#2029: Prowl

PROWL

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

When I say “horrific,” you say “death!”  Ah, yes, what better way to start out a Prowl review than by putting all of the potential Prowl fans reading up in arms immediately?  You know, by reminding them of the horrifying, fire out of the eye-sockets, death that befalls him in Transformers: The Movie‘s opening minutes?  Man, didn’t that suck?  It’s okay, I think people may have gotten over it.  They’ve had 33 years.  Well, I mean, I haven’t.  I’ve had a few months, because that’s when I finally saw the movie.  Of course, since the movie is also my only real exposure to Prowl in media, I guess it’s a bit of a wash.  Whatever the case, I’m reviewing a Prowl figure today.  So there.

THE FIGURE ITSELF

Prowl is the third figure in the second deluxe wave of War for Cybertron: Siege figures, joining fellow ’84-er Ironhide.  Prowl is another classically inspired design, though he does sport the most signs of Cybertronian design work peeking through.  In robot mode, Prowl stands 5 1/4 inches tall and he has 22 practical points of articulation.  When I initially saw photos of Prowl’s robot mode, I thought it looked a little bit lacking.  Something about it seemed a little slapdash and unfinished, especially those lower legs.  Certainly he seemed like he’d be a step down from his comrades.  Well, hang on there guys, because I was actually quite wrong.  Prowl’s sculpt is definitely one of those that needs to be seen in motion to truly appreciate.  It’s actually  pretty clean, sleek design, that holds together nicely.  Sure, the legs do seem a little hollow, and if you catch the torso at the wrong angle, it’s not going to look so great, but when this guy is posed well, he looks really, really nice. And speaking of posing?  Yeah, for my money, Prowl is rivaled only by the Voyager Optimus in terms of range of motion.  There’s a lot of poses to be had with Prowl, and they only help to further improve the look of his sculpt.  Prowl’s traditional alt-mode is a police car, and this figure experiments with that.  Like Sideswipe, Prow has to somewhat tweak things and get a more sci-fi influenced version of his classic alt-mode, something that maintains the spirit of his original design, but doesn’t feel out of place with the new setting.  I actually really dig the alt-mode here, and I think it’s really one of the ones to best capture the Cybertronian feel. I particularly dig those translucent wheels! Also, this marks the easiest transformation I’ve dealt with on these guys.  I didn’t need to consult the instructions at all, and it feels nice and smooth the whole way.  He’s definitely one I can see myself swapping back and forth pretty frequently.  Prowl is packed with a W-45 Acid Pellet Strikeblaster…which is a gun with the light bar from his alt-mode strapped to it.  It’s goofy as hell, but a fun piece nonetheless.

THE ME HALF OF THE EQUATION

Okay, Max got off the hook yesterday, but he most certainly does *not* today.  See, I was on the fence with Prowl, because of the slightly odd look in the promo shots.  But then Max got his early, and let me mess around with the figure a for a little bit.  It was really, really nice, and I absolutely couldn’t turn him down when I finally had my chance to get one.  I gotta say, I don’t have a huge attachment to the character, nor was I expecting much out of this figure, but he’s kind of my favorite figure from this assortment.  He’s just so much fun.

Prowl came from All Time Toys, where he is still currently in stock, here.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2028: Chromia

CHROMIA

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

Hey, remember how I’m looking at a bunch of Transformers this week?  Yep, well, let’s do some more with that.  For the first two years of Transformers, it was decidedly a masculine-driven line (not exactly uncommon for the time, and, admittedly, none of the Transformers *technically* had genders, at least initially).  It wasn’t until well into the cartoon’s second season that we got our first decidedly female robots in disguise in the episode “Search for Alpha Trion.”  The very first of the fem-bots to appear on screen was today’s focus, Chromia!

