#3562: Freestyle Skate Batman

FREESTYLE SKATE BATMAN

BATMAN: MISSION MASTERS (HASBRO)

Fun FiQ Fact #0041: Terry McGuinness is never seen skateboard in or out of the Batman costume in Batman Beyond, but that didn’t stop Hasbro from making a figure based on that very concept.

My relationship with Hasbro’s run with the DC license was a particularly good one.  While Kenner had managed an alright balance of accurate to the source figures and goofy variants during their run with the DC license, Hasbro honed in on the wackiness, especially narrowing in on Batman, and ignoring most of the DCU for…well, a bunch of rather silly Bat-variants.  The end of the animated Batman tie-ins was an all-encompassing line, Mission Masters, where the express purpose was just doing nothing but baseless variants.  As the line progressed, even Batman Beyond, whose own line was never super to begin with, got in on the action.  One time they made him a skater, because it was 2000, and that was what they decided the kids like.  Full disclosue: I wasn’t one of those kids.

THE FIGURE ITSELF

Freestyle Skate Batman was part of the third round of Mission Masters, dubbed Mission Masters 3, and he was a deluxe-sized release.  The figure stands about 5 inches tall and he has 7 points of articulation.  He was noteworthy for getting a disc and peg set-up on the shoulders, in contrast to the simple cut joint that almost every Hasbro/Kenner DC figure got.  Why did he get the extra movement?  No clue.  It’s cool, though.  His sculpt was all-new, and it’s…well, it’s a Batman variant.  The head sculpt is very much consistent with Hasbro’s other BB head sculpts, which is to say it’s not exactly an accurate recreation of the animation model, but it’s not terribly far off.  The rest of the sculpt is definitely on the goofier side.  He’s quite pre-posed, and his design maintains elements from his standard look, but adds a bunch of extra ones, because I guess that’s what you do when you’re skating?  His color work is again pretty close to the standard, though he’s a metallic blue, rather than black.  He’s accented with some slightly bronzed silver.  I particularly dig the tech detailing on the wings.  Batman wouldn’t be much of a “Freestyle Skate” guy without some form of skateboard, so he gets just that.  It’s big, silly, strange, and it launches a big missile.  So, there it is.

THE ME REMAINDER OF THE EQUATION

I didn’t buy this new.  I saw it a good many times, as I did most of the Mission Masters figures.  I generally disliked Mission Masters when it was at retail, because it never really felt authentic.  I wanted other characters, and I didn’t dig the switch to purely odd Batmen.  But, I’ve mellowed over the years a bit, so when I got the opportunity to pick up a loose one a few years back, I jumped on it.  He’s pretty fun.  Silly, but fun.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3561: Chopper (C1-10P)

CHOPPER (C1-10P)

STAR WARS: RETRO COLLECTION (HASBRO)

Fun FiQ Fact #0040:  There are two characters in Ahsoka whose original actors reprise the roles.  The first was David Tennant as Huyang, and the second was Dave Filloni as Chopper.  You gotta keep those Daves around!

Can you be into Star Wars toys and not just love a good Astromech Droid?  Of course not!  Every good story’s got at least one of those plucky little guys rattling around.  And no one rattles around more than C1-10P, aka Chopper, resident Astromech of the crew of The Ghost.  Chopper has been surprisingly light on toy coverage, but with new appearances in Ahsoka, we get another opportuntiy for cool toys of the feisty droid!

THE FIGURE ITSELF

Chopper is figure 4 in the Ahsoka tie-in assortment of Star Wars: Retro Collection figures.  Chopper’s had two prior 3 3/4 inch scale figures, both based more specifically on animation.  This one’s…well, he’s not exactly live action, I suppose.  The figure is about 2 inches tall and has 3 points of articulation.  Chopper is clearly taking a page from how Kenner handled R2 and R5 in the vintage line, which makes sense, given the style they’re going for and all.  He’s appropriately shorter and boxier than those two, but very much in keeping with their more simplistic and geometric shaping.  He’s using the classic “tube” body, which is hollow on the inside, much like the original R2, which adds to that authentic feel.  Chopper’s paint is simple and minor, largely relying on molded plastic for the bulk of it, and some small bits of detailing on the head.  The largest bit of detailing is in the form of a decal on the body of the droid, again really hammering home those vintage R2 comparisons.  Chopper’s one accessory is a removable third leg.  While the vintage Astromechs generally didn’t have this feature, the R2 that came with the Droid Factory playset *did* and it was handled in a similar fashion to this one, making it a perfect little extra to include.

