#2528: Baroness & Cobra C.O.I.L.

BARONESS & COBRA C.O.I.L.

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Since its move to the 3 3/4 inch scale and subsequent re-branding under the “Real American Hero” branch of the franchise, vehicles have been a somewhat central piece of G.I. Joe.  When it became official that the line would be jumping to 6 inch scale, one of the early questions to pop-up amongst the fan base was: “What about the vehicles?”  Vehicles have been a hard-sell for the line pretty much since the end of the vintage years.  Obviously, at almost twice the size, they’re an even harder sell, but Hasbro’s dipping their toes in the water, much like they did with Star Wars, with a smaller-scale vehicle to try things out.  And, it’s also packed with one of the franchise’s central characters, so let’s see how all of that works out, I guess.

THE TOYS THEMSELVES

Baroness and the Cobra C.O.I.L. are another piece from the Target-exclusive “Special Mission: Cobra Island” sub-line of Classified Series.  They’re numbered 13 in the overall line-up, showing that the vehicles will also apparently be getting in on that main numbering scheme as well.  Also, for those of you tracking at home, you’ll see I went from 11 to 13.  That’s because 12 is the Cobra Trooper, and I haven’t yet become a miracle worker.

BARONESS

Baroness was an early addition to the toyline (and an even earlier addition to the franchise, due to being present in the comics well before her toy appeared), and has long been at the core of the franchise, so it’s no surprise that she’s getting added to this relaunch pretty early on.  The figure stands just over 6 inches tall and she has 35 points of articulation.  She’s got the same articulation scheme as Scarlett, meaning she’s a touch more limited in terms of posability than some of the others in the line, but as I noted on Scarlett, she’s still very serviceable on that front. In fact, she’s actually got one improvement over Scarlett in terms of construction; her shoulder pads are their own piece, allowing them to rotate out of the way, giving the shoulder’s slightly cleaner movement.  I do still wish there was a deeper range on the elbows, but I’m overall pretty happy with the mobility on this one.  In terms of design, Baroness joins her boy-toy Destro in staying pretty faithful to the vintage figure.  Obviously, there are a lot more parts and depth to this particular iteration, but the major parts of the costume all line up pretty much piece for piece with the layout of the V1 figure’s gear.  I definitely dig this.  Her head sculpt definitely falls slightly more into the modern era depictions of the character, and I definitely see a lot of similarities to Sienna Miller’s take on the character from Rise of Cobra going on.  That being said, there really are worse parts of that movie to be borrowing than Baroness’s design.  The glasses are a separate piece that’s been glued in place, and they’re quite well scaled to the figure.  Sometimes, I’m sketchy on that sort of set-up, but it actually works here.  Baroness’s color scheme is classically just a lot of black.  This figure takes that as a starting point, but does a fair bit more with it, adding dark grey sections to her underlying body suit.  She’s also got a printed face, which looks pretty solid, apart from one errant mark on my figure.  I also quite dig the gold tips on her glasses.  That’s a fun touch!  Baroness is quite well accessorized, with a second head sporting a helmet, two golden pistols, a strange snake gun thing, two rifles, and a knife.

COBRA C.O.I.L.

Our first vehicle for the new line is honestly not a huge surprise.  Motorcycles have been a piece of the Joes since pretty much the very beginning, and it’s a good, fairly low-cost way to introduce a vehicle to the line.  The only thing that I’m left to ponder is just what C.O.I.L. stands for, because the box doesn’t share that info with us. Alas, we’ll have to figure that out for ourselves.  The cycle measures 4 1/2 inches tall by 8 1/2 inches long, and has working wheels.  When I first saw the cycle, I was honestly expecting it to have a fair bit in common with Black Widow’s bike from Marvel Legends, but the two are wholly unique from each other.  This one’s got a rather unique design to it, which looks pretty decent, and fits well with the whole overall Cobra aesthetic.  It’s definitely in line with the line’s high-end sci-fi elements as well.  Baroness sits well on it, and you can even mount the two rifles each on the sides of the bike, for some proper armaments.

THE ME HALF OF THE EQUATION

Given the nightmare that other people have been having trying to locate this one, I was anticipating not getting the chance to grab it at all.  However, like with the Roadblock from yesterday, I got a call from Max, who found one while on a grocery run.  Dope!  Baroness is a really nice figure, and a fantastic companion to the Destro figure from Series 1.  I feel confident she’ll be out again in some shape or form, and probably rather soon.  The bike I can kind of take or leave, because I don’t really associate Baroness with it, and I don’t really have anyone else who quite fits it yet.  Still, it’s not a bad piece either.

#2527: Roadblock

ROADBLOCK

G.I. JOE: CLASSIFIED SERIES (HASBRO)

For the second day of this week of G.I. Joe: Classified Series reviews I’ve got going, I’m gonna be doing some retreading….which is what I did for the second day of my last round as well.  Am I getting predictable, or is Hasbro?  Probably both of us, really.  The line’s first retreaded character was, unsurprisingly, Snake Eyes, but the second character to get the follow-up treatment is, a little bit surprisingly, Roadblock, a character that Hasbro seems to be really getting behind for this reboot.  Hey, I can’t really knock it myself, especially when it means more cool toys.  Let’s check it out!

