#1325: Hiro Hamada

HIRO HAMADA

BIG HERO 6

Remember two weeks ago when I reviewed Baymax?  And two weeks before that when I reviewed Yokai?  Well, it looks like I’ve got a recurring feature up in here!  I mean, at least until I make my way through this stack of Big Hero 6 figures that I’ve got sitting here.  Big Hero 6 is ostensibly an ensemble piece, but at the forefront of that ensemble is Hiro Hamada, who’s the group’s central figure.  I’ll be looking at his action figure today!

THE FIGURE ITSELF

Hiro was released in the first series of Bandai’s Big Hero 6 line, alongside the rest of the team.  The figure stands about 3 1/4 inches tall and has 15 points of articulation.  Remember when I reviewed Yokai and I noted that he was way too small?  Well, Hiro’s got the opposite issue going on:  he’s way too tall!  Hiro’s not that big a guy.  Going by the scale offered by this line, he’s almost 6 feet tall, since he’s only marginally shorter than the likes of Yokai and Baymax, or even Wasabi.  On the plus side, at least Hiro keeps his internal proportions more or less intact, thus avoiding one of Yokai’s major issues.  In fact, his sculpt is pretty darn solid in general.  He looks like Hiro does in the movie, has solid proportions, decent detail work, and his joints are even worked-in pretty well!  Even the paint work doesn’t let this guy down; he’s got one of the best paint jobs I’ve seen on an item from Bandai America.  The colors all match up nicely with their on-screen counterparts, there’s plenty of small detail work, the application is clean, and there aren’t any overlooked details in the sculpt (like what we saw on the Baymax figure).  It also looks like this paint is a bit less likely to chip over time than some other Bandai America figures, but only time will tell on that one.  Hiro is packed with Baymax in his offline form; the piece is hollowed out, but it’s still a nice enough extra, especially when you consider that a lot of the line is largely un-accessorized.

THE ME HALF OF THE EQUATION

Can you guess where I got Hiro?  If you guessed Ollie’s, the same place that I got the last two Big Hero 6 figures I reviewed, you would be correct.  I almost didn’t find the normal version of this guy and would have settled for his Stealth variant from the second series, but Super Awesome Girlfriend found this one all the way at the back of one of the racks.  Despite the annoying scale issues, Hiro is actually a pretty nice figure, and certainly one of Bandai America’s best offerings.

#1324: Hunter Ja-Kal

HUNTER JA-KAL

MUMMIES ALIVE! (KENNER)

“Hunter Ja-Kal, ancient Egypt’s greatest hunter has been called form the dead to defend the young descendent of an ancient pharaoh and to command his band of Mummy champions. Hunter Ja-Kal wears the armored wings of the falcon-god Horus, giving him the power of flight.”

Like the ‘80s before them, the ‘90s had more than a few cartoons designed purely to sell toys.  One of my personal favorites was 1997’s Mummies Alive!, which followed a band of undead Egyptian warriors, whose job it was to protect the young boy that was the reincarnation of their Pharaoh Rhapses.  The show was decent enough, but the real star was, obviously, the toys.  Kenner* handled the toyline, which was really cool,  but sadly short-lived.  Nevertheless, we did at least get the main Mummies, including their leader Ja-Kal, who I’ll be looking at today!

THE FIGURE ITSELF

Hunter Ja-Kal was released in the basic figure assortment of Kenner’s Mummies Alive! line.  He was one of three Ja-Kals in the line, and is the one of the three that depicts him in his most standard appearance from the show.  The figure stands about 5 1/2 inches tall and he has 5 points of articulation. Ja-Kal’s sculpt was shared with the Nile-Ator Cycle’s pack-in Ja-Kal figure.  It’s otherwise unique to these two figures.  It’s a pretty solid offering for the time.  While it’s not a perfect recreation of the cartoon appearance, it’s pretty close, and most of the discrepancies come from the figure adding in some extra details.  Stylistically, he’s sort of similar to Total Justice, but without the insane expression or over-posing that plagued that line.  It’s sort of a best of both worlds scenario.  The proportions are still very ’90s hero, but there’s some internal consistency, and it matches up pretty well with the aesthetic of the show, so it works out alright.  I suppose an argument could be made that his limbs are rather on the lanky side, but the guy *is* a mummy, so I think it’s excusable.  The detailing on the wrappings is exquisitely handled; this would look good on a modern figure, it’s fantastic on a figure of this vintage.  Accenting the pretty sweet sculpt is an equally sweet paint job.  The base colors make for a nice match to the cartoon, plus there’s some really fun accent work on all of the wrapped areas, which successfully makes them look like they’ve been wrapped around a decaying corps for a few thousand years.  Bet those things smell *amazing*.  Ja-Kal originally included a bunch of snap-on armor pieces, recreating his more battle-ready look from the show.  My figure is sadly without those pieces, but I bet they were pretty cool.