THE ME REMAINDER OF THE EQUATION

Chopper was the figure I was probably the most looking forward to from this set, and he’s ultimately the one I most enjoyed as well.  There’s just something delightful about just how faithful he is to the vintage aesthetic, and it makes for a figure that’s simple but just so amazingly effective.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3560: Doc Ock

DOC OCK

MARVEL LEGENDS (HASBRO)

Fun FiQ Fact #0039: Doctor Octopus was originally slated to be a secondary antagonist for Sam Raimi’s Spider-Man, but was re-purposed as sole antagonist of Spider-Man 2 when it was decided to give more time to both him and Green Goblin.

As a huge fan of the first Sam Raimi Spider-Man, I was, unsurprisingly, hyped about its first sequel.  And boy did I have good reason to be, because Spider-Man 2 is the unquestioned high point of the trilogy, and Alfred Molina’s turn as Otto Octavious is a key part of the film’s success.  I’d not been much of a Doc Ock fan prior to the movie, but I certainly was after.  Molina’s return to the role was one of the first confirmed elements of No Way Home‘s production, and I was hyped about that, too.  And what else could I possibly be hyped about?  Oh yeah, the toys!

THE FIGURE ITSELF

Doc Ock is a deluxe price-point Marvel Legends release.  Like Goblin, he’s coinciding with the release of the retro-carded No Way Home assortment, though unlike Goblin, he’s not officially NWH-branded.  Instead, he’s using the Spider-Man 2 branding, and appears to be in a similar position to the Andrew Garfield figure, where it was some sort of weird licensing mix-up.  In the case of Ock, it’s a little strange, because he winds up as a bit of a mixed bag in terms of design, since he doesn’t seem to be clearly dialing into either film appearance exactly…but I’ll get to that.  The actual figure stands about 6 1/4 inches tall and he has 30 points of articulation, with the tentacles offering up an additional 10 points of movement (plus being able to bend) and also potentially giving him another 3 1/2 inches or so of height, depending on how you want to display him.  The core figure is pretty standard fare for the line in terms of movement.  He’s a little restricted by the overcoat, of course, but that’s expected.  It’s not like Molina was particularly mobile in the films, so it’s not terribly limiting.  The actual sculpting is actually pretty strong.  As I noted above, he’s a bit of an amalgam of the two film appearances, with the slightly shorter hair of 2, but the added turtleneck from NWH.  The hair’s such a negligible thing that I feel he may have been sculpted to just be a NWH figure, and there were minor adjustments made later.  The head, especially facially, has a strong likeness of Molina.  It’s a little harder to capture in photos, but in person, it’s very good.  The glasses are permanently attached, meaning this one is destined to loose them immediately the way the original SM2 ones were.  They look nice, and I appreciate the slight translucence.  The tentacles are permanently attached to the figure, which I suppose is fitting.  They have a wire running through them, with limited joints on the pincers.  The smaller ones are the more posable ones, though that unfortunately also leads to them falling apart a lot.  The larger ones have no movement past the swivel at the base of the arm, and rely on two different styles of swappable claws, so that you can either use them for standing or gripping.  Standing him on the lower two appendages can take a little bit of doing to hit the right sweet spot, but once you get him there, he’s surprisingly stable, which made me very happy.  In terms of color work, he’s pretty mild.  A lot of earthy tones, as you’d expect.  The face paint is quite nice, and there’s some smaller work on the jacket that adds some nice pop.  The tentacles are notably missing the extra gold detailing that they had in SM2, but it’s possible that’s linked to the material that was used for them, since it’s a softer plastic that might not hold paint as well.  Ock is admittedly light on extras, with just two sets of hands, one in fists, the other in open gesture, as well as the previously mentioned swappable lower claws.  Given the sheer sizing on the tentacles, however, this isn’t terribly surprising.

