a number of occasions, but long-term Iron Man supporting cast member Harold “Happy” Hogan also gets his largest roles in the MCU as part of its Spider-Man trilogy.  As a Happy Hogan fan since way back when nobody knew who Happy Hogan was, I’m all about that.

THE FIGURES THEMSELVES

Iron Man Mark 47 and Happy Hogan were the TRU-exclusive set for the Spider-Man: Homecoming tie-in assortment of Marvel Minimates.  Due to weird licensing, the Spidey and non-Spidey characters supposedly couldn’t actually cross over in the tie-ins, so these two are isolated off on their own.  It’s not the worst thing, though, since, you know, the two of them do kind of tie together…even if Happy and Tony don’t actually interact while Tony’s in Iron Man mode.  Still, it’s really not that weird.  I’m making it weird.  I’ll stop.

IRON MAN MARK 47

Iron Man’s no stranger to Minimates, especially not when it comes to the MCU.  This was his 72nd Minimate overall and his 31st MCU-based released.  This one’s based on his briefly used suit from Homecoming, which was itself inspired, at least in terms of coloring, by the Ultimate version of the character from the comics.  The figure is based on the standard post-c3 base body, and as such is about 2 1/4 inches tall and he has 14 points of articulation.  He features an add-on for his chest plate, as well as unique pieces for his upper arms and hands.  All of the non-standard pieces were new to this figure, which is mostly surprising because this armor was really just a quick recolor of the Mark 46 in the movie, and the Mark 46 minimates all just used the Mark 42 tooling again.  These parts are a lot less clunky, though, and generally follow the sleeker design of the armor, so I generally appreciate them.  Additionally, this figure has the interesting change of not getting a helmet piece, and instead just using the standard head.  I’m not entirely sure why that was the way they went, but it’s not a terrible look.  The paint work on this guy is pretty decent.  The metallic red is super slick, and all of the line-work is nice and sharp.  The figure is packed with a flight stand and a clear display stand.

HAPPY HOGAN

Believe it or not, this isn’t the first Happy Hogan Minimate.  Heck, it’s not even the first one I’ve reviewed on the site.  In fact, with this release, I’ll have a review of every Happy Hogan figure there is.  That’s commitment.  Or crazy.  Or there’s only three of them, and it’s ultimately nothing.  Happy has add-on pieces for his hair, jacket, and tie.  The hair piece is re-used I’m pretty sure, but it’s a solid match for Favreau’s hair style in the movie.  The jacket and tie are the World of the Psychic Venkman jacket and Spirit tie combo that they rocked for a while there, which is a pretty good set-up.  The paint work includes an improved likeness from the IM2 release, as well as actual detailing for the belt, which is pretty nifty.  Happy is packed with a clear display stand, which isn’t a lot, but it’s something.

THE ME HALF OF THE EQUATION

I had to get kind of picky with what I was buying when these were first released, so I had to skip them, on the basis that I didn’t really need another Iron Man variant, and I already had one Happy Hogan.  But, then TRU was going under, and things were marked down, and I didn’t have this specific Happy Hogan, so, you know, I went for it.  Mark 47 is an improvement on the over designed nature of MCU Iron Men at the time, and I do really like that.  Happy is an improvement on the prior version, and I can definitely dig it.

Matty’s Corner #0003: Shadow the Hedgehog

SHADOW THE HEDGEHOG

SONIC THE HEDGEHOG (JAKKS PACIFIC)

Hi, Ethan here!  Welcome to Matthew’s Corner, where I’m collecting the mad ramblings of my 6 year old Matthew, who also likes to talk about action figures.  What can I say, I’m sympathetic to his need to ramble about action figures.  So, I’m just gonna let him take it away…though, for what it’s worth, I’m still transcribing for him.

This is Matthew back on the writing!  I told you I would meet you back with Shadow, and I thought about being back with Venom, but I said “no, I could never miss saying that”  I said I was gonna be back on Shadow.  So, I am back on Shadow.  Now I’m gonna stop with this.  But I’m still back on Shadow.  My dog’s name is Shadow.  But I’m not reviewing my dog.  I’m reviewing Shadow.

