#2923: Scarlett

SCARLETT

G.I. JOE: CORE NINJA SERIES (HASBRO)

“Scarlett is a high-ranking member of G.I. Joe, an elite global special operations unit that fights to keep the world safe from Cobra”

Snake Eyes is, as I’ve elaborated on before here, not a good movie.  And it’s not really even a bad movie that’s particularly fun to watch.  It’s just kind of painful and dull for the most part.  Not every single thing about it sucks, though, and in particular I did like the film’s versions of mainstays Baroness and Scarlett.  On top of that, Hasbro did at least take advantage of the film to have a push on a wider variety of toys.  In addition to the portion of the Classified Series that was devoted to the film, there are also some more basic offerings, geared towards a lower price point, and focusing more on the characters featured within the film.  Generally, I don’t *need* to start collecting yet another Joe line, but I’m a sucker for a decent looking Scarlett figure, so here we are.

THE FIGURE ITSELF

Scarlett is technically part of the second assortment of…well, it’s a little hard to track what this line is officially called.  It was solicited to retailers as “G.I. Joe: Core Series”, it’s billed “G.I. Joe Origins: Core Ninja Series” on the cases, and the figures themselves have “Ninja Strike” listed on the front of the box.  I’m going with “Core Ninja Series,” because that seems to be how retailers are referring to it.  The second assortment re-packs the standard Snake Eyes and Storm Shadow from the first, alongside Scarlett, a Red Ninja, and a Night Creeper.  As of right now, only ninja-related stuff has been featured, which I guess makes sense.  The figure stands just over 6 inches tall and she has 16 points of articulation.  The waist joint is slightly impeded by the presence of a spring feature, but you can still ratchet into different spots, so it does still add mobility.  Otherwise, she’s pretty decently articulated.  If she maybe had wrist movement, she’d be pretty much perfect, but wrists have never been standard for Joes, especially at the more basic level, so I guess this works out just fine.  Though this whole line is clearly running off the momentum of the movie, and the included Snake Eyes is undoubtedly movie based, Scarlett herself seems to lean much more heavily on a more evergreen design for the character, rather than trying to directly adapt the movie design.  Her design in the film is honestly one of the best things, but at the same time, I really don’t mind the look they’ve got here.  It feels a lot like her Resolute design, which I always really liked.  It’s just generally a good modernization of her original look, and I like that it’s distinctly different from the Classified design.  The figure’s paint work is rather on the basic side, as is expected for a basic level figure.  The colors are bright and the application is rather thick.  It’s not a bad look, all things considered.  There are details in the sculpt that wind up unpainted, but there are still a surprising number of things that *don’t* go unpainted, given other lines of comparable price levels from Hasbro.  The fact that the overhanging belt strap that goes onto the leg actually gets painted the whole way stands out to me in particular.  Scarlett is packed with a wonky sci-fi rifle, a bow, and two knives.  All of these elements can be combined into a crossbow of sorts, replicating her usual choice of weapon.  It’s a fun gimmick, which gives her a little bit more range of play.

THE ME HALF OF THE EQUATION

I was initially curious about this line when all we had to go by was a price-point, but by the time we actually saw them, and then I actually saw the movie, I kind of had backed off a bit.  That said, we had a couple of cases come into All Time, and I honestly liked Scarlett a lot when I saw her in hand, so I figured I might as well snag her.  She’s honestly a lot of fun, and gives me hope that Hasbro might be able to keep this lower cost line concept going, though perhaps without the movie tie-in.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#2922: Lost Galaxy Blue Ranger

LOST GALAXY BLUE RANGER

POWER RANGERS: LIGHTNING COLLECTION (HASBRO)

I go back and forth on my favorite Rangers from a given season of Power Rangers, generally finding myself most enjoying the changes of dynamic that the sixth ranger brings along.  Of the core team, however, my initial connection to Billy, the original team’s Blue Ranger, has always given me a little bit of affinity for the Blue Ranger of any given line-up.  The Blue Rangers do have a tendency to be the unsung heroes of any given season, being pretty central most of the time, but also just shy of being the most central.  What I’m getting at is, really, where’s my “Forever Blue” crossover?  Seems like a missed opportunity.  Well, I’ll just build my own crossover.  With blackjack!  And….okay, actually, forget all that.  I guess I’ll just stick purely with the Rangers.  Anyway, while we’re on the topic of Blue Rangers, let’s look at another one, specifically Kai Chen from In Space‘s follow-up, Lost Galaxy!

