#1466: Batman

BATMAN

DC ICONS (DC COLLECTIBLES)

For today’s DC Icons Friday, I’m taking a bit of a leap back.  The last three weeks have all been figures from ore towards the end of the line’s run, but for this one I’ll actually be going all the way back to the earliest releases of the line.  I’ll be taking a look at the heaviest hitting of DC’s heavy hitters, Batman, in his inaugural Icons figure form.  Strap in FiQ-fans; this one might get a bit bumpy.

THE FIGURE ITSELF

Batman is figure 01 in the first series of DC Icons figures.  Interestingly, though he’s numerically the first, he ended up hitting a week after the other three Series 1 figures, for unknown reasons.  Batman’s packaging lists that he’s based on the “Last Rights” storyline, which was the follow-up to the “Batman R.I.P.” that deals with the various Bat-cast’s reactions to the death of Bruce Wayne.  It’s an odd choice for a Batman figure, since, as you might have guessed, he spends the story…well, dead…ish (it’s a long, convoluted, complicated story.  Best not to ask further questions).  I think there’s a flashback with Bruce in costume at some point, but it’s brief.  Odd choice of storyline aside, it’s really just a pretty standard pre-Final Crisis Batman, which is generally a good thing, since that’s a rather definitive take on the character.  The figure stands a little under 6 inches tall…yeah, you read that right.  Here’s what its hands down the greatest flaw of this figure: he’s too short.  He’s one of the shortest Icons figures produced.  And that just doesn’t quite work out, since he’s Batman, and he really shouldn’t be that short.  And it’s not like he just missed a little height in his legs or torso or something; he’s actually just a smaller scaled figure, so he looks out of place next to most contemporary 6-inch lines, including the line he’s actually a part of.  Looking at the positives, he’s got 29 points of articulation, and is without a doubt one of the best articulated Batman figures ever to be produced.  Only the later Rebirth Batman really surpasses him.  Some of the articulation could still be better, of course.  The lack of any joints on his thighs continues to be the biggest flaw of any Icons release, and his neck joint is rather limited (and his head has an annoying tendency to pop right off the joint at a moment’s notice).  Still, there’s a lot of great poses that this guy can pull off that no other Batman really can.  This Batman figure has a unique sculpt, which is definitely one of the better Batman sculpts out there.  Like the other figures in the line, it’s based on Ivan Reis’s work, and makes for a very satisfying Batman, at least from a design front.  He’s less pouty than his Rebirth compatriot, which I like, and is in general one of the more realistically built figures in the line.  I like the small details like the wrinkles in his costume, and I love how well the belt turned out.  Even the cape is well done, and I’m the sort of guy that’s hard to please when it comes to capes.  The only real issue I have is the gauntlets of his gloves, which have the “spikes” placed on the sides, when they actually should be running on the backs of his forearms.  It’s a symptom of the gloves originally having a swivel joint above them that was later removed; they were just affixed in the wrong position.  Paintwork on this figure is pretty decent overall.  The colors match up well with the usual look of a mid-00s Batman, and the application is mostly pretty clean, aside from a few very minor spots of slop.  There’s one slight oddity with the paint; for some reason he’s got a pair of black eyebrows painted on his cowl.  Now, eyebrows aren’t uncommon on Batman designs, but the modern look mostly dispensed with them, so they can look a little goofy.  Fortunately, they’re effectively invisible to the naked eye.  Batman is packed with two sets of hands in fists and gripping poses, as well as an additional left hand holding a grapple, and a pair of batarangs.  It’s a decent selection of extras, though I can’t say any of it’s terribly exciting.

THE ME HALF OF THE EQUATION

I didn’t buy this figure when he was new, largely due to the whole scale thing.  I thought he looked cool, but the size was a big obstacle.  Cosmic Comix also never seemed to keep him in stock for particularly long, so it’s not like there was one there to tempt me.  With the cancellation of the Icons line, I’ve been feeling a little bad for it, so I’m working on tracking down as many of them as I can.  Batman’s value’s actually taken a bit of a jump on the after market, so I didn’t really think I’d be getting him soon.  Then Cosmic Comix found one in their back room, and priced him at his original retail, so I figured why not?  This figure is frustrating.  Taken purely on his own, he’s possibly the greatest single Batman available.  The problem is he sort of exists in this weird vacuum, where nothing really goes with him.  On the plus side, I did remember that I had a similarly mis-scaled Tim Drake Robin from DC Universe Classics, so at the very least these two now have each other.

#1459: Justice League Rebirth Set

SUPERMAN, BATMAN, WONDER WOMAN, FLASH, GREEN LANTERN, AQUAMAN, & CYBORG

DC ICONS (DCC)

It’s Friday, which means it’s time for another entry in my latest recurring feature…F-DC F-icons Fridays?  Yeah, there’s a name that’s catchy and rolls right off the tongue.  Not content to just review one DC Icons figure a week, I’ve decided to continue my descent into madness and review seven of them in one day.  And you all get to be here for that descent.  Don’t you just feel so special? Without further ado, let’s look at the Justice League!

THE FIGURES THEMSELVES

Superman, Batman, Wonder Woman, Flash, Green Lantern, Aquaman, and Cyborg were released in March of this year in the “Justice League Rebirth” boxed set, as part of the DC Icons line.  The set’s actually been in progress since mid-2016, when it was initially shown as a New 52-themed set, before being updated to reflect the characters in their most recent looks (for the most part), and tying it into the DC Rebirth relaunch.

