#3841: Luke Skywalker – Imperial Guard & Princess Leia Organa – Boushh

LUKE SKYWALKER — IMPERIAL GUARD & PRINCESS LEIA ORGANA — BOUSHH

STAR WARS: THE BLACK SERIES (HASBRO)

“To gather intel on the Black Sun, Leia disguised herself as an Ubesian bounty hunter. But when Xizor captured her, it was up to Luke — alongside his friends and posing as an Imperial Guard — to rescue her”

Next year, it will have been 30 years since Shadows of the Empire, the multimedia Star Wars “event” set between Empire and Jedi launched.  So, you know, we’re all getting properly nostalgic.  Also, I think the last of the original product might *finally* be starting to dry up.  No, I’m just kidding; that stuff’s never gonna dry up!  Nevertheless, Hasbro’s actually doing some updated versions of a lot of the principal players in their Black Series line, including today’s focus, Luke Skywalker and Princess Leia!

THE FIGURES THEMSELVES

Luke Skywalker — Imperial Guard and Princess Leia Organa — Boushh are a Hasbro Pulse-exclusive Star Wars: The Black Series two-pack.  They hit more or less in tandem with the main line’s Prince Xizor figure, launching this little Shadows of the Empire sub-line.

LUKE SKYWALKER — IMPERIAL GUARD

While for much of the Shadows story, Luke is just wearing slight variations on his looks from the two surrounding films, the look that gets the most play in tie-ins is his Imperial Guard look, when he and Lando steel the armor from the elite Stormtroopers on Coruscant.  It’s notably the look for his vintage Kenner figure, giving it some distinctive play.  The figure stands about 6 inches tall and has 29 points of articulation.  He appears, near as I can tell, to be an all-new sculpt.  That’s not terribly surprising, since it’s a rather unique design.  That being said, this figure does a bit to bring said design just a touch more in line with the general Star Wars vibe, playing up the similarities to the clone armor just a bit.  It’s a solid translation of the design, with a lot of well-rendered textures and layering, making it a very visually interesting design.  As with the original figure, the helmet is removable (though, unlike the earlier figure, the cape is not), and we get a fair run of the mill modern Luke underneath.  The whole thing goes together pretty well, and it’s an impressive piece of work from top to bottom.  The color work is a little brighter than I’m used to, going by the Kenner figure and all, but at the same time, it’s not bad.  The red matches closer to the Black Series Royal Guards, which makes its own degree of internal sense.  He’s packed with the aforementioned removable helmet, as well as his taser staff weapon thing.

PRINCESS LEIA ORGANA — BOUSHH

Within the context of the story, Shadows serves to introduce the Boushh disguise that Leia uses to infiltrate Jabba’s palace in Return of the Jedi, which also serves as a great way for the Shadows tie-ins to double-dip on Boushh disguise Leia molds.  Despite there being other looks for Leia in-story, this figure is hear to offset the cost of new tooling on Luke, hence the re-used look.  The figure stands about 5 1/2 inches tall and she has 27 points of articulation.  From the neck down, she’s identical to the very first Black Series Boushh Leia, and, by extension, it’s Archive re-issue.  It’s a good sculpt, and apart from some slightly older style articulation, there’s not much you can do to improve it.  The one change-up is the head, which goes from being a solid cast piece to being the head/hair two-piece assembly that’s become standard for the line.  I always felt that the Boushh head sculpt was one of the better likenesses for Leia, but the styling was a little outdated, so I get the need for update.  Ultimately, this one’s more technically advanced, but I think it looks less like Carrie Fisher, so it’s a bit of toss-up in terms of which one’s actually better.  The paint work is again very similar to the last release, with only the head really changing things up, again to bring things more up to modern standards.  Like her prior release, Leia is packed with her helmet, staff, and thermal detonator.

THE ME HALF OF THE EQUATION

I’m slowing down on Black Series these days, and I don’t *need* to get all of the Shadows figures, what with having the originals and all, but at the same time, I’m a sucker for that Luke design.  When these were shown off, I was certainly interested, and Max was thankfully nice enough to hook me up with a set, since he was ordering one for himself.  Now that they’re here, they’re certainly…well, they’re certainly the smaller figures, but bigger, I guess.  Both of them are nice, for sure, and Luke’s a particularly impressive piece himself.  But, as with so much Black Series these days, I don’t know that my own personal excitement is there much.

