#3328: Snake Eyes

SNAKE EYES

G.I. JOE: ULTIMATES (SUPER 7)

When Super 7 first launched their Ultimates branding, they used it to continue Mattel’s Masters of the Universe Classics line, revisiting some of the core characters, but with more extras, at a slightly higher price point.  When Mattel decided to bring Masters back in-house, Super 7 decided to keep the brand going, and has been filling in with other ’80s and ’90s properties.  Up til now, perhaps one of the bigger omissions from that era has been G.I. Joe, which Hasbro has classically kept rather under wraps.  Super 7 first picked up the license for a run of ReAction figures, and now they’re adding a line of Ultimates to that as well.  It’s taken a little while for them to get out, but the first wave is finally hitting, with the second and third slated for a close follow-up.  I’m kicking things off with a look at the Joe who’s certainly the most numerous of the franchise’s leads, and who is just always the best way to kick off a new line, really, Snake Eyes!

THE FIGURE ITSELF

Snake Eyes is part of the launch wave for Super 7’s G.I. Joe: Ultimates line, alongside Duke, Cobra Commander, and the B.A.T.  It’s a pretty heavy-hitter laden wave, and Snake Eyes is perhaps the heaviest hitter of the bunch.  The whole line is specifically animation based, drawing from Sunbow’s animation models for the show.  Snake Eyes notably had two models on the show, following his two main toy looks during the era.  This figure goes with his V1-inspired commando look, which was used during the first two miniseries for the show.  The figure stands 7 inches tall and he has 31 points of articulation.  Articulation can be a tricky spot for Super 7, and I’ll admit I was a little concerned here.  The elbows and knees are still a little bit restricted, but they’re certainly serviceable.  On top of that, the movement on his neck and waist in particular is really impressive, and adds a lot of personality to his posing.  Snake Eyes’ sculpt is an all-new one, and, for the first time, it’s a truly animation-based Snake Eyes.  Others have at best homaged with paint, but not fully committed at a sculpt level.  It’s quite a clean look, and it matches up with the animation design really nicely.  I especially like how the mask has translated; other figures go a lot heavier on the detailing, but the simpler approach feels truer to his V1 figure.  The cartoon’s colors for Snake Eyes were one of the most distinctive parts of his look.  Interestingly, where most animation models of the era stripped down the colors for simplicity, that wasn’t the case for Snake Eyes.  His V1 figure was designed as a cost-saver for the first year, and thusly he was all black plastic with no painted details.  However, black is trick to work with in animation, so he got switched to a navy blue.  He also got some funky purple accenting, and he looses the gloves, so as to make all of his movements more visible.  The figure does a great job replicating it, and the paint application is all pretty cleanly handled.  Snake Eyes gets a decent stock of accessories.  He, of course, lacks any of his ninja stuff, since he was still just a commando at this point.  However, he does get his pet wolf Timber, who’s his own fully articulated figure.  Timber’s movement is a bit more restricted, but he’s still a lot of fun, and it’s great that he’s included at all.  Snake Eyes is also packed with four sets of hands (in fists, trigger finger, tight grip, and loose grip), a rifle, a pistol, a jetpack, and the canister from the Weather Dominator, which is perfect for pairing with Timber.

THE ME HALF OF THE EQUATION

I’m a fan of the whole G.I. Joe franchise, in all of its aspects.  Hokey as it may be, I really do love the Sunbow cartoon, especially the first two miniseries.  Due to his lack of a speaking role, Snake Eyes was largely a minor player in the cartoon, but “Revenge of Cobra” gives him a decent little focus, which has always been one of my favorite bits.  I was quite excited when this line was announced, and this figure in particular was the one I was most looking forward to getting.  I was hoping to like him, to be sure, but exactly how much, I didn’t know.  This guy honestly blew away my expectations.  He’s just so much fun, and a really good start to the line.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’d like to see a video of this guy in action, I actually helped out with one for their YouTube channel, so check that out.  And, as always, if you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3327: April O’Neil

APRIL O’NEIL

TEENAGE MUTANT NINJA TURTLES ULTIMATES (SUPER 7)

Over the years, the Teenage Mutant Ninja Turtles have gathered quite an entourage of allies and other associates, but the very first was April O’Neil.  Originally a computer programmer working for Baxter Stockman, April would later be re-worked into a news reporter for the first cartoon, with the live-action movies following suit.  She’s been a number of things in the various re-works over the years, but she’s always been a fixture of the franchise, no matter the form (unless it’s The Next Mutation, but I don’t wanna talk about that).  Unsurprisingly, she’s part of most of the toy coverage as well, including Super 7’s Ultimates.