SUPERMAN

This figure’s my primary reason for grabbing this set, since Rebirth actually got me reading Superman and Action again.  This figure actually just saw a single release a few weeks ago, which looks to be identical, apart from the packaging.  The design of this figure comes from the initial Rebirth books, after the older Post-Crisis Clark took over the identity again.  It’s already been replaced by a tweaked design, but it’s not too far off.  I actually quite like this design; it’s not the classic look, but it’s way ahead of the other post-New 52 looks.  It’s still weird to see a Superman without the red shorts, but I think making his boots blue helps to alleviate some of the color imbalances caused by that.  The figure stands 6 1/4 inches tall and has 29 points of articulation.  Superman follows the “new” scale for Icons, meaning he’ll fit in best with figures from later in the line’s run.  He’ll also fit with some Marvel Legends depending on how much of a stickler you are for inter-character scaling.  He’s a little smaller than a Legends figure built on the Reaper body (as seen in the comparison pic with Cap).  Since he’s so sized up, he can’t really use any pieces from the first Icons Superman, making this figure an all-new sculpt.  It’s not bad work at all.  The build of the figure seems about right for Supes, and the proportions are all pretty balanced.  Detailing is all pretty clean and bold as well.  The head is pretty solid too; it’s got a nice friendly expression that seems right for Clark.  It feels maybe a touch wide, and perhaps a bit young for the more experienced Clark Kent this figure is meant to represent, but by and large I find myself really liking it.  The cape is made from a soft plastic, and it’s very nicely done.  After years of Mattel capes that have to be attached with a huge brick that utterly ruins the flow, this is a very refreshing piece.  In terms of paint, Superman is decent, if perhaps not fantastic.  The basic colors are all good matches for the source (the blue is a touch dark for my taste, but that’s accurate) and he looks pretty slick overall.  My only real issue is with the face, which just seems a little bit lopsided.  It’s the sort of thing that looks totally fine from most angles, but really goofy if you catch it the wrong way. Still, good work overall.  Superman includes no accessories.  Of course, that’s true of the entire set.  At least Supes doesn’t feel too light without the extras.

BATMAN

This guy also saw a single release, at the same time as the Superman figure.  It’s hardly a shock, what with it being Batman and all.  Batman is also sporting his look from Rebirth, but he’s been fortunate enough not to have it already change on him.  It’s another decent design.  It doesn’t speak to me quite as much as the Superman design, but that’s less about any particular element pulling me out, and more about it not being too terribly different from all the other Batman designs in recent years.  I can point out what’s different between this and the New 52 design if put on the spot, but they’re fundamentally the same.  Well, this one has less tactical-tech lines, which is certainly a plus.  The figure is 6 1/4 inches tall and he has 29 points of articulation.  Batman’s maybe a smidge taller than Superman, depending on posing.  I generally like for Bruce to be a little shorter, but it’s easy enough to have Clark standing straight and Bruce slightly hunching.  The important thing is that this Batman is taller than the Icons Nightwing, which can’t be said of the first Icons Batman (which is absolutely dwarfed by this release).  The very first prototypes of this set showed Batman using quite a few pieces from the older figure, but this guy ended up as a totally new sculpt.  It has its pluses and minuses, to be sure.  As a whole, I think it’s a strong sculpt, and it does a good job of conveying a modern era Batman.  He’s got a good, solid build, and the details on the costume appear to be more or less accurate to his new design.  The mouth seems ridiculously pouty, but Batman is the king of brood, so I guess that just goes with the territory.  His head is set a little higher on the barbel than other Icons figures, which can look a little off in straight standing poses, but actually affords him a good deal more range on his neck joint, which is pretty nice for a guy who does a lot of hunching.  The figure’s topped off with another nicely rendered cape, which has a flow to it that is just as well-crafted as, but completely unique from, Superman’s.  Paint on Batman is very solid work.  Nothing seems out of place like on Superman, and everything’s very bold and clean.  Perhaps the purple could be a little more noticeably different from the black on the cape, but that’s a very minor complaint.  Batman feels a little more hurt by the lack of extras; at the very least a batarang or something would have been nice.

WONDER WOMAN

This set’s Wonder Woman was actually the first in the line, though her single release wasn’t far behind. Unlike the last two, Wonder Woman’s single release was quite a bit different, leaving this one still exclusive to the larger set.  Wonder Woman was another big motivator for me buying this set since, like Superman, Rebirth got me reading her title again.  She’s sporting her first Rebirth look, which was sort of an update on her classic look, with a dash of the movie design thrown in.  She’s switched to something even more movie inspired since, but as with Superman, I sort of prefer this one.  The figure stands almost 6 3/4 inches tall and she has 29 points of articulation.  Yes, you read that height correctly; Wonder Woman really is almost a half an inch taller than Superman and Batman.  I’m not inherently opposed to her being taller than the other two (my favorite take on Diana is most certainly Darwyn Cooke’s, and he drew her as an inch or so taller than Clark), but this feels like a little much.  I think my issues ultimately stem from how the height is distributed; her proportions are a little out of whack, so her legs, specifically her thighs, end up taking most of the height and looking a bit longer than they should.  There’s a similar issue with the arms, where the forearms and biceps look really long relative to the shoulders and torso.  If you look at the comparison between her and the other two, you can see that despite her pelvis being a good half-inch higher than the other two, the hands all end in the same spot.  It’s not awful, but it does look a little off, at least in comparison to the other figures in the set.  On the plus side, it does make her the one figure in this set that fits in with Legends without any fudging.  Regarding the quality of the sculpt on its own, this figure’s a bit tricky.  Based on photos online and my initial reaction right out of the box, I was all ready to hate on the sculpt.  But then I took her out, and was messing with her for the photos and such and I realized it’s actually not a bad sculpt at all; it’s just an exceptionally hard to photograph one.  This figure looks very different based on the angle you catch her from, and she really doesn’t look great viewed from above.  But, head-on, she actually looks rather nice.  Yes, the proportions are still a little off, there’s no denying that, but I like more about this sculpt than I dislike.  Given the right pose, she actually looks pretty great, and given just how bad a lot of prior Wonder Woman figures have been, that’s very much a compliment. Wonder Woman’s paint work is definitely on the better end of things.  From what I’ve seen, there’s a bit of variance on the face, but mine seems to have turned out alright, and I really dig how bright all the colors are.  I didn’t know colors were allowed to go that bright on a DC figure.  Wonder Woman gets hit pretty hard by this set’s lack of accessories, because it means she loses her defining weapon: a big ol’ sword!  I jest, of course.  Who would ever think her defining weapon was a sword?  That’s just silly.  She’s actually missing her lasso, which is a real staple of the character, and a rather glaring omission.  It would have been nice to at the very least have it coiled up hanging from her belt.