#3793: Super Don

SUPER DON

TEENAGE MUTANT NINJA TURTLES (PLAYMATES)

“Out of the mystery of the midnight sewers swoops Super Don, the night Ninja crusader with a secret identity. That’s right, kids! No one knows who this Teenage Mutant Ninja Good Guy really is. His past is shrouded in the secrecy of sewers and cloaked in the aroma of a double anchovy pizza. All we know for sure is that this half-shelled hero hates the Foot Clan with an unbridled passion, and his fiercest foes are Rhinoman and Mighty Bebop. When the sewer signal beckons, you know that Super Don is just a bat wing away. His favorite weapon is the batty boomerang wrist launcher. Ready to answer distress calls on the pizza hotline, Super Don’s got the gear and the guts to deliver justice – even in the dark! The mystery continues with Mr. Pole, Super Don’s saucy sidekick and part-time butler. Perhaps we’ll never know who these dynamic dudes really are – but have you ever noticed, you never see Super Don and Donatello together?”

Well, Playmates sure did a lot of my work there for the intro, didn’t they?  Just a whole novel of information there.  Right, so outside of the in-universe bio, what’s the deal here?  In 1993, as the latest in a run of wacky thematic variants of the Turtles to keep the TMNT line fresh, Playmates released the “Sewer Heroes”, which dressed a Donnie and Mikey up as super heroes, facing down super villain versions of Bebop and Rocksteady.  They were pretty rare at the time, and have subsequently seen a couple of reissues, once in 2016, and again in 2022.  I don’t really have rare vintage Turtle money, but second reissue of a rare vintage Turtle is far more doable.  So, here’s Super Don!

THE FIGURE ITSELF

Super Don was released as part of the Retro Reissue portion of Playmates’ Teenage Mutant Ninja Turtles line in 2022.  All four of the original figures were put into a “4-pack”, but as with most of the recent TMNT 4-packs, they’re actually four separately packaged figures in a white shipper box.  The figure stands just under 4 1/2 inches tall and he has 7 points of articulation.  He’s a pretty standard assembly for the vintage line.  Not super posable, but decently posable for the time.  He’s got a little bit of pre-posing, but generally nothing crazy.  It takes the standard Donatello, and throws him into spandex, which, honestly it does pretty well.  The gloves in particular are pretty cool, with the extra folds and flair.  He’s also got a cape, which is a neat and drapey, and has a neat sculpted turtle shell pattern to it.  Super Don’s color work is on the darker side, kind of leaning into a bit more of a dark knight, kinda Batmany sort of vibe.  It’s greens and purples, which works well for the Donatello aesthetic.  Super Don is packed with a “T-shield”, a wrist launcher, and a miniature Tad “Sidekick” Pole figure.  They’re all in the same color of plastic, but it’s at least a neat translucent orange.

THE ME HALF OF THE EQUATION

I don’t go crazy on Turtles, of course, but I do like Donatello and I do like super heroes.  When he was in a 4-pack, I wasn’t really about it.  But, he got traded into All Time on his own, and Max pulled him to the side for me, because, you know, it’s Donatello, and I didn’t have it.  He’s neat.  I don’t know that it’s like, top tier for me or anything, but it’s neat.

#3763: Captain America

CAPTAIN AMERICA

MARVEL LEGENDS (HASBRO)

“When the Avengers, the X-Men, and the Fantastic Four are transported to a strange planet, Captain America is chosen to take the lead in fighting the ultimate war!”

As much as it’s become something of a rarity these days, since I tend to buy most Marvel Legends for myself, there was a time when Legends invariably made up a large component of what I got for Christmas.  We’re, of course, going largely back to the Toy Biz days, but still.  Thanks to a new set of figures that came in right under the wire on last year’s deliveries, the timing astoundingly lined-up for that to happen again.  2024 marked the 40th anniversary of Secret Wars, an event designed to sell toys, so what better way to mark the occasion than by selling some more toys?  It gives Hasbro a good excuse to re-release some heavy hitters, like, for instance, Captain America!