THE FIGURE ITSELF

Lost Galaxy Blue Ranger is another figure from the ninth standard assortment of Lightning Collection.  He’s the third Galaxy Ranger in the line, and the second of the core team members, following Red back in late 2019.  The figure stands about 6 inches tall and he has 34 points of articulation.  Structurally, he’s, unsurprisingly, largely the same as the Red Galaxy Ranger.  Kai’s another rather average sized person, and the elements were shared between the Ranger costumes in the show, so it makes a degree of sense.  Kai does get a brand new helmet sculpt, which does a nice job capturing his gorilla-themed helmet from the show.  Otherwise, it’s pretty standard issue stuff, and it all works just as well as it has all of the other times.  Kai’s paint work more or less matches up with the Red Ranger in terms of how it works, just with blue in place of the red.  He does get a fair bit more detailing on his helmet design, which is cool, but he’s also still got the slight fuzziness on the transitions from white to blue, like Galaxy Red.  Galaxy Blue is packed with an unmasked head for Kai (sporting a pretty strong likeness), two sets of hands (one set gripping, the other fist/flat combo), the Quasar Saber in both forms, his Transdagger in Cosma Claw form, and a lightning effect for the saber.

THE ME HALF OF THE EQUATION

I do really like Blue Rangers, and I was still kind of in on the Power Rangers thing for Lost Galaxy, but I didn’t really ever have much of an attachment to Kai, for whatever reason.  I think I was just distracted by the awesomeness that was Magna Defender.  But, if I’m game on this whole Forever Blue thing, Kai’s kind of necessary.  He’s honestly not bad.  Pretty straight forward and by the numbers, but I do like him just a bit more than Galaxy Red, so that’s cool.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2921: In Space Black Ranger

IN SPACE BLACK RANGER

POWER RANGERS: LIGHTNING COLLECTION (HASBRO)

When it comes to Power Rangers, there’s not much I love more than Power Rangers In Space, the show’s sixth season.  It hit at just the right time for me to catch most of it first run as a kid, and it’s also just genuinely one of the show’s best seasons, all things considered.  As a kid, I never did get the whole line-up in toy form, but I’ve always wanted them, and now, as an adult, that’s something I can more genuinely work on.  Lightning Collection has been doing a pretty alright job for the team, with three members already released, two more already in the pipeline for release, and the sixth showing up somewhere as of yet unrevealed.  Boy, I do sure hope he’s not an exclusive.  That sure wouldn’t make me so happy.  Don’t make me not happy, Hasbro.  Before I descend into madness anymore, let’s look at the latest addition to the In Space line-up, Carlos Vallerte, aka the Black Space Ranger!

THE FIGURE ITSELF

In Space Black Ranger was released in the 9th standard assortment of Hasbro’s Power Rangers: Lightning Collection.  He’s the third Space Ranger to join the line, and is one of two Zordon Era figures in this particular assortment, the other being the Tenga Warrior from Mighty Morphin’.  Carlos follows in his predecessor Adam’s footsteps, with his first figure in the line being his second Ranger incarnation, and also his second Ranger color, since, in a reverse of Adam, Carlos began as a Green Ranger and switched to black in his second season, when the Japanese footage changed over.  The figure stands about 6 1/4 inches tall and he has 34 points of articulation.  Carlos’s mold is a total re-use of the one that we saw used for Andros, which makes total sense, since the male rangers were all pretty close in build, and this was one of the few seasons where the only differences on the helmets were painted.  It was a good mold the first time around, and it’s still a good mold here.  The paint obviously changes things up, swapping the red of the first figure for black, as well as changing the shaping on his visor, and adding the extra lining around the black dome on the helmet, since, well, otherwise you wouldn’t be able to see it.  Carlos is packed with an alternate unmasked head, as well as two sets of hands (gripping and a fist/open gesture combo), his Lunar Lance, Astro Blaster, and an effects piece for the lance.

THE ME HALF OF THE EQUATION

Completing the In Space team is pretty much the top of my list when it comes to this line, so I’ve been mad hype about each successive figure announced.  I’ve always had something of a soft spot for Carlos in particular, so him being a relatively early addition to the line-up was very cool.  Sure, there’s not a ton of new going on here, but he still works very well, and each additional figure just really makes the whole team dynamic work just a little bit better.  Have I mentioned that I can’t wait to get the rest of the team?