THE FIGURE ITSELF

Roadblock marks the second figure in the “Special Mission: Cobra Island” sub-line of Classified Series figures, which is currently exclusive to Target…and eBay, I guess, but let’s try not to dwell.  Roadblock is numbered figure 11, picking up from Beach Head, and by extension the whole main line.  The figure stands 6 3/4 inches tall and he has 37 points of articulation.  Unlike Snake Eyes, who was just a straight deco change between the two figures, Roadblock’s gotten a rather adjusted design for his second outing.  While a lot of people were pulling for a Roadblock that came close to the V1 figure, this one actually moves even further away from it.  He’s got more of a covert ops feel to him, befitting the Cobra Island mission theme of the set.  It also seems to take a sizable chunk of its inspiration from Roadblock’s successor Heavy Duty in his Sigma 6 incarnation.  Given my vocal approval of Sigma 6, I’m definitely okay with this.  In order to get this new appearance, this guy uses the same core body as the prior Roadblock, but without the vest piece, and with the addition of a new head, and add-ons at the wrist and thigh.  Removing the vest does a lot to change up the body from the start, but the new pieces take it even further.  The new head is really the star piece, and the thing that brings up the Heavy Duty/S6 similarities.  He’s sporting a bandana and a sort of high-tech comm piece on his ear.  It also appears that Roadblock’s been on his mission for a little while now, because he’s got a large, bushy beard, and his friendlier expression from the last figure has become much more intense and worn down here.  I like how they’ve convincingly changed so much about his appearance.  The add-on pieces for the wrist and thigh straps are actually a bit of a preview here, initially being designed for the Gung-Ho figure that’s in the second main assortment.  They add a bit to the sci-fi elements of the design, and also do a little more to mix up the body, which certainly is fine by me.  Roadblock’s paint helps to sell the more covert elements of this design, transitioning him to more blacks and greys.  It’s not eye-catching, but then it’s not meant to be.  I don’t hate it; I can kind of dig the understatement.  Roadblock is armed with the same weapon as the last time, so he’s still toting around the big rail gun thing.  It does at least get a slightly altered paint scheme, with a bit of graffiti on the side, which I really quite like.  He’s also packed with a pair of sunglasses, which help to further sell the Sigma 6 feel on the design.  I’m down for this, you guys.

THE ME HALF OF THE EQUATION

Roadblock is actually the first of these exclusives I was able to get my hands on.  It’s not much of a surprise, since he’s the one that everyone seems most willing to pass on.  Nevertheless, Max found this guy while on a grocery run, and hit me up, and boom, there he was.  I know he kind of pales in the light of new versions of major players and the line’s first army builder, but I really enjoy this Roadblock figure.  Honestly, with the number of changes, I’m thinking I might just find a slightly more Roadblock-y weapon for my Series 1 figure, and keep the rail gun with this guy so he can just be Heavy Duty.  Boom.  Then I can keep them both on my shelf, and my Joes get one more member.  I don’t know about you guys, but that seems pretty downright awesome to me.

#2526: Wayne “Beach Head” Sneeden

WAYNE “BEACH HEAD” SNEEDEN

G.I. JOE: CLASSIFIED SERIES (HASBRO)

It’s been a month since I took my last look at Hasbro’s re-boot of their G.I. Joe line under the Classified Series banner.  The initial drop from the line was a general release.  The immediate follow-up has been split between a few different locations.  The majority of the second round of product is courtesy of Target’s exclusive “Special Mission: Cobra Island” assortment.  It’s…not been a smooth process getting them out there, but….well…it’s not smooth.  That’s kind of the central piece to these figures.  Fortunately, it does seem like they’re finally making their way into some dedicated fan’s hands.  And hey, look at me, over here, being a dedicated fan.  The first of the new figures I’m taking a look at is the Joe’s own resident Drill Sergeant Nasty, Wayne “Beach Head” Sneeden!

THE FIGURE ITSELF

Beach Head is the first figure in the “Cobra Island” sub-line of figures for the Classified Series line-up.  He’s numbered figure 10, and it looks like all of the other exclusives will be following suit, and keeping the on-going numbering for the line.  That’s different from how Hasbro handled the Black Series numbering, so I was a little surprised to see them go this route.  Given the total lack of any sort of actual exclusive branding, its possible that these might end up getting wider releases later?  One can only hope.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Beach Head’s design remains quite faithful to his V1 figure from ’86.  In terms of vintage accuracy, I’d say he’s pretty much only rivaled by Destro.  The specifics of his design have, of course, been somewhat refined, both to fit in with his more sci-fi-esque teammates, and to take advantage of the larger canvas that the new scale gives the character.  Beach Head marks the line’s first instance of cross-character parts re-use, making use of Duke’s legs and hands.  Given the sort of standard issue nature of both characters’ designs, it’s hardly an issue, and honestly not that noticeable at first glance.  The rest of his parts are new, and they’re really impressive.  From the incredibly dedicated texturing and stitching of Beach Head’s sweater and mask, to the angry and determined expression clearly visible beneath his mask, there’s a lot going on in this sculpt, and it’s all pretty awesome.  Quite honestly, it’s probably the best sculpt produced by the line so far, and that’s really saying something.  In terms of paintwork, Beach Head again stays pretty close to his vintage routes.  There’s one spot of the bright Tron-esque blue that’s been on all the Joes so far, but that’s it, and it’s honestly pretty tame.  The rest is drab greens and browns, and it works.  There’s actually a paint variant on this figure, which concerns the eyes.  Mine are blue, but there’s also one with black eyes out there, for those that care about such things.  I personally prefer the one I got.  Beach Head does quite well when it comes to accessories, getting a rifle, pistol, small crossbow, backpack, knife, and a beret.  I don’t know how I feel about the solid green on the weapons, but it’s not the end of the world.  I guess I just got accustomed to the painted weapons from Series 1.  Overall, definitely a fun selection, though, and he’s only an ammo case away from covering what was included with the original figure.

THE ME HALF OF THE EQUATION

To say that these Target-exclusive Joes have been hard to track down is something of an understatement.  I didn’t even come close to getting in on the online orders, so I’ve been relying on the kind nature of others to help me track them down in person.  Fortunately, Max was able to set me up with this guy via one of his collecting acquaintances, so I didn’t have to do too much searching on my own.  I’m glad I got him, because he’s probably my favorite thing to come out of the line at this point.