THE ME HALF OF THE EQUATION

I got into Mummies Alive! not too long after it originally aired, but it was long enough that I missed out on most of the toys at retail.  The best I could do were the goofy “Fright Sight” figures, which languished in stores for half a decade after the show was off the air.  Fortunately, I was able to fish this guy out of a loose figure bin at Baltimore ComicCon about a decade ago.  He didn’t have any of his extras, but at least I had a Ja-Kal figure, right?  This line doesn’t get talked about a whole lot, but it was actually really awesome.  I feel like I kinda need to track down the rest of the figures now…

*Interestingly, while Kenner’s name appears on all the packaging, the actual figure’s copyright stamp says Hasbro.  Hasbro of course owned Kenner at this time, but the Hasbro/Kenner products typically only bore the Kenner name.

#1323: Talia

TALIA

BATMAN: THE ANIMATED SERIES (HASBRO)

“Talia is the ‘Daughter of the Demon,’ trained by her father Ra’s Al Ghul to reach the height of her mental and physical capabilities.  Quick witted and lethally skilled, she is a faithful soldier in her father’s mission to save the Earth from environmental destruction–even at the cost of all human life!”

A few years after Kenner’s Batman: The Animated Series line had run its course, Hasbro (who had acquired Kenner in the early ’90s, and officially abandoned the Kenner name in 2000) decided to fill in a few of the line’s holes, offering up an all-new line of boxed sets.  These sets offered up a few repaints of old figures, alongside one or two original figures, generally of characters that would have been hard sells on their own.  Today’s subject, Talia, is one of those figures.

THE FIGURE ITSELF

Talia was actually available two different ways.  She was first offered in the “Shadows of Gotham City” set, alongside her father and variants of Batman and Robin.  She was released again not long after as part of the “Girls of Gotham City” set, alongside Batgirl, Poison Ivy, and Catwoman.  My figure comes from the second set, but the two are essentially identical.  The figure stands about 4 1/2 inches tall and she has 4 points of articulation. Her articulation scheme is kind of odd; she has no movement in her legs, which makes getting her to stand a real pain.  Her sculpt was unique to her, and based on her earlier The Animated Series appearance.  It’s not a bad sculpt.  There are a few inaccuracies; the hair shouldn’t really have the curl at the front of her hair, and the boots should have flat soles, not heels.  That being said, those are pretty minor issues, and about on par with the earlier Kenner figures.  In fact, she fits in with those figures pretty seamlessly, which is the most important thing.  As far as paint goes, she’s got some issues.  The basic application is fine, but most of the colors are just flat out wrong.  The biggest one is the jumpsuit; in the show it’s a very, very dark purple.  Here it’s some sort of lavender shade, which removes some of the menace of her design.  It’s also not particularly striking.  There are some additional inaccuracies, such as the black boots instead of the proper grey, and the really pale color that’s been used for the skin tone.  It all adds up to a figure that doesn’t have much in the way of “pop.”  Talia originally included a pair of pistols, which I lost long ago.

THE ME HALF OF THE EQUATION

These sets were mostly given to me as Christmas and birthday presents.  I didn’t get the “Shadows” set for either of those events the year it was released, meaning I missed out on Talia the first time around.  Due to that, the “Girls” set was at the top of my list the next year.  As much as I wanted the Talia figure, I can’t really say she was ever one of my favorites.  The sculpt’s alright, but the articulation is lackluster and the paint is as bland as plain white toast.

#1322: Pepper Potts, Happy Hogan, & Hammer Drones

PEPPER POTTS, HAPPY HOGAN, & HAMMER DRONES

MARVEL MINIMATES

I haven’t reviewed Minimates in over a month.  That seems slightly odd.  To be fair, I haven’t actually picked up any new sets since the Doctor Strange assortment, so that probably contributed somewhat.  Since I’m leaning pretty heavily on the back catalog at the moment, it’s only fair that I look back at a small sampling of my rather large Minimate collection.  Today, I’ll be going way back to 2010’s Iron Man 2, with Pepper, Happy, and a pair of Hammer Drones!