THE FIGURE ITSELF

Chromia is the second figure in the second deluxe assortment of War for Cybertron: Siege.  Despite her early appearance in the franchise, Chromia didn’t receive any figures for two decades, and this one is only her fifth figure since her creation.  In robot form, the figure stands 5 1/4 inches tall and has 21 practical points of articulation.  Chromia is heavily influenced by the various members of Elita-One’s crew released during the Power of the Primes line, though she is actually a distinct sculpt, and notably lacks the combiner feature of those figures.  This has been somewhat to the ire of some longer-term collectors, but for a newbie like me, I don’t mind a fresh start so much.  Of all the Siege figures I’ve looked at so far, this is the one with the most compromised robot mode in the effort to facilitate the transformation.  There’s a lot more kibble this time around, there’s no getting around it.  In Hasbro’s defense, Chromia’s smaller, and curvier design means that there are less opportunities afforded for easy places to hide vehicle elements.  I suppose it’s possible they could have streamlined her a little further, but I don’t think the end result looks *too* bad.  Really, if it weren’t for that huge honking backpack, she wouldn’t look all that bad.  In fact, I’m quite impressed by the movement on some of her joints, particularly the neck joint, which allows for quite a bit of expressiveness with the figure.  Chromia’s alt-mode is sort of a Cybertronian sports car/minivan thing.   The transformation is overall pretty simple, though I did have a few slight hangups with mine that made her more difficult to shift back and forth.  I don’t foresee myself swapping her back and forth all that much, due to these difficulties.  Chromia is packed with an RT-5 Anti-thermo Blaster, SR Hushfuze, and 2 EMP-Grenades, which pretty much translates to a blaster and a whole bunch of attachments that can configure into all sorts of differently shaped guns.  Quite frankly, this is probably my favorite part of this whole figure.

THE ME HALF OF THE EQUATION

I have a tendency in my Transformers reviews to discuss how they are, very frequently, decidedly Max’s fault.  That’s not the case with Chromia.  In fact, Max even attempted to dissuade me from getting Chromia at all, when I announced my plans to grab the set of Wave 2 Deluxes.  I, however, was not to be deterred, mostly because I kinda wanted a fem-bot of some sort, and also because I don’t hate Chromia’s design.  Ultimately, yes, she’s the weakest of these figures, and there’s a good chance she may well be the weakest of the line.  And while I can’t exactly sing her praises, I do still kinda dig her, and I think she goes well with the rest of the set.

Chromia came from All Time Toys, where she is still currently in stock here.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2027: Ironhide

IRONHIDE

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

If I’m gonna do this whole up and coming Transformers fan thing, I’m gonna need to actually stay on top of all these Transformers I’m buying, don’t I?  Indeed I do, so let’s just go ahead and do a whole freaking week of Transformers, shall we?  Fasten your seatbelts, guys!  …and then verify that the seatbelts that you’ve fastened are in a real car, and not one that’s actually a robot in disguise…because Transformers, right?  Anyway, I’m kicking off this week of Transformers with one of the earliest Autobots, Ironhide!

THE FIGURE ITSELF

Ironhide kicks off the second Deluxe assortment of the War for Cybertron: Siege line.  He continues the line’s heavy G1 influence, and is in fact one of Ironhide’s most show/comic accurate figures ever (I mean, hey, this one actually has a head, which is more than can be said of his original release).  In robot mode, the figure stands 5 1/2 inches tall and he has 22 functioning points of articulation.  As you may have noted on the height, Ironhide stands a half-inch taller than Sideswipe, and by extension, the rest of the Deluxe offerings for the line so far.  Since Ironhide’s typically not depicted as being small, it makes sense, and its an interesting exploration of what can be done within the set “scales.”  Of course, there do have to be some trade-offs to get him up to that larger size, so Ironhide has a few more hollow spots than some of the others.  The legs and forearms are the primary spots of said hollow-ness.  For the legs, he’s got panels that fold into place to hide this, so that works well enough.  The arms have no such coverage, so there’s just a big opening at the back of each forearm.  It’s a little obvious, but careful posing is enough to make it look alright.  The rest of the sculpt is a solid offering.  He’s boxier and more war-torn than the likes of Sideswipe, befitting the nature of the character.  He’s also suitably bulky, which I definitely dig.  On the flip-side, I don’t so much dig the panels that flip down on the outer sides.  They look a bit extraneous, and right out of the box, they actually don’t properly fit in the hinge they’re attached to, which means they stick out even further, and slightly warp the upper leg.  They can easily be removed, though, so it’s really only as much of an issue as you let it be.  Classically, Ironhide turns into a van, and this figure follows suit, more or less.  As with others in the line, his alt-mode is tweaked to have a Cybertronian flair to it.  The transformation for Ironhide is pretty straight-forward and easy, and for my first time I didn’t actually have to consult the instructions, which is pretty good for a novice like me.  The end result is effectively a brick with wheels attached.  It’s not complicated, but I feel it.  Ironhide is packed with the W-35 LR Doomblast Forge Launcher, which is a big gun that also turns into a big hammer.  I can’t stress how much I love this extra.  It’s really, really cool.

THE ME HALF OF THE EQUATION

After branching into the Siege line with Optimus and the two Leaders, I started scoping out upcoming releases, and Ironhide quickly found his way to the top of my list.  The final figure has some small flaws, but for the most part, I’m quite happy with the final product.  He’s high on my list of favorites for a line of figures that I’m already thoroughly enjoying.

