#0846: Black Lightning

BLACK LIGHTNING

DC UNIVERSE CLASSICS

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As much as I loved DC Universe Classics, the problems with the line (which were mainly distribution-based) cropped up pretty early in its run. While the first series received fairly even distribution, series 2 and 3 were fairly spotty in coverage (possibly due to slow sales on Series 1). By the time Series 4 came along, it seemed things had mostly been sorted (apart from the odd instance of several variants being easier to find than their regular counterparts). Then came Series 5. See, Walmart is notoriously difficult to work with, especially if you’re a toy maker. In order to carry a line, they’ll frequently demand an exclusive series. Because of this, they did not carry the first four series of the line. To ensure their support of future series, Series 5 was given to Walmart as an exclusive. Walmart under-ordered and ended up sending no more than a single case of figures to many of its stores, with some receiving none at all. The end result was one of the hardest to find series in the line, with individual figures commanding extraordinarily high prices on the aftermarket. Black Lightning, who was having a bit of a career revival at the time, had the misfortune of being one of the figures in this set.

THE FIGURE ITSELF

BlackLightningDCUC2Black Lightning was, as noted in the intro, released in the Walmart-exclusive fifth series of DC Universe Classics. The figure stands 6 ½ inches tall and has 25 points of articulation. Lightning uses his Ed Benes redesign from the relaunch of Justice League of America. It was his current look at the time, and it happens to be far less dated than his original and 90s looks. It also had the added benefit of not requiring much new tooling. He uses the mid-sized male buck, with a unique head sculpt. The buck is a decent match for Black Lightning’s build from the comics and it allows him to fit in seamlessly with the rest of the line. While it was top-notch at the time of its release, it’s starting to show its age a bit, especially at the shoulders. Also, the poor quality of the plastic on this particular series makes Lightning’s body prone to warping, and some tearing at the joints, which is a definite negative. The head sculpt is fairly decent; it does a fairly good job of capturing Lightning. It’s not super distinctive, but neither was Lightning at this point. Unfortunately, it’s got some pretty obvious mold scarring, which is made worse by the fact that he’s bald. He looks like he’s taken some damage. The paint work is okay but not great. The base colors are nice and vibrant, which is good, but some of the lines, particularly the yellow for the belt, are really fuzzy. Also, while the prototype for this figure had clear goggles, allowing his eyes to be seen, their totally opaque on the final figure. Lightning included no accessories of his own, but he did include a piece of the C-n-C for this series, Metallo.

THE ME HALF OF THE EQUATION

I had no luck finding any of Series 5 in stores when they were released, so I ended up having to buy this guy second-hand, without his Metallo piece. I was quite enjoying him in Justice League at the time, so I was glad to find him at a semi-reasonable price. The final figure is sadly a bit lacking, mostly due to the lower quality of the materials used for this figure. I’m happy I have him, but his lower quality contributed to me not going out of my way to find any of the others from this series.

#0845: Batmen

BATMEN

THE DARK KNIGHT RISES (MATTEL)

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Batman’s had his fair share of wacky variants over the years. Some are actually pretty cool, and some are really far out there. And then some are just super lazy. Today, I’m going to be looking at one of the super lazy ones (alongside a fairly standard one), courtesy of Mattel’s tie-in line for The Dark Knight Rises.