#2488: Scarlett

SCARLETT

G.I. JOE: CLASSIFIED SERIES (HASBRO)

To wrap up up my look at the first assortment of Hasbro’s G.I. Joe relaunch, I’m making my way to the First Lady of the franchise, Shanna O’Hara, aka Scarlett.  Debuting as one of the Original 13 back in the day, Scarlett has a sort of hot-and-cold run when it comes to action figures.  She’ll go long stretches between updates, and finds herself frequently left out of line-ups where she should be included (Sigma 6 being the biggest offender on that front).  Fortunately, she’s right here at the start for Classified.

THE FIGURE ITSELF

Scarlett is figure 05 in the Classified Series line-up.  The figure stands 6 inches tall and has 35 points of articulation.  As far as mobility goes, she’s definitely the most limited of the first series figures, thanks to actually just having less articulation.  For the most part, she’s still pretty serviceable on that front, but the elbows are a lot more limited than I’d like, especially given that she’s got a weapon she’s meant to hold two-handed.  Some deeper bends are really needed.  Of all the designs in this first set, Scarlett’s is the one that’s the most far-removed from her original figure.  Now, in her defense, even the original animation and comics designs were a little bit removed from how the figure looked, so she’s already starting from there.  That said, there’s still a lot more modernization and tweaking going on this one.  It kind of makes sense, with her being the least regulation of the original bunch anyway.  She was running around in a leotard and was just shy of a super hero costume, so she’s always been a little bit of an outlier.  She’s also the one most prone to rather sizable re-works as the line progresses, so this is really just the next one of those.  For me, this design really works, because it possesses all of the broad strokes elements that really read as Scarlett, while still fitting in a little bit better with a modern aesthetic.  This design has a nice fusion of practicality and fantasy, and it keeps it pretty fun.  The sculpt does a solid job of bringing her into three dimensions, with a nice set of balanced proportions, and a ton of small detail work that helps her really pop.  In terms of paint, Scarlett is definitely a brighter splash of color than the rest of the assortment.  That’s not a bad thing, and it’s in keeping with usual depictions of her.  The use of the gold that’s been on most of the Joes looks a lot better here, especially when merged with the yellow that’s already there.  I’m also quire a fan of the variation on her hair, which gives it a nice sense of transparency and light.  I did notice a few spots of slop on the base paint for my figure, especially on the wrist guards.  I’m hoping Hasbro can tighten up the paint a little more on this line going forward.  Scarlett is packed with an updated version of her crossbow, plus three knives.  The crossbow is in two parts and has a tendency to pop apart a lot, but is otherwise pretty cool.  The knives can all be stowed on the figure, which gives them a nice extra interactive feel which I really enjoy.

THE ME HALF OF THE EQUATION

I’m a very big fan of Scarlett, so as soon as I saw Snake Eyes, I was waiting to see the corresponding Scarlett.  I know she’s not everyone’s jam, but I really dig this new design a lot, and I like having her to go with my updated Snake Eyes.  I wouldn’t mind seeing a more classic version at some point as well, though, since I’m hardly going to turn down the chance to get another Scarlett figure.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2487: Duke

DUKE

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Alright, we took a slight detour over to the Cobra side of things yesterday, but today we’re returning back to the Joes with perhaps the most Joe-y Joe there is, Conrad “Duke” Hauser.  Since joining the teams ranks in 1983, Duke has pretty much been the face of the franchise, taking a major role in the the last several revisions of the franchise as well.  He’s also nowhere near as cool as anyone else on the team, but I guess we’ll try not to hold that against him.

THE FIGURE ITSELF

Duke is figure 04 in the G.I. Joe: Classified Series line.  Initially, he was supposed to be heavier packed alongside Snake Eyes, but when the cases dropped to 6 figures instead of 8, he went down to one per case.  It’s okay, though; it’s just Duke.  It’s not that big a deal.  The figure stands 6 1/4 inches tall and he has 37 points of articulation.  In terms of posablilty, he falls between Snake Eyes and Roadblock, being not quite as agile as Snake Eyes, but still getting a little more range than Roadblock.  Much like yesterday’s Destro, Duke’s a more faithful recreation of his old figure than the others in the set.  There are still a handful of changes, of course, to help bring him more in line with the slight sci-fi flair of the rest of the updated line, and to just sort of modernize him a bit.  I know some people weren’t big on the shin armor, but it feels rather Aliens-like to me, and I’m definitely down for that.  The head sculpt has gotten a little bit of flak from collectors who think he either has too modern of a haircut or looks a little too young for Duke.  I myself quite like the sculpt.  It’s got a little bit of a John Cena vibe to it, which actually works surprisingly well.  I also like that they’ve kept the scar that Duke frequently sports (in reference to the original Joes, of course), though it’s been moved up to his eyebrow instead of his cheek.  The overall end result definitely amounts to a very Duke-esque figure, and I can definitely get behind that.  Duke’s paint work is rough; definitely the roughest of this bunch.  My figure’s got quite a bit of slop on his uniform, especially at the top of the shirt and on the gloves.  Like I said, it’s rough.  At least mine has a decent looking face, which I can’t say for every other Duke that All Time got in.  I don’t know if there are line-wide issues with him or what, but he definitely ended up way worse on this front than the rest of the group.  Duke’s accessory selection is almost a match for his V1 figure’s set-up.  He gets a rifle, a pistol, a back pack, and a small pair of binoculars.  The rifle and pistol are again more sci-fi-esque designs, though I really dig how they’ve matched the silhouette of the rifle to the vintage counterpart’s sub machine gun.  I also really like how the binoculars clip onto his belt.  About the only thing this guy’s missing for the full vintage set-up is a helmet, and that’s honestly never been a very intrinsically Duke piece.  I definitely can’t knock what he’s got here.