II picked this guy up from my friends at All Time Toys, where he is still currently in stock here.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2026: Captain America & Dum Dum Dugan

GOLDEN AGE CAPTAIN AMERICA & DUM DUM DUGAN

MARVEL MINIMATES

Even the Cap gets by with a little help from his friends… though he does occasionally have to borrow those friends from some outside sources.  Such was the case with the Howling Commandos, Nick Fury’s WW2-era unit from the comics, who found themselves merged with Captain America’s WW2-era super team The Invaders for the purposes of The First Avenger, and in turn, found themselves treated to some action figures in the process.

THE FIGURES THEMSELVES

Golden Age Captain America and Dum Dum were one of the two TRU-exclusive sets for the Captain America: The First Avenger assortment of Marvel Minimates.

GOLDEN AGE CAPTAIN AMERICA

On the path to getting his proper Captain America uniform, Cap goes through a few trial stages.  The first of these is Cap’s USO show costume, which is the spitting image of Cap’s classic costume from the comics.  Golden Age Cap is made up of six add-on pieces, all of them re-used.  The gloves and boots are the standard Cap pieces, and the belt was taken from the DC Minimates Series 4 Golden Age Flash (fitting, I suppose).  The mask comes from the First Appearance X-Men set, and while it’s not a terrible piece, it’s not strictly speaking accurate to the source material, where he actually had 3D head wings.  Of course, there was no ready-made piece that would quite match, and it would have certainly been a one-off, so the slight deviation is excusable.  Cap’s paint matches the somewhat sephia-toned coloring of the other Caps in this assortment.  It’s pretty cleanly applied overall, and I like the goony facial expression under the mask.  It’s a different look for Cap, and it helps him stand out a bit more from the other variants.  The blue’s perhaps a touch too light (as it stands, it matches with his standard costume, when it really should be a bit deeper), but that’s a minor change, and he’s at least consistent with the Frontline Captain America in that regard.  Golden Age Cap is packed with his shield (the same one included with Frontline Cap), and a spare hairpiece for a proper unmasked look.  A pointing hand might have been cool, or even some of his accessories from his movie serials he was filming, but he makes out alright.

DUM DUM DUGAN

Dum Dum is possibly the most distinctive of the Howling Commandos, in both the movie and the comics.  His presence here was definitely a sensible one, allowing collectors not only one of Cap’s supporting players, but also a very memorable agent of SHIELD who has had far too few action figures over the years.  Dum Dum is built using two unique add-on pieces; one for his hat/hair, and one for his vest.  The hat is a very distinctive and very important piece for Dugan, and this piece is mostly pretty good, but there’s one slightly annoying flaw to it: it’s lopsided!  It should be symmetrical, but it’s very clearly leaning to the right.  The other details are well-rendered and match the movie, but it’s hard to miss that one issue.  The vest is a decent piece in its own right.  I like that it bulks him up a bit, and the options for storing his shotgun and sidearm are much appreciated.  The paintwork on Dum Dum is respectable.  He’s got a lot of brown going on, but that’s accurate to the movie, so no complaints there.  The face doesn’t have much of a Neal McDonoug likeness, but it’s a pitch-perfect Dugan, so it works well enough for me, especially since it can double as the comics version of the character.  Dum Dum is packed with his shotgun and revolver.  Basic pieces we’ve seen many times before, but still solid pieces nonetheless, and perfect choices for the character.

THE ME HALF OF THE EQUATION

Like the previously reviewed Gabe Jones and Hydra Flame Trooper, I grabbed these two from a TRU on a road trip with my my family back in 2011.  Golden Age Cap is perhaps the least essential of the three versions of Cap we got for the movie, but he’s a decent enough variant, and certainly more entertaining than all the variants of Wolverine we’ve gotten from his movies.  Dum Dum is a minor but still very important character, who was definitely in need of a figure.  This one, despite one notable flaw, definitely does the character justice, and helps to fill out the SHIELD ranks.

#2025: Chewbacca

CHEWBACCA

STAR WARS (KENNER)

On this May the Fourth, it’s with a heavy heart that we bid adieu to Peter Mayhew, the man behind Chewbacca for four decades.  The people behind these masks can sometimes easily be forgotten, but Peter was beloved by his fellow cast members.  And, fortunately, his legacy will live on through his replacement Joonas Suotamo, who took over the role from Peter in The Last Jedi.  In honor of Peter, today I’m going to look at the very first Chewbacca, which feels kinda right.