THE FIGURES THEMSELVES

Pepper, Happy, and the Hammer Drones were released in Series 35 of the main Marvel Minimates line, which tied-in with the previously mentioned Iron Man 2.  They were the two specialty exclusive sets; Pepper and Happy were each packed with a Hammer Drone, with Pepper being the more heavily packed and Happy as the one-per-case “chase” figure.

PEPPER POTTS

“Tasked with running all of Stark Industries as their new CEO, Pepper Potts must balance her personal friendship with Tony Stark against mounting evidence that the armor-clad hero may be unable to control his own demons.”

Definitely the heaviest-hitteriest-character featured here.  This was Pepper’s second time as a Minimate (her first ‘mate came from the first film).  The figure is a little under 2 1/2 inches tall and has the usual 14 points of articulation.  She’s built on the basic ‘mate body, with add-ons for her hair, skirt, and bracelets.  The skirt was a re-use from the Series 18 Gwen Stacy, and the rest of the add-ons were new to this figure.  I’m not sure exactly which part of the movie she’s from, but her general look is captured.  The end result is decent enough.  Not the most thrilling ‘mate of all time, but she gets the job done, I suppose.  As far as paint goes, she’s fairly bland again, but the colors seem appropriate to the movie, the application is pretty clean, and the Gwenyth Paltrow likeness is decent (certainly better then the first Pepper).  Since this series predates the standard inclusion of display stands, Pepper includes no accessories.  I suppose they could have given here, like, a phone or something, but it’s not a huge deal.

HAPPY HOGAN

“Not only Tony Stark’s bodyguard and chauffeur, Happy Hogan is also one of his closest advisors. As events unfold, however, Happy finds himself torn between his friendship with Tony and his feelings for another…”

Holy abandoned plot-lines Batman!  So, in the initial cut of Iron Man 2, Tony’s driver Harold “Happy” Hogan was supposed to at one point confess his romantic feelings towards Pepper, hinting at their pairing up in the comics.  It was ultimately cut for time, which is, honestly, for the best.  Happy got a greatly increased role in the second film (he doesn’t even get named in the first movie), and so he naturally got a Minimate.  This is, to date, the only action figure of Happy Hogan out there, which is pretty nifty.  Like Pepper, he’s built on the standard base body, plus he’s got add-ons for his hair and jacket.  The hair was new (and a decent enough match for Jon Favreau’s), and the jacket was re-used from Back to the Future’s George McFly.  The end result makes for a decent match-up to Happy’s on-sceen appearance.  The paint is pretty solid, but once again, not anything amazing.  He’s mostly molded in black, with some minor detailing for his shirt/tie, and his face.  The face doesn’t look a ton like Favreau to me, but he *does* look like Happy from the comics, so I don’t mind so much.  On his own, Happy’s another figure that’s not super thrilling.  Fortunately for him, he includes some pretty sweet extras.  He has a pair of boxing gloves (calling back to the boxing scene he has with Tony in the movie), as well as the Mark V in its un-deployed briefcase form, and a pair of handcuffs to hook the briefcase to his wrist.  You’ll need to do some very slight modding if you want one of the cuffs to actually go on the handle of the case, but that’s really the only issue.  Otherwise, it’s a really fun little set-up.

HAMMER DRONES

“Created using a fusion of technologies from Stark Industries, Hammer’s own company and Whiplash’s improvisations – the Hammer Drones are immensely powerful and potentially lethal in the wrong hands.”

That’s a great description…of the other Hammer Drones.  You know, the ones that were actually drones and that played a part in the film’s climax.  These guys?  Not those Hammer Drones.  No, these would be the prototype suits that Vanko scraps early into the film, that get no actual fight time, and aren’t even really drones.  I would guess these guys being in the main assortment instead of the ones that actually featured prominently is yet another example of plans changing in a movie after the reference materials have gone out to the licensees.  Worse things have happened.  At least it’s a decent design, right?  The figure uses the base ‘mate body as a starting point, but gets a non-standard head and thighs, as well as add-ons for the chest piece, gloves, belt, and boots.  The pieces actually make for a pretty cool little toy, though it’s rather far removed from the usual ‘mate aesthetic.  In terms of paint, it’s a lot of grey, but there’s nice work, especially on the little caution sections.  There’s a bit of slop and bleed over here, but nothing too terrible.  Like Pepper, the Hammer Drones include no accessories.

THE ME HALF OF THE EQUATION

Cosmic Comix got gipped on his Series 35 orders, which meant that I missed out on my usual way of getting the specialty exclusives.  I was able to get Pepper from Midtown Comics during a trip to New York that year, but they had already sold Happy by that point.  It took a year or so, but my parents eventually got me one as a Christmas present.  Pepper’s kind of bland and generic, and the Hammer Droids are ultimately rather inconsequential, but Happy is actually a pretty sweet figure!

