#2662: Scout Trooper & Speeder Bike

SCOUT TROOPER & THE CHILD (w/ SPEEDER BIKE)

STAR WARS: THE BLACK SERIES (HASBRO)

“Scout troopers were lightly armored compared with other Stormtroopers, which allowed them to move more quickly and easily in a range of environments. They were also trained for more independence and adaptability than most Imperial troops. The Empire used scout troopers for a range of missions, including reconnaissance and infiltration.”

Back in August of 2014, The Black Series dipped its toes into the water of vehicles for a larger scale toyline with the first release of the deluxe Biker Scout and Speeder Bike set.  While it certainly wasn’t a failure, it also wasn’t quite the smash success Hasbro had been hoping for on vehicles for the line, so it did mean a bit of stagnation on that front.  However, as the line has really grown into its own, the prospect of vehicles, especially on the smaller side isn’t quite as crazy, especially when those vehicles get a reappearance on The Mandalorian.  The Scout Troopers and their associated rides first showed back up in the first season finale, and much like the Stormtroopers, they were part of the remnant set-up, with appearances slightly worse for wear.  Since it’s been a little bit since the Speeder Bike set came out, Hasbro opted to refresh it with a Mandalorian-themed re-deco, which I’ll be looking at today.

THE TOYS THEMSELVES

This set is an Amazon-exclusive Star Wars: The Black Series offering, which went up for order in the fall, and shipped out just before the end of last year.  It’s clearly based around the last episode of the first season, given the specific accessories included with the set-up.

The core Scout Trooper has been included with all three Black Series releases of the vehicle, as well as getting two stand-alone uses of just the figure mold as well.  The figure stands 6 inches tall and he has 31 points of articulation.  Structurally, he’s the same mold as all of the previous Black Series Scout Troopers.  That’s hardly an issue for me, because it was a standout sculpt from early in the line, and it’s aged far better than most of its contemporaries.  It looks perfectly at home with the more recent releases, and the only slight drawback is the range of motion on some of the joints.  Even so, he’s able to get onto the bike with no troubles, which is clearly the most important thing.  The main change-up to the figure is, of course, the paint.  It’s nothing super major, just a generally dirtier appearance on the figure, signifying the “remnant” nature of this guy.  It’s not a bad look overall, but also not so drastically different that he looks super out of place with the prior release.  Like the original release, this guy includes his very small blaster pistol, and also adds in the target that the two scouts use for practice at the beginning of the episode, as well as the messenger bag carrying Grogu.  Technically, Grogu’s listed as his own figure, and even has a point of movement on his neck, but he’s still more accessory than anything else.

The Speeder Bike mold was on its second use for 2020 here, following a re-issue in the Heroes of Endor set.  It’s the same one that was used back in 2014, of course, which is fine by me.  It’s 10 inches long and abut 2 1/2 inches tall at its tallest.  It’s got the same moving flaps on the back as before, as well as the rotating canon on the underside.  The paint gets a more drastic overhaul here, since the bikes in the show are white, rather than the traditional brown.  It’s a different look to be sure, and they do a nice job of handling the dirt and scoring on the edges of it, matching up pretty well with the show appearance.  Instead of the old three tiered stand, this time the bike gets the new hovering base, as seen on the Cosmic Ghost Rider.  While it’s got a bit cleaner aesthetic appearance, I don’t find the functionality to work quite as well.

THE ME HALF OF THE EQUATION

I already had the prior release, and was very happy with it, so I didn’t *need* this one…but it’s a Biker Scout, and I really like Biker Scouts.  Plus, there was enough difference for me to justify it to myself, anyway.  So, I placed the pre-order when Amazon put them up, and then he just arrived.  Honestly, it was pretty low investment for me, I mean, apart from paying for it, I guess.  It’s a cool set, and adds enough value to what was already there to make it worthwhile in my mind.

#2661: Armorer

ARMORER

STAR WARS: THE BLACK SERIES (HASBRO)

“The Armorer plays a vital role in keeping the culture of the Mandalorians alive. She forges beskar armor in the ancient tradition of her people.”