THE ME REMAINDER OF THE EQUATION

I kept waiting for this guy to get shown off *somewhere* with all the movie merch that was going around.  Certainly they had to do an update, right?  I mean, yeah, I’ve still got my original, and he holds up better than some of the others, but I can get an upgrade, right? Well, yes, as a matter of fact, that was right.  He’s the last of the whole batch I got my hands on, but he’s worth the wait.  I could rattle off a bunch of issues (and in fact I did up above), but none of that changes how much I genuinely love this figure, or the level of joy opening him up brought me.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3559: Blue Ranger

BLUE RANGER

MIGHTY MORPHIN POWER RANGERS ULTIMATES (SUPER 7)

Fun FiQ Fact #0038:  David Yost’s Billy Cranston, aka Mighty Morphin Blue, had the longest run of the original five Power Rangers, making it halfway through the fourth season before departing.  He was the only of the core Mighty Morphin cast not to gain a replacement during the original run.

I keep *sort of* being done with Power Rangers, but in that sort of fashion where I know I’m not *actually* quite done.  What can I say, I’m a sucker for Blue Rangers, especially when they’re Mighty Morphin Blue.  If there’s a new line of Rangers, I’m pretty much a lock on picking up a Blue, as is the case with today’s offering, which is a Blue Ranger from Super 7’s Ultimates imprint.

THE FIGURE ITSELF

Blue Ranger is part of the third wave of Super 7’s Mighty Morphin Power Rangers Ultimates line.  Each assortment gets two of the Rangers, and in this case, it’s Blue and Black.  The figure stands about 7 inches tall and he has 32 points of articulation.  Movement can always be a bit touchy on an Ultimates figure, and that’s somewhat maintained here.  His arm movement, especially on the elbows, is restricted.  He does get okay movement on the neck, as well as the mid-torso and waist.  He’s a little stiffer than other Ranger lines, but he’s not terrible.  You can get some decent poses out of him with a little bit of work.  But, by usual standards for Super 7, not bad.  The sculpt on this guy is largely shared with the other male Rangers in the line.  It’s a pretty good one.  We’ve gotten all different manner of builds on the Rangers in differing lines from differing manufacturers.  This one goes for the lighter build, which is pretty accurate to what we see on screen.  Detailing is generally pretty basic, but generally lifelike.  He gets a unique head with his signature triceratops helmet.  It goes for his cleaned up “toy style” helmet, and it does that pretty well.  Like his Lightning Collection counterpart, he’s also got a slightly tweaked belt, featuring his proper emblem on the buckle.  Blue’s paint work is basic, but quite clean, and pretty much exactly what it needs to be.  Blue gets a quite impressive selection of accessories, which includes two unmasked heads, five pairs of hands, three different configurations of his Power Lance, four different styles of the Blade Blaster, his power blastert-thingy, his morpher, and power coin.  While most of the other Rangers use the two heads to cover both people who use the identity, Billy instead gets early and late run head sculpts.  The early sculpt is goony and a little silly (but the paint is pretty good), while the later run sculpt sports what is probably the best David Yost likeness I’ve seen on a Billy head.  For the Power Lance, there are extended and compacted versions of the show-accurate look, plus a toy style version.  The Blade Blaster gets folded up, blaster, blade, and toy style versions, and the hands are designed to work pretty well with all of those differing configurations.  The gripping hands are all a little loose when holding the accessories, which makes for some tricky posing.

THE ME REMAINDER OF THE EQUATION

You know, way back in 2014, when I got my Figuarts Blue Ranger, I really thought that was going to be it, but here I am with yet another version.  Honestly, I knew I was grabbing this one as soon as he was shown off.  Of course, he was beaten to market by the Remastered edition of the Lightning Collection release, which hits some of the same marks as this one, albeit in its own unique way.  I like them both for different reasons.  Based on what I’ve seen, Blue looks to be the nicest of the Super 7 Rangers, which I appreciate as someone who only collects Blue Rangers.  On his own, he’s not perfect, but there’s quite a bit about him that I really, really like.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3558: Green Goblin

GREEN GOBLIN

MARVEL LEGENDS (HASBRO)

Fun FiQ Fact #0037: Green Goblin’s first 6-inch-scale figure was courtesy of the original Spider-Man movie tie-in line, which, as established in a prior Fun FiQ Fact, was delayed, leading to the creation of Spider-Man Classics and it’s successor Marvel Legends.