THE FIGURE ITSELF

Captain America is part of the six-figure “Secret Wars” anniversary assortment of Marvel Legends, which hit right at the end of last year.  He’s joined by the similarly heavy-hitter-y Wolverine, Spider-Man, and Iron Man, as well as the all-new but still very much important to the actual event Beyonder and Titania.  They’re all patterned on the vintage Mattel line, with replica retro card backs, and a few of the gimmicks as well.  The figure stands 6 1/2 inches tall and he has 32 points of articulation.  Structurally, this figure’s the same kind of “Ship of Theseus” set-up as the Renew Your Vows Spider-Man, just for Cap.  His oldest parts are from the Grim Reaper body, who was reworked into Cap Wolf.  Cap Wolf got upgraded to 80th Anniversary Cap, who was also used for the 20th Anniversary Series 1 Cap.  This figure further upgrades the body by adding pinless construction on the arms and legs, as well making the glove cuffs a separate piece, making for a cleaner assembly.  In general, it takes a base body that was already quite strong, and gives it that winning edge, making this the best Cap base body to date.  Cap gets two new head sculpts, both sculpted by Paul Harding, who handled the heads on the 20th Cap.  According to him, all four heads were sculpted at the same time, and these ones were saved for later.  This time around, he’s got one smiling head, and one gritting his teeth.  They’re both quite nice, and just as solid as the prior two.  Personally, I think the smiling one’s my favorite of the bunch, but I like the versatility in general.  There’s only one drawback, and that’s to do with the colors.  This figure is notably NOT the same color palette as the 20th release, which in a vacuum isn’t terrible.  Clearly, they’re trying to emulate the Mattel colors more directly, right down to the reversed stripe pattern on the mid-section.  The blue in particular is a bit warmer, and I do honestly prefer that.  The biggest trouble with it, however, is that it means you can’t swap the different expressions between this guy and the 20th, so there’s no neutral expression for this figure, and you can go more intense with the 20th.  It’s not the end of the world, but it’s a little more limiting than I’d expected.  In terms of actual application, he’s generally alright.  The glove construction in particular clears up the problem with messy edges on the gloves that we saw with the earlier mold.  On my figure, both heads do have some slight issues, with part of the A being scraped off on the happy head, and a weird flecking of flesh tone paint on the angry head.  Neither is a major issue, but it’s frustrating.  Cap is packed with three sets of hands, in fists, gripping, and flat/pointing.  The gripping are an interesting choice, and I assume they’re just there to reference the vintage figure?  I do miss the open gesture hands from the 20th, but I always miss the open gesture hands when they get left out, honestly.  He gets two different shields, and neither of them is standard, continuing the bit of this updated Cap mold not getting standard shields, and also the gag of the vintage Secret Wars Cap not getting a standard one either.  He’s got a throwback vintage shield, complete with the lenticular gimmick, as well as a shattered version of the standard shield, which even includes the broken off pieces.

THE ME HALF OF THE EQUATION

I love the 20th Cap, but even when he was new, I was aware there would be another on the horizon.  This one didn’t surprise me.  I ended up getting him as a gift from Max, who sniped me purchasing him on the basis that he didn’t know exactly what to get me, and knew I wouldn’t have the new Cap that just came in.  It’s a solid observation.  I’ve gotten something out of every successive iteration of the Caps that led to this version of the mold, and this one is certainly the best thus far.  Sure, the color change is frustrating, and we still don’t have a proper undamaged classic shield for him, so I know there’s another one on the horizon with all the heads and a repainted Ultimate shield.  And, I’ll buy that one too, because I’m weak.  But, until then, I do really, really like this one.

#3672: Death’s Head

DEATH’S HEAD

MARVEL LEGENDS (HASBRO)

In 2014, 27 years after the character’s creation, the toyline tie-in chat that’s not legally a toyline tie-in character Death’s Head finally got an action figure, courtesy of Hasbro’s late stages Marvel Universe scale. Just three years later, we got a Marvel Legends Death’s Head figure. Unfortunately, it was Death’s Head II, who’s emphatically not as cool. That figure sold pretty abysmally, and the name took a bit of a hit, hence the rather long wait to get the real Death’s Head as a proper Legends release. His final release is…well there’s some moving parts to how it all worked out, but here he is, and that’s the most important thing, yes?

THE FIGURE ITSELF

Death’s Head is a solo release for Marvel Legends. He was initially promoted as an exclusive for SDCC 2024, with a limited stock for Pulse after the con, but it seems Hasbro made more than expected, so after the scramble to get him, we all found out he’s actually a Fan Channel exclusive later in the fall, so the SDCC one was just kind of a preview? SDCC figures have seen re-releases in the past, but usually with some form of change, even if it’s just to the packaging. Not so this time. Speaking of packaging, this guy’s got a ’90s trading card-inspired box, a lot like Havok & Polaris and the Love Triangle set, which is a vibe I very much dig. The figure stands about 8 inches tall and he has 32 points of articulation. This figure’s construction uses the same approach as his smaller counterpart, reworking parts from this line’s version of Colossus. It was a good approach at the smaller scale, and it’s still a good approach here. The upper torso has been modified to cut the original shoulder pads shorter, and the upper legs have the knee joints switched to pinless (though the arms remain visibly pinned). He still gets a lot of new parts, including a new head and lower legs, and new overlay pieces for his cape, torso armor, and belt/skirt. I remain impressed by Hasbro’s ability to translate this look into figure form; the head is once again the spitting image of Death’s Head from the comics, and the textured details on the overlays are nicely implemented. I don’t like how the cape is so free-floating, which is actually my main complaint regarding the smaller one, so hooray for consistency! The color work here is alright. He’s not quite as metallic as the smaller figure, which is a little bit of a bummer. Also, I get just paining over some of the Colossus details for some of it, but I’m not sure why the sides of his tunic aren’t painted right at the ab-crunch. It’s like that on the prototype too, so that’s intentional. Weird. Otherwise, he’s very bright, and the application is pretty clean. Death’s Head is packed with two sets of hands (fists and an open gesture/gripping combo), his shield, and an axe, mace, and missile. The shield can be held or go on his back, and you can mount the weapons to the shield, or swap them out for Death’s Head’s hands.