The Mandalorian has focused not just on the titular Mandalorian, but on a good chunk of Mandalorian culture as well, giving us a variety of different members of said culture.  Within the first season, we meet several members of the Mando’s own tribe, each with their own variants on the Mandalorian armor.  And someone’s got to make all that cool armor, don’t they?  Who could that possibly be?  Why it would be the Mandalorian Armorer, of course!  Introduced in the very first episode of the show, she’s also got one of the coolest Mando designs, which pretty much just begs for proper toy treatment.  And, as luck would have it, toy treatment’s what she got.

THE FIGURE ITSELF

The Armorer is part of the second Phase IV assortment of Star Wars: The Black Series.  She’s another piece of the Mandalorian sub-set, where she’s figure #4.  This is our second figure of the Armorer in the line, following a slightly more deluxe release earlier last year as one of Hasbro’s shifted con-exclusives.  The core figure is mostly the same between the two releases, with only the small cape piece on her back changing.  It pretty much follows the trend of prior Black Series con-exclusives getting slightly stripped down re-releases in the main line fairly quickly after their initial release, though this is notable the only one with a notable change on the actual core figure.  The figure stands 5 3/4 inches tall and she has 29 points of articualtion.  She’s following what is essentially the new standard for articulation, meaning she’s got newer joints such as the butterfly joints on the shoulders, and she’s got increased range of motion on most of her joints as well, making her a rather agile figure.  The sculpt does quite a nice job of recreating her armor design from the show.  The helmet in particular is pretty spot on, which is good to see given that Din’s helmet continues to be ever so slightly off in this line.  The rest of the armor is well-shaped, and cleanly detailed, and there’s plenty of texture work going into the rest of her clothing.  The one truly new piece to this release is the cape, which was a soft-goods piece on the con release, but is plastic here.  It looks perfectly fine this way, and matches with other such pieces on more recent figures.  The only downside is that it does have a tendency to pop out of place rather frequently.  Her paint work is all quite nicely applied.  The base colors are clean and sharp, with little slop or bleed over to speak of.  She actually gets some accenting as well, with some slight dry brushing on the helmet, as well as a wash on the cape and her skirt.  It really helps to bring out the sculpted details, and it’s always nice to see a little extra detailing going into these figures.  For this more basic release, the Armorer gets her hammer and tongs.  It’s not as much as the prior release, of course, but it’s really all that I would deem essential for the character, and two accessories seems to be where Hasbro has settled into for a standard release.

THE ME HALF OF THE EQUATION

Much like yesterday’s Incinerator, the Armorer is one of those designs I’ve wanted as a toy since she showed up on screen.  I was not alone in this, as she was definitely one of Super Awesome Wife’s favorite parts of the show, and S.A.W. was eager about any news of figures.  So, when it came time for the deluxe release, I of course got one for her, and patiently awaited the standard release for myself, since I knew full well it was coming, even before there was an official announcement.  Regardless of version, she’s a really awesome figure of a really awesome design, and she makes for a truly great toy.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2660: Incinerator Stormtrooper

INCINERATOR STORMTROOPER

STAR WARS: THE BLACK SERIES (HASBRO)

“Incinerator Stormtrooper armor was exceptionally heat-resistant and bore red markings, similar to the shock troopers, in order to indicate their specialty.”

You can’t have a decent selection of Stormtroopers if you don’t let them specialize, now can you?  It’s an important part of infrastructure, you guys.  I assure you.  Don’t underestimate the infrastructure!  Flame based troops aren’t a new concept in the Star Wars universe, with Scorch existing in the Clone Wars era, and even the First Order getting in on things with their own brand of Flametroopers.  Once a video game-specific EU entry from The Force Unleashed, the Imperial’s own Incinerator Troopers were introduced into the more official side of things in the first season finale for The Mandalorian.  This newly canonized take on the concept has subsequently made it’s way into the toy world as well, including some Black Series coverage, which I’ll be taking a look at today!