#1321: Mr. Incredible

MR. INCREDIBLE

THE INCREDIBLES (DISNEY)

The Fantastic Four were once Marvel’s premier property, but for some reason, after four feature films (one un-released), Hollywood still can’t figure out how to make them work on the big screen.  Why am I mentioning this at the head of a non-Fantastic Four review?  Because there’s actually a pretty awesome Fantastic Four movie out there, it’s just named The Incredibles.  Why Fox didn’t look at that movie and immediately tap Brad Bird to helm their first FF film is beyond me.  Incredibles had a mass-market line of action figures from Hasbro which were, well, let’s be charitable and say “underwhelming.”  The real cool stuff came from the House of Mouse themselves.  I’ll be looking at one of those figures today!

THE FIGURE ITSELF

Mr. Incredible was one of the six figures offered in the initial assortment of the Disney Store-exclusive The Incredibles line.  This figure depicts Bob in his “modern” costume, which is the one that matches up with the rest of the family (and also looks the most like the classic FF costumes as well).  The figure stands about 7 1/2 inches tall and he has 16 points of articulation.  There aren’t a ton of poses you can get out of him, but he’s certainly more posable than the mass-release equivalent, and you can get a few decent poses out of him.  The real trick is finding a pose where he stays balanced; he falls over a lot, thanks to this tiny little feet.  In the figure’s defense, though, that’s true to the movie’s design.  Any figure that faithfully recreates it’s gonna have this issue.  The sculpt is a really good recreation of the animation models from the movie; there are a few compromises here and there to add articulation and such, but it stays pretty true.  In particular, the head is really spot-on, and even captures his confident, ever so slight grin he sported during many of the film’s action pieces, as well as his slightly receding hairline.  The paint work is pretty solid for the era; it’s mostly pretty basic work, but there’s a some slight accenting on the face, and I really like the super glossy boots and gloves.  The only slight inaccuracy is on the coloring of the insignia, which should really match the belt.  It is instead a dark transparent yellow, in order to facilitate the figure’s one main action feature. When pressed, the insignia lights up.  While part of the insignia lights up in the film when Bob is being tracked, it’s totally different than how it’s handled here.  Not really sure why they went that way, but fair enough.  The figure was packed with a weird Incredibles right, not intended for the actual figure, of course.

THE ME HALF OF THE EQUATION

After seeing The Incredibles, I was fully intending to pick up the Hasbro offerings, as lackluster as they may have been.  Fortunately, my friend Cindy Woods clued me in on the Disney Exclusive offerings and how much better they were.  Mr. Incredible himself was a Christmas gift from my parents (along with several other figures from the line).  He’s actually a pretty awesome figure, and still holds up pretty decently, even after all this time!

The Blaster In Question #0009: Fair Fortune Crossbow

FAIR FORTUNE CROSSBOW

REBELLE (CHARMED)

If there’s one thing the Rebelle line can’t get enough of, it’s bows.  Early on in the series, these were mostly just regular air-chamber blasters dressed up to look and operate more like a conventional bow.  It took a couple releases before Nerf finally released an assortment of “stringer” elastic powered blasters that took another step toward proper bow mechanics.  Of course, with all these bows, you have to be able to distinguish them from each other otherwise the market gets flooded.  Today, we’ll be looking at one of the more visually unique bow (well, crossbow, but you understand) blasters from Rebelle, the Fair Fortune Crossbow.