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2920: Lord Zedd & Rita Repulsa

LORD ZEDD & RITA REPULSA

POWER RANGERS: LIGHTNING COLLECTION (HASBRO)

The central villain of the first three seasons of Power Rangers, and perhaps the franchise’s foe with the most iron-clad name recognition is Rita Repulsa.  Unfortunately, despite the franchise being as toy-driven as it is, Rita’s never been quite so lucky in the world of toys.  During the show’s original run, her figure never made it past the prototype stage, and when she finally did get a figure in one of the legacy sets many years later, it was a rather infamously bad offering.  Even in the Lightning Collection, a line generally kinder to villains, she’s stuck in an exclusive two-pack with a figure a lot of people already grabbed.  No respect…

THE FIGURES THEMSELVES

Rita Repulsa and Lord Zedd are a GameStop-exclusive Power Rangers: Lightning Collection two-pack, released last fall.  Rita is an all-new figure who has as of yet not been planned for another release, while Zedd is almost identical to his single release.

RITA REPULSA

Let’s at least give Rita the courtesy of reviewing her first, shall we?  I mean, she is kind of the star attraction here.  It’s not like anyone was buying the set for Zedd.  No, it’s all about Rita.  Rita was originally completely sourced from Power Rangers‘ re-used Zyuranger footage’s Witch Bandora, portrayed by actress Machiko Soga, and overdubbed by Barbara Goodson.  When they ran out of Zyuranger footage in Season 2, Carla Perez was cast in the part for the new footage (still overdubbed by Goodson), with the reasoning in-universe being an attempt on Rita’s part to try and woo Zedd.  For the purposes of this figure, they’ve chosed to base her on Soga, which is probably the more distinctive of the two actresses, but is also amusing from a standpoint of Soga’s Rita never actually interacting with Zedd, since he was himself a wholly American creation.  All that said, the two looks really aren’t that drastically different, and really, it does make sense to go with the more commonly associated actress.  The figure stands just shy of 6 inches tall and she has 34 points of articulation.  Rita breaks the traditions of what we’ve seen from this line so far and goes for a mixed media set-up for her outfit.  The dress is all cloth, presumably because it allows them to got the slightly cheaper route of re-using one of the female Ranger bodies underneath of it.  Beyond that, she gets a new head, chest piece, feet, hands, and bracelets.  The head is nice because it’s a properly expressive face for the character.  She’s very angry and is gritting her teeth, as she was quite prone to do on the show.  It’s a shame there’s not an extra head with a mad cackling grin, but I suppose that’s an option for perhaps a non-exclusive release down the line.  Rita’s paint work is generally alright.  There’s quite a lot of detailing on the face, which works out surprisingly well, and there’s some extra embroidering on the dress, which gets the proper patterning.  Rita gets quite an involved selection of accessories.  There are two sets of hands, as well as her staff, which make up the more general stuff.  Since the set is *technically* based on “The Wedding” (ignoring the whole “it’s the wrong actress” thing), she also gets her bouquet of flowers, the love potion she uses on Zedd, their wedding cake, and what I believe are supposed to be the Zeo crystals.  That’s actually quite a bit of stuff.

LORD ZEDD

Remember when getting a Lord Zedd was a cool novelty?  Boy, how’d they suck the joy out of this one?  Okay, I guess it’s not all bad. This figure is largely the same as the Series 1 release, just with a touch of extra paint on his hands and accessories.  Probably should have just included those details the first time around, right?  Maybe they could have tried actually chroming the armor.  Or even making it so the armor sits a little more securely.  As it stands, it feels kind of weak and lacking.  I mean, the new paint on the hands does look better and all, but still.

THE ME HALF OF THE EQUATION

This set being announced as a GameStop-exclusive came not too long after me officially swearing off supporting GameStop as a company, so I was definitely not about rushing out to buy this one.  Likewise, I wasn’t really in a hurry to drop a bunch of money just to get another Lord Zedd, since I already felt rather content with the first one.  I opted to play the waiting game, and it worked out, since one got traded into All Time just a few weeks ago, giving me an easier excuse to pick it up.  Zedd’s improvements are minor, but between the two, this is the one I’ll keep.  Rita’s certainly the star here, and while she’s not perfect, she is honestly pretty good.  Certainly the best Rita figure out there, and I do appreciate them giving her all the extras to help offset the cost.  Ultimately, I feel this set shouldn’t have been an exclusive, I think it should have been earlier in the line, and I think it should have been a debut for both characters contained, because that would have generally made it a little more appealing.  There are drawbacks to that, too, of course, but it just seems more sensible than what we ended up with.  Hopefully, Hasbro’s planning to give Rita another release on her own, so that fans aren’t forced to pay a premium and wind up with an extra Zedd.