THE FIGURE ITSELF

The Incinerator Stormtrooper is part of the second assortment of the re-launched Star Wars: The Black Series.  He’s figure #3 in the Mandalorian sub-line of figures, and one of the two Mando-specific figures in this particular round.  He’s our second show-based army builder, but he shan’t be our last.  The figure stands 6 inches tall and has 29 points of articulation.  Structurally, the core of this guy is shared with the upgraded standard Stormtrooper from the last series, which is sensible, seeing as he’s a Stormtrooper variant.  It helps that it’s also just a rather nice sculpt, so that’s going for it.  He gets an all-new overlay piece, featuring his pauldron, his webgear, and his actual flamethrower device.  This piece isn’t removable from the figure, and it’s all one part.  If I’m honest, it’s my main complaint, because there’s also no storage for the actual flamethrower, leaving him with no real way to set the thing down.  It might as well be molded into his right hand grip at that point.  That being said, I don’t know that I’d really do anything else with it, so him being forced to hold his weapon isn’t the worst thing in the world.  I’d just like to have the option, that’s all.  Making the backpack removable would have also been some good future planning, since I’m sure they’ll be looking to give us a Mortar Stormtrooper at some point as well.  On the plus side, the whole overlay piece is pretty nicely sculpted, and he holds the weapon well in his right hand (it has to sort of rest atop the left, since there’s not a real grip there).  Paint work is pretty key on this guy, since it does a lot of the differentiating.  The red is nice and vibrant, and I like that they’ve manufactured some wear around it’s edges, showing that this armor has been in use.  All in all, the paint does a pretty great job of setting him apart from the standard, and it makes him look rather eye-catching as well.  While the weapon may be mounted to the figure proper, he does still get one extra: a flame effect piece for the front of the weapon.  It’s a cool piece, and it slides into place quite securely.  Additionally, the back pack gives him enough weight to decently counter balance, which is certainly cool.

THE ME HALF OF THE EQUATION

I’ve been hoping to see this figure since this guy turned up in the show.  I wasn’t expecting him to be on an all-new body at the time, but I’m okay with that as well.  He’s a cool looking trooper, and one that I’m glad to have.  I do wish he had more built-in display options, but it’s not like he’s inaccurate to what we saw on screen, and it’s not like he’s a bad figure by even the faintest stretch.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2659: Nightwing

NIGHTWING

DC C3 CONSTRUCTION (PLAY ALONG)

The DC C3 Construction line was divided into two segments: cartoon-based and comic-based.  In both cases, the products were mostly based on current iterations of the characters.  In the case of the comics stuff, they were largely focused on what was going on at that moment in the Batman side of the DCU, which meant a bat-family that was made up of Tim Drake as Robin, Cassandra Kaine as Batgirl, and Dick Grayson as Nightwing.  It’s that last one that’s going to be my focus today!

THE FIGURE ITSELF

Like last week’s Batman, Nightwing was released in April of 2005, as part of the “Mini Flyers” assortment of DC C3 Construction, which would prove to be the line’s final assortment.  He was part of the very cleverly named “Nightwing Mini Flyer” set.  Man, how did they come up with those craaaaaazy names?  Nightwing was patterned on his late ’90s/early ’00s costume, which is ultimately his most memorable and lasting design.  The figure is built on the fully upgraded C3-style Minimate body with the shorter style feet *and* the peghole on the head, to allow for better hold on the hair piece.  He makes use of add-ons for his hair, wrist cuffs, and boot pieces.  The wrist cuffs were previously used on Power Man, and would go on to be used on so many other figures, but the hair and boots were new to this guy, and would remain unique to this release.  Like Robin, his hair piece is made of a much softer plastic than usual.  That said, with the peg on the piece, it has a lot less trouble staying in place.  In terms of paint work, Nightwing’s generally pretty decent, but is not without a few missteps.  Notably, on this particular copy, the face is printed a little bit high on the head, which makes him look like he’s got a big chin going on.  The actual face looks pretty good though, as is the detailing on the torso.  The only thing I’d really like to see changed would be how dark the blue is, since it’s easy to miss it on the black plastic.  Of note, that was one thing that the DCD release ended up changing.  Nightwing was packed with his pair of Eskrima sticks, which were their own new mold, albeit one that was very similar to the mold used for the Daredevil billy club pieces.  They were kinda small, but it was nice to get something for him.

THE ME HALF OF THE EQUATION

When the Mini Flyers originally hit, Nightwing was the one I was most interested in, due to that whole “being a big Nightwing fan” thing that I’ve got going on.  I wound up getting him at the time, but wound up losing most of his parts over the years.  Thankfully, when the other C3 figures came into All Time, so did he.  He’s pretty decent overall.  There are some issues that the DCD release would fix, but there are also some parts that this guy did a little better, so it winds up as something of a toss-up between the two.