THE FIGURES THEMSELVES

DKRBats2Batman (and Batman) were part of the “Basic Series” of Mattel’s small-scale The Dark Knight Rises line. These were the cheapest figures available, as they were mostly just recolors of the basic Batman figure. The figures stand 3 ¾ inches tall and have 7 points of articulation. The articulation is kind of odd; the figures lack any sort of elbow movement, which is incredibly limiting. The knees, hips, and shoulders are rather simplistic, but the neck joint is inexplicably a ball joint. Moving past the articulation, the sculpt actually isn’t that bad. It does a pretty good job of capturing the design of the bat-suit from TDK and TDKR, and it actually features a pretty great depth of fine detail work. The head, specifically his exposed mouth, does look a bit weird, like the mask doesn’t fit right, but that’s the only real “down” to the sculpt. The capes are both cloth; they’re just simple scraps of black cloth, cut into vaguely the right shape. Cloth very rarely works well at this scale, and these two show why. The capes are fairly rigid looking, and don’t do anything but hang there awkwardly. The paint is the dividing point for these two. The black one is a fairly standard Batman, looking more or less as he does in the film. He’s not really painted as much as he is molded in the proper colors. The parts that actually use paint are fairly basic, but well applied. The other one has a strange aqua sort of coloring to him, which is, of course, totally made up for the toy. It looks a bit more vibrant than the black one, and it has a few more paint apps, but some areas, such as the face, are a bit sloppier on this one. Neither of these two includes any sort of accessories.

THE ME HALF OF THE EQUATION

Dark Knight Rises came out well after I’d stopped buying weird Batman re-colors (well…mostly), so I didn’t get either of these figures new. Instead, I actually got these from my girlfriend’s dad, who found them at the super market and thought of me. How kind of him! Can’t say I would have ever gotten them for myself, and one really has to wonder who the heck Mattel was hoping would be buying these, but they actually aren’t that bad.

#0840: Bumble Bee & Hot Spot

BUMBLE BEE & HOT SPOT

TEEN TITANS (BANDAI)

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You know, I hate on Mattel a lot, especially in regards to their DC Comics-related output. Believe it or not, there was a time I didn’t consider them the worst company in possession of the DC license, thanks to good ol’ Bandai America. For reasons no one was ever really able to explain, Bandai picked up the license for the Teen Titans cartoon of the early 2000s, and they put out a selection of figures that were….less than stellar. That said, some of their figures remain the only figures to date of certain characters, including both of the characters I’ll be looking at today, Bumble Bee and Hot Spot!

THE FIGURES THEMSELVES

Bumble Bee and Hot Spot were released as a two-pack in the fourth series of Bandai’s Teen Titans line. As far as I know, the pair never interacted on the actual show, so it’s an odd pairing, but Bandai seemed to pick the pairings at random for just about every set in the line.

BUMBLE BEE

Bee&HotSpot2Bumble Bee is probably the more prominent of these two, being the de-facto leader of the Titans’ East Coast branch, and getting a prominent role in several episodes over the show’s run. The figure is a little over 3 ½ inches tall and she has 5 points of articulation, due to Bandai deciding to cut articulation on later series of the line. Because the figures didn’t have enough stacked against them! Bumble Bee had a unique sculpt, which actually isn’t too bad. The proportions are a tad off in some spots (especially the arms), but the figure does a decent job of capturing her design in the show. She’s certainly a lot better than other figures from the line. Bumble Bee’s paint work is actually not terrible. She’s got all the proper colors, and none of her sculpted work has been left unpainted. Her paint has also stood the test of time pretty well, which is a nice change of pace for this line. BB’s prototype showed her holding one of her stinger weapons, but the final figure is sadly lacking them. She does, however, get a set of removable wings. It would have been cool if they’d been articulated, but I guess it’s just good they were actually there.

HOT SPOT

Bee&HotSpot3Hot Spot was never much more than a minor character on the show. Of his four appearances on the show, only one of them actually had him do anything of substance. Still, the dude had a pretty cool look, so you couldn’t leave him out of the toyline! He’s right at 3 ½ inches tall, which makes him a little shorter than BB. Since they never interacted on the show, I can’t really say if it’s accurate of not. He seems to be in a slightly different scale going by the size of his head, but it’s hard to say. Like BB, his sculpt is unique, and it’s a pretty good approximation of his look on the show. The bent elbows are kind of an odd touch, since most of the other figures avoided such posing. The slight pre-posing of the legs can also make him a bit difficult to stand. Hot Spot’s paint is a bit of a letdown. The biggest thing is that he’s flat out missing painted details to match up to the sculpted ones on his legs, which is annoying. Also, it’s more of a personal preference thing, but the decision to go with solid yellows and reds on the head and hands robs the figure of a lot of the character’s visual interest. Hot Spot was packed with…ummm… I’m actually not sure what it’s supposed to be. Maybe it’s a flame blast or something? I don’t know, I lost mine. But hey, at least he’s got a permanent gripping pose on his right hand! That’s totally accurate to the character…