THE FIGURE ITSELF

Shadow is from, right now only, Sonic the video game.  The figure is from the Sonic line.  Jakks Pacific makes the Sonic line.  Aaaaah.  Aaaaah.  Aaaaah.  Aaaaaaaaaaaaaaaaaaaaaaaaaaah.  Okay, just being weird.  I meant to do that.  But, Aaaaaaaaaaaaaaaaaaah.  Okay, now I’m actually done.  For once in a lifetime, someone has to be done with something.  And I am.  I am back reviewing SHADOW!  MY DOG!  No, not my dog.  I’ve not actually finished the review yet.  Aaaaaaaaaaaaaah.  Okay, so now I’m really done.  Sorry for being stupid in the other part.  The figure of this has 17 joints.  I really like the detailing of the figure.  I like the painting and I like the sculpting.  I like the fur detailing on his chest because I think that’s really hard to do.  So if the person that made this hears that, thank you, that’s really impressive.  I really like the shoes.  I think they’re really detailed and intense.  Especially how they’re symmetrical.  The most talented sculpting would probably be the head on the back.  It’s really pointy and the colors are where they’re supposed to be.  Now we’re going to pronouncing the colors of everything on the figure.  The gloves are white, and part of the shoes is also white, and the curvy part of the eyes, and then the chest fur is white, but just a little bit.  Now we are going to be listing the black things on this figure.  The head is black, but not all-purposely, and part of the not-white part of the shoes is black, and of course the nose is black, and part of an arm thing is black too.  Now we’re listing the gold and orange things.  The gold things are the things on the arm and then part of the shoes, and the outside of the mouth, and the inside of the ears.  Last but not least, the red things on this figure!  The bottom of the shoes are red, and part of the spikes on his head are red, and his eyes too, and part of his arm pads.  That’s all of the color listing.  Shadow comes with a coin.  It’s only in like one picture.  The coin is pretty cool.  And, one thing, the colors.  There’s only gold and red.  The number “10” is red, and the outside of all of that is gold.

THE ME HALF OF THE EQUATION

The reason why I got Shadow is because I really liked Sonic the Hedgehog 2, so I planned on getting two figures from it and only two, because Ethan likes Knuckles, so I let him get that one.  The reason why I got Shadow is because I needed a third person.  What is Sonic without three people?  So, I got Shadow because he’s in the next movie, which is going to be in a year or something.  Anyway, I’ll see you guys later goodbye.  I will see you next for a review of a Blue Power Ranger!

#3210: Hawkman

HAWKMAN

BLACK ADAM (SPIN MASTER)

Despite both of their backstories heavily involving ancient Egypt, Hawkman and Black Adam haven’t had a ton of interacting over the years.  They were both present on the JSA for a bit, but otherwise, they kind of get steered clear of each other.  All that said, the fact that the do both have that ancient Egypt thing going (and despite the fact that the vagueness of “ancient Egypt” could very well place the two of them hundreds of years displaced from each other in the timeline) does make it *seem* like they should be a little bit related.  So, I guess it’s not an incredible surprise that Hawkman is one one of the JSA members joining Black Adam for his cinematic debut, portrayed in the film by actor Aldis Hodge.  As with the rest of the JSA team, he got toy treatment, and I’m looking at his figure today!

THE FIGURE ITSELF

Hawkman is another part of the first assortment of basic figures from Spin Master’s Black Adam line.  He’s available both as a single and packed alongside Black Adam with the big jet thing.  It appears the two figures are identical between the two releases.  The figure stands a little over 3 3/4 inches tall and has 17 points of articulation.  Of the three I’ve grabbed from this line, Hawkman’s definitely the most restricted on the articulation front.  He gets the new style of hips, which I’m still iffy on, and his shoulders also wind up being rather restricted by the armor.  I was also a little bummed to discover that the way that the wings peg into place doesn’t allow them to be posed in any way, but they are at the very least two separate pieces.  Hawkman’s sculpt is a unique one, based on his design.  Like yesterday’s Atom Smasher figure, he’s closer to the source material than the earlier Dr. Fate figure, due again to Hawkman’s costume appearing to be largely practical.  The design’s not a bad one, checking off most of the basic Hawkman requirements.  The chest armor’s something we’ve seen crop up on every live action Hawkman, so it’s hardly a shock here.  The only thing I’m not really into is the red pants, which just feel too far removed from his classic green ones.  That said, it’s a pretty minor thing, really.  The sculpt on this guy is alright.  Probably the weakest of the three I’ve looked at.  The details feel just a little bit softer this time around, and the helmet winds up looking a touch too goony.  He also just looks really scrawny compared to the others.  Aldis Hodge isn’t a huge guy, but I also don’t feel like he’s quite this small in the role.  The figure’s paint work is generally pretty basic.  Nothing too crazy, just standard color work for the most part.  It’s all fairly clean.  The eyes again fall into that goony territory, but it’s not awful.  Hawkman is packed with his usual mace, in silver, as well as axe, in gold.  Both are just pretty standard issue, which is fine by me, even if I do low-key kind of miss the goofier accessories like we saw with Atom Smasher.