THE FIGURE ITSELF

April O’Neil is part of Wave 3 of Super 7’s Teenage Mutant Ninja Turtles Ultimates line.  The line-up also included the standard Mikey, Metalhead, and Rocksteady.  April is seen here in her classic yellow jumpsuit, patterned after her vintage Playmates counterpart (who was in turn pretty consistent with April’s original animated incarnation).  The figure stands about 6 inches tall and she has 28 points of articulation.  The articulation scheme for this line is pretty consistent across the board, so April’s movement is generally pretty similar to both Casey and Ace.  The neck movement’s kind of restricted by the hair, and the elbows aren’t able to do a full 90 degrees due to the construction of the sleeves.  April’s sculpt is unique to her thus far (though repaints probably wouldn’t be the craziest concept, especially if they want to follow the vintage line’s lead), and it, like the rest of the figures I’ve looked at up to now, is taking the Playmates figure and up-scaling and adding a little more detail to it.  It’s a pretty decent sculpt; she definitely looks a fair bit like the old toy, albeit with some slightly tweaked proportions.  There are actually two different styles of head included, one based on April’s original 1988 figure, and the other based on the 1990 release, which was a little more glammed up and in-line with the original cartoon look.  They’re internally consistent enough to look like the same person, with just tweaks to the hair for the most part.  I can definitely dig the option, and I like aspects of both sculpts.  April’s color scheme is more closely patterned after the 1988 figure, since she lacks the extra orange accents of the 1990 release.  She’s got the blue striping on the jumpsuit, as well as the Turtles logo on her back, which is pretty cool.  The two heads get two slightly different color schemes for the hair, but more or less the same detailing for the face.  The cheeks are a little bit heavy on the red accenting, but otherwise the paint work’s pretty solid.  April gets a rather impressive selection of accessories, including four pairs of hands (fists, open gesture, grip, and trigger finger), a hand gun, three throwing stars, a flashlight, a microphone, two versions of the shell phone,  an opening brief case, a camera (with articulated legs and a spot for hiding her gun, just like the vintage one), a third head (patterned on the ’88 style sculpt) with a headset, and a weapons tree like her original release included.  The extra head actually winds up being my favorite of the three included; I just really dig how the headset looks.

THE ME HALF OF THE EQUATION

I’ve been desperately trying to get an April and a Casey in one consistent style since this whole collector-oriented Turtles lines thing started.  I struck out with NECA in both styles, and by the time I’d finally settled on the Super 7 version of Casey, April had kind of come and gone from most places.  Fortunately, back in the fall of last year, All Time got an almost complete run of the Super 7 Turtles, loose, which gave me easy access to an April to go along with Casey.  She’s not quite as much fun as Casey, but I like her more than I’d expected.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3326: Iron Man

IRON MAN

MARVEL MINIMATES

In the second year of Marvel Minimates, after a focus on Spider-Man, the X-Men, and Daredevil in the first year, Diamond expanded the line’s horizons a bit in the second year.  The Avengers, a notable omission from the first year, got their first taste of the line, with Captain America leading the charge in Series 5.  Iron Man wasn’t far behind, with his ‘mate debut hitting just a few short months later in the next assortment.  And I’m taking a look at that figure today!