THE ME HALF OF THE EQUATION

Classically, I’m not the biggest Duke fan, but of the Toy Fair reveals, he was probably the one who impressed me the most, because I think he’s a very nice merging of classic with modern.  The final figure has to contend with some production errors, which makes him a little touchy in some spots, but I’m overall quite happy with the end result.  I suppose he’ll be a suitable leader to my Joes for now.  You know, until Hawk arrives and I kick this guy to the curb.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2486: Destro

DESTRO

G.I. JOE: CLASSIFIED SERIES (HASBRO)

At the mid-way point of this new set of Joe reviews, we’re breaking from the Joes themselves and taking a look at their opposition.  Of course, it’s not a hard line Cobra member, but instead Destro, a mercenary arms dealer who has the potential to fall on either side of the conflict.  He’s gonna fall on Cobra’s side, because that’s how he always do, but there’s that option there, right?  That keeps things fun and funky fresh, right? Sure, let’s go with that.  Onto the figure review!

THE FIGURE ITSELF

Destro is figure 03 in the G.I. Joe: Classified Series line-up, and is so far the line’s lone villain, though he will be joined by a number of others in the coming months.  The figure stands 6 3/4 inches tall and he has 37 points of articulation.  With all of the shifting designs with this new line, Destro stands out, actually being a pretty darn straight update of his original ’83 design.  All of the core design elements are maintained, with the metal head, the chained pendant, the open collar, and the general layout of his costume’s major details.  The updates to this particular design amount to adding some extra piping to the bodysuit and a few differently textured patches to the shoulders.  It all amounts to rather minor changes to the overall aesthetic of that classic design.  The sculpt is definitely a strong offering, with sharp and bold line-work, and some really well rendered features on the mask in particular.  The texturing on the outfit is also really well implemented, keeping things intriguing, while still saying overall pretty basic.  Destro’s paintwork is all pretty solid, and is probably the best to come out of this particular assortment.  It’s crisp and clean, and there’s just enough small pops of color to keep him from looking too drab on the shelf.  The silver paint for the helmet works quite well, and I like the minor shifts from grey to black.  In terms of accessories, Destro includes two guns, one larger, one smaller, and a briefcase with a Cobra computer and some stacks of money on the interior.  The larger gun and the case replicate the original Destro’s accessories quite nicely, and the additional gold pistol is a rather fun piece, that can easily be stowed in the holster on his side.  The only slight downside to the accessories is that the larger gun ended up a little too large to fit into the case, which would have been a nice storage option.

THE ME HALF OF THE EQUATION

Destro was the last of the first series figures we got a preview on, and I honestly never formed all that much of an opinion on him.  He’s here.  He’s nice.  He’s a good recreation of the classic design, and that’s definitely cool.  It just doesn’t give me quite as much to say about him, honestly.  But, hey, he is a good figure, so there’s that.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2485: Snake Eyes

SNAKE EYES

G.I. JOE: CLASSIFIED SERIES (HASBRO)

For my second day looking into Hasbro’s relauched G.I. Joe, I’m already retreading.  I know, that’s crazy.  Here me out, though: it’s Snake Eyes.  Having one Snake Eyes is like having one potato chip: I just prefer not to have any at all because potato chips are weird and so are the people that like them.  No, wait, that’s not right.  I mean, the potato chip thing is right.  You potato chip people made your bed, now lie in it, and all of its inevitable potato chip crumbs.  But the Snake Eyes thing is definitely not right, because I will buy just about any Snake Eyes figure you put in front of me.  So, here’s this Snake Eyes.

THE FIGURE ITSELF

Snake Eyes is figure 02 in G.I. Joe: Classified Series, and is notable for being the one figure in the first assortment to be double-packed.  That’s a smart move, because people sure do love Snake Eyes.  The figure stands 6 1/4 inches tall and he has 37 points of articulation.  Do you remember my review of the deluxe Snake Eyes?  Do you recall how much I loved that figure’s sculpt?  Good, because this guy has the exact same sculpt.  I’m not surprised, because it’s not like Hasbro was quiet about Snake Eyes also being in the main line, and it would be silly to only use such a great sculpt for a one-off exclusive.  What sets this guy apart is the color scheme.  The deluxe release went for a palette that was overall more complex and varied than we tend to see on Snake Eyes, with lots of browns, greys, and silvers.  I remarked in my review of that figure that Hasbro could have just left a lot more of the figure straight black.  Well, turns out they had that in mind, because this release strips things down a fair bit more, to mostly just black this time around.  Lest anyone think they just cheaped out, there’s still plenty of variation in the finish of the various black sections.  Personally, I enjoyed the slightly updated design colors from the prior release, but the all black does really feel more like Snake Eyes to me, so I like having both options available.  The other slight change-up for this guy is the accessory selection.  Obviously, he doesn’t get the whole rack of weapons of the deluxe, and he also drops the extra set of hands.  In addition, the Uzi and Beretta have been dropped in favor of more sci-fi-esque weaponry, more in line with the how the rest of the line is armed.  They’re both pretty nifty designs in their own right, and I’m sure a slightly easier sale to retailers in this day and age.  He does keep the backpack, silencer, and knife, although there seems to have been a slight mold error with the knife and its corresponding sheath this time, as it doesn’t want to go all the way in.  I may need to see about modding that, because it’s a little bit annoying.

THE ME HALF OF THE EQUATION

I was absolutely thrilled with the exclusive Snake Eyes, and honestly didn’t know what to expect of the standard retail release.  I honestly wasn’t even sure he’d be any different, at least as a core figure.  The paint change-up was not expected, but I really do enjoy it, and I’m just as happy with this guy as I was the initial release.  It will be hard to decide which one will be my main one for display.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2484: Roadblock

ROADBLOCK

G.I. JOE: CLASSIFIED SERIES (HASBRO)

“G.I. Joe is a highly skilled, on-demand, special operations force of men and women from around the globe. These extraordinarily talented heroes are selected for their elite abilities and tasked with defending the world from Cobra, a ruthless criminal organization bent on total domination. With unwavering courage and steely determination, the brave members of G.I. Joe are prepared to seek out Cobra in any environment on the planet. From hostile jungles to ice-clad arctic peaks…wherever there’s trouble, G.I. Joe is there.”