THE ME HALF OF THE EQUATION

Fate and Atom Smasher are the only two from this line that I felt like I definitely had to have.  Hawkman’s fine and all, but I didn’t feel like I *needed* him.  When Max found me Atom Smasher, he also found this guy, and given the price point, it didn’t really make much sense to skip him.  He’s my least favorite of the three, but that doesn’t mean he’s bad.  In fact, I do kinda dig him.  And now I feel like I kinda have to buy the other two, just to round out the set.

#3209: Atom Smasher

ATOM SMASHER

BLACK ADAM (SPIN MASTER)

This weekend sees the release of the latest DC live action film, the Dwayne “The Rock” Johnson-led Black Adam.  Warner Brothers is really banking on this one to net them some success, and they’ve certainly got the hype-machine running for it.  As I mentioned in my review of Doctor Fate, the film’s filling in Black Adam’s supporting cast with some of the Justice Society of America.  Noah Centineo plays Al Rothstein, aka Atom Smasher, who’s perhaps the JSA member with the closest ties to Black Adam himself, given their interwoven story during their shared time on the team during Jeff Johns’ run.  So, uh, let’s look at an Atom Smasher figure.

THE FIGURE ITSELF

Atom Smasher is part of the first assortment of basic figures from Spin Master’s Black Adam line. He and the rest of the non-Adam characters look to be lighter packed, so they’re a bit on the rarer side at the moment.  The figure stands about 3 3/4 inches tall and he has 17 points of articulation.  Atom Smasher’s articulation scheme matches the slightly modified one we saw on Fate.  The new hip set-up’s not quite as strong as the prior set-up they’d been using on their DC figures, but beyond that, it still works pretty respectably, especially given the price point.  Atom Smasher is another all-new sculpt, based on his film appearance.  Since Dr. Fate’s design was largely CGI for the movie, his figure wound up being rather loose on the specific details, but Atom Smasher sticks a little bit closer.  Really, the only difference here is the fingerless gloves, which are a carry over from an earlier design.  Atom Smasher’s movie design is honestly pretty great.  He’s got sleeves now, but it’s not that crazy a shift (Al had sleeves during his Nuklon days, so it’s not entirely out of place for the character).  Otherwise, it’s a pretty sleek adaptation of his comics look.  The details on the sculpt are a little bit on the softer side, but he’s pretty clean, and everything important is there.  The color work on Atom Smasher is bright and colorful, which is pretty fun.  The paint application is overall quite clean, and his symbol in particular is quite sharp in its detailing.  Atom Smasher is packed with two bulked up fist pieces, which aren’t quite the most accurate rendition of his size-changing ability, but it’s still a really fun gimmick.

THE ME HALF OF THE EQUATION

I really liked the Doctor Fate figure, and I’m down for a good Atom Smasher, so I was on the hunt for this one.  Fortunately, it was a pretty quick hunt, as Max was able to snag me one about a week or two after I found the Doctor Fate figure.  Like Fate, this guy’s just a ton of fun.  And, in doing a little bit of digging, I discovered that there’s also an Atom Smasher in Spin Master’s 12 inch line for the movie, so I guess now I’m gonna have to track that one down.

#3208: Blue Beetle & Booster Gold

BLUE BEETLE & BOOSTER GOLD

DC MULTIVERSE (MCFARLANE TOYS)

Look, I’m not gonna pretend like this is anything more than it is, guys.  Yes, I’m reviewing something else from McFarlane’s DC Multiverse line.  I know.  I’m not surprised either, just disappointed.  Okay, not really disappointed.  Honestly, it’s really not all that bad, I suppose.  Todd’s decisions with the line have generally been middling at best, but there is the occasional offering that sort of accidentally stumbles into being sort of a good idea.  While things are very firmly planted in edgelord territory for most of the line’s offerings, perhaps in an effort to offset that just a little bit, we’ve actually got something that goes pretty anti-edgelord-y, in the form of Blue Beetle and Booster Gold.  Central to the Giffen, DeMatteis, and McGuire “Bwa-ha-ha” run of Justice League, Beetle and Booster have never been A-listers, but they’ve certainly picked up quite a cult following, especially given they’re more jovial nature and their long-term friendship.  They’ve gotten quite few figures over the years, mostly pairing off, since it sure does feel weird to do one without the other.  And, in a move uncharacteristic to McFarlane’s DC run up to this point, they’re actually both available at once, in one concise package even.