THE FIGURE ITSELF

Iron Man was released in Series 6 of Marvel Minimates, in a pack alongside the Danny Ketch version of Ghost Rider.  This one was the standard release, and there was also a stealth variant that swapped out for this version.  This same figure was also packed with the standard Dr. Doom for the Walmart and Target Group A selection, as well as in a TRU four pack with Silver Surfer, Gamma Hulk, and Wolverine, and the big TRU 10-pack that debuted Mr Fantastic at the end of the year.  There was also a very slightly modified version packed in with the Ultimate Avengers 2 DVD for certain releases.  The figure was built on the long-footed Minimate base body, so he’s about 2 1/4 inches tall and he has 14 points of articulation.  Iron Man made use of two add-on pieces for his helmet and belt, as well as a unique left hand for his replusor blast.  All of the pieces were new for this release, though they were all shared with the variant from his debut series.  The belt and the hand would also become standard pieces, and the helmet was used once more for the Civil War set before being retired.  The parts are all quite nicely handled.  They show the line’s progression towards a little more detailing in the sculpts, while still remaining rather on the simple side.  The paint work is quite impressive, and to date holds up one of the best Iron Man paint schemes from the line.  They manage to make the armor look shiny, while still making use of flat colors.  It maintains his look from the page, which I think really works.  It also means that he avoids the issue of how the metallic paints held up over time, which was a persistent issue for the later Iron Men.  Under the helmet, there’s a fully detailed face for Tony.  Again he showcases the line moving towards extra detailing. Also, he’s got a full goatee, which doesn’t feel quite right for this particular era of armor, but it could be worse.  To showcase the unmasked head, Iron Man was packed with an extra hairpiece.

THE ME HALF OF THE EQUATION

I was very excited by the prospect of the Avengers being added to the line, so Iron Man was my most wanted out of Series 6.  I bought him and Ghost Rider both brand new from my local comic shop, Cosmic Comix.  I wasn’t quite as good about keeping all the parts to my Minimates at the time, so I wound up losing most of their parts.  I was able to piece Iron Man back together with a few spare parts I picked up second hand over the years, so he’s back to his original glory.  He’s quite a nice ‘mate.  I don’t really know that any of the 81 variants that followed ever really topped him.

#—-: Place Holder Title For Place Holder Post of Place Holderness

APRIL FOOLS JOKE?

VERY FUNNY (OR AT LEAST I HOPE SO)

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla in luctus augue, vel placerat orci. Nulla rutrum justo in tellus interdum, at mollis ipsum sollicitudin. Nullam quis congue felis. Suspendisse justo elit, tristique non tristique eu, posuere quis nulla. Vestibulum consectetur finibus egestas. Etiam id lobortis risus, et pellentesque ligula. Nullam commodo quam lacus, non facilisis felis condimentum sit amet. Duis risus erat, volutpat ac lorem a, eleifend pulvinar orci. Vivamus varius diam leo, vitae pulvinar dui sollicitudin a. Pellentesque cursus mauris erat, maximus gravida mi fringilla non. Pellentesque eu lacus augue. Morbi molestie mauris semper, commodo risus in, faucibus erat.

THE JOKE STILL GOES ON

Curabitur quis augue vel quam rhoncus accumsan. Maecenas sed diam quis sem fringilla blandit ac sollicitudin erat. Phasellus commodo vestibulum euismod. Integer id arcu rutrum, placerat odio ut, facilisis justo. Vivamus lacus nulla, rutrum vel pulvinar eget, cursus sed massa. Nam in congue purus, nec dictum nulla. Integer vel ligula purus. Nullam porta, turpis auctor elementum pulvinar, est nulla malesuada lectus, vitae pretium dui leo ac nunc. Suspendisse finibus ligula id nibh lobortis consequat. Maecenas sodales purus purus, in sollicitudin nunc auctor vel. Proin nec diam sit amet purus blandit laoreet eu ut augue. Etiam lobortis iaculis nisi sit amet eleifend.

PERHAPS IT GOES ON STILL?

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#3325: Kang

KANG

AVENGERS: UNITED THEY STAND (TOY BIZ)

“A villain with a twisted mind, Kang believes that by time traveling he will eventually conquer the world and change history in his name. As one of the Avengers’ most dangerous villains, Kang has often used his vast knowledge of time and dimensional travel to escape their heroic grasp.”

Remember back when, like, nobody knew who Kang the Conqueror was?  Pepperidge Farm remembers.  And also, I remember.  Avengers Forever, which is one of the best Kang stories out there, has been getting a lot of attention recently, and is notably my first real interaction with the character in the comics.  My first interaction with the character in general, however, was a little show by the name of Avengers: United They Stand, which gave Kang a self-titled focus episode.  It also gave Kang his second ever action figure, which is what I’m taking a look at today!