THE ME HALF OF THE EQUATION

I picked this pair up from Target back when they were still new. I was still pretty excited for the line at the time, what with the show still being on the air. These were two of my favorite characters on the show, so I was happy to get them. I have to admit, they aren’t as bad as I had feared, at least based on the others I’ve reviewed from this line. They aren’t the greatest figures of all time, but they’re still pretty fun, and they’ve managed to age pretty alright!

#0818: Batman

BATMAN

JUSTICE LEAGUE: GODS & MONSTERS

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And here we are with day 17 of the Post-Christmas reviews, the final day of this round (I’ve still got a couple more gift-based reviews, but I’ll cover them later). I’ll be going back to the DC animated branch one more time, but it’s not the same universe as before. This time, the figure comes from Bruce Timm’s newest animated venture, Justice League: Gods & Monsters, launched by a movie of the same name back in mid-2015. In this new universe, the Justice League are just the main trinity of Batman, Superman, and Wonder Woman. DC Collectibles has produced figures of the three, and today I’ll be looking at Batman, who in this universe is not Bruce Wayne, but a vampiric Kirk Langstrom*.

THE FIGURE ITSELF

BatmanJLGM2Batman is figure 01 in DCC’s Justice League: Gods & Monsters line. The figure stands about 6 ½ inches tall and has 24 points of articulation. Like a lot of DCC’s more recent offerings, he would really benefit from some lateral movement on his legs, but other than that, the movement is pretty decent. The figure is, of course, based on his animated design from the film. Batman’s look is a nice throwback to the classic sci-if pulp hero look; it’s somewhat basic, but it definitely has a bold look. I had actually expected for Batman to built similarly to Batman: Animated’s Nightwing, but he’s actually a fair bit bigger than Nightwing. That doesn’t bug me too much, since I actually felt Nightwing was generally too small. The sculpt does a good job of translating his design into three dimensions. It’s not perfect, and the torso in particular feels a little flat, but the overall quality is pretty great. The head is a good match for the film, but the long ears, while cool, are susceptible to warping in the packaging, which has left my Batman with one slightly droopy ear. Batman’s paintwork is fairly straightforward. Like the overall design, his color scheme is BatmanJLGM3fairly basic; it’s just black and off-white, with some red thrown in for good measure. The overall application is pretty good; some of the edges are a little fuzzy, and there’s some bleed over here and there, but it’s mostly pretty clean. Batman is packed with an extra unmasked head, two pairs of hands (in fists and… some sort of weird, pseudo-grip sort of pose?), and a display stand with his control art on it. He’s a bit on the light side when compared to other animated releases, but it’s a decent enough selection, I suppose.

THE ME HALF OF THE EQUATION

Batman was given to me by my oh-so-awesome parents. He wasn’t actually among the presents I opened Christmas morning, as he hadn’t quite arrived yet, but he got here just a few days after. I was pretty happy to get him, as Batman was my favorite of the three designs (if perhaps not my favorite of the three characters after seeing the film). The figure does a pretty admirable job of translating him to figure form, and he fits in nicely with my Batman: Animated figures. I don’t know that he’s quite convinced me to pick up the rest of the set, but I could definitely see myself tracking down a Wonder Woman at some point.

*For those of you who don’t know, in the mainstream universe, Kirk Langstrom is the Batman villain Man-Bat.