THE FLASH

Flash is one of the two figures in this set who I’ve looked at an Icons figure of before.  I was overall impressed by the Series 2 figure, so I wasn’t really in the market for another, especially not one based on his super line-y New 52/Rebirth design.  And yet, here we are.  Flash’s design was essentially unchanged for Rebirth; the only noticeable difference here is the lack of chin strap, but a quick Google search shows that totally varies from artist to artist.  The figure stands 6 1/4 inches tall and has 31 points of articulation.  Flash’s sculpt is all-new to this figure, but looks to have used the prior figure as a starting point at the very least; the musculature and sizing are all about the same, but the specifics of the costume have changed.  All of the yellow lines are etched into place, and there’s added details on the boots.  The head is a completely original piece, totally different from the Series 2 figure.  Since the head was the only part of that figure I had an issue with, I was intrigued by this one.  I’m happy to say, I find this one to be a serious improvement over the original.  The yellow lines aren’t etched into the head, so there’s a part of me that’s tempted to try and remove them so I can put this head on the old body, because I like it that much.  The paint work on Flash is mostly good, aside from one glaring issue:  he’s got a big spot of missing paint on the right side of his chin.  It’s a pretty noticeable flaw, and I’m definitely going to have to break out my paints to fix it.  Not the sort of thing I like having to do right out of the box, but I feel confident this is a one-off.  The lack of accessories for Flash is a bit less of an issue, but I do wish his default hands were flat running hands instead of fists.

GREEN LANTERN

GL is the other character for whom I’ve already reviewed an Icons release, and this figure’s even less different than Flash.  At first glance, this is a straight re-release of the deluxe Hal Jordan figure from Series 2.  However, that’s not quite the case.  You see, that figure was 6 inches tall, but this one is 6 1/4.  He’s also got tweaked hips to add the drop-hips that the rest of the set feature, so my first thought was that they’d simply sculpted new thighs with added height. Upon closer examination, I found that the entire figure has actually been ever so slightly enlarged, in order to bring him into scale with the rest of the set.  What’s more, the details of this figure’s sculpt are a lot crisper than those of the earlier figure, and the green has been changed to a more metallic sheen.  I loved this figure the first time I got it, and I still love it here.  Of course, I’m also frustrated by it, because it’s just different enough that it’s not a straight duplicate, so now I have to keep it.

AQUAMAN

You know the old saying: “if an Aquaman figure is released without a trident, does he make a sound?”  …Maybe that’s not quite it.  Regardless, here’s this Aquaman figure.  He’s based on the Rebirth design, which isn’t that much different from his classic look, apart from the gold around the collar and the lack of black shorts.  This figure stands about the same height as all of the other figures in the set, and has 29 points of articulation.  He’s really just a reworking of the single-release Aquaman, though, like with GL, he seems to have been scaled up ever so slightly.  The real difference between the two Aquamen is the head.  I can’t say I’m much of a fan of this one.  It looks fine on the prototype and all, but something was definitely lost in translation, leaving him looking rather goony.  It’s possible it’s just the paint making it look that way, though.  The rest of the sculpt is pretty top-notch.  The build is appropriate for him, and I really like the detailing on the scales of his shirt.  His paint is fairly decent; the colors are bright, and, apart from the odd placement of his eyes and a little bit of bleed over from his belt, it’s fairly well applied.  Aquaman’s lack of accessories here means that he doesn’t include his trident.  And I’m okay with that, because despite what pretty much every Aquaman figure ever would have you believe, he doesn’t really use a trident all that often.

CYBORG

This figure’s presence in this set frustrates me, because it sort of continues a persistent problem I’ve had with DC for several years now.  They keep shoving Cyborg into the Justice League, and it just upsets me.  I like Cyborg.  I like the Justice League.  I don’t really like Cyborg in the Justice League.  Especially when it’s at the cost of Martian Manhunter as a member, which it almost always is.  And that’s what the case is here.  In a seven figure Justice League set, I kind of expect a Martian Manhunter.  But noooooo.  No, in this set, we got Cyborg.  Cyborg who also got a single release with accessories.  Instead of Martian Manhunter, who was completely left out of the line, leaving my Icons Justice League sadly incomplete.  And of course, now I have a Cyborg, but not Titans to go with him, meaning that’s another incomplete team.  Bleh.  I’m sorry, all that ranting is largely to do with the fact that I *actually like* this figure.  Quite a bit, in fact.  His sculpt, even though it’s based on a more modern Cyborg than I tend to go for, is top-notch.  It’s sleek, well put together, and just plain cool looking.  He’s got 31 points of articulation, and it all works really, really well.  The joints are smooth, and the mobility is pretty sound.  He’s probably one of the best in the set, posability-wise.  Perhaps the only drawback to the figure proper is his lack of extras, since his forearms have clearly been designed to swap out for other arm attachments.  Just one of those would have been really cool.

THE ME HALF OF THE EQUATION

After picking up Nightwing and Supergirl, and finding out that just about everything I wanted from Icons was cancelled, I was admittedly a little bummed.  That being said, I recalled that this set had been released, and I had checked it out a few times, before ultimately deciding it was a little bit on the pricey side for me.  I still really wanted that Superman, though, so I was excited to hear he was getting a single release.  I was less excited to hear that he was going to run me almost $30 and feature no additional accessories.  It was around this time that I discovered that Barnes & Noble’s website had marked this set down to half of it’s original value, and were also offering free shipping and $5 off orders over $25.  The final cost was $45, which is $6.43 a figure.  And that’s an amazing deal.  Superman’s awesome, as is Batman.  Wonder Woman’s better than I expected, if not perfect.  Flash isn’t my ideal costume choice, and has that one annoying paint flaw, but is a very good figure.  Green Lantern’s not the total repeat I expected, and fixes a few minor issues with the original.  Aquaman’s head sucks, but the single release has a spare head I can toss on the otherwise solid figure.  And I ranted a bit about Cyborg’s spot in the set, but he’s still a very, very well crafted figure.  If you want to give Icons a chance, I heartily recommend this set, and feel obligated to inform all of my readers that it’s still available at the discounted price on barnesandnoble.com.