THE ME HALF OF THE EQUATION

I have this fixation on Death’s Head that I can’t fully explain, but it’s just there. As a kid, I remember a CustomCon entry for Bruce Timm-Style Marvel Animated figures, which had a Death’s Head custom featured, and I’ve wanted him as a toy since. I loved the smaller figure, but he’s not my preferred scale, so I’ve been waiting patiently for this one. I wasn’t thrilled that he was going to be exclusive, but Max was kind enough to get me set-up with one as a birthday present. It’s not a perfect figure, but it’s a very, very cool one.

#3652: Captain America – Symbol of Truth

CAPTAIN AMERICA — SYMBOL OF TRUTH

MARVEL LEGENDS (HASBRO)

Sam Wilson takes the mantle of Captain America to new heights, combining the iconic shield with his signature wings versus threats near and abroad.”

So, like, not to be that guy who critiques the bios again, but, umm, I’m gonna do exactly that, because there’s an irony to this particular Sam Wilson Cap figure calling out his use of the iconic shield, when, umm, this one doesn’t?  I mean, I guess the spirit of the thing is still there, right?  Sure, let’s go with that.

Shortly after introducing Sam Wilson as the Falcon in the MCU, the comics had Steve aged up and unable to keep Captaining, so Sam stepped into the role, a move that I always found sort of amusing given that, well, you’d only just introduced people to the Falcon identity, and then you immediately took it away from him.  Steve eventually took the title back, of course, and while they had a touch of overlap, Sam went back to being Falcon again…and then he got handed the shield in the MCU.  We had a while where Steve was the only Cap in the comics, while the MCU built up Sam, but somewhere along the way, someone had the bright idea to just let them both be Captain America for a while again, and thus Sam became the Cap with the sub-title “Symbol of Truth” (Steve for his part got to use his recurrent “Sentinel of Liberty” monicker).  Steve is currently back to being the main focus Cap at the moment, but Sam hasn’t reverted to Falcon, and with a Sam Cap movie just having dropped its trailer, it’s unlikely he’ll do that any time soon.

THE FIGURE ITSELF

Captain America – Symbol of Truth is a Target-exclusive Marvel Legends release.  He’s at the deluxe price-point, and started hitting retail right around the beginning of the summer.  It seems likely he was intended to tie-in with Brave New World‘s original intended release date, much like those McDonald’s toys we got, but as a comics figure, his placement is a little less weird, especially with this effectively being Sam’s evergreen look these days.  The figure stands about 6 1/2 inches tall and he has 36 points of articulation counting the wings.  By-and-large, this figure is a re-use of the Sam Cap figure from the three-pack in 2016, which was itself a re-tool of the Marvel Now Cap.  It’s a sculpt that wasn’t without its flaws at the time, but it’s honestly not bad, and it’s held up surprisingly well given the oldest parts of it are now a decade old.  It’s still got visible pins, of course, and I’m still not sure I love the head, though I’ve warmed to it a bit more in the eight years since its first release.  The primary change-up here is the presence of the wings; they were a rather glaring omission when the original figure dropped, and time hasn’t really lessened that.  This figure gets them as one separate wing-pack piece, which plugs into the peg hole already present on the back.  They’ve got 4 point of articulation, with a swivel at the base of the pack, and a hinge actually on the wings proper.  They’re a little rudimentary, but they get the job done, and we’ve certainly seen worse wings in this line.  Cap’s color scheme is also slightly changed up.  It’s nothing drastic, with the most notable shift being the switch to a brighter blue this time around, which gives him a little more pop.  The paint is also a little cleaner this time, largely because that’s just an area where Hasbro’s improved across the board.  Cap is packed with two sets of hands, the fist/gripping combo from the original mold, plus a right grip/left open gesture from last year’s Ultimate Cap.  The glove detailing isn’t an exact match, but it’s close enough to not really throw the whole look off either.  Cap is also packed with his shield, and yes, it’s very specifically Sam’s shield, since it’s got the new design from Symbol of Truth.  It’s using the tweaked Anniversary Cap shield mold that was also included with Ultimate Cap, which is by far the best version of the shield Hasbro’s had, and the new detailing looks really nice.