THE FIGURE ITSELF

Kang was released in the second series of Toy Biz’s Avengers: United They Stand tie-in line.  As I’ve brought up before, both series of the line were released simultaneously in 1999, in order to properly launch (most of) the team, alongside a few foes, right as the show launched.  Ultron was the villain for the first series, while Kang was in that spot for the second.  Kang’s an interesting choice for the second villain in the context of the show, seeing as he’s only got one episode of the run, but given his prominence as a classic Avengers foe, and he was certainly set up for additional appearances, so it’s not the strangest option.  This marked Kang’s only figure during Toy Biz’s 5-inch days.  The figure stands roughly 5 inches tall and he has 9 points of articulation.  Kang’s articulation scheme is astoundingly limiting.  Like, how did they manage to make it this inefective?  The rest of the line was honestly pretty good at mobility, but Kang’s only really practical motion is the neck joint.  His shoulders neither one gets a full spin, there are no elbows, and the hips are some sort of weird, almost flat attempt at a v-hip.  He does get knees and ankles, but without the hips, they don’t really do much.  I guess he’s at least able to be fairly stable on his feet?  Sure, let’s go with that.  Kang’s sculpt was a completely new one.  For the most part, the UTS figures were quite faithful to their animated counterparts, but Kang’s a noted exception to that.  Instead of the mouthless mask from the show, he’s got a bald and blue head.  His build is also much smaller than he was depicted on the show.  The rest of the costume details do at least track pretty close to the show’s look, and he’s pretty crisply detailed.  Ultimately, he falls victim to the same thing as Hawkeye, where he was based on an earlier model sheet for the character.  Unlike Hawkeye, his change wasn’t easily fixed with paint.  The paint work on this guy is a little brighter than the show look, but he does get a cool metallic purple…albeit one that doesn’t match perfectly from piece to piece.  Kang was packed with two swords, which he could store on his back, as well as an orb containing a miniature Wasp, similar to how he traps her in the episode.  The orb plugs into the left hand, which completes the circuit running through the arm, allowing it to light up when the button on his chest is pressed.

THE ME HALF OF THE EQUATION

Kang is officially the final United They Stand figure I got.  I was down to my last three figures (Ant-Man, Wasp, and this guy), and my Grandmother had asked me for a list of the three I needed.  Ant-Man was the first she got me, followed by Wasp.  Kang was the last one I needed, so she took me to Target after picking me up from school, and I officially rounded out my set.  He’s an interesting figure, because all of the independent factors seem to point to a figure that’s not so great.  That said, I actually still really like this figure, for whatever it is he may be.

#3324: Boromir

BOROMIR

LORD OF THE RINGS: FELLOWSHIP OF THE RING (TOY BIZ)

“Boromir, a valiant warrior and eldest son of Denethor, the Steward of Gondor, joins the Fellowship to protect Frodo. However, his false beliefs about the power of the One Ring ignites a growing fascination and a desire to possess it.”

I don’t talk much about Lord of the Rings here on the site.  It’s not that I don’t enjoy the franchise, though I’ll admit I really only stick to the first three movies, it’s just that’s a rather daunting thing, and I tend to stick to the fringes of it all.  As with anything, I’ve got my favorite characters in the mix, of course.  Of all the heroes, my absolute favorite is certainly Faramir, who’s something of an unsung hero in the whole thing, but I’m also quite a fan of Faramir’s ill-fated older brother, Boromir, thanks in no small part to Sean Bean’s incredibly memorable performance in the role.  Back when the movies where being released, Toy Biz had the license for the figures, and put out a quite expansive line of figures, which rather unsurprisingly included a couple of versions of Boromir.  I’m taking a look at the first of those today!

THE FIGURE ITSELF

Boromir was initially released alongside Lurtz in a two-pack from Toy Biz’s Fellowship of the Ring tie-in line in 2001, and was later released solo in the wider Trilogy line following the wrap up of the Return of the King tie-ins.  The figure stands a little over 6 inches tall and he has 4 points of articulation.  The Fellowship figures weren’t as posable as the later figures would be, so Boromir’s definitely a little restricted on the posability front.  He’s a little bit pre-posed, with his arms sort of jutting out, and his legs being kind of splayed.  Also, due to how the movement works, neither of his elbows is actually pointing forward, which is kind of awkward.  He does at least have a decent enough action pose about him.  Boromir’s sculpt was unique to this figure, and is fairly on par with the rest of the Fellowship figures.  He’s got a respectable enough likeness of Sean Bean on the face, and the detailing on the outfit’s pretty nice, especially the mail shirt under all of his other garb.  The figure’s proportions are definitely a bit on the chunky side, which isn’t too crazy, but it’s definitely a bit more of a stylistic choice.  It’s a more balanced set-up than other figures in the line, though, so it’s at least not dealing so much with the monkey arms that showed up a lot in the earlier figures.  Boromir’s paint work is generally more on the basic side, with mostly straight forward color work.  Some of the paint’s a little on the thick side, but the application’s pretty clean and consistent.  The grey trim on the tabard is the one exception, as it’s a little bit all over the place.  Other than that, he’s okay, and there’s even some pretty decent accenting on the hair and the chain mail.  Boromir is packed with his horn of Gondor, his sword, his shield, and his cloak.  The horn fits well in his left hand, and can hand from his belt.  The sword seems a little small and is rather bent, but it can at least be sheathed.  The shield’s actually quite a nice piece, with impressive texturing, and a strap for wearing over his shoulder.  The cloak’s a little tricky, as it doesn’t really stay firmly in place, and it also can’t be used when the shield is slung.