THE FIGURE ITSELF

Chewbacca was one of the first four figures offered in the original Star Wars line, initially shipping in early 1978 as part of the fulfillment for the Early Bird set, before finding his way to a standard carded release shortly thereafter.  Chewbacca was one of the few characters not to get a new version during the three-film run, and as such this figure was in production until the end of the line in the ’80s.  This one came from the ’78 release, a fact I know based on how I acquired him.  That said, there were no notable changes to the main figure during the vintage line.  The figure stands 4 inches tall (the largest of the initial figures) and has 4 points of articulation.  He loses out on the neck articulation due to the nature of his furry design.  Chewbacca’s sculpt was totally unique to him, and it’s certainly a product of its time.  Action figure sculpting wasn’t quite yet up to the level of being able to convincingly translate a walking furball into plastic form, so this guy ends up looking…surprisingly polished?  It’s like somebody really thoroughly shellacked him, or maybe like he’s Cousin It’s much taller brother.  He’s definitely not as intimidating as later versions of the character would be.  Of course, in its own way, perhaps that’s more appropriate to the character, who was generally pretty lovable in the film.  Maybe Kenner was onto something there.  The figure’s paint work is pretty simple.  Mostly, he’s just molded in brown plastic, with a little paint here and there for the eyes, mouth, and bandolier.  It gets the job done, but it’s certainly not extensive.  Chewbacca was originally packed with his bowcaster, which my figure no longer has.

THE ME HALF OF THE EQUATION

As I’ve touched on a few times before here, my vintage Star Wars collection was kind of jump-started by my Dad giving me his old figures when I was growing up.  Chewbacca was amongst those figures, and, since I’ve established here on the site that my first Chewbacca wasn’t a default one, this guy was kind of my go-to Chewbacca for a good long while.  Like a lot of the vintage figures, he’s goofy and dated, but he’s also a really nifty little figure.

#2024: Snake Eyes & Scarlett

SNAKE EYES & SCARLETT

G.I. JOE: NINJA FORCE (HASBRO)

For its first three decades, G.I. Joe was in a rather frequent state of change, attempting to keep itself matched with the times.  Since hitting a smash success with the A Real American Hero incarnation in the ’80s, there’s been a bit of difficulty updating, since a lasting fanbase has prevented them from completely revamping things the way they may once have done.  In the early ’90s, they made a bid at a more informal re-vamp, by breaking out some of ARAH‘s established characters into smaller sub-series, each following a popular theme of the time.  Mainstays Snake Eyes and Scarlett found themselves at the hoist into the “Ninja Force” brand, a decidedly foreign tone for a line that had “American” in its title.  Given the line’s hiatus just a year after this re-branding took center stage, it was perhaps a little too foreign for the established fanbase.

THE FIGURES THEMSELVES

Snake Eyes and Scarlett were both released in 1993, during Ninja Force‘s second year running.  The comics by this point had interwoven both Snake Eyes and Scarlett with Cobra Ninja Storm Shadow, whose move over to the Joe side had led to him being Ninja Force‘s central character during its debut year, and these two coming along to join him seemed like a rather sensible move, at least from a marketing perspective.

SNAKE EYES

“SNAKE-EYES excelled in Long Range Recon Patrols and high-risk covert missions in Southeast Asia. His success was based on his ability to use everything from trees to fog when making himself virtually “invisible,” even to skilled Cobra Ninjas. He perfected his mystical martial arts techniques with the same ninja clan that trained STORM SHADOW. Snake-Eyes was living a self-disciplined, tranquil life in the High Sierras when HAWK recruited him for the G.I. Joe team. Since then, he has proven himself an invaluable asset to the Ninja Force and one of the fiercest fighting menaces against all Cobra legions.” 

This Snake Eyes marked his fifth time gracing the small-scale line, which made him the most prevalent character in the line (though Duke would catch him by virtue of getting two figures released that same year).  Snake not joining the Ninja Force until its second year may seem a little odd at first glance, but it’s likely that his very recently released V4 figure from ’91 prevented his presence for the sub-brands ’92 launch.  Up to this point, Hasbro hadn’t really done the same character two years running (apart from Cobra Commander, who was granted a new figure every year from ’91-’94), so I guess they wanted to let the Commando Snake do his thing a little longer.  Snake Eyes stands 3 3/4 inches tall and he has 13 points of articulation.  Snake Eyes’ articulation was a marked change from where the line had been for it’s prior nine years, by virtue of the addition of an action feature.  Squeeze the legs and his arms swing up and down for his “Basami Slice”.  Said feature limits the hip movement to more simple swivels and removes the waist.  Removing movement for a figure that’s part of the “Ninja Force” does seem like an odd choice, but it was the direction things were going at the time, so you can’t really fault Hasbro from leaning into that curve.  This figure’s design took the opposite position to the V4 release, which had almost completely abandoned Snake Eyes’ ninja side, and in contrast plays up the ninja side about as much as is possible.  In fact, you’d be forgiven for not realizing this was Snake Eyes at all at first glance.  He’s got actual, visible eyes, for Pete’s sake!  Where’s the signature eyewear?  Morphed into some sort of full faceplate thing, I guess.  He’s also bulked up substantially from his prior figures, because that’s what the ’90s does to you.  It’s actually not a bad sculpt all around, with solid detail work, showing a definite progression from earlier in the line.  Snake Eyes’ paintwork is actually pretty involved for an Snake Eyes figure.  He’s got TWO colors!  That’s crazy!  Snake Eyes was packed with an impressive selection of accessories.  He included three different swords of varying sizes and styles, plus a small knife, nunchucks, a pair of claws, and a display stand.  Mine is missing the knife and claws, but with that many accessories to start with, he doesn’t feel like he’s missing too much.