THE BLASTER ITSELF

The Fair Fortune Crossbow was released in 2014 as part of the Charmed subset of Rebelle blasters.  It uses the same elastic chord system that first appeared on the Rebelle Diamodista, except instead of being a single shot blaster, the FFC features a 6 round rotating cylinder.  Given the unique aesthetics of the blaster, it shouldn’t be a surprise that all the hardware is original.  The ornateness of the faux filigree paired with the unusual upholstered patterning on the grip and slide gives the blaster a feel very reminiscent of something from the Bayonetta video game series, something I am rather fond of.  This point is further driven home when you attach the included charm bracelet (hence the Charmed moniker) to the blaster, adding a little bit of sparkle accompanied by a satisfying jingling sound.  The bracelets in particular surprised me.  When I initially heard about the upcoming release of this line, I thought it sounded gimmicky and pointless, and I guess I was kinda right.  However, the bracelets themselves are metal and so have a decent heft to them.  Additionally, the charms on each of the bracelets (which are all unique to their specific blaster) are well designed and eye-catching.  The one problem with the bracelets is their size.  I have two much younger sisters, and even they struggled getting the bracelets around their wrists.  Alright, enough about that, back to the blaster.  The grip on the FFC is a little odd.  First of all, it’s severely inclined, almost parallel with the body of the blaster.  Second, it has a loop for your middle finger just below the trigger, so only very specific ways of holding it are comfortable.  Once you’ve worked out how to hold the darn thing, it feels pretty good in the hand.  The aforementioned upholstery-like texture provide a decent amount of traction.  The plastic that surrounds the cylinder is a little on the thin side, but it’s not vital to the structure of the blaster so it’s fine.  The FFC has no sights of any kind, and I normally wouldn’t bother talking about what the blaster doesn’t  have, but the priming slide sticks up enough on the top of the blaster that it actually obscures your view, so it’s worth noting.  Because it uses the elastic to fire darts as opposed to an air plunger, the blaster is very quiet when firing.  It hits a little on the soft side of Nerf blasters and, in my experience, it seems like standard Rebelle and Elite darts are more prone to swerving than when fired from a more traditional blaster.  Taking these things into account, the FFC is definitely an indoor blaster, especially if you’re particularly attached to the collectible Rebelle darts that come packaged.

THE ME HALF OF THE EQUATION

I think this blaster is a good example of one that, while it doesn’t necessarily perform terribly well in comparison to others, is a lot of fun despite it’s shortcomings.  Personally, what attracts me to a blaster is often how easily I can fit it in with a particular pretend-play and the FFC has a lot of potential in this regard.  Whenever I pick it up, I can very easily form a story around it, and admittedly, this has occasionally included playing “Fly Me to the Moon (Climax Remix)” while making a number of stylish poses.

#1320: Yoda

YODA

STAR WARS: THE POWER OF THE FORCE II (KENNER)

“For over 800 years, the diminutive Jedi Master known as Yoda trained the most committed students in the ways of the Force, guiding them into their roles as Jedi Knights, protectors of peace in the galaxy.”

Yoda.  Talks funny, he does.  That’s all I got.

Okay, I’ve probably got more.  The Star Wars prequels are bad for a whole lot of reasons, but if I had to pick one thing I hated the most, it’d be how badly they mucked up the Jedi Knights, Yoda most of all.  For me, Attack of the Clones and Revenge of the Sith cement the little green guy as possibly one of the worst people in the whole galaxy far, far away, having him not only be the guy who essentially establishes the Empire, but also making largely responsible for Anakin’s turn to the Dark Side, by way of spending the majority of Episode III’s first act poking the bear with a stick.  But that’s enough of that.  Let’s go back to when Yoda wasn’t totally the worst!

THE FIGURE ITSELF

Yoda was released in Power of the Force II’s second assortment of figures.  This was Yoda’s second action figure, following the original vintage figure.  The figure stands about 2 inches tall and he has 4 points of articulation.  He’s not particularly posable, but I honestly can’t think of a Yoda figure that has been, so it’s hard to hold that against this guy.  In terms of sculpt, as a largely inhuman sort of character, he didn’t fall victim to the same problems that plagued most of the other figures from this line.  With that being said, he’s still rather stylized, and not exactly a pitch-perfect recreation of his on-screen counter part.  The head’s definitely a bit big, and the hands are just sort of goofy looking.  Admittedly, he looks more like his real-life counterpart than most of his compatriots, so that’s a plus.  The articulation really isn’t worked into the sculpt, which is most evident around the hips, where the robes he’s wearing just randomly break their flow.  I’m also not entirely sure what’s going on with how the sleeves of the robe are hanging; it doesn’t seem to lend itself to any particular pose.  In terms of paint, he’s relatively passable.  Basic application seems to be pretty solid, though he’s a little bug-eyed.  They added some slight shading as you get further down the robe, which makes it look like it’s been slowly picking up grime over the years.  Overall, the paint’s fine, but all of his colors seem to sort of blend together, which looks a little bland.  Yoda includes his cane (which he has a little trouble holding), as well as a back-carrier.  The second piece goes with the Dagobah Training version of Luke from this same line, allowing Yoda to be carried on that figure’s back (please excuse the photo; I didn’t have Luke handy, so I just went with the blonde hero kid I had on hand).  It’s actually a pretty nice way of adding some extra value to a figure that would otherwise be half the size of his compatriots.