#1295: Egyptian Catwoman & Batman

EGYPTIAN CATWOMAN & BATMAN

LEGENDS OF BATMAN (KENNER)

In an effort to prevent this site from becoming all Marvel Legends all the time, and risking becoming too monotonous, today I’m going to be looking at a DC-related item.  Just to add a bit of variety.  Now, yesterday, I looked at a caped vigilante of the night with a bit of an Egyptian flair.  Today, I’ll be looking at…a caped vigilante of the night with a bit of an Egyptian flair.  The more things, the more they stay the same, right?  Today’s review takes us once more to Kenner’s Legends of Batman line from the ‘90s.  While prior reviews have focused primarily on the line’s pirate-sub-line, this time we’re looking at another of the goofy reimaginings, with Egyptian Batman and his foe Egyptian Catwoman!

THE FIGURES THEMSELVES

Egyptian Catwoman and Batman were released in 1996 as one of a pair of two-packs in the Legends of Batman line (the other two-pack was the previously reviewed Pirate Two-Face & Pirate Batman).  Like most of the goofy variants from this line, these two were original creations of Kenner, and had no ties to the comics beyond being Batman and Catwoman.

CATWOMAN

Ancient Egypt revered the cat—with the exception of Egyptian Catwoman.  The mightiest woman pharaoh ever to rule, Egyptian Catwoman tainted the royal throne through her misuse of her immense power.  Forcing whole nations into slavery to build her lavish palace, pyramids, and towering monoliths, Egyptian Catwoman was despised and feared throughout the land.  Only her sworn enemy, Egyptian Batman, could stand up to her evil-doings and massive cat-claw battle staff to release her unfortunate subjects from her iron rule.”

Unlike Two-Face, it would seem Egyptian Catwoman is a markedly different character from her main universe character.  With that said, despite what her bio may insist, she doesn’t seem to be all that different from the average Pharaoh, apart from her willingness to fight her own battles.  Guess the cat-claw battle staff helps.  Also, can we address how silly it is that the bio has to call her “Egyptian Catwoman” every time she’s mentioned?  It just sounds kind of silly, especially since those living in ancient Egypt would be very unlikely to throw “Egyptian” in front of their name.  It’d be like me referring to myself as “American Ethan H Wilson” all the time.  Wouldn’t “Pharaoh Catwoman” have been a better choice?  Oh well.  The figure stands about 4 1/2 inches tall and has 6 points of articulation (counting the tail, which turns at its base).  Most of the articulation isn’t of much use, since she’s rather preposed; it’s really only there to let you fine tune things so that she doesn’t fall over so much (whether it actually helps with that issue is debatable).  The sculpt is okay, I guess.  It’s not as good as Pirate Two-Face, but also not as bad as Pirate Batman.  It’s somewhere in between.  The pre-posing is at least a pretty decent pose, which is clearly designed to interact with the Egyptian Batman figure.  In terms of design, she seems to take a good deal of influence from her then current Jim Balent-designed outfit, mostly in terms of color and general layout of the various elements.  There are, of course, the Egyptian-styled elements, which are all pretty decently rendered, if perhaps a bit on the soft side.  The Wolverine claws seem a bit overkill, but there are worse things.  The paint work on Catwoman is acceptable, but far from perfect.  There’s a lot of fuzz around the edges, and the gold paint doesn’t seem to have held up particularly well.  Catwoman includes a headdress (meant to evoke her exposed hair in the comics), as well as the previously mentioned cat-claw battle staff.

BATMAN

“Many years ago, the son of a high-ranking Egyptian official disguised himself as Egyptian Batman and made it his life’s mission to out an end to evil-doers.  He didn’t have to look far for his main target: his own father’s sponsor, Egyptian Catwoman.  Battling the evil, feline pharaoh with only his powerful bat-shield staff and keen intellect as weapons, Egyptian Batman strived to make his homeland a prosperous, peaceful place once again.”

Okay, so here’s my question here: why a bat?  Like, it makes sense for Bruce Wayne, but random Egyptian dude?  Cats work into the whole Egyptian mythology thing, but bats?  I don’t know.  Anyway, the figure stands about 5 inches tall and he has 5 points of articulation.  The articulation works a little better here, since the figure’s a little less preposed, which is a definite plus.  I think Egyptian Batman may well sport my favorite sculpt of the five Legends of Batman figures I’ve looked at so far.  Sure, he’s still got slightly exaggerated proportions and kind of insane muscles, but there’s a sort of balance to it.  I definitely get a Neal Adams sort of vibe from this figure.  The general design is also one of the stronger ones.  It maintains the basics of the classic Batman design, but also perseveres the whole Egyptian aesthetic, in a way that I feel works better than his pack-mate.  I particularly dig the morphing of his traditional bat-ears into more of a jackal sort of design.  It preserves the basic silhouette, but offers something new and different for the figure.  The paint work is pretty straightforward.  It’s mostly pretty clean, and the colors suit the character.  There’s still an issue with the gold paint one this figure, but it seems less present on this guy.  Like Catwoman, Batman includes a headdress, as well as his previously mentioned shield staff, which he has a little trouble holding properly.

THE ME HALF OF THE EQUATION

Like the prior two-pack, I don’t actually remember seeing this set in stores when it was released.  This one I do recall seeing a few times elsewhere over the years, but I just never got around to getting one.  Super Awesome Girlfriend picked this set up for me at the same time as the Pirate set.  I was actually more interested in the pirate set at first (since they go with my other figures), but after opening them both up, this set was actually my favorite of the two, largely due to the pretty awesome Egyptian Batman figure.  If you’re looking for a good jumping on point for this line, you could do a lot worse than this set.