#2918: Gamorrean Guard

GAMORREAN GUARD

STAR WAR: POWER OF THE FORCE II (KENNER)

“The brutish nature of Gamorreans, along with their great strength and violent tendencies, made them excellent mercenaries and guardsmen in Jabba’s desert palace.”

Jabba’s green pig-man guards make for a rather distinctive introduction back into the world of Star Wars during Return of the Jedi‘s opening scenes.  They’re a great merging of puppetry and prosthetics, making for a generally pretty unique design, and one that’s not quickly forgotten.  It’s hard to imagine the whole Jabba’s palace sequence without them present in some fashion, so when Kenner turned their sights on building up that particular locale for Power of the Force in the ’90s, the Gamorrean Guards were right there, along for the ride!

THE FIGURE ITSELF

The Gamorrean Guard was added to Power of the Force II in 1997, a year that, as I noted last time, is quite packed with Jabba-related characters.  This marked their first time in toy treatment since the vintage line, as was the case for most of these guys in the ’90s.  The figure stands just shy of 3 3/4 inches tall and he has 6 points of articulation.  The vintage Gamorrean sculpt was definitely not bad for the time, so this one had a slightly higher bar to clear than other offerings.  That being said, creatures are certainly where the ’90s line excelled, especially early on, so they were in pretty safe hands here.  The sculpt’s a pretty strong one.  It’s a little bit more pre-posed, but that’s largely just to allow the arms to be bent for holding the weapon just a bit better.  Otherwise, it’s nothing too crazy, just a generally looser stance, I suppose.  The detail work is generally pretty good.  Perhaps a little softer than a modern figure, but very good for the time.  It does a good job of capturing the design of the creatures as we see them in the movie, and it also maintains a generic enough appearance that you could pick up multiples for the purposes of army building, and it would still work pretty well.  The Guard’s paint is pretty basic and overall pretty drab, but that’s as expected, and it does a perfectly adequate job of recreating the base colors as seen in the movie.  I suppose some accenting would do a bit to help the sculpt pop a bit more, but that wasn’t really what this era of the line was about.  There is at least a little accenting on the face, and it does look quite nice.  The Gamorrean was packed with a single vibro axe, which is pretty standard issue for these guys.  It fits nicely in the left hand, and generally looks appropriately menacing.

THE ME HALF OF THE EQUATION

The Gamorrean has never been an essential piece of my collection, as much as I do enjoy their presence at the palace.  As such, I was never in much of a hurry to get this one, especially with it not being particularly rare, either.  I wound up snagging this one a little over a year ago, when one with a less than stellar box got traded into All Time.  He’s a pretty cool little figure, and he does what he needs to, which is always nice to see.

#2915: Hawkeye

HAWKEYE

RETURN OF MARVEL LEGENDS (HASBRO)

None can equal the marksmanship of Hawkeye, the world’s greatest sharpshooter!”

In light of the success of 2012’s Avengers film, and how it served to highlight pretty much the whole cast, Hawkeye actually managed to get his own solo book for the first time in a good while.  Written by Matt Fraction and pencilled primarily by David Aja, the series delved into Hawkeye’s more down-to-earth status compared to the rest of the Avengers, and has become quite the definitive take on him, even serving as a clear inspiration for his upcoming Disney+ live action show.  To keep the character at least a little more in line with his movie counterpart, he got a radical redesign (as far as the 616 version of the character was concerned; it wasn’t too far removed from the Ultimate version’s standard gear), which actually got a pretty quick turnaround on toy treatment.  In early 2013, it found itself getting the Legends treatment, and I’m taking a look at that particular figure today!