THE ME HALF OF THE EQUATION

I didn’t have this Yoda growing up.  In fact, I don’t believe I had any Yodas growing up.  I got this guy at the same time as most of the PotF2 figures I’ve reviewed as of late; he came from the Farpoint Charity auction.  This is actually figure I’ve been meaning to track down for some time, since the complimentary Luke was my very first Star Wars figure.  He’s a bit on the goofy side, but I’m pretty pleased to finally have him!

#1319: Joker

THE JOKER

DC UNIVERSE CLASSICS

“The Clown Prince of Crime is Batman’s deadliest and most unpredictable foe. Rumored to be a failed stand-up comedian turned petty criminal who fell into a vat of chemical waste while escaping from the scene of a crime – that incident turned his skin white and his hair green. Batman knows the Joker is certifiably insane, which makes the end result of his action  that much more deadly.”

A common complaint of DC Universe Classics was about its over-reliance on oddball, C and D-list characters that most of the general public hadn’t heard of, and the subsequent delaying of heavy hitter characters until too far into the line’s run.  Case in point: the Joker.  Batman’s greatest foe, and we had to wait more than a year to get him (made especially egregious by Harley Quinn’s presence in Series freaking 2).  Obviously, in a line like this, you want to hold some heavy hitters back, but 10 series seems like a bit much.  But, with the line wrapped and gone, at least he got a figure.  I’ll be looking at that figure today.

THE FIGURE ITSELF

Joker was released in Series 10 of DC Universe Classics.  I’ve been reviewing a lot of this particular series lately.  Not for any particular reason, or anything; just luck of the draw I suppose.  As I’ve noted in prior reviews, the series was the line’s second Walmart-exclusive series.  While it was far less scarce than the first, it still seems a little odd that DC’s most recognizable villain was relegated to a store-exclusive release.  There’s a reason this guy has one of the heftier aftermarket prices in the line.  Anyway, the figure stands about 6 1/2 inches tall and he has 23 points of articulation.  Joker is seen here in an appearance that’s about as classic as he can get (specifically, he’s modeled after his Super Powers figure as this was really when the line was leaning hard into the recreation of Super Powers).  He’s built on the body that was introduced with Gentleman Ghost, which was designed with Joker in mind.  In that effect, the cut of the suit matches up pretty well with classic depictions of Joker.  The body showcases a lot of Mattel’s troubles with working articulation into a sculpt naturally.  It’s nowhere near as bad as some of their more recent work, but it’s definitely not the strongest showing from DCUC.  On the plus side, it’s not awful to look at, especially if you chose a decent pose.  He had a unique head and neck, which are definitely the star pieces of this figure.  He also has a tweaked jacket, which removes the cape from Gentleman Ghost and adds a flower to his lapel.  It’s an okay piece, but slightly marred by the weird panel in the back where the cape was originally attached.  Why does Mattel insist on attaching capes with that huge rectangular peg?  I don’t think I’ll ever know.  The paint work on the figure’s actually pretty good.  The colors are nice and bold, and there’s some really well-executed accenting, especially on the hair and the vest.  The pinstripes on the legs could probably stand to be a little straighter, but they look decent enough.  Joker was actually pretty well accessorized.  He includes a joker-head cane, some playing card, a laughing fish, and a large green mallet (deliberately pattered after the one included with the Super Powers figure).  They were all pretty solid extras, among the best in the line.  He also included the right leg of Imperiex, the Series’ CnC.

THE ME HALF OF THE EQUATION

Joker came from the same assortment of trips to Walmart with my Dad that netted me the previously reviewed Beast Boy.  I don’t recall the exact circumstances, but he was definitely a later find, since he was the most sought after initially.  He’s not one of my favorite DCUC figures, but that’s hardly because he’s bad.  He’s actually very well executed, apart from the slightly lackluster handling of the articulation.  For me, he just suffered from being “yet another Joker” in a series full of brand-new characters, but I suppose I’m a bit counter to most fans in that respect.

#1318: Logan

LOGAN

X-MEN: THE MOVIE (TOY BIZ)

“Logan is a loner by nature and a hunter by trade.  Dressed in civilian gear of jeans, leather jacket, and flannel shirt, no one would ever know this ordinary looking man possesses the untamed savagery of a wild beast combined with the battle-skills of an international secret agent.  His power to heal virtually any wound in minutes combined with his superhumanly keen animal senses and razor sharp adamantium claws and skeleton make him the perfect fighting machine called Wolverine”

Who wrote this bio?  And did they have any idea who the character was going in?  Or what figure this bio would be going with?  I enjoy that the bio describes a completely different set of civilian clothes than this figure is actually wearing, but I think my favorite part may be “battle-skills of an international secret agent.”  That’s one specific descriptor, let me tell you.