#1277: Pirate Two-Face & Pirate Batman

PIRATE TWO-FACE & PIRATE BATMAN

LEGENDS OF BATMAN (KENNER)

Remember when I reviewed Buccaneer Batman, the inexplicable pirate-themed Batman variant from super wacky ‘90s Legends of Batman line?  Well, he wasn’t the only inexplicable pirate-themed variant in the line.  Not by a long shot!  Today, I’m looking at the *other* pirate-themed Batman from the line, dubbed “Pirate Batman” (real original on that one, guys), alongside one of his pirate-themed foes, Pirate Two-Face (again, great job on the name, guys…).  Let’s have a look!

THE FIGURES THEMSELVES

Pirate Two-Face and Pirate Batman were released in 1996 as one of the two two-packs from Kenner’s Legends of Batman.  These two wrapped up the Pirate subset that was started in Series 3 of the main line.

TWO-FACE

“After a tragic accident left half his body hideously scarred and half his mind horribly insane, the once promising ship’s captain Pirate Two-Face sailed the seven seas as the most ruthless pirate leader in the annals of history.  Upon boarding captured ships laden with treasures, Pirate Two-Face would decide the fate of the crew and passengers with the flip of a coin.  His unpredictability, unchecked greed, and sword fighting skills could be challenged by just one man, Pirate Batman, who he eluded at every port of call.”

So, in this pirate scenario, Two-Face is more or less unchanged, it seems.  Mostly, they just threw the word “pirate” in there a lot.  Fair enough.  It’s worth noting that this was Two-Face’s only figure in this line; Joker, Catwoman, and Riddler all had standard comic figures, but Harvey was stuck as a pirate all the time.  I mean, at least he got a figure at all, right?  The figure stands about 5 inches tall and he has 7 points of articulation.  Pirate Two-Face was a unique sculpt, and it’s actually a pretty solid one.  His design plays up the “good vs evil” dichotomy, but in true pirate style.  Rather than his usual suit, Pirate Two-Face is half naval officer, half dastardly pirate captain.  His naval officer side is clean and pressed while the pirate side is disheveled and wrinkled like crazy.  His collar on the pirate side is even slightly popped, before settling back down on the “good” side.  The pirate side gets the usual facial scarring (which is surprisingly gruesome for a kid’s toyline), and he also seems to have lost an arm and a leg along the way, replacing them with a peg-leg and some sort of swiss army knife-sword-hook combo replacing them.  As a whole, he really sells the pirate angle pretty well, while still sticking close to the Two-Face side of things as well.  For paint, Pirate Two-Face is generally pretty good for the time; his colors are obviously split down the middle, with blue on the right and red on the left.  The changeover works pretty well, though there’s a bit of slop right on the line, where some of the primer coat under the red shows through.  Most annoyingly, the paint for his belt doesn’t continue all the way around, so it’s just flat blue and red back there.  It looks kind of sloppy.  Pirate Two-Face included no accessories, which is slightly odd, since his hand seems to be begging for something to hold.  He does have a “sword-fighting action”; when you turn the wheel in his back, his sword hand spins.  Woooooooooo!

BATMAN

“Taking it upon himself to make the world’s waterways safe from marauding bands and looters, Pirate Batman relentlessly scoured the seas in pursuit of the most villainous of them all—Pirate Two-Face.  Armed with a razor sharp sword and dagger, Pirate Batman was renowned for his extraordinary dueling ability and courage in the face of danger.  He ceaselessly hunted his evil foe with the split-personality, hoping to rid the seas of his maniacal menace once and for all!”

There was already a Buccaneer Batman in Series 3 of Legends of Batman, but I guess Kenner felt a second one was needed to be made.  The bios for the two indicate they actually might be two different people, which is a somewhat interesting idea.  The figure stands about 4 1/2 inches tall and has 6 points of articulation.  Of course, one of those points is on his right shoulder, which does jack-all in terms of posing, thanks to the outstretched arm.  The figure is actually a complete re-hash of Series 1’s Power Guardian Batman.  Admittedly, the Zorro stylings of that figure lend themselves to a pirate-theme as well, so it’s not a terrible re-use in theory.  Unfortunately, it wasn’t one of the stronger sculpts when it was new, and two years later, it felt even more out of place with the rest of the line, especially the pirate subset it belonged to.  He’s more pre-posed than even the worst of the Total Justice figures, in this really deep lunge.  Remember when I said Buccaneer Batman had the widest stance I’d seen?  Well, this guy’s topped him on that, which has the added bonus of making him virtually impossible to keep standing.  Also, I’m not really sure what’s going on with the left arm; it’s just at an odd angle, and the hand’s doing…something.  Not really sure what.  And it’s at least half an inch too long and isn’t attached to the shoulder in a natural way at all.  In general, the proportions are just super wacky on this guy.  The cape is a removable piece, and while it looks okay, it never really seems to sit right and it falls off a lot.  Pirate Batman’s paint is decent enough.  His scheme is actually somewhat reminiscent of the “Gotham By Gaslight” design, albeit slightly bluer.  I personally find this design to be a bit more exciting than the Power Guardian look, so I guess that’s a plus.  The figure is packed with the sword and dagger mentioned in the bio (they’re the same pieces included with the PG version).  He’s also got his own sword-fighting action, which works fairly similarly to Pirate Two-Face’s.  Honestly, it’s probably the best thing about the figure.

THE ME HALF OF THE EQUATION

I don’t actually recall seeing this set when it was new.  It wasn’t until years later that I even knew that it existed.  When I dug out my Buccaneer Batman to write his review, my interest in completing the set was piqued.  A few months back, while picking up Super Awesome Girlfriend’s comics, I noted that the store had this set in stock.  Super Awesome Girlfriend, being who she is, insisted on getting them for me.  Pirate Two-Face is pretty cool.  Goofy, but cool.  Pirate Batman is…well, he’s the other figure in the set.  And that’s about it for him.  He just feels really tacked on, and almost as if he’s from another line entirely.  Still, the set’s more than worth it for Two-Face!