#0816: Batman & Two-Face

BATMAN & TWO-FACE

BATMAN (MATTEL)

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For day 15 of the Post-Christmas reviews, I’ll be taking a step back to a few years, and actually looking at a Mattel product. Weird, right? In 2002, the DC license moved to Mattel from Hasbro (who had inherited it via their buyout of former holder Kenner), marking the first time in over a decade that the license had formally changed hands. It was something of a quick change, resulting in Hasbro being unable to release some of the product they had designed beforehand. When Mattel took over, they ended up making use of some of these already existing designs (which were all Batman-related), releasing them as a quick, one and done line of two-packs, each containing Batman and a supporting player. That wasn’t enough, apparently, as they also occasionally trotted the figures out for re-release over the years, usually single-packed and with wonky color schemes. Today, I’ll be looking at a pair of figures from one of those re-releases.

THE FIGURES THEMSELVES

Batman and Two-Face were released in 2008, in a line simply branded Batman. I should specify here that they were both single releases, which I’m just reviewing as a pair here for my own convenience. There was also a Joker figure in the set, which I don’t have.

BATMAN

BatsTwoFaceMatt3First up is Batman. Not just any Batman, though! No, this here is a wacky variant Batman! The figure stands just shy of 5 inches tall and has 5 points of articulation. The sculpt is based on the New Batman Adventures version of Batman. It’s not a terrible recreation of the design, but I don’t think it’s quite as good as the prior Kenner version of the design, and it’s definitely not as good as the recent DCC version. However, it’s still a pretty decent sculpt, and it’s clear which version of Batman this is supposed to be. Plus, it’s got a much more natural pose than the Kenner version, which is a nice change. Wait, didn’t I say this was a wacky variant Batman? Why, yes I did! That all comes from the paint. Instead of the traditional grey for the body, he has this odd orange/silver thing. It’s not based on any particular look or anything, just random orange and silver Batman. How ‘bout that? The paint is decently applied, for what it’s worth, so there’s that. Batman included no accessories, just like all of the other Batmen who used this same exact mold.

TWO-FACE

BatsTwoFaceMatt2So, Batman was a wacky variant, but Two-Face is an actual adapted design, right? Not really, no. But that’s okay! Because toys! Like Batman, this figure stands about 5 inches tall and has 5 points of articulation. It’s worth noting that this guy feels like he’s just a bit smaller-scaled than Batman, which is especially notable when you compare head sizes. The sculpt is also based on his New Batman Adventures design, and it’s not quite as strong as Batman’s. It’s not terrible, and the body in particular is a pretty decent Timm-style suit sculpt (which is probably why Mattel ended up using a tweaked version of it several times in their JLU line). The head is pretty off, and it has a really obvious mold line running along the chin, which looks pretty bad. The paintwork is kind of interesting. It’s definitely not show-accurate, but it’s also not quite as out there as Batman, since it isn’t all that far-removed from some of his classic color-schemes from the comics. That actual application is reasonable enough. The colors are pretty vibrant, and most of the paint stays in the lines, which is nice. Two-Face also doesn’t include any accessories, but he does have his coin sculpted in his hand, so at least he isn’t totally lacking.

THE ME HALF OF THE EQUATION

Batman and Two-Face were given to me for Christmas by my Super Awesome Girlfriend. And where did she find these 8 year old action figures? Some second hand store? Nope, it was CVS of all places. I was genuinely shocked by that. Neither of them are particularly standout figures, but they kind of a nifty throwback to the wacky variants of old, and I was happy to receive them.

#0814: The Riddler

THE RIDDLER

BATMAN: ANIMATED (DCC)

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Well, we’re steadily making our way through the Post-Christmas gift reviews. Today marks day 13, which means we’re the majority of the way through the stuff I got this year. I’ll be going back the super hero pool again today, with another figure from the current Batman: Animated line by DC Collectibles. Last time, I looked at one of Batman’s allies; this time, I’ll be looking at one of his more recurrent foes, the Riddler!