Back in April, I took my first look at the Classified Series, Hasbro’s new attempt at relaunching G.I. Joe as a line of 6-inch figures in the same vein as The Black Series and Marvel Legends, with their fancy deluxe Snake Eyes figure that they offered up as a Pulse Exclusive.  That guy was pretty darn awesome and definitely got me excited for the rest of the line.  Well, just four short months later I’ve finally gotten my hands on the first series proper, and I’ll be kicking things off with the most rhyme-tastic member of the Joes, Marvin F. Hinton, aka Roadblock!

THE FIGURE ITSELF

Roadblock is figure 01 in the G.I. Joe: Classified Series line-up, the first of the five figures that make up Series 1 of the line.  Roadblock at first glance seems sort of odd as number 1, but Hasbro’s really been pushing him as a main character as of late, so this tracks with that.  At 6 3/4 inches tall he’s the tallest of the initial set of figures, and he has 37 points of articulation.  From a movement, he’s got all the same sorts of joints as what we saw on Snake Eyes, but his mobility is slightly more restricted, both by Roadblock’s slightly larger frame, and also by the presence of a somewhat thick vest piece overlay on the torso.  He’s still quite capable of attaining plenty of the necessary Roadblock-appropriate poses, and then some.  For my figure, his legs are a touch loose at the hips, but otherwise, the articulation is solid.  When these figures were unveiled, Roadblock’s design was under quite a bit of scrutiny, with people generally feeling it didn’t look enough like the character.  He’s certainly not a pitch-perfect recreation of the V1 figure, that’s for sure.  He is, however, a pretty close update of Roadblock’s 1986 V2 design (minus a t-shirt, and plus a couple of armored bits on the legs), which, among other things, is the design that was used in G.I. Joe: The Movie.  So, it’s not like that look doesn’t have its own level of prominence.  Now, is it quite as quintessential and appearance?  Perhaps not, but it’s still a valid Roadblock look.  Personally, I might have liked to see them throw a tank top under the vest and make the vest a little more easily removed, but I’m sure a more classically-inspired Roadblock is very definitely in the cards moving forward.  Taken on his own merits, this Roadblock’s sculpt is still rather impressive, and makes for a cool looking figure.  The detail work on his uniform is nice and sharp, and it’s cool to continue to see Roadblock portrayed as noticeably larger than the other members of the team.  His paintwork is generally pretty solid stuff.  There’s certainly a lot going on.  I know people weren’t big on the golden armor plates.  I’m not super crazy about them myself, but I also don’t find myself all that upset with them either.  They’re just there.  I do really dig the tattoo on his left shoulder; that’s a fun little piece of character added to the figure.  Okay, so, let’s talk about the other area that people weren’t so big on: the accessories.  Or, more specifically, the primary accessory.  Roadblock is the team’s heavy gunner, and he was originally packed with an M-2 Browning.  This figure replaces that with a more sci-fi-y rail gun-style weapon.  The thing is, it’s actually far more sensible for him to be carrying something like this in the somewhat sci-fi driven world than it would be for him to be carrying an actual WW2-era M-2 Browning, which is almost a century old at this point.  So, I can really understand Hasbro’s desire to update.  It’s a cool weapon with a cool design, and I really dig its removable clip/battery pack.  And, if you don’t dig the rail gun, I find that Deathlok’s mini gun makes for a pretty awesome replacement.  In addition to the rail gun, Roadblock also includes a small knife, which can be sheathed on his vest.

THE ME HALF OF THE EQUATION

Going into this line, Roadblock was probably the figure I was looking forward to the least.  You see, for all the defending of the changes to the figure I did up there, I will admit that they amounted to a figure that did feel a little bit less Roadblock-y to me.  Ultimately, he was at the bottom of my list.  However, All Time ended up getting in their Roadblocks a week before the other figures, so I wound up with him on his own, and that allowed me to enjoy the figure in a vacuum.  He’s still probably my fifth-favorite figure in the set, but he doesn’t trail quite as far behind the others as I’d feared he might initially.  He’s actually a pretty fun figure.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2400: Cobra (The Enemy)

COBRA (THE ENEMY)

G.I. JOE: 25TH ANNIVERSARY (HASBRO)

“One of the nameless, faceless legions of COBRA Command. Each COBRA is highly skilled in the use of explosives, all NATO and Warsaw Pact small arms, sabotage, and the martial arts.”

Okay, let’s go back to the well of the randomly generated list of reviews, shall we?  What are we gonna do today, Brain?  Same thing we do every day, Pinky: try to take over the world.  If you’re gonna take over the world, you need some good, solid faceless minions.  Also, if you’re going to launch a toyline with a limited tooling budget which really only covers the main heroes, leaving the space for only a single villain figure, the faceless minions also help there.  When G.I. Joe: A Real American Hero was launched in 1982, they had one villain: Cobra, subtitle “The Enemy.”  Later, that same figure would be more commonly referred to as the Cobra Trooper, as the line grew and Cobra became a much larger organization.  But, that name, Cobra –  The Enemy, stuck with people, so when the 25th Anniversary line was launched in 2007, it was used for a couple of figures before “Cobra Trooper” took hold again as the go-to name.