Flashback Friday Figure Addendum #0009: Power Armor Batman

Hey guys!  It’s Friday, and you know what that means!  It’s time for another Flashback Friday Figure Addendum!  Today, I set my sites back on DC, specially Power Armor Batman from Kenner’s Batman Beyond tie-in line!

In the 90s, the DC Animated Universe was in its prime. Kenner held the license for the toys, and they were doing some pretty great stuff too. Batman: The Animated Series got a great line, with the majority of the characters seeing release. Sure, it wasn’t all winners, but it was a decent line.  Superman: The Animated Series came along, and while Kenner didn’t quite have the nice selection that B:TAS had gotten, most of the key characters had been released in their basic looks. And then, there was Batman Beyond. Oh, boy was there Batman Beyond. The show was great, but the toyline released along with it was… strange to say the least. For starters, they never actually released a proper normal Batman, and the supporting cast and villains were pretty much non-existent. They weren’t bad toys per say, but they didn’t do the cartoon justice. Case in point, today I’ll be looking at the line’s release of BB’s alter ego, Terry McGuinness, wearing that red and gray power armor he was so known to wear…

THE FIGURE ITSELF

Okay, officially, this wasn’t a Terry McGuinness figure. He was actually labeled “Power Armor Batman” on the box. Let’s be real here: people didn’t buy this figure because it was “Power Armor Batman,” they wanted the Terry McGuinness head. Anyway, the figure was released in one of the later assortments of the first series of Kenner’s Batman Beyond line. The figure stands a little over 5 inches tall and features 5 points of articulation. Kenner were big fans of the 5 and 5 set-up. From a purely technical standpoint, the sculpted work on the figure is pretty top notch. The circuits in his underlying suit look great, and the head is the spitting image of Terry’s appearance on the show. Stylistically, the figure’s body sculpt is completely wrong for the designs of the show, but it was in keeping with the rest of the line, so at least Kenner was consistent. The paint work is passable, with no real slop or bleed over (though mine has suffered some minor wear). For some reason, they’ve gone with a bright red and gray color scheme. Terry’s Batsuit on the show had red circuitry, so I suppose that’s what they were going for, but the light gray armor is just plain weird. The figure was accessorized with several snap-on armor pieces, a removable helmet, and a robotic bird. It’s red, green and yellow, so maybe they were going for a Robin thing? Yep, according to the package, it’s a strike R.O.B.I.N. Okay then.

THE ME HALF OF THE EQUATION

Odd variants aside, I was very excited for the Batman Beyond line at the time of its release. I actually recall seeing this figure at the store several months before I actually got one. I saw the figure on a trip to the store with my parents, who told me I’d have to get it some other time. Little did they know that it would end up being one of the harder to find figures in the line. So, months went by, and I just assumed I’d missed my chance at the figure. Then, on another routine trip to the store, I wandered to the toy aisle, where I found this figure, as well as Blight. My parents were more than happy to get them for me this time around. As strange as this line was, I still have a major soft spot for those two figures in particular. Plus, they actually are pretty good toys!

This review was after I’d passed 200, so  for all intents and purposes it’s effectively a modern review.  It remains the only figure I’ve looked at from this line, a whole 1000 reviews later, which means I’ve yet to get a chance to really touch on how odd this toyline was.  I mean, this guy was actually one of the more faithful figures, and he’s still really off.  Maybe Kenner was wanting to keep these figures consistent with Total Justice and JLA?  It’s odd, because they were still running the TNBA line at this point, so you’d think they’d have wanted the two lines to be compatible, right?  I don’t know.

During The Find, I uncovered that damned R.O.B.I.N. sidekick animal thing.  It makes about as much sense as the rest of the line, I suppose.  I also found one piece of the clip-on armor, but sadly the rest of it’s still missing.  Maybe it’ll turn up one day!  At least it was the other arm piece, so he looks a little more symmetrical now.

Oh, and there’s another piece of the Me Half of the Equation that I left out initially.  I noted that I found Blight at the same time as this figure, after looking for both of them for several months?  Well, I actually found Blight first, and eagerly ran back to my parents with him in tow.  When I showed him to them, they, in their wisdom that is far beyond mine, suggested that this guy might be there too.  So, I went back to the aisle, and, sure enough, someone had cleverly hidden him behind the other, goofier Batman variants.  This figure still makes me pretty happy, truth be told, as goofy as he may be!

#1216: Knightfall Batman

KNIGHTFALL BATMAN

DC COMICS MULTIVERSE (MATTEL)

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‘90s comics are notorious for fostering an over-arching tone of “not your daddy’s comics,” I guess in an attempt to make the genre seem more hip and fly (see?  I’m one of the cool kids!  I can get home with the downies).  One of the ways they did this was by performing lots of edgy stunts that “rocked the comics world to its core!”  Green Lantern went nuts and dismantled the corps, Superman died and was replaced by four off-shoot characters, etc.  Even Batman wasn’t exempt, thanks to the “Knightfall” story arc that ran through all the Bat-titles in the early ‘90s, where newly-introduced villain Bane bested and crippled Bruce Wayne, necessitating his replacement by Jean-Paul Valley, a far more anti-heroic character.  The story is actually pretty well-regarded, mostly because it dove head-on into a lot of the tropes associated with the ‘90s anti-hero boom and deconstructed them, with the final moral of the story being that the new style of Batman just didn’t work as well as the original.  Since the story hit right on the cusp of the superhero toy boom, several of the key characters got figures at the time of the story.  The final, more armored incarnation of Valley’s Batman has been a particular favorite of toy companies, even in current times.