THE FIGURE ITSELF

Hawkeye was released in the Rocket Raccoon Series of the Return of Marvel Legends, which was in fact one of the last assortments of that incarnation of the line.  It was quite scarce on the distribution front, and was so ill-supported by retailers that its refresh cases never went into production, meaning that Hawkeye’s swap figure, a more classic version of the character, wouldn’t get released until the Allfather Series in 2015.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  Rather amusingly, I’ve actually reviewed every single piece of this figure before, though, in his defense, a number of the parts were actually new at the time.  He’s build on the Bucky Cap body, and has the novelty of being only the second re-use of it.  Subsequent Hawkeye’s have followed suit, which makes sense.  His harness came from Commander Rogers, and his belt came from US Agent, although I’ve looked at both via their many other releases since.  New to this figure were the head and quiver.  The head would eventually be re-used as Yellow Daredevil’s unmasked head.  It works better for Clint than it did Matt, and actually does an okay job of merging Aja’s very distinct Clint Barton design with something more in line with the rest of the line.  At least it’s not too Hasbro-face-y.  The quiver was a re-working of the movie version, but was tweaked to actually give him arrows, and wound up being re-used on the Allfather version (as was intended when he was just a swap as well).  All in all, it’s not a bad set-up, and clearly there were a lot of worthwhile parts here.  In terms of paint, this figure’s not bad.  He definitely emulates the “house style” version of this Hawkeye suit, more so that Aja’s design specifically, since there’s a more involved design on the chest, and more purple on the boots.  It still works pretty well for capturing the feel, though.  Hawkeye was packed with his bow, which was re-used from the movie release, and would continue to see use later in the line as well.

THE ME HALF OF THE EQUATION

I never once saw a single figure from this set at retail.  I don’t know that I would have bought this one if I’d seen him at the time, since I still wasn’t back into Legends, and I probably would have been waiting for the variant anyway.  That said, I do like a good Hawkeye no matter what, and when this one got traded into All Time a few months ago, it was hard to say no.  It’s funny reviewing something I’ve reviewed all of the parts of beforehand, but they do really mesh well here.  He’s quite a nice figure, and still holds up very well.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2913: Deadpool & Negasonic Teenage Warhead

DEADPOOL & NEGASONIC TEENAGE WARHEAD

MARVEL LEGENDS (HASBRO)

“Wisecracking Wade Wilson and stoic Ellie Phimister team up to defend all mutants.”

Almost an entire year ago, I looked at Domino and Cable, who made up either half or two-thirds of Hasbro’s slightly late tie-ins for Deadpool 2.  Notably, I did *not* look at the title character, which did seem a bit odd, didn’t it?  Yeah, it seemed that way to me too.  I assure you, it wasn’t an intentional slight; I really did mean to review him, and his packmate Negasonic Teenage Warhead, right around the same time, but, as you can see, that didn’t happen.  Which I guess makes these tie-ins a bit more than slight on the lateness scale.  My apologies.  I guess I’ll just get to them now.

THE FIGURES THEMSELVES

Deadpool and Negasonic Teenage Warhead are the second of the two standard release two-packs for the X-Men Movie sub-line of Hasbro’s Marvel Legends.  They were supposed to be released at the same time as the Magneto and Xavier set, but that didn’t really seem to happen.  A small amount of them shipped to people who’d placed online preorders, and a small amount showed up in stores, but there were no notable signs of stocking the way the rest of the line dropped, and most retailers had them continually pushed back for the better part of a year.  It seems that they’re finally starting to truly make their way out, now, though, so that’s good, since this was probably the most in-demand item from the whole sub-line.

DEADPOOL

Deadpool has no shortage of action figures, but the less than stellar relationship between Fox and Disney the last decade or so meant that actual proper movie toys weren’t a thing, at least until now…or last year, I guess, if you want to be more technical.  Deadpool’s movie costume was not only quite comics accurate, it also changed very little between his two films, meaning that this one figure can also pull double duty for both movies, which is exactly what it does.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  His articulation structure is pretty darn good, working in a set of butterfly shoulders, and making sure he’s got the pinless construction on the elbows and knees, making him a rather slick figure.  His sculpt was initially all-new to him, but was subsequently re-used for the single-release ash-covered Deadpool that was an Amazon-exclusive last fall.  It’s quite an impressive sculpt, which does a strong job of capturing the costume design from the movie.  It’s rather distinctive and it translates well.  I quite like how they’ve handled all the texturing on his outfit.  The figure’s paint work is generally pretty solid.  It follows the slightly toned down scheme of the film’s design, but it again looks pretty good as a toy, and the application’s all pretty clean and sharp.  Deadpool is quite well accessorized, with four sets of hands, two pistols, two katanas, a knife, and a small stuffed unicorn.  The hands are all in different poses, but two pairs are all black like in the first movie, and two have the silver stripes from the second.  While it’s nice to have the options, it does somewhat limit what you can do with him, since you have to make sure the style of gloves match.  I feel like the original plan was probably to do a full set of hands in both styles, but it probably didn’t cost out.  The two pistols are Forge’s sci-fi styled gun, which isn’t really true to the movie.  Also, there are more film accurate pistols in the holsters, even, but they aren’t meant to be removed.  They’re separate pieces that have been glued in place, so you *can* remove them, but I gave it a fair try, and didn’t really want to force it.  Presumably, this is some sort of a request from Disney, who are trying to downplay the use of real firearms with Marvel figures.