THE FIGURE ITSELF

RiddlerAn2Riddler is figure #14 in the Batman: Animated line. This places him with the Series 4 figures, though his actual release was during the onslaught of series 3, 4, and 5 figures, so the whole numbering thing is rather arbitrary. Riddler is based on his original series look (a totally sensible choice, given that The Riddler never got more than a cameo appearance in TNA, and the design wasn’t very well received), specifically from the episode “Riddler’s Reform,” which is probably his best appearance in the show. The figure is 6 ½ inches tall and has 20 points of articulation. He’s somewhat similar in construction to Two-Face, though the styling of the suit is obviously a bit different. The sculpt does a pretty reasonable job of translating his design from the show. It’s better from some angles than others, but there are a few things that are just off. The pelvis is a bit too low-set (a recurring problem with these figures), and the neck is just a touch on the long side. Other than that, the figure makes for a pretty great translation from 2D to 3D. The head in particular is a fantastic piece, and I love getting a figure with such a unique expression. Riddler’s paint is nice and clean, probably some of the cleanest the line has exhibited. There’s a little bit of bleed over on the pocket square, but that’s really the only notable issue, which is pretty fantastic for a figure in this day and age. Riddler includes his cane, a Wacko Toys display, three pairs of hands (fists, gripping, and relaxed), and a display stand with his control art. The toy display is the only piece that is really “Riddler’s Reform”-specific, but it also happens to be the coolest extra included (at least by my standards).

THE ME HALF OF THE EQUATION

Despite getting most of the other figures in this line, my local comic book store never got Riddler in stock. Fortunately for me, my parents picked him up for me and gave him to me for Christmas, which made me quite happy. Riddler turned out very well, even surprisingly well for this line. He has no glaring issues, and he comes with some pretty awesome extras. I think he’s probably the second best figure I’ve gotten from the line, after the surprisingly impressive Bane.

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#0811: Batgirl

BATGIRL

BATMAN: ANIMATED (DCC)

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For day 10 of my Post-Christmas gift reviews, I’ll be moving away from the mostly sci-fi based reviews of the last nine days and going back to the subset of action figures I am most comfortable with: Superheroes!

Barbra Gordon as Batgirl didn’t appear till the tail end of the original run of Batman: The Animated Series, but all three of the episodes in which she appeared were pretty well-received with both the fan base and the creative team behind the series. When the series came back as The New Batman Adventures, Batgirl was given a much larger role, and in fact appeared in the majority of the show’s episodes. So, it’s not a huge surprise that DC Collectibles’ first figure of the animated incarnation of the character comes from her later appearances.

THE FIGURE ITSELF

BatgirlAn2Batgirl was released as part of DC Collectibles’ Batman: Animated line. She’s figure 18 in the line, which places her in the fifth series of the line. The figure is about 5 ½ inches tall and has 25 points of articulation. As I noted in the intro, she’s based on her New Adventures design, which itself is a pretty straight adaptation of her original comics design. The costume has of course been tailored to fit the more stylized nature if Timm’s New Adventures character designs, which includes streamlining of the belt and boots. It’s definitely a solid piece of design work. Batgirl’s sculpt shares a number of stylistic similarities with Poison Ivy, due to their builds being quite similar in the show, but it doesn’t appear that the two figures share any actual sculpted pieces. The overall quality of the sculpt is quite good, and she definitely looks like her onscreen counterpart. She also doesn’t seem to have the same huge noggin issues that Ivy did, though that may be to do with her not having Ivy’s rather large chunk of hair. The proportions I general are pretty well-balanced, and the joints and such are all worked in rather nicely. Batgirl’s paint is pretty much on par with the paint BatgirlAn4we’ve seen on the rest of the figures. It’s a little rough around the edges of her mask, as well as the change from yellow to blue on the cape, but the overall appearance is pretty solid. Batgirl includes a batarang, 10 extra hands (2 fists, 2 gripping, 2 loose grip, 2 relaxed, and one for holding the batarang), a bat-grapple, a hand holding the grapple, and a display stand. They’re all pretty good, except for one thing: the grapple on the hand with it sculpted in place is completely unpainted. I don’t know if this is contained to just my figure or if it’s a wide spread problem, but it’s quite obvious and rather annoying.