THE FIGURE ITSELF

azbatsdcm2Knightfall Batman was released as part of Mattel’s smaller-scale DC Comics Multiverse line.  He’s one of the many Arkham Origins-based figures from the line, and like a good portion of those figures, he represents one of the many skins that could be swapped out for Batman’s standard look.  Said skin is based on Jean-Paul Valley’s late Knightfall look (though not his *latest* look; the armored sections got a bit more tech-y as the story progressed).  It’s the look most associated with the storyline as a whole, so it’s certainly a strong choice of both skin and figure.  The figure stands a little under 4 inches tall and has 18 points of articulation.  As with so many Mattel figures, the articulation  scheme is rather archaic, but at this point I sort of just expect that.  If Mattel’s determined to stay just behind the pack, I can’t stop them.  The sculpt is decent enough, I suppose.  It’s about on par with the other figures I’ve gotten from the line; the basic look is pretty solid, but there’s not a whole lot of small detail work or anything that really makes it stand out.  There’s also the incredibly awkward way the front of the belt is handled.  It’s supposed to not have a buckle, but since they made the belt a separate piece (because reasons), the tunic is interrupted twice where the belt connects, which ruins the visual flow.  And, of course, there are the huge hands, because no one at Mattel knows how to scale hands for this size figure, I guess.  The paint on the figure is passable, but, like the sculpt, a little uninspired.  The colors all more or less match up, but they’re just… unexciting.  The blue is dark, the gold is dull, the yellow is cold, and the black is just very flat.  Application is also a bit sloppy, but it’s far from the worst I’ve seen from Mattel.  The figure includes no accessories, which is a slight letdown.

THE ME HALF OF THE EQUATION

Have I mentioned Super Awesome Girlfriend’s stress buying before?  Yeah, this guy’s a case of that.  She stopped at a Walgreens on the drive to her parents’ and this was one of the handful of figures she grabbed for me (after verifying I didn’t already own him).  Is he a perfect figure?  No.  Is he an exciting figure?  Not incredibly so, but he has his merits.  I’ve owned worse figures, and I like the design enough that I’m happy to own a figure of it.

Flashback Friday Figure Addendum #0004: Night Flight Batman

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It’s another Friday, which means it’s time for another Flashback Friday Figure Addendum!  This week, I continue the trend of the last three FFFAs, and wrap up my Batman Forever-based addendum, with another look at Night Flight Batman!

Today’s review is the last of the Batman Forever reviews.  It’s a third variant of Batman.  This is another brief review.

THE FIGURE ITSELF

This is another Batman from the Batman Forever line.  He’s yet another fairly-typical-but-not-THE-typical-version(let’s go with FTBNTTV for short).  Night Flight Batman probably has the most descriptive name of the many batmen in the line, as his big feature was a giant set of wings(Lost long ago by silly child-Ethan).  There was certainly a fanbase for the pre-face “Night” amongst the Kenner think tank.  I get that he’s Batman and all, but seriously, Night’s a bit unoriginal.  The actual figure is pretty basic.  Note that I didn’t lose the cape on this one,  he never had one.

THE ME HALF OF THE EQUATION

I do actually recall getting this one.  I liked the “basicness” of this one, so my grandmother bought it for me.   He actually didn’t get much playtime as Batman himself.  Instead, he had his face and torso covered in black tape so that I could use him as Black Panther with my Avengers.  Yeah, I was that kid…

Less than 200 words on that review.  Couldn’t replicate that if I tried.  I spent more time talking about his name than the actual figure!

For those keeping track, this was another 5 and 5 figure; 5 inches tall and five points of articulation.  Some closer looking into this figure and the movie that spawned him has made it clear that he’s actually the closest recreation of the Sonar Suit that the line had to offer, with the exception of the missing cape, of course.  I located his giant wings during The Find last summer.  They’re certainly goofy, and I can’t say they’re the most thrilling thing ever.  This figure was also supposed to have some sort of handheld piece, which was not part of The Find.

I mentioned in the review that this guy spent a lot of his time as Black Panther.  In prep for the photo retakes, I cleaned him as best I could, but there’s pretty much no way to remove the white patches.  This is why you shouldn’t apply duct tape to your action figures, kids!

Flashback Friday Figure Addendum #0003: Sonar Sensor Batman

0003aDid you guys notice I missed a Flashback Friday Figure Addendum?  Because I did, but not until last Saturday afternoon.  Lotta good that did me.  Well, I’m just gonna pretend like I didn’t miss a week.  Today, I’m continuing my chronological look at my earliest reviews with Sonar Sensor Batman!

Continuing the trend of my last two posts, I’m looking at another figure from 1995’s Batman Forever Line.  This guy isn’t quite as significant as the last two, so he’ll be a bit more brief.

THE FIGURE ITSELF

So, like I said above, Sonar Sensor Batman is another Batman Variant from the Batman Forever line.  This one’s a slightly more conventional Batman, though, like Robin, not THE conventional Batman of the line.  This one’s still got the cape because it’s permanently affixed, which was a good move on Kenner’s part.  And he’s got what appears to be a….nipple gun?  I mean, that’s what it looks like(And this is Scumacher we’re talking about here).  It’s right on his right pectoral, and it’s even got those red dots on it.  When you push the yellow button on his belt, the gun flips down, only emphasizing the nipple gun-ness of it.  And I have no idea what any of this has to do with sonar, or sensing for that matter.

THE ME HALF OF THE EQUATION

Not a whole lot on this one.  I remember having it.  I remember thinking he had a nipple gun as a child.  I actually don’t know where I got this one, so I’m going to assume it was a gift.  Regardless, it didn’t really get much play-time as my go to Batman.

Nipple gun.  Heh!

So, this is yet another very brief review.  I really can’t even conceive of talking about a figure in so little words nowadays.

No articulation or height noted either; he’s another 5 and 5 for those that are curious.  Missing from my original review was his super sick neon orange shield.  Still have no clue where the “sonar” part of his name comes in, but he’s certainly well defended.  The center of the shield is a removable disc, which served as ammo for the disc launcher he also included (mine is, sadly, still missing).  It definitely ups the goof factor.  He can’t really stand very well while holding it, either; I had to do some very strategic posing for the photo.

I mentioned in the original review how this guy didn’t get much playtime as my go-to Batman, which is true, but a re-watch of the Batman: The Animated Series episode “His Silicon Soul” reminded me what he did get a lot of use as: Batman’s robotic duplicate.  …Who has a nipple gun.