THE ME HALF OF THE EQUATION

Since I picked up Faramir back in 2016, I’ve been casually on the lookout for a Boromir.  Back towards the end of 2021, a bunch of Lord of the Rings figures came through All Time.  They were largely incomplete and kind of a mess, but there just so happened to be a complete Boromir in the mix, and he was honestly pretty cheap at that moment, so, boom, your boy had a Boromir.  He’s a bit dated, but still a lot of fun.  And now I’ve got the two brothers!

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3323: Mara Jade

MARA JADE

STAR WARS: THE BLACK SERIES (HASBRO)

Mara Jade was once Emperor Palpatine’s Hand, his most-trusted assassin. Five years later and now a successful smuggler, the last thing Mara expected was to stumble upon her former arch-enemy: Luke Skywalker.”

The post-Jedi Star Wars Expanded Universe had within it a good number of characters who rose to prominence, despite not being a direct part of any of the on-screen adventures of the franchise.  One of the more prolific examples was Mara Jade.  Introduced in Heir to Empire, Mara served as a foil to Luke, as the two eventually went from enemies to lovers.  Given her quite interwoven story with Luke, Mara was one of the first major “casualties” of Disney moving away from the Expanded Universe.  Unlike Thrawn, her compatriot from Heir, Mara has not, as of yet, made the jump to Disney’s official canon.  Her presence in the franchise as a whole has been a bit down played in more recent years, but she’s gotten her second figure since the Disney take-over, which, if you’re counting, brings her total number of figures up to a whopping four.  But hey, Black Series coverage.  That’s pretty cool.

THE FIGURE ITSELF

Mara Jade is part of the third round of the comics-inspired sub-line of Hasbro’s Star Wars: The Black Series.  While prior assortments have had four figures, this one’s down to three.  Hey, at least Mara finally made the cut.  She’s officially branded “Legends,” denoting her outside of canon status.  Mara is based on her appearance in Dark Force Rising, allowing her to be a direct follow-up to Luke from Heir, by virtue of being the next entry in that trilogy.  It translates to her still wearing the all-black get-up that she’s best known for, so it works fine by me.  The figure stands about 6 inches tall and she has 28 points of articulation.  Mara’s posability is a little more restricted than some more recent figures from the line, but not terribly so.  A lot of it has to do with her construction, which re-uses a good chunk of  parts from Jaina Solo (who is, entertaining, the first figure to use the “Legends” classifier).  She shares the torso and legs with that release and gets a new head and arms to differentiate things.  It all works a bit better than I’d expected; many of Mara’s prior figures have looked a bit tossed together, but this sculpt flows rather nicely.  The head sculpt doesn’t exactly have a spot-on likeness of Shannon McRandle (the model who “portrayed” Mara on book covers and trading cards in the ’90s), but it maintains enough of the traits to feel appropriately like the character.  It’s certainly closer than any prior attempt.  The only slight nit is that the hair’s maybe a tad flatter than it should be, but it’s minor.  To further differentiate Mara from Jaina, Mara gets extra add-ons for her shoulder harness, bandana, and goggles.  They can also be removed, if you want a more streamlined look.  Mara’s color work is generally on the basic side, largely relying on molded colors, especially for the bulk of her outfit.  She gets the now standard face printing, which is suitably clean and life like.  Mara is packed with her distinct purple lightsaber, as well as a small blaster pistol.  It’s a bit on the light side, but it’s standard at this point for this branch of the line.  At least both of her accessories are actually for her, which is more than could be said for Luke.