THE ME HALF OF THE EQUATION

Stop me if you’ve heard this before: I didn’t intend to get this figure.  I had my three-pack figure, who lacked the wings, and I had the MCU figure, who didn’t, so I figured my bases were covered.  What changed?  Well, Max found two of them at Target, and texted to ask if I wanted one.  Through a comedy of errors, I didn’t get back to him in time, but he didn’t want me to miss out, so he grabbed one just in case.  Once he’d bought it, I felt it would be rude to leave him out the cost of the second one, so I figured I might as well get one.  And you know what?  I’m glad I did.  The wing pack is fun, and I’m glad to have the new shield, and, heck, I even like the new shades to the coloring.  If I’ve already got all those Steve Caps, is it really that bad to have a few extra Sams as well?  I don’t really think so.

#3631: Condiment King

CONDIMENT KING

BATMAN: ANIMATED (DC DIRECT)

Fun FiQ Fact #0110: In his original Batman: The Animated Series appearance, Condiment King was one of three new “villains” who turned out to be stand-up comedians brainwashed into villainy by the Joker.  The other two, Packrat and Mighty Mom, didn’t have the same staying power as the King, though.

As a kid of the ’90s, I of course experienced a great deal of Batman: The Animated Series in its…well, maybe not first run, but early run.  Syndication run?  Something like that.  However, I hardly saw the whole run of episodes.  For a good portion of the episodes, I actually saw them for the first time when the DVD collections came out.  I quite proudly had the whole run of Batman, and I watched those DVDs religiously in my teen years.  It was through those religious watchings that I gained my appreciation for characters like Condiment King, a one-off throw-away character from the episode “Make ‘Em Laugh.”  As in depth as Kenner/Hasbro’s Batman: The Animated Series tie-in lines were, we never got anything that deep.  But, McFarlane’s DC Direct-branded relaunch of the DC Collectibles/Direct Batman: Animated line has been doing sets of re-paints that have new figures done as Build-A-Fogures, and, well, where else am I going to get a Condiment King, right?

THE FIGURE ITSELF

Condiment King is the Build-A-Figure for the first “new” assortment of Batman: Animated under McFarlane (previous releases have just been straight reissues of DCC/DCD figures), assembled by purchasing re-decoed versions of Batman, Robin, Mr. Freeze, & Scarecrow.  The figure stands about 6 1/2 inches tall and he has 26 point of articulation.  In terms of movement, he’s pretty much on par with the later run stuff from DCC/DCD, which is a good thing, since that’s when they started actually giving the figures consistently useful articulation.  Unfortunately, McFarlane’s spottier QC hits a bit here, though, and pretty much every copy has incredibly loose hip joints, which make him quite tricky to keep standing.  Other than that, though, the articulation works quite well.  Condiment King’s sculpt was an all-new one, and a pretty good one.  Condiment King comes from the pre-design change years of the show, which is when the characters had a tendency to be more inconsistent from shot to shot.  This guy seems to be aiming for a “best approximation” look, rather than going for one specific frame from the show.  The general feel is there, and the only real inaccuracy that sticks out to me is the lack of ears visible under his cowl.  The most important aspect of the sculpt, of course, is that he fits in with the pre-existing figures, and that he definitely does.  In terms of color work, Condiment King does run into the one notable downside of the McFarlane Animated figures: cel shading.  DCC/DCD experimented with some shading later in their run, but only for characters that already had figures, and in a fairly minor fashion.  While Condiment King isn’t as intense as the others in the set that builds him, but it’s still a little…off looking, especially because it doesn’t really follow a logical path, and there are just a bunch of spots it outright skips.  It’s weird.  Not ruin him weird, but worth noting it weird.  Also, there’s one notable error: the packets on his right arm should be red, not white.  It’s small, but still important.  Condiment King includes his backpack and attached ketchup and mustard guns.  The backpack doesn’t sit *quite* right on his back, but it’s close enough.  I like that they used actual string for the tubes going to the guns, so as to avoid issues of breakage.