THE FIGURE ITSELF

Cobra (The Enemy) was released in the second wave of single carded 25th Anniversary figures in 2007.  He was the third Cobra Trooper variant in the line, following the slightly different Cobra (The Enemy) released in Battle Pack #1 and the Cobra Officer released in the first wave of singles.  The figure stands just shy of 4 inches tall and he has 22 points of articulation.  As one of the earlier figures from the line, he suffers from some rather restricted movement on the elbows, which can’t quite make a full 90 degree bend.  It affects his ability to properly hold his weapon, but otherwise he manages alright.  He just needs some creative posing.  All three of the ’07 Cobras share the same core body.  It’s a respectable update of the original ’82 design, now with more removable gear and depth to its design.  Both his helmet and webgear are separate, removable pieces.  The webgear’s a little bit on the floaty side, but looks decent enough, but the helmet stays nice and snug.  Perhaps a little too snug, even….I’ll touch on that in the paint section.  Hey, let’s jump over to the paint section.  For the most part, he’s pretty good.  Application’s clean, and everything looks pretty sharp.  Technically, the Cobra insignia being silver’s not really a regular Cobra thing.  Were it not for the black gloves in place of blue, this guy would actually be spot-on for the deco from 1983’s Viper Pilot figure, which didn’t actually get an update, so there you have it.  The only true issue with the figure’s paint concerns that tight helmet, and the fact that it’s placed on the figure in the package.  It got a little stuck on mine and ended up taking some of the skin tone from the sides of the head with it.  It’s a little distracting when the helmet’s off.  Cobra (The Enemy) is packed with a rifle, a short blade, and a display stand.

THE ME HALF OF THE EQUATION

Cobra (The Enemy) came relatively early into my 25th collecting, which was, of course, after the line had pretty much wrapped.  I had gotten the Resolute sets and wanted more figures.  Cosmic Comix had a handful of figures, including Hawk, Sgt. Flash, and this guy.  He mostly came along for the ride with the other two, because I didn’t want to just leave him behind.  He’s hardly my favorite Cobra Trooper in my collection, but at the same time, he’s not a bad figure.  He at the very least does a decent job of filling in the ranks.

#2387: G.I. Joe Resolute Joes Box Set

DUKE, SNAKE EYES, SCARLET, FLINT, SGT. STALKER, ROADBLOCK, & BEACHHEAD

G.I. JOE: 25TH ANNIVERSARY (HASBRO)

“The world is threatened once again by Cobra–and only G.I. Joe can stop them!  The team races across the globe and into space to combat an evil plot by Cobra Commander to control the world.  Cobra even brings the battle right to the team’s doorstep, but the men and women of the G.I. Joe team remain strong, courageous…and resolute!”

Okay, so remember waaaaaaaaaay back nearer the beginning of the site, when I reviewed the massive seven-figure Resolute Cobra boxed set?  Well, unsurprisingly, there was a Joe component as well.  It’s been six years, but let’s cap things off, shall we?

THE FIGURES THEMSELVES

This seven-figure set was one of two (the other being the Cobra set) online-exclusives released in the summer of 2010 as a quick way of rounding out and finishing up the Resolute subline of figures that was supposed to run through the 25th Anniversary line at retail.  When it became clear that 25th would not be returning to retail following Rise of Cobra’s tie-in line, Hasbro shunted the molds it already had ready to go, plus a few quickly thrown-together figures into this 14 figure drop.

DUKE

A leader is always in the position of making the tough calls and hard decisions.  Duke, as the head of the G.I. Joe team, understands the burden of leadership all too well.  When it’s the duty of the team to respond to a threat against the world, Duke must be the one to make sure that the priorities are clear: the mission comes fist and everything else comes a distant second.  He demands a lot from his team, but doesn’t ask anything of them that he isn’t willing to give himself.  His hard-won experience and unflinching determination have earned him the respect and loyalty of his team.”

Duke was pretty fortunate when it came to the Resolute stuff.  While the others were making their debut here, this particular Duke marked his third time up to bat for this collection, hence the more environment-specific outfit this one is sporting.  He’s based on his look from towards the end of the mini-series, when he and Scarlet make a run on an arctic Cobra base.  Given how it figures into the climax, it’s honestly a pretty solid choice for a figure.  The figure stands a little over 4 inches tall and he has 22 points of articulation.  He’s mostly compiled from the parts of other figures, with his torso and waist coming from the 25th line’s cold-weather Snake Eyes, the upper arms coming from the second Resolute Duke, and the lower arms and legs coming from the first Resolute Duke.  It makes for an okay approximation of his gear from the show, though it’s hardly as spot-on as some of the designs.  The figure’s head was all-new to him, and marked an improvement over the standard Resolute Duke head we’d gotten previously.  This one was far more on-model for the show, and just generally looks nicer than the previous.  The paintwork on this guy is actually pretty great.  They’ve included all of the important details, and done what they can to use the paint to make the sculpt look a bit more on-model.  They’ve also kept important details like painting the gun in his thigh holster a different color than the holster, which I assure you, is something that will come up again in this review.  Duke included the same rifle as the standard Resolute Duke, plus a pistol, a knife, and a display stand with his name on it.

SNAKE EYES

“Snake Eyes is a dedicated member of the G.I. Joe team, but he is forced to put a personal issue first when his archenemy Storm Shadow raises their rivalry to a deadly new level. The G.I. Joe commando confronts the Cobra ninja in a duel that originated many years ago, when they were friends in a ninja school that taught the Seven Steps to the Sun, a lethal martial arts sequence. Snake Eyes has never revealed how many of these steps he learned…and the answer to this question will determine who lives and who dies in this final duel.”