THE ME HALF OF THE EQUATION

Batgirl was given to me this Christmas by my parents. She was a figure I was quite looking forward to (she and Nightwing were my two favorite characters from New Adventures). Like just about every figure in the Batman: Animated line, she is not without her flaws. However, she’s a pretty well put together figure, and a lot of fun.

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#0800: Two-Face/Harvey Dent

TWO-FACE/ HARVEY DENT

THE DARK KNIGHT (HOT TOYS)

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Wow, it’s kind of a big day here. I’ve actually managed to write 800 of these things, AND it’s the last day of 2015. How about that. Well, let’s close out the year in style, with another Figure In Question “deluxe review!”

I’ve got quite a large selection of Hot Toys figures, and the vast majority are based on various Marvel Studios properties. However, the property that actually got me into the realm of high-end collecting was their rather impressive selection of figures from The Dark Knight. Wait, didn’t I just talk about how I only thought Dark Knight was okay, not great? Why, then, would I start shelling out the big bucks on figures from said movie? What can I say? My buying habits are an enigma! While everyone always praises Heath Ledger’s performance as the Joker, I’ve always found that one of the unsung parts of the film is Aaron Eckhart’s turn as Gotham District Attorney Harvey Dent, known in the comics as Two-Face.

THE FIGURE ITSELF

TwoFaceHT2Harvey Dent/Two-Face was released as part of HT’s Movie Masterpiece Series, as number 81 in the line. He’s the fifth figure from the Dark Knight sub-set, after Begins-style Batman, Joker, Dark Knight Batman, and Bank Robber Joker (and, if you count the Tumbler and the Bat-Pod, he’s the seventh Dark Knight item to carry the MMS label). Two-Face stands about 11 ½ inches tall, placing him at a height just below Batman and Joker. Going by the actor’s heights, this isn’t too far off. Going by the solicitation for the figure, he has “over 30 points of articulation,” which is the best count you’ll get barring actually stripping the figure down to count the joints (which I won’t be doing). Harvey is based on his appearance in the last half or so of the film, from right before his capture by the Joker, up through the end of the film.

Appropriately for a character such as Two-Face, this figure includes a pair of head sculpts. The first is based on his scarred look from the last third of the film, which is his more distinctive “Two-Face” look. The right half of the face is a very good likeness of Eckhart, looking rather intense and angry. The texturing on the face is a little softer than a TwoFaceHT3lot of other HT figures, but it’s actually fairly realistic, and helps to further highlight the differences between the two sides. The hair is very finely detailed, and a pretty good match for the look from the film, if perhaps a bit too neat and tidy. The left side of the face is a fairly impressive sculpt purely from an aesthetic stand point, however it has a number of inaccuracies, particularly around the nose and chin. Given how closely the figure was released to the film, one assumes a certain degree of this has to do with the final look from the film changing from preliminary designs. The overall effect really isn’t bad, though, and the sculpt truly is a nice piece of work. The second head presents a pre-accident Harvey. While you might think that the two sculpts would be more or less the same on the right side, this doesn’t appear to be the case. They’re certainly similar, but there are a few differences. The hair is (unsurprisingly) parted a slightly different way, and the general demeanor of the face is less intense. While this is in keeping with the character from this point in the film, the end result is a sculpt that I don’t feel has as strong a likeness as the scarred head. Nevertheless, the sculpt is still a very nice piece. Both heads sport some excellent paintwork, in keeping with the usual work from Hot Toys, and they both showcase incredible realism.

Harvey’s outfit is made up of seven different pieces. He has a jacket and dress pants, a tie, button down shirt, belt, and sculpted shoes. The jacket is probably the weakest piece here. The tailoring isn’t terrible, but it’s a little bunchy and oversized. To replicate the burnt nature of the left side of the jacket, it’s been coated in a rubbery sort of material. While this is nice in theory, and perhaps the most plausible way of creating the look in a mass-TwoFaceHT5produced sense, it only further bulks up the jacket, and makes Two-Face look a little flabby. The tie is oddly plastic-y, but it looks reasonable enough and does a pretty fair job of replicating the look. The shirt, pants, and belt are all pretty nicely tailored and serve their purposes pretty well. The shoes are a fairly often used piece, but they fit the part and are quite well sculpted.