SCARLETT

“SCARLETT began her training in the martial arts at age nine and was awarded a black belt at age 15. She was not only physically ahead of her time, but mentally as well. She graduated summa cum laude from two Ivy League universities and went on to excel in training courses at all four branches of the armed forces. Cobra often mistakes her for just a pretty face rather than a member of G.I. Joe’s elite Ninja Force, which makes her perfect for undercover missions. She is great friend to each of the Joes, especially SNAKE-EYES, and a deadly enemy to Cobra.”

Despite being in the line’s first year and being a prominent fixture in both the comics and the cartoon, this was only Scarlett’s second figure, a full decade after the original figure.  She wasn’t previously as linked to the whole ninja-thing as Snake Eyes, but the two have been linked since very early on, so her place here as a companion to Snake Eyes was reasonable.  The figure is just under 3 3/4 inches tall and she has 13 points of articulation.  Like Snake Eyes, she has an action feature that limits the hips and waist.  Her action feature, the “Kato Kick” works a little differently than Snake Eyes, since it’s a kick, and there’s a sort of looser way of activating it.  If Snake Eyes’ design was a departure from his usual design, Scarlett’s is even more so. There’s really nothing left of her original look, apart from her red hair, I guess.  The rest of her look leans really heavily on the ninja thing, enough that this same sculpt was easily re-purposed into Chun-Li the same year.  Scarlett’s headsculpt was actually a notable improvement over the less attractive original Scarlett head, better matching her depictions in other media.  She makes use of soft-goods for both her pony tail and sash.  They sort of lend themselves to being all sorts of curled up and messy, but they were a decent enough idea.  Her paintwork is nice enough.  She’s very green, which was an interesting contrast with the red hair.  Not the most attractive color scheme, but not terrible when compared to some of the other figures from the same period of the line.  Scarlett includes the same accessories as Snake Eyes, but molded in yellow instead of blue.  My Scarlett’s missing even more of the extras, but again, with this many, it isn’t quite as much of a loss.

THE ME HALF OF THE EQUATION

When I first started getting into G.I. Joe, I was always rather perplexed by this subset of the line.  To my younger self, they seemed kind of pointless and goofy, but I’ve kind of gained a new appreciation for them.  I’ve always been a big fan of Snake Eyes and Scarlett, so when this pair showed up in a big ’90s Joe lot at All Time Toys, I fished the two of them out. Are they hokey?  Yes.  Are they the best versions of the characters?  No.  Are they a lot of fun?  Absolutely.

As I noted, I got this pair from All Time Toys, who have been getting a rather steady stream of G.I. Joe collections as of late.  So, if you’re looking for old Joes or if you’re looking for other cool toys both old and new, please check out their website and their eBay Store.

#2023: Green Lantern

GREEN LANTERN

DC: THE NEW 52 (DC COLLECTIBLES)

DC’s “New 52” relaunch sure does seem like a distant memory these days, doesn’t it?  Their big relaunch to end relaunches happened several relaunches ago, and, for the most part, it’s kind of old hat.  I mean, yeah, they aimed for big sweeping changes, but they kind of missed.  One of the books least affected by the changes was Green Lantern, which was still pretty big at the time.  Nevertheless, lead GL Hal Jordan got a minor redesign courtesy of Jim Lee, in order to better match the rest of the Justice League.  And, of course, that came with a new figure, which I’m looking at today.