#2658: Hawkman

HAWKMAN

SUPER POWERS (KENNER)

“Hawkman’s wings enable him to fly and his belt enables him to defy gravity.  He uses weapons of the past from the museum he curates, matched with futuristic weapons, and criminology from his home planet, Thanagar.”

Oh man, I haven’t written a review about Hawkman since #0029.  Not only is that from the site’s first month, but it was also the review where I instituted my old randomized list I used to pull from.  Man, I used to talk about that thing all the time!  What a crazy trip down memory lane.  Well, it’s fitting that I’m doing this whole trip down memory lane, because I’m also doing that in a greater sense with the contents of today’s review.  Yes, I’m taking a look at another Super Powers figure today, specifically the aforementioned Hawkman.  Like last week’s GL, he was a character left out of Mego’s treatment for DC Superheroes, and was therefore making his debut in action figure form courtesy of this line.  And I’m looking at that figure today!

THE FIGURE ITSELF

Hawkman was released in the first series of Super Powers in 1984.  As I touched on in my GL review, the line-up for that first series was very much inspired by Challenge of the Super Friends, and Hawkman’s inclusion here really goes along with that, given he was probably the most obscure character in the first assortment.  He’s the tallest figure in the original line-up, at 4 3/4 inches tall, and he’s got 8 workable points of articulation (the wings technically have two joints each, but on each of them one of those joints is explicitly tied into the action feature).  In addition to height, Katar also was just generally bigger in size than the rest of the Justice Leaguers from the first set.  It’s pretty fitting, since he tended to be drawn as a little bit bigger, and it helped to sell him as a little more alien.  It also gave a nice variety of height and build to the male members of the Justice League right out of the gate.  Super Powers‘ handling of uniqueness of build has always been one of my favorite aspects of the line, and it’s ultimately why I feel it holds up as the quintessential DC line, even in light of lines with deeper character selections.  The detail work on Hawkman is really pretty great, with the best work being on his mask and wings, both of which get some great texture work.  His wings are also large enough to not look too dinky, while also being small enough that he doesn’t have major issues with stability, which is something later Hawkman figures would struggle with.  The paint work on Hawkman was, like the rest of the line, very clean, very bold, and very bright, all of which are good things.  Mine’s taken a little bit of beating on the front of the nose, and has a little bit of discoloration on the torso, but has for the most part held up well.  Hawkman was packed with his mace, and also featured “Power Action Flight Wings.”  When you squeeze his legs, his wings flap.  Not a bad feature at all.

THE ME HALF OF THE EQUATION

Hawkman’s one of the earliest when it comes to my Super Powers collecting.  I got him for Christmas, I want to say in 2000, which would have made him I think my third or fourth Super Powers figure.  It was the year prior to GL and Manhunter, I know that for sure.  I had my Total Justice Hawkman at the time, and he wasn’t really doing it for me as a classic Hawkman, so my Dad found a small little lot of figures, which included him, and gave him to me that year.  He’s a good one.  Kind of an odd one for me to have so early on in retrospect, but a good one nevertheless, and certainly high on the list for the character’s figures.

#2657: Bumblebee

BUMBLEBEE

TRANSFORMERS WAR FOR CYBERTRON TRILOGY (HASBRO)

Despite his prominent placement in the franchise as a whole and in the tie-in media for the War For Cybertron Trilogy, mainstay Autobot Bumblebee has been completely absent from the main line for the first two parts of said trilogy.  It’s been a weird, almost gnawing omission, since we got Cliffjumper and a handful of other Bee-esque molds throughout the year, and he’s also had a fairly sizable role in Netflix’s tie-in animation.  Eventually, he surfaced, but rather than being a mainline release, he’s instead part of the previously repaints-only Walmart tie-in line for the animation.  Oh joy, another Walmart exclusive.