NEGASONIC TEENAGE WARHEAD

While Deadpool may be no stranger to action figures, Negasonic Teenage Warhead has thus far only had the one.  Admittedly, prior to being featured in the first Deadpool, the character struggled to be considered even D-List, so there wasn’t much call for toys before this.  While Deadpool had more or less the same look between the two movies, Negasonic had two fairly divergent designs for the two films.  This figure opts for her Deadpool 2 design, which is really the more fully formed and actually toy worthy of the two.  The figure stands 5 3/4 inches tall and she has 27 points of articulation.  Negasonic breaks from the movie X-Men norm and is largely re-using parts, specifically the Spider-Girl body.  It’s really not a bad match, and it’s just a decent starting point in general, plus, with as many new parts as the X-Men Movie figures had, it was a good way to save some money on tooling.  She still gets a new head, upper torso, upper arms, and a belt add-on piece, which help to keep her fairly movie accurate.  The head’s got an okay likeness of actress Brianna Hildebrand, at least from a sculpting standpoint (paint’s perhaps a different story), and the rest of the parts are all pretty good matches for her on-screen design.  The paint work is a bit of a mixed bag; the base work is okay, but the face paint on mine’s not quite right, resulting in her looking a little bit doofy.  Her eyes are definitely not pointing the same way, and that’s not ideal.  Negasonic is packed with two sets of hands (fists and open gesture) as well as Scarlet Witch’s effects pieces, presumably to emulate her powers in some fashion.

THE ME HALF OF THE EQUATION

I wanted this set, not so much for Deadpool, since I’ve got plenty of figures of him, but actually for the Negasonic figure.  But, then I got both Domino and Cable, and so it made sense to have Deadpool too, so I decided I was down for both parts.  And then I patiently waited for the set to arrive….and that was a lot of waiting, now wasn’t it?  When I found out these were coming in, I honestly expected some sort of diabolos ex machina sort of a thing to ensue and prevent me from getting them yet again, but it didn’t, and now I have them.  How about that?  Sure, I wish Negasonic’s face paint were better, but otherwise, it’s quite a nice set, and I’m happy to finally have them.

Thanks to my sponsors over at All Time Toys for setting me up with these figures to review.  If you’re looking for cool toys both old and new, please check out their website.

#2911: Bib Fortuna

BIB FORTUNA

STAR WARS: POWER OF THE FORCE II (KENNER)

Behold the biggest surprise return Star Wars character of 2020, Bib Fortuna.  Sure, Boba Fett gets all that fuss around him, but we all knew that would happen anyway.  And I’m still not entirely convinced it was Boba anyway.  I mean, did you see how he actually had an impact on the plot and like a character arc, and like dialogue, and like something to do other than just suck?  I feel like that’s not very Boba Fett.  What if he’s another clone?  What if that’s the real twist of Book of Boba Fett?  What if he was really Rex the whole time?  Yeah, that’d be cool.  Wait, I’ve gotten too far off track ragging on Boba Fett.  What was I doing?  Right, Bib Fortuna review.  Of course.  How could I possibly get distracted from that?

THE FIGURE ITSELF

Bib Fortuna was added to the Power of the Force II line in 1997, a year with quite a solid helping of Jabba’s Palace related characters.  Guess they really wanted to have them all ready for the playset the next year.  The figure stands 3 3/4 inches tall and he has the usual 6 points of articulation.  Bib is rather restricted on the articulation front, thanks to a handful of his design cues.  The tendrils on the head negate most of the neck movement, and the robes negate most of the leg and waist movement.  So, while all that articulation is present, he’s not really much more posable than, say, the Royal Guard.  His sculpt is still kind of from the transitional period of the line, so he’s kind of got some of that lingering bulkiness, which makes him not terribly far removed from his Mandalorian appearance, I guess.  The head’s kind of light on detailing for an alien from the line, and while there’s a fully detailed body beneath the rubber robes, there’s also no easy way to see it, since the robes can’t make it over his head.  In general, the detailing on him does seem to be a little softer than other entries from the line, which is too bad.  It’s not terrible, but not great either.  In terms of paint, he’s likewise not bad, but also not terribly inspiring.  The base work is alright, but it’s really just bare minimum.  Also, the blues seem a little too bright to me, but that might just be personal perception.  Bib was packed with a small blaster pistol, you know, for all that cool action stuff he gets into.