Snake Eyes had *technically* had a Resolute-based figure before, thanks to his planned 25th figure getting shunted into the Rise of Cobra line under the name “City Strike Snake Eyes,” but that release made a few changes to the color scheme, in order to bring him more in line with the other movie stuff.  It was also really hard to find, so a second version here made a lot of sense.  The figure stands 3 3/4 inches tall and he has 22 points of articulation.  His whole sculpt is shared with the previously mentioned City Strike Snake Eyes, and is a pretty good recreation of Snake Eyes’ design from the show, albeit through the slightly more realistic 25th style lens.  It’s a pretty sleek looking design, and one of the few times we’ve seen a modern redesign that calls back on his V1 figure, rather than keeping the V2’s distinctive visor.  While I’m a V2 man myself, I can really appreciate what’s going on here.  Snake Eyes’ paintwork is a solid match for how he looks in the show, which is to say mostly grey.  The one thing they changed up is the visor, which instead of being a light grey like it is in the animation, is a bright green, calling back to how he looks when he does his glide into is duel with Storm Shadow.  Snake Eyes is the best accessorized of the figures here, with his sword and sheath, a back pack, the same rifle as Duke but in all black, his glide-pack, and a display stand with his name on it.

SCARLETT

“A brilliant mind, outstanding martial arts skills, and lethal accuracy with her trademark crossbow – that’s Scarlett. The G.I. Joe team’s counter-intelligence expert has the cerebral savvy to get inside the mind of her enemies and design a plot that’ll outsmart them at their own game. She also has the combat skills to take on a squad of Cobra troopers and be the sole person left standing when the fighting’s over. She can make a HALO dive into hostile territory in the dead of night, then enter a heavily guarded Cobra missile silo and take it over as one-half of a two-person unit, and not even break a sweat. That’s skill. That’s training. That’s Scarlett.”

Had the Rise of Cobra line gone just a little bit longer, Scarlett would have joined Snake Eyes under the City Strike banner, with another re-purposed Resolute mold in new colors.  It was probably for the best that she waited for this set, though, since, while the grey and black deco of City Strike worked okay for Snake Eyes, it was really off for Scarlett.  She finally got her release here, and, well, uhh, let’s just dive right in, shall we?  The figure stands 4 inches tall and she has the same 22 points of articulation as everyone else.  I like to give credit where credit is due, so I’m going to discuss the body first.  Scarlett’s Resolute redesign was one of my favorites from the show, as I think it’s just a really solid boiling down of the basics of her original design, all in a more modern setting.  The sculpt on the body does a fantastic job of taking all of the elements present on the animation model, and then adding a whole new selection of little details to make the uniform feel like a real thing.  It’s also not super small, which was my main issue with the standard 25th Scarlett.  So, why focus on the body first?  Because I wanted to be able to talk about it positively before getting into undoubtedly the worst piece in this whole set: Scarlet’s head.  Oh boy, it’s not pretty.  Baroness from the Cobra set also had some issues, but they pale in comparison to this piece.  I’m not sure exactly what happened here, but there’s a rumor that some sizing was off in both of the molds for the female figures (since they had more complicated two-piece heads), which lead to the whole thing being just…kinda unsightly.  It’s definitely not right for the design.  Fortunately, there are other options for Scarlett heads that are easy enough to swap out; I myself went with the 25th comic pack version, as it was rather cheap.  Scarlett’s paintwork is generally pretty good.  She gets down the slightly washed out palette of the series, and everything’s pretty clean.  The head has more issues here, with the eyebrow placement looking like it’s rather off.  But, I ditched it anyway, so no problems.  Scarlett was packed with her usual crossbow, plus a sniper rifle, a pistol (the same one included with Duke), and a stand.

FLINT

Flint is a classical scholar and graduate of the Airborne School, Ranger School, Special Forces School and Flight Warrant Officers School.  He brings a broad intellectual background as well as finely honed technical skills and tactical knowledge to the G.I. Joe team.  A thorough and meticulous planner, he has led many dangerous and complex missions in the field and overseen them from the team’s base.  His arrogance may be irritating at times, but it comes from firsthand experience, rock-solid skills and extensive knowledge.  As the team disperses around the globe and into space to stop Cobra, Flint advises them all from the team’s base.”

Flint takes on a fairly prominent, if slightly lighter on the action, role in Resolute, and is definitely a well-utilized character.  If I recall correctly, there were more Cobra figures than Joes planned when everything was moved to the boxed sets, and Flint was one of the couple of figures put together to fill out the set.  I might be wrong on that, though.  The figure stands 4 inches tall and he has 22 points of articulation.  The figure is largely built from repurposed parts, with the arms and legs coming from Duke, and the torso and waist coming from one of the RoC Hawk figures.  He does get a new head, webgear, and gauntlet, which all make for a pretty convincing transition into Flint’s design from the show.  The only real inaccuracy is that he’s got two knee pads instead of one, but I’m willing to give them a pass on that one.  The new pieces are really strong, and follow in Scarlett’s footsteps of taking the core elements from the cartoon and then adding lots of smaller detail work around them.  Flint’s paintwork is largely pretty good, but has one glaring issue.  Remember what I mentioned about the gun in the holster on Duke?  Well it doesn’t get painted here, and it looks pretty goofy.  Beyond that, though it’s a solid paint job.  Flint is packed with his usual shotgun, as well as a pistol and a display stand.

SGT. STALKER

“The survival instincts of Sgt. Stalker were honed at an early age on the mean streets of his hometown.  The lessons he learned may have been tough, but they made him a fierce warrior.  It doesn’t matter if he’s facing two or twenty Cobra troopers; he’ll make every one of them wish they’d never gotten out of bed that morning.  Ranger trained and Airborne-qualified, Sgt. Stalker uses his skills, training and instincts to adapt his actions to the changing situation.  He heads to the jungle with Roadblock and Beachhead to rescue hostages held by Destro and Baroness, and teaches that arrogant duo not to underestimate the G.I. Joe team ever again.”