THE ME REMAINDER OF THE EQUATION

You know whose fault this is?  I’ll tell you: Max.  See, I wanted this figure, sure.  It’s Condiment King, and he’s great.  However, I’d already walked away from and unloaded a large portion of my DCC Batman: Animated figures, and I certainly wasn’t looking to re-buy four of them for a single new figure.  So, no Condiment King for me.  But, Max wouldn’t stand for that, so when a complete one came into All Time, he purchased it for me.  So, Condiment King for me.  He’s got his issues, but he’s still fun, and I’m glad to have him.

Flashback Friday Figure Addendum #0020: Captain America

CAPTAIN AMERICA

SPIDER-MAN: THE ANIMATED SERIES (TOY BIZ)

It’s been a year and a half since I’ve done one of these, but it’s Friday, and I’ve got some addending to do, so, behold, a new Flashack Friday Figure Addedum!  I’m diving back into an older Toy Biz Marvel review, from way back in the site’s very first year, waaaaaaaaaaaay back in 2014.  I hadn’t even seen The Winter Soldier when I wrote this!  Crazy!  So, let’s look back around to Captain America!

By the time this review is posted, I will have seen Captain America: The Winter Soldier.  I’m hoping that I love it as much as I am expecting to, but I’ll just have to wait and see (EDIT: I saw it!  It was amazing.  Go check it out!).  In the meantime, to celebrate the release of the movie, I’ll be taking a look at my very first Captain America action figure.  Back before Cap was the household name he is now, the only way to get a Cap figure was in the tie-in line to the Spider-Man cartoon, of all places.  Cap had just made an appearance on the show, so Toybiz was gracious enough to put him in the eighth series of the line, dubbed Electro-Spark.  How does the figure hold up almost 20 years later? Let’s find out!

THE FIGURE ITSELF

 

The Spider-Man line was 5 inch scale, but Cap was a big guy, standing almost 6 inches tall and featuring 9 points of articulation.  Toybiz seemed intent on depicting Cap as quite the hulking figure (not that one).  He’s so big, it’s almost like his super-soldier serum took super-soldier serum.  This was not a Cap you wanted to mess with!  The sculpt had some nice touches, particularly the scale texture on Cap’s torso, which is simple, but very effective.  The gloves and boots also show a nice level of detail.  There’s lots of folds and creases, making them stand out nicely.  The face depicts Cap in a very angry state, which wouldn’t be my first go to for the character, but it was the 90s.  Everybody gritted their teeth like that.  The paint work on Cap was simple, but it fits with the time, and it was fairly cleanly applied.  I quite like the stylizing of the “A” on the forehead.  Cap included his mighty shield, though this is probably my biggest issue with the figure.  The shield was reworked to give it some sort of light-up feature, which means it’s really small and like an inch thick. Plus, the star’s not even the right color!

THE ME HALF OF THE EQUATION

As I mentioned in the intro, Cap was my very first figure of the character.  It was also the only version available for a few years, so this is what I had to live with.  The figure is probably one of the most dated sculpts of the old Spider-Man line, but I can’t help but love it.  I guess I just got used to what I had.  AS a kid, there was no thrill like getting to watch my VHS copies of the Ruby-Spears Captain America cartoon while holding this figure.

Here’s the part where I get all hyper-critical of my old writing.  I mean, a little.  Honestly, this one’s not bad.  It breaks format a bit, since his release info is in the intro, and the “Figure Itself” segment jumps right to the stats of the figure.  Also, it should be “Toy Biz was generous enough” not “Toybiz was gracious enough.”  Wrong “g” word past-Ethan!  Beyond that, the review covers its bases pretty well.

What it *doesn’t* cover is the extra accessories I didn’t have at the time.  In addition to that surprisingly thick shield, Cap also got a weird transforming plane/jetpack thing.  It’s extra goofy and silly, but, hey, why stop that now.  I honestly had completely forgotten the whole thing at the time of my original review.  But, thanks to an assist from Max (who I totally am gonna blame, by the way), I got a second copy of this Cap, which had all of his accessories, and look, now he’s all complete!

#3614: Giant-Man & Wasp

HANK PYM — GIANT-MAN & JANET VAN DYNE — WASP

MARVEL LEGENDS (HASBRO)

Fun FiQ Fact #0093: Hank Pym was not originally intended to be a super hero, and was simply the star of a story of a man who shrank to the size of an ant, before being retooled into a superhero in subsequent appearances.

When the Giant-Man HasLab was in swing, the lack of a matching Wasp in the current line was brought up a few times, and Hasbro eventually showed off a Wasp prototype, noting that she’d be released in some fashion later this year. Well, here we are, apparently, with not just Wasp, but also a conspicuously not so giant Giant-Man. Let’s jump right in, shall we?