Casting in the Raimi Spider-Man films is easily one of the strongest suits of the films, and this was showcased exquisitely with the films’ antagonists.  Much like Tobey Maguire is *my* Spider-Man, his antagonists are also my definitive versions of those characters as well.  Willem Dafoe’s Norman Osborne, aka the Green Goblin, questionable costume choices notwithstanding, wound up being such a defining turn in the role that he returned for cameo roles in all of the Raimi sequels, and was even tapped to reprise the role in the MCU proper when No Way Home came around.  And yay, new toy coverage!

THE FIGURE ITSELF

Green Goblin is a deluxe price-point Marvel Legends release, designed to coincide with the retro-card No Way Home tie-in assortment.  The deluxe pricing seems to largely be there to cover the glider, with the main figure being more or less standard.  The figure stands 6 1/4 inches tall and has 30 points of articulation.  Articulation on the figure is a little restricted, especially on the legs, but it’s generally workable.  Goblin is sporting an all-new sculpt.  While other characters may re-use their looks from prior films, and Green Goblin actually does start out in his gear from the first Raimi film, by the time of No Way Home‘s big climactic battle, Norman’s received several updates to his initial design.  This figure is designed to cover his “final” look, which ditches the mask, and adds the tattered remains of the purple hoody he was sporting earlier in the film, amongst other things.  It manages to sort of thread the needle between keeping elements of his original film appearance and also injecting more of the spirit of his comics counterpart (which the first film look was really lacking).  The sculpt translates the new look pretty nicely.  Of note, the likeness on the head is a pretty strong take on Dafoe, especially his more crazed look as the Goblin.  There are separate overlays for his hood/shirt, as well as the straps and belt, which add a little more depth.  The hood can be removed by popping off the head, if you so choose.  You can also get the remnants of the shirt off with a little work, but the belt and strap are definitely not coming off.  The detailing on the underlying armor is a little on the softer side, but still works pretty well.  The color work on this guy is alright.  Nothing super fancy for the most part.  The face gets the printing, which looks pretty good.  Beyond that, there’s a lot of molded plastic coloring, which has mixed results.  The metallic green isn’t a bad shade, but it hides a lot of the sculpted details, and accenting is ultimately pretty minimal.  The actual paint work on the body is a little on the sloppier side, with several spots of notable bleed over.  Goblin is packed with his glider, which has a few moving parts, as well as its own display stand.  It’s a pretty decent piece in its own right.  He also gets a single pumpkin bomb, a pair of removable goggles, and an alternate helmeted head.  The alt head is a nice piece, but with the body being so clearly the updated look from later in the film (after Norman has smashed the mask), it’s uses are somewhat limited.  I would imagine this one has a degree of future planning involved.

THE ME REMAINDER OF THE EQUATION

I’ve been making do with the original movie Goblin since it first came out, but his design’s always been kind of weak, and sadly hindering to Dafoe’s performance.  I loved seeing his return and I really, really liked the new look.  The deluxe price point is a lot for this guy, but he’s got enough going on to feel worth it.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3557: Big Barda

BIG BARDA

DC UNIVERSE CLASSICS (MATTEL)

Fun FiQ Fact #0036: Big Barda is consistently depicted as standing *at least* a head taller then her partner Mr. Miracle, and the “Big” part of her name is in no way meant in jest or irony.  Any depictions to the contrary are, generally speaking, wrong.

When I was a kid, probably around 10 or 11, I got pretty super into Jack Kirby’s Fourth World.  At the time, action figure coverage for any of it was pretty sparse, so I made do with the couple of sets of figures put out by DC Direct in the early ’00s.  Some of my favorites of the Fourth World characters were Mr. Miracle and Big Barda, who were amongst the few figures from DCD, but that didn’t stop me from going back to the well when new versions were available…or at the very least trying to.  DC Universe Classics had a rather nice selection of Kirby’s characters, and they made sure to include Scott and Barda…even if there were some questionable choices made.  But, you know what, it wouldn’t really be DCUC without the questionable choices, right?  They kind of excelled at those.