THE FIGURE ITSELF

Logan was released in Series 3* of Toy Biz’s X-Men: The Movie line, which tied in with (big surprise here) 2000’s X-Men film.  The figure stands a whopping 7 inches tall and has 14 points of articulation.  The X-Men: The Movie figures were already pretty out of scale at the time of their release (being Toy Biz’s very first 6-inch figures), but Wolverine takes this to ridiculous levels, being about an inch out of scale with even the figures from his own line.  He’s larger than Sabertooth for pete’s sake!  Why is he so freaking huge?  Because of re-use, that’s why.  He’s built on the body of the Power Slam WCW Wrestlers Hak figure.  The WCW stuff was always much larger than the Marvel stuff Toy Biz did, and Hak was even pretty sizable for his own line.  I’m not entirely sure why Toy Biz opted to re-use this particular body.  I guess they felt they just had to have another Wolverine in there?  Completely divorced from the line that spawned him, I guess Logan’s sculpt isn’t terrible.  He got a new set of lower arms and feet, and what appears to be the Series 1 Wolverine head sculpt scaled up.  The pieces all mesh okay together.  The head definitely resembles Jackman as Wolverine, though it’s not quite as good as later figures would be.  The build seems rather on the bulky side for Wolverine as seen in the movies, and his proportions in some spots look like he’s trying to smuggle meat in his clothes or something. You’ll note that my figure is missing three of his claws; this isn’t by design, they just fell off, because this figure had some of the most easy to tear claws of any Wolverine figure.  In addition to the sculpted parts, Logan also has a cloth jacket.  It’s kind of thick and oddly shaped, and makes him look even puffier than he already was.  Paint on this guy was okay, but nothing tremendously exciting.  The colors are well chosen, and the jeans in particular have some nice accent work.  This Logan is from post movie release, so he’s after Toy Biz started adding the goofy painted on sideburns to all the movie Wolverines in an effort to make them more accurate.  It looks really goofy.  Super goofy.  Crazy goofy.  The figure was packed with a small dog tag that isn’t even remotely close to proper scale.  He’s also got the “action feature” which I think is supposed to swing his arms back and forth when the torso is turned, but it never looks like anything more than panicked flailing.

THE ME HALF OF THE EQUATION

The Series 3 X-Men: The Movie figures were rather hard to come by at first, even Logan.  He was one of the last ones I got, courtesy of my parents, who bought him for me while they were on a weekend trip to the beach.  I know I really wanted one at the time, but boy is this figure odd in retrospect.  Not only does he feel rather redundant (he was the fourth civilian version of the character in the line), but he’s also just laden with strange design choices.

*Though this series was dubbed “Series 3” by Toy Biz, it was effectively Series 2 of the line, as the first 2 series were released simultaneously in order to have all of the main characters on shelves for the film’s release.

#1317: Corporal Dwayne Hicks & Private William Hudson

CORPORAL DWAYNE HICKS & PRIVATE WILLIAM HUDSON

ALIENS (NECA)

“I’m Hudson, sir; he’s Hicks…”

Ever buy something you don’t actually need?  I know, I’m on dubious ground here, seeing as I run a whole site devoted to things I don’t technically need.  I guess in this context, I’m referring to figures that I more or less already own.  In terms of re-releases and the like, I tend to skip them.  Today’s review sort of violates that rule, in that there’s not *technically* anything new about either of the figures I’m reviewing here.  I’ve reviewed every single piece of both figures before (here, here, here, and here).

A little backstory: I got into NECA’s Aliens line on the ground floor, pre-ordering Series 1 a good couple of months before it hit shelves, and then picked up every single release up until Series 6.  This means I had both versions of marines Hicks and Hudson, who were in the first series and then each packed in a two-pack with a Xeno.  However, there are good number of people who didn’t enter the line until around Series 5 or so, when the Aliens version of Ripley was released.  This caused a significant jump in the aftermarket prices on both Hicks and Hudson, especially as more of the marines have been released.  Not wanting to leave fans missing two major characters from the movie, NECA’s taken advantage of the film’s 30th Anniversary to put out a special two-pack, which offers up both characters again at retail.  As I said, technically speaking, there’s nothing new to these guys.  So, why am I reviewing them?  I’ll get to that.