THE FIGURE ITSELF

Green Lantern was one of the first seven figures in the New 52 line, when DC Collectibles was set on getting all of the main Justice League members out in their new uniforms.  He was subsequently re-released in the Justice League 7-pack that followed, and saw an evergreen release as part of the DC Essentials line…well, the first incarnation of it, anyway.  This figure is the original release, but the figures within the package are virtually identical between the three releases.  The figure stands 6 3/4 inches tall and has 11 points of articulation.  This was fairly standard for the launch figures, which were really just carrying forward the stylings of the later DC Direct figures.  Compared to more recent offerings, he’s a little archaic, and, honestly, compared to contemporary lines, they were archaic, too, but they were hardly a surprise given who was producing them.  The main focus was definitely on the sculpts, and GL’s sculpt is actually pretty decent.  He, and all of the early figures, really, was based on Jim Lee’s design for the character.  GL’s look was really just a slight tweaking of his post “Rebirth” design that he’d had for almost a decade by this point, with some extra armor plating here and there, because Jim Lee was all about that armor plating for this round of designs.  The sculpt actually does quite a respectable job of capturing Lee’s style in three dimensions.  While I was a little iffy about the tweaks to the design on the comics page, it actually translates pretty nicely into an action figure.  The details are crisp and sharp, and I especially like the seams on the gloves, even if perhaps a hardlight costume shouldn’t have such things.  Like a lot of DC Direct figures and early DCC figures, there’s a bit of pre-posing going on, but in this figure’s case, he’s just got the heroic stance that all of the League was sporting in the promo shots for the New 52.  It also impedes the articulation’s use a lot less than some of DCD’s figures, so that’s a plus in my book.  GL’s paintwork is pretty solid.  The metallic colors for the green and white are a nice look, and while there’s a little bit of bleedover on the face, for the most part, he’s pretty clean.

THE ME HALF OF THE EQUATION

So, The New 52 being the thing that kind of got me off of DC for a while, I wasn’t exactly breaking down the door to pick these guys up when they were coming out.  Even with my usually forgiving fandom for GL, I skipped this guy when he was released, as well as the few times he was re-released.  Why get him now?  It’s quite simple: Cosmic Comix had one in a package that was worse for wear, and he was marked down to $5.  For that price, he was worth it to me.  He’s actually not a bad figure, truth be told, though I can’t really say he stands out compared to the other GLs I’ve got in my collection.  Still, he was worth what I paid for him.

#2022: Thanos

THANOS

MARVEL LEGENDS (HASBRO)

“I am inevitable.”

Heads up, there may be some mild spoilers for Avengers: Endgame in today’s review.  If you haven’t seen it, I’m not giving anything major away, but you’ve been warned just the same.

So, how about Endgame?  That was really something.  Captain Marvel gave it a nice lead-in, with all of the money it raked in, but Endgame‘s blowing away…pretty much everything, firmly marching its way to being the biggest movie ever.  But how was the movie, you know, as an actual movie?  Well, if you ask me, it was fantastic.  It was pretty much everything I wanted, and it was a wonderful cap to the previous 21 movies in the MCU.  I was very, very content with this finish.  Thanos is once again a central player in the story, but where Infinity War made Thanos a complex and intriguing figure, Endgame really ramps up his monstrous side.

THE FIGURE ITSELF

Thanos is the Build-A-Figure for the first Endgame-themed series of Marvel Legends.  Since he was also the first Build-A-Figure last year, it’s not a huge shock that he got this slot again for the follow-up.  When Thanos’ Infinity War appearance was first revealed, a lot of people were let-down a bit by its very stripped down nature.  While it grew on me after the movie had come and gone, I could definitely understand why some fans were bummed that we didn’t really get the Thanos that we’d been teased with since back in the first Avengers.  Endgame made it a definite point to use a fully armored up appearance, and this figure follows suit.  The figure stands 7 3/4 inches tall and he has 29 points of articulation.  Apart from a lack of waist joint, and a slightly restricted set of shoulder joints, his articulation is pretty much comparable to his prior figure.  Thanos is sporting a mostly new sculpt with only his left hand and the slip-over for his forearm being reused.  This Thanos is just a little smaller than his unarmored appearance, at least in terms of bulk.  In terms of height, he’s actually a touch taller than the preceding figure.  The size change mostly comes into play with the torso, which is just not quite as broad across the shoulder as the prior figure.  Honestly, I’m not sure he’s really any less accurate than the prior figure, and to my eyes, his proportions actually seem a little more balanced this time, so I don’t mind it so much (it’s also nowhere near as pronounced a difference in person as it is in the photos).  Thanos’ sculpt is quite nicely rendered.  The armor appears to be accurate to what I’ve been able to find in way of reference for his film design, and the detailing is nice and crisp.  Under his helmet, there’s an angry grimace that matches the updated head from the Infinity War three-pack release, which seems to suit his more battle-ready appearance this time around.  The figure even manages to avoid the prior figure’s issue with popping apart easily after assembly, which is perhaps the biggest plus in my book.  Now, I do have one slight bone to pick with this figure when it comes to film accuracy, and that’s what’s going on with the left hand.  He’s sporting the Gauntlet, fully powered up and everything, which is…well, it’s just plain not accurate.  Thanos ditches his armor in Infinity War before gaining all of the stones, and by the time he’s armored up again in Endgame, he doesn’t have the Gauntlet in his possession.  In fact, keeping the Gauntlet away from him is a fairly major plot point.  What’s more, the original Gauntlet isn’t seen at all following the film’s opening minutes, so this isn’t the one he’s trying to get to anyway.  The point is, it’s really not accurate.  That being said, Thanos and the Gauntlet are definitely linked, so I can’t entirely fault Hasbro for wanting to include it.  I suppose perhaps the best case would be including an alternate forearm for him, but perhaps that was out of their price range.  Thanos’ paintwork is pretty good overall.  The skintone matches with the three-pack release (which was the more accurate of the two hues), and his face uses the printing style.  The armor is mostly rendered via molded plastic, but what paint is there is well-applied for the most part.  There’s a little slop on the arms, but it’s not as bad as some of the other figures in the series.  Thanos one-ups his prior figure by actually getting his own accessory.  It’s his double-bladed weapon…or at least an early version.  It’s not strictly screen accurate, but it gets the idea across, and it’s nice that it wasn’t left out entirely.