THE FIGURES THEMSELVES

Giant-Man and Wasp are a Hasbro Pulse-exclusive Marvel Legends two-pack. They were shown off in April, with the intent for them to go up for preorder the following day. Then it turned out that pre-order was actually just actively in-stock, at least for some batch of them. The pack is a continuation of the Beyond Earth’s Mightiest anniversary celebration from last year, and is also intended to loosely tie-in with the Giant-Man HasLab shipping some time in the fall.

HANK PYM — GIANT-MAN

Hey, it’s Regular-Sized-Man! It’s not as much of a novelty now to get a standard-sized Hank in his Giant-Man costume, since we’ve had a few, but it was a big deal a while ago, when it never happened. Of course, this is the first time his original Giant-Man costume has gotten the treatment, so it’s still a little bit special. The figure stands 6 1/4 inches tall and he has 34 points of articulation. He’s using the updated ANAD 2099 body with the pinless arm and leg construction, which all makes sense. Hank isn’t super bulky or super skinny, so this threads that needle. He gets a new head and belt. The head is decent. Obviously, the HasLab will be more detailed, given the scaling, but this one looks okay, and fits with the depictions of Hank we’ve gotten more recently. The belt is basic, but it works. His paint work is okay for the most part,m. There’s a spot of black on the upper torso that shouldn’t be there, but it’s otherwise pretty clean. I’m not a huge fan of the painted red on the tops of the boots, but it’s either that or painting the whole shin blue, which seems impractical. Hank is packed with an unmasked head (reused from the West Coast Avengers pack), a soft goods lab coat, four hands (a gripping/fist combo and an open gesture pair), two beakers/flasks, and a miniature Quinjet.

JANET VAN DYNE — WASP

The real star here is Wasp, who isn’t a stranger to Legends, but isn’t as frequent with *good* ones. Also, this particular look, which is her original one, has only been offered as little mini figures previously, and never as a full-scale figure of her own. The figure stands just over 6 inches tall and she has 34 points of articulation, plus a moving head-set piece.  Wasp re-uses the pinless double jointed arms and legs from Shriek, since they’re pretty basic.  The head, torso, skirt, and forearms are new, and they’re quite nicely handled.  I was especially impressed with the head sculpt, which manages to translate her pointy-headgear without it looking too silly, and I really like the moving head-set piece.  She’s re-using the wings from the prior comic Wasps, which are decent enough, so there’s no reason to change them at this point.  Wasp’s color work is a lot cleaner than Hank’s, which I certainly like to see.  Since the sculpt is a more complex assembly, there’s a lot more molded coloring in place, which makes it generally a much sharper looking piece.  Wasp is packed with two sets of hands (open and fists), a tablet (re-used from AIM Supreme), and an alternate head without the cowl.  It’s a little lighter than Hank, but she’s also got a lot more new parts than he did, so it makes sense.

THE ME REMAINDER OF THE EQUATION

I, of course, backed the HasLab Giant-Man during his campaign window, so I’m in the group of people patiently awaiting his arrival.  I was definitely looking for a good Wasp, so this one was very high on my list.  I kind of thought we might see a standard sized Hank alongside her, and I’m honestly all about it.  I wasn’t expecting to get them quite so quickly, but Max hooked me up with a set on the earlier side, and, well, here we are.  Hank’s fine.  Nothing special, but nifty enough.  Jan is very nice, and she’s gonna be my default version of the character going forward.  And now I finally have the whole Avengers #4 line-up in one cohesive style!

#3612: Green Lantern – The Silver Age

GREEN LANTERN — THE SILVER AGE

DC MULTIVERSE (MCFARLANE TOYS)

Fun FiQ Fact #0091: Hal Jordan’s original appearance was patterned on actor Paul Newman.  Does that mean that Hal should have his own line of salad dressings?

What?  DC Multiverse?  Haven’t I kicked the McFarlane habit?  Well, as it turns out, no.  I keep trying.  I keep getting very close, but then there just keeps being *one* more figure that pulls me right back in.  In this case, I’m falling back into my earlier love of Green Lantern, especially when there’s even a semi-decent figure on hand.  In particular, I’ve got quite a love for a good, solid classic Hal Jordan.  McFarlane’s done two Hal Jordans, neither of which are *terrible*, but it mostly got by on “McFarlane” standards, and neither of which were classic versions.  So, how about a third?