THE FIGURES THEMSELVES

Blue Beetle and Booster Gold are a two-pack release from McFarlane’s DC Multiverse line.  They were announced at the end of July and had a rather quick turnaround, hitting in early September.  As with the rest of the two-packs, they’re their own thing, shipping on their own, which is probably for the best.  Keeps those Bat-variants just a little bit further away.

BLUE BEETLE

“Over the course of a century, three different men from very different backgrounds have taken on the heroic mantle of the Blue Beetle, each making their mark in different ways. The original Beetle was an archaeologist named Dan Garrett, who discovered an ancient Scarab in an old Egyptian tomb that gave him superpowers which he used to fight crime. He was succeeded by the brilliant Ted Kord, who had no powers to speak of, but carried on the Blue Beetle legacy with just his wits and his fists, along with a whole lot of gadgets and a sharp sense of humor.”

You gotta love the bio calling out that there are three notable Blue Beetles in the last century and then only talking about two of them.  And not even the most notable of the two, at that.  I know, a McFarlane bio being poorly written.  Who’d have thunk?  Ah, well, I think I’d rather talk about the figure than the bio, so let’s do that.  The figure stands just over 7 inches tall and he has 35 points of articulation.  As with all the McFarlane figures, the articulation scheme is pretty set and predictable.  It works better on some than on others, but this one is admittedly on the “better” end of the spectrum.  The wrists are a little awkward, and the elbows and knees are still requiring you to break up the flow of the sculpt, but it’s not awful.  The sculpt is actually not half-bad.  The head is a decent rendition of Ted in costume, right down to that slightly goofy smile, which is really perfect for the character.  The body sculpt is pretty basic, and honestly surprisingly clean for a McFarlane sculpt.  With one exception (which I’ll touch on a little more in the next figure’s section) only details are the actual details for Ted’s costume, as depicted in the comics, even.  No weird extra lines or piping, or armor plating, or odd texturing.  Just a nice, basic sculpt, with a fairly sensible set of proportions.  The paint work on this figure is also pretty sensible, which is likewise surprising.  The colors are generally a good match for his usual depiction, the application is overall pretty clean, and there’s no weird washes or anything to dirty him up.  I do miss the clear goggles like earlier figures have had, but the solid finish isn’t terrible, and I do quite like the slight accenting on the face, just to give him a bit more color.  Ted is packed with his BB gun, the same circular display stand that comes with all of the figures, and a collector card.  The gun is an okay sculpt, but for some reason there’s what looks like a grapple line permanently attached to it, which kind of limits its uses when it comes to posing.  I guess maybe they were worried that Warner might ask for it to be cut from the set if it didn’t have the permanent attachment?

BOOSTER GOLD

“A college football star of the 25th Century who earned the nickname ‘Booster’ on the field. Even though people assured him a professional career of fame and fortune was in his future, he decided he couldn’t wait and wagered on his own games. The scandal ruined his dreams and reputation. Taking a job as a security guard in the Metropolis Space Museum, Mike saw another opportunity after studying the early age of superheroes. With future and alien technology stolen from the museum, and a time machine that was on display, he realized he could not only become a superhero himself in a past era where his criminal history was unknown, but he could also make his good deeds profitable.”