THE FIGURE ITSELF

Big Barda was part of Series 7 of DC Universe Classics, which was the series that built Atom Smasher.  Not that the two had any real ties or anything.  There were two Bardas available, one with her helmet and one without.  DCUC had two methods of handling variants: 50/50 splits and 70/30 splits.  For some reason, they made the two Bardas a 50/50, meaning that half of the figures out there where a look that most people wanting a Barda didn’t want, resulting in it being the one that was everywhere.  Great call, guys.  But, I harped on that in my helmet-less Barda review.  This one’s the good one…more or less.  Barda stands about 6 inches tall and has 23 points of articulation.  Now, the biggest…well, the most major issue with either DCUC Barda figure is sizing; Barda’s supposed to have quite a stature to her, commonly being depicted as about a head taller than the average male hero.  Here, she’s taller than the other female heroes, but is in fact *shorter* than most of the men in the line.  What’s more, she’s also rather skinny, again in contrast to how Barda’s always been depicted.  Given the line’s precedent for bulking characters up from their usual depictions, it makes her really get lost in the crowd, especially compared to the other New Gods.  What’s especially baffling about all of this, though, is that the most sensible explanation for her downsizing, which is the line’s reliance on shared molds, doesn’t hold up here, since Barda got a brand-new sculpt.  Why not just make that brand-new sculpt a larger one?  You got me.  I’d ask the people in charge, but, well, that’s a whole other thing.  The difference in the sculpt between this figure and the one I’ve already looked at is that, in place of a hair piece, she’s got a helmet.  Of the two looks, the helmet is certainly the preferred, so she’s at least marginally better than the other release.  Barda’s paint work is actually pretty good, so she’s at least got that going for her.  In particular, the accenting on the chainmail sections of the suit is quite nicely rendered.  Barda was packed with her Mega-Rod, as well as one of the arms to the Atom Smasher CnC.  It’s a little light, and it’s a shame she didn’t at least get the hover discs that Scott had gotten a series prior.  At least she got the Mega-Rod?

THE ME REMAINDER OF THE EQUATION

I had the unhelmeted version of this when the line was new, as it was the only one I could get my hands on.  I was never happy with that one, so when I got the opportunity to swap out for this one a few months ago, I jumped on it.  It’s still not a great figure, as she’s marred by some very poor choices in terms of production.  Still, she’s a Barda figure, and those always have some form of residual coolness at the very least.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3556: General Hera Syndulla

GENERAL HERA SYNDULLA

STAR WARS: RETRO COLLECTION (HASBRO)

Fun FiQ Fact #0035: Hera’s live-action actor, Mary Elizabeth Winstead, is married to Obi-Wan Kenobi actor Ewan McGregor.

Hera Syndulla’s jump to live action was one of my two favorite things about Ahsoka (the other being Captain Rex’s jump to live action, however brief it may have been), and I’ve been all about the toy coverage for her.  I of course got her Black Series offering, but what’s a Star Wars character without some 3 3/4-inch action?  Since I’m not much of a Vintage Collection guy, it’s Retro Collection for me, I suppose.

THE FIGURE ITSELF

General Hera Syndulla is the third figure in the Ahsoka-tie-in assortment of Star Wars: Retro Collection.  This is Hera’s third time getting a smaller-scale 5PoA figure, though this one is specifically based on her live-action appearance, awesome bomber jacket and all.  The figure stands a little shy of 3 3/4 inches tall and she has 5 points of articulation.  Like most of the rest of the set, her sculpt is all-new.  It’s not quite as strong as Marrok, I feel, but that certainly doesn’t make it a bad one.  She’s definitely living up to the vintage Kenner stylings that the line is aiming for, while still maintaining the important design elements from the show.  Obviously, in keeping with proper Kenner style, she doesn’t get a proper Winstead likeness, but at the same time, she doesn’t look unlike her either, which hits that sweet spot.  And, much like Karga and Boba from earlier assortments, her holster is designed with a loop that can actually hold her gun, which is a very fun touch.  Hera’s color work is pretty basic, but pretty on the mark for what it needs to be.  The colors are pitched up a bit to be a bit brighter than on screen, which is right for the style, and the basic paint work is decent, with no notable slop or bleed over.  Hera is packed with a small blaster pistol.