Harvey is an older HT figure, so he has less extras than some other figures, but he does still have a few. He includes:

  • 2 pairs of hands
  • An extra jacket
  • 2 coins
  • Campaign button
  • Revolver
  • Display stand

The hands come with one relaxed pair, plus a right hand for holding the gun and a left hand for holding either a coin or the campaign button. Both sets of hands are pretty well sculpted, and decently sculpted, though the thumb on the left hand has a somewhat visible seam on it.

The extra jacket is the same as the regular jacket, but without the rubber coating for the burnt side. The tailoring could still use a bit of work, but it’s a better piece overall than the other coat.

TwoFaceHT4The two coins are actually the same piece twice. It’s supposed to represent Harvey’s lucky double-sided coin. In the film, the piece is scarred in the accident that scars Harvey’s face. The coin here is small enough that it’s not really clear which version of the coin it’s supposed to be.

The campaign button is one of the ones worn by various characters in the film, which says “I believe in Harvey Dent.” It’s well scaled and well painted, resulting in a very faithful piece.

The revolver is a fairly standard piece. It’s nicely sculpted and scaled. The cartridge swings out and can be removed, which is a nice touch.

Last up is the display stand, which is just the standard piece, which “Two-Face/Harvey Dent” printed on the front, as well as the logo from Dark Knight at the center.

THE ME HALF OF THE EQUATION

Two-Face was my second Hot Toys figure. After getting Joker, I wanted to have a companion figure, so my parents offered to chip in half the price of the figure as part of my Christmas gift for that year. Though the figure might be worth a small fortune now, I actually got him for well below retail, since nobody seemed to want him at the time. While he’s not the greatest offering HT ever put out, and I don’t really think he warrants the high prices he goes for now, he’s a pretty solid figure, and I’m certainly glad to have him.

#0798: Mister Miracle

MISTER MIRACLE

DC ICONS (DC COLLECTIBLES)

MrMiracle1

Jack Kirby is a pretty pivotal figure in comics, having had a hand in the creation of a huge portion of the Marvel Universe. He didn’t just work at Marvel; he also spent a fair bit of time working for Marvel’s main competition, DC. He didn’t have the same impact at DC that he did at Marvel, but he did create the Fourth World, which picked up a pretty substantial cult following. One of my personal favorite characters from the Fourth World has always been Scott Free, aka Mister Miracle. Scott (or Scot, as he’s known now. Extra “t”s are so last century) has made a fairly recent return to the DC Universe, and his new look just got a figure, courtesy of DC Collectibles’ newest line, DC Icons.

THE FIGURE ITSELF

MrMiracle2Mister Miracle is figure 04 in the first series of DC Icons. He’s the lone New 52-based figure in the first series, which is fair, I suppose. The main purpose of the Icons line was to serve as a competitor for Hasbro’s Marvel Legends, so articulation is a key point. Mister Miracle delivers pretty well on this, sporting 27 points of articulation. Like a couple of the animated figures, he would really benefit from some sort of lateral movement on his legs, but you can still get a pretty decent range out of him. What he doesn’t deliver on so much is height. He stands about 5 ¾ inches tall, which makes him a good half an inch shorter than the average Marvel Legend and almost a full inch shorter than prior DCC figures. For what it’s worth, he’s in roughly the same scale as S.H. FiguArts figures. But he, and the rest of the line, are still a lot smaller than expected. Moving past that, he has a totally unique sculpt, which is pretty well executed. The proportions of the body are actually pretty good, and most of the articulation is worked in pretty well. Design-wise, he’s based on Miracle’s look from Earth 2, which is a slight tweaking of his original Kirby design. I think the original is still a stronger look, but this isn’t a bad look. The costume details are mostly etched in, which has MrMiracle3the result of making him look a lot sharper. The cape is a separate, but permanently attached piece, made from a softer materials. The sculpt is okay, but, the cape is a little oddly shaped. That being said, it works for what it is. The paint work on the figure is nicely handled overall. The etched in lines of the costume make for cleaner paintwork, and help to make the details pop a bit more. The colors are all done in a really cool metallic sheen, which really makes him look pretty sweet. For accessories, Mister Miracle includes two sets of hands (fists and open), a pair of hoverdiscs for his feet, and what I believe is a Mother Box.