THE ME HALF OF THE EQUATION

Honestly, a few years ago, I probably wouldn’t have picked up Mara at all.  I’ve not really had any direct interactions with the character.  I do have her Expanded Universe figure from ’98, but that one’s more fueled by nostalgia than anything.  That said, Rebels got me more interested in Thrawn as a character, so I wound up buying his Black Series figure.  I then got the Heir Luke figure, since I was buying others from the first comics assortment.  At that point, I was two figures deep on this set, and Mara was kind of the main missing piece.  She’s the strongest of the three, so she was certainly worth the wait.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3322 Pinky & The Brain

PINKY & THE BRAIN

ANIMANIACS ULTIMATES (SUPER 7)

They’re Pinky and The Brain

Yes, Pinky and The Brain

One is a genius

The other’s insane!”

First debuting as a recurring skit in Animaniacs, the wacky gene-spliced lab mice Pinky and The Brain proved to be quite a breakout pairing, and, in 1995, the duo gained their own spin-off series, with a rather impressive 65 episode run, brought to an end largely by the network’s insistence at adding a third cast member, Elmyra Duff from Tiny Toons, which kinda broke the show’s format.  Whatever the case, Pinky and The Brain is, like its parent show, quite a classic.  There was some merchandise available at the time of the show’s run, but nothing of note on the action figure front.  Last year, Super 7 picked up the larger Animaniacs license, and has launched a line under their Ultimates umbrella.  The first assortment gives us all three of the Warner siblings, as well as the titular duo from Pinky and The Brain.  I’ll be looking at the later pairing today.

THE FIGURES THEMSELVES

Pinky and The Brain are part of the first series of Super 7’s Animaniacs Ultimates line, which started arriving in February of this year.  The two are sold individually, rather than as a pair, but I’m reviewing them as one, because, you know, how could you not?

First up is Pinky, voiced in both shows by Rob Paulsen (who also voiced Yakko Warner in Animaniacs).  You might believe he’s the “insane” one, but if you actually follow the formatting of the lyrics and pay attention to Brain’s characterization on the show, might just be the genius.  Really makes you think, right?  Or, he’s just really dumb.  Could be that too.  What ever the case, he’s the taller of the two figures, standing about 6 1/2 inches tall and sporting 27 points of articulation.  Clearly, given the sizing, these two are in a different scale than the Warner siblings, since proper scaling would make it hard to justify that Ultimates pricing.  Articulation is an area where Super 7 can struggle a little bit, but Pinky’s a bit on the better end of things.  He’s not crazy posable, but most of the joints at least have a passable range of motion.  The elbows are a bit restricted, but not as terribly as some of the Ultimates have been.  His sculpt does a solid job of recreating the design from the show, which isn’t an easy feat.  There are three different heads included, and they all three nail the look of the character pretty much spot-on, and are also good at covering the basics on what you might need for Pinky’s expressions on the show.  Of the three, I think my go-to is going to be the laughing one, but I’ve got a bit of a soft spot for the one with the goofy eyes.  The body sculpt is a bit more basic and rudimentary, but it gets the basic shaping down right, and it manages to work in the articulation in a way that doesn’t look totally awful and obvious.  As far as color work goes, things are pretty basic, following the set-up of the design from the show.  The actual paint is really confined to the heads, which get a decent enough application.  As is usual with Super 7, there’s a little bit of slop and unevenness, but nothing too crazy or glaring.  In addition to the extra heads mentioned earlier, Pinky is packed with five pairs of hands (three styles of open gesture, a pair of flat grip, and a combo of round grip and pencil-holding), a photo of Pinky’s “girlfriend” Pharfignewton, a notepad, a grapple hook, some sort of scientific device with a light on the top, a beaker with a bunsen burner beneath it, and a pair of connected beakers.  He has trouble holding any of the beakers in any of his hands, but the other accessories work well with him, and provide a nice selection of posing options.