THE ME HALF OF THE EQUATION

I was a little disappointed with last year’s Thanos Build-A-Figure, and while the three-pack rerelease did a lot to salvage that sculpt, I was still happy to see him get another shot for Endgame.  The armored appearance is certainly more dynamic, and the resultant figure is generally a more solid release, and one that I’m actually pretty happy I assembled.

This set of figures kind of dropped on us quickly, so I didn’t have the same time to soak up the line-up that I’ve had previously, meaning I didn’t so much go into it with much by expectations.  I knew I wanted this Thanos, and I was right on that front, but, aside from the somewhat weak Living Laser figure, I really enjoyed this assortment as a whole.  Hercules tops off the singles as one of Hasbro’s best single releases, Nighthawk and Citizen V are good formula figures, Ronin and Ebony are strong film-accurate releases, and even Cap, in all his inaccurate glory is still a fun figure in his own right.  If you’re interested in getting a set of your own, all seven of the single figures are still in-stock at All Time Toys’ webstore.  And, as always, if you’re looking for other toys both old and new, please check out All Time’s website and their eBay storefront.

#2021: Hercules

HERCULES

MARVEL LEGENDS (HASBRO)

“An immortal champion of Olympus, Hercules uses immense strength to battle evil and protect the world.”

Honey, you mean “Hunk-ules!”…wait, sorry, sorry everybody.  Wrong Hercules.  My bad.  Pack it back in, let’s regroup….Although, I do feel the need to point out that both Herculeses in question are owned by Disney, so you can forgive my confusion.  Today’s Hercules is officially of the Marvel branding, introduced by Lee and Kirby during their run on Thor.  He’s been a mainstay of the Marvel Universe since the ’60s, but has actually been a slightly rare occurrence as a toy.  Toy Biz, for all their Marvel stuff they did, never released a single figure of Herc, and even Hasbro’s have been few and far between.  Their first Herc was a Legends release, as part of their very first series, all the way back in 2007, and now their finally replacing him with an update, 12 years later.

THE FIGURE ITSELF

Hercules is figure 6 in the first series of Endgame-themed Marvel Legends.  He’s the last of the four comics figures, and also the last single-packed figure in the series.  As a full-fledged Avenger for many years, Herc is definitely the most natural choice of the comic-based figures in the line-up.  Herc is based on his most recent appearances, from around the time of Avengers: No Surrender.  It’s really not too far removed from his classic appearance, with the only prominent change being the addition of pants and boots.  I’m not super crazy about the man-bun, but worse things have happened.  The figrue stands 7 inches tall and he has 34 points of articulation.  Hercules is an all-new sculpt, which was honestly a little bit of a surprise to me, since I’d kind of been expecting the Hyperion body to be trotted out again.  It’s most certainly a pleasant surprise, because this body is much better.  It still maintains that impressive god-like physique, but avoids a lot of the odd proportion issues and especially that “shelf” issue at the front of the torso.  I wouldn’t mind seeing some of these parts become more regular additions to the bigger guys.  Interestingly, both my favorite and least favorite aspects of the sculpt are on the same piece: the head.  The expression on the face is perfect for Herc, the beard is nicely defined, I dig the intricate nature of the head gear, and the flow of the hair is great too…mostly.  But he’s still got that freaking man-bun.  For whatever reason, it just really bugs me.  Not enough to distract from the rest of the awesome sculpt that it’s attached to, but enough to give me slight pause whenever I first pick him up.  The texturing on his boots and pants is on par with most of the MCU level stuff, and I think his harness is the least float-y harness piece yet in modern Legends, which is definitely a step in the right direction for a line that already takes lots of steps in the right direction.  It’s all topped off with a pretty darn solid paint-job.  Some of the paint for this assortment has been a little iffy, so I had my concerns about Herc, but he turned out quite nicely.  Everything is nice and cleanly applied, and he manages to be colorful and eye-catching without being as garish as some of his incarnations have the potential to be.  Hercules is perhaps the best accessorized figure in the line-up, getting a sword and mace (both of which can be stored on his back), plus two sets of hands for both fists and gripping.  A comic figure getting extra hands is always cause for celebration if you ask me.  And, he’s also packed with the head of the Thanos Build-A-Figure, which is now complete!