Well, at least Booster’s bio is a bit more on-point.  Given Ted’s, I was half expecting a “Super Nova” mention.  Small victories there.  Though he’s packed with a very much classically-inspired Ted Kord Blue Beetle, Booster goes slightly more modern, by virtue of ditching his somewhat absurd collar from his ’80s appearances.  I suppose I’ll allow it.  Like Beetle, the figure stands just over 7 inches tall and he has 35 points of articulation.  Booster’s sculpt is…well, it’s actually largely the same as Beetle’s.  Booster gets his own head, hands, wrist pieces, and a slightly different pelvis piece, allowing for his slightly different costume design.  The new head is on par with Beetle in terms of quality, but it’s also quite distinctly different.  The flow of the hair is quite nice, and I definitely dig the cheesy grin.  By virtue of the shared base body, Booster’s perhaps a touch too small, but not terribly far off.  What *is* rather off is the boots, which get the tops of Beetle’s boots, which are an entirely different shape.  There’s still the slight shaping of Booster’s boot sculpted above the cuff, which was also present on Beetle.  It was less obvious on Beetle than Beetle’s boots are for Booster; since Booster was getting saddled with the extra detail anyway, I’m not entirely sure why they attempted at double duty here, but at least it’s a minor detail.  Booster’s paint work is okay; not quite as good as Beetle’s, but not terrible.  There’s the obvious painting over of the boot details, which is a bit goofy looking.  Additionally, thanks to the paint on the shins, plus the molded yellow higher up, and then the slightly different material on the knees, there are no less than three different yellows in the space of about an inch.  From the knees up, however, he looks pretty great.  His goggles are opaque, just like Ted’s, and the face likewise gets some really nice accenting to give it a little more life.  Booster is packed with a smart phone (with a yellow case to match his costume), a blast effect to clip onto his wrist, and his robot buddy Skeets, a display stand, and a collector card.  Skeets, rather than getting his own stand or attaching to Booster directly, plugs into the larger base shared between the two of them.  It’s a rather short arm, and not removable from Skeets.  It’s also completely opaque, and it doesn’t plug into anything other than the very large base, which proves rather limiting for him.  But, at least he’s included, which is certainly more than can be said of other Booster Gold figures.

THE ME HALF OF THE EQUATION

I’m less and less enamored with McFarlane’s DC Multiverse as it continues forward, but I’ll admit that these two immediately caught my eye.  Our first preview had no release info, so I was worried they, like pretty much everything else “classic” from McFarlane, would be an exclusive.  I was very glad they weren’t, as it made it much easier for me to actually, you know, get them.  Ted’s the better of the two for sure, but honestly they’re both a lot better than I’d expected.  As with anything McFarlane, there are some drawbacks, but they’re honestly minimal, all things considered.

Thanks to my sponsors over at All Time Toys for setting me up with these figures to review.  If you’re looking for cool toys both old and new, please check out their website.

#3207: Cobb Vanth

COBB VANTH

STAR WARS: THE BLACK SERIES (HASBRO)

“The marshal of Mos Pelgo, a small town on Tatooine, Cobb Vanth has earned the trust of the townsfolk as a capable peacekeeper and leader”

While The Mandalorian’s second season was in production, we knew from an early point that Temuera Morrison was returning in some capacity.  Boba Fett was, of course, the heavy rumor, as his return had been theorized since the show’s announcement, but we didn’t know for absolute certain going into the season.  The creators certainly had a good time with that, because in the first episode, Mando goes to Tatooine looking for more of his people, and encounters someone wearing Boba’s armor…only for that person to take off the helmet and reveal himself not as Boba, but instead as Cobb Vanth, a character introduced in the Aftermath novels from right after Disney acquired the franchise.  Though he may not have been the bounty hunter most fans were looking for, Cobb was none the less a rather popular character in his own right, and even got a follow-up appearance in The Book of Boba Fett.  He *also* got an action figure, and I’m gonna be taking a look at that today!

THE FIGURE ITSELF

Cobb Vanth is the 18th figure in the Mandalorian sub-line of Star Wars: The Black Series‘s Phase IV incarnation.  He’s a deluxe-sized release, presumably on the basis that all of the figures using the new armored Fett pieces have been.  It seems to be more of a complexity of build thing, rather than a pure scale or size thing.  Cobb was *supposed* to be out back nearer the beginning of the year, but apart from a few small quantities dropping, he didn’t really seem to arrive.  Thankfully, as of the last month or so, he does seem to be hitting in a bit more force.  The figure stands 6 1/4 inches tall and he has 31 points of articulation.  Cobb is making use of the more modern set-up for articulation in the Black Series line, so it’s got a better range than earlier offerings.  That said, amongst his contemporaries, he’s a little more on the restricted side.  He’s still able to get a lot of solid poses, though, so he’s very workable.  Cobb’s sculpt re-uses a few pieces from the recent Boba figure, which makes sense, since it’s the same armor and all.  This includes his torso armor (which has the wookie braids removed) and his gauntlets.  The rest of the sculpt is all-new, and does a solid job of recreating Cobb’s look in the show.  His likeness isn’t spot-on, but it’s a respectable enough recreation of Timothy Olyphant in the role, certainly close enough to get the idea across.  The rest of his outfit is quite well assembled, with some impressive texturing, especially on the tunic.  He’s got an extra scarf piece, which is sculpted to fit around the armor.  It’s a bit too loose and floaty, but otherwise looks the part.  Cobb’s paint work is generally pretty solid.  The advanced weathering on the armor really captures the feel, and his face, hair, and beard paint is also quite lifelike.  The base color work matches well with his palette from the show, and the insignias on the armor are quite sharply defined, as well as matched well with the RotJ Fett.  Cobb is packed with the helmet and rocket pack to match his armor, as well as a pistol and a rifle for proper armaments.  The helmet is the same as Fett’s, but just not glued to the head.  It doesn’t sit quite as well on Cobb’s head, but I’m not really looking to display him helmeted anyway.  The pack is largely the same as the prior Fett release (albeit with a more broken-in paint job), but gets the adjusted rocket at the top.  Both of the guns are new pieces, and they match well to what he’s seen carrying in the show.