THE ME HALF OF THE EQUATION

Bib is an alright character, I guess, and it was cool seeing him show back up after three decades, but I’m not sure he makes for the most exciting action figure.  This one’s really only good for standing there, which, admittedly, is all the character really does anyway, so I can’t fault them there.  This one wasn’t one I had as a kid, nor was he one I wanted as a kid.  I got his rather recently, as part of a batch of PotF figures I picked up from All Time in the fall of 2019.  He’s okay.  Not super exciting, but he stands behind Jabba well enough.

#2909: Shriek Unmasked

SHRIEK UNMASKED

DC MULTIVERSE (MCFARLANE)

“Walter Shreeve was a skilled audio engineer living in Neo-Gotham, trying to fund his research in the field of sonics. Unable to do so, Shreeve used his highly advanced sound technology to build an armored suit capable of demolishing buildings with sonic blasts. Going by the name Shriek, he was soon hired to destroy Batman and nearly succeeded, but lost his hearing in the ensuing battle. He was then sent to Blackgate Penitentiary where he was able to continue his research behind bars. Since then, Shriek has managed to break out on occasion, each time seeking revenge against Batman and wreaking havoc on the citizens of Neo-Gotham!”

It was bound to happen eventually, I suppose.  After two days of McFarlane DC reviews that weren’t Batman-related, we’ve circled back to what Todd truly knows best about DC.  I mean, it’s not specifically a Batman, of course, but it’s a Batman villain, and it’s also got a stupid variant structure, so we’re right back in that McFarlane comfort zone!

Batman Beyond‘s creator’s strove to give Terry his own unique cast of villains, which wouldn’t just be cheap re-hashes of Bruce’s old foes.  Introduced early on, and becoming a rather recurring opponent, was Walter Shreeve, aka Shriek.  He’s got one of the most distinctive and memorable designs of Terry’s foes, making him a solid choice for toy treatment.  That said, he never did get it during the show’s original run, with his McFarlane figure being his very first…or second, I guess, what with there being two of them and all.

THE FIGURE ITSELF

Shriek Unmasked is a solo release within McFarlane’s DC Multiverse line.  As with Batman Beyond, he was preceded by a Target-exclusive release, which also included a Build-A-Figure part, and was fully armored, rather than unmasked.  Yes, in classic McFarlane form, rather than giving us one figure with an extra head, they’re selling us two of the same figure with different heads, and thereby making both figures less valid than one single figure with an extra accessory would have been.  Greeeaaaaat.  The figure stands 7 inches tall and he has 32 points of articulation.  It’s largely the same as the usual set-up, but the movement on the arms is predictably kind of restricted by how the armor works.  To McFarlane’s credit, the movement is all pretty decent, and the arms work better than you might expect at first glance.  The sculpt is a pretty decent piece of work.  He’s technically based on the comics, as was the Batman Beyond, but it’s a good merging of the aesthetics.  The armor’s detailing is pretty sharp and cleanly detailed, and there aren’t too many extra details shoved in to really mess things up, so it’s generally a nice piece.  The head is likewise a very nice piece of work.  It’s real world-styled version of Shreeves, but it really still feels like the character as depicted in the show.  There’s just the right level of slimy sleezebag, and I love it.  Shriek’s paint work is well handled; the suit has some nice contrast on the black/white, and the clear blue parts are definitely fun.  His head has a rather involved paint deco, which gives Shreeves his usual sickly pallor.  He’s clearly a guy who doesn’t get out much.  Shriek is packed with two sound effect pieces, a display stand, and a collector’s card.