THE FIGURE ITSELF

Bumblebee is part of the second round of Walmart’s War For Cybertron Trilogy line, and is part of the five piece deluxe-class assortment, alongside three repaints, and the similarly new offering of Elita-1.  In his robot mode, Bumblebee stands 4 inches tall and has 22 workable points of articulation.  In theory, he’s based on the cartoon, but…well, he’s not.  Bumblebee had no Siege figure, so while many of the characters featured in the cartoon used direct copies of the original CAD files, Bumblebee was an all new model created for the cartoon.  These two designs are certainly drawing from the same source (G1 Animation Bumblebee), but a spitting image of his cartoon counterpart, he is not.  Structurally, this figure is, as expected a re-tool of the Cliffjumper mold from early last year.  It was probably my favorite mold to come out of Earthrise, so it’s definitely a good starting point.  He gets a different head (shared with Bug Bite, but obviously designed for Bee), as well as new parts for his mid-section and feet.  Why the new parts for the mid-section and feet?  That’s because…

…he also gets a new alt-mode!  While Bug Bite and Hubcap both shared Cliffjumper’s generic sports car alt-mode, Bumblebee gets his exterior pieces replaced, allowing him to transform into an authentic, fully-licensed Volkswagon Beetle.  The general transformation sequence is the same as all prior uses of the CJ mold, so there’s still that little touch of parts-forming required with the back of the car, but I still really don’t mind.  It’s a decent transformation sequence, and ultimately it results in quite a nice alt-mode for the figure.  It’s clean, it holds together well, and it’s undeniably a Beetle.  It also means that Bee stands out a bit from the other uses of this mold, which feels appropriate for him.  Bumblebee gets the same accessory selection as all prior uses of the mold: the modular cannon thing.  It’s in the same colors as Cliffjumper’s.  It’s a fun piece, and adds a lot of variety to the figure, so I don’t mind getting it again.

THE ME HALF OF THE EQUATION

Obviously, I, like a lot of people, have been waiting for a proper Bumblebee in this line since Siege launched.  Simply put, it’s stupid that they opted to make him a Walmart-exclusive, because it guarantees that he’s going the be hard to find and go for stupid amounts of money on the aftermarket.  They really need to stop making core looks exclusives, especially to Walmart.  Hopefully, the plethora of fiascos revolving around these exclusives in the last year will get Hasbro to ease up on them a bit moving forward.  As I’ve said on a lot of these exclusives, I hope that Hasbro finds a way to make these more readily available so that more people can get them, because Bumblebee is a very nice figure, and goes very well with the rest of the standard line.  Also, a shout out to Max for setting me up with this figure, so that I could, actually, you know, have him.  That was super dope.

#2656: Soundwave

SOUNDWAVE

TRANSFORMERS: R.E.D. (HASBRO)

Ah, yes, non-Transforming Transformers.  A wonderful little oxymoronic concept that’s been rattling around ever since the introduction of Action Masters in 1990.  Over the years, it’s been something that Hasbro (and some of their licensees) have gravitated back to every so often, as a way of offering figures that are more accurate to what you see on the screen, thanks to not needing to have any sort of compromise for the sake of an alt-mode.  They’re newest stab at this venture is Transformers: R.E.D., short for “Robot Enhanced Design.”  It’s designed to pair off with the likes of The Black Series, being a highly-articulated line of collector-aimed Transformers figures…that don’t transform.  I’m giving the line a try with who else but Soundwave?