Now we’re onto The Brain, voiced on both shows by Maurice LaMarche, who described his voice for the character as somewhere between Orson Wells and Vincent Price.  The Brain is certainly the more obviously intelligent of the two, but he’s also definitely unhinged, so those descriptors in the theme song are still up for debate.  The figure stands 4 1/2 inches tall and he has 23 points of articulation.  The Brain is overall much shorter than Pinky, and his head makes up so much of his stature.  He’s appropriately smaller in scale, making him pretty decently scaled to Pinky, even if he’s not really scaled to anything else.  In terms of movement, he’s less mobile than Pinky, on a few fronts.  Most notably, the smaller size of his body means he lacks the knee joints (Brain honestly wasn’t seen moving at the knees that much on the show, again due to the shortness of his legs), and the different proportions, especially that larger head, mean that what articulation he has doesn’t quite have the same range.  Also, on my figure, one of the ankles joints is a bit loose, which makes balancing him a bit tricky.  That said, it was my only issue with any looseness on either of the figures, which is pretty good for Super 7.  Brain’s sculpt is pretty much on par with Pinky’s in terms of quality and ability to capture the show design in three dimensions.  He only gets two heads, rather than three, but they’re both pretty spot-on.  I’ll probably be sticking with the calmer one for display, but I really like the angry one.  The only thing I’m not crazy about on the heads is the rather noticeable seam where the face joins with the rest of the head.  The body sculpt is very similar to Pinky’s, but with the changed up proportions.  The tail on my Brain figure is rather loose in its socket, causing it to pop out a lot, so be mindful of that.  Brain’s paint work again matches closely to that of Pinky; it’s a bit sloppier on the faces, though.  In addition to the previously mentioned second head, Brain is packed with nine different hands (a pair of fists, a pair of relaxed, a pair of loose grip, a pair of tight grip, and a gesturing right hand), a paper clip, a pointer, a set of blueprints for a plan to take over the world, three different beakers, a globe on a keychain, and his large magnet device.  The magnet is the star piece here, with the ability to rotate, as well as a moving lever.  It’s also just really big, so it gives him this extra feeling of value.

THE ME HALF OF THE EQUATION

I watched Animaniacs in passing when I was a kid, but I was a pretty religious viewer of Pinky & The Brain, which I frequently watched with my mom in particular (though she really never could get into those Elmyra episodes).  So, I’ve got a pretty deep-seated nostalgia for the pair.  While I was able to steer myself clear of getting the whole set from Super 7, there was no way I could turn down these two.  I know Super 7’s been coming under some fire as of late about the quality of their figures, but they’ve really turned things around with some of these more recent releases, and Pinky and The Brain are figures that very much play to their strengths with the Ultimates stuff.  They’re not perfect, but they’re a lot of fun, and certainly the best merch we’ve gotten based on the characters.

Thanks to my sponsors over at All Time Toys for setting me up with these figures to review. If you’d like to see a video of these two in action, I helped out with one for All Time’s YouTube channel, so please check that out.  And, as always, if you’re looking for toys both old and new, please check out their website and their eBay storefront.

#3321: Clone Trooper – 41st Elite Corps

CLONE TROOPER — 41ST ELITE CORPS

STAR WARS: THE CLONE WARS (HASBRO)

“The clone troopers in the 41st Elite Corps are led by Clone Commander Gree and Jedi General Yoda. The troopers are equipped with specialized gear for combat on jungle worlds such as Rodia, one of the planets to which this unit is assigned during the Clone Wars.”

People love Clone Troopers, and one of the things people particularly love about Clone Troopers are all the fancy colors you can get them in.  For their first appearance in Attack of the Clones, their colors corresponded to a rank structure, which was maintained in the 2D Clone Wars series.  By the time of Revenge of the Sith, the colors were modified into being unit markings, so when it came time to do to the 3D Clone Wars, they decided to retroactively make the the Phase I colors line up to units.  And that’s the way that Commander Gree inherited the 41st Elite Corps, whose design was previously that of the Clone Sergeant.  Which means that the figure I’m looking at today isn’t a Sergeant, but rather a member of the 41st Elite Corps.  How about that?