THE ME HALF OF THE EQUATION

As someone who’s on-record as being skeptical about Boba Fett’s role in the whole Star Wars thing, I had no pre-conceived notions about Fett’s presence in Mandalorian.  The misdirect with Cobb was fine by me, and I quite liked how his character shaped up in the show.  I was very definitely down for him getting a figure.  It’s taken a while for this one to make his way out, and he’s not 100% perfect, but he’s still quite a lot of fun.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review. If you’re looking for cool toys both old and new, please check out their website.

#3206: Mekaneck

MEKANECK

MASTERS OF THE UNIVERSE (MATTEL)

Well, would you look at that, I’ve officially been running this old site of mine for nine whole years.  What a time it’s been.  As I always like to do on these anniversaries, I’m opting to make today’s review just a little bit more special.  I’m focusing on a line that’s as of yet not gotten to be in the spotlight here, Masters of the Universe.  While my ties to MotU don’t go hardcore or anything, I did have something of an attachment to the franchise’s 2002 re-launch, which was what introduced the whole thing to me, back when I was just 10 years old.  Since early into my exposure to the franchise, I’ve had a particular attachment to the heroic warrior Mekaneck.  So, let’s look at a Mekaneck, shall we?

THE FIGURE ITSELF

Mekaneck was part of the second assortment of the 200x Masters of the Universe, alongside a He-Man variant and a bunch of re-packs.  The figure stands a little over 6 1/2 inches tall and he has 12 points of articulation.  While the original Mekaneck design was meant to re-use a good bulk of the standard male body, his 200x design was decidedly quite removed from the core look.  As such, this guy wasn’t designed with other characters in mind, so his mold was totally unique to him.  It’s a pretty great offering, courtesy of the Four Horsemen.  The updated version of the design added a lot more tech details, especially to the underlying body, but also to his armor, which was a bit more basic on his original figure.  All of the classic elements are still present, and it’s very clear who he’s supposed to be.  His distinctive chest armor, originally a piece he shared with Stinkor, was affixed permanently to the torso here, and again given a far more in depth selection of detailing.  He’s got the same neck extending feature from his vintage counterpart; twisting his waist extends his neck about an inch or so.  About the only down side to this figure’s sculpt is to do with his secondary action feature, which is gives you the ability to “see” through his head, which is done via a gaping hole in the back of his head.  It’s certainly an odd choice to be sure, since it offers minimal play value, but also results in a really obvious hole in his head.  Beyond that, though, the sculpt’s great.  The figure’s paint work is generally pretty great.  There were two versions of the paint, with the one seen here being the standard release, which technically has green goggles.  I say “technically” because the translucent plastic barely shows any deviations in the colors, so it can be hard to tell.  Mekaneck is packed with his usual distinctive mace, which he can hold in his left hand.  His arm has even been given a spring-loaded swinging feature in the elbow, which isn’t terribly impressive, but it’s alright.