THE FIGURE ITSELF

Soundwave is one of the three figures in the debut assortment of R.E.D., which was exclusive to Walmart.  I know, everyone’s super-thrilled, right?  This version of Soundwave is heavily inspired by his original G1 cartoon design, taking into account all of the impossibilities of that design in regards to an actual transformation sequence.   The figure stands about 6 inches tall and he has 33 points of articulation.  In terms of sizing, he falls somewhere between and deluxe and a voyager class from the main line, meaning he fits in alright with the standard, actually transforming Transformers, if that’s something you’re interested in.  Despite being designed as a companion line to their other 6-inch stuff, he’s, of course, not even remotely in scale with Black Series or Legends.  Honestly, actual scaling aside, even just as a “hey wouldn’t he be cool robot figure to put with them” sort of thing, he seems a bit on the small side.  The articulation is overall pretty good on this guy.  It’s a slight step up from the Siege mold in its robot form, with more range in areas such as the shoulders and wrists in particular, but just a greater range of motion across the board, really.  The only area where I had any trouble was the ankles, which are just hard to get to move, I think in part due to the size of the joints.  They’re rather large joints, and prone to getting stuck.  In terms of sculpt, Soundwave is admittedly a pretty spot-on recreation of the G1 animation model.  They really got the proportions down pretty well, and the head and torso in particular really nail this particular look.  The torso even features the eject feature for the tape deck in his chest, although in the case of my figure, it does have a tendency to get stuck.  The articulation is pretty well worked in, and it all looks pretty clean.  For the most part, anyway. I do have one notable issue with the sculpt, and it circles back around the issue I had with the articulation: the ankles and feet.  They’ve given him these rather large ball-shaped universal joints, and they’re just kind of obtrusive and not very well worked into the sculpt.  They don’t follow the model, and they don’t look great.  But, from the ankles up, everything’s great.  The paint work on this figure goes for a flat color scheme to match the cel animation.  It’s a more muted appearance than other figures as of late, but it works out alright.  And hey, it’s a Soundwave with a red visor.  That’s cool!  Two of those from Hasbro in a year.  Not bad.  Soundwave is packed with a small version of Laserbeak in tape form, two sets of hands (gripping and fist/button pressing), his shoulder cannon, and his gun.  It hits all the basics, but it feels a bit light.  Couldn’t we at least get Ravage or Laserbeak in their robot modes?  Or perhaps the perpetual red-headed stepchild of the cassettes, Buzzsaw?

THE ME HALF OF THE EQUATION

My interactions with Transformers in the last two years have sort of shifted my opinions on things, because in 2018, this is the kind of line that I probably would have been a bit more excited by, being a fan of the Transformers as cool robots, but not much else.  But, Siege and Earthrise have showcased to me that Hasbro can make some really good robot action figures that still have transformations, making the prospect of this line a harder sell.  When Prime and Megatron were the only two we knew about, it was an easy pass, especially with that bit about the Walmart exclusivity.  Then they had to go and show this guy, and my stupid love of stupid Soundwave dragged stupid old me back in.  The Soundwave that eventually became mine wasn’t originally meant for me at all, however.  Max found two of them at retail, but was unable to get a response from me, so only bought this one for himself.  After opening and messing with the figure, however, he ended up just asking if I wanted this one, because he wasn’t really feeling it.  I certainly wasn’t going to pass on a G1 Soundwave I didn’t have, so I was more than happy to take it off his hands.  Ultimately, getting him within a week or so of the Earthrise Soundwave, he feels a little redundant and out of place, but I can appreciate him for what he is, even if what he is winds up being a bit…counterintuitive?

#2655: Batman Earth -32

BATMAN EARTH -32

DC MULTIVERSE (MCFARLANE)

In DC’s Dark Multiverse, on Earth -32, the green light of will has twisted an angry Bruce Wayne into something very dark and sinister. After the murder of his parents in Crime Alley, young Bruce is gifted with a Green Lantern ring, which allows him to fly and to generate deadly hard-light energy constructs. With no Alfred Pennyworth to guide him, he soon swallows his fear and pain and lets the void that remains corrupt him and the ring, unleashing a wave of darkness across his world, and now ours, as The Dawnbreaker.”

There’s no denying that McFarlane’s DC output for the last year has been rather Batman-centric.  So Batman centric that the storyline they’ve been most faithfully focusing on has been “Dark Knights: Metal”, a story that focusses in on “what if all of the non-Batman characters were also Batman?”  One of the Batman-ed characters is Green Lantern, and, to be honest, the Green Lantern/Batman mash-up isn’t actually a new concept.  It’s something DC’s been flirting with for a while in differing capacities, and this is just the most recent version, I guess.  It could be worse, really.  Anyway, it got a toy, and Green Lantern and action figure are two things that are rather up my alley, so here I am.