THE ME HALF OF THE EQUATION

As much flack as it may get, I’ve actually always really loved Hasbro’s original Hercules figure.  He was quite good for the time, and I always felt he did a solid job of capturing the spirit of the character.  Sure, he was looking more and more dated with each updated release, but replacing him would still be a daunting task.  Well, maybe not so much.  This figure’s awesome.  Like, really, really awesome.  I didn’t have much of an opinion of him going in, but he quickly became my favorite figure in the set.  Even if he does have that stupid man-bun…

Hercules was purchased from All Time Toys, and he’s currently in-stock at their store, here.  Go buy him.  Go buy him now. And, if you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2020: Citizen V

CITIZEN V

MARVEL LEGENDS (HASBRO)

“Baron Helmut Zemo adopts the alias Citizen V and leads the heroic Thunderbolts into battle against various villains.”

From the fallout of the dreaded “Heroes Reborn” relaunch of the ’90s, there was actually one notable not-terrible thing to come about: Thunderbolts.  In the wake of the Avengers disappearance, a new super-team arose, and in one of the decade’s most shocking twists, were revealed at the end of their debut hero to not be heroes at all, but rather the Masters of Evil in disguise.  Former Masters of Evil leader and Captain America foe Baron Zemo became the patriotically-themed Citizen V.  And, following up on last year’s Songbird figure, we’ve gotten a Citizen V to go along with her.

THE FIGURE ITSELF

Citizen V is figure 5 in the first Endgame-themed series of Marvel Legends.  Given his real identity, he’s not the worst choice in the world for this assortment, even if Zemo’s not actually in Endgame.  I mean, at least he *is* an MCU character, and with the Songbird figure last year, there’s a good precedent.  The figure stands 6 1/4 inches tall and has 32 points of articulation.  Like yesterday’s Nighthawk, Citizen V is built on the Bucky Cap body, which definitely a good choice, given it’s the same body that the basic Zemo was built on as well.  He’s specifically built on the recent Daredevil variant of the body, meaning he has the wrapped hands and laced up boots, which are a good match for Citizen V’s design.  He gets a new head, belt, and cape piece as well, which completes the appearance nicely.  I particularly like the head, which is nice and sleek.  The cape is also a rather nice piece, though the nature of how it’s laid out is rather restricting for his left arm.  Of course, given that his sword hand is his right one, it’s not a huge loss.  I’m willing to sacrifice movement for form on this one.  The paintwork on V is some solid stuff.  I really dig the metallics on the shoulder pads, as well as the accenting on the red sections.  There’s some notable slop on the cape at the edges, which I wish wasn’t quite as obvious, especially given the quality of the rest of paintwork.  It’s really the one downside to an otherwise really strong figure.  Citizen V is packed with his sword, which is a decent enough piece, though he has a little bit of trouble holding it.  Still, a cool piece nonetheless.  He also includes the right leg of the Thanos Build-A-Figure.

THE ME HALF OF THE EQUATION

While I didn’t read Thunderbolts back when it was new, I’ve always kind of dug Citizen V’s design and have long thought it would make for a good figure.  I was definitely hoping to see it turn up when we got Songbird last year, and I was happy to see him show up.  He was pretty high on my list for this assortment, and I definitely had high hopes.  The paint on the cape is annoying, but beyond that, I do really like this figure, and I look forward to the possibility of getting more members of the original Thunderbolts.

Citizen V was purchased from All Time Toys, and he’s currently in-stock at their store, here. And, if you’re looking for other toys both old and new, please check out their website and their eBay storefront.