THE ME HALF OF THE EQUATION

The 200x incarnation’s accompanying cartoon debuted with a pilot movie, aired during Cartoon Network’s Cartoon Theatre.  I remember excitedly sitting down and watching it when it aired.  In addition to running out to get a He-Man the next day, I was also quite intrigued by Mekaneck, even with his brief appearance in the film.  His prototype had already been shown off by then, so I knew I wanted him pretty much from the start.  He was quite a rare figure at the time, but I actually had a stroke of luck on this particular release.  When I was a kid, my grandmother and I made it a ritual to visit the KB Toys at the local mall, on an almost weekly basis.  In 2003, she and my dad had located the KB Toys liquidation outlet, which was just a few hours drive from where we lived.  They planned a day trip out, and I wound up getting a whole boatload of stuff, largely older Toy Biz Marvel.  However, amongst the piles of figures that were almost a decade old by that point, I found one lone Masters figure, thrown on a random shelf, and, as luck would have it, it was Mekaneck.  Quite a thrilling find on a day of thrilling finds, really.  He’s a goofy figure, but he’s Mekaneck; he’s supposed to be goofy.  That’s what’s great about him, and that’s what’s great about this figure.

Nine Years

Behold, the end of year nine.  Well, this lead-in’s certainly an easier one to write than last year’s, so it’s got that going for it.  In my last annual wrap-up, I talked a lot about how hard the site’s eighth year was for me.  This year was also a year full of a lot of change, but I dare say it was a far more positive change this time around.  However, it’s a year that’s granted me a lot of new perspectives, especially as I wrapped up my 20s and moved into my 30s.  There are a lot more moving parts behind the scenes than there used to be, but I also feel like there’s sort of a direction amongst all the chaos.  And part of that direction is keeping things going around here, as I move into my tenth year with the site.  That’s a big one.  But, I’m not there just yet, now am I?  So, let’s focus on year nine for a bit.

Over the course of the last 365 days, I’ve written just over 200,000 words about 329 figures and 2 vehicles.  I’m down on the raw figure numbers due to that whole “not publishing on weekends” thing I decided I just *had* to implement back in January, but I’m still quite wordy.  Dare I say, wordier?  I’ve got those extra two days a week to channel into the remaining five reviews.

This year, the site’s views moved their way up to a cumulative total of over 628,000, roughly 148,000 of those coming from the last 365 days, and continuing to increase from the already heightened stats of the three prior years.  I picked up 15 more followers, bringing the total to a resounding 292.   I had 67 comments, excluding those made by myself.

Let’s talk about the make-up of this year’s reviews.  Breaking it down by franchises, Marvel is still on top with 127 reviews,  Star Wars is less than half of that at 51, and DC tails behind with 22. Looking at the toy lines proper, Marvel Legends maintains its spot at the top with an even 100 reviews, followed by a huge gap and then The Black Series at 25, and then Minimates wrap things up with 12, holding the third spot by an increasingly narrow margin .  By virtue of being the primary manufacturer of the top two entries in both of the last two categories, Hasbro once more takes the number one spot for manufacturers, with 171 reviews, more than half my total.  Second place is 155 reviews behind, and not even in business anymore, as it’s Toy Biz with 16. Mattel finally gets back on the board with 15 reviews.  As of today, I have reviewed 64.8% of my collection, up 2% from last year.


Last year, I opted not to focus in on my favorite reviews, due to still finding my clarity and focus.  A year removed, I’m feeling a little more balanced, so I’m going to give picking out some of my favorites a try again.  So, let’s see what really stuck with me.

#3203:  AMAZING FANTASY SPIDER-MAN

This guy’s quite possibly the closest I’ve ever cut it on one of these lists.  I don’t tend to like to go for something this recent, but it’s hard not to when the figure turns out this well.  Amazing Fantasy Spider-Man is far and away the best Legends Spider-Man available, by all my metrics at least.  The marriage of form and posing on this guy is just so hard to beat.

#3165:  THE MODAL NODES

These guys snuck up on me.  I mean, it’s Hasbro, so there’s always this kind of high threshold for quality, but I don’t think I was expecting to be *this* happy with these figures.  I loved getting the do the photoshop job for putting the whole band together, and I’m genuinely excited by the prospect of getting to assemble them in real-life too!

#3039:  CASEY JONES

I’ve been looking for a decent Casey Jones figure for a while, and none of the NECA ones wound up being what I was after.  Super 7’s Ultimates have been on my radar for a bit, but I finally jumped in with Casey, and I’m glad I did.  He’s sold me on Super 7’s Ultimates as a whole, and also made it much harder to say no to more of the Turtles line.

#3024:  FRANKENSTEIN’S MONSTER

I’ve not held Jada Toys in particularly high esteem previously, but I was intrigued when they announced their Universal Monsters line.  In hand, they’re extremely impressive for a line from a company that’s previously stuck largely to the diecast market.  The Frankenstein’s Monster in particular was the real star of their first batch for me, and he makes me look forward to future offerings.