Stalker was another piece of the “fill in the set” puzzle, clearly being chosen because he could easily be built without investing in a ton of new pieces.  Stalker himself has a relatively minor role, with Roadblock getting most of the focus in their section.  The figure stands 4 inches tall and he had 22 points of articulation.  Stalker is again pretty big on the re-use.  He takes the Duke legs, and throws the Snake Eyes torso and arms in with it.  It’s not the oddest choice, since Stalker and Snake Eyes have more than once shared parts.  He gets a new head and webgear, and a collar piece he shares with Beachhead.  The end result is an okay recreation of his on-screen design, though I’m not sure it works quite as well as Flint.  The sweater collar on the skintight shirt looks weird, he’s missing the pockets on his shoulders.  He’s also got gloves, which he didn’t in the show.  At the very least, the new head (which I looked at when it was re-used on the 30th figure) is a pretty good piece.  It’s certainly a unique look for the character.  Stalker’s paint is alright, but suffers from the same lack of paint on the gun that Flint did.  They also painted his skin tone too far down his neck on the back, meaning it runs past the separate collar piece.  Since it’s on his back and obscured by two add-ons, it’s easy enough not to focus on, but it does look kinda goofy.  Stalker includes Duke’s rifle in green and silver, a pistol, a knife, and a display stand.

ROADBLOCK

He’s a gourmet cook who can wield his hand-ground, carbon-steel cook’s knife and his M2 .50 caliber ‘Ma Deuce’ Browning heavy machine gun with equal skill. He wanted to be a chef and attend the Escoffier School in France, when a recruiter signed him up with the promise that the army would train him to be a cook. He later joined the G.I. Joe team, where, on any given day, he can whip up haute cuisine for the team – and mince anything in his path with a barrage of gunfire. Cobra gives him plenty of opportunity to perfect his skill with the Browning, as the evil organization spreads its vile presence from the snowy north to the town of Springfield.”

Roadblock takes us back into the territory of pre-existing figures that Hasbro just wanted to get out.  Like Snake Eyes, his mold found its way into the RoC line, first as a Night Adder, and then as Roadblock in a Walmart-exclusive battle pack.  However, the Night Adder was obviously a different character, and the Walmart Roadblock was painted rather differently, and even ditched the vest overlay from this guy for a different one.  At just shy of 4 1/2 inches tall, Roadblock is by far the tallest figure in this set (and one of the tallest in the line, truth be told), and he’s got the same 22 points of articulation everyone else does.  Roadblock’s design in the show was not only a solid update of his V1 figure, it also managed to work in some of the V2 design as well, for something that is just so unquestionably Roadblock in nature.  For the purposes of these figures, all of the show designs were made a bit more real world, and Roadblock is perhaps the most adjusted, since his animation design had some pretty darn cartoony proportions.  This figure instead goes for something more in line with the classic Roadblock in build and facial stylings, but gives him a proper take on the fancy new animated outfit.  The vest piece on this guy is by far the coolest bit, because the level of detailing included there is quite frankly amazing.  Roadblock’s paintwork is pretty great, taking his classic colorscheme, fitting it into the established Resolute palette and really just running with it.  It makes him the most colorful figure in the set, which is a definite point in his favor.  Roadblock included his usual heavy machine gun, a belt of ammo to feed it, a pickaxe, a missile, a pistol, and a display stand.

BEACHHEAD

“Beachhead has one goal: to do his best. That’s what infuses everything he says and does. He focuses on the task he’s been given and ignores anything that doesn’t help him complete it. When things go bad, he channels his anger and frustration into fuel to help him go further and fight harder. He pushes himself to exceed his personal best and be an example to others, such as running ten miles every morning in blizzards, heat waves and anything in between. Along with Sgt. Stalker and Roadblock, he deploys to the jungle to rescue hostages held by Destro and Baroness.”

Beachhead rounds out the set as another “constructed to round out the set” figure.  Who…you know…rounds out the set.  Like Stalker, he’s a character that’s present in the show, but not overly prominent.  I don’t actually believe he even has any dialogue.  All that said, he’s got one of the more memorable classic Joe design, so it makes a lot of sense to include him.  The figure stands 4 inches tall and he has 22 points of articulation.  Beachhead is mostly built from the same bank of parts as Flint, with Duke’s arms and legs, and Hawk’s torso and waist.  It’s a decent enough formula for both designs, so more power to them.  He gets a new head and webgear, as well as using the collar piece shared with Stalker.  The new parts are definitely solid, and this head is honestly my favorite Beachhead sculpt to date.  Given that it showed up on every Beachhead figure that followed, I’d say Hasbro agreed. The vest is a nice piece, with the only downside being how freaking hard it is to get his knife sheath back in place once you remove it…which is why mine doesn’t have his in any of the photos.  The collar piece definitely works better here than it did on Stalker, leading me to believe it was designed for Beachhead and then also used for Stalker.  It all adds up to a figure that doesn’t really feel like he’s at least 75% the same as another figure in the set, despite the fact that he totally is.  Beachhead’s paintwork is all pretty decent, apart from that annoying gun/holster issue that I mentioned on both Flint and Stalker.  It wouldn’t annoy me quite so much if they hadn’t properly painted it on only one figure in the set, honestly.  Beachhead included the same rifle as Stalker, as well as a knife, pistol, and display stand.

THE ME HALF OF THE EQUATION

As I noted in my review of the Cobra set, it was these Resolute packs that really got me into the 25th line.  Well, that, and the fact that I got them while recovering from getting my wisdom teeth out, while watching my DVDs of the Sunbow cartoon, which led to me tracking down a whole bunch of the other figures from the line.  I was expecting to enjoy the Cobra set more of the two of them, but the Joe set ended up being my favorite by a fair bit.  I think Beachhead might be my personal favorite of them, because he’s just the best Beachhead figure, but every figure in the set’s pretty darn good.  My only major complaint is the Scarlett head, and I’ve had that swapped out for 10 years now, so it feels minor these days.