THE FIGURE ITSELF

The 41st Elite Corps Clone Trooper was initially released as figure 26 in the first run of the Clone Wars tie-in line, as part of the fifth and final assortment of the original run, and numerically the second-to-last of the figures in that set (Kit Fisto was the last figure in that first numbering, something he’d repeat when he also wrapped up the Phase III Black Series run).  The 41st was the re-released early into the next run, as figure 04, in an assortment entirely populated with repacks moving to the new packaging style.  He was the line’s third generic clone in the main run, following the all-white and the 212th.  The figure stands 3 3/4 inches tall and he has 24 points of articulation.  From a structural standpoint, this figure is identical to the 212th, complete with the newer style of helmet.  It solidified the plan to keep the adjusted helmet going forward, after the Space Gear Trooper threw some things into question.  Beyond that, it’s all really down to paint.  This guy swaps out the orange markings of the 212th for a somewhat subdued green.  He’s still got a much cleaner armor set-up, as became the norm for the Clones in the line.  Unlike the 212th, this guy’s shading also remained consistent with the Commander Gree figure later down the line, so they matched.  Yay!  The figure is packed with a small blaster rifle, as well as debuting the D-6 rotary blaster in this line, complete with a launching missile.  You know, for all those missiles that the rotary blaster launched.

THE ME HALF OF THE EQUATION

Though I definitely wanted one of these back in the day, the 41st was never one of those figures I was able to track down.  Thankfully, I got a second chance when All Time got a huge Clone Wars collection in a few years back, so my collection didn’t have to go 41st-less forever.  He’s a basic figure, but he does what I need him to, and I’m always game for more green!

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3320: Jean Grey

JEAN GREY

X-MEN: SECRET WEAPON FORCE (TOY BIZ)

“Trapped in an alternate universe, Jean Grey wages a battle against Omega, one of Apocalypse’s minions. One of the most powerful mutant telepaths on the planet, Jean Grey has teamed up with Wolverine to put an end to Apocalypse’s diabolical plans once and for all. With her transforming Catapult Tank Blaster, Jean has a secret weapon that can send any opponent down for the count!”

By 1997, Toy Biz’s X-Men line had firmly moved away from purely comics-based figures, and was fully venturing into the “wacky variants” territory.  Assortments moved to a generally themed nature, with that theme usually being some sort of gimmick.  Both X-Men and Spider-Man took on an underlying line rebranding in ’98, with the X-Men one being
“Secret Weapon Force.”  Though the main purpose of these assortments was have an excuse for wacky variants, Toy Biz did at least throw peopled a bit of a bone, and tried to make some of those variants line-up with something actually from the comics.  In the case of today’s figure, Jean Grey, it allowed them to give her “Age of Apocalypse” look some coverage, after it had been left out of the proper tie-in assortment for the storyline.

THE FIGURE ITSELF

Jean Grey was released in the “Battle Blaster” series of Toy Biz’s re-branded X-Men: Secret Weapon Force line.  The four figures in the assortment were all loosely AoA-themed, with the pretense of this being our Jean trapped in an alternate universe.  Jean was the most straight forward of the bunch, at least in terms of design.  The figure stands about 5 inches tall and she has 5 points of articulation.  Jean marked the second use of the Monster Armor Mystique body, which would become one of Toy Biz’s favorites in the later 5-inch run.  She uses the main body, sans the skirt, with a new head sculpt (though the prototype on the back of the box was just a straight repaint).  The new head is a decent match to her AoA look in the comics, so that’s pretty decent.  The body’s not terrible, though I’m not a huge fan of the enormous right hand, or its general lack of posing.  Also, this release kept the etched-in lines from Mystique’s gloves and boots, which don’t line up with Jean’s costume details.  Jean’s paint work was generally okay.  It follows her look from the comics fairly closely.  Some of the details are a little fuzzy, especially on the costume.  I do like the tattoo on the face, though.  She’s also got a “Secret Weapon Force” insignia on her leg, which isn’t true to the original design, but is still a little cool, honestly.  Jean was packed with her “Secret Weapon Force” secret weapon, which was a Catapult Tank Blaster.  Given the sheer size of this thing, I’m not clear on just how she manages to keep it “secret,” but she *is* a telepath, I suppose.

THE ME HALF OF THE EQUATION

Despite being a main character for the franchise, by this point in the X-Men line, Jean Grey figures were still rather rare.  If you saw one, you got it.  That’s just how it was.  I wanted a non-Phoenix Jean, and this was my only real option at the time, so you know I went out there and got one…with my Grandmother’s money, most likely.  I know I got the Cyclops from this set first because, well, Cyclops, but Jean was a fairly close second.  Gotta have those two together, right?  She’s not a bad figure, I guess.  I mean, not great, but also not bad.  It was a nice way for Toy Biz to get this variant of Jean out there and continue the AoA line-up just a little bit more.