#3010:  BLUE RANGER

ThreeZero is a company that’s kind of snuck up on me in the last year and change, and I don’t hate that.  I was quite impressed by their 1/6 Power Rangers, in terms of both execution and pricing.  The Blue Ranger I picked up was a lot more fun than I was expecting from him, and gave me a chance to diversify my interests just a little bit.

-HONORABLE MENTIONS-

#3104:  KNUCKLES

Amongst the changes going on behind the scenes this year was getting a new guest writer in the form of my adoptive son Matthew.  He, his mom, and I went and saw Sonic 2 early in the year, and he and I bought a set of figures together, which he also helped me to review.  Not my usual area of focus, but very definitely a lot of fun.

#3193:  SPEEDBALL

Speedball is only under the Honorable Mentions section because of the AF Spidey.  Seriously, I considered him a lock, and then I got Spidey in hand, and I realized that he was the more objectively impressive piece.  But, I still very much love Speedball, and he’s my favorite Legend of the year, so I’m still giving him at least *some* recognition.


I would like to once again offer my most sincere thank you to all my faithful readers who have stuck by me through all my crazy ramblings, and to all of those who have joined me along the way.  Here’s to more of that craziness, I suppose!

That’s pretty much it…

#3205: Nightwing

NIGHTWING

SON OF BATMAN (DC COLLECTIBLES)

After retiring from his duties as Robin, Dick Grayson continued to hang around with the Titans for a while, before settling on a new identity, Nightwing*.  Nightwing’s become a pretty recognizable fixture in his own right, and has become a pretty standard play for animated stories that want to let Dick grow up, or even perhaps contrast him with another Robin.  2014’s Son of Batman aimed to contrast him with Batman’s newly discovered son (spoilers: Batman has a son), Damian, granting Nightwing a rather sizable role in the story.  It also granted him another action figure, which is where my interests really lie.

THE FIGURE ITSELF

Nightwing was released in 2014, as part of the four-figure tie-in line for Son of Batman, which was part of the overall line of figures based on DC’s animated films of the time.  Nightwing was figure #09, making him the final of the four figures in this set numerically.  He’s sporting Nightwing’s costume from the film, which is honestly not a bad one.  In an era when the comics version was saddled with the New 52’s odd choice to go red and black with his color scheme, this one sticks to a more classic set-up, inspired somewhat by what he’d been wearing not too long before in the second season of Young Justice.  It’s probably amongst the best of the DC animation costume designs of the era.  The figure stands just over 6 1/2 inches tall and he has 15 points of articulation.  Nightwing has more than a few parts in common with the animation-inspired Green Lantern that I reviewed back when these figures were new…and when the site was still not even a year old.  Crazy times, really.  The base body has a nice, medium build, which matches well with the character’s design from the film.  He gets a new head and lower arms, as well as some belt pouches which have been glued in place at the waist.  The whole thing makes for a decent enough set-up for the character, given how he looks in the movie.  The head feels very true to the character in terms of likeness and personality, and the new lower arms allow him to actually hold his accessories, and even give his left hand a slightly more unique pose than “fist.”  The joints haven’t held up particularly great over time, but for the most part, it’s a solid sculpt.  The paint work on this guy is alright.  These figures were definitely on the messier side, just really for the whole run of the line, but Nightwing wound up at least a little bit better than the first series of figures.  There’s still some slop and some fuzzy edges, but nothing too terrible.  Nightwing was packed with his two eskrima sticks, which is honestly impressive for this line, which was generally not fond of giving the figures much of anything.

THE ME HALF OF THE EQUATION

Son of Batman was not a movie I particularly enjoyed.  The concept was there, but the execution was lacking, and it was kind of the movie that got me out of really keeping up to date with the DC Animated fare.  Nevertheless, one of the few things I did like about it was Sean Maher’s turn as Dick Grayson.  I came very close to buying this figure on multiple occasions, but, for one reason or another, I just kind of kept putting it off, and then he’d gotten a bit pricey on the aftermarket, so I just dropped it.  He’s been on my list to look out for since then, and I was lucky enough to snag a loose one that got traded into All Time a little bit ago.  He’s not a perfect figure, but he’s fun, and I can get behind that.

*Okay, it wasn’t an entirely new identity, because it was actually the identity that Superman used to use while visiting the bottle city of Kandor.  But don’t tell Dick that, it’ll just make him sad.