TASKMASTER
MARVEL LEGENDS (HASBRO)
“An expert in mimicry, Taskmaster copies the stunts and skills of his opposition to beat them at their own game.”
To paraphrase Jeff Goldbloom “Uhhh, Hasbro, uhh, finds a way.” What does that mean? I’m glad you asked. See, with long-running lines such as Marvel Legends, you will run into the need to update characters as the line’s style and quality improves. Toy Biz went pretty deep with their original line-up, but 15 years after the fact, a lot of them are starting to look out of place. The trouble is, that while some of the heavy hitters are an easy sell for re-do, it can be tricky to get retailers on-board for new versions of second and third-stringers. So, Hasbro’s doing their best to tie-in with more current media, and get us new figures of old characters that way. The trouble is, this often results in those characters wearing more recent, less fan-favorite costumes. And if you’ve *just* gotten a figure of a lower tier character, it’s unlikely you’ll get another shot. Right? Well, Hasbro doesn’t seem to think so, if the two Taskmasters in the space of three years are anything to go by.
THE FIGURE ITSELF
Taskmaster is figure 4 in the Thanos Series of Marvel Legends. He’s the third, and final, comic-based figure in the assortment. Where the last Taskmaster was based on his up-to-date-iest look, this one goes for Taskmaster’s classic design, which is sensible, seeing as he’s spent most of his career with it. The figure stands 6 1/2 inches tall and he has 32 points of articulation. He’s built on the Bucky Cap body. There was some campaigning to get him on the Reaper body instead, but I don’t mind this one, and it matches what was used for the last Taskmaster figure. Taskmaster uses the flared boots and gloves like we saw on Zemo (amongst others), which are as good here as they have been all the prior times. He’s also got a (partially) new head sculpt, and add-ons for his cape, belt, and leg straps. So, how’s the head only partially new? Well, the actual head part is new (though, as a few others have pointed out, it does appear to be at least patterned on the head from Red Onslaught, which, coincidentally, was the piece included with the last Taskmaster), while the hood is re-purposed from the skull-styled head from the first Taskmaster. I’m honestly a little surprised that they didn’t just straight re-use the last figure’s head, but I can’t say I’m upset. While the belt is re-used from the prior figure, the cape and both leg straps are new to this particular figure. The cape is a very nice piece, and I’m not going to be at all surprised to see it show back up later down the line. The right leg strap finally gives us a new leg holster for the Bucky Cap bod, so we can retire that one with all the pouches, while the left matches perfectly with the weird studded thing Taskmaster had in his first appearance. The color work on Taskmaster is a fairly typical Legends offering. The molded colors all work well enough, and the paint’s application is mostly pretty clean. There’s some slight slop on a few of the edges, but he mostly looks pretty solid. The most impressive paintwork is definitely on his head, which makes use of the printing technique to get the gradations in shading on the skull down just right. In a somewhat accessories-lite assortment, Taskmaster makes out pretty well, getting a sword, shield, and pistol. All re-used pieces (the shield is the standard comic Cap shield, and the sword and pistol come from Zemo), but a nice selection nonetheless. Taskmaster also includes the right leg of Thanos.
THE ME HALF OF THE EQUATION
Taskmaster was nearer the top of my list of wants for this assortment. This appears to have been the case with other collectors as well, since only Iron Spider was harder to find than Taskmaster. On one of my many recent TRU runs, they had just put out a case of this set, and fortunately Taskmaster was still on the pegs. I was quite a fan of the last Taskmaster, so this one had a high bar set for it. The two are actually kind of hard to compare; they appeal to separate versions of the character, and each offer their own awesomeness. But, for classic Taskmaster, you can’t do better than this guy.































The Vulcan EBF-25 was released waaaay back in 2008 as part of the original N-Strike line. No Elite here. The whole thing is just… I mean, it’s a machine gun. What more do you want? Instead of using a magazine or rotating cylinder, the Vulcan actually uses a belt to feed darts into the action which, itself, can be operated in two ways. The primary method being full auto because come on, it’s a machine gun. Provided you had installed the 6 D cell batteries in the tray, you could then load in the belt, flick the switch just above the firing grip, and hold the trigger down making the blaster fire repeatedly with a rather noisy “wheeee-CHUNK! wheeee-CHUNK! wheeee-CHUNK!” While it was technically full-auto, the rate of fire was not exactly impressive. With good coordination, you could easily out-pace it by cycling the bolt manually which had the added benefit of not requiring the aforementioned 2 cubic tons of batteries to work. You could, in theory, run the blaster entirely without batteries. Just leave them in a little pile over there… just 2 cubic tons. While it undoubtedly made the internals of the blaster a lot more complex, it is a feature I’m disappointed didn’t make it to later electronic blasters like the Stampede. The ammo belts, I feel a little differently about. There is a certain level of novelty in using a legit ammo belt in a toy blaster, but man, are
they a pain to reload. Maybe if there had been another blaster that also used the same belts, I might like them a bit more, but the novel factor goes away after the third or fourth time you have to reload the dang things. It’s not just a matter of putting the darts back, when the belt is emptied, it falls out the right side of the blaster, or if you want to reload without firing off all 25 shots, you need to pull the remaining belt out of the action in order to reset it. Once you have a loaded belt, there’s still the process of setting it in the ammo box attached to the left side of the blaster in just the right way that the feed gear can actually pull the belt into the blaster, and THEN you have to open the top hatch on the blaster body to seat the first link onto the feed gear, close everything up again and prime the bolt. Once you’ve done all of that, now you can shoot. BUT WAIT! Now you have to decide, are you going to carry the blaster by hand and fire from the hip like some kind of sexual tyrannosaurus, or are you going to mount it on the included tripod, realize the tripod kinda sucks, and opt for the Blaine method anyway? But what does Mr. “The Lovebird” Ventura have to say about that body? Probably something rambling and largely incoherent about having to keep him away from it, but it’s worth noting that the Vulcan has all original sculpt work which includes a
hinged top handle for use in the “Old Painless” style of carry and a detachable ammo box for holding the belt while in or out of use. The front end of the Vulcan also sports 3 Nerf accessory rails, but I can’t honestly think of what you could possibly want to put on them. There are, in fact, a set of sights along the top of the blaster that you’re welcome to use if you think it’ll help. Sadly, these days, the Vulcan doesn’t quite stand up to other blasters in terms of range or power. If you play your cards right and rely mainly on the shock value of busting into your younger siblings’ room holding this, they might not even notice that the shots aren’t hitting very hard. The Vulcan comes packaged with the tripod, the ammo box, two belts, a sling which I have since lost, and 50 whistler micro darts.