THE ME HALF OF THE EQUATION

This guy reminds me of exactly why I don’t like how McFarlane does things, because the splitting of the two looks just really sucks all around.  I certainly was down for a Shriek to go with my Batman, but I wasn’t really big on how the helmet looked on the first release.  I wanted an alternate head of some sort, which this figure gave me, but, of course, at the cost of him never actually being helmeted now, which is limiting in its own right.  Sure, I may not be thrilled by the helmet’s design, but that doesn’t mean I don’t want the potential option of displaying it.  Ultimately, I was going to feel he was lacking either way, but I felt slightly less so this way, so it’s what I went with.  I do really like this figure, and I think he turned out really well.  He’d be better with the extra head, though.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#2908: Green Lantern – John Stewart

GREEN LANTERN — JOHN STEWART

DC MULTIVERSE (MCFARLANE)

“John Stewart is a former U.S. Marine who uses his military training and discipline to protect Earth, and the rest of Space Sector 2814, as a member of the intergalactic peacekeeping force known as the Green Lantern Corps. As Green Lantern, John wields a power ring, which creates a protective shield around him, allows him to fly, and generates hard-light energy constructs in the form of anything he imagines. Fueled by willpower, Green Lantern’s power ring is one of the mightiest weapons in the universe!”

On the topic of McFarlane not always *just* doing Batman, here’s a bit more in that category.  I’m classically a pretty big Green Lantern fan, and there’s no denying that Todd’s been rather stingy on the GL love.  To date, there’s been a Green Lantern Batman (which only half counts), and two different versions of John Stewart.  I don’t really want to delve into the monstrosity that was the animated-style version, so I guess I’ll look at the other one.

THE FIGURE ITSELF

Green Lantern John Stewart was 2021 release for the DC Multiverse standard line.  Again, there’s the whole distribution thing, which means he showed up early some places, but just showed up rather recently others.  Yay, that’s fun.  The figure stands 7 1/4 inches tall and he has 32 points of articulation.  John’s articulation scheme is again pretty much the same as the other DC McFarlane stuff, but I did find the range of motion on him to be a fair bit more restricted, and also more prone to breaking up the flow of the sculpt.  John’s sculpt was unique to him to start, but most of it’s already planned for a re-use on the upcoming Hal Jordan.  Effectively, this means they kind of designed it with the two uses in mind, so you can sort of see how the details are loosely meant to work for their two differing costume designs.  In simplest terms, that means that no matter which of the two you’re looking at, they’re really over designed, especially for GLs.  There’s just so many unnecessary details just really muddying up the cleanness of the GL design.  It’s especially notable on John, since he’s wearing his more modern, even further streamlined costume.  They didn’t even add extra lines to his costume during the New 52, you guys.  Even New 52 standards knew not to mess up the John Stewart design.  And yet, here we are, with way too much going on.  Todd really does remind me of the old adage “if less is more, think of how much more more could be.”  All the excess detail might be easier to get away with if the actual body sculpt worked, but it’s got kind of wonky proportions, with the arms in particular just being far too long.  I’m also really not digging that the right hand is doing a trigger finger grip; how do you not give a GL a fist for their ring hand?  Topping it all off is the unique head sculpt that’s supposed to be pulling the heavy weight on selling this figure as John Stewart.  Trouble is, it doesn’t really look like John.  It looks like a generic black guy.  They don’t all look the same, I can assure you.  I felt kind of the same way about Mezco’s version of John as well, so maybe there’s just some confusion about his defining facial features.  John’s paint work is alright.  It’s nothing to write home about, and I find myself wishing the greens were a bit brighter, or possibly even metallic.  Just something to make it pop more would be good.  John’s accessories include a construct armor piece for the torso, a construct minigun, a display stand, and a collector’s card.  The minigun isn’t the worst thing ever, but it does really feel a little less joyful and fun than the usual constructs.  I also don’t really like that’s only held, and doesn’t clip on in any way, nor do I like that we missed out on getting a lantern, or maybe some extra hands.  It’s not an awful selection, but it’s not particularly thrilling either.

THE ME HALF OF THE EQUATION

The general lack of GL focus in the McFarlane output hasn’t really thrilled me.  I wanted to be excited by this guy, but the prototype shots did nothing for me, and seeing him in person didn’t do a lot either.  A loose one wound up coming in at the same time as the Flash figure I reviewed yesterday, so I decided that was the time to give him a try.  He’s…well, he’s really not great.  I want to like him, but I guess I’ve been a little bit spoiled by earlier, better John Stewart figures.  If I’m entirely honest, I pretty much went the whole review just wanting this figure to be the DCUC one, and he’s not, and he’s never gonna be.