THE ME HALF OF THE EQUATION

I picked up Mister Miracle from my local comic book store, Cosmic Comix. He was actually the only of the four first series figures left. I was somewhat intrigued by the concept of Icons, and I’ve always liked Mister Miracle, so I thought this guy would be a good starting point. The issues of scale are a little frustrating, especially for people who were hoping to place these figures with their prior DCC figures. That being said, Miracle is a really fun figure, and he shows a great improvement in terms of quality for a DCC product. Plus, as more of these figures are released, the scale thing will become less of an issue.

MrMiracle4

#0796: The Joker

THE JOKER

THE DARK KNIGHT (NECA)

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Yesterday, we looked at a figure from 1979’s Superman: The Movie. Today, we jump to pretty much the exact opposite side of the “super hero” movie spectrum, with 2008’s The Dark Knight. It’s lauded by many fans as one of the greatest comic book films of all time. You guys ready for some blasphemy? I think The Dark Knight is just an alright movie. Like, it’s not bad, or anything, and there are some moments of it that I really quite like, but as a whole, I just found it to be rather middling. Guess gritty realism just isn’t high on my list of things I want from my super hero movies. However, the movie did give us Heath Ledger’s extraordinarily memorable turn in the role of the Joker. Ledger’s Joker has received his fair share of toys, including NECA’s pretty sweet 18 inch figure. He’s gotten one more figure from NECA, in their more usual 7-inch scale, which I’ll be looking at today.

THE FIGURE ITSELF

LedgerJoker2Joker is the last of the three figures offered in this year’s DVD-based partnership between NECA and Warner Brothers. He was available in Warner Brothers’ eBay store in a DVD bundle, as well as at select Toys R Us stores. The figure stands just over 7 inches tall and has 24 points of articulation. Like the other two figures in this set, Joker is a scaled down version of NECA’s 18-inch figure. The sculpt is really a great translation of Ledger’s appearance in the movie. His clothing is constructed through a number of add-on pieces atop an underlying body, which results in a really authentic layered look. Each level has a bunch of texturing and fine detailing work, which really sells the realism of the clothing. The chain of his pocket watch is an actual metal chain, which can be a slight pain while posing, but is a really nice touch. The head is made up of two parts, with the main head being one piece and the hair being separate. The face has a passable likeness to Ledger; it’s not 100% him, but it’s clear who he’s supposed to be. The hair is a rubber-like material, and it does a decent job of capturing Ledger’s hair. It’s a little bunchy and thick in a few areas, but that’s forgivable in this scale, and the overall look is good. Batman had some spectacular paint work, and Superman had passable paintwork, so how does Joker measure up? Well, I think he falls somewhere between the two. The overall look is really great, and the general application is pretty clean. The detail work on his shirt and tie is really great, and the washes and such used to highlight the sculpt are mostly pretty good. There’s a small degree of slop around the collars of the jackets, and the coverage of the darker wash on the legs is a little spotty, but that’s about it. The Joker includes a knife, a handgun, and a machine gun, which is a pretty decent assortment of extras.

THE ME HALF OF THE EQUATION

I missed my local TRU’s shipment of Jokers. Given my only moderate fandom of the movie, I wasn’t super bummed about this or anything, since I wasn’t 100% sold on getting the figure to begin with. Ledger’s Joker was a good performance, but appearance-wise, I don’t quite put him on the same level as Reeve and West in their roles. However, when I found Superman, there was also a fresh stock of Joker figures, and I liked the figure enough in person to pick him up. He’s definitely a solid figure, and I like how he turned out. Glad I found him!

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