THE FIGURE ITSELF

Green Lantern — The Silver Age is part of the “Digital” assortment of DC Multiverse, which also sports a classic Aquaman and a less classic Batman.  The figures are all officially under the “DC Direct” banner, but they’re effectively indistinguishable from the ones without the banner, so…there it is, I guess?  The figure stands 7 inches tall and he has 35 points of articulation.  For the most part, GL is re-using the standard male build base body introduced in the Blue Beetle/Booster Gold set.  It’s a solid super hero body, with reasonable proportions, a not atrocious articulation scheme, and minimal detailing to throw off a clean look.  He’s still got the ridge at the top of his boots, but it at least flows with his costume design, and it’s a far cry from the excessive extra detailing that prior GLs have gotten on their suits.  He gets a new head, which is…I don’t know how to say this: it’s really good.  Like, just genuinely a really strong sculpt.  No “for a McFarlane figure” caveat or anything.  It aims to be a Silver Age Hal Jordon, and that’s where it lands, pretty cleanly.  His hair’s got that right flippy quality, the expression has that right level of cockiness, and the mask is crisp and sharp in its detailing.  He’s got a new right hand sculpt as well, which is in a fist and sporting his ring, you know, as it should be.  GL’s paint work is minimal, but what’s there is pretty sharply handled.  I also feel that the shade of green is a more appropriately Green Lantern-y shade, though that’s most certainly a personal thing.  GL is packed with three different left hands (in fist, flat, and gripping), as well as the power battery and two hand effects pieces from Parallax (why he’s got an effect for his left hand is beyond me, but I won’t complain about getting something extra), and a display stand with “McFarlane Toys Digital” on it.  He’s also got a collector’s card and a card with the information for whatever digital totally-not-an-NFT-with-a-different-name thing McFarlane packed with all three of these figures.  I have no idea what the thing is, because I’ve got no interest in downloading the app or setting up an account.

THE ME REMAINDER OF THE EQUATION

One of my favorite Hal Jordan figures growing up was the DC Direct Silver Age Hal.  He’s older now, but I still really like him, and I hold pretty much every other Hal up to that figure.  McFarlane has done a few Hals, and they’ve all been fine but not quite right.  This one?  He’s like an update to that DCD figure I loved so much.  He’s that, but with more modern toy making sensibilities.  I can’t believe I like a McFarlane figure this much, but I really, really do.  Shout out to Max for helping me out with snagging this one, by the way!

#3564: Ultra Magnus

ULTRA MAGNUS

TRANSFORMERS PRIME: CYBERVERSE (HASBRO)

Fun FiQ Fact #0043:  There are 7 Prime-style Ultra Magnus toys.  I own 5 of them, and I’ve reviewed four of them here.  Here’s the fifth!

I do love me an Ultra Magnus review, because it signifies that I get to talk about a new Ultra Magnus.  Is there anything better than that?  Well, yeah, probably.  But it’s certainly high on the list!  I’ve still got a sizeable collection of Magnuses, and I haven’t yet reviewed them all, so I get to pull one off the shelf every so often and jump back in.  So, that’s what I’m doing here!  This one’s on the tinier side!

THE FIGURE ITSELF

Ultra Magnus is part of the third Commander Class wave of the Prime: Cyberverse line.  In contrast to these days, where Commander Class is a size above Leader, during Cyberverse, it was the larger of the two smaller scale lines, more on par with the likes of the modern Core Class.  In robot mode, Magnus is just shy of 4 inches tall and he has 11 points of workable articulation.  Much like his larger scale Powerizer counterpart, Magnus is using his pre-show appearance design, which is a bit more unique.  As such, he gets a unique sculpt, rather than re-using Optimus parts.  I remain a fan of this design, even if it never did get any show use.  It’s smaller scale equivalent is a little more rudimentary and has more obvious bits of his vehicle mode hanging off, but that doesn’t make it less cool.  His coloring is similar but not identical to the larger version; there’s a larger proportion of red on the torso and shoulders this time around, and the blue’s a little darker.  Magnus gets a hammer weapon, which is kind of a half-way point between the Powerizer and Arms Micron releases of the weapons included with the larger mold.  It converts into a cannon mode, but definitely works better as a hammer.  This Magnus’ alt-mode matches the larger figure, with more of a tow-truck vibe than we tend to see on Magnus.  The transformation is pretty simple, and it locks together pretty well.

THE ME REMAINDER OF THE EQUATION

Max has been very supportive of me in my goal of acquiring all the Magnuses, and this is one of those instances.  He went out of his way to make sure this guy got to me, in the midst of a very rough patch of time for me.  He’s just a little guy, but he’s a little guy I really do love.  I’m always down for another Magnus!