THE FIGURE ITSELF

Batman of Earth -32 is part of the first proper “Dark Knights: Metal”-themed assortment of DC Multiverse figures.  Where it falls in the actually numbering scheme is something that’s lost on me, but I do know it hit right at the end of 2020, for what it’s worth.  This and The Grim Knight are the lighter packed figures in the line-up, at just one of each per case.  The figure stands 7 1/4 inches tall and he has 39 points of articulation.  His articulation scheme is similar to the Superman and Nightwing figures.  It’s definitely more restricted on the neck, torso, and hips.  The neck’s due to the costume design, which is understandable, but the torso and hips is just down to poor implementation.  For the most part, though, it’s a decent layout.  The sculpt is an all-new piece, based on  Jason Fabok’s art from the cover of Batman The Dawnbreaker #1, which is certainly the most distinctive piece of art for the character.  It also has the unintended bonus of making him fit in pretty well with the DC Essentials figures from DC Collectibles, since those are based on Fabok’s artwork too.  Of course, it being a McFarlane product, there’s a certain level of McFarlane-izing going on.  In this figure’s case it means he’s a little bit lankier than the illustration, and falls into the same territory as a lot of McFarlane’s DC figures of adding a lot of piping and other smaller costume details that aren’t present in the source material.  It makes him a little busier than the comics design.  It’s not as bad here as on more simplified designs like Superman and Nightwing, but I still do wonder why they feel the need to keep busying everything up.  Also, for some reason, the GL-logo is different from every piece of artwork I was able to find of the character.  It’s missing the circle around the actual lantern.  I don’t dislike it, but it’s another case of change for the sake of change.  One area that they got down pretty spot-on is the head sculpt.  It’s got the lopsided sneer that the character frequently sports, which is a rather distinctive appearance.  Dawnbreaker’s paint work is fairly decent.  It’s an interesting mix of differing greens.  There are some nice differences in sheen, and I definitely dig the metallic greens.  Dawnbreaker includes a construct shaped like some eldritch abomination bat/octopus thing, a flight stand, and a collector’s card.  The construct’s a lot of fun, but I do wish it were a little more secure on the figure’s arm.  Still, it’s a cool visual, as is using the flight stand to allow him to hover off the ground.

THE ME HALF OF THE EQUATION

My initial experience with McFarlane’s DC figures wasn’t super impressive or confidence inspiring, so I haven’t really been following them since.  However, I knew I’d have a hard time saying no to this figure when it was shown off, and sure enough, when I saw it in person, I was game.  It’s a design that feels really up McFarlane’s alley, and they did a pretty decent job of capturing it in toy form.  There are some definite flaws, but in general, this figure works out better than previous offeringsm and I’m much happier this time.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website and their eBay storefront.

#2654: Venompool

VENOMPOOL

MARVEL LEGENDS (HASBRO)

Alright, I guess I might as well get to reviewing the thing I’ve been literally building up to.  Yes, it’s the veritable merchandising gold mine that is “Venompool.”  A pretty straight forward mash up of Venom and Deadpool, Venompool’s not exactly an original concept, since we’ve been seeing variants on the basic idea since 2010.  Heck, we’ve even gotten another take on the concept in Marvel Legends previously, when they did the “Back in Black” design.  But, the particular version that’s been getting all the love in the last couple of years is not any of the plethora of comics-based designs, but rather the version that appeared in Marvel’s Contest of Champions mobile game, which is this hulking brute that I’m taking a look at today.

THE FIGURE ITSELF

Venompool is the eponymous Build-A-Figure for the “Venompool Series” of Marvel Legends, built from parts included with 5 of the 6 figures included.  As noted above, he comes from Contest of Champions, and is the first Legends figure to explicitly based on a design from that game.  He’s also the third figure based on this particular design, following the Pop and the Hot Toys.  Like with Miles last week, I’m not super big on this design as a whole.  It feels less symbiote-y and more like a monstrous version of Deadpool.  And boy is he monstrous.  The figure stands 8 inches tall and he has 28 points of articulation.  In terms of mobility, he’s pretty restricted, given his rather bulky build.  He can get some okay poses, of course, and covers pretty much everything you’d expect from a character of this size.  He’s also not too hard to keep standing. He’s an all-new sculpt, which gives me a frightening sort of feeling like Hasbro’s going to try and get some sort of a variant release out of him, just to double down on the mold.  It’s an accurate recreation of the game’s design, and there’s certainly a lot of detail going on there.  They’ve somewhat followed in the steps of the movie design and given him a lot of texturing on his costume, which does at least keep things somewhat visually interesting.  It was a touch disappointing that the chain links on his wrist and ankle bands were solid to the bands, and not separate, but I guess the line had to be drawn somewhere.  The paint work on this guy is pretty good.  It gets all the important details down, and application is all pretty clean.  Venompool is notably well accessorized for a Build-A-Figure, getting two sets of hands (open and gripping), two swords, and a removable pair of sheaths for his back.  The sheaths are a little tricky to get in place, and not the most secure.  I’m not sure why they didn’t just do a peg to connect them, but maybe there’s a very important reason that I’m missing.