Flashback Friday Figure Addendum #0001: Night Hunter Batman

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Hey everyone!  Back in October, I made mention of finding a bunch of missing figure accessories and doing a bunch of photo reshoots and how that would mean the occasional addendum here and there in order to make older reviews as complete as possible.  Well, I’m finally getting off my butt and actually doing something with it.  Every Friday from now until I run out of updates, I’ll be linking to an old post, updating the images contained therein, and adding a few new comments about the figure or my review.  Without further ado, I present my first Flashback Friday Figure Addendum!

For today’s FFFA, I’m going back to my very first review of my very first action figure, Night Hunter Batman!

The first post in my humble little blog is a review of the very first (well, technically second, but I’ll get to that in a minute) action figure in my not-so-small collection.  Yep, this is the one that started it all, and 2400 figures later, he does seem to be a bit of an odd choice.

THE FIGURE ITSELF

Night Hunter Batman is a Batman variant from the tie-in line to 1995’s Batman Forever.  He’s black with some bright yellow accents, the obvious choice for creatures of the night.  He once had a cape with a pretty nifty windswept look to it, but I’ve long since lost it.  He also used to have an actual bat symbol on his chest, but if I recall correctly, he lost that fairly shortly after I acquired him.  I feel the true highlight (aside from the actual yellow HIGHLIGHTS) of the figure is the pop-up goggle feature.  There’s a button on his back that, when pushed, extends and rotates the goggles in front of old Bruce’s eyes.  You know, for detective-stuff.  Or going by the name of the figure, hunting stuff.

THE ME HALF OF THE EQUATION

Why, of all the action figures out there, was this my very first action figure?  I honestly can’t say.  I know I liked Batman, though I watched the TV series and in fact didn’t see Batman Forever until I was almost 20.  Maybe I liked the colors.  Most likely, it was the goggles.  I like goggles, and the whole focus of this little guy was those really neat goggles he had.

Remember when I pointed out above that this was technically my second action figure?  Yeah, funny story:  this particular Night Hunter Batman is a replacement for the first Night Hunter Batman, that by all accounts I gave to a girl at a restaurant.  Yes, even at 3, I was quite the charmer.  So, my parents drove me over to Toys R Us (Side-Note: Remember when Toys R Us didn’t suck?  I miss those days…) and purchased me this lovely replacement (EDIT: I stand corrected.  It wasn’t Toys R Us, it was Service Merchandise.  Man, there’s a blast from the past!) .  While there, my dad happened to wander down the aisle and find the Iron Man animated series toys, leading him to a) start his own collection up again b)introduce me to the wonders of Marvel Comics and c) even more directly lead me to my current state of being.  And it’s all because I was trying to impress a girl!  Silly girls!”

Wow, that was surprisingly brief, and left out a lot of the details I would now consider “standard.” It’s so quaint! 

It’s worth noting that Night Hunter Batman is about 5 inches tall and has 5 points of articulation.  Also worth noting are his accessories, missing from the original review.  He had a removable cape, which has a nice windswept look to it, as well as this big…shield thing.  I don’t know.  It’s shaped like a bat. Sorta.  It’s a little hard to get him to hold it properly, and I’m not sure what purpose it would serve whist one hunts…at night…but it’s an entertaining enough piece.  There were also these claw attachments, which hooked onto those two bottom rungs of the shield, but those I truly have lost.

Since writing this review, discussing with my dad about why this was my first Batman, it came up that this was apparently the closest we could come to a standard Batman figure when I went to pick one out.  It would appear this guy got to be number one by sheer luck.  Good for him!

#1036: Batman

BATMAN

DC COMICS DESIGNER SERIES (DCC)

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Earlier this year, we lost Darwyn Cooke, one of my favorite artists in comics. As fate would have it, this was also the year that DC Collectibles decided to devote a sub-set of their Designer Series to Cooke’s work, with the figures arriving just over a month after his passing. The figures are nothing if not a very nice tribute to all the awesome things Darwyn did during his career. Today, I’ll be looking at Batman, a character Cooke illustrated quite frequently. DC Direct did a Cooke Batman back when they did their New Frontier line, but that one was one of the line’s weaker figures, and it was also based on Batman’s ‘50s design, so this figure, based on a more timeless design is far overdue.

THE FIGURE ITSELF

BatmanCooke2Batman is figure 1 in the Darwyn Cooke sub-set of DCC’s DC Comics Designer Series, released alongside Supergirl and Harley Quinn. The figure stands about 6 ½ inches tall and he has 14 points of articulation. The articulation count isn’t super high, but very similar to what the New Frontier figures had (with some of the range increased a bit), which helps this guy to still fit in with those figures. For the most part, he’s just going to be doing basic standing poses, but he can get a nice variety of nuanced changes, and you can even get some slightly more dynamic poses if you work at it. This Batman is based on the character’s look from the early-to-mid-40s, after his appearance had settled a bit, but before he had become his more jovial self. It’s Batman as he appears in a lot of Cooke’s work, such as Batman: Ego and the first half of New Frontier, so it’s definitely a good choice. The sculpt is very much in line with what I looked at with Doctor Fate. It’s probably one of the best sculpts I’ve gotten from DCC. They’ve done a very good job of capturing Cooke’s Batman, down to all the little creases in his costume. And, unlike the last Cooke Batman, this one doesn’t have an odd, unworkable sculpted pose, so he doesn’t look super awkward. That’s a definite plus in my book. Batman’s paintwork is all very sharp and clean. He’s certainly got a striking color scheme, and I especially like the use of glossy paint for his gloves, boots, and logo. The only slightly odd part of the paint is his mouth, or more specifically, his lower lip. It’s oddly defined and makes him look a bit pouty. Batman included no accessories, which is a bit of a bummer given the price, but certainly not the worst thing.

THE ME HALF OF THE EQUATION

Cosmic Comix got this set of figures in dribs and drabs. My dad picked up Supergirl at the end of June, but she was the only figure in stock. About a month later, they got this guy, and I picked him up as soon as I saw him. This is a figure I’ve been waiting for since the second series of New Frontier figures all those years ago, which makes me very happy. Now, if I could just figure out what the heck happened to that Adam Strange figure…