THE ME REMAINDER OF THE EQUATION

Hera was one of my top two figures from this set, and I was certainly looking forward to her, even if she was pretty basic.  The final figure is one of those ones that hits pretty much exactly where I expect it to.  She doesn’t blow me away or anything, but I didn’t expect that.  She’s a good, solid, middle of the road figure.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3555: Sandman

SANDMAN

MARVEL LEGENDS (HASBRO)

Fun FiQ Fact #0034: Sandman was not allowed to appear in Spider-Man: The Animated Series due to his planned inclusion in James Cameron’s unmade Spider-Man film, which would have seen him and Electro as the antagonists. The two would finally share the big screen in No Way Home.

I’ve been a solid supporter of Spider-Man 3 since it first came out, and I’ve continued to stick by it the whole time. The film’s best performance comes from Thomas Haden Church as Sandman, who injects some genuine pathos into Flint Marko. His return in No Way Home was certainly a pleasant surprise, as was the inevitable action figure coverage.

THE FIGURE ITSELF

Sandman is the final standard figure in the retro-card-packaged No Way Home tie-in assortment of Marvel Legends. He’s the only of the film’s “antagonists” in this assortment. The figure stands about 6 1/2 inches tall and he has 29 points of articulation. His articulation is a little rigid, especially with no waist or calf movement. Of course, it’s Sandman, so he’s not crazy flexible when he’s in humanoid form. Sandman is sporting a brand new sculpt, based on specifically his NWH look. Due to pandemic-related issues, Thomas Hayden Church was unable to be physically on set for filming. As such, Flint remains sandy, even when person shaped. This figure works with that, so he’s got a sandy texture over the whole thing. He’s still got a strong likeness of Haden Church, even under all the texture, and the body’s build matches well too. His color work is minor; he’s a lot of tan. There’s accenting to better make out the face, as well as a little bit of darker detailing throughout the body. Sandman is packed with two sets of normal sized hands (in fists and open), as well a set of enlarged hands, with matching pieces to bulk up the forearms.

THE ME REMAINDER OF THE EQUATION

Despite loving Spider-Man 3, I never got much into its tie-in toys, so I had no movie Sandman. That bugged me, so I was glad to have another shot. This guy is basic, but honestly pretty fun. He’s kind of this assortment’s underdog.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3554: Ultraman Z – Original

ULTRAMAN Z — ORIGINAL

S.H. FIGUARTS (BANDAI)

Fun FiQ Fact #0033: There’s a Tamashi Nations Store in New York where you can buy all sorts of Bandai things that are usually exclusively available overseas, which, in case your wondering, includes Ultraman stuff.  You know, if that’s your sort of thing.

My first introduction to pretty much anything import-related is almost always going to be Ultraman.  Since its primary focus is in Japan, as a kid my only options for the toys were what few items got imported in comic shops and the like.  Years later, it was Ultraman that got me into Bandai’s slightly higher end line with Ultra-Act.  When Ultra-Act was folded into S.H. Figuarts, I stepped back, since I wasn’t jumping up and down to re-buy everyone in a slightly different scale.  I’ve picked up a few of the anime/manga-based figures, but no live action releases…that is, until now!  Let’s look at Ultraman Z!