THE ME HALF OF THE EQUATION

I wasn’t big on the Venomized stuff, and I’ve been suffering from some serious Deadpool fatigue the last few months.  So, this guy, not really for me.  Still, I decided I may as well build him, just to see what all the fuss was about.  He’s a decently put together figure, but there’s just nothing that really grabs me.  The design is so-so, and I have no real spot for him in my collection.  Ultimately, this really isn’t one I see myself hanging onto.

This assortment is one that I was iffy on from the beginning.  Only Phage really jumped out at me from the start.  But, I went into it with an open mind, because the last Venom assortment wound up impressing me a lot more than I’d expected it to.  This one just really didn’t change my mind.  I like Phage, and Carnage is cool.  Even Ghost-Spider is at least a neat visual.  The rest of the assortment left me cold, and even the presentation didn’t really sell it.  It’s notably a small set, and ultimately feels more cobbled together from left-overs than other recent assortments.  Without so much connective tissue, the assortment relies more heavily on the individual figures, and they’re all fine from a technical stand point, but are largely “meh” from a design standpoint.  I’m probably the outlier on this one, though.

#2653: Venom

VENOM

MARVEL LEGENDS (HASBRO)

“Failed reporter Eddie Brock is hijacked by an alien entity that takes a liking to Earth and decides to protect it.”

There’s been a Venom solo film in the works since at least as far back as Spider-Man 3, back when it would have been starring Topher Grace, and then again during the Amazing Spider-Man era, but it finally came to fruition in 2018.  It was far from high art, and wasn’t much of a critical success, but it was enough of financial success to justify a sequel, which should be released this year.  The film was in a dubious spot in terms of merchandising in 2018, but at this point things are a little more comfortable between Marvel and Sony, and we’re finally getting a proper movie version of the character now.

THE FIGURE ITSELF

Venom is technically part of the “Venompool Series” of Marvel Legends, in that he ships in the same case.  However, he has no number, doesn’t list “Venompool Series” at the top of his box, and shows none of the other figures in the set on the back.  Furthermore, none of the other figures in the set show him either.  One has to wonder if he was originally intended for some sort of solo release, ala the Fan Channel figures, and wound up slotted into an assortment at the last minute.  The figure stands 7 1/2 inches tall and he has 30 points of articulation.  The articulation scheme on this figure is a heavy re-work for a Marvel figure, following the lead of other lines like Lightning Collection.  It’s a pretty good set-up, and works particularly well for a larger character like Venom.  His sculpt is an all-new offering, and not a bad one at that.  It gets the general proportions of the character down pretty nicely, making him tall and pretty bulked up, without quite going to the absurd cartoonish levels of some of the larger Venom figures out there.  There’s also quite a bit of detail work going into the figure; rather than just being smooth, he’s got texturing all throughout the body, helping him to look rather slimy and gross, which certainly feels appropriate.  It also sets him apart from the more comic-based figures in this assortment from a stylistic stand point.  He gets two different heads, one with tongue and one without.  He comes wearing the one with the tongue, and that one’s the stronger of the two.  Both of them are fairly accurate to the film design, which is the main aim.  My biggest issue is that it’s really hard, on my figure at least, to swap the heads; it required heating the joint, and even then it was a real chore.  The paint work on him is generally pretty basic, since the vast majority of it’s just molded black plastic.  He does get the painted elements on the heads, of course, as well as some white detailing on the shoulders and forearms, but as the movie Venom lacks the usual symbol, he’s otherwise unembellished.  In addition to the extra head, Venom also includes two sets of hands, one open, and one in fists.

THE ME HALF OF THE EQUATION

I wasn’t interested in Venom at all when it was released in theaters, so I skipped the theatrical run, and only caught it at home much later.  It didn’t really do much for me, and I wasn’t really missing getting toys.  When this guy was shown off, I was about as interested in him as I was the movie that spawned him.  In hand, I’ll admit he’s a lot better than I was expecting.  I’m not much for the film design overall, but I’ll certainly join in with all the other people that want to see this retooled into something more comic-inspired.  I’d definitely be down for that.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.