THE FIGURES THEMSELVES

Hicks and Hudson were released as a two-pack within the 30th Anniversary Collection sub-set of NECA’s main Aliens line.  They are meant to compliment Series 9’s Vasquez and Frost figures, and they started hitting in March, wedged between Series 10 and 11.

HICKS

Hicks is perhaps one of my favorite movie characters of all time, so by that grace, he gets to go first.  If you’ve read my two prior Hicks reviews, you’ll know that this figure stands about 7 inches tall and has 30 points of articulation.  You’ll also know that I’m a pretty big fan of the sculpt, particularly the body.  None of that has changed, apart from the body having slightly sturdier joint construction this time.  This figure has both the un-helmeted and helmeted heads of the single and double-pack versions of the character.  Of the two, my favorite is definitely the un-helmeted head.  It’s more calm expression works better for the character, and lends itself to a more recognizable Beihn likeness.  The helmeted head is okay, but I don’t care for the screaming expression, and I feel the helmet sits a bit too high.  The real, important difference on this figure is the paint.  While it’s just cleaner in general, the major deviation is how the skin has been handled.  The Series 1 figures hit at a transition point for NECA, as they moved from painted to molded skin tones, and due to the size of the production and costs associated, the Series 1 Marines had painted skin.  It was far from awful, but later figures, most notably the recent Ripley and Vasquez figures, had the molded skin.  For the re-releases, NECA’s brought Hicks inline with the newer figures.  It’s really just a simple change on their part, but it makes for a major change in the quality of the figure.  The likeness on both heads is greatly improved by the lack of extra paint, and he looks far more lifelike in general, thanks to how the light hits plastic vs. how it hits paint.  In addition to the pair of heads, Hicks has his M41A pulse rifle, his shotgun for “close encounters,” a holster for the shot gun, a motion tracker, and a removable shoulder lamp.  Most of these pieces are identical to the original releases, but the shoulder lamp has been tweaked to make it much easier to get it placed on his back (a huge issue with the original figures).

HUDSON

Okay, I feel a little bad for Hudson, having just proclaimed Hicks one of my favorite characters of all time.  It’s okay Hudson, I still like you too!  When I reviewed the original figures, I had some issues with Hicks, but for the most part I was pretty solidly happy with both versions of Hudson.  This guy is essentially the same: about 7 inches tall, 30 points of articulation, and a pretty kickass sculpt.  Like Hicks, he has both helmeted and un-helmeted heads.  Unlike Hicks, I don’t really have a favorite of the two, since I find the likeness on both to be pretty solid, and the issue with the high sitting helmet is avoided.  He’s got the same tweaks to the paint as Hicks; everything is sharper overall (though there was a bit of errant paint on his un-helmeted head), and he’s got the new molded skin tone.  If I thought the figures were good before, there’s really no topping them here.  Hudson gets one more tweak on the helmeted head; the original helmet detailing was rather generic, and was missing Hudson’s character-specific graffiti.  This figure adds that back in.  It’s one of those things you don’t realize you miss until you see it, and then you really can’t un-see it.  Now the older figure just looks wrong (I mean, he always was, but now it’s a more nagging wrong-ness).  Hudson has the M41A pulse rifle, motion tracker, and removable shoulder lamp.

THE ME HALF OF THE EQUATION

I didn’t originally plan on getting these, since I had the originals.  Seeing them in person at All Time Toys kind of changed my mind, but I didn’t have the money to buy any figures, much less ones that were so similar to ones I already had.  But, then my Dad offered to get me an action figure or two in exchange for helping to put down a carpet at my Grandmother’s house (both a resourceful bribe and a reference to the fact that he bought me an action figure the last time I helped put down carpet.  I was 4 at the time, but the point still stands).  And I also wanted to buy something slightly bigger than the $4 Gambit figure to help support All Time after the Main Street Flood.  And I was killing time in Ellicott City.  So, these two came home with me.  I didn’t really have super high expectations of either figure going in, but I was very surprised to find just how much of an improvement both figures are over the prior releases.  They almost feel like different figures.  If you missed the initial releases, then you’ll be very happy with these.  If you have the originals?  Well, it’s hard to say.  I might have liked to get a few extras that weren’t seen on the prior figures (headset head for Hicks, non-bandaged arm for Hudson), but I understand why they weren’t included; it’s not doubt to avoid forcing those who have the originals into buying them again, just for a new piece or two.  Ultimately, even without any new pieces, I feel this set is different enough to warrant long-time collectors picking it up, but it really comes down to how much of a Hicks/Hudson fan you are.

Aaaand I just wrote over 1200 words about figures I already reviewed.  Wow.