THE FIGURE ITSELF

Ultraman Z Original is part of Bandai’s S.H. Figuarts line, and he is a Tamashii Nations Store exclusive.  He’s a re-issue of the 2021 release of the character, with a stripped down selection of accessories at a lower price point. The figure stands just over 5 1/2 inches tall and he has 40 points of articulation.  Z has a decent selection of different looks over the course of his appearances, as he gains different fusions and power-ups, but this figure is, as you might expect from his name, his original, unmodified appearance.  It’s a pretty fun design, which borrows elements from prior Ultras, but leaves them in such a way that they still feel unique when placed together.  I particularly like the merging of an Ultraseven style fin with the more classic Hayata style face.  Z’s sculpt is a pretty impressive one, up to the usual standards of the usual Figuarts fare.  Compared to some of the other Ultras I’ve handled, his articulation feels a little less fiddly, and a little better on the range of motion.  The construction on this guy feels pretty solid, and his sculpt is nice and clean.  He’s a pretty spot-on match for the suit design from the show, which is certainly nice.  Z is unique amongst most Ultraman in that his predominant accent color is blue, rather than red.  I’m honestly always a fan of this change-up, and the end result reminds me a bit of Dyna’s Miracle Type design, which has always been a personal favorite.  The paint work here is solid.  It’s got a pretty clean application for the most part, but there’s some minor bleed over on some of the change-overs on the color work.  Z is packed with four sets of hands (in fists, flat, flying, and open gesture) and two different versions of his color timer.

THE ME REMAINDER OF THE EQUATION

In December, I took a trip to New York with the family, which of course largely saw me focus on getting things for everybody else as we visited all of the stores.  On our last day there, I spotted the Tamashii Nations Store, which I had actually forgotten had even been set-up there, and my wife encouraged me to stop in, since I’d not done much for me.  They had a nice selection of the exclusives, including a Kamen Rider that Max wanted me to pick up for him.  Since I was already stopping to buy something, I figured I might as well get something for me, and decided to snag this guy, because it’s been a bit since I bought myself an Ultraman.  He’s very fun, and now I feel the need to buy more, which seems to always happen when I buy myself an Ultraman.

#3553: Matt Murdock

MATT MURDOCK

MARVEL LEGENDS (HASBRO)

FiQ Fun Fact #0032: There have been plenty of Daredevil figures over the years, but the only prior civilian Matt Murdock was a Minimate, and he was just alternate parts to a vigilante Daredevil.

Daredevil was the second attempt at building a TV component to the MCU, and prior to the Disney+ contingent, it was certainly the most successful.  I myself was skeptical when the first trailers dropped (I was still a little scarred from the 2003 movie), but fell in love with the show with the very first episode.  In particular, I loved Charlie Cox’s take on the title character, and I was beyond thrilled when No Way Home brought him into the MCU proper, small scene or not.  And, for his first proper MCU Legends figure, we get not Daredevil, but Matt Murdock.  That’s a switch.

THE FIGURE ITSELF

Matt Murdock is another figure from the retro-carded No Way Home tie-in assortment of Marvel Legends.  He’s based on his look in his one scene in the movie, which certainly makes sense; not like there’s really any other options there.  The figure stands 6 1/4 inches tall and he has 30 points of articulation.  Matt is built on what appears to be an upgraded version of the Coulson suit body.  It’s got pinless joints on the arms and legs, as well as additional swivels at the ankles.  It still has some wonky proportions in a few spots, but it’s generally a marked improvement.  It’s a suit and tie, so it’s pretty basic.  What’s really got to sell the figure is the head sculpt.  It’s…well, it’s not Hasbro’s best output.  The elements of a good Charlie Cox likeness are all there, but they don’t quite congeal into proper full product.  The glasses are definitely a bit odd looking, and the exact shaping of his face and hair aren’t quite there.  It’s not the worst likeness, but it’s also not as immediately obvious as Matt as it could be.  Matt’s paint work is a generally basic set-up, with a lot of molded coloring.  He’s got face printing, which seems a little on the dark side, but it’s not bad.  Matt is packed with a cane and the brick he catches in May and Peter’s apartment with “Mysterio was right” written it.  The cane’s not quite right in its exact shaping, but close enough.  The brick is super cool, and a fantastic scene-specific part.

THE ME REMAINDER OF THE EQUATION

I’ve been looking for good toy coverage for the live action Daredevil since the show started.  Unfortunately, he seems to be rather tricky to get down.  This one continues that trend.  The likeness is definitely on the weaker side, and he’s limited in his applications by being a purely civilian guise, but he’s better than nothing, and there have certainly